Lose the Cruiser or DD in 111?
L21 #1 trulpen (X) vs Myygames (A+45) OOB LL
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@trulpen said in L21 #1 trulpen (X) vs Myygames (A+45) OOB LL:
Several subs defending together with surface ships with only 1 des attacking and a lot of air
No change needed, since the subs can only hit the desHere’s an example. In z97 the sub can only hit the des, so it’s logical to not combine the power. Not several subs though, so should probably rephrase it to
Sub(s) defending together with surface ship(s) with only 1 des attacking and air
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TripleA Manual Gamesave Post: Italians round 1
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 1 Purchase Units - Italians Italians buy 1 destroyer; Remaining resources: 2 PUs; Politics - Italians Italians takes Political Action: Political Action Italians To War With Chinese Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War Combat Move - Italians Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Italians from 95 Sea Zone: 1 submarine EDIT: Adding units owned by Italians to 95 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 1 fighter moved from Southern Italy to 97 Sea Zone 1 fighter moved from Southern Italy to 93 Sea Zone 1 bomber moved from Northern Italy to 97 Sea Zone 1 destroyer moved from 95 Sea Zone to 97 Sea Zone 1 cruiser and 1 destroyer moved from 95 Sea Zone to 93 Sea Zone 2 infantry moved from Southern Italy to 95 Sea Zone 2 infantry and 1 transport moved from 95 Sea Zone to 93 Sea Zone 2 infantry moved from 93 Sea Zone to Southern France 1 armour moved from Tobruk to Alexandria Italians take Alexandria from British 1 armour moved from Alexandria to Tobruk 1 infantry moved from Italian Somaliland to Kenya Italians take Kenya from British 1 artillery moved from Northern Italy to Southern France 1 artillery moved from Northern Italy to Southern France 2 infantry moved from Northern Italy to Southern France
Combat Hit Differential Summary :
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Here I’ve exchanged the sub to a des that attacks z93.
A better way would’ve been to delete the sub and then add the des to another sea zone, like z94. Now I noticed that it wasn’t clear whether the sub went to z93 or z97. Anyway, it’s always possible to make clarifications here in the forum.
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Ok, think this is ok and in mutual agreement, so I’ll proceed with battle.
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@trulpen said in L21 #1 trulpen (X) vs Myygames (A+45) OOB LL:
Ok, think this is ok and in mutual agreement, so I’ll proceed with battle.
yes, please do so. If anything pops up we will discuss and sove it.
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TripleA Manual Gamesave Post: Italians round 1
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 1 Purchase Units - Italians Italians buy 1 destroyer; Remaining resources: 2 PUs; Politics - Italians Italians takes Political Action: Political Action Italians To War With Chinese Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War Combat Move - Italians Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Italians from 95 Sea Zone: 1 submarine EDIT: Adding units owned by Italians to 95 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 1 fighter moved from Southern Italy to 97 Sea Zone 1 fighter moved from Southern Italy to 93 Sea Zone 1 bomber moved from Northern Italy to 97 Sea Zone 1 destroyer moved from 95 Sea Zone to 97 Sea Zone 1 cruiser and 1 destroyer moved from 95 Sea Zone to 93 Sea Zone 2 infantry moved from Southern Italy to 95 Sea Zone 2 infantry and 1 transport moved from 95 Sea Zone to 93 Sea Zone 2 infantry moved from 93 Sea Zone to Southern France 1 armour moved from Tobruk to Alexandria Italians take Alexandria from British 1 armour moved from Alexandria to Tobruk 1 infantry moved from Italian Somaliland to Kenya Italians take Kenya from British 1 artillery moved from Northern Italy to Southern France 1 artillery moved from Northern Italy to Southern France 2 infantry moved from Northern Italy to Southern France Combat - Italians Battle in 93 Sea Zone Italians attack with 1 cruiser, 1 destroyer, 1 fighter and 1 transport French defend with 1 cruiser and 1 destroyer Italians roll dice for 1 cruiser, 1 destroyer, 1 fighter and 1 transport in 93 Sea Zone, round 2 : 1/1 hits, 1,33 expected hits
Combat Hit Differential Summary :
Italians regular : -0,33
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Having a sub present, sink the cr or des?
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@trulpen said in L21 #1 trulpen (X) vs Myygames (A+45) OOB LL:
Having a sub present, sink the cr or des?
lets sink the DD.
That means you need to roll in the forum for your sub. If I dont hit R2 the rest of the battle can be in AAA, since you will hit, and calculation if my cr hits can be in AAA. -
@myygames said in L21 #1 trulpen (X) vs Myygames (A+45) OOB LL:
@trulpen said in L21 #1 trulpen (X) vs Myygames (A+45) OOB LL:
Having a sub present, sink the cr or des?
lets sink the DD.
That means you need to roll in the forum for your sub. If I dont hit R2 the rest of the battle can be in AAA, since you will hit, and calculation if my cr hits can be in AAA.That’s one way to do it, but I can also restart the battle if I choose to keep the sub and exchange it back. If not it’ll just continue.
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I chose to sink the sub in order to get a sure hit.
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TripleA Turn Summary: Italians round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 1 Purchase Units - Italians Italians buy 1 destroyer; Remaining resources: 2 PUs; Politics - Italians Italians takes Political Action: Political Action Italians To War With Chinese Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War Combat Move - Italians Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Italians from 95 Sea Zone: 1 submarine EDIT: Adding units owned by Italians to 95 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 1 fighter moved from Southern Italy to 97 Sea Zone 1 fighter moved from Southern Italy to 93 Sea Zone 1 bomber moved from Northern Italy to 97 Sea Zone 1 destroyer moved from 95 Sea Zone to 97 Sea Zone 1 cruiser and 1 destroyer moved from 95 Sea Zone to 93 Sea Zone 2 infantry moved from Southern Italy to 95 Sea Zone 2 infantry and 1 transport moved from 95 Sea Zone to 93 Sea Zone 2 infantry moved from 93 Sea Zone to Southern France 1 armour moved from Tobruk to Alexandria Italians take Alexandria from British 1 armour moved from Alexandria to Tobruk 1 infantry moved from Italian Somaliland to Kenya Italians take Kenya from British 1 artillery moved from Northern Italy to Southern France 1 artillery moved from Northern Italy to Southern France 2 infantry moved from Northern Italy to Southern France Combat - Italians Battle in 93 Sea Zone Italians attack with 1 cruiser, 1 destroyer, 1 fighter and 1 transport French defend with 1 cruiser and 1 destroyer Italians roll dice for 1 cruiser, 1 destroyer, 1 fighter and 1 transport in 93 Sea Zone, round 2 : 1/1 hits, 1,33 expected hits French roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 2 : 1/1 hits, 0,83 expected hits 1 destroyer owned by the French and 1 destroyer owned by the Italians lost in 93 Sea Zone Italians roll dice for 1 cruiser, 1 fighter and 1 transport in 93 Sea Zone, round 3 : 1/0 hits, 1,00 expected hits French roll dice for 1 cruiser in 93 Sea Zone, round 3 : 0/1 hits, 0,50 expected hits 1 cruiser owned by the French lost in 93 Sea Zone Italians win, taking 93 Sea Zone from Neutral with 1 cruiser, 1 fighter and 1 transport remaining. Battle score for attacker is 12 Casualties for Italians: 1 destroyer Casualties for French: 1 cruiser and 1 destroyer Battle in 97 Sea Zone Italians attack with 1 bomber, 1 destroyer and 1 fighter British defend with 1 destroyer and 1 submarine Italians roll dice for 1 bomber, 1 destroyer and 1 fighter in 97 Sea Zone, round 2 : 2/1 hits, 1,50 expected hits British roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits British roll dice for 1 destroyer in 97 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the British and 1 submarine owned by the British lost in 97 Sea Zone Italians win, taking 97 Sea Zone from British with 1 bomber, 1 destroyer and 1 fighter remaining. Battle score for attacker is 14 Casualties for British: 1 destroyer and 1 submarine Battle in Southern France Italians attack with 2 artilleries and 4 infantry French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 2 artilleries and 4 infantry in Southern France, round 2 : 1/1 hits, 1,67 expected hits French roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 1/1 hits, 0,67 expected hits 1 infantry owned by the French and 1 infantry owned by the Italians lost in Southern France Italians roll dice for 2 artilleries and 3 infantry in Southern France, round 3 : 2/1 hits, 1,50 expected hits French roll dice for 1 artillery in Southern France, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the French lost in Southern France Italians win, taking Southern France from French with 2 artilleries and 3 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 infantry Casualties for French: 1 artillery and 1 infantry Non Combat Move - Italians 1 armour moved from Northern Italy to Slovakia Hungary 1 armour moved from Albania to Romania 2 infantry moved from Albania to Bulgaria 1 fighter moved from 97 Sea Zone to Southern Italy 1 fighter moved from 93 Sea Zone to Southern Italy 1 bomber moved from 97 Sea Zone to Southern Italy 1 aaGun moved from Northern Italy to Southern France 1 aaGun moved from Northern Italy to Southern Italy 1 artillery and 1 infantry moved from Libya to Tobruk Place Units - Italians 1 destroyer placed in 97 Sea Zone Turn Complete - Italians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 6 Italians collect 13 PUs; end with 15 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Combat Hit Differential Summary :
French regular : -0,33 Italians regular : 0,00 British regular : -0,50
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@trulpen said in L21 #1 trulpen (X) vs Myygames (A+45) OOB LL:
My suggestion is to adjust in the following instances, with the solution below:
Subs attacking without defending des
No change needed, first-strike activeSubs attacking with defending des
Exchange subs to des before battle and if relevant exchange back after battleSubs defending without des attacking
No change needed, first-strike activeSeveral subs defending together with surface ships with only 1 des attacking and a lot of air
No change needed, since the subs can only hit the desSubs defending with des attacking along with surface ships and air
Add the subs power to the fleet and roll the LL-die in the forum (enough ships to hit)Are these suggestions ok?
I think the easiest and therefore most important one is when subs attack des. To simply exchange subs for des before the battle is easy and straight-forward.
I’m not completely opposed to keeping things simple and just follow the faulty 3A when subs defend, but it’s weird to not follow the spirit of LL.
I have not thought about all the implications of these cases.
Lets say the folliwing spirit applies:
Whenever two rolls would be rolled by AAA that target the same group of units these rolls are combined to one roll.That should cover what we intend, right?
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TripleA Turn Summary: French round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 1 Purchase Units - ANZAC ANZAC buy 1 fighter; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 fighter moved from Queensland to Sumatra 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java ANZAC take Java from Dutch 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from New South Wales to Queensland 2 aaGuns moved from New South Wales to Queensland 2 fighters moved from New Zealand to Queensland 1 infantry moved from Malaya to Shan State Place Units - ANZAC 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Combat Move - French 1 infantry moved from Normandy Bordeaux to Holland Belgium French take Holland Belgium from Germans 1 infantry moved from French West Africa to French Central Africa 1 infantry moved from Morocco to Algeria 1 infantry moved from Tunisia to Algeria 1 infantry moved from Syria to Trans-Jordan 1 destroyer moved from 72 Sea Zone to 81 Sea Zone Combat - French Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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@myygames said in L21 #1 trulpen (X) vs Myygames (A+45) OOB LL:
I have not thought about all the implications of these cases.
Lets say the folliwing spirit applies:
Whenever two rolls would be rolled by AAA that target the same group of units these rolls are combined to one roll.That should cover what we intend, right?
I think so, and like previously stated, we’ll solve it if we happen to enter some grey zone.
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TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 2 infantry and 14 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 unit repaired. 1 artillery moved from France to Normandy Bordeaux 1 infantry moved from Western Germany to Holland Belgium 1 artillery moved from France to Holland Belgium 1 mech_infantry moved from France to Normandy Bordeaux 3 armour moved from Yugoslavia to Greece 1 infantry moved from Bulgaria to Greece 1 submarine moved from 112 Sea Zone to 110 Sea Zone 1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone 2 bombers moved from Western Germany to Greece 1 fighter moved from Southern Italy to Greece 1 tactical_bomber moved from Western Germany to Greece 1 infantry moved from Bulgaria to Greece 1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 112 Sea Zone to 110 Sea Zone 1 tactical_bomber moved from Western Germany to Normandy Bordeaux 1 fighter moved from Western Germany to Holland Belgium 1 fighter and 1 tactical_bomber moved from Western Germany to 110 Sea Zone 1 fighter and 1 tactical_bomber moved from Western Germany to 110 Sea Zone Combat - Germans Battle in Greece Germans attack with 3 armour, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber Neutral_Allies defend with 4 infantry Germans roll dice for 3 armour, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Greece, round 2 : 4/1 hits, 4,33 expected hits Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 1/1 hits, 1,33 expected hits 4 infantry owned by the Neutral_Allies and 1 infantry owned by the Germans lost in Greece Germans win, taking Greece from Neutral_Allies with 3 armour, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Germans: 1 infantry Casualties for Neutral_Allies: 4 infantry Battle in Normandy Bordeaux Germans attack with 1 artillery, 1 mech_infantry and 1 tactical_bomber French defend with 1 artillery, 1 factory_minor and 1 harbour Germans roll dice for 1 artillery, 1 mech_infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 1/1 hits, 1,17 expected hits French roll dice for 1 artillery in Normandy Bordeaux, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the French lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from French with 1 artillery, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for French: 1 artillery Battle in Holland Belgium Germans attack with 1 artillery, 1 fighter and 1 infantry French defend with 1 infantry Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Holland Belgium, round 2 : 1/1 hits, 1,17 expected hits French roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the French lost in Holland Belgium Germans win, taking Holland Belgium from French with 1 artillery and 1 fighter remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for French: 1 infantry Battle in 110 Sea Zone Germans attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters, 1 submarine and 3 tactical_bombers British defend with 1 battleship Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 3 tactical_bombers in 110 Sea Zone, round 2 : 5/0 hits, 5,00 expected hits British roll dice for 1 battleship in 110 Sea Zone, round 2 : 0/1 hits, 0,67 expected hits 1 battleship owned by the British lost in 110 Sea Zone Germans win with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 20 Casualties for British: 1 battleship Non Combat Move - Germans 1 fighter and 2 tactical_bombers moved from 110 Sea Zone to Western Germany 1 fighter moved from 110 Sea Zone to Western Germany 1 tactical_bomber moved from Normandy Bordeaux to Western Germany 1 fighter moved from Holland Belgium to Western Germany 1 artillery moved from France to Western Germany 1 aaGun and 1 infantry moved from Norway to Finland 1 transport moved from 112 Sea Zone to 110 Sea Zone 1 submarine moved from 112 Sea Zone to 110 Sea Zone 2 bombers moved from Greece to Western Germany 1 fighter and 1 tactical_bomber moved from Greece to Southern Italy 2 artilleries and 8 infantry moved from Yugoslavia to Romania 3 infantry moved from Bulgaria to Romania 1 artillery and 6 infantry moved from Slovakia Hungary to Poland 1 artillery moved from Slovakia Hungary to Poland 1 aaGun moved from Slovakia Hungary to Poland 1 artillery moved from Slovakia Hungary to Romania 2 infantry moved from Slovakia Hungary to Poland 2 infantry moved from Slovakia Hungary to Poland 4 infantry moved from Slovakia Hungary to Romania 6 armour and 3 mech_infantrys moved from France to Germany 2 aaGuns moved from Slovakia Hungary to Romania Place Units - Germans 1 armour and 9 mech_infantrys placed in Germany 2 infantry and 5 mech_infantrys placed in Western Germany Turn Complete - Germans Germans collect 43 PUs; end with 43 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Combat Hit Differential Summary :
French regular : 0,33 Neutral_Allies regular : -0,33 Germans regular : -1,00 British regular : -0,67
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Should’ve done the battle in z110 differently, using only 2 subs and a lot of air. Yet, there was an advantage of being able to soak a hit with Bismarck, so won’t ask to edit anything there, but the fleet would probably be in a better position in z112, atleast when considering the russians. We live, we learn.
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TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2 Purchase Units - Russians Russians buy 3 artilleries, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians Non Combat Move - Russians 2 aaGuns and 18 infantry moved from Buryatia to Amur 1 artillery and 2 infantry moved from Ukraine to Western Ukraine 1 armour moved from Bryansk to Belarus 2 aaGuns moved from Bryansk to Western Ukraine 1 artillery and 1 infantry moved from Bryansk to Western Ukraine 4 infantry moved from Novgorod to Archangel 1 tactical_bomber moved from Russia to Novgorod 9 infantry moved from Russia to Bryansk 1 infantry moved from Rostov to Ukraine 4 infantry moved from Novgorod to Belarus 1 aaGun moved from Novgorod to Belarus Place Units - Russians 1 infantry and 1 mech_infantry placed in Novgorod 3 artilleries placed in Ukraine 6 infantry placed in Russia Turn Complete - Russians Russians collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: Russians round 2
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2 Purchase Units - Russians Russians buy 3 artilleries, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians Non Combat Move - Russians 2 aaGuns and 18 infantry moved from Buryatia to Amur 1 artillery and 2 infantry moved from Ukraine to Western Ukraine 1 armour moved from Bryansk to Belarus 2 aaGuns moved from Bryansk to Western Ukraine 1 artillery and 1 infantry moved from Bryansk to Western Ukraine 4 infantry moved from Novgorod to Archangel 1 tactical_bomber moved from Russia to Novgorod 9 infantry moved from Russia to Bryansk 1 infantry moved from Rostov to Ukraine 4 infantry moved from Novgorod to Belarus 1 aaGun moved from Novgorod to Belarus Place Units - Russians 1 infantry and 1 mech_infantry placed in Novgorod 3 artilleries placed in Ukraine 6 infantry placed in Russia Turn Complete - Russians Russians collect 36 PUs; end with 36 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Novgorod: 1 tactical_bomber EDIT: Adding units owned by Russians to Russia: 1 tactical_bomber EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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second safe pls, did edit a NC
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TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2 Purchase Units - Russians Russians buy 3 artilleries, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians Non Combat Move - Russians 2 aaGuns and 18 infantry moved from Buryatia to Amur 1 artillery and 2 infantry moved from Ukraine to Western Ukraine 1 armour moved from Bryansk to Belarus 2 aaGuns moved from Bryansk to Western Ukraine 1 artillery and 1 infantry moved from Bryansk to Western Ukraine 4 infantry moved from Novgorod to Archangel 1 tactical_bomber moved from Russia to Novgorod 9 infantry moved from Russia to Bryansk 1 infantry moved from Rostov to Ukraine 4 infantry moved from Novgorod to Belarus 1 aaGun moved from Novgorod to Belarus Place Units - Russians 1 infantry and 1 mech_infantry placed in Novgorod 3 artilleries placed in Ukraine 6 infantry placed in Russia Turn Complete - Russians Russians collect 36 PUs; end with 36 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Novgorod: 1 tactical_bomber EDIT: Adding units owned by Russians to Russia: 1 tactical_bomber EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Russians from 114 Sea Zone: 1 cruiser EDIT: Adding units owned by Russians to 115 Sea Zone: 1 cruiser EDIT: Turning off Edit Mode
Combat Hit Differential Summary :