FMERommel vs dawgoneit (CP) 1914


  • Oh no, sorry to hear that. Hope it was not serious. Praying for your speedy recovery. As I mentioned in a prior message to you, my family is visiting this week and I will be delayed in taking my turn.


  • @fmerwinrommel thats ok. stupid lung problems. COPD stage 3. oxygen was 83. about 3 times a year i end up in the hospital because of it.

  • 25 24 23 22 21 20 19

    TripleA Turn Summary: Britain round 4

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1

    Game History

    Round: 4
    
        Research Technology - Britain
            Britain spend 0 on tech rolls
                Britain roll 6,1,6,6 and gets 3 hits
            Britain removing all Technology Tokens after successful research.
            Britain discover merchantmarine
    
        Combat Move - Britain
            1 colonial moved from Guadalcanal to Solomon Islands
            1 transport moved from Sea Zone 113 Pacific Ocean to Sea Zone 120 Arafura Sea
            1 colonial and 1 field_gun moved from Queensland to Sea Zone 120 Arafura Sea
            1 colonial, 1 field_gun and 1 transport moved from Sea Zone 120 Arafura Sea to Sea Zone 121 Coral Sea
            1 colonial and 1 field_gun moved from Sea Zone 121 Coral Sea to Solomon Islands
    
        Purchase Units - Britain
            Britain buy 2 colonials, 3 field_guns, 2 heavy_guns, 3 infantry, 4 submarines and 1 trench; Remaining resources: 24 PUs; 0 techTokens; 
    
        Combat - Britain
            Battle in Solomon Islands
                Britain attack with 2 colonials and 1 field_gun
                Germany defend with 1 infantry
                    Britain roll dice for 2 colonials and 1 field_gun in Solomon Islands, round 2 : 3/3 hits, 1.17 expected hits
                    Germany roll dice for 1 infantry in Solomon Islands, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germany lost in Solomon Islands
                Britain win, taking Solomon Islands from Germany with 2 colonials and 1 field_gun remaining. Battle score for attacker is 3
                Casualties for Germany: 1 infantry
    
        Non Combat Move - Britain
            1 colonial moved from Punjab to Sindh
            1 field_gun and 1 infantry moved from Bombay to Gujarat
            1 field_gun moved from Calcutta to Sea Zone 81 Bay of Bengal
            1 field_gun and 1 transport moved from Sea Zone 81 Bay of Bengal to Sea Zone 79 Arabian Sea
            2 transports moved from Sea Zone 75 Red Sea to Sea Zone 79 Arabian Sea
            1 transport moved from Sea Zone 69 Sea of Crete to Sea Zone 75 Red Sea
            1 cruiser moved from Sea Zone 70 Eastern Mediterranean to Sea Zone 75 Red Sea
            1 battlecruiser moved from Sea Zone 69 Sea of Crete to Sea Zone 75 Red Sea
            1 infantry moved from Nagpur to Madras
            1 field_gun moved from Sea Zone 79 Arabian Sea to Goa
            2 cruisers moved from Sea Zone 69 Sea of Crete to Sea Zone 75 Red Sea
            1 destroyer moved from Sea Zone 70 Eastern Mediterranean to Sea Zone 69 Sea of Crete
            1 infantry moved from Congo to Northern Rhodesia
            1 infantry moved from Congo to Western Sudan
            2 battlecruisers, 1 battleship, 3 cruisers, 2 destroyers and 3 submarines moved from Sea Zone 23 Mid Atlantic to Sea Zone 25 Mid Atlantic
            1 destroyer and 1 submarine moved from Sea Zone 22 Mid Atlantic to Sea Zone 25 Mid Atlantic
            1 cruiser moved from Sea Zone 33 Mid Atlantic to Sea Zone 25 Mid Atlantic
            1 infantry moved from Mali to Niger
            1 field_gun and 1 infantry moved from Jamaica to Sea Zone 43 Mid Atlantic
            1 field_gun, 1 infantry and 1 transport moved from Sea Zone 43 Mid Atlantic to Sea Zone 39 Bay of Campeche
            2 transports moved from Sea Zone 38 Gulf of Mexico to Sea Zone 36 Straits of Florida
            1 cruiser moved from Sea Zone 43 Mid Atlantic to Sea Zone 32 Sargasso Sea
            2 colonials moved from California to Oregon
            1 battlecruiser and 1 submarine moved from Sea Zone 147 Gulf of California to Sea Zone 153 Pacific Ocean
            1 infantry moved from Marshall Islands to Sea Zone 134 Pacific Ocean
            1 field_gun moved from Marshall Islands to Sea Zone 134 Pacific Ocean
            1 battlecruiser, 1 field_gun, 1 infantry and 1 transport moved from Sea Zone 134 Pacific Ocean to Sea Zone 149 Pacific Ocean
            3 cruisers moved from Sea Zone 145 Pacific Ocean to Sea Zone 150 Pacific Ocean
            1 cavalry, 1 colonial and 1 transport moved from Sea Zone 144 Pacific Ocean to Sea Zone 146 Pacific Ocean
            1 cavalry and 1 colonial moved from Sea Zone 146 Pacific Ocean to Guadalahara
            1 field_gun moved from England to London
            1 infantry moved from Scotland to England
            1 infantry moved from Cyprus to Sea Zone 71 Eastern Mediterranean
            1 infantry and 1 transport moved from Sea Zone 71 Eastern Mediterranean to Sea Zone 75 Red Sea
            1 infantry moved from Sea Zone 75 Red Sea to Cairo-Suez
            1 field_gun and 1 infantry moved from German Southwest Africa to Northern Rhodesia
            1 transport moved from Sea Zone 98 South Atlantic to Sea Zone 94 South Atlantic
            1 field_gun and 1 infantry moved from Cape Town to Sea Zone 94 South Atlantic
            1 field_gun, 1 infantry and 1 transport moved from Sea Zone 94 South Atlantic to Sea Zone 98 South Atlantic
            1 field_gun and 1 infantry moved from Sea Zone 98 South Atlantic to German Southwest Africa
            2 colonials moved from Texas to Monterrey
    
        Place Units - Britain
            1 trench placed in Northern Rhodesia
            1 field_gun and 1 infantry placed in Cape Town
            1 field_gun and 1 infantry placed in Goa
            2 submarines placed in Sea Zone 73 Arabian Sea
            1 field_gun and 1 infantry placed in Calcutta
            2 heavy_guns placed in Cairo-Suez
            2 submarines placed in Sea Zone 22 Mid Atlantic
            2 colonials placed in Ottawa-Montreal
    
        Activate Technology - Britain
            Britain activating merchantmarine
    
        Turn Complete - Britain
            Britain collect 92 PUs; end with 116 PUs
    

    Combat Hit Differential Summary :

    Germany regular : -0.33
    Britain regular : 1.83
    

    Savegame


  • Turkey’s tech dice are too good. 3 tech in 4 turns, using 5 dice. I doubt you wanted your first tech, but the next 2 were good. UK carried over 4 dice from last turn and rolled 3 sixes. Wasted dice. Only 2 tech in 4 turns.


  • Will try to take Russian turn this evening

  • 25 24 23 22 21 20 19

    TripleA Turn Summary: Russia round 4

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1

    Game History

    Round: 4
    
        Research Technology - Russia
            Russia spend 15 on tech rolls
                Russia roll 6,2,6 and gets 2 hits
            Russia removing all Technology Tokens after successful research.
            Russia discover railwayGuns
    
        Combat Move - Russia
            1 cavalry moved from Caucasus to Azerbaijan
                  Russia take Azerbaijan from Turkey
            1 cavalry moved from Azerbaijan to Caucasus
            1 infantry moved from Pskov to Estonia
                  Russia take Estonia from Germany
            1 heavy_gun moved from Smolensk to Latvia
            1 fighter moved from St. Petersburg to Latvia
            2 conscripts and 2 infantry moved from Belarus to Latvia
            2 conscripts and 2 infantry moved from Belarus to Lithuania
            1 field_gun moved from Belarus to Lithuania
            1 heavy_gun moved from Bratsk to Evenkia
            2 conscripts moved from Krasnoyarsk to Evenkia
            1 conscript moved from Buryatia to Chita
            1 field_gun moved from Bratsk to Chita
    
        Purchase Units - Russia
            Russia buy 9 conscripts, 1 field_gun, 5 heavy_guns and 7 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat - Russia
            Battle in Chita
                Russia attack with 1 conscript and 1 field_gun
                Communists defend with 1 conscript
                    Russia roll dice for 1 conscript and 1 field_gun in Chita, round 2 : 0/2 hits, 0.50 expected hits
                    Communists roll dice for 1 conscript in Chita, round 2 : 1/1 hits, 0.17 expected hits
                    1 conscript owned by the Russia lost in Chita
                    Russia roll dice for 1 field_gun in Chita, round 3 : 0/1 hits, 0.33 expected hits
                    Communists roll dice for 1 conscript in Chita, round 3 : 0/1 hits, 0.17 expected hits
                    Russia roll dice for 1 field_gun in Chita, round 4 : 0/1 hits, 0.33 expected hits
                    Communists roll dice for 1 conscript in Chita, round 4 : 0/1 hits, 0.17 expected hits
                    Russia roll dice for 1 field_gun in Chita, round 5 : 0/1 hits, 0.33 expected hits
                    Communists roll dice for 1 conscript in Chita, round 5 : 1/1 hits, 0.17 expected hits
                    1 field_gun owned by the Russia lost in Chita
                Communists win with 1 conscript remaining. Battle score for attacker is -6
                Casualties for Russia: 1 conscript and 1 field_gun
            Battle in Latvia
                Russia attack with 2 conscripts, 1 fighter, 1 heavy_gun and 2 infantry
                Germany defend with 1 infantry and 2 stormtruppens
                    Russia roll dice for 2 conscripts, 1 fighter, 1 heavy_gun and 2 infantry in Latvia, round 2 : 0/6 hits, 1.33 expected hits
                    Germany roll dice for 1 infantry and 2 stormtruppens in Latvia, round 2 : 0/3 hits, 1.00 expected hits
                    Russia roll dice for 2 conscripts, 1 fighter, 1 heavy_gun and 2 infantry in Latvia, round 3 : 0/6 hits, 1.33 expected hits
                    Germany roll dice for 1 infantry and 2 stormtruppens in Latvia, round 3 : 1/3 hits, 1.00 expected hits
                    1 conscript owned by the Russia lost in Latvia
                    Russia roll dice for 1 conscript, 1 fighter, 1 heavy_gun and 2 infantry in Latvia, round 4 : 0/5 hits, 1.33 expected hits
                    Germany roll dice for 1 infantry and 2 stormtruppens in Latvia, round 4 : 0/3 hits, 1.00 expected hits
                    Russia roll dice for 1 conscript, 1 fighter, 1 heavy_gun and 2 infantry in Latvia, round 5 : 3/5 hits, 1.33 expected hits
                    Germany roll dice for 1 infantry and 2 stormtruppens in Latvia, round 5 : 0/3 hits, 1.00 expected hits
                    2 stormtruppens owned by the Germany and 1 infantry owned by the Germany lost in Latvia
                Russia win, taking Latvia from Germany with 1 conscript, 1 fighter, 1 heavy_gun and 2 infantry remaining. Battle score for attacker is 7
                Casualties for Russia: 1 conscript
                Casualties for Germany: 1 infantry and 2 stormtruppens
            Battle in Evenkia
                Russia attack with 2 conscripts and 1 heavy_gun
                Communists defend with 1 conscript
                    Russia roll dice for 2 conscripts and 1 heavy_gun in Evenkia, round 2 : 1/2 hits, 0.50 expected hits
                    Communists roll dice for 1 conscript in Evenkia, round 2 : 0/1 hits, 0.17 expected hits
                    1 conscript owned by the Communists lost in Evenkia
                Russia win, taking Evenkia from Communists with 2 conscripts and 1 heavy_gun remaining. Battle score for attacker is 2
                Casualties for Communists: 1 conscript
            Battle in Lithuania
                Russia attack with 2 conscripts, 1 field_gun and 2 infantry
                Germany defend with 2 stormtruppens
                    Russia roll dice for 2 conscripts, 1 field_gun and 2 infantry in Lithuania, round 2 : 1/4 hits, 0.83 expected hits
                    Germany roll dice for 2 stormtruppens in Lithuania, round 2 : 0/2 hits, 0.67 expected hits
                    1 stormtruppen owned by the Germany lost in Lithuania
                    Russia roll dice for 2 conscripts, 1 field_gun and 2 infantry in Lithuania, round 3 : 1/4 hits, 0.83 expected hits
                    Germany roll dice for 1 stormtruppen in Lithuania, round 3 : 0/1 hits, 0.33 expected hits
                    1 stormtruppen owned by the Germany lost in Lithuania
                Russia win, taking Lithuania from Germany with 2 conscripts, 1 field_gun and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Germany: 2 stormtruppens
    
        Non Combat Move - Russia
            1 fighter moved from Latvia to Belarus
            1 conscript, 3 field_guns and 5 infantry moved from St. Petersburg to Pskov
            2 field_guns moved from Smolensk to Belarus
            3 field_guns moved from Minsk to Belarus
            3 field_guns moved from Kiev to Odessa
            3 heavy_guns moved from Odessa to Belarus
            1 conscript moved from Tver to Smolensk
            2 field_guns and 1 infantry moved from Moscow to Don
            1 infantry moved from Irkutsk to Buryatia
            2 field_guns moved from Irkutsk to Bratsk
            1 conscript and 2 heavy_guns moved from Novosibirsk to Bratsk
            2 conscripts moved from Omsk to Novosibirsk
            1 conscript moved from Krasnoyarsk to Bratsk
            1 heavy_gun and 2 infantry moved from Vladivostok to Primorsky
            1 conscript moved from Krasnoyarsk to Bratsk
            1 conscript moved from Bratsk to Buryatia
    
        Place Units - Russia
            2 conscripts and 4 infantry placed in St. Petersburg
            3 infantry placed in Minsk
            2 conscripts and 1 heavy_gun placed in Kiev
            2 conscripts and 1 heavy_gun placed in Moscow
            2 conscripts placed in Omsk
            3 heavy_guns placed in Irkutsk
            1 field_gun placed in Vladivostok
            1 conscript placed in Vladivostok
            Turning on Edit Mode
            EDIT: Removing units owned by Russia from St. Petersburg: 1 conscript
            EDIT: Removing units owned by Russia from Vladivostok: 1 conscript
            EDIT: Adding units owned by Russia to St. Petersburg: 1 field_gun
            EDIT: Turning off Edit Mode
    
        Activate Technology - Russia
            Russia activating railwayGuns
    
        Turn Complete - Russia
            Russia collect 84 PUs; end with 84 PUs
    

    Combat Hit Differential Summary :

    Germany regular : -4.00
    Communists regular : 1.17
    Russia regular : -3.00
    

    Savegame


  • I miscounted number of units needed to build in Omsk and had an extra unit. So if you don’t mind, I edited to remove 2 conscripts from StPete/Vlad and built 1 art instead. Couldn’t get a hit in Bury, so your solo conscript killed both attackers. But I cleared the Germans from the Baltic states. Got railway gun tech which gives my 18 HGs an extra defense point.


  • USA should have built factory in Washington on turn 2 or 3. Twice the capacity of NY and just as close as Charleston to Mexico. USA income is high enough to exceed current total factory capacity of 8 units. Max gas builds now only 32 cash. Could build 12 gas in Char/Wash and the rest for research or build units for Europe in NY.

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary: Communists round 4

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1

    Game History

    Round: 4
    
        Research Technology - Communists
            Communists spend 5 on tech rolls
                Communists roll 1,6 and gets 1 hit
            Communists removing all Technology Tokens after successful research.
            Communists discover propaganda
    
        Purchase Units - Communists
            Communists buy 7 conscripts, 2 field_guns and 1 trench; Remaining resources: 0 PUs; 0 techTokens; 
    
        Non Combat Move - Communists
            4 field_guns moved from Yakutsk to Aldan
    
        Place Units - Communists
            7 conscripts and 2 field_guns placed in Yakutsk
            1 trench placed in Tiksi
    
        Activate Technology - Communists
            Communists activating propaganda
            Trigger CommunistsP: Communists has 3 infantry placed in Yakutsk
    
        Turn Complete - Communists
            Communists collect 29 PUs; end with 29 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • Will take my turn shortly. Lost internet, landline phone and wifi this morning when a no-name company tore out the neighbors broken asphalt driveway and repaved it without calling “miss utility” to locate and mark the utilities. Just got reconnected. The new team game is moving along. Private Panic and I are the Axis. Not happy to see the Commies get propaganda. You discovered two tech at a cost of only 15 cash or 5 dice.


  • What, the Commies are going defensive on me.


  • I attacked with just gas and they didn’t fire. Didn’t have enough ground troops to make a meaningful attack. I will redo with 1 infantry if you don’t mind, and edit the result into my turn. Didn’t see anything about requiring other units in a gas attack.

  • 25 24 23 22 21 20 19

    TripleA Turn Summary: USA round 4

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1

    Game History

    Round: 4
    
        Research Technology - USA
            USA spend 10 on tech rolls
                USA roll 5,4,1,1 and gets 0 hits
    
        Combat Move - USA
            1 infantry moved from California to San Francisco
                  USA take San Francisco from Germany
            4 gass moved from Louisiana to Mexico City
    
        Purchase Units - USA
            USA buy 1 Factory, 2 field_guns, 4 gass and 2 infantry; Remaining resources: 13 PUs; 4 techTokens; 
    
        Combat - USA
            Battle in Mexico City
                USA attack with 4 gass
                Germany defend with 1 Factory, 1 field_gun, 4 heavy_guns and 3 trenchs
                Some non-combat units are destroyed: 
    
        Non Combat Move - USA
            2 infantry moved from Texas to Monterrey
            1 transport moved from Sea Zone 38 Gulf of Mexico to Sea Zone 40 Caribbean Sea
            2 field_guns and 2 transports moved from Sea Zone 36 Straits of Florida to Sea Zone 38 Gulf of Mexico
            2 field_guns moved from Sea Zone 38 Gulf of Mexico to Monterrey
            3 gass moved from Charleston to Louisiana
            1 destroyer and 3 submarines moved from Sea Zone 29 Mid Atlantic to Sea Zone 23 Mid Atlantic
            1 submarine moved from Sea Zone 30 Mid Atlantic to Sea Zone 28 Sargasso Sea
            1 destroyer moved from Sea Zone 41 Caribbean Sea to Sea Zone 52 Mid Atlantic
    
        Place Units - USA
            Turning on Edit Mode
            EDIT: Removing units owned by Germany from Mexico City: 1 field_gun and 3 heavy_guns
            EDIT: Adding units owned by Germany to Mexico City: 1 heavy_gun
            EDIT: Removing units owned by Germany from Mexico City: 1 heavy_gun
            EDIT: Turning off Edit Mode
            1 Factory placed in Washington D.C.
            4 gass placed in Charleston
            2 field_guns and 2 infantry placed in New York
    
        Turn Complete - USA
            USA collect 66 PUs; end with 79 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 25 24 23 22 21 20 19

    TripleA Turn Summary: USA round 4

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1

    Game History

    Round: 4
    
        Research Technology - USA
            USA spend 10 on tech rolls
                USA roll 5,4,1,1 and gets 0 hits
    
        Combat Move - USA
            1 infantry moved from California to San Francisco
                  USA take San Francisco from Germany
            4 gass moved from Louisiana to Mexico City
    
        Purchase Units - USA
            USA buy 1 Factory, 2 field_guns, 4 gass and 2 infantry; Remaining resources: 13 PUs; 4 techTokens; 
    
        Combat - USA
            Battle in Mexico City
                USA attack with 4 gass
                Germany defend with 1 Factory, 1 field_gun, 4 heavy_guns and 3 trenchs
                Some non-combat units are destroyed: 
    
        Non Combat Move - USA
            2 infantry moved from Texas to Monterrey
            1 transport moved from Sea Zone 38 Gulf of Mexico to Sea Zone 40 Caribbean Sea
            2 field_guns and 2 transports moved from Sea Zone 36 Straits of Florida to Sea Zone 38 Gulf of Mexico
            2 field_guns moved from Sea Zone 38 Gulf of Mexico to Monterrey
            3 gass moved from Charleston to Louisiana
            1 destroyer and 3 submarines moved from Sea Zone 29 Mid Atlantic to Sea Zone 23 Mid Atlantic
            1 submarine moved from Sea Zone 30 Mid Atlantic to Sea Zone 28 Sargasso Sea
            1 destroyer moved from Sea Zone 41 Caribbean Sea to Sea Zone 52 Mid Atlantic
    
        Place Units - USA
            Turning on Edit Mode
            EDIT: Removing units owned by Germany from Mexico City: 1 field_gun and 3 heavy_guns
            EDIT: Adding units owned by Germany to Mexico City: 1 heavy_gun
            EDIT: Removing units owned by Germany from Mexico City: 1 heavy_gun
            EDIT: Turning off Edit Mode
            1 Factory placed in Washington D.C.
            4 gass placed in Charleston
            2 field_guns and 2 infantry placed in New York
    
        Turn Complete - USA
            USA collect 66 PUs; end with 79 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by USA from Monterrey: 1 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame


  • All 4 gas hit. Removed 4 units, but didn’t see any units so added one back, then saw there were 2, so removed the duplicate. Then edited to remove the infantry that attacked. Ignore the second round of marti dice for tech. Had to replay my turn just to get to combat.

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary: Germany round 5

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1

    Game History

    Round: 5
    
        Research Technology - Germany
            Germany spend 5 on tech rolls
                Germany roll 6,3,6,2 and gets 2 hits
            Germany removing all Technology Tokens after successful research.
            Germany discover lateFighter
    
        Combat Move - Germany
            1 cruiser moved from Sea Zone 9 Gulf of Bothnia to Sea Zone 11 Baltic Sea
            2 stormtruppens moved from East Prussia to Sea Zone 11 Baltic Sea
            1 transport moved from Sea Zone 12 Baltic Sea to Sea Zone 11 Baltic Sea
            2 stormtruppens moved from West Prussia to Sea Zone 11 Baltic Sea
            1 cruiser, 4 stormtruppens and 2 transports moved from Sea Zone 11 Baltic Sea to Sea Zone 12 Baltic Sea
            1 transport moved from Sea Zone 9 Gulf of Bothnia to Sea Zone 12 Baltic Sea
            1 destroyer moved from Sea Zone 9 Gulf of Bothnia to Sea Zone 12 Baltic Sea
            1 submarine moved from Sea Zone 15 English Channel to Sea Zone 13 Skagerrak
            3 battlecruisers, 2 battleships, 2 cruisers, 2 destroyers and 4 submarines moved from Sea Zone 14 Helgoland Bight to Sea Zone 13 Skagerrak
            2 infantry moved from Holstein to Sea Zone 12 Baltic Sea
            2 infantry and 4 stormtruppens moved from Sea Zone 12 Baltic Sea to Sweden
            2 infantry moved from Warsaw to Eastern Poland
            2 stormtruppens moved from Silesia to Western Poland
            3 stormtruppens moved from Berlin to Brandenburg
            3 infantry moved from Mecklenburg to Pomerania
            2 infantry moved from Mecklenburg to Hanover
            1 infantry moved from Holstein to Hanover
            2 infantry moved from Belgium to Picardy
            3 fighters moved from Belgium to Picardy
            1 field_gun and 2 infantry moved from Alsace to Champagne
            1 infantry moved from Alsace to Champagne
            1 field_gun moved from Alsace to Champagne
            2 field_guns and 4 infantry moved from Wurttemburg to Alsace
            2 field_guns and 4 infantry moved from Bavaria to Wurttemburg
            1 cavalry moved from German East Africa to British East Africa
                  Germany take British East Africa from Britain
            1 cavalry moved from British East Africa to German East Africa
            1 infantry moved from Alaska to Sea Zone 155 Bering Sea
            1 infantry moved from Sea Zone 155 Bering Sea to Aleutian Islands
                  Germany take Aleutian Islands from USA
    
        Purchase Units - Germany
            Germany buy 2 destroyers, 2 field_guns, 7 heavy_guns, 12 infantry, 10 stormtruppens and 3 trenchs; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat - Germany
            Battle in Champagne
                Germany attack with 2 field_guns and 3 infantry
                France defend with 1 field_gun and 1 infantry
                    Germany roll dice for 2 field_guns and 3 infantry in Champagne, round 2 : 0/5 hits, 1.50 expected hits
                    France roll dice for 1 field_gun and 1 infantry in Champagne, round 2 : 0/2 hits, 0.67 expected hits
                    Germany roll dice for 2 field_guns and 3 infantry in Champagne, round 3 : 1/5 hits, 1.50 expected hits
                    France roll dice for 1 field_gun and 1 infantry in Champagne, round 3 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the France lost in Champagne
                    Germany roll dice for 2 field_guns and 3 infantry in Champagne, round 4 : 2/5 hits, 1.50 expected hits
                    France roll dice for 1 field_gun in Champagne, round 4 : 0/1 hits, 0.33 expected hits
                    1 field_gun owned by the France lost in Champagne
                Germany win, taking Champagne from France with 2 field_guns and 3 infantry remaining. Battle score for attacker is 7
                Casualties for France: 1 field_gun and 1 infantry
            Battle in Sweden
                Germany attack with 2 infantry and 4 stormtruppens
                Neutral defend with 2 infantry
                    Germany roll dice for 2 infantry and 4 stormtruppens in Sweden, round 2 : 2/6 hits, 1.67 expected hits
                    Neutral roll dice for 2 infantry in Sweden, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Germany and 2 infantry owned by the Neutral lost in Sweden
                Germany loses 0 PUs for violating Swedens neutrality.
                Germany win, taking Sweden from Neutral with 1 infantry and 4 stormtruppens remaining. Battle score for attacker is 3
                Casualties for Germany: 1 infantry
                Casualties for Neutral: 2 infantry
            Battle in Picardy
                Germany attack with 3 fighters and 2 infantry
                France defend with 1 infantry
                    Germany roll dice for 3 fighters and 2 infantry in Picardy, round 2 : 2/5 hits, 1.67 expected hits
                    France roll dice for 1 infantry in Picardy, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the France lost in Picardy
                Germany win, taking Picardy from France with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for France: 1 infantry
    
        Non Combat Move - Germany
            3 fighters moved from Picardy to Belgium
            1 infantry moved from Alsace to Rhine
    
        Place Units - Germany
            4 heavy_guns and 3 trenchs placed in Mexico City
            2 destroyers placed in Sea Zone 12 Baltic Sea
            1 field_gun and 1 infantry placed in Warsaw
            10 stormtruppens placed in Berlin
            1 heavy_gun and 2 infantry placed in Dar es Salaam
            2 infantry placed in German New Guinea
            2 heavy_guns and 1 infantry placed in Belgium
            2 infantry placed in Mecklenburg
            1 field_gun and 4 infantry placed in Bavaria
    
        Activate Technology - Germany
            Germany activating lateFighter
            Trigger GermanyT3: buylate_fighter added to productionGermany
    
        Turn Complete - Germany
            Germany collect 130 PUs; end with 130 PUs
    

    Combat Hit Differential Summary :

    Germany regular : -0.83
    France regular : -2.00
    Neutral regular : 0.33
    

    Savegame


  • My Germany in a team game is rolling terrible tech and naval dice. Missed with 3 tech dice last turn and 4 tech dice today. And you get late fighter. Don’t recall anyone getting that tech in the few 1914 games that I’ve played. I chose inovation for my tech roll also. Germany can really benefit from it because it has the cash and the locations that would be advantageous for its use.

  • 25 24 23 22 21 20 19

    TripleA Turn Summary: France round 5

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1

    Game History

    Round: 5
    
        Research Technology - France
            France spend 5 on tech rolls
                France roll 6,6,2,2 and gets 2 hits
            France removing all Technology Tokens after successful research.
            France discover propaganda
    
        Combat Move - France
                France loses 0 PUs for violating Cape Verdes neutrality.
            1 infantry moved from Normandy to Picardy
            1 infantry moved from Paris to Picardy
            1 fighter moved from Paris to Picardy
            2 field_guns and 3 infantry moved from Burgundy to Champagne
            1 field_gun moved from Paris to Champagne
            1 colonial and 1 field_gun moved from Primorsky to Khabarovsk
            1 colonial and 1 infantry moved from Mariana Islands to Sea Zone 135 Pacific Ocean
            1 colonial, 1 infantry and 1 transport moved from Sea Zone 135 Pacific Ocean to Sea Zone 139 Sea of Okhotsk
            1 colonial and 1 infantry moved from Sea Zone 139 Sea of Okhotsk to Khabarovsk
            1 infantry moved from Canary Islands to Sea Zone 53 Mid Atlantic
            1 colonial moved from Canary Islands to Sea Zone 53 Mid Atlantic
            1 colonial, 1 infantry and 1 transport moved from Sea Zone 53 Mid Atlantic to Sea Zone 51 Mid Atlantic
            1 colonial and 1 infantry moved from Sea Zone 51 Mid Atlantic to Cape Verde
                  France take Cape Verde from Neutral
    
        Purchase Units - France
            France buy 4 colonials, 1 destroyer, 8 heavy_guns and 5 infantry; Remaining resources: 4 PUs; 0 techTokens; 
    
        Combat - France
            Battle in Picardy
                France attack with 1 fighter and 2 infantry
                Germany defend with 2 infantry
                    France roll dice for 1 fighter and 2 infantry in Picardy, round 2 : 1/3 hits, 0.83 expected hits
                    Germany roll dice for 2 infantry in Picardy, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Germany and 1 infantry owned by the France lost in Picardy
                    France roll dice for 1 fighter and 1 infantry in Picardy, round 3 : 0/2 hits, 0.67 expected hits
                    Germany roll dice for 1 infantry in Picardy, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the France lost in Picardy
                1 fighter owned by the France retreated
                Germany win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for France: 2 infantry
                Casualties for Germany: 1 infantry
            Battle in Khabarovsk
                France attack with 2 colonials, 1 field_gun and 1 infantry
                Communists defend with 1 cavalry, 2 conscripts and 2 trenchs
                    France roll dice for 2 colonials, 1 field_gun and 1 infantry in Khabarovsk, round 2 : 3/4 hits, 1.33 expected hits
                Units damaged: 1 trench owned by the Communists
                    Communists roll dice for 1 cavalry, 2 conscripts and 2 trenchs in Khabarovsk, round 2 : 0/3 hits, 0.50 expected hits
                    1 trench owned by the Communists lost in Khabarovsk
                    France roll dice for 2 colonials, 1 field_gun and 1 infantry in Khabarovsk, round 3 : 1/4 hits, 1.33 expected hits
                    Communists roll dice for 1 cavalry, 2 conscripts and 1 trench in Khabarovsk, round 3 : 0/3 hits, 0.50 expected hits
                    1 trench owned by the Communists lost in Khabarovsk
                    France roll dice for 2 colonials, 1 field_gun and 1 infantry in Khabarovsk, round 4 : 3/4 hits, 1.33 expected hits
                    Communists roll dice for 1 cavalry and 2 conscripts in Khabarovsk, round 4 : 1/3 hits, 0.50 expected hits
                    2 conscripts owned by the Communists, 1 cavalry owned by the Communists and 1 infantry owned by the France lost in Khabarovsk
                France win, taking Khabarovsk from Communists with 2 colonials and 1 field_gun remaining. Battle score for attacker is 11
                Casualties for Communists: 1 cavalry, 2 conscripts and 2 trenchs
                Casualties for France: 1 infantry
            Battle in Champagne
                France attack with 3 field_guns and 3 infantry
                Germany defend with 2 field_guns and 3 infantry
                    France roll dice for 3 field_guns and 3 infantry in Champagne, round 2 : 2/6 hits, 2.00 expected hits
                    Germany roll dice for 2 field_guns and 3 infantry in Champagne, round 2 : 2/5 hits, 1.67 expected hits
                    2 infantry owned by the Germany and 2 infantry owned by the France lost in Champagne
                    France roll dice for 3 field_guns and 1 infantry in Champagne, round 3 : 2/4 hits, 1.33 expected hits
                    Germany roll dice for 2 field_guns and 1 infantry in Champagne, round 3 : 0/3 hits, 1.00 expected hits
                    1 field_gun owned by the Germany and 1 infantry owned by the Germany lost in Champagne
                    France roll dice for 3 field_guns and 1 infantry in Champagne, round 4 : 1/4 hits, 1.33 expected hits
                    Germany roll dice for 1 field_gun in Champagne, round 4 : 1/1 hits, 0.33 expected hits
                    1 field_gun owned by the Germany and 1 infantry owned by the France lost in Champagne
                France win, taking Champagne from Germany with 3 field_guns remaining. Battle score for attacker is 8
                Casualties for France: 3 infantry
                Casualties for Germany: 2 field_guns and 3 infantry
    
        Non Combat Move - France
            1 fighter moved from Picardy to Paris
            2 infantry moved from Brittany to Normandy
            1 field_gun moved from Brittany to Burgundy
            1 field_gun and 1 infantry moved from Rhone to Burgundy
            1 field_gun and 2 infantry moved from Marseilles to Rhone
            1 field_gun moved from Piedmont to Milan
            1 battlecruiser moved from Sea Zone 53 Mid Atlantic to Sea Zone 55 Western Mediterranean
            2 colonials moved from Algiers to Sea Zone 55 Western Mediterranean
            2 colonials and 1 transport moved from Sea Zone 55 Western Mediterranean to Sea Zone 57 Ligurian Sea
            2 colonials moved from Sea Zone 57 Ligurian Sea to Tuscany
            1 infantry moved from Corsica to Sea Zone 57 Ligurian Sea
            1 infantry moved from Sea Zone 57 Ligurian Sea to Tuscany
            2 colonials moved from Tobruk to Cyrenaica
            1 transport moved from Sea Zone 70 Eastern Mediterranean to Sea Zone 69 Sea of Crete
            1 cavalry moved from Western Sudan to Eritrea
            1 cavalry moved from Chad to Western Sudan
            1 infantry moved from Middle Congo to Western Sudan
            1 colonial and 1 infantry moved from Kamerun to Middle Congo
            1 transport moved from Sea Zone 138 Sea of Japan to Sea Zone 137 Yellow Sea
            1 colonial moved from Shanghai 1 to Sea Zone 137 Yellow Sea
            1 colonial and 1 transport moved from Sea Zone 137 Yellow Sea to Sea Zone 138 Sea of Japan
            1 colonial moved from Sea Zone 138 Sea of Japan to Primorsky
            3 cruisers and 1 destroyer moved from Sea Zone 25 Mid Atlantic to Sea Zone 15 English Channel
            1 infantry moved from Paris to Normandy
    
        Place Units - France
            3 infantry placed in Brittany
            8 heavy_guns placed in Paris
            2 infantry placed in Marseilles
            1 destroyer placed in Sea Zone 56 Gulf of Lyon
            2 colonials placed in Algiers
            2 colonials placed in Tobruk
    
        Activate Technology - France
            France activating propaganda
            Trigger FranceP: France has 3 infantry placed in Paris
    
        Turn Complete - France
            France collect 81 PUs; end with 85 PUs
    

    Combat Hit Differential Summary :

    Germany regular : 1.00
    Communists regular : -0.50
    France regular : 2.83
    

    Savegame


  • France finally got its 2nd tech, 3 inf in capital, hurrah. Didn’t go all out to take Champ because you had so many units to counterattack. But after I took it with a small force, I calculated that my odds of holding it would have be just better than 50/50 if I had put all units in. I can retake it after your counterattack. French Foreign Legion attacked Commie Khab with intent of just taking out trenches so Rus can retake it. But Commies rolled poorly and I ended up taking it.

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    TripleA Turn Summary: Serbia round 5

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1

    Game History

    Round: 5
    
        Combat Move - Serbia
            1 fighter and 1 infantry moved from Serbia to Bosnia
            1 infantry moved from Serbia to Bosnia
    
        Purchase Units - Serbia
            Serbia buy 5 infantry; Remaining resources: 0 PUs; 
    
        Combat - Serbia
            Battle in Bosnia
                Serbia attack with 1 fighter and 2 infantry
                Austria defend with 1 infantry
                    Serbia roll dice for 1 fighter and 2 infantry in Bosnia, round 2 : 1/3 hits, 0.83 expected hits
                    Austria roll dice for 1 infantry in Bosnia, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Serbia and 1 infantry owned by the Austria lost in Bosnia
                Serbia win, taking Bosnia from Austria with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Serbia: 1 infantry
                Casualties for Austria: 1 infantry
    
        Non Combat Move - Serbia
            1 fighter moved from Bosnia to Serbia
            1 infantry moved from Albania to Serbia
            1 field_gun and 2 infantry moved from Greece to Albania
    
        Place Units - Serbia
            5 infantry placed in Greece
    
        Turn Complete - Serbia
            Serbia collect 15 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Serbia regular : 0.17
    Austria regular : 0.67
    

    Savegame

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