@cwglee51 Looks great! I’m going to pull a farmboy and ask for full scramble in both 111 and 110.
Pejon_88 (X) vs. Giallo (Allies+14), 1st game L21, BM3/4
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@pejon_88 said in Pejon_88 (X) vs. Giallo (Allies+14), 1st game L21, BM3/4:
@giallo Wow you went for it! Max defense and saving Germans as long as possible thanks.
I believe I had to, otherwise Russia has to retreat within a few round and the Germans are going south and the game is played anyway…
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@giallo said in Pejon_88 (X) vs. Giallo (Allies+14), 1st game L21, BM3/4:
@pejon_88 said in Pejon_88 (X) vs. Giallo (Allies+14), 1st game L21, BM3/4:
@giallo Wow you went for it! Max defense and saving Germans as long as possible thanks.
I believe I had to, otherwise Russia has to retreat within a few round and the Germans are going south and the game is played anyway…
one moment have to move the units in china
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Purchase Units - Russians Russians buy 7 infantry; Remaining resources: 0 PUs; Combat Move - Russians 22 artilleries and 34 infantry moved from Samara to Volgograd 2 armour, 2 fighters, 12 mech_infantrys and 1 tactical_bomber moved from Russia to Volgograd 4 infantry moved from Russia to Bryansk Combat - Russians Battle in Bryansk Russians attack with 4 infantry Germans defend with 1 infantry Russians roll dice for 4 infantry in Bryansk, round 2 : 0/4 hits, 0,67 expected hits Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 4 infantry in Bryansk, round 3 : 0/4 hits, 0,67 expected hits Germans roll dice for 1 infantry in Bryansk, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Bryansk Russians roll dice for 3 infantry in Bryansk, round 4 : 0/3 hits, 0,50 expected hits Germans roll dice for 1 infantry in Bryansk, round 4 : 0/1 hits, 0,33 expected hits Russians roll dice for 3 infantry in Bryansk, round 5 : 0/3 hits, 0,50 expected hits Germans roll dice for 1 infantry in Bryansk, round 5 : 0/1 hits, 0,33 expected hits Russians roll dice for 3 infantry in Bryansk, round 6 : 1/3 hits, 0,50 expected hits Germans roll dice for 1 infantry in Bryansk, round 6 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 3 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Volgograd Russians attack with 2 armour, 22 artilleries, 2 fighters, 34 infantry, 12 mech_infantrys and 1 tactical_bomber Germans defend with 2 aaGuns, 10 armour, 8 artilleries, 1 factory_minor, 2 fighters, 27 infantry, 12 mech_infantrys and 2 tactical_bombers; Italians defend with 1 aaGun, 1 artillery, 1 bomber and 2 infantry Italians roll AA dice in Volgograd : 1/3 hits, 0,50 expected hits 1 fighter owned by the Russians lost in Volgograd Russians roll dice for 2 armour, 22 artilleries, 1 fighter, 34 infantry, 12 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 22/72 hits, 20,83 expected hits Germans roll dice for 3 aaGuns, 10 armour, 9 artilleries, 1 bomber, 2 fighters, 29 infantry, 12 mech_infantrys and 2 tactical_bombers in Volgograd, round 2 : 24/65 hits, 24,17 expected hits 24 infantry owned by the Russians, 2 aaGuns owned by the Germans, 1 aaGun owned by the Italians, 16 infantry owned by the Germans, 1 bomber owned by the Italians and 2 infantry owned by the Italians lost in Volgograd Russians roll dice for 2 armour, 22 artilleries, 1 fighter, 10 infantry, 12 mech_infantrys and 1 tactical_bomber in Volgograd, round 3 : 16/48 hits, 16,83 expected hits Germans roll dice for 10 armour, 9 artilleries, 2 fighters, 11 infantry, 12 mech_infantrys and 2 tactical_bombers in Volgograd, round 3 : 13/46 hits, 18,00 expected hits 10 infantry owned by the Russians, 3 artilleries owned by the Russians, 11 infantry owned by the Germans and 5 mech_infantrys owned by the Germans lost in Volgograd Russians roll dice for 2 armour, 19 artilleries, 1 fighter, 12 mech_infantrys and 1 tactical_bomber in Volgograd, round 4 : 13/35 hits, 12,50 expected hits Germans roll dice for 10 armour, 9 artilleries, 2 fighters, 7 mech_infantrys and 2 tactical_bombers in Volgograd, round 4 : 11/30 hits, 12,67 expected hits 2 mech_infantrys owned by the Russians, 5 artilleries owned by the Germans, 9 artilleries owned by the Russians, 1 artillery owned by the Italians and 7 mech_infantrys owned by the Germans lost in Volgograd Russians roll dice for 2 armour, 10 artilleries, 1 fighter, 10 mech_infantrys and 1 tactical_bomber in Volgograd, round 5 : 5/24 hits, 8,83 expected hits Germans roll dice for 10 armour, 3 artilleries, 2 fighters and 2 tactical_bombers in Volgograd, round 5 : 6/17 hits, 8,33 expected hits 6 mech_infantrys owned by the Russians, 3 artilleries owned by the Germans and 2 armour owned by the Germans lost in Volgograd Russians roll dice for 2 armour, 10 artilleries, 1 fighter, 4 mech_infantrys and 1 tactical_bomber in Volgograd, round 6 : 7/18 hits, 6,83 expected hits Germans roll dice for 8 armour, 2 fighters and 2 tactical_bombers in Volgograd, round 6 : 7/12 hits, 6,33 expected hits 1 mech_infantry owned by the Russians, 6 artilleries owned by the Russians and 7 armour owned by the Germans lost in Volgograd Russians roll dice for 2 armour, 4 artilleries, 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Volgograd, round 7 : 3/11 hits, 4,50 expected hits Germans roll dice for 1 armour, 2 fighters and 2 tactical_bombers in Volgograd, round 7 : 2/5 hits, 2,83 expected hits 2 artilleries owned by the Russians, 1 armour owned by the Germans and 2 tactical_bombers owned by the Germans lost in Volgograd 1 tactical_bomber owned by the Russians and 1 fighter owned by the Russians retreated 3 mech_infantrys owned by the Russians, 2 armour owned by the Russians and 2 artilleries owned by the Russians retreated to Samara Germans win with 2 fighters remaining. Battle score for attacker is 54 Casualties for Russians: 20 artilleries, 1 fighter, 34 infantry and 9 mech_infantrys Casualties for Germans: 2 aaGuns, 10 armour, 8 artilleries, 27 infantry, 12 mech_infantrys and 2 tactical_bombers Casualties for Italians: 1 aaGun, 1 artillery, 1 bomber and 2 infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Volgograd to Russia 1 infantry moved from Russia to Samara Place Units - Russians 7 infantry placed in Russia Turn Complete - Russians Russians collect 11 PUs; end with 11 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 14 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 16 PUs Turning on Edit Mode EDIT: Adding units owned by Russians to Chahar: 1 aaGun and 3 infantry EDIT: Removing units owned by Russians from Suiyuyan: 1 aaGun and 3 infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans regular : -10,00 Russians regular : -6,17 Italians AA : 0,50 -
@giallo It seemed to be the right choice in hindsight.
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@pejon_88 Looking through the combat move history it is very fun to see how you hesitated on attacking. Twice you changed your mind before going for it :D
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Purchase Units - Japanese Japanese buy 1 carrier, 2 destroyers, 5 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Siberia to Soviet Far East Japanese take Soviet Far East from Russians 1 armour moved from Buryatia to Yenisey Japanese take Yakut S.S.R. from Russians Japanese take Yenisey from Russians 1 infantry moved from Anhwe to Hopei Japanese take Hopei from Chinese 1 infantry moved from Kweichow to Shensi 1 infantry moved from Szechwan to Sikang Japanese take Sikang from Chinese 3 bombers moved from French Indo China to Suiyuyan 1 fighter and 1 tactical_bomber moved from French Indo China to Shensi 1 infantry moved from Shan State to Burma 2 fighters and 1 tactical_bomber moved from French Indo China to Burma 3 fighters and 3 tactical_bombers moved from 37 Sea Zone to 39 Sea Zone 1 submarine moved from 37 Sea Zone to 39 Sea Zone 1 submarine moved from 37 Sea Zone to 42 Sea Zone 2 fighters and 2 tactical_bombers moved from 37 Sea Zone to 42 Sea Zone 1 fighter moved from French Indo China to Shensi Combat - Japanese Battle in Suiyuyan Japanese attack with 3 bombers Chinese defend with 1 fighter Japanese roll dice for 3 bombers in Suiyuyan, round 2 : 3/3 hits, 2,00 expected hits Chinese roll dice for 1 fighter in Suiyuyan, round 2 : 1/1 hits, 0,67 expected hits 1 bomber owned by the Japanese and 1 fighter owned by the Chinese lost in Suiyuyan Japanese win with 2 bombers remaining. Battle score for attacker is -4 Casualties for Japanese: 1 bomber Casualties for Chinese: 1 fighter Battle in Burma Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Burma, round 2 : 4/4 hits, 1,83 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in 39 Sea Zone Japanese attack with 3 fighters, 1 submarine and 3 tactical_bombers French defend with 1 destroyer Japanese roll dice for 1 submarine in 39 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits French roll dice for 1 destroyer in 39 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the French lost in 39 Sea Zone Japanese win, taking 39 Sea Zone from Neutral with 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8 Casualties for French: 1 destroyer Battle in 42 Sea Zone Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 2 fighters and 2 tactical_bombers in 42 Sea Zone, round 2 : 3/4 hits, 2,33 expected hits ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the ANZAC lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from Neutral with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in Shensi Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Shensi, round 2 : 1/4 hits, 1,83 expected hits Chinese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Non Combat Move - Japanese 3 fighters and 3 tactical_bombers moved from 39 Sea Zone to 37 Sea Zone 2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from Burma to 37 Sea Zone 1 fighter moved from Burma to 37 Sea Zone 1 tactical_bomber moved from Kwangtung to 37 Sea Zone 1 artillery moved from Yunnan to Shan State 2 infantry moved from French Indo China to Yunnan 1 infantry moved from Yunnan to Szechwan 1 infantry moved from Hunan to Kweichow 1 infantry moved from Hunan to Anhwe 1 artillery moved from Hunan to Yunnan 1 mech_infantry moved from French Indo China to Hunan 2 bombers moved from Suiyuyan to Kweichow 2 fighters and 1 tactical_bomber moved from Shensi to Kweichow 1 destroyer moved from 6 Sea Zone to 21 Sea Zone 1 submarine moved from 35 Sea Zone to 37 Sea Zone 1 submarine moved from 6 Sea Zone to 20 Sea Zone 1 infantry moved from Korea to Manchuria 1 infantry moved from Korea to Manchuria 1 fighter moved from Kwangtung to Guam 1 fighter moved from Guam to Japan Place Units - Japanese 1 carrier and 2 destroyers placed in 37 Sea Zone 3 submarines placed in 36 Sea Zone 3 infantry placed in Shantung 1 transport placed in 6 Sea Zone 2 infantry placed in Japan Turn Complete - Japanese Japanese collect 67 PUs; end with 67 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 70 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUsCombat Hit Differential Summary :
Chinese regular : 1,00 French regular : -0,33 Japanese regular : 3,33 ANZAC regular : -0,33 UK_Pacific regular : -0,33 -
TripleA Turn Summary: Americans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Purchase Units - Americans Americans buy 3 bombers, 2 tactical_bombers and 1 transport; Remaining resources: 2 PUs; Combat Move - Americans 4 bombers moved from United Kingdom to French Equatorial Africa 5 bombers moved from Eastern United States to French Equatorial Africa 2 destroyers and 1 submarine moved from 106 Sea Zone to 101 Sea Zone 1 destroyer moved from 55 Sea Zone to 42 Sea Zone 8 fighters moved from 55 Sea Zone to 42 Sea Zone 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java Combat - Americans Battle in 42 Sea Zone Americans attack with 1 destroyer, 8 fighters, 1 tactical_bomber and 1 transport Japanese defend with 1 submarine Americans roll dice for 1 destroyer, 8 fighters, 1 tactical_bomber and 1 transport in 42 Sea Zone, round 2 : 4/10 hits, 5,00 expected hits Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Japanese lost in 42 Sea Zone Americans win, taking 42 Sea Zone from Japanese with 1 destroyer, 8 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in Java Non Combat Move - Americans 8 fighters and 1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone 1 battleship, 4 carriers, 4 cruisers and 2 destroyers moved from 55 Sea Zone to 54 Sea Zone 1 battleship moved from 26 Sea Zone to 54 Sea Zone 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 1 tactical_bomber moved from Hawaiian Islands to 54 Sea Zone 1 tactical_bomber moved from Hawaiian Islands to 54 Sea Zone 2 fighters moved from 54 Sea Zone to Queensland 1 fighter moved from 54 Sea Zone to Queensland Place Units - Americans 1 transport placed in 10 Sea Zone 2 tactical_bombers placed in Western United States 3 bombers placed in Eastern United States Turn Complete - Americans Americans collect 54 PUs; end with 56 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUsCombat Hit Differential Summary :
Americans regular : -1,00 Japanese regular : -0,17 -
TripleA Turn Summary: Chinese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 12 infantry moved from Chahar to Hopei Combat - Chinese Battle in Hopei Chinese attack with 12 infantry Japanese defend with 1 infantry Chinese roll dice for 12 infantry in Hopei, round 2 : 4/12 hits, 2,00 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 12 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 3 infantry placed in Hopei Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUsCombat Hit Differential Summary :
Chinese regular : 2,00 Japanese regular : -0,33 -
TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Purchase Units - Americans Americans buy 3 bombers, 2 tactical_bombers and 1 transport; Remaining resources: 2 PUs; Combat Move - Americans 4 bombers moved from United Kingdom to French Equatorial Africa 5 bombers moved from Eastern United States to French Equatorial Africa 2 destroyers and 1 submarine moved from 106 Sea Zone to 101 Sea Zone 1 destroyer moved from 55 Sea Zone to 42 Sea Zone 8 fighters moved from 55 Sea Zone to 42 Sea Zone 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java Combat - Americans Battle in 42 Sea Zone Americans attack with 1 destroyer, 8 fighters, 1 tactical_bomber and 1 transport Japanese defend with 1 submarine Americans roll dice for 1 destroyer, 8 fighters, 1 tactical_bomber and 1 transport in 42 Sea Zone, round 2 : 4/10 hits, 5,00 expected hits Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Japanese lost in 42 Sea Zone Americans win, taking 42 Sea Zone from Japanese with 1 destroyer, 8 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in Java Non Combat Move - Americans 8 fighters and 1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone 1 battleship, 4 carriers, 4 cruisers and 2 destroyers moved from 55 Sea Zone to 54 Sea Zone 1 battleship moved from 26 Sea Zone to 54 Sea Zone 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 1 tactical_bomber moved from Hawaiian Islands to 54 Sea Zone 1 tactical_bomber moved from Hawaiian Islands to 54 Sea Zone 2 fighters moved from 54 Sea Zone to Queensland 1 fighter moved from 54 Sea Zone to Queensland Place Units - Americans 1 transport placed in 10 Sea Zone 2 tactical_bombers placed in Western United States 3 bombers placed in Eastern United States Turn Complete - Americans Americans collect 54 PUs; end with 56 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 12 infantry moved from Chahar to Hopei Combat - Chinese Battle in Hopei Chinese attack with 12 infantry Japanese defend with 1 infantry Chinese roll dice for 12 infantry in Hopei, round 2 : 4/12 hits, 2,00 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 12 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 3 infantry placed in Hopei Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUs Purchase Units - British British buy 3 artilleries, 2 infantry and 1 mech_infantry; Remaining resources: 10 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from India to Burma 3 fighters moved from India to Burma 1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 1 battleship, 1 cruiser and 2 destroyers moved from 55 Sea Zone to 54 Sea Zone 1 mech_infantry moved from French Equatorial Africa to Egypt 2 mech_infantrys moved from Belgian Congo to Egypt 1 transport moved from 72 Sea Zone to 71 Sea Zone Combat - British Battle in Sumatra Battle in Burma British attack with 3 fighters and 1 infantry Japanese defend with 1 infantry British roll dice for 3 fighters and 1 infantry in Burma, round 2 : 2/4 hits, 1,67 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Burma British win, taking Sumatra from Japanese, taking Burma from Japanese with 3 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 3 fighters moved from Burma to India 1 fighter and 1 tactical_bomber moved from Iraq to Egypt 1 artillery and 2 infantry moved from Iraq to Trans-Jordan 2 fighters moved from United Kingdom to French West Africa 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 51 Sea Zone Place Units - British 3 artilleries placed in Egypt 2 infantry and 1 mech_infantry placed in Union of South Africa Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,6 British collect 37 PUs (2 lost to blockades); end with 47 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,5 UK_Pacific collect 10 PUs; end with 10 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs Some Units in India change ownership: 3 infantryCombat Hit Differential Summary :
Chinese regular : 2,00 Americans regular : -1,00 Japanese regular : -0,83 British regular : 0,33 -
@pejon_88 said in Pejon_88 (X) vs. Giallo (Allies+14), 1st game L21, BM3/4:
@pejon_88 Looking through the combat move history it is very fun to see how you hesitated on attacking. Twice you changed your mind before going for it :D
I realised that if I loose the battle the game was over, now I have some air for a while
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Purchase Units - Italians Italians buy 1 artillery, 1 carrier, 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Northwest Persia to Persia Italians take Persia from British 1 armour moved from Persia to Northwest Persia Combat - Italians Non Combat Move - Italians 1 infantry moved from Ukraine to Rostov 1 transport moved from 96 Sea Zone to 94 Sea Zone 2 fighters moved from 96 Sea Zone to Southern Italy 5 infantry moved from Northern Italy to Yugoslavia 1 infantry moved from Albania to Yugoslavia 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 1 tactical_bomber and 3 transports moved from 96 Sea Zone to 97 Sea Zone 1 infantry moved from Algeria to 94 Sea Zone 1 infantry and 1 transport moved from 94 Sea Zone to 95 Sea Zone 1 infantry moved from 95 Sea Zone to Northern Italy Place Units - Italians 1 artillery and 2 mech_infantrys placed in Northern Italy 1 fighter placed in Southern Italy 1 carrier placed in 97 Sea Zone Turn Complete - Italians Italians collect 20 PUs; end with 20 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 29 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 34 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 37 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 42 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 2 transports; Remaining resources: 2 PUs; Combat Move - ANZAC 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes 1 cruiser moved from 55 Sea Zone to 54 Sea Zone Combat - ANZAC Battle in Celebes Non Combat Move - ANZAC Place Units - ANZAC 2 transports placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 13 PUs; end with 15 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 2 transports; Remaining resources: 2 PUs; Combat Move - ANZAC 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes 1 cruiser moved from 55 Sea Zone to 54 Sea Zone Combat - ANZAC Battle in Celebes Non Combat Move - ANZAC Place Units - ANZAC 2 transports placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 13 PUs; end with 15 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 11 infantry, 3 mech_infantrys and 2 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Vologda to Novosibirsk Germans take Novosibirsk from Russians 1 infantry moved from Kazakhstan to Tsinghai Germans take Tsinghai from Chinese 2 infantry moved from Northwest Persia to Iraq 1 tactical_bomber moved from 97 Sea Zone to Iraq 1 fighter moved from Volgograd to Iraq 1 fighter moved from Volgograd to Bryansk 2 bombers moved from Southern Italy to Bryansk 3 infantry moved from Belarus to Bryansk 1 infantry moved from Belarus to Bryansk 1 infantry moved from Urals to Evenkiyskiy Germans take Evenkiyskiy from Russians Combat - Germans Battle in Iraq Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber British defend with 1 infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Iraq, round 2 : 0/4 hits, 1,50 expected hits British roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Iraq, round 3 : 1/4 hits, 1,50 expected hits British roll dice for 1 infantry in Iraq, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Iraq Germans win, taking Iraq from British with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Bryansk Germans attack with 2 bombers, 1 fighter and 4 infantry Russians defend with 3 infantry Germans roll dice for 2 bombers, 1 fighter and 4 infantry in Bryansk, round 2 : 1/7 hits, 2,50 expected hits Russians roll dice for 3 infantry in Bryansk, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk Germans roll dice for 2 bombers, 1 fighter and 3 infantry in Bryansk, round 3 : 3/6 hits, 2,33 expected hits Russians roll dice for 2 infantry in Bryansk, round 3 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk Germans win, taking Bryansk from Russians with 2 bombers, 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 2 infantry Casualties for Russians: 3 infantry Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from Iraq to Northwest Persia 3 infantry moved from Rostov to Volgograd 1 fighter moved from Bryansk to Volgograd 1 armour and 9 mech_infantrys moved from Ukraine to Volgograd 3 infantry moved from Ukraine to Rostov 2 armour and 6 mech_infantrys moved from Eastern Poland to Ukraine 1 transport moved from 115 Sea Zone to 114 Sea Zone 2 infantry moved from Germany to 114 Sea Zone 1 infantry moved from Nenetsia to Urals 1 infantry moved from Archangel to Vologda 5 infantry moved from Novgorod to Belarus 2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone 2 infantry moved from 115 Sea Zone to Novgorod 2 infantry moved from Western Germany to Northern Italy 1 transport moved from 96 Sea Zone to 97 Sea Zone 1 fighter and 1 tactical_bomber moved from Gibraltar to Tobruk 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 1 fighter, 3 submarines and 1 tactical_bomber moved from 110 Sea Zone to 109 Sea Zone 1 fighter and 1 tactical_bomber moved from Gibraltar to Southern Italy 1 fighter moved from 110 Sea Zone to Southern Italy 1 fighter moved from Western Germany to Southern Italy 2 bombers moved from Bryansk to Ukraine Place Units - Germans 3 infantry placed in Volgograd 3 infantry placed in Ukraine 3 infantry placed in Novgorod 3 armour, 2 infantry and 3 mech_infantrys placed in Germany 2 tactical_bombers placed in Western Germany Turn Complete - Germans Germans collect 68 PUs; end with 68 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 73 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 75 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 77 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 82 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 92 PUsCombat Hit Differential Summary :
Russians regular : 0,33 Germans regular : -2,83 British regular : -0,67 -
TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8 Purchase Units - Russians Russians buy 4 artilleries; Remaining resources: 0 PUs; Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Russia to Bryansk 4 infantry moved from Russia to Bryansk 2 artilleries and 1 infantry moved from Samara to Tambov 6 infantry moved from Russia to Tambov Combat - Russians Battle in Bryansk Russians attack with 1 fighter, 4 infantry and 1 tactical_bomber Germans defend with 2 infantry Russians roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Bryansk, round 2 : 4/6 hits, 1,83 expected hits Germans roll dice for 2 infantry in Bryansk, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Battle in Tambov Russians attack with 2 artilleries and 7 infantry Germans defend with 1 infantry Russians roll dice for 2 artilleries and 7 infantry in Tambov, round 2 : 5/9 hits, 2,17 expected hits Germans roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 2 artilleries and 6 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 20 infantry moved from Russia to Tambov 3 aaGuns moved from Samara to Tambov 2 armour moved from Samara to Tambov 1 aaGun moved from Russia to Tambov 3 mech_infantrys moved from Samara to Russia 1 fighter and 1 tactical_bomber moved from Bryansk to Russia 1 aaGun and 3 infantry moved from Chahar to Hopei Place Units - Russians 4 artilleries placed in Russia Turn Complete - Russians Russians collect 7 PUs; end with 7 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 10 PUsCombat Hit Differential Summary :
Germans regular : 0,00 Russians regular : 5,00 -
TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8 Purchase Units - Russians Russians buy 4 artilleries; Remaining resources: 0 PUs; Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Russia to Bryansk 4 infantry moved from Russia to Bryansk 2 artilleries and 1 infantry moved from Samara to Tambov 6 infantry moved from Russia to Tambov Combat - Russians Battle in Bryansk Russians attack with 1 fighter, 4 infantry and 1 tactical_bomber Germans defend with 2 infantry Russians roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Bryansk, round 2 : 4/6 hits, 1,83 expected hits Germans roll dice for 2 infantry in Bryansk, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Battle in Tambov Russians attack with 2 artilleries and 7 infantry Germans defend with 1 infantry Russians roll dice for 2 artilleries and 7 infantry in Tambov, round 2 : 5/9 hits, 2,17 expected hits Germans roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 2 artilleries and 6 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 20 infantry moved from Russia to Tambov 3 aaGuns moved from Samara to Tambov 2 armour moved from Samara to Tambov 1 aaGun moved from Russia to Tambov 3 mech_infantrys moved from Samara to Russia 1 fighter and 1 tactical_bomber moved from Bryansk to Russia 1 aaGun and 3 infantry moved from Chahar to Hopei Place Units - Russians 4 artilleries placed in Russia Turn Complete - Russians Russians collect 7 PUs; end with 7 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 10 PUsCombat Hit Differential Summary :
Germans regular : 0,00 Russians regular : 5,00 -
TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8 Purchase Units - Japanese Japanese buy 1 artillery, 1 carrier, 1 fighter, 7 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery and 1 infantry moved from Shan State to 37 Sea Zone 1 fighter moved from 37 Sea Zone to 44 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 2 infantry moved from Shan State to 37 Sea Zone 2 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone 2 infantry moved from 41 Sea Zone to Sumatra 2 infantry moved from Shan State to 37 Sea Zone 1 marine moved from Shan State to 37 Sea Zone 1 battleship, 2 infantry, 1 marine and 1 transport moved from 37 Sea Zone to 42 Sea Zone 2 infantry and 1 marine moved from 42 Sea Zone to Java 3 fighters and 3 tactical_bombers moved from 37 Sea Zone to Sumatra 2 fighters and 2 tactical_bombers moved from 37 Sea Zone to Java 1 infantry moved from Yunnan to Burma 2 fighters and 1 tactical_bomber moved from Kweichow to Burma 1 infantry moved from Anhwe to Chahar Japanese take Chahar from Chinese 1 infantry moved from Kweichow to Shensi Japanese take Shensi from Chinese 2 cruisers, 2 destroyers and 2 submarines moved from 37 Sea Zone to 42 Sea Zone 1 armour moved from Yenisey to Kansu Japanese take Timguska from Russians Japanese take Kansu from Chinese Combat - Japanese Battle in 44 Sea Zone Japanese attack with 1 fighter and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 44 Sea Zone Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Celebes Japanese attack with 1 artillery and 1 infantry ANZAC defend with 1 infantry Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits, 0,67 expected hits ANZAC roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the ANZAC lost in Celebes Japanese win, taking Celebes from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in Sumatra Japanese attack with 3 fighters, 2 infantry and 3 tactical_bombers British defend with 1 artillery and 1 infantry Japanese roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in Sumatra, round 2 : 3/8 hits, 3,83 expected hits UK_Pacific roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 0/2 hits, 0,67 expected hits 1 artillery owned by the British and 1 infantry owned by the British lost in Sumatra Japanese win, taking Sumatra from UK_Pacific with 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 7 Casualties for British: 1 artillery and 1 infantry Battle in 42 Sea Zone Japanese attack with 1 battleship, 2 cruisers, 2 destroyers, 2 submarines and 1 transport Americans defend with 1 destroyer and 1 transport Japanese roll dice for 2 submarines in 42 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 battleship, 2 cruisers, 2 destroyers and 1 transport in 42 Sea Zone, round 2 : 3/5 hits, 2,33 expected hits Americans roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from Americans with 1 battleship, 2 cruisers, 2 destroyers, 2 submarines and 1 transport remaining. Battle score for attacker is 15 Casualties for Americans: 1 destroyer and 1 transport Battle in Java Japanese attack with 2 fighters, 2 infantry, 1 marine and 2 tactical_bombers Americans defend with 1 artillery and 1 infantry Japanese roll dice for 2 fighters, 2 infantry, 1 marine and 2 tactical_bombers in Java, round 2 : 2/7 hits, 3,00 expected hits Americans roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Java Japanese win, taking Java from Americans with 2 fighters, 1 infantry, 1 marine and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for Americans: 1 artillery and 1 infantry Battle in Burma Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Burma, round 2 : 2/4 hits, 1,83 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Japanese 1 submarine moved from 37 Sea Zone to 78 Sea Zone 7 carriers moved from 37 Sea Zone to 42 Sea Zone 3 fighters and 3 tactical_bombers moved from Sumatra to 42 Sea Zone 1 fighter moved from 44 Sea Zone to 42 Sea Zone 2 fighters and 2 tactical_bombers moved from Java to 42 Sea Zone 1 fighter and 2 tactical_bombers moved from 37 Sea Zone to 42 Sea Zone 1 marine moved from Shan State to 37 Sea Zone 1 battleship and 1 marine moved from 37 Sea Zone to 36 Sea Zone 1 marine moved from 36 Sea Zone to French Indo China 2 submarines moved from 36 Sea Zone to 42 Sea Zone 1 submarine moved from 36 Sea Zone to 42 Sea Zone 1 destroyer moved from 37 Sea Zone to 36 Sea Zone 1 destroyer moved from 37 Sea Zone to 36 Sea Zone 1 destroyer moved from 21 Sea Zone to 36 Sea Zone 1 destroyer moved from 6 Sea Zone to 36 Sea Zone 1 infantry moved from Soviet Far East to Siberia 1 transport moved from 6 Sea Zone to 19 Sea Zone 2 infantry moved from Manchuria to 19 Sea Zone 2 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to French Indo China 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to French Indo China 1 fighter moved from Japan to French Indo China 1 infantry moved from Yunnan to Kweichow 8 infantry moved from Shantung to Anhwe 1 infantry moved from Yunnan to Hunan 1 armour and 1 mech_infantry moved from Hunan to Anhwe 2 fighters and 1 tactical_bomber moved from Burma to French Indo China 1 fighter and 1 tactical_bomber moved from Guam to Anhwe 1 bomber moved from Kweichow to French Indo China 1 bomber moved from Kweichow to French Indo China Place Units - Japanese 1 carrier placed in 36 Sea Zone 3 infantry placed in Malaya 1 artillery and 1 infantry placed in French Indo China 3 infantry placed in Shantung 1 fighter and 1 tactical_bomber placed in Japan 1 submarine and 1 transport placed in 6 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Japanese from French Indo China: 1 fighter EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 fighter EDIT: Removing units owned by British from 41 Sea Zone: 1 transport EDIT: Turning off Edit Mode Turn Complete - Japanese Japanese collect 70 PUs; end with 70 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 73 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUsCombat Hit Differential Summary :
Americans regular : 0,00 Japanese regular : -1,33 UK_Pacific regular : -1,00 ANZAC regular : -0,33 -
TripleA Turn Summary: Americans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8 Purchase Units - Americans Americans buy 2 bombers, 1 carrier, 1 fighter, 1 harbour and 1 submarine; Remaining resources: 1 PUs; Combat Move - Americans Non Combat Move - Americans 2 battleships, 7 carriers, 4 cruisers, 2 destroyers, 10 fighters and 3 tactical_bombers moved from 54 Sea Zone to 30 Sea Zone 2 tactical_bombers moved from Western United States to Hawaiian Islands 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 3 bombers moved from Eastern United States to British Guiana 9 bombers moved from French Equatorial Africa to British Guiana 3 fighters moved from Queensland to New Zealand 1 fighter moved from 30 Sea Zone to Hawaiian Islands 1 tactical_bomber moved from Hawaiian Islands to 30 Sea Zone 1 battleship moved from 30 Sea Zone to 26 Sea Zone Place Units - Americans 1 harbour placed in Johnston Island 1 carrier placed in 10 Sea Zone 1 fighter placed in Western United States 2 bombers placed in Eastern United States 1 submarine placed in 101 Sea Zone Turn Complete - Americans Americans collect 50 PUs; end with 51 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: Chinese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 15 infantry moved from Hopei to Shensi Combat - Chinese Battle in Shensi Chinese attack with 15 infantry Japanese defend with 1 infantry Chinese roll dice for 15 infantry in Shensi, round 2 : 2/15 hits, 2,50 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi Chinese win, taking Shensi from Japanese with 14 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 2 infantry placed in Shensi Turn Complete - Chinese Chinese collect 3 PUs; end with 3 PUsCombat Hit Differential Summary :
Chinese regular : -0,50 Japanese regular : 0,67 -
TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8 Purchase Units - Americans Americans buy 2 bombers, 1 carrier, 1 fighter, 1 harbour and 1 submarine; Remaining resources: 1 PUs; Combat Move - Americans Non Combat Move - Americans 2 battleships, 7 carriers, 4 cruisers, 2 destroyers, 10 fighters and 3 tactical_bombers moved from 54 Sea Zone to 30 Sea Zone 2 tactical_bombers moved from Western United States to Hawaiian Islands 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 3 bombers moved from Eastern United States to British Guiana 9 bombers moved from French Equatorial Africa to British Guiana 3 fighters moved from Queensland to New Zealand 1 fighter moved from 30 Sea Zone to Hawaiian Islands 1 tactical_bomber moved from Hawaiian Islands to 30 Sea Zone 1 battleship moved from 30 Sea Zone to 26 Sea Zone Place Units - Americans 1 harbour placed in Johnston Island 1 carrier placed in 10 Sea Zone 1 fighter placed in Western United States 2 bombers placed in Eastern United States 1 submarine placed in 101 Sea Zone Turn Complete - Americans Americans collect 50 PUs; end with 51 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 15 infantry moved from Hopei to Shensi Combat - Chinese Battle in Shensi Chinese attack with 15 infantry Japanese defend with 1 infantry Chinese roll dice for 15 infantry in Shensi, round 2 : 2/15 hits, 2,50 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi Chinese win, taking Shensi from Japanese with 14 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 2 infantry placed in Shensi Turn Complete - Chinese Chinese collect 3 PUs; end with 3 PUs Purchase Units - British British buy 1 airfield, 2 armour, 1 infantry and 3 mech_infantrys; Remaining resources: 5 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Egypt to Alexandria 2 fighters and 2 tactical_bombers moved from Egypt to Alexandria 2 fighters and 2 tactical_bombers moved from Egypt to Iraq 2 infantry moved from Trans-Jordan to Iraq 1 fighter moved from Egypt to Iraq 1 fighter moved from Egypt to Iraq 1 infantry moved from India to Burma 3 fighters moved from India to Burma 1 artillery, 1 infantry and 1 transport moved from 51 Sea Zone to 30 Sea Zone 1 battleship, 1 cruiser and 1 destroyer moved from 54 Sea Zone to 30 Sea Zone 1 artillery moved from Trans-Jordan to Egypt Combat - British Battle in Alexandria British attack with 2 fighters, 1 infantry and 2 tactical_bombers Italians defend with 1 infantry British roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Alexandria, round 2 : 4/5 hits, 2,50 expected hits Italians roll dice for 1 infantry in Alexandria, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Italians and 1 infantry owned by the British lost in Alexandria British win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Italians: 1 infantry Battle in Iraq British attack with 4 fighters, 2 infantry and 2 tactical_bombers Germans defend with 2 infantry British roll dice for 4 fighters, 2 infantry and 2 tactical_bombers in Iraq, round 2 : 4/8 hits, 3,67 expected hits Germans roll dice for 2 infantry in Iraq, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Germans and 1 infantry owned by the British lost in Iraq British win, taking Iraq from Germans with 4 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Germans: 2 infantry Battle in Burma British attack with 3 fighters and 1 infantry Japanese defend with 1 infantry British roll dice for 3 fighters and 1 infantry in Burma, round 2 : 1/4 hits, 1,67 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Burma British win, taking Burma from Japanese with 3 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 3 fighters moved from Burma to India 2 fighters and 2 tactical_bombers moved from Alexandria to Egypt 4 fighters and 2 tactical_bombers moved from Iraq to Egypt 1 mech_infantry moved from Union of South Africa to Belgian Congo 2 infantry moved from Union of South Africa to Rhodesia 1 destroyer moved from 54 Sea Zone to 55 Sea Zone 1 infantry moved from French Guiana to Suriname Place Units - British 2 armour and 1 infantry placed in Egypt 3 mech_infantrys placed in Union of South Africa 1 airfield placed in British Guiana Turn Complete - British Total Cost from Convoy Blockades: 11 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,6,3,6,4,3,3,6,5,3,5,1,3,6 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,2 British collect 26 PUs (11 lost to blockades); end with 31 PUs Place Units - UK_Pacific Turning on Edit Mode EDIT: Removing units owned by British from French West Africa: 2 fighters EDIT: Adding units owned by British to British Guiana: 2 fighters EDIT: Removing units owned by Americans from 101 Sea Zone: 2 destroyers and 1 submarine EDIT: Adding units owned by Americans to 106 Sea Zone: 2 destroyers and 1 submarine EDIT: Turning off Edit Mode 1 artillery and 3 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,6 UK_Pacific collect 6 PUs; end with 6 PUs Some Units in India change ownership: 1 artillery and 3 infantryCombat Hit Differential Summary :
Chinese regular : -0,50 Italians regular : 0,67 Japanese regular : 0,33 Germans regular : 0,33 British regular : 1,17





