TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8
Purchase Units - Americans
Americans buy 3 artilleries, 1 destroyer, 7 infantry, 2 submarines and 5 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Libya to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Crete
1 fighter and 1 tactical_bomber moved from 96 Sea Zone to Crete
1 cruiser moved from 96 Sea Zone to 99 Sea Zone
1 destroyer moved from 46 Sea Zone to 55 Sea Zone
1 infantry moved from New Guinea to Dutch New Guinea
1 infantry moved from New Guinea to Dutch New Guinea
1 artillery moved from New Guinea to Dutch New Guinea
4 fighters and 1 tactical_bomber moved from 46 Sea Zone to 55 Sea Zone
1 tactical_bomber moved from 30 Sea Zone to 55 Sea Zone
1 tactical_bomber moved from 30 Sea Zone to 55 Sea Zone
1 fighter moved from 46 Sea Zone to Dutch New Guinea
1 fighter moved from 46 Sea Zone to 34 Sea Zone
1 bomber moved from Egypt to Crete
1 infantry moved from Libya to 96 Sea Zone
1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Greece
Combat - Americans
Battle in Greece
Battle in 34 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 34 Sea Zone
Americans win, taking Greece from Italians with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Crete
Americans attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
Italians defend with 1 infantry
Americans roll dice for 1 cruiser in Crete, round 2 : 0/1 hits, 0,50 expected hits
Americans roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Crete, round 2 : 3/5 hits, 2,50 expected hits
Italians roll dice for 1 infantry in Crete, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Crete
Americans win, taking Crete from Italians with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Dutch New Guinea
Americans attack with 1 artillery, 1 fighter and 2 infantry
Japanese defend with 1 artillery
Americans roll dice for 1 artillery, 1 fighter and 2 infantry in Dutch New Guinea, round 2 : 0/4 hits, 1,33 expected hits
Japanese roll dice for 1 artillery in Dutch New Guinea, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 artillery, 1 fighter and 2 infantry in Dutch New Guinea, round 3 : 1/4 hits, 1,33 expected hits
Japanese roll dice for 1 artillery in Dutch New Guinea, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in Dutch New Guinea
Americans win, taking Dutch New Guinea from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in 55 Sea Zone
Americans attack with 1 destroyer, 4 fighters and 3 tactical_bombers
Japanese defend with 1 destroyer and 1 submarine
Americans roll dice for 1 destroyer, 4 fighters and 3 tactical_bombers in 55 Sea Zone, round 2 : 4/8 hits, 4,33 expected hits
Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 55 Sea Zone
Americans win with 1 destroyer, 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 14
Casualties for Japanese: 1 destroyer and 1 submarine
Non Combat Move - Americans
2 fighters and 1 tactical_bomber moved from 55 Sea Zone to Queensland
2 fighters and 2 tactical_bombers moved from 55 Sea Zone to 54 Sea Zone
1 marine moved from New Guinea to 46 Sea Zone
2 battleships, 6 carriers, 2 cruisers, 2 destroyers, 1 marine and 6 submarines moved from 46 Sea Zone to 54 Sea Zone
1 carrier moved from 30 Sea Zone to 54 Sea Zone
2 transports moved from 46 Sea Zone to 54 Sea Zone
1 fighter moved from 34 Sea Zone to 54 Sea Zone
2 infantry moved from Johnston Island to 30 Sea Zone
2 infantry and 1 transport moved from 30 Sea Zone to 54 Sea Zone
2 infantry moved from 54 Sea Zone to Queensland
1 fighter moved from Dutch New Guinea to New Guinea
1 carrier moved from 92 Sea Zone to 91 Sea Zone
2 carriers, 1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 aaGun, 4 infantry and 3 mech_infantrys moved from Suriname to 88 Sea Zone
1 aaGun, 4 infantry, 3 mech_infantrys and 4 transports moved from 88 Sea Zone to 91 Sea Zone
1 aaGun, 4 infantry and 3 mech_infantrys moved from 91 Sea Zone to Morocco
1 armour moved from Tunisia to Morocco
1 mech_infantry moved from Tunisia to Tobruk
1 submarine moved from 97 Sea Zone to 93 Sea Zone
2 submarines moved from 93 Sea Zone to 91 Sea Zone
2 fighters and 1 tactical_bomber moved from Eastern United States to 91 Sea Zone
1 fighter moved from Western United States to 91 Sea Zone
2 fighters moved from 92 Sea Zone to 91 Sea Zone
1 carrier moved from 96 Sea Zone to 99 Sea Zone
1 fighter and 1 tactical_bomber moved from Crete to 99 Sea Zone
1 bomber moved from Crete to Egypt
2 destroyers moved from 96 Sea Zone to 92 Sea Zone
Place Units - Americans
1 destroyer, 2 submarines and 5 transports placed in 101 Sea Zone
3 artilleries and 7 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Trigger Chinese Guerilla Suiyuyan: Chinese has 1 infantry placed in Suiyuyan
Trigger Chinese Guerilla Tsinghai: Chinese has 1 infantry placed in Tsinghai
Combat - Chinese
Chinese creates battle in territory Suiyuyan
Chinese creates battle in territory Tsinghai
Non Combat Move - Chinese
1 infantry moved from Sikang to Szechwan
Turn Complete - Chinese
Chinese collect 4 PUs; end with 5 PUs
Purchase Units - British
British buy 1 artillery, 1 fighter, 4 infantry and 1 submarine; Remaining resources: 4 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from Burma to Shan State
4 infantry moved from Burma to Yunnan
2 mech_infantrys moved from India to Yunnan
1 armour moved from Burma to Yunnan
1 artillery moved from Burma to Yunnan
1 fighter moved from India to Shan State
1 fighter moved from India to Shan State
2 artilleries and 15 infantry moved from Burma to Yunnan
Combat - British
Battle in Yunnan
British attack with 1 armour, 3 artilleries, 19 infantry and 2 mech_infantrys
Japanese defend with 1 infantry
British roll dice for 1 armour, 3 artilleries, 19 infantry and 2 mech_infantrys in Yunnan, round 2 : 4/25 hits, 5,50 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 1 armour, 3 artilleries, 19 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Shan State
British attack with 2 fighters and 2 infantry
Japanese defend with 1 artillery
British roll dice for 2 fighters and 2 infantry in Shan State, round 2 : 1/4 hits, 1,33 expected hits
Japanese roll dice for 1 artillery in Shan State, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - British
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2 fighters moved from Shan State to India
1 aaGun moved from Burma to India
2 aaGuns moved from Burma to Yunnan
2 artilleries and 4 infantry moved from Iraq to Trans-Jordan
1 artillery and 1 infantry moved from Egypt to Trans-Jordan
1 marine moved from Egypt to Trans-Jordan
1 transport moved from 81 Sea Zone to 72 Sea Zone
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Trans-Jordan
1 armour and 1 mech_infantry moved from Iraq to Trans-Jordan
3 mech_infantrys moved from Belgian Congo to Egypt
1 carrier moved from 96 Sea Zone to 99 Sea Zone
2 fighters moved from 96 Sea Zone to 99 Sea Zone
1 marine moved from Tobruk to 96 Sea Zone
1 cruiser and 1 marine moved from 96 Sea Zone to 81 Sea Zone
1 marine moved from 81 Sea Zone to Trans-Jordan
1 infantry moved from Tobruk to Alexandria
1 battleship moved from 81 Sea Zone to 99 Sea Zone
2 destroyers moved from 96 Sea Zone to 99 Sea Zone
1 transport moved from 72 Sea Zone to 71 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 90 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
EDIT: 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to Gibraltar
EDIT: 1 fighter moved from 91 Sea Zone to Gibraltar
1 destroyer moved from 106 Sea Zone to 91 Sea Zone
2 fighters moved from Gibraltar to United Kingdom
Place Units - British
1 fighter placed in United Kingdom
1 artillery and 2 infantry placed in Egypt
2 infantry placed in Union of South Africa
1 submarine placed in 71 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,4,3,4,4,3,3,4,5,6,1,4,2,6
British collect 25 PUs (8 lost to blockades); end with 29 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 32 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 35 PUs
Place Units - UK_Pacific
1 armour and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,1,3,1,6,3
UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 1 armour and 1 mech_infantry
Combat Hit Differential Summary :
Americans regular : -2,00
Japanese regular : -1,83
Italians regular : -0,33
British regular : -1,83
Savegame