Sub hit plus 5 more hits in 110. Keep the BB or a fighter?
c1934102-71c4-4537-8ddd-f51601e025d3-image.png
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10
Purchase Units - Americans
Americans buy 3 bombers, 1 destroyer and 2 fighters; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 artillery moved from 35 Sea Zone to Philippines
5 fighters and 1 tactical_bomber moved from 33 Sea Zone to Philippines
1 bomber moved from United Kingdom to Western Germany
12 bombers moved from India to Yunnan
Combat - Americans
Strategic bombing raid in Western Germany
Germans roll AA dice in Western Germany : 0/1 hits, 0,17 expected hits
Bombing raid in Western Germany rolls: 3 and causes: 3 damage to unit: factory_major
Bombing raid in Western Germany causes 3 damage total.
Battle in Philippines
Americans attack with 1 artillery, 5 fighters and 1 tactical_bomber
Japanese defend with 1 airfield, 1 harbour and 1 marine
Americans roll dice for 1 artillery, 5 fighters and 1 tactical_bomber in Philippines, round 2 : 5/7 hits, 3,50 expected hits
Japanese roll dice for 1 marine in Philippines, round 2 : 0/1 hits, 0,33 expected hits
1 marine owned by the Japanese lost in Philippines
Americans win, taking Philippines from Japanese with 1 artillery, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Japanese: 1 marine
Battle in Yunnan
Americans attack with 12 bombers
Japanese defend with 2 infantry and 1 mech_infantry
Americans roll dice for 12 bombers in Yunnan, round 2 : 10/12 hits, 8,00 expected hits
Japanese roll dice for 2 infantry and 1 mech_infantry in Yunnan, round 2 : 3/3 hits, 1,00 expected hits
2 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 3 bombers owned by the Americans lost in Yunnan
Americans win with 9 bombers remaining. Battle score for attacker is -32
Casualties for Americans: 3 bombers
Casualties for Japanese: 2 infantry and 1 mech_infantry
Non Combat Move - Americans
9 bombers moved from Yunnan to India
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
5 fighters and 1 tactical_bomber moved from Philippines to 35 Sea Zone
1 battleship, 3 carriers, 3 cruisers and 2 destroyers moved from 33 Sea Zone to 35 Sea Zone
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
1 fighter and 2 tactical_bombers moved from Hawaiian Islands to Midway
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
2 carriers, 4 destroyers and 7 submarines moved from 26 Sea Zone to 33 Sea Zone
1 carrier, 3 destroyers and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
1 tactical_bomber moved from Western United States to Midway
1 bomber moved from Western Germany to United Kingdom
Place Units - Americans
3 bombers placed in Eastern United States
1 destroyer placed in 101 Sea Zone
2 fighters placed in Western United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan
Combat - Chinese
Chinese creates battle in territory Yunnan
Non Combat Move - Chinese
Place Units - Chinese
3 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 7 PUs
Purchase Units - British
British buy 3 artilleries, 1 destroyer and 5 mech_infantrys; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 submarine moved from 42 Sea Zone to 36 Sea Zone
UK_Pacific take 43 Sea Zone from Japanese
1 submarine moved from 37 Sea Zone to 20 Sea Zone
UK_Pacific take 20 Sea Zone from Japanese
1 artillery and 1 infantry moved from Shan State to French Indo China
2 armour moved from Shan State to French Indo China
1 artillery moved from Shan State to French Indo China
1 infantry moved from Shan State to French Indo China
1 armour and 3 mech_infantrys moved from India to Yunnan
3 mech_infantrys moved from Union of South Africa to Belgian Congo
2 mech_infantrys moved from Belgian Congo to Egypt
1 infantry moved from Egypt to Alexandria
1 bomber moved from Egypt to Alexandria
2 fighters moved from Egypt to Alexandria
1 infantry moved from Northwest Persia to Caucasus
3 fighters moved from Iraq to Caucasus
Combat - British
Battle in Alexandria
British attack with 1 bomber, 2 fighters and 1 infantry
Italians defend with 1 infantry
British roll dice for 1 bomber, 2 fighters and 1 infantry in Alexandria, round 2 : 2/4 hits, 1,83 expected hits
Italians roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Alexandria
British win, taking Alexandria from Italians with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in French Indo China
British attack with 2 armour, 2 artilleries and 2 infantry
Japanese defend with 1 airfield, 1 factory_minor and 2 infantry
British roll dice for 2 armour, 2 artilleries and 2 infantry in French Indo China, round 2 : 2/6 hits, 2,33 expected hits
Japanese roll dice for 2 infantry in French Indo China, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Japanese lost in French Indo China
British win, taking French Indo China from Japanese with 2 armour, 2 artilleries and 2 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in Caucasus
British attack with 3 fighters and 1 infantry
Italians defend with 1 infantry
British roll dice for 3 fighters and 1 infantry in Caucasus, round 2 : 1/4 hits, 1,67 expected hits
Germans roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Caucasus
British win, taking Caucasus from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from 101 Sea Zone: 1 destroyer and 1 submarine
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Americans to 106 Sea Zone: 1 destroyer and 1 submarine
EDIT: Turning off Edit Mode
3 fighters moved from Caucasus to Iraq
3 armour and 4 mech_infantrys moved from Iraq to Egypt
2 tactical_bombers moved from Iraq to Egypt
1 bomber and 2 fighters moved from Alexandria to Egypt
3 aaGuns, 4 artilleries and 13 infantry moved from Shan State to Yunnan
1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 33 Sea Zone to 35 Sea Zone
1 destroyer moved from 106 Sea Zone to 109 Sea Zone
Place Units - British
3 artilleries placed in Egypt
3 mech_infantrys placed in Iraq
2 mech_infantrys placed in Union of South Africa
1 destroyer placed in 71 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,5,2,2
British collect 34 PUs (7 lost to blockades); end with 35 PUs
Place Units - UK_Pacific
1 armour and 3 mech_infantrys placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6,6,2,2,2,2
UK_Pacific collect 16 PUs (4 lost to blockades); end with 16 PUs
Some Units in India change ownership: 1 armour and 3 mech_infantrys
Combat Hit Differential Summary :
Americans regular : 3,50
Italians regular : -0,33
Japanese regular : 1,00
Germans AA : -0,17
Germans regular : -0,33
British regular : -0,83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 factory_minor and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 infantry moved from Tobruk to Alexandria
1 bomber moved from Russia to Alexandria
3 fighters moved from Tobruk to Alexandria
Combat - Italians
Battle in Alexandria
Italians attack with 1 bomber, 3 fighters and 2 infantry
British defend with 1 infantry
Italians roll dice for 1 bomber, 3 fighters and 2 infantry in Alexandria, round 2 : 3/6 hits, 2.50 expected hits
British roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Alexandria
Italians win, taking Alexandria from British with 1 bomber, 3 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
1 bomber moved from Alexandria to Tobruk
3 fighters moved from Alexandria to Tobruk
3 transports moved from 96 Sea Zone to 97 Sea Zone
1 cruiser moved from 96 Sea Zone to 97 Sea Zone
1 marine moved from Northern Italy to 97 Sea Zone
2 artilleries and 4 infantry moved from Northern Italy to 97 Sea Zone
2 artilleries, 1 cruiser, 4 infantry, 1 marine and 3 transports moved from 97 Sea Zone to 96 Sea Zone
2 artilleries, 4 infantry and 1 marine moved from 96 Sea Zone to Tobruk
4 armour and 6 mech_infantrys moved from Tambov to Volgograd
2 aaGuns and 3 artilleries moved from Rostov to Volgograd
1 infantry moved from Ukraine to Rostov
2 infantry moved from Ukraine to Rostov
Place Units - Italians
3 infantry placed in Ukraine
6 infantry placed in Northern Italy
1 factory_minor placed in Rostov
Turn Complete - Italians
Italians collect 21 PUs; end with 21 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 31 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 34 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 39 PUs
Combat Hit Differential Summary :
Italians regular : 0.50
British regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 2 fighters and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 destroyer moved from 42 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 transport moved from 42 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 submarine moved from 42 Sea Zone to 41 Sea Zone
2 fighters moved from 42 Sea Zone to Java
1 cruiser moved from 42 Sea Zone to 41 Sea Zone
1 carrier moved from 42 Sea Zone to 41 Sea Zone
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 infantry moved from Siam to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Okinawa
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 32 Sea Zone
1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands
1 infantry moved from Trans-Jordan to Iraq
Combat - ANZAC
Battle in Marshall Islands
Battle in Okinawa
Battle in Java
ANZAC attack with 1 artillery, 2 fighters and 3 infantry
Japanese defend with 1 airfield and 2 artilleries
ANZAC roll dice for 1 artillery, 2 fighters and 3 infantry in Java, round 2 : 2/6 hits, 2,00 expected hits
Japanese roll dice for 2 artilleries in Java, round 2 : 0/2 hits, 0,67 expected hits
2 artilleries owned by the Japanese lost in Java
ANZAC win, taking Marshall Islands from Japanese, taking Okinawa from Japanese, taking Java from Japanese with 1 artillery, 2 fighters and 3 infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 2 artilleries
Battle in 41 Sea Zone
ANZAC attack with 1 carrier, 1 cruiser, 1 destroyer and 3 submarines
Japanese defend with 3 submarines
ANZAC roll dice for 3 submarines in 41 Sea Zone, round 2 : 0/3 hits, 1,00 expected hits
ANZAC roll dice for 1 carrier, 1 cruiser and 1 destroyer in 41 Sea Zone, round 2 : 0/2 hits, 0,83 expected hits
Japanese roll dice for 3 submarines in 41 Sea Zone, round 2 : 1/3 hits, 0,50 expected hits
Units damaged: 1 carrier owned by the ANZAC
ANZAC roll dice for 3 submarines in 41 Sea Zone, round 3 : 3/3 hits, 1,00 expected hits
3 submarines owned by the Japanese lost in 41 Sea Zone
ANZAC win, taking 41 Sea Zone from Japanese with 1 carrier, 1 cruiser, 1 destroyer and 3 submarines remaining. Battle score for attacker is 18
Casualties for Japanese: 3 submarines
Non Combat Move - ANZAC
2 fighters moved from Java to Shan State
Place Units - ANZAC
2 fighters and 1 infantry placed in Queensland
Turn Complete - ANZAC
ANZAC collect 19 PUs; end with 19 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs
Combat Hit Differential Summary :
Japanese regular : -0,17
ANZAC regular : 0,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 2 fighters and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 destroyer moved from 42 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 transport moved from 42 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 submarine moved from 42 Sea Zone to 41 Sea Zone
2 fighters moved from 42 Sea Zone to Java
1 cruiser moved from 42 Sea Zone to 41 Sea Zone
1 carrier moved from 42 Sea Zone to 41 Sea Zone
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 infantry moved from Siam to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Okinawa
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 32 Sea Zone
1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands
1 infantry moved from Trans-Jordan to Iraq
Combat - ANZAC
Battle in Marshall Islands
Battle in Okinawa
Battle in Java
ANZAC attack with 1 artillery, 2 fighters and 3 infantry
Japanese defend with 1 airfield and 2 artilleries
ANZAC roll dice for 1 artillery, 2 fighters and 3 infantry in Java, round 2 : 2/6 hits, 2,00 expected hits
Japanese roll dice for 2 artilleries in Java, round 2 : 0/2 hits, 0,67 expected hits
2 artilleries owned by the Japanese lost in Java
ANZAC win, taking Marshall Islands from Japanese, taking Okinawa from Japanese, taking Java from Japanese with 1 artillery, 2 fighters and 3 infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 2 artilleries
Battle in 41 Sea Zone
ANZAC attack with 1 carrier, 1 cruiser, 1 destroyer and 3 submarines
Japanese defend with 3 submarines
ANZAC roll dice for 3 submarines in 41 Sea Zone, round 2 : 0/3 hits, 1,00 expected hits
ANZAC roll dice for 1 carrier, 1 cruiser and 1 destroyer in 41 Sea Zone, round 2 : 0/2 hits, 0,83 expected hits
Japanese roll dice for 3 submarines in 41 Sea Zone, round 2 : 1/3 hits, 0,50 expected hits
Units damaged: 1 carrier owned by the ANZAC
ANZAC roll dice for 3 submarines in 41 Sea Zone, round 3 : 3/3 hits, 1,00 expected hits
3 submarines owned by the Japanese lost in 41 Sea Zone
ANZAC win, taking 41 Sea Zone from Japanese with 1 carrier, 1 cruiser, 1 destroyer and 3 submarines remaining. Battle score for attacker is 18
Casualties for Japanese: 3 submarines
Non Combat Move - ANZAC
2 fighters moved from Java to Shan State
Place Units - ANZAC
2 fighters and 1 infantry placed in Queensland
Turn Complete - ANZAC
ANZAC collect 19 PUs; end with 19 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0,17
ANZAC regular : 0,17
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 artilleries, 1 bomber, 1 fighter, 3 infantry and 6 mech_infantrys; Remaining resources: 7 PUs;
Combat Move - Germans
2 mech_infantrys moved from Volgograd to Caucasus
1 mech_infantry moved from Volgograd to Caucasus
1 armour and 1 mech_infantry moved from Samara to Kazakhstan
Germans take Kazakhstan from Russians
1 armour and 1 mech_infantry moved from Kazakhstan to Caucasus
1 infantry moved from Samara to Kazakhstan
3 bombers moved from Novgorod to Novosibirsk
1 armour and 1 mech_infantry moved from Samara to Tsinghai
1 infantry moved from Samara to Novosibirsk
1 mech_infantry moved from Vologda to Novosibirsk
2 bombers moved from Greece to Egypt
4 fighters moved from 96 Sea Zone to Egypt
6 mech_infantrys moved from Samara to Caucasus
1 armour and 1 mech_infantry moved from Samara to Tsinghai
@Giallo Intercept at Egypt?
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 artilleries, 1 bomber, 1 fighter, 3 infantry and 6 mech_infantrys; Remaining resources: 7 PUs;
Combat Move - Germans
2 mech_infantrys moved from Volgograd to Caucasus
1 mech_infantry moved from Volgograd to Caucasus
1 armour and 1 mech_infantry moved from Samara to Kazakhstan
Germans take Kazakhstan from Russians
1 armour and 1 mech_infantry moved from Kazakhstan to Caucasus
1 infantry moved from Samara to Kazakhstan
3 bombers moved from Novgorod to Novosibirsk
1 armour and 1 mech_infantry moved from Samara to Tsinghai
1 infantry moved from Samara to Novosibirsk
1 mech_infantry moved from Vologda to Novosibirsk
2 bombers moved from Greece to Egypt
4 fighters moved from 96 Sea Zone to Egypt
6 mech_infantrys moved from Samara to Caucasus
1 armour and 1 mech_infantry moved from Samara to Tsinghai
Combat - Germans
Air Battle in Egypt
Germans attacks with 6 units heading to Egypt
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Egypt
British roll AA dice in Egypt : 0/1 hits, 0.17 expected hits
British roll AA dice in Egypt : 1/1 hits, 0.17 expected hits
1 bomber killed by AA
Bombing raid in Egypt rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Egypt causes 6 damage total.
Battle in Caucasus
Germans attack with 1 armour and 10 mech_infantrys
British defend with 1 infantry
Germans roll dice for 1 armour and 10 mech_infantrys in Caucasus, round 2 : 0/11 hits, 2.17 expected hits
British roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Caucasus
Germans roll dice for 1 armour and 9 mech_infantrys in Caucasus, round 3 : 3/10 hits, 2.00 expected hits
British roll dice for 1 infantry in Caucasus, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Caucasus
Germans win, taking Caucasus from British with 1 armour and 9 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 infantry
Battle in Tsinghai
Germans attack with 2 armour and 2 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 2 armour and 2 mech_infantrys in Tsinghai, round 2 : 1/4 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Tsinghai
Germans win, taking Tsinghai from Chinese with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Novosibirsk
Germans attack with 3 bombers, 1 infantry and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 3 bombers, 1 infantry and 1 mech_infantry in Novosibirsk, round 2 : 1/5 hits, 2.33 expected hits
Russians roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Novosibirsk
Germans win, taking Novosibirsk from Russians with 3 bombers, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Cleaning up after air battles
Non Combat Move - Germans
3 bombers moved from Novosibirsk to Greece
16 armour, 9 artilleries, 24 infantry and 17 mech_infantrys moved from Samara to Kazakhstan
2 aaGuns moved from Rostov to Caucasus
1 aaGun moved from Tambov to Volgograd
3 artilleries moved from Russia to Samara
2 mech_infantrys moved from Vologda to Kazakhstan
1 infantry moved from Southern France to 93 Sea Zone
1 artillery moved from Southern France to 93 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Tobruk
1 transport moved from 92 Sea Zone to 96 Sea Zone
1 submarine moved from 105 Sea Zone to 92 Sea Zone
3 fighters moved from Egypt to 96 Sea Zone
1 fighter moved from Egypt to 96 Sea Zone
1 bomber moved from Egypt to Greece
3 artilleries and 3 infantry moved from Western Germany to Northern Italy
Place Units - Germans
3 artilleries placed in Volgograd
3 mech_infantrys placed in Russia
3 mech_infantrys placed in Novgorod
3 artilleries, 1 bomber, 1 fighter and 2 infantry placed in Western Germany
1 infantry placed in Southern France
Turn Complete - Germans
Germans collect 64 PUs; end with 71 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 78 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 98 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33
British AA : 0.67
Russians regular : -0.33
Germans regular : -2.83
British regular : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11
Combat Move - Russians
2 fighters moved from Turkmenistan to Iraq
4 armour, 7 artilleries, 34 infantry and 6 mech_infantrys moved from Turkmenistan to Eastern Persia
4 armour and 6 mech_infantrys moved from Eastern Persia to Persia
1 submarine moved from 106 Sea Zone to 109 Sea Zone
Combat - Russians
Non Combat Move - Russians
5 aaGuns moved from Turkmenistan to Eastern Persia
Turn Complete - Russians
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 fighter and 15 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Shensi to Szechwan
Japanese take Szechwan from Chinese
1 mech_infantry moved from Kansu to Sikang
Japanese take Sikang from Chinese
1 mech_infantry moved from Central Mongolia to Dzavhan
Japanese take Dzavhan from Russians
1 mech_infantry moved from Central Mongolia to Ulaanbaatar
Japanese take Ulaanbaatar from Russians
1 fighter moved from Japan to 19 Sea Zone
1 submarine moved from 5 Sea Zone to 3 Sea Zone
1 submarine moved from 5 Sea Zone to 6 Sea Zone
1 mech_infantry moved from Samara to Turkmenistan
Japanese take Turkmenistan from Russians
Combat - Japanese
Battle in 19 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 19 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Non Combat Move - Japanese
1 fighter moved from 19 Sea Zone to Japan
1 transport moved from 5 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Amur
1 infantry moved from Manchuria to Korea
1 infantry moved from Jehol to Manchuria
1 infantry moved from Shantung to Jehol
1 infantry moved from Shantung to Anhwe
1 artillery moved from Shantung to Anhwe
1 artillery and 2 infantry moved from Kiangsu to Anhwe
1 mech_infantry moved from Hunan to Anhwe
1 infantry moved from Anhwe to Hunan
1 armour moved from Kweichow to Anhwe
1 mech_infantry moved from Kansu to Shensi
1 infantry moved from Anhwe to Hopei
1 submarine moved from 80 Sea Zone to 77 Sea Zone
1 submarine moved from 77 Sea Zone to 75 Sea Zone
1 bomber, 10 fighters, 1 mech_infantry and 7 tactical_bombers moved from Suiyuyan to Anhwe
1 infantry moved from Chahar to Suiyuyan
1 mech_infantry moved from Hopei to Chahar
1 aaGun moved from Hunan to Anhwe
Place Units - Japanese
3 infantry placed in Shantung
3 infantry placed in Kiangsu
1 fighter and 9 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6,6
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,4
Japanese collect 48 PUs; end with 48 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11
Purchase Units - Americans
Americans buy 5 bombers and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 transport moved from 35 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from 21 Sea Zone to Guam
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Guam
9 bombers moved from India to Iraq
4 fighters moved from 35 Sea Zone to Guam
Combat - Americans
Battle in Guam
Americans attack with 1 artillery, 5 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 airfield and 1 armour
Americans roll dice for 1 artillery, 5 fighters, 1 infantry and 1 tactical_bomber in Guam, round 2 : 4/8 hits, 3,83 expected hits
Japanese roll dice for 1 armour in Guam, round 2 : 1/1 hits, 0,50 expected hits
1 armour owned by the Japanese and 1 artillery owned by the Americans lost in Guam
Americans win, taking Guam from Japanese with 5 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 artillery
Casualties for Japanese: 1 armour
Non Combat Move - Americans
5 fighters and 1 tactical_bomber moved from Guam to 21 Sea Zone
1 battleship, 3 carriers, 3 cruisers and 2 destroyers moved from 35 Sea Zone to 21 Sea Zone
2 carriers, 4 destroyers and 7 submarines moved from 33 Sea Zone to 21 Sea Zone
2 aaGuns and 2 mech_infantrys moved from British Columbia to Western United States
1 fighter and 3 tactical_bombers moved from Midway to 21 Sea Zone
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 carrier, 4 destroyers, 1 infantry, 1 mech_infantry, 3 submarines and 1 transport moved from 26 Sea Zone to 33 Sea Zone
2 fighters moved from Western United States to Midway
3 bombers moved from Eastern United States to French Equatorial Africa
1 bomber moved from United Kingdom to French Equatorial Africa
1 submarine moved from 101 Sea Zone to 88 Sea Zone
1 submarine moved from 101 Sea Zone to 90 Sea Zone
1 submarine moved from 106 Sea Zone to 103 Sea Zone
1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
Place Units - Americans
5 bombers placed in Eastern United States
1 transport placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Combat Hit Differential Summary :
Americans regular : 0,17
Japanese regular : 0,50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
3 infantry moved from Yunnan to Szechwan
Combat - Chinese
Battle in Szechwan
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Szechwan, round 2 : 0/3 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 3 infantry in Szechwan, round 3 : 1/3 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 3 PUs; end with 4 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 7 PUs
Combat Hit Differential Summary :
Chinese regular : 0,00
Japanese regular : 0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11
Purchase Units - Americans
Americans buy 5 bombers and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 transport moved from 35 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from 21 Sea Zone to Guam
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Guam
9 bombers moved from India to Iraq
4 fighters moved from 35 Sea Zone to Guam
Combat - Americans
Battle in Guam
Americans attack with 1 artillery, 5 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 airfield and 1 armour
Americans roll dice for 1 artillery, 5 fighters, 1 infantry and 1 tactical_bomber in Guam, round 2 : 4/8 hits, 3,83 expected hits
Japanese roll dice for 1 armour in Guam, round 2 : 1/1 hits, 0,50 expected hits
1 armour owned by the Japanese and 1 artillery owned by the Americans lost in Guam
Americans win, taking Guam from Japanese with 5 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 artillery
Casualties for Japanese: 1 armour
Non Combat Move - Americans
5 fighters and 1 tactical_bomber moved from Guam to 21 Sea Zone
1 battleship, 3 carriers, 3 cruisers and 2 destroyers moved from 35 Sea Zone to 21 Sea Zone
2 carriers, 4 destroyers and 7 submarines moved from 33 Sea Zone to 21 Sea Zone
2 aaGuns and 2 mech_infantrys moved from British Columbia to Western United States
1 fighter and 3 tactical_bombers moved from Midway to 21 Sea Zone
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 carrier, 4 destroyers, 1 infantry, 1 mech_infantry, 3 submarines and 1 transport moved from 26 Sea Zone to 33 Sea Zone
2 fighters moved from Western United States to Midway
3 bombers moved from Eastern United States to French Equatorial Africa
1 bomber moved from United Kingdom to French Equatorial Africa
1 submarine moved from 101 Sea Zone to 88 Sea Zone
1 submarine moved from 101 Sea Zone to 90 Sea Zone
1 submarine moved from 106 Sea Zone to 103 Sea Zone
1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
Place Units - Americans
5 bombers placed in Eastern United States
1 transport placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
3 infantry moved from Yunnan to Szechwan
Combat - Chinese
Battle in Szechwan
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Szechwan, round 2 : 0/3 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 3 infantry in Szechwan, round 3 : 1/3 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 3 PUs; end with 4 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 7 PUs
Purchase Units - British
British buy 7 infantry and 3 mech_infantrys; Remaining resources: 2 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 mech_infantry moved from Yunnan to Kiangsi
Chinese take Kiangsi from Japanese
1 mech_infantry moved from Yunnan to Kwangtung
UK_Pacific take Kwangtung from Japanese
1 destroyer moved from 71 Sea Zone to 75 Sea Zone
1 bomber moved from Egypt to 75 Sea Zone
1 infantry moved from Egypt to Alexandria
2 fighters and 2 tactical_bombers moved from Egypt to Alexandria
1 fighter moved from Iraq to Alexandria
Combat - British
Battle in 75 Sea Zone
British attack with 1 bomber and 1 destroyer
Japanese defend with 1 submarine
British roll dice for 1 bomber and 1 destroyer in 75 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
Japanese roll dice for 1 submarine in 75 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Japanese lost in 75 Sea Zone
British win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Alexandria
British attack with 3 fighters, 1 infantry and 2 tactical_bombers
Italians defend with 2 infantry
British roll dice for 3 fighters, 1 infantry and 2 tactical_bombers in Alexandria, round 2 : 5/6 hits, 3,00 expected hits
Italians roll dice for 2 infantry in Alexandria, round 2 : 2/2 hits, 0,67 expected hits
2 infantry owned by the Italians, 1 fighter owned by the British and 1 infantry owned by the British lost in Alexandria
British win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -7
Casualties for British: 1 fighter and 1 infantry
Casualties for Italians: 2 infantry
Non Combat Move - British
2 fighters and 2 tactical_bombers moved from Alexandria to Egypt
1 infantry moved from Iraq to Northwest Persia
3 artilleries, 3 infantry and 3 mech_infantrys moved from Iraq to Persia
1 armour and 3 mech_infantrys moved from India to Yunnan
2 armour, 2 artilleries and 2 infantry moved from French Indo China to Yunnan
1 submarine moved from 36 Sea Zone to 19 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 35 Sea Zone to 21 Sea Zone
1 bomber moved from 75 Sea Zone to Tanganyika Territory
3 mech_infantrys moved from Belgian Congo to French Equatorial Africa
2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 submarine moved from 20 Sea Zone to 21 Sea Zone
Place Units - British
3 infantry placed in Iraq
3 mech_infantrys placed in Union of South Africa
4 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,2,2,5
British collect 35 PUs (4 lost to blockades); end with 37 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
Place Units - UK_Pacific
1 artillery and 2 infantry placed in French Indo China
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 23 PUs; end with 23 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 26 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 29 PUs
Units Change Ownership
Some Units in India change ownership: 2 infantry
Some Units in French Indo China change ownership: 1 artillery and 2 infantry
Combat Hit Differential Summary :
Chinese regular : 0,00
Americans regular : 0,17
Italians regular : 1,33
Japanese regular : 0,67
British regular : 2,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11
Purchase Units - Italians
Italians buy 3 armour, 2 artilleries, 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
4 armour and 6 mech_infantrys moved from Volgograd to Northwest Persia
Combat - Italians
Battle in Northwest Persia
Italians attack with 4 armour and 6 mech_infantrys
British defend with 1 infantry
Italians roll dice for 4 armour and 6 mech_infantrys in Northwest Persia, round 2 : 2/10 hits, 3.00 expected hits
British roll dice for 1 infantry in Northwest Persia, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Italians and 1 infantry owned by the British lost in Northwest Persia
Italians win, taking Northwest Persia from British with 4 armour and 5 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Italians: 1 mech_infantry
Casualties for British: 1 infantry
Non Combat Move - Italians
2 aaGuns and 3 artilleries moved from Volgograd to Caucasus
3 infantry moved from Rostov to Caucasus
3 infantry moved from Ukraine to Rostov
2 aaGuns, 4 artilleries, 1 bomber, 3 fighters, 13 infantry and 2 marines moved from Tobruk to Alexandria
1 cruiser and 3 transports moved from 96 Sea Zone to 95 Sea Zone
Place Units - Italians
2 artilleries and 1 infantry placed in Rostov
3 armour placed in Ukraine
1 fighter placed in Southern Italy
Turn Complete - Italians
Italians collect 21 PUs; end with 21 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 28 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 33 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 36 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 41 PUs
Combat Hit Differential Summary :
Italians regular : -1.00
British regular : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 2 bombers; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 34 Sea Zone
1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island
1 artillery and 1 infantry moved from Marshall Islands to 32 Sea Zone
1 submarine moved from 41 Sea Zone to 79 Sea Zone
1 submarine moved from 41 Sea Zone to 36 Sea Zone
1 submarine moved from 41 Sea Zone to 36 Sea Zone
1 cruiser and 1 destroyer moved from 41 Sea Zone to 44 Sea Zone
1 carrier moved from 41 Sea Zone to 37 Sea Zone
2 fighters moved from Shan State to Eastern Persia
2 fighters moved from Queensland to Shan State
1 artillery, 1 infantry and 1 transport moved from 32 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
2 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to Hainan
Combat - ANZAC
Battle in Hainan
Battle in Paulau Island
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 artillery and 1 infantry in Paulau Island, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Paulau Island, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the ANZAC lost in Paulau Island
ANZAC roll dice for 1 artillery in Paulau Island, round 3 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Paulau Island, round 3 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 1 artillery in Paulau Island, round 4 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Paulau Island, round 4 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the ANZAC lost in Paulau Island
Japanese win, taking Hainan from Japanese with no units remaining. Battle score for attacker is -4
Casualties for ANZAC: 1 artillery and 1 infantry
Casualties for Japanese: 1 infantry
Battle in Iwo Jima
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Iwo Jima, round 3 : 2/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Iwo Jima, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Iwo Jima
ANZAC win, taking Iwo Jima from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
Place Units - ANZAC
2 bombers placed in Queensland
Turn Complete - ANZAC
ANZAC collect 20 PUs; end with 20 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 29 PUs
Combat Hit Differential Summary :
Japanese regular : 0,33
ANZAC regular : 0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 2 bombers; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 34 Sea Zone
1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island
1 artillery and 1 infantry moved from Marshall Islands to 32 Sea Zone
1 submarine moved from 41 Sea Zone to 79 Sea Zone
1 submarine moved from 41 Sea Zone to 36 Sea Zone
1 submarine moved from 41 Sea Zone to 36 Sea Zone
1 cruiser and 1 destroyer moved from 41 Sea Zone to 44 Sea Zone
1 carrier moved from 41 Sea Zone to 37 Sea Zone
2 fighters moved from Shan State to Eastern Persia
2 fighters moved from Queensland to Shan State
1 artillery, 1 infantry and 1 transport moved from 32 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
2 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to Hainan
Combat - ANZAC
Battle in Hainan
Battle in Paulau Island
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 artillery and 1 infantry in Paulau Island, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Paulau Island, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the ANZAC lost in Paulau Island
ANZAC roll dice for 1 artillery in Paulau Island, round 3 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Paulau Island, round 3 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 1 artillery in Paulau Island, round 4 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Paulau Island, round 4 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the ANZAC lost in Paulau Island
Japanese win, taking Hainan from Japanese with no units remaining. Battle score for attacker is -4
Casualties for ANZAC: 1 artillery and 1 infantry
Casualties for Japanese: 1 infantry
Battle in Iwo Jima
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Iwo Jima, round 3 : 2/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Iwo Jima, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Iwo Jima
ANZAC win, taking Iwo Jima from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
Place Units - ANZAC
2 bombers placed in Queensland
Turn Complete - ANZAC
ANZAC collect 20 PUs; end with 20 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 29 PUs
Combat Move - French
1 fighter moved from Iraq to Egypt
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0,33
ANZAC regular : 0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 6 bombers and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour and 9 mech_infantrys moved from Caucasus to Persia
7 bombers, 1 fighter and 8 tactical_bombers moved from Greece to Persia
1 bomber moved from Western Germany to Persia
Combat - Germans
Battle in Persia
Germans attack with 1 armour, 8 bombers, 1 fighter, 9 mech_infantrys and 8 tactical_bombers
British defend with 3 artilleries, 1 factory_minor, 3 infantry and 3 mech_infantrys; Russians defend with 4 armour and 6 mech_infantrys
Germans roll dice for 1 armour, 8 bombers, 1 fighter, 9 mech_infantrys and 8 tactical_bombers in Persia, round 2 : 12/27 hits, 12.17 expected hits
British roll dice for 4 armour, 3 artilleries, 3 infantry and 9 mech_infantrys in Persia, round 2 : 8/19 hits, 7.00 expected hits
6 mech_infantrys owned by the Russians, 3 mech_infantrys owned by the British, 8 mech_infantrys owned by the Germans and 3 infantry owned by the British lost in Persia
Germans roll dice for 1 armour, 8 bombers, 1 fighter, 1 mech_infantry and 8 tactical_bombers in Persia, round 3 : 5/19 hits, 10.83 expected hits
British roll dice for 4 armour and 3 artilleries in Persia, round 3 : 5/7 hits, 3.00 expected hits
2 armour owned by the Russians, 1 fighter owned by the Germans, 1 armour owned by the Germans, 2 tactical_bombers owned by the Germans, 3 artilleries owned by the British and 1 mech_infantry owned by the Germans lost in Persia
Germans roll dice for 8 bombers and 6 tactical_bombers in Persia, round 4 : 10/14 hits, 8.33 expected hits
British roll dice for 2 armour in Persia, round 4 : 0/2 hits, 1.00 expected hits
2 armour owned by the Russians lost in Persia
Germans win with 8 bombers and 6 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Germans: 1 armour, 1 fighter, 9 mech_infantrys and 2 tactical_bombers
Casualties for British: 3 artilleries, 3 infantry and 3 mech_infantrys
Casualties for Russians: 4 armour and 6 mech_infantrys
Non Combat Move - Germans
8 bombers and 6 tactical_bombers moved from Persia to Northwest Persia
2 aaGuns moved from Caucasus to Northwest Persia
16 armour and 19 mech_infantrys moved from Kazakhstan to Northwest Persia
2 armour and 2 mech_infantrys moved from Tsinghai to Caucasus
9 artilleries and 25 infantry moved from Kazakhstan to Caucasus
1 aaGun and 3 artilleries moved from Volgograd to Caucasus
3 mech_infantrys moved from Russia to Kazakhstan
3 artilleries moved from Samara to Kazakhstan
1 mech_infantry moved from Novosibirsk to Caucasus
1 infantry moved from Novosibirsk to Kansu
3 mech_infantrys moved from Novgorod to Bryansk
1 fighter moved from Western Germany to Caucasus
2 carriers, 1 cruiser, 1 destroyer and 3 transports moved from 96 Sea Zone to 95 Sea Zone
1 destroyer moved from 92 Sea Zone to 95 Sea Zone
1 submarine moved from 98 Sea Zone to 95 Sea Zone
1 submarine moved from 98 Sea Zone to 95 Sea Zone
1 infantry moved from Southern France to Northern Italy
3 artilleries and 2 infantry moved from Tobruk to Alexandria
4 fighters moved from 96 Sea Zone to Alexandria
Place Units - Germans
1 armour and 2 mech_infantrys placed in Volgograd
3 bombers placed in Russia
3 bombers placed in Western Germany
Turn Complete - Germans
Germans collect 64 PUs; end with 64 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 71 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 91 PUs
Combat Hit Differential Summary :
Germans regular : -4.33
British regular : 2.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12
Combat Move - Russians
Non Combat Move - Russians
2 fighters moved from Iraq to Egypt
5 aaGuns, 7 artilleries and 34 infantry moved from Eastern Persia to Persia
1 submarine moved from 109 Sea Zone to 125 Sea Zone
Turn Complete - Russians
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 12 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 infantry moved from Kiangsu to Kiangsi
1 bomber moved from Anhwe to 36 Sea Zone
1 submarine moved from 6 Sea Zone to 34 Sea Zone
1 fighter moved from Japan to 17 Sea Zone
1 mech_infantry moved from Anhwe to Kwangsi
1 mech_infantry moved from Kansu to Szechwan
1 infantry moved from Kweichow to Szechwan
2 fighters and 2 tactical_bombers moved from Anhwe to Kiangsi
2 fighters and 2 tactical_bombers moved from Anhwe to Kwangsi
3 fighters and 3 tactical_bombers moved from Anhwe to Szechwan
1 fighter moved from Anhwe to Kiangsi
1 fighter moved from Anhwe to Kwangsi
1 fighter moved from Anhwe to Kiangsi
Combat - Japanese
Battle in 17 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 17 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 34 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 34 Sea Zone
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Kiangsi
Japanese attack with 4 fighters, 2 infantry and 2 tactical_bombers
British defend with 1 mech_infantry
Japanese roll dice for 4 fighters, 2 infantry and 2 tactical_bombers in Kiangsi, round 2 : 4/8 hits, 3.67 expected hits
Chinese roll dice for 1 mech_infantry in Kiangsi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 4 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for British: 1 mech_infantry
Battle in Kwangsi
Japanese attack with 3 fighters, 1 mech_infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 3 fighters, 1 mech_infantry and 2 tactical_bombers in Kwangsi, round 2 : 4/6 hits, 3.00 expected hits
Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 3 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Szechwan
Japanese attack with 3 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 3 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers in Szechwan, round 2 : 1/8 hits, 3.83 expected hits
Chinese roll dice for 2 infantry in Szechwan, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Japanese roll dice for 3 fighters, 1 mech_infantry and 3 tactical_bombers in Szechwan, round 3 : 4/7 hits, 3.67 expected hits
Chinese roll dice for 1 infantry in Szechwan, round 3 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is -1
Casualties for Japanese: 1 infantry and 1 mech_infantry
Casualties for Chinese: 2 infantry
Battle in 36 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 2 submarines and 1 transport
2 submarines owned by the ANZAC submerged
1 transport owned by the ANZAC lost in 36 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Non Combat Move - Japanese
1 bomber moved from 36 Sea Zone to Kweichow
3 fighters and 3 tactical_bombers moved from Szechwan to Kweichow
3 fighters and 2 tactical_bombers moved from Kwangsi to Kweichow
4 fighters and 2 tactical_bombers moved from Kiangsi to Kweichow
1 aaGun, 1 armour, 2 artilleries, 7 infantry and 1 mech_infantry moved from Anhwe to Kweichow
3 infantry moved from Shantung to Anhwe
1 infantry moved from Kiangsu to Anhwe
1 mech_infantry moved from Shensi to Tsinghai
1 infantry moved from Suiyuyan to Shensi
1 mech_infantry moved from Chahar to Anhwe
1 mech_infantry moved from Dzavhan to Suiyuyan
1 mech_infantry moved from Ulaanbaatar to Chahar
1 submarine moved from 3 Sea Zone to 1 Sea Zone
2 submarines moved from 5 Sea Zone to 8 Sea Zone
1 infantry moved from Amur to 5 Sea Zone
2 carriers, 1 cruiser, 3 destroyers, 1 infantry and 1 transport moved from 5 Sea Zone to 4 Sea Zone
1 infantry moved from Amur to Korea
1 fighter moved from 17 Sea Zone to Japan
1 mech_infantry moved from Turkmenistan to Caucasus
Place Units - Japanese
1 infantry and 2 mech_infantrys placed in Kiangsu
2 infantry and 1 mech_infantry placed in Shantung
9 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4,2,3,3
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,1
Japanese collect 41 PUs (2 lost to blockades); end with 41 PUs
Combat Hit Differential Summary :
Chinese regular : 1.33
Japanese regular : -1.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12
Purchase Units - Americans
Americans buy 2 carriers, 3 destroyers, 2 fighters and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 33 Sea Zone to 34 Sea Zone
1 infantry moved from Guam to 21 Sea Zone
1 infantry and 1 transport moved from 21 Sea Zone to 22 Sea Zone
1 infantry moved from 22 Sea Zone to Marianas
1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone
1 infantry and 1 mech_infantry moved from 34 Sea Zone to Paulau Island
1 battleship moved from 21 Sea Zone to 34 Sea Zone
3 fighters and 1 tactical_bomber moved from 21 Sea Zone to Hunan
1 tactical_bomber moved from 21 Sea Zone to Hunan
3 fighters and 2 tactical_bombers moved from 21 Sea Zone to Kwangsi
1 submarine moved from 21 Sea Zone to 34 Sea Zone
1 destroyer moved from 21 Sea Zone to 34 Sea Zone
Combat - Americans
Battle in Marianas
Battle in Kwangsi
Americans attack with 3 fighters and 2 tactical_bombers
Japanese defend with 1 mech_infantry
Americans roll dice for 3 fighters and 2 tactical_bombers in Kwangsi, round 2 : 4/5 hits, 2,83 expected hits
Japanese roll dice for 1 mech_infantry in Kwangsi, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese lost in Kwangsi
Americans win, taking Marianas from Japanese with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in 34 Sea Zone
Americans attack with 1 battleship, 2 destroyers, 1 submarine and 1 transport
Japanese defend with 1 submarine
Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 battleship, 2 destroyers and 1 transport in 34 Sea Zone, round 2 : 1/3 hits, 1,33 expected hits
Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Japanese lost in 34 Sea Zone
Americans win with 1 battleship, 2 destroyers, 1 submarine and 1 transport remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Hunan
Americans attack with 3 fighters and 2 tactical_bombers
Japanese defend with 1 infantry
Americans roll dice for 3 fighters and 2 tactical_bombers in Hunan, round 2 : 0/5 hits, 2,83 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 3 fighters and 2 tactical_bombers in Hunan, round 3 : 2/5 hits, 2,83 expected hits
Japanese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Hunan
Americans win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Paulau Island
Non Combat Move - Americans
3 fighters and 2 tactical_bombers moved from Hunan to Yunnan
3 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan
1 carrier, 3 destroyers and 3 submarines moved from 33 Sea Zone to 26 Sea Zone
5 carriers, 3 cruisers, 5 destroyers and 6 submarines moved from 21 Sea Zone to 33 Sea Zone
5 bombers moved from Eastern United States to Suriname
9 bombers moved from Iraq to Egypt
4 bombers moved from French Equatorial Africa to Egypt
1 destroyer moved from 106 Sea Zone to 88 Sea Zone
1 destroyer moved from 101 Sea Zone to 88 Sea Zone
1 submarine moved from 103 Sea Zone to 88 Sea Zone
1 submarine moved from 90 Sea Zone to 88 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 89 Sea Zone
1 infantry and 1 mech_infantry moved from 89 Sea Zone to Southeast Mexico
Place Units - Americans
1 destroyer and 1 submarine placed in 10 Sea Zone
2 fighters placed in Western United States
2 carriers and 2 destroyers placed in 101 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 1,1
Americans collect 50 PUs (2 lost to blockades); end with 50 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from Midway: 2 fighters
EDIT: Adding units owned by Americans to Western United States: 2 fighters
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : -3,17
Japanese regular : -1,17