I can’t see a reason why the scrambled fighter can’t land in Normandy.
L21 BM3 Ghostglider vs aagamerz13 (+18)
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4 Purchase Units - Russians Russians buy 1 armour, 4 artilleries, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Vologda to Smolensk 1 infantry moved from Russia to Smolensk 1 fighter moved from Russia to Smolensk 1 fighter moved from Russia to Smolensk 1 tactical_bomber moved from Russia to Smolensk 1 submarine moved from 103 Sea Zone to 105 Sea Zone Combat - Russians Battle in Smolensk Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 mech_infantry Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 1/5 hits, 2.00 expected hits Germans roll dice for 1 mech_infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 2 aaGuns and 14 infantry moved from Yakut S.S.R. to Yenisey 2 fighters and 1 tactical_bomber moved from Smolensk to Rostov 2 infantry moved from Volgograd to Rostov 4 artilleries moved from Bryansk to Rostov 1 infantry moved from Russia to Smolensk 2 armour and 2 mech_infantrys moved from Russia to Rostov 3 aaGuns moved from Bryansk to Rostov 42 infantry moved from Bryansk to Rostov 7 infantry moved from Russia to Bryansk Place Units - Russians 1 armour and 1 mech_infantry placed in Volgograd 4 artilleries and 6 infantry placed in Russia Turn Complete - Russians Russians collect 27 PUs; end with 27 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 30 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
Combat Hit Differential Summary :
Germans regular : 0.67 Russians regular : -1.00
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TripleA Manual Gamesave Post: Japanese round 4
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 carrier, 2 factory_minors, 8 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Suiyuyan to Kansu Japanese take Kansu from Chinese 1 artillery and 5 infantry moved from Suiyuyan to Shensi 3 artilleries moved from Hopei to Shensi 3 infantry moved from Hopei to Shensi 1 infantry moved from Shan State to Burma 2 bombers and 4 fighters moved from Yunnan to India 1 destroyer moved from 35 Sea Zone to 46 Sea Zone 1 fighter and 1 tactical_bomber moved from Paulau Island to 46 Sea Zone 2 infantry moved from Celebes to 44 Sea Zone 2 infantry and 1 transport moved from 44 Sea Zone to 45 Sea Zone 2 infantry moved from 45 Sea Zone to Dutch New Guinea 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Dutch New Guinea 1 fighter and 1 tactical_bomber moved from Kweichow to Burma 1 artillery moved from Yunnan to Szechwan 1 infantry moved from Kweichow to Szechwan 1 fighter and 1 tactical_bomber moved from Kweichow to Szechwan 1 tactical_bomber moved from Yunnan to Szechwan 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Burma Combat - Japanese Air Battle in India
Combat Hit Differential Summary :
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Intercept in India?
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@ghostglider no
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@aagamerz13 no scramble here, plz
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@aagamerz13 no intercept i mean
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 carrier, 2 factory_minors, 8 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Suiyuyan to Kansu Japanese take Kansu from Chinese 1 artillery and 5 infantry moved from Suiyuyan to Shensi 3 artilleries moved from Hopei to Shensi 3 infantry moved from Hopei to Shensi 1 infantry moved from Shan State to Burma 2 bombers and 4 fighters moved from Yunnan to India 1 destroyer moved from 35 Sea Zone to 46 Sea Zone 1 fighter and 1 tactical_bomber moved from Paulau Island to 46 Sea Zone 2 infantry moved from Celebes to 44 Sea Zone 2 infantry and 1 transport moved from 44 Sea Zone to 45 Sea Zone 2 infantry moved from 45 Sea Zone to Dutch New Guinea 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Dutch New Guinea 1 fighter and 1 tactical_bomber moved from Kweichow to Burma 1 artillery moved from Yunnan to Szechwan 1 infantry moved from Kweichow to Szechwan 1 fighter and 1 tactical_bomber moved from Kweichow to Szechwan 1 tactical_bomber moved from Yunnan to Szechwan 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Burma Combat - Japanese Air Battle in India Japanese attacks with 6 units heading to India Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in India UK_Pacific roll AA dice in India : 1/2 hits, 0.33 expected hits 1 bomber killed by AA Bombing raid in India rolls: 8 and causes: 8 damage to unit: factory_major Bombing raid in India causes 8 damage total. Battle in 46 Sea Zone Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber Americans defend with 1 submarine Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 46 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 46 Sea Zone Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Szechwan Japanese attack with 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers Chinese defend with 2 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers in Szechwan, round 2 : 2/5 hits, 2.33 expected hits Chinese roll dice for 2 infantry in Szechwan, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Battle in Dutch New Guinea Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber ANZAC defend with 1 marine Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Dutch New Guinea, round 2 : 1/4 hits, 1.50 expected hits ANZAC roll dice for 1 marine in Dutch New Guinea, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 marine owned by the ANZAC lost in Dutch New Guinea Japanese win, taking Dutch New Guinea from ANZAC with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 marine Battle in Burma Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers British defend with 1 infantry Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Burma, round 2 : 3/5 hits, 2.50 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in Shensi Japanese attack with 4 artilleries and 8 infantry Chinese defend with 3 infantry Japanese roll dice for 4 artilleries and 8 infantry in Shensi, round 2 : 3/12 hits, 3.33 expected hits Chinese roll dice for 3 infantry in Shensi, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 4 artilleries and 7 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 1 infantry Casualties for Chinese: 3 infantry Cleaning up after air battles 1 submarine moved from 39 Sea Zone to 75 Sea Zone 1 carrier moved from 21 Sea Zone to 45 Sea Zone 1 carrier moved from 42 Sea Zone to 45 Sea Zone 1 fighter and 1 tactical_bomber moved from Dutch New Guinea to 45 Sea Zone 1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 45 Sea Zone 1 destroyer moved from 35 Sea Zone to 55 Sea Zone 1 battleship moved from 42 Sea Zone to 45 Sea Zone 1 fighter and 1 tactical_bomber moved from Paulau Island to Philippines 1 bomber and 1 fighter moved from India to Shan State 1 fighter moved from India to Shan State 2 fighters and 2 tactical_bombers moved from Burma to Yunnan 1 aaGun and 1 mech_infantry moved from Suiyuyan to Shensi 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Jehol to Chahar 1 infantry moved from Manchuria to Jehol 2 infantry moved from Kwangtung to Kwangsi 2 infantry moved from French Indo China to Yunnan 2 infantry moved from Malaya to Shan State 1 armour and 1 artillery moved from Kweichow to Shensi 1 infantry moved from Hopei to Kweichow 1 fighter and 1 tactical_bomber moved from Szechwan to Yunnan 1 tactical_bomber moved from Szechwan to Shan State 1 transport moved from 21 Sea Zone to 6 Sea Zone 1 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone 1 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea 1 transport moved from 20 Sea Zone to 6 Sea Zone 1 mech_infantry moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 infantry and 1 mech_infantry moved from 19 Sea Zone to Kiangsu 2 transports moved from 35 Sea Zone to 6 Sea Zone 4 infantry moved from Japan to 6 Sea Zone 4 infantry moved from 6 Sea Zone to Korea 1 fighter and 1 tactical_bomber moved from 21 Sea Zone to Japan 1 submarine moved from 6 Sea Zone to 35 Sea Zone 1 marine moved from Borneo to 43 Sea Zone 1 cruiser and 1 marine moved from 43 Sea Zone to 45 Sea Zone 1 infantry moved from Java to 42 Sea Zone 1 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines 1 transport moved from 36 Sea Zone to 19 Sea Zone 1 transport moved from 37 Sea Zone to 20 Sea Zone 1 fighter moved from India to Shan State 1 fighter moved from India to Yunnan 1 battleship and 1 carrier moved from 42 Sea Zone to 35 Sea Zone 1 cruiser moved from 42 Sea Zone to 45 Sea Zone 1 fighter moved from Japan to Philippines Place Units - Japanese 1 carrier and 1 submarine placed in 6 Sea Zone 1 factory_minor and 8 infantry placed in Japan Japanese undo move 2. 8 infantry placed in Japan 1 factory_minor placed in Malaya 1 factory_minor placed in French Indo China Turn Complete - Japanese Japanese collect 62 PUs; end with 62 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67 Americans regular : -0.17 Japanese regular : -1.17 UK_Pacific AA : 0.67 UK_Pacific regular : 0.67 ANZAC regular : 0.67
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TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4 Purchase Units - Americans Americans buy 1 artillery, 5 fighters, 1 infantry and 2 transports; Remaining resources: 1 PUs; Combat Move - Americans 3 fighters moved from 54 Sea Zone to 55 Sea Zone 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone 3 fighters moved from 54 Sea Zone to 46 Sea Zone 1 fighter moved from 26 Sea Zone to 46 Sea Zone 1 artillery moved from French West Africa to French Central Africa Americans take French Central Africa from Neutral_Axis 1 infantry moved from Morocco to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium Combat - Americans Battle in Holland Belgium Battle in 46 Sea Zone Americans attack with 4 fighters Japanese defend with 1 destroyer Americans roll dice for 4 fighters in 46 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 46 Sea Zone Americans win, taking Holland Belgium from Germans with 4 fighters remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 55 Sea Zone Americans attack with 3 fighters and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 3 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 1/4 hits, 2.17 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 cruiser moved from 54 Sea Zone to 26 Sea Zone 1 fighter moved from 46 Sea Zone to 26 Sea Zone 1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 1 carrier and 1 destroyer moved from 26 Sea Zone to 54 Sea Zone 3 fighters moved from 46 Sea Zone to 54 Sea Zone 3 fighters and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone 1 mech_infantry moved from Eastern United States to Southeast Mexico 1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone 1 infantry and 1 mech_infantry moved from 86 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 1 transport moved from 87 Sea Zone to 89 Sea Zone 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 1 carrier and 1 cruiser moved from 91 Sea Zone to 110 Sea Zone 1 bomber moved from Gold Coast to United Kingdom 1 fighter moved from Eastern United States to 110 Sea Zone 3 infantry moved from 54 Sea Zone to Queensland 1 artillery moved from 54 Sea Zone to Queensland 1 fighter moved from 91 Sea Zone to Morocco 1 fighter moved from 91 Sea Zone to 110 Sea Zone Place Units - Americans 2 transports placed in 101 Sea Zone 1 artillery and 1 infantry placed in Eastern United States 2 fighters placed in Eastern United States 3 fighters placed in Western United States Turn Complete - Americans Americans collect 58 PUs; end with 59 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Combat Hit Differential Summary :
Americans regular : -2.17 Japanese regular : -0.67
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TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4 Purchase Units - Americans Americans buy 1 artillery, 5 fighters, 1 infantry and 2 transports; Remaining resources: 1 PUs; Combat Move - Americans 3 fighters moved from 54 Sea Zone to 55 Sea Zone 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone 3 fighters moved from 54 Sea Zone to 46 Sea Zone 1 fighter moved from 26 Sea Zone to 46 Sea Zone 1 artillery moved from French West Africa to French Central Africa Americans take French Central Africa from Neutral_Axis 1 infantry moved from Morocco to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium Combat - Americans Battle in Holland Belgium Battle in 46 Sea Zone Americans attack with 4 fighters Japanese defend with 1 destroyer Americans roll dice for 4 fighters in 46 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 46 Sea Zone Americans win, taking Holland Belgium from Germans with 4 fighters remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 55 Sea Zone Americans attack with 3 fighters and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 3 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 1/4 hits, 2.17 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 cruiser moved from 54 Sea Zone to 26 Sea Zone 1 fighter moved from 46 Sea Zone to 26 Sea Zone 1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 1 carrier and 1 destroyer moved from 26 Sea Zone to 54 Sea Zone 3 fighters moved from 46 Sea Zone to 54 Sea Zone 3 fighters and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone 1 mech_infantry moved from Eastern United States to Southeast Mexico 1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone 1 infantry and 1 mech_infantry moved from 86 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 1 transport moved from 87 Sea Zone to 89 Sea Zone 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 1 carrier and 1 cruiser moved from 91 Sea Zone to 110 Sea Zone 1 bomber moved from Gold Coast to United Kingdom 1 fighter moved from Eastern United States to 110 Sea Zone 3 infantry moved from 54 Sea Zone to Queensland 1 artillery moved from 54 Sea Zone to Queensland 1 fighter moved from 91 Sea Zone to Morocco 1 fighter moved from 91 Sea Zone to 110 Sea Zone Place Units - Americans 2 transports placed in 101 Sea Zone 1 artillery and 1 infantry placed in Eastern United States 2 fighters placed in Eastern United States 3 fighters placed in Western United States Turn Complete - Americans Americans collect 58 PUs; end with 59 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Combat Hit Differential Summary :
Americans regular : -2.17 Japanese regular : -0.67
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TripleA Turn Summary: Chinese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 4 infantry moved from Tsinghai to Kansu 1 fighter moved from Tsinghai to Kansu Combat - Chinese Battle in Kansu Chinese attack with 1 fighter and 4 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 4 infantry in Kansu, round 2 : 1/5 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu Chinese win, taking Kansu from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 8 infantry moved from Tsinghai to Kansu 1 fighter moved from Kansu to Sikang Place Units - Chinese 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 3 PUs; end with 5 PUs
Combat Hit Differential Summary :
Chinese regular : -0.17 Japanese regular : 0.67
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TripleA Manual Gamesave Post: British round 4
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4 Combat Move - British 1 infantry moved from Iraq to Syria British take Syria from Neutral_Axis 1 carrier moved from 98 Sea Zone to 97 Sea Zone 1 battleship moved from 98 Sea Zone to 97 Sea Zone 2 cruisers moved from 98 Sea Zone to 97 Sea Zone 1 artillery and 1 infantry moved from Morocco to Algeria 1 bomber moved from Gibraltar to 97 Sea Zone 2 fighters moved from 98 Sea Zone to 97 Sea Zone 1 transport moved from 98 Sea Zone to 96 Sea Zone 1 infantry moved from Malta to 96 Sea Zone 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone 1 infantry moved from 99 Sea Zone to Crete 1 fighter moved from Morocco to Algeria 2 fighters moved from Gibraltar to Algeria 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 tactical_bomber moved from Egypt to 97 Sea Zone 1 fighter moved from Gibraltar to 97 Sea Zone 1 destroyer moved from 98 Sea Zone to 72 Sea Zone Combat - British
Combat Hit Differential Summary :
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scramble 97?
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Yes please - scramble 3 Italy FTRs
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4 Purchase Units - Americans Americans buy 1 artillery, 5 fighters, 1 infantry and 2 transports; Remaining resources: 1 PUs; Combat Move - Americans 3 fighters moved from 54 Sea Zone to 55 Sea Zone 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone 3 fighters moved from 54 Sea Zone to 46 Sea Zone 1 fighter moved from 26 Sea Zone to 46 Sea Zone 1 artillery moved from French West Africa to French Central Africa Americans take French Central Africa from Neutral_Axis 1 infantry moved from Morocco to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium Combat - Americans Battle in Holland Belgium Battle in 46 Sea Zone Americans attack with 4 fighters Japanese defend with 1 destroyer Americans roll dice for 4 fighters in 46 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 46 Sea Zone Americans win, taking Holland Belgium from Germans with 4 fighters remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 55 Sea Zone Americans attack with 3 fighters and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 3 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 1/4 hits, 2.17 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 cruiser moved from 54 Sea Zone to 26 Sea Zone 1 fighter moved from 46 Sea Zone to 26 Sea Zone 1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 1 carrier and 1 destroyer moved from 26 Sea Zone to 54 Sea Zone 3 fighters moved from 46 Sea Zone to 54 Sea Zone 3 fighters and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone 1 mech_infantry moved from Eastern United States to Southeast Mexico 1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone 1 infantry and 1 mech_infantry moved from 86 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 1 transport moved from 87 Sea Zone to 89 Sea Zone 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 1 carrier and 1 cruiser moved from 91 Sea Zone to 110 Sea Zone 1 bomber moved from Gold Coast to United Kingdom 1 fighter moved from Eastern United States to 110 Sea Zone 3 infantry moved from 54 Sea Zone to Queensland 1 artillery moved from 54 Sea Zone to Queensland 1 fighter moved from 91 Sea Zone to Morocco 1 fighter moved from 91 Sea Zone to 110 Sea Zone Place Units - Americans 2 transports placed in 101 Sea Zone 1 artillery and 1 infantry placed in Eastern United States 2 fighters placed in Eastern United States 3 fighters placed in Western United States Turn Complete - Americans Americans collect 58 PUs; end with 59 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 4 infantry moved from Tsinghai to Kansu 1 fighter moved from Tsinghai to Kansu Combat - Chinese Battle in Kansu Chinese attack with 1 fighter and 4 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 4 infantry in Kansu, round 2 : 1/5 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu Chinese win, taking Kansu from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 8 infantry moved from Tsinghai to Kansu 1 fighter moved from Kansu to Sikang Place Units - Chinese 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 3 PUs; end with 5 PUs Purchase Units - British British buy 1 destroyer, 1 factory_minor, 1 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 2 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 1 PUs; Combat Move - British 1 infantry moved from Iraq to Syria British take Syria from Neutral_Axis 1 carrier moved from 98 Sea Zone to 97 Sea Zone 1 battleship moved from 98 Sea Zone to 97 Sea Zone 2 cruisers moved from 98 Sea Zone to 97 Sea Zone 1 artillery and 1 infantry moved from Morocco to Algeria 1 bomber moved from Gibraltar to 97 Sea Zone 2 fighters moved from 98 Sea Zone to 97 Sea Zone 1 transport moved from 98 Sea Zone to 96 Sea Zone 1 infantry moved from Malta to 96 Sea Zone 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone 1 infantry moved from 99 Sea Zone to Crete 1 fighter moved from Morocco to Algeria 2 fighters moved from Gibraltar to Algeria 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 tactical_bomber moved from Egypt to 97 Sea Zone 1 fighter moved from Gibraltar to 97 Sea Zone 1 destroyer moved from 98 Sea Zone to 72 Sea Zone Combat - British Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone Battle in Crete Battle in Normandy Bordeaux Battle in Algeria British attack with 1 artillery, 3 fighters and 1 infantry Italians defend with 2 infantry British roll dice for 1 artillery, 3 fighters and 1 infantry in Algeria, round 2 : 3/5 hits, 2.17 expected hits Italians roll dice for 2 infantry in Algeria, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Italians and 1 infantry owned by the British lost in Algeria British win, taking Crete from Italians, taking Normandy Bordeaux from Germans, taking Algeria from Italians with 1 artillery and 3 fighters remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Italians: 2 infantry Battle in 97 Sea Zone British attack with 1 battleship, 1 bomber, 1 carrier, 2 cruisers, 3 fighters and 1 tactical_bomber Italians defend with 1 battleship, 2 cruisers, 1 destroyer, 3 fighters and 1 transport British roll dice for 1 battleship, 1 bomber, 1 carrier, 2 cruisers, 3 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 : 5/8 hits, 4.50 expected hits Units damaged: 1 battleship owned by the Italians Italians roll dice for 1 battleship, 2 cruisers, 1 destroyer, 3 fighters and 1 transport in 97 Sea Zone, round 2 : 4/7 hits, 4.00 expected hits Units damaged: 1 battleship owned by the British 1 destroyer owned by the Italians, 2 cruisers owned by the Italians, 2 cruisers owned by the British, 1 fighter owned by the Italians and 1 fighter owned by the British lost in 97 Sea Zone British roll dice for 1 battleship, 1 bomber, 1 carrier, 2 fighters and 1 tactical_bomber in 97 Sea Zone, round 3 : 3/5 hits, 3.00 expected hits Italians roll dice for 1 battleship, 2 fighters and 1 transport in 97 Sea Zone, round 3 : 3/3 hits, 2.00 expected hits 1 tactical_bomber owned by the British, 2 fighters owned by the Italians, 1 battleship owned by the Italians and 1 carrier owned by the British lost in 97 Sea Zone 1 transport owned by the Italians lost in 97 Sea Zone British win, taking 97 Sea Zone from Neutral with 1 battleship, 1 bomber and 2 fighters remaining. Battle score for attacker is 28 Casualties for British: 1 carrier, 2 cruisers, 1 fighter and 1 tactical_bomber Casualties for Italians: 1 battleship, 2 cruisers, 1 destroyer, 3 fighters and 1 transport Non Combat Move - British Turning on Edit Mode EDIT: Removing units owned by British from 97 Sea Zone: 2 fighters EDIT: Adding units owned by British to Malta: 2 fighters EDIT: Turning off Edit Mode 1 bomber moved from 97 Sea Zone to Malta 1 fighter moved from Egypt to Italian Somaliland 1 fighter moved from Algeria to Tobruk 1 mech_infantry moved from Egypt to Tobruk 1 armour moved from Egypt to Iraq 1 fighter moved from Egypt to Persia 1 fighter moved from Gibraltar to Tobruk 1 destroyer and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from Iraq to Northwest Persia British take Northwest Persia from Neutral_Allies 3 aaGuns, 1 artillery, 2 fighters, 25 infantry and 1 tactical_bomber moved from India to Burma 2 fighters moved from Algeria to Gibraltar Place Units - British 1 factory_minor placed in Egypt 1 destroyer placed in 71 Sea Zone 1 submarine placed in 110 Sea Zone 1 infantry and 1 mech_infantry placed in Persia Turn Complete - British British collect 37 PUs; end with 39 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 7 PUs Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Chinese regular : -0.17 Americans regular : -2.17 Italians regular : 1.33 Japanese regular : 0.00 British regular : 1.33
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4 Purchase Units - Italians Italians buy 3 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Italians 1 mech_infantry moved from Belarus to Smolensk 1 bomber moved from Eastern Poland to Smolensk Combat - Italians Battle in Smolensk Italians attack with 1 bomber and 1 mech_infantry Russians defend with 2 infantry Italians roll dice for 1 bomber and 1 mech_infantry in Smolensk, round 2 : 2/2 hits, 0.83 expected hits Russians roll dice for 2 infantry in Smolensk, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Smolensk Italians win, taking Smolensk from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Non Combat Move - Italians 1 bomber moved from Smolensk to Novgorod 1 aaGun and 1 infantry moved from Eastern Poland to Belarus 1 aaGun and 1 infantry moved from Bessarabia to Ukraine 1 artillery moved from Bessarabia to Western Ukraine 3 armour moved from Bessarabia to Belarus 1 artillery and 3 infantry moved from Northern Italy to France 1 aaGun moved from Northern Italy to France 1 artillery and 1 infantry moved from Libya to Tunisia 1 aaGun and 7 infantry moved from Southern Italy to Northern Italy Place Units - Italians 1 submarine placed in 97 Sea Zone 2 infantry placed in Southern Italy 1 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4 Italians collect 15 PUs; end with 15 PUs
Combat Hit Differential Summary :
Italians regular : 1.17 Russians regular : -0.67
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TripleA Turn Summary: ANZAC round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 carrier; Remaining resources: 1 PUs; Combat Move - ANZAC 1 infantry moved from Tobruk to Libya ANZAC take Libya from Italians 1 carrier moved from 62 Sea Zone to 54 Sea Zone Combat - ANZAC Non Combat Move - ANZAC 2 infantry moved from India to Burma 3 fighters moved from India to Eastern Persia 1 infantry moved from Trans-Jordan to Iraq Place Units - ANZAC 1 carrier placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 11 PUs; end with 12 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 carrier; Remaining resources: 1 PUs; Combat Move - ANZAC 1 infantry moved from Tobruk to Libya ANZAC take Libya from Italians 1 carrier moved from 62 Sea Zone to 54 Sea Zone Combat - ANZAC Non Combat Move - ANZAC 2 infantry moved from India to Burma 3 fighters moved from India to Eastern Persia 1 infantry moved from Trans-Jordan to Iraq Place Units - ANZAC 1 carrier placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 11 PUs; end with 12 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Combat Move - French 1 fighter moved from Gibraltar to Tobruk Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries, 7 infantry and 8 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Novgorod to Archangel Germans take Archangel from Russians 9 armour, 5 artilleries, 25 infantry and 12 mech_infantrys moved from Ukraine to Bryansk 2 infantry moved from Western Ukraine to Bryansk 1 infantry moved from Belarus to Bryansk 2 bombers moved from Eastern Poland to Russia 2 fighters and 1 tactical_bomber moved from Eastern Poland to 97 Sea Zone 2 tactical_bombers moved from Southern Italy to 97 Sea Zone 1 infantry moved from France to Holland Belgium 1 fighter and 1 tactical_bomber moved from Western Germany to Holland Belgium 1 infantry moved from Southern France to Normandy Bordeaux 1 infantry moved from France to Normandy Bordeaux 1 artillery moved from France to Holland Belgium 1 artillery moved from France to Normandy Bordeaux 1 tactical_bomber moved from Western Germany to Normandy Bordeaux 1 mech_infantry moved from Western Germany to Holland Belgium 1 mech_infantry moved from Western Germany to Normandy Bordeaux 1 mech_infantry moved from Western Germany to Holland Belgium Combat - Germans Strategic bombing raid in Russia Russians roll AA dice in Russia : 0/2 hits, 0.33 expected hits Bombing raid in Russia rolls: 6,7 and causes: 13 damage to unit: factory_major Bombing raid in Russia causes 13 damage total. Battle in 97 Sea Zone Germans attack with 2 fighters and 3 tactical_bombers; Italians loiter and taunt British defend with 1 battleship Germans roll dice for 2 fighters and 3 tactical_bombers in 97 Sea Zone, round 2 : 1/5 hits, 2.83 expected hits British roll dice for 1 battleship in 97 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits 1 battleship owned by the British lost in 97 Sea Zone Germans win with 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 20 Casualties for British: 1 battleship Battle in Normandy Bordeaux Germans attack with 1 artillery, 2 infantry, 1 mech_infantry and 1 tactical_bomber British defend with 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 artillery, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 3/5 hits, 1.50 expected hits British roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from British with 1 artillery, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Holland Belgium Germans attack with 1 artillery, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber Americans defend with 1 infantry Germans roll dice for 1 artillery, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Holland Belgium, round 2 : 1/6 hits, 2.17 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 1 artillery, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Americans: 1 infantry Battle in Bryansk Germans attack with 9 armour, 5 artilleries, 28 infantry and 12 mech_infantrys Russians defend with 1 aaGun and 7 infantry Germans roll dice for 9 armour, 5 artilleries, 28 infantry and 12 mech_infantrys in Bryansk, round 2 : 23/54 hits, 13.67 expected hits Russians roll dice for 1 aaGun and 7 infantry in Bryansk, round 2 : 4/7 hits, 2.33 expected hits 7 infantry owned by the Russians, 4 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Bryansk Germans win, taking Bryansk from Russians with 9 armour, 5 artilleries, 24 infantry and 12 mech_infantrys remaining. Battle score for attacker is 14 Casualties for Germans: 4 infantry Casualties for Russians: 1 aaGun and 7 infantry Non Combat Move - Germans 1 aaGun moved from Western Ukraine to Bryansk 1 aaGun moved from Belarus to Bryansk 14 mech_infantrys moved from Eastern Poland to Bryansk 6 artilleries and 3 infantry moved from Bessarabia to Western Ukraine 1 aaGun moved from Eastern Poland to Western Ukraine 2 bombers moved from Russia to Novgorod 1 transport moved from 115 Sea Zone to 114 Sea Zone 2 infantry moved from Germany to 114 Sea Zone 2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone 2 infantry moved from 115 Sea Zone to Novgorod 1 infantry moved from Baltic States to Belarus 2 infantry moved from Novgorod to Archangel 5 infantry moved from Novgorod to Belarus 1 mech_infantry moved from Poland to Belarus 5 mech_infantrys moved from Germany to Eastern Poland 1 aaGun moved from France to Normandy Bordeaux 1 aaGun moved from France to Holland Belgium 1 mech_infantry moved from Western Germany to Holland Belgium 1 tactical_bomber moved from Normandy Bordeaux to Western Germany 1 fighter and 1 tactical_bomber moved from Holland Belgium to Western Germany 2 fighters and 3 tactical_bombers moved from 97 Sea Zone to Southern Italy 2 mech_infantrys moved from Western Germany to Poland 1 submarine moved from 125 Sea Zone to 113 Sea Zone 1 cruiser and 1 destroyer moved from 115 Sea Zone to 113 Sea Zone Place Units - Germans 3 infantry placed in Ukraine 3 artilleries placed in Novgorod 2 infantry placed in Germany 2 infantry and 2 mech_infantrys placed in Western Germany 6 mech_infantrys placed in Germany Germans undo move 4. 2 infantry placed in Western Germany 1 mech_infantry placed in Western Germany 1 mech_infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,3 Germans collect 52 PUs (2 lost to blockades); end with 52 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
Americans regular : 0.67 Russians regular : 1.67 Germans regular : 7.83 British regular : -1.00 Russians AA : -0.33
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TripleA Manual Gamesave Post: Russians round 5
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Purchase Units - Russians Russians repair damage of 10x factory_major; Remaining resources: 24 PUs; Russians buy 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 8 artilleries and 6 infantry moved from Russia to Bryansk 2 armour, 4 artilleries, 2 fighters, 44 infantry, 2 mech_infantrys and 1 tactical_bomber moved from Rostov to Bryansk 1 armour and 1 mech_infantry moved from Volgograd to Bryansk Combat - Russians Battle in Bryansk Russians attack with 3 armour, 12 artilleries, 2 fighters, 50 infantry, 3 mech_infantrys and 1 tactical_bomber Germans defend with 2 aaGuns, 9 armour, 5 artilleries, 24 infantry and 26 mech_infantrys Germans roll AA dice in Bryansk : 0/3 hits, 0.50 expected hits Russians roll dice for 3 armour, 12 artilleries, 2 fighters, 50 infantry, 3 mech_infantrys and 1 tactical_bomber in Bryansk, round 2 : 18/71 hits, 18.00 expected hits
Combat Hit Differential Summary :
Germans AA : -0.50 Russians regular : 0.00
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