@cwglee51 Hey what version of tripleA is this?
L21 Freh (x) v Giallo (L+14), BM4
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TripleA Turn Summary: ANZAC round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 2 fighters and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 destroyer moved from 42 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 transport moved from 42 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from Celebes to 44 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 submarine moved from 42 Sea Zone to 41 Sea Zone 2 fighters moved from 42 Sea Zone to Java 1 cruiser moved from 42 Sea Zone to 41 Sea Zone 1 carrier moved from 42 Sea Zone to 41 Sea Zone 2 infantry moved from New South Wales to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 1 infantry moved from Siam to 37 Sea Zone 1 infantry and 1 transport moved from 37 Sea Zone to 19 Sea Zone 1 infantry moved from 19 Sea Zone to Okinawa 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 32 Sea Zone 1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands 1 infantry moved from Trans-Jordan to Iraq Combat - ANZAC Battle in Marshall Islands Battle in Okinawa Battle in Java ANZAC attack with 1 artillery, 2 fighters and 3 infantry Japanese defend with 1 airfield and 2 artilleries ANZAC roll dice for 1 artillery, 2 fighters and 3 infantry in Java, round 2 : 2/6 hits, 2,00 expected hits Japanese roll dice for 2 artilleries in Java, round 2 : 0/2 hits, 0,67 expected hits 2 artilleries owned by the Japanese lost in Java ANZAC win, taking Marshall Islands from Japanese, taking Okinawa from Japanese, taking Java from Japanese with 1 artillery, 2 fighters and 3 infantry remaining. Battle score for attacker is 8 Casualties for Japanese: 2 artilleries Battle in 41 Sea Zone ANZAC attack with 1 carrier, 1 cruiser, 1 destroyer and 3 submarines Japanese defend with 3 submarines ANZAC roll dice for 3 submarines in 41 Sea Zone, round 2 : 0/3 hits, 1,00 expected hits ANZAC roll dice for 1 carrier, 1 cruiser and 1 destroyer in 41 Sea Zone, round 2 : 0/2 hits, 0,83 expected hits Japanese roll dice for 3 submarines in 41 Sea Zone, round 2 : 1/3 hits, 0,50 expected hits Units damaged: 1 carrier owned by the ANZAC ANZAC roll dice for 3 submarines in 41 Sea Zone, round 3 : 3/3 hits, 1,00 expected hits 3 submarines owned by the Japanese lost in 41 Sea Zone ANZAC win, taking 41 Sea Zone from Japanese with 1 carrier, 1 cruiser, 1 destroyer and 3 submarines remaining. Battle score for attacker is 18 Casualties for Japanese: 3 submarines Non Combat Move - ANZAC 2 fighters moved from Java to Shan State Place Units - ANZAC 2 fighters and 1 infantry placed in Queensland Turn Complete - ANZAC ANZAC collect 19 PUs; end with 19 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 28 PUsCombat Hit Differential Summary :
Japanese regular : -0,17 ANZAC regular : 0,17 -
TripleA Turn Summary: French round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 2 fighters and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 destroyer moved from 42 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 transport moved from 42 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from Celebes to 44 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 submarine moved from 42 Sea Zone to 41 Sea Zone 2 fighters moved from 42 Sea Zone to Java 1 cruiser moved from 42 Sea Zone to 41 Sea Zone 1 carrier moved from 42 Sea Zone to 41 Sea Zone 2 infantry moved from New South Wales to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 1 infantry moved from Siam to 37 Sea Zone 1 infantry and 1 transport moved from 37 Sea Zone to 19 Sea Zone 1 infantry moved from 19 Sea Zone to Okinawa 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 32 Sea Zone 1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands 1 infantry moved from Trans-Jordan to Iraq Combat - ANZAC Battle in Marshall Islands Battle in Okinawa Battle in Java ANZAC attack with 1 artillery, 2 fighters and 3 infantry Japanese defend with 1 airfield and 2 artilleries ANZAC roll dice for 1 artillery, 2 fighters and 3 infantry in Java, round 2 : 2/6 hits, 2,00 expected hits Japanese roll dice for 2 artilleries in Java, round 2 : 0/2 hits, 0,67 expected hits 2 artilleries owned by the Japanese lost in Java ANZAC win, taking Marshall Islands from Japanese, taking Okinawa from Japanese, taking Java from Japanese with 1 artillery, 2 fighters and 3 infantry remaining. Battle score for attacker is 8 Casualties for Japanese: 2 artilleries Battle in 41 Sea Zone ANZAC attack with 1 carrier, 1 cruiser, 1 destroyer and 3 submarines Japanese defend with 3 submarines ANZAC roll dice for 3 submarines in 41 Sea Zone, round 2 : 0/3 hits, 1,00 expected hits ANZAC roll dice for 1 carrier, 1 cruiser and 1 destroyer in 41 Sea Zone, round 2 : 0/2 hits, 0,83 expected hits Japanese roll dice for 3 submarines in 41 Sea Zone, round 2 : 1/3 hits, 0,50 expected hits Units damaged: 1 carrier owned by the ANZAC ANZAC roll dice for 3 submarines in 41 Sea Zone, round 3 : 3/3 hits, 1,00 expected hits 3 submarines owned by the Japanese lost in 41 Sea Zone ANZAC win, taking 41 Sea Zone from Japanese with 1 carrier, 1 cruiser, 1 destroyer and 3 submarines remaining. Battle score for attacker is 18 Casualties for Japanese: 3 submarines Non Combat Move - ANZAC 2 fighters moved from Java to Shan State Place Units - ANZAC 2 fighters and 1 infantry placed in Queensland Turn Complete - ANZAC ANZAC collect 19 PUs; end with 19 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
Japanese regular : -0,17 ANZAC regular : 0,17 -
TripleA Move Summary: Germans round 11
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans buy 6 artilleries, 1 bomber, 1 fighter, 3 infantry and 6 mech_infantrys; Remaining resources: 7 PUs; Combat Move - Germans 2 mech_infantrys moved from Volgograd to Caucasus 1 mech_infantry moved from Volgograd to Caucasus 1 armour and 1 mech_infantry moved from Samara to Kazakhstan Germans take Kazakhstan from Russians 1 armour and 1 mech_infantry moved from Kazakhstan to Caucasus 1 infantry moved from Samara to Kazakhstan 3 bombers moved from Novgorod to Novosibirsk 1 armour and 1 mech_infantry moved from Samara to Tsinghai 1 infantry moved from Samara to Novosibirsk 1 mech_infantry moved from Vologda to Novosibirsk 2 bombers moved from Greece to Egypt 4 fighters moved from 96 Sea Zone to Egypt 6 mech_infantrys moved from Samara to Caucasus 1 armour and 1 mech_infantry moved from Samara to Tsinghai -
@Giallo Intercept at Egypt?
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TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans buy 6 artilleries, 1 bomber, 1 fighter, 3 infantry and 6 mech_infantrys; Remaining resources: 7 PUs; Combat Move - Germans 2 mech_infantrys moved from Volgograd to Caucasus 1 mech_infantry moved from Volgograd to Caucasus 1 armour and 1 mech_infantry moved from Samara to Kazakhstan Germans take Kazakhstan from Russians 1 armour and 1 mech_infantry moved from Kazakhstan to Caucasus 1 infantry moved from Samara to Kazakhstan 3 bombers moved from Novgorod to Novosibirsk 1 armour and 1 mech_infantry moved from Samara to Tsinghai 1 infantry moved from Samara to Novosibirsk 1 mech_infantry moved from Vologda to Novosibirsk 2 bombers moved from Greece to Egypt 4 fighters moved from 96 Sea Zone to Egypt 6 mech_infantrys moved from Samara to Caucasus 1 armour and 1 mech_infantry moved from Samara to Tsinghai Combat - Germans Air Battle in Egypt Germans attacks with 6 units heading to Egypt Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Egypt British roll AA dice in Egypt : 0/1 hits, 0.17 expected hits British roll AA dice in Egypt : 1/1 hits, 0.17 expected hits 1 bomber killed by AA Bombing raid in Egypt rolls: 8 and causes: 6 damage to unit: factory_minor Bombing raid in Egypt causes 6 damage total. Battle in Caucasus Germans attack with 1 armour and 10 mech_infantrys British defend with 1 infantry Germans roll dice for 1 armour and 10 mech_infantrys in Caucasus, round 2 : 0/11 hits, 2.17 expected hits British roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Caucasus Germans roll dice for 1 armour and 9 mech_infantrys in Caucasus, round 3 : 3/10 hits, 2.00 expected hits British roll dice for 1 infantry in Caucasus, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Caucasus Germans win, taking Caucasus from British with 1 armour and 9 mech_infantrys remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for British: 1 infantry Battle in Tsinghai Germans attack with 2 armour and 2 mech_infantrys Russians defend with 1 infantry Germans roll dice for 2 armour and 2 mech_infantrys in Tsinghai, round 2 : 1/4 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Tsinghai Germans win, taking Tsinghai from Chinese with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Novosibirsk Germans attack with 3 bombers, 1 infantry and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 3 bombers, 1 infantry and 1 mech_infantry in Novosibirsk, round 2 : 1/5 hits, 2.33 expected hits Russians roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Novosibirsk Germans win, taking Novosibirsk from Russians with 3 bombers, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Cleaning up after air battles Non Combat Move - Germans 3 bombers moved from Novosibirsk to Greece 16 armour, 9 artilleries, 24 infantry and 17 mech_infantrys moved from Samara to Kazakhstan 2 aaGuns moved from Rostov to Caucasus 1 aaGun moved from Tambov to Volgograd 3 artilleries moved from Russia to Samara 2 mech_infantrys moved from Vologda to Kazakhstan 1 infantry moved from Southern France to 93 Sea Zone 1 artillery moved from Southern France to 93 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from 96 Sea Zone to Tobruk 1 transport moved from 92 Sea Zone to 96 Sea Zone 1 submarine moved from 105 Sea Zone to 92 Sea Zone 3 fighters moved from Egypt to 96 Sea Zone 1 fighter moved from Egypt to 96 Sea Zone 1 bomber moved from Egypt to Greece 3 artilleries and 3 infantry moved from Western Germany to Northern Italy Place Units - Germans 3 artilleries placed in Volgograd 3 mech_infantrys placed in Russia 3 mech_infantrys placed in Novgorod 3 artilleries, 1 bomber, 1 fighter and 2 infantry placed in Western Germany 1 infantry placed in Southern France Turn Complete - Germans Germans collect 64 PUs; end with 71 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 76 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 78 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 83 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 98 PUsCombat Hit Differential Summary :
Chinese regular : -0.33 British AA : 0.67 Russians regular : -0.33 Germans regular : -2.83 British regular : 0.33 -
TripleA Turn Summary: Russians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11 Combat Move - Russians 2 fighters moved from Turkmenistan to Iraq 4 armour, 7 artilleries, 34 infantry and 6 mech_infantrys moved from Turkmenistan to Eastern Persia 4 armour and 6 mech_infantrys moved from Eastern Persia to Persia 1 submarine moved from 106 Sea Zone to 109 Sea Zone Combat - Russians Non Combat Move - Russians 5 aaGuns moved from Turkmenistan to Eastern Persia Turn Complete - RussiansCombat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11 Purchase Units - Japanese Japanese buy 1 fighter and 15 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Shensi to Szechwan Japanese take Szechwan from Chinese 1 mech_infantry moved from Kansu to Sikang Japanese take Sikang from Chinese 1 mech_infantry moved from Central Mongolia to Dzavhan Japanese take Dzavhan from Russians 1 mech_infantry moved from Central Mongolia to Ulaanbaatar Japanese take Ulaanbaatar from Russians 1 fighter moved from Japan to 19 Sea Zone 1 submarine moved from 5 Sea Zone to 3 Sea Zone 1 submarine moved from 5 Sea Zone to 6 Sea Zone 1 mech_infantry moved from Samara to Turkmenistan Japanese take Turkmenistan from Russians Combat - Japanese Battle in 19 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 19 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Non Combat Move - Japanese 1 fighter moved from 19 Sea Zone to Japan 1 transport moved from 5 Sea Zone to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 2 infantry moved from 5 Sea Zone to Amur 1 infantry moved from Manchuria to Korea 1 infantry moved from Jehol to Manchuria 1 infantry moved from Shantung to Jehol 1 infantry moved from Shantung to Anhwe 1 artillery moved from Shantung to Anhwe 1 artillery and 2 infantry moved from Kiangsu to Anhwe 1 mech_infantry moved from Hunan to Anhwe 1 infantry moved from Anhwe to Hunan 1 armour moved from Kweichow to Anhwe 1 mech_infantry moved from Kansu to Shensi 1 infantry moved from Anhwe to Hopei 1 submarine moved from 80 Sea Zone to 77 Sea Zone 1 submarine moved from 77 Sea Zone to 75 Sea Zone 1 bomber, 10 fighters, 1 mech_infantry and 7 tactical_bombers moved from Suiyuyan to Anhwe 1 infantry moved from Chahar to Suiyuyan 1 mech_infantry moved from Hopei to Chahar 1 aaGun moved from Hunan to Anhwe Place Units - Japanese 3 infantry placed in Shantung 3 infantry placed in Kiangsu 1 fighter and 9 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6,6 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,4 Japanese collect 48 PUs; end with 48 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Americans round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11 Purchase Units - Americans Americans buy 5 bombers and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 transport moved from 35 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from Borneo to 43 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 21 Sea Zone 1 artillery and 1 infantry moved from 21 Sea Zone to Guam 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Guam 9 bombers moved from India to Iraq 4 fighters moved from 35 Sea Zone to Guam Combat - Americans Battle in Guam Americans attack with 1 artillery, 5 fighters, 1 infantry and 1 tactical_bomber Japanese defend with 1 airfield and 1 armour Americans roll dice for 1 artillery, 5 fighters, 1 infantry and 1 tactical_bomber in Guam, round 2 : 4/8 hits, 3,83 expected hits Japanese roll dice for 1 armour in Guam, round 2 : 1/1 hits, 0,50 expected hits 1 armour owned by the Japanese and 1 artillery owned by the Americans lost in Guam Americans win, taking Guam from Japanese with 5 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Americans: 1 artillery Casualties for Japanese: 1 armour Non Combat Move - Americans 5 fighters and 1 tactical_bomber moved from Guam to 21 Sea Zone 1 battleship, 3 carriers, 3 cruisers and 2 destroyers moved from 35 Sea Zone to 21 Sea Zone 2 carriers, 4 destroyers and 7 submarines moved from 33 Sea Zone to 21 Sea Zone 2 aaGuns and 2 mech_infantrys moved from British Columbia to Western United States 1 fighter and 3 tactical_bombers moved from Midway to 21 Sea Zone 1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 carrier, 4 destroyers, 1 infantry, 1 mech_infantry, 3 submarines and 1 transport moved from 26 Sea Zone to 33 Sea Zone 2 fighters moved from Western United States to Midway 3 bombers moved from Eastern United States to French Equatorial Africa 1 bomber moved from United Kingdom to French Equatorial Africa 1 submarine moved from 101 Sea Zone to 88 Sea Zone 1 submarine moved from 101 Sea Zone to 90 Sea Zone 1 submarine moved from 106 Sea Zone to 103 Sea Zone 1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands Place Units - Americans 5 bombers placed in Eastern United States 1 transport placed in 10 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 82 PUsCombat Hit Differential Summary :
Americans regular : 0,17 Japanese regular : 0,50 -
TripleA Turn Summary: Chinese round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Yunnan to Kwangsi Chinese take Kwangsi from Japanese 3 infantry moved from Yunnan to Szechwan Combat - Chinese Battle in Szechwan Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Szechwan, round 2 : 0/3 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 3 infantry in Szechwan, round 3 : 1/3 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Szechwan, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan Chinese win, taking Szechwan from Japanese with 2 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 2 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 3 PUs; end with 4 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 7 PUsCombat Hit Differential Summary :
Chinese regular : 0,00 Japanese regular : 0,33 -
TripleA Turn Summary: UK_Pacific round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11 Purchase Units - Americans Americans buy 5 bombers and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 transport moved from 35 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from Borneo to 43 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 21 Sea Zone 1 artillery and 1 infantry moved from 21 Sea Zone to Guam 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Guam 9 bombers moved from India to Iraq 4 fighters moved from 35 Sea Zone to Guam Combat - Americans Battle in Guam Americans attack with 1 artillery, 5 fighters, 1 infantry and 1 tactical_bomber Japanese defend with 1 airfield and 1 armour Americans roll dice for 1 artillery, 5 fighters, 1 infantry and 1 tactical_bomber in Guam, round 2 : 4/8 hits, 3,83 expected hits Japanese roll dice for 1 armour in Guam, round 2 : 1/1 hits, 0,50 expected hits 1 armour owned by the Japanese and 1 artillery owned by the Americans lost in Guam Americans win, taking Guam from Japanese with 5 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Americans: 1 artillery Casualties for Japanese: 1 armour Non Combat Move - Americans 5 fighters and 1 tactical_bomber moved from Guam to 21 Sea Zone 1 battleship, 3 carriers, 3 cruisers and 2 destroyers moved from 35 Sea Zone to 21 Sea Zone 2 carriers, 4 destroyers and 7 submarines moved from 33 Sea Zone to 21 Sea Zone 2 aaGuns and 2 mech_infantrys moved from British Columbia to Western United States 1 fighter and 3 tactical_bombers moved from Midway to 21 Sea Zone 1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 carrier, 4 destroyers, 1 infantry, 1 mech_infantry, 3 submarines and 1 transport moved from 26 Sea Zone to 33 Sea Zone 2 fighters moved from Western United States to Midway 3 bombers moved from Eastern United States to French Equatorial Africa 1 bomber moved from United Kingdom to French Equatorial Africa 1 submarine moved from 101 Sea Zone to 88 Sea Zone 1 submarine moved from 101 Sea Zone to 90 Sea Zone 1 submarine moved from 106 Sea Zone to 103 Sea Zone 1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands Place Units - Americans 5 bombers placed in Eastern United States 1 transport placed in 10 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 82 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Yunnan to Kwangsi Chinese take Kwangsi from Japanese 3 infantry moved from Yunnan to Szechwan Combat - Chinese Battle in Szechwan Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Szechwan, round 2 : 0/3 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 3 infantry in Szechwan, round 3 : 1/3 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Szechwan, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan Chinese win, taking Szechwan from Japanese with 2 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 2 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 3 PUs; end with 4 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 7 PUs Purchase Units - British British buy 7 infantry and 3 mech_infantrys; Remaining resources: 2 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; Combat Move - British 1 mech_infantry moved from Yunnan to Kiangsi Chinese take Kiangsi from Japanese 1 mech_infantry moved from Yunnan to Kwangtung UK_Pacific take Kwangtung from Japanese 1 destroyer moved from 71 Sea Zone to 75 Sea Zone 1 bomber moved from Egypt to 75 Sea Zone 1 infantry moved from Egypt to Alexandria 2 fighters and 2 tactical_bombers moved from Egypt to Alexandria 1 fighter moved from Iraq to Alexandria Combat - British Battle in 75 Sea Zone British attack with 1 bomber and 1 destroyer Japanese defend with 1 submarine British roll dice for 1 bomber and 1 destroyer in 75 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits Japanese roll dice for 1 submarine in 75 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Japanese lost in 75 Sea Zone British win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in Alexandria British attack with 3 fighters, 1 infantry and 2 tactical_bombers Italians defend with 2 infantry British roll dice for 3 fighters, 1 infantry and 2 tactical_bombers in Alexandria, round 2 : 5/6 hits, 3,00 expected hits Italians roll dice for 2 infantry in Alexandria, round 2 : 2/2 hits, 0,67 expected hits 2 infantry owned by the Italians, 1 fighter owned by the British and 1 infantry owned by the British lost in Alexandria British win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -7 Casualties for British: 1 fighter and 1 infantry Casualties for Italians: 2 infantry Non Combat Move - British 2 fighters and 2 tactical_bombers moved from Alexandria to Egypt 1 infantry moved from Iraq to Northwest Persia 3 artilleries, 3 infantry and 3 mech_infantrys moved from Iraq to Persia 1 armour and 3 mech_infantrys moved from India to Yunnan 2 armour, 2 artilleries and 2 infantry moved from French Indo China to Yunnan 1 submarine moved from 36 Sea Zone to 19 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 35 Sea Zone to 21 Sea Zone 1 bomber moved from 75 Sea Zone to Tanganyika Territory 3 mech_infantrys moved from Belgian Congo to French Equatorial Africa 2 mech_infantrys moved from Union of South Africa to Belgian Congo 1 submarine moved from 20 Sea Zone to 21 Sea Zone Place Units - British 3 infantry placed in Iraq 3 mech_infantrys placed in Union of South Africa 4 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,2,2,5 British collect 35 PUs (4 lost to blockades); end with 37 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs Place Units - UK_Pacific 1 artillery and 2 infantry placed in French Indo China 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 23 PUs; end with 23 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 26 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 29 PUs Units Change Ownership Some Units in India change ownership: 2 infantry Some Units in French Indo China change ownership: 1 artillery and 2 infantryCombat Hit Differential Summary :
Chinese regular : 0,00 Americans regular : 0,17 Italians regular : 1,33 Japanese regular : 0,67 British regular : 2,00 -
TripleA Turn Summary: Italians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11 Purchase Units - Italians Italians buy 3 armour, 2 artilleries, 1 fighter and 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians 4 armour and 6 mech_infantrys moved from Volgograd to Northwest Persia Combat - Italians Battle in Northwest Persia Italians attack with 4 armour and 6 mech_infantrys British defend with 1 infantry Italians roll dice for 4 armour and 6 mech_infantrys in Northwest Persia, round 2 : 2/10 hits, 3.00 expected hits British roll dice for 1 infantry in Northwest Persia, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians and 1 infantry owned by the British lost in Northwest Persia Italians win, taking Northwest Persia from British with 4 armour and 5 mech_infantrys remaining. Battle score for attacker is -1 Casualties for Italians: 1 mech_infantry Casualties for British: 1 infantry Non Combat Move - Italians 2 aaGuns and 3 artilleries moved from Volgograd to Caucasus 3 infantry moved from Rostov to Caucasus 3 infantry moved from Ukraine to Rostov 2 aaGuns, 4 artilleries, 1 bomber, 3 fighters, 13 infantry and 2 marines moved from Tobruk to Alexandria 1 cruiser and 3 transports moved from 96 Sea Zone to 95 Sea Zone Place Units - Italians 2 artilleries and 1 infantry placed in Rostov 3 armour placed in Ukraine 1 fighter placed in Southern Italy Turn Complete - Italians Italians collect 21 PUs; end with 21 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 28 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 33 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 36 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 41 PUsCombat Hit Differential Summary :
Italians regular : -1.00 British regular : 0.67 -
TripleA Turn Summary: ANZAC round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 2 bombers; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from Java to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 34 Sea Zone 1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island 1 artillery and 1 infantry moved from Marshall Islands to 32 Sea Zone 1 submarine moved from 41 Sea Zone to 79 Sea Zone 1 submarine moved from 41 Sea Zone to 36 Sea Zone 1 submarine moved from 41 Sea Zone to 36 Sea Zone 1 cruiser and 1 destroyer moved from 41 Sea Zone to 44 Sea Zone 1 carrier moved from 41 Sea Zone to 37 Sea Zone 2 fighters moved from Shan State to Eastern Persia 2 fighters moved from Queensland to Shan State 1 artillery, 1 infantry and 1 transport moved from 32 Sea Zone to 17 Sea Zone 1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima 2 infantry moved from Java to 42 Sea Zone 2 infantry and 1 transport moved from 42 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to Hainan Combat - ANZAC Battle in Hainan Battle in Paulau Island ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 infantry ANZAC roll dice for 1 artillery and 1 infantry in Paulau Island, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Paulau Island, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the ANZAC lost in Paulau Island ANZAC roll dice for 1 artillery in Paulau Island, round 3 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Paulau Island, round 3 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 artillery in Paulau Island, round 4 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Paulau Island, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the ANZAC lost in Paulau Island Japanese win, taking Hainan from Japanese with no units remaining. Battle score for attacker is -4 Casualties for ANZAC: 1 artillery and 1 infantry Casualties for Japanese: 1 infantry Battle in Iwo Jima ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 infantry ANZAC roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Iwo Jima, round 3 : 2/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Iwo Jima, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Iwo Jima ANZAC win, taking Iwo Jima from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - ANZAC Place Units - ANZAC 2 bombers placed in Queensland Turn Complete - ANZAC ANZAC collect 20 PUs; end with 20 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 29 PUsCombat Hit Differential Summary :
Japanese regular : 0,33 ANZAC regular : 0,33 -
TripleA Turn Summary: French round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 2 bombers; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from Java to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 34 Sea Zone 1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island 1 artillery and 1 infantry moved from Marshall Islands to 32 Sea Zone 1 submarine moved from 41 Sea Zone to 79 Sea Zone 1 submarine moved from 41 Sea Zone to 36 Sea Zone 1 submarine moved from 41 Sea Zone to 36 Sea Zone 1 cruiser and 1 destroyer moved from 41 Sea Zone to 44 Sea Zone 1 carrier moved from 41 Sea Zone to 37 Sea Zone 2 fighters moved from Shan State to Eastern Persia 2 fighters moved from Queensland to Shan State 1 artillery, 1 infantry and 1 transport moved from 32 Sea Zone to 17 Sea Zone 1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima 2 infantry moved from Java to 42 Sea Zone 2 infantry and 1 transport moved from 42 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to Hainan Combat - ANZAC Battle in Hainan Battle in Paulau Island ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 infantry ANZAC roll dice for 1 artillery and 1 infantry in Paulau Island, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Paulau Island, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the ANZAC lost in Paulau Island ANZAC roll dice for 1 artillery in Paulau Island, round 3 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Paulau Island, round 3 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 artillery in Paulau Island, round 4 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Paulau Island, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the ANZAC lost in Paulau Island Japanese win, taking Hainan from Japanese with no units remaining. Battle score for attacker is -4 Casualties for ANZAC: 1 artillery and 1 infantry Casualties for Japanese: 1 infantry Battle in Iwo Jima ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 infantry ANZAC roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Iwo Jima, round 3 : 2/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Iwo Jima, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Iwo Jima ANZAC win, taking Iwo Jima from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - ANZAC Place Units - ANZAC 2 bombers placed in Queensland Turn Complete - ANZAC ANZAC collect 20 PUs; end with 20 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 29 PUs Combat Move - French 1 fighter moved from Iraq to Egypt Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
Japanese regular : 0,33 ANZAC regular : 0,33 -
TripleA Turn Summary: Germans round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 6 bombers and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 armour and 9 mech_infantrys moved from Caucasus to Persia 7 bombers, 1 fighter and 8 tactical_bombers moved from Greece to Persia 1 bomber moved from Western Germany to Persia Combat - Germans Battle in Persia Germans attack with 1 armour, 8 bombers, 1 fighter, 9 mech_infantrys and 8 tactical_bombers British defend with 3 artilleries, 1 factory_minor, 3 infantry and 3 mech_infantrys; Russians defend with 4 armour and 6 mech_infantrys Germans roll dice for 1 armour, 8 bombers, 1 fighter, 9 mech_infantrys and 8 tactical_bombers in Persia, round 2 : 12/27 hits, 12.17 expected hits British roll dice for 4 armour, 3 artilleries, 3 infantry and 9 mech_infantrys in Persia, round 2 : 8/19 hits, 7.00 expected hits 6 mech_infantrys owned by the Russians, 3 mech_infantrys owned by the British, 8 mech_infantrys owned by the Germans and 3 infantry owned by the British lost in Persia Germans roll dice for 1 armour, 8 bombers, 1 fighter, 1 mech_infantry and 8 tactical_bombers in Persia, round 3 : 5/19 hits, 10.83 expected hits British roll dice for 4 armour and 3 artilleries in Persia, round 3 : 5/7 hits, 3.00 expected hits 2 armour owned by the Russians, 1 fighter owned by the Germans, 1 armour owned by the Germans, 2 tactical_bombers owned by the Germans, 3 artilleries owned by the British and 1 mech_infantry owned by the Germans lost in Persia Germans roll dice for 8 bombers and 6 tactical_bombers in Persia, round 4 : 10/14 hits, 8.33 expected hits British roll dice for 2 armour in Persia, round 4 : 0/2 hits, 1.00 expected hits 2 armour owned by the Russians lost in Persia Germans win with 8 bombers and 6 tactical_bombers remaining. Battle score for attacker is 7 Casualties for Germans: 1 armour, 1 fighter, 9 mech_infantrys and 2 tactical_bombers Casualties for British: 3 artilleries, 3 infantry and 3 mech_infantrys Casualties for Russians: 4 armour and 6 mech_infantrys Non Combat Move - Germans 8 bombers and 6 tactical_bombers moved from Persia to Northwest Persia 2 aaGuns moved from Caucasus to Northwest Persia 16 armour and 19 mech_infantrys moved from Kazakhstan to Northwest Persia 2 armour and 2 mech_infantrys moved from Tsinghai to Caucasus 9 artilleries and 25 infantry moved from Kazakhstan to Caucasus 1 aaGun and 3 artilleries moved from Volgograd to Caucasus 3 mech_infantrys moved from Russia to Kazakhstan 3 artilleries moved from Samara to Kazakhstan 1 mech_infantry moved from Novosibirsk to Caucasus 1 infantry moved from Novosibirsk to Kansu 3 mech_infantrys moved from Novgorod to Bryansk 1 fighter moved from Western Germany to Caucasus 2 carriers, 1 cruiser, 1 destroyer and 3 transports moved from 96 Sea Zone to 95 Sea Zone 1 destroyer moved from 92 Sea Zone to 95 Sea Zone 1 submarine moved from 98 Sea Zone to 95 Sea Zone 1 submarine moved from 98 Sea Zone to 95 Sea Zone 1 infantry moved from Southern France to Northern Italy 3 artilleries and 2 infantry moved from Tobruk to Alexandria 4 fighters moved from 96 Sea Zone to Alexandria Place Units - Germans 1 armour and 2 mech_infantrys placed in Volgograd 3 bombers placed in Russia 3 bombers placed in Western Germany Turn Complete - Germans Germans collect 64 PUs; end with 64 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 71 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 91 PUsCombat Hit Differential Summary :
Germans regular : -4.33 British regular : 2.00 -
TripleA Turn Summary: Russians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12 Combat Move - Russians Non Combat Move - Russians 2 fighters moved from Iraq to Egypt 5 aaGuns, 7 artilleries and 34 infantry moved from Eastern Persia to Persia 1 submarine moved from 109 Sea Zone to 125 Sea Zone Turn Complete - RussiansCombat Hit Differential Summary :
-
TripleA Turn Summary: Japanese round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12 Purchase Units - Japanese Japanese buy 12 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from Kiangsu to Kiangsi 1 bomber moved from Anhwe to 36 Sea Zone 1 submarine moved from 6 Sea Zone to 34 Sea Zone 1 fighter moved from Japan to 17 Sea Zone 1 mech_infantry moved from Anhwe to Kwangsi 1 mech_infantry moved from Kansu to Szechwan 1 infantry moved from Kweichow to Szechwan 2 fighters and 2 tactical_bombers moved from Anhwe to Kiangsi 2 fighters and 2 tactical_bombers moved from Anhwe to Kwangsi 3 fighters and 3 tactical_bombers moved from Anhwe to Szechwan 1 fighter moved from Anhwe to Kiangsi 1 fighter moved from Anhwe to Kwangsi 1 fighter moved from Anhwe to Kiangsi Combat - Japanese Battle in 17 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 17 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 34 Sea Zone Japanese attack with 1 submarine ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 34 Sea Zone Japanese win with 1 submarine remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Kiangsi Japanese attack with 4 fighters, 2 infantry and 2 tactical_bombers British defend with 1 mech_infantry Japanese roll dice for 4 fighters, 2 infantry and 2 tactical_bombers in Kiangsi, round 2 : 4/8 hits, 3.67 expected hits Chinese roll dice for 1 mech_infantry in Kiangsi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Kiangsi Japanese win, taking Kiangsi from Chinese with 4 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 1 Casualties for Japanese: 1 infantry Casualties for British: 1 mech_infantry Battle in Kwangsi Japanese attack with 3 fighters, 1 mech_infantry and 2 tactical_bombers Chinese defend with 1 infantry Japanese roll dice for 3 fighters, 1 mech_infantry and 2 tactical_bombers in Kwangsi, round 2 : 4/6 hits, 3.00 expected hits Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kwangsi Japanese win, taking Kwangsi from Chinese with 3 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Szechwan Japanese attack with 3 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers Chinese defend with 2 infantry Japanese roll dice for 3 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers in Szechwan, round 2 : 1/8 hits, 3.83 expected hits Chinese roll dice for 2 infantry in Szechwan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan Japanese roll dice for 3 fighters, 1 mech_infantry and 3 tactical_bombers in Szechwan, round 3 : 4/7 hits, 3.67 expected hits Chinese roll dice for 1 infantry in Szechwan, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is -1 Casualties for Japanese: 1 infantry and 1 mech_infantry Casualties for Chinese: 2 infantry Battle in 36 Sea Zone Japanese attack with 1 bomber ANZAC defend with 2 submarines and 1 transport 2 submarines owned by the ANZAC submerged 1 transport owned by the ANZAC lost in 36 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Non Combat Move - Japanese 1 bomber moved from 36 Sea Zone to Kweichow 3 fighters and 3 tactical_bombers moved from Szechwan to Kweichow 3 fighters and 2 tactical_bombers moved from Kwangsi to Kweichow 4 fighters and 2 tactical_bombers moved from Kiangsi to Kweichow 1 aaGun, 1 armour, 2 artilleries, 7 infantry and 1 mech_infantry moved from Anhwe to Kweichow 3 infantry moved from Shantung to Anhwe 1 infantry moved from Kiangsu to Anhwe 1 mech_infantry moved from Shensi to Tsinghai 1 infantry moved from Suiyuyan to Shensi 1 mech_infantry moved from Chahar to Anhwe 1 mech_infantry moved from Dzavhan to Suiyuyan 1 mech_infantry moved from Ulaanbaatar to Chahar 1 submarine moved from 3 Sea Zone to 1 Sea Zone 2 submarines moved from 5 Sea Zone to 8 Sea Zone 1 infantry moved from Amur to 5 Sea Zone 2 carriers, 1 cruiser, 3 destroyers, 1 infantry and 1 transport moved from 5 Sea Zone to 4 Sea Zone 1 infantry moved from Amur to Korea 1 fighter moved from 17 Sea Zone to Japan 1 mech_infantry moved from Turkmenistan to Caucasus Place Units - Japanese 1 infantry and 2 mech_infantrys placed in Kiangsu 2 infantry and 1 mech_infantry placed in Shantung 9 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4,2,3,3 Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,1 Japanese collect 41 PUs (2 lost to blockades); end with 41 PUsCombat Hit Differential Summary :
Chinese regular : 1.33 Japanese regular : -1.17 -
TripleA Turn Summary: Americans round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12 Purchase Units - Americans Americans buy 2 carriers, 3 destroyers, 2 fighters and 1 submarine; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 33 Sea Zone to 34 Sea Zone 1 infantry moved from Guam to 21 Sea Zone 1 infantry and 1 transport moved from 21 Sea Zone to 22 Sea Zone 1 infantry moved from 22 Sea Zone to Marianas 1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone 1 infantry and 1 mech_infantry moved from 34 Sea Zone to Paulau Island 1 battleship moved from 21 Sea Zone to 34 Sea Zone 3 fighters and 1 tactical_bomber moved from 21 Sea Zone to Hunan 1 tactical_bomber moved from 21 Sea Zone to Hunan 3 fighters and 2 tactical_bombers moved from 21 Sea Zone to Kwangsi 1 submarine moved from 21 Sea Zone to 34 Sea Zone 1 destroyer moved from 21 Sea Zone to 34 Sea Zone Combat - Americans Battle in Marianas Battle in Kwangsi Americans attack with 3 fighters and 2 tactical_bombers Japanese defend with 1 mech_infantry Americans roll dice for 3 fighters and 2 tactical_bombers in Kwangsi, round 2 : 4/5 hits, 2,83 expected hits Japanese roll dice for 1 mech_infantry in Kwangsi, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Kwangsi Americans win, taking Marianas from Japanese with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Battle in 34 Sea Zone Americans attack with 1 battleship, 2 destroyers, 1 submarine and 1 transport Japanese defend with 1 submarine Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 battleship, 2 destroyers and 1 transport in 34 Sea Zone, round 2 : 1/3 hits, 1,33 expected hits Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Japanese lost in 34 Sea Zone Americans win with 1 battleship, 2 destroyers, 1 submarine and 1 transport remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in Hunan Americans attack with 3 fighters and 2 tactical_bombers Japanese defend with 1 infantry Americans roll dice for 3 fighters and 2 tactical_bombers in Hunan, round 2 : 0/5 hits, 2,83 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 3 fighters and 2 tactical_bombers in Hunan, round 3 : 2/5 hits, 2,83 expected hits Japanese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Hunan Americans win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Paulau Island Non Combat Move - Americans 3 fighters and 2 tactical_bombers moved from Hunan to Yunnan 3 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan 1 carrier, 3 destroyers and 3 submarines moved from 33 Sea Zone to 26 Sea Zone 5 carriers, 3 cruisers, 5 destroyers and 6 submarines moved from 21 Sea Zone to 33 Sea Zone 5 bombers moved from Eastern United States to Suriname 9 bombers moved from Iraq to Egypt 4 bombers moved from French Equatorial Africa to Egypt 1 destroyer moved from 106 Sea Zone to 88 Sea Zone 1 destroyer moved from 101 Sea Zone to 88 Sea Zone 1 submarine moved from 103 Sea Zone to 88 Sea Zone 1 submarine moved from 90 Sea Zone to 88 Sea Zone 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 89 Sea Zone 1 infantry and 1 mech_infantry moved from 89 Sea Zone to Southeast Mexico Place Units - Americans 1 destroyer and 1 submarine placed in 10 Sea Zone 2 fighters placed in Western United States 2 carriers and 2 destroyers placed in 101 Sea Zone Turn Complete - Americans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 1,1 Americans collect 50 PUs (2 lost to blockades); end with 50 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 85 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from Midway: 2 fighters EDIT: Adding units owned by Americans to Western United States: 2 fighters EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Americans regular : -3,17 Japanese regular : -1,17 -
TripleA Turn Summary: Chinese round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan 1 infantry moved from Yunnan to Kwangsi Chinese take Kwangsi from Japanese Combat - Chinese Chinese creates battle in territory Hunan Non Combat Move - Chinese Place Units - Chinese 1 artillery and 1 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 4 PUs; end with 4 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 7 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: UK_Pacific round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12 Purchase Units - Americans Americans buy 2 carriers, 3 destroyers, 2 fighters and 1 submarine; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 33 Sea Zone to 34 Sea Zone 1 infantry moved from Guam to 21 Sea Zone 1 infantry and 1 transport moved from 21 Sea Zone to 22 Sea Zone 1 infantry moved from 22 Sea Zone to Marianas 1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone 1 infantry and 1 mech_infantry moved from 34 Sea Zone to Paulau Island 1 battleship moved from 21 Sea Zone to 34 Sea Zone 3 fighters and 1 tactical_bomber moved from 21 Sea Zone to Hunan 1 tactical_bomber moved from 21 Sea Zone to Hunan 3 fighters and 2 tactical_bombers moved from 21 Sea Zone to Kwangsi 1 submarine moved from 21 Sea Zone to 34 Sea Zone 1 destroyer moved from 21 Sea Zone to 34 Sea Zone Combat - Americans Battle in Marianas Battle in Kwangsi Americans attack with 3 fighters and 2 tactical_bombers Japanese defend with 1 mech_infantry Americans roll dice for 3 fighters and 2 tactical_bombers in Kwangsi, round 2 : 4/5 hits, 2,83 expected hits Japanese roll dice for 1 mech_infantry in Kwangsi, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Kwangsi Americans win, taking Marianas from Japanese with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Battle in 34 Sea Zone Americans attack with 1 battleship, 2 destroyers, 1 submarine and 1 transport Japanese defend with 1 submarine Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 battleship, 2 destroyers and 1 transport in 34 Sea Zone, round 2 : 1/3 hits, 1,33 expected hits Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Japanese lost in 34 Sea Zone Americans win with 1 battleship, 2 destroyers, 1 submarine and 1 transport remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in Hunan Americans attack with 3 fighters and 2 tactical_bombers Japanese defend with 1 infantry Americans roll dice for 3 fighters and 2 tactical_bombers in Hunan, round 2 : 0/5 hits, 2,83 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 3 fighters and 2 tactical_bombers in Hunan, round 3 : 2/5 hits, 2,83 expected hits Japanese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Hunan Americans win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Paulau Island Non Combat Move - Americans 3 fighters and 2 tactical_bombers moved from Hunan to Yunnan 3 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan 1 carrier, 3 destroyers and 3 submarines moved from 33 Sea Zone to 26 Sea Zone 5 carriers, 3 cruisers, 5 destroyers and 6 submarines moved from 21 Sea Zone to 33 Sea Zone 5 bombers moved from Eastern United States to Suriname 9 bombers moved from Iraq to Egypt 4 bombers moved from French Equatorial Africa to Egypt 1 destroyer moved from 106 Sea Zone to 88 Sea Zone 1 destroyer moved from 101 Sea Zone to 88 Sea Zone 1 submarine moved from 103 Sea Zone to 88 Sea Zone 1 submarine moved from 90 Sea Zone to 88 Sea Zone 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 89 Sea Zone 1 infantry and 1 mech_infantry moved from 89 Sea Zone to Southeast Mexico Place Units - Americans 1 destroyer and 1 submarine placed in 10 Sea Zone 2 fighters placed in Western United States 2 carriers and 2 destroyers placed in 101 Sea Zone Turn Complete - Americans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 1,1 Americans collect 50 PUs (2 lost to blockades); end with 50 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 85 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from Midway: 2 fighters EDIT: Adding units owned by Americans to Western United States: 2 fighters EDIT: Turning off Edit Mode Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan 1 infantry moved from Yunnan to Kwangsi Chinese take Kwangsi from Japanese Combat - Chinese Chinese creates battle in territory Hunan Non Combat Move - Chinese Place Units - Chinese 1 artillery and 1 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 4 PUs; end with 4 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 7 PUs Purchase Units - British British repair damage of 6x factory_minor; Remaining resources: 34 PUs; British buy 2 armour, 1 fighter and 3 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 7 mech_infantrys; Remaining resources: 1 PUs; Combat Move - British Turning on Edit Mode EDIT: Removing units owned by Americans from 33 Sea Zone: 2 submarines EDIT: Adding units owned by Americans to 19 Sea Zone: 2 submarines EDIT: Turning off Edit Mode 1 submarine moved from 21 Sea Zone to 20 Sea Zone 1 submarine moved from 19 Sea Zone to 20 Sea Zone 1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 21 Sea Zone to 33 Sea Zone UK_Pacific take 22 Sea Zone from Japanese 3 mech_infantrys moved from French Equatorial Africa to Egypt 2 mech_infantrys moved from Belgian Congo to Egypt 1 bomber moved from Tanganyika Territory to Egypt 3 mech_infantrys moved from Union of South Africa to Belgian Congo 2 fighters moved from Iraq to Egypt 2 fighters moved from 21 Sea Zone to Kiangsi 1 mech_infantry moved from Kwangtung to Kiangsi 1 artillery and 2 infantry moved from French Indo China to Yunnan 1 destroyer moved from 75 Sea Zone to 76 Sea Zone Combat - British Battle in Kiangsi British attack with 2 fighters and 1 mech_infantry Japanese defend with 1 infantry British roll dice for 2 fighters and 1 mech_infantry in Kiangsi, round 2 : 2/3 hits, 1,17 expected hits Japanese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Kiangsi British win with 2 fighters remaining. Battle score for attacker is -1 Casualties for British: 1 mech_infantry Casualties for Japanese: 1 infantry Non Combat Move - British 2 fighters moved from Kiangsi to Yunnan 2 infantry moved from India to West India 4 armour and 4 mech_infantrys moved from Yunnan to India 9 artilleries moved from Iraq to Trans-Jordan Place Units - British 2 armour and 1 fighter placed in Egypt 3 mech_infantrys placed in Union of South Africa Turn Complete - British Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 6,6 British collect 39 PUs; end with 39 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs Place Units - UK_Pacific 7 mech_infantrys placed in India Turn Complete - UK_Pacific UK_Pacific collect 23 PUs; end with 24 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 27 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 30 PUs Some Units in India change ownership: 7 mech_infantrysCombat Hit Differential Summary :
Americans regular : -3,17 Japanese regular : -0,50 British regular : 0,83





