Hi,
If you dont mind I would like to call this one already, somehow I started very badly with Germany and in the pacific. Ill start a new game tomorrow. Hope you dont mind. Thanks for your patience in the matter.
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7
Combat Move - Dutch
1 Elite moved from Banjarmasin to 110 Sea Zone
1 Cruiser and 1 Elite moved from 110 Sea Zone to 106 Sea Zone
1 Elite moved from 106 Sea Zone to Mindoro
Americans take Mindoro from Hisaichi
1 Artillery moved from Banjarmasin to 110 Sea Zone
1 Infantry moved from Banjarmasin to 110 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 110 Sea Zone to 93 Sea Zone
1 Artillery and 1 Infantry moved from 93 Sea Zone to Samar
1 Destroyer moved from 110 Sea Zone to 106 Sea Zone
1 Destroyer moved from 106 Sea Zone to 92 Sea Zone
2 Elites moved from Rio de Oro to 34 Sea Zone
2 Elites moved from 34 Sea Zone to Canarians
Purchase Units - Dutch
Dutch buy 1 Elite, 1 Factory, 4 Infantrys and 1 Transport; Remaining resources: 0 PUs;
Combat - Dutch
Battle in Samar
Dutch attack with 1 Artillery and 1 Infantry
Hisaichi defend with 1 Artillery
Dutch roll dice for 1 Artillery and 1 Infantry in Samar, round 2 : 2/2 hits, 0.67 expected hits
Hisaichi roll dice for 1 Artillery in Samar, round 2 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Hisaichi lost in Samar
Dutch win, taking Samar from Hisaichi with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 4
Casualties for Hisaichi: 1 Artillery
Battle in Canarians
Dutch attack with 2 Elites
Neutral defend with 1 Infantry
Dutch roll dice for 2 Elites in Canarians, round 2 : 0/2 hits, 0.67 expected hits
Neutral roll dice for 1 Infantry in Canarians, round 2 : 1/1 hits, 0.33 expected hits
1 Elite owned by the Dutch lost in Canarians
Dutch roll dice for 1 Elite in Canarians, round 3 : 0/1 hits, 0.33 expected hits
Neutral roll dice for 1 Infantry in Canarians, round 3 : 0/1 hits, 0.33 expected hits
Dutch roll dice for 1 Elite in Canarians, round 4 : 0/1 hits, 0.33 expected hits
Neutral roll dice for 1 Infantry in Canarians, round 4 : 0/1 hits, 0.33 expected hits
Dutch roll dice for 1 Elite in Canarians, round 5 : 1/1 hits, 0.33 expected hits
Neutral roll dice for 1 Infantry in Canarians, round 5 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Neutral lost in Canarians
Dutch loses 0 PUs for violating Canarianss neutrality.
Dutch win, taking Canarians from Neutral with 1 Elite remaining. Battle score for attacker is -1
Casualties for Dutch: 1 Elite
Casualties for Neutral: 1 Infantry
Non Combat Move - Dutch
Place Units - Dutch
1 Factory placed in Rio de Oro
1 Transport placed in 32 Sea Zone
1 Elite and 1 Infantry placed in Suriname
3 Infantrys placed in Banjarmasin
Dutch undo move 2.
1 Transport placed in 110 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Dutch from 34 Sea Zone: 1 Transport
EDIT: Adding units owned by Dutch to 32 Sea Zone: 1 Transport
EDIT: Turning off Edit Mode
Turn Complete - Dutch
Dutch collect 34 PUs; end with 34 PUs
Combat Hit Differential Summary :
Neutral regular : -0.33
Dutch regular : 0.67
Hisaichi regular : -0.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7
Combat Move - Finns
1 Infantry moved from Tampere to Kotka
Finns take Kotka from Russians
1 Elite moved from Helsinki to Tampere
5 Infantrys moved from Helsinki to Tampere
Purchase Units - Finns
Finns buy 5 Infantrys; Remaining resources: 0 PUs;
Combat - Finns
Non Combat Move - Finns
Place Units - Finns
5 Infantrys placed in Helsinki
Turn Complete - Finns
Finns collect 9 PUs; end with 9 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7
Combat Move - Romanians
1 Infantry moved from Donetsk to Crimea
Romanians take Crimea from Russians
3 Infantrys moved from E.Romania to Odessa
1 Artillery moved from Bulgaria to E.Romania
3 Artillerys moved from E.Romania to Odessa
1 Tank moved from Bucharest to Vinnytsia
1 Artillery and 2 Infantrys moved from Vinnytsia to Kiev
1 Mech.Inf moved from Bucharest to Vinnytsia
2 Infantrys moved from Bucharest to E.Romania
1 Fighter moved from E.Romania to Vinnytsia
Purchase Units - Romanians
Romanians buy 2 Artillerys, 2 Elites and 3 Infantrys; Remaining resources: 0 PUs;
Combat - Romanians
Non Combat Move - Romanians
Place Units - Romanians
1 Artillery and 2 Elites placed in E.Romania
1 Artillery and 3 Infantrys placed in Bucharest
Turn Complete - Romanians
Romanians collect 21 PUs; end with 21 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7
Turn Complete - Thai
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7
Combat Move - Americans
1 Destroyer moved from 41 Sea Zone to 45 Sea Zone
3 B.Transports moved from 34 Sea Zone to 33 Sea Zone
1 ArmoredCar and 1 Tank moved from Bahia to 32 Sea Zone
1 ArmoredCar, 1 Tank and 1 Transport moved from 32 Sea Zone to 34 Sea Zone
3 B.Transports moved from 33 Sea Zone to 35 Sea Zone
2 ArmoredCars moved from Salvador to Rio De Janeiro
1 ArmoredCar and 2 Infantrys moved from Bahia to Rio De Janeiro
2 Infantrys moved from Amazon to Rio De Janeiro
2 ArmoredCars moved from Colombia to N.Chile
2 ArmoredCars, 2 Infantrys and 1 Tank moved from Bolivia to N.Chile
3 S.Submarines moved from 29 Sea Zone to 41 Sea Zone
1 ArmoredCar and 1 Tank moved from 34 Sea Zone to Mauritania
4 Tanks moved from Mauritania to E.Morocco
2 Marines moved from Iwo Jima to 85 Sea Zone
2 Marines moved from 85 Sea Zone to Tokyo
1 Adv.Fighter and 1 Fighter moved from 84 Sea Zone to Tokyo
1 Adv.Fighter and 1 Fighter moved from 93 Sea Zone to Tokyo
1 Battleship moved from 93 Sea Zone to 85 Sea Zone
1 S.Submarine moved from 93 Sea Zone to 101 Sea Zone
1 Infantry moved from Ulithi to 101 Sea Zone
1 Infantry and 1 S.Submarine moved from 101 Sea Zone to 85 Sea Zone
1 Infantry moved from 85 Sea Zone to Tokyo
1 Transport moved from 85 Sea Zone to 93 Sea Zone
1 Infantry moved from Formosa to 93 Sea Zone
1 Infantry and 1 Transport moved from 93 Sea Zone to 85 Sea Zone
1 Infantry moved from 85 Sea Zone to Tokyo
1 Battleship moved from 84 Sea Zone to 85 Sea Zone
2 ArmoredCars moved from Alaska to 71 Sea Zone
2 ArmoredCars and 2 S.Submarines moved from 71 Sea Zone to 85 Sea Zone
2 ArmoredCars moved from 85 Sea Zone to Tokyo
2 L.Fighters moved from 88 Sea Zone to Tokyo
2 Carriers, 2 S.Submarines and 1 Transport moved from 84 Sea Zone to 85 Sea Zone
1 Carrier moved from 93 Sea Zone to 85 Sea Zone
1 Infantry moved from British Columbia to Yukon
1 Infantry moved from Shantung to Peking
2 Bombers moved from S.French Indochina to Tokyo
1 Bomber and 1 S.Bomber moved from Ponape to Tokyo
1 S.Bomber moved from Pearl Harbor to Tokyo
3 S.Bombers moved from Iwo Jima to Tokyo
1 Bomber moved from Kamchatka to Tokyo
1 Fighter moved from Bangkok to Kiangsi
1 Infantry moved from Wake to 88 Sea Zone
1 B.Transport and 1 Infantry moved from 88 Sea Zone to 96 Sea Zone
1 Infantry moved from Kwajalein to 96 Sea Zone
1 B.Transport and 2 Infantrys moved from 96 Sea Zone to 95 Sea Zone
2 Infantrys moved from 95 Sea Zone to Minamitori
Purchase Units - Americans
Americans buy 6 Infantrys, 5 S.Bombers, 1 S.Submarine and 6 Tanks; Remaining resources: 0 PUs;
Combat - Americans
Battle in Rio De Janeiro
Americans attack with 3 ArmoredCars and 4 Infantrys
Neutral defend with 1 Artillery and 2 Infantrys
Americans roll dice for 3 ArmoredCars and 4 Infantrys in Rio De Janeiro, round 2 : 3/7 hits, 1.67 expected hits
Neutral roll dice for 1 Artillery and 2 Infantrys in Rio De Janeiro, round 2 : 1/3 hits, 1.00 expected hits
1 Infantry owned by the Americans, 2 Infantrys owned by the Neutral and 1 Artillery owned by the Neutral lost in Rio De Janeiro
Americans loses 0 PUs for violating Rio De Janeiros neutrality.
Americans win, taking Rio De Janeiro from Neutral with 3 ArmoredCars and 3 Infantrys remaining. Battle score for attacker is 6
Casualties for Americans: 1 Infantry
Casualties for Neutral: 1 Artillery and 2 Infantrys
Battle in E.Morocco
Americans attack with 4 Tanks
Italians defend with 1 AAGun, 1 Adv.Fighter, 2 Artillerys, 1 Elite, 1 Factory and 3 Infantrys
Americans roll dice for 4 Tanks in E.Morocco, round 2 : 1/4 hits, 2.00 expected hits
Italians roll dice for 1 Adv.Fighter, 2 Artillerys, 1 Elite and 3 Infantrys in E.Morocco, round 2 : 3/7 hits, 2.67 expected hits
1 Infantry owned by the Italians and 3 Tanks owned by the Americans lost in E.Morocco
1 Tank owned by the Americans retreated to W.Morocco
Italians win with 1 Adv.Fighter, 2 Artillerys, 1 Elite and 2 Infantrys remaining. Battle score for attacker is -13
Casualties for Americans: 3 Tanks
Casualties for Italians: 1 Infantry
Battle in Minamitori
Americans attack with 2 Infantrys
Yamamoto defend with 1 Infantry
Americans roll dice for 2 Infantrys in Minamitori, round 2 : 0/2 hits, 0.33 expected hits
Yamamoto roll dice for 1 Infantry in Minamitori, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Americans lost in Minamitori
Americans roll dice for 1 Infantry in Minamitori, round 3 : 0/1 hits, 0.17 expected hits
Yamamoto roll dice for 1 Infantry in Minamitori, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 Infantry in Minamitori, round 4 : 0/1 hits, 0.17 expected hits
Yamamoto roll dice for 1 Infantry in Minamitori, round 4 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Americans lost in Minamitori
Yamamoto win with 1 Infantry remaining. Battle score for attacker is -4
Casualties for Americans: 2 Infantrys
Battle in N.Chile
Americans attack with 4 ArmoredCars, 2 Infantrys and 1 Tank
Neutral defend with 1 Artillery and 2 Infantrys
Americans roll dice for 4 ArmoredCars, 2 Infantrys and 1 Tank in N.Chile, round 2 : 2/7 hits, 2.17 expected hits
Neutral roll dice for 1 Artillery and 2 Infantrys in N.Chile, round 2 : 1/3 hits, 1.00 expected hits
1 Infantry owned by the Americans and 2 Infantrys owned by the Neutral lost in N.Chile
Americans roll dice for 4 ArmoredCars, 1 Infantry and 1 Tank in N.Chile, round 3 : 1/6 hits, 2.00 expected hits
Neutral roll dice for 1 Artillery in N.Chile, round 3 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Neutral lost in N.Chile
Americans loses 0 PUs for violating N.Chiles neutrality.
Americans win, taking N.Chile from Neutral with 4 ArmoredCars, 1 Infantry and 1 Tank remaining. Battle score for attacker is 6
Casualties for Americans: 1 Infantry
Casualties for Neutral: 1 Artillery and 2 Infantrys
Battle in Tokyo
Americans attack with 2 Adv.Fighters, 2 ArmoredCars, 4 Bombers, 2 Fighters, 2 Infantrys, 2 L.Fighters, 2 Marines and 5 S.Bombers
Hisaichi defend with 4 Infantrys; Yamamoto defend with 1 AAGun, 3 Adv.Fighters, 1 Bomber, 2 Bunkers, 1 Factory, 3 Fighters, 4 Infantrys and 1 Tank
Yamamoto roll AA dice in Tokyo : 3/15 hits, 2.50 expected hits
1 Fighter owned by the Americans, 1 S.Bomber owned by the Americans and 1 L.Fighter owned by the Americans lost in Tokyo
Americans roll dice for 3 Battleships in Tokyo, round 2 : 2/3 hits, 2.00 expected hits
Units damaged: 2 Bunkers owned by the Yamamoto
Americans roll dice for 2 Adv.Fighters, 2 ArmoredCars, 4 Bombers, 1 Fighter, 2 Infantrys, 1 L.Fighter, 2 Marines and 4 S.Bombers in Tokyo, round 2 : 10/18 hits, 10.50 expected hits
Yamamoto roll dice for 3 Adv.Fighters, 1 Bomber, 2 Bunkers, 3 Fighters, 8 Infantrys and 1 Tank in Tokyo, round 2 : 7/18 hits, 7.83 expected hits
1 Fighter owned by the Americans, 4 Infantrys owned by the Yamamoto, 2 Infantrys owned by the Americans, 1 Bomber owned by the Yamamoto, 1 Tank owned by the Yamamoto, 2 Adv.Fighters owned by the Americans, 4 Infantrys owned by the Hisaichi and 2 ArmoredCars owned by the Americans lost in Tokyo
Americans roll dice for 4 Bombers, 1 L.Fighter, 2 Marines and 4 S.Bombers in Tokyo, round 3 : 9/11 hits, 7.83 expected hits
Yamamoto roll dice for 3 Adv.Fighters, 2 Bunkers and 3 Fighters in Tokyo, round 3 : 5/8 hits, 4.50 expected hits
1 Marine owned by the Americans, 3 Adv.Fighters owned by the Yamamoto, 3 Bombers owned by the Americans, 1 L.Fighter owned by the Americans, 2 Bunkers owned by the Yamamoto and 3 Fighters owned by the Yamamoto lost in Tokyo
Americans captures 29PUs while taking Yamamoto capital
Americans win, taking Tokyo from Yamamoto with 1 Bomber, 1 Marine and 4 S.Bombers remaining. Battle score for attacker is -35
Casualties for Americans: 2 Adv.Fighters, 2 ArmoredCars, 3 Bombers, 2 Fighters, 2 Infantrys, 2 L.Fighters, 1 Marine and 1 S.Bomber
Casualties for Hisaichi: 4 Infantrys
Casualties for Yamamoto: 3 Adv.Fighters, 1 Bomber, 2 Bunkers, 3 Fighters, 4 Infantrys and 1 Tank
Non Combat Move - Americans
1 Bomber and 4 S.Bombers moved from Tokyo to Chubu
Place Units - Americans
3 Tanks placed in Hokkaido
3 Tanks placed in Kyushu
2 S.Bombers placed in Iwo Jima
3 S.Bombers placed in Pearl Harbor
1 S.Submarine placed in 71 Sea Zone
1 Infantry placed in Alaska
2 Infantrys placed in Salvador
2 Infantrys placed in Colombia
1 Infantry placed in South Atlantic USA
Turn Complete - Americans
Americans collect 148 PUs; end with 177 PUs
Combat Hit Differential Summary :
Yamamoto regular : 0.67
Americans regular : -0.83
Italians regular : 0.33
Yamamoto AA : 0.50
Neutral regular : -0.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8
Combat Move - Germans
4 Infantrys moved from Rhine to Hamburg
1 Tank moved from Pomerania to Hamburg
7 Infantrys moved from Berlin to Saxony
1 Tank moved from Brandenburg to Saxony
1 Submarine moved from 23 Sea Zone to 22 Sea Zone
1 Adv.Fighter moved from 23 Sea Zone to 22 Sea Zone
2 Fighters moved from 23 Sea Zone to 22 Sea Zone
4 ArmoredCars, 2 Artillerys, 1 HeavyTank and 3 Tanks moved from Kiev to Kursk
1 Adv.Fighter moved from Brest to Kursk
2 Stukas moved from Brest to Kursk
1 Bomber moved from Warsaw to Kursk
1 JetFighter moved from Warsaw to Kursk
1 HeavyTank moved from Vinnytsia to Kursk
2 Artillerys and 2 Infantrys moved from Languedoc to Provence
2 Destroyers moved from 44 Sea Zone to 45 Sea Zone
Purchase Units - Germans
Germans buy 6 ArmoredCars, 2 Artillerys, 2 Destroyers, 2 Fighters, 2 HeavyTanks, 9 Infantrys, 2 Mech.Infs and 2 Tanks; Remaining resources: 0 PUs;
Combat - Germans
Battle in Saxony
Germans attack with 7 Infantrys and 1 Tank
British defend with 1 Tank
Germans roll dice for 7 Infantrys and 1 Tank in Saxony, round 2 : 2/8 hits, 1.67 expected hits
British roll dice for 1 Tank in Saxony, round 2 : 0/1 hits, 0.50 expected hits
1 Tank owned by the British lost in Saxony
Germans win, taking Saxony from British with 7 Infantrys and 1 Tank remaining. Battle score for attacker is 5
Casualties for British: 1 Tank
Battle in Hamburg
Germans attack with 4 Infantrys and 1 Tank
British defend with 1 AAGun, 1 Factory and 4 Infantrys
Germans roll dice for 4 Infantrys and 1 Tank in Hamburg, round 2 : 1/5 hits, 1.17 expected hits
British roll dice for 4 Infantrys in Hamburg, round 2 : 0/4 hits, 1.33 expected hits
1 Infantry owned by the British lost in Hamburg
Germans roll dice for 4 Infantrys and 1 Tank in Hamburg, round 3 : 1/5 hits, 1.17 expected hits
British roll dice for 3 Infantrys in Hamburg, round 3 : 2/3 hits, 1.00 expected hits
2 Infantrys owned by the Germans and 1 Infantry owned by the British lost in Hamburg
Germans roll dice for 2 Infantrys and 1 Tank in Hamburg, round 4 : 1/3 hits, 0.83 expected hits
British roll dice for 2 Infantrys in Hamburg, round 4 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Germans and 1 Infantry owned by the British lost in Hamburg
Germans roll dice for 1 Infantry and 1 Tank in Hamburg, round 5 : 0/2 hits, 0.67 expected hits
British roll dice for 1 Infantry in Hamburg, round 5 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 Infantry and 1 Tank in Hamburg, round 6 : 0/2 hits, 0.67 expected hits
British roll dice for 1 Infantry in Hamburg, round 6 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 Infantry and 1 Tank in Hamburg, round 7 : 1/2 hits, 0.67 expected hits
British roll dice for 1 Infantry in Hamburg, round 7 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Germans and 1 Infantry owned by the British lost in Hamburg
Germans win, taking Hamburg from British with 1 Tank remaining. Battle score for attacker is 0
Casualties for British: 4 Infantrys
Casualties for Germans: 4 Infantrys
Battle in 22 Sea Zone
Germans attack with 1 Adv.Fighter, 2 Fighters and 1 Submarine
British defend with 1 Destroyer
Germans roll dice for 1 Submarine in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 Adv.Fighter and 2 Fighters in 22 Sea Zone, round 2 : 1/3 hits, 1.17 expected hits
British roll dice for 1 Destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 Destroyer owned by the British lost in 22 Sea Zone
Germans win with 1 Adv.Fighter, 2 Fighters and 1 Submarine remaining. Battle score for attacker is 8
Casualties for British: 1 Destroyer
Battle in Kursk
Germans attack with 1 Adv.Fighter, 4 ArmoredCars, 2 Artillerys, 1 Bomber, 2 HeavyTanks, 1 JetFighter, 2 Stukas and 3 Tanks
Russians defend with 3 ArmoredCars, 1 Factory, 4 HeavyTanks and 5 Infantrys
Germans roll dice for 1 Adv.Fighter, 4 ArmoredCars, 2 Artillerys, 1 Bomber, 2 HeavyTanks, 1 JetFighter, 2 Stukas and 3 Tanks in Kursk, round 2 : 5/16 hits, 7.67 expected hits
Russians roll dice for 3 ArmoredCars, 4 HeavyTanks and 5 Infantrys in Kursk, round 2 : 6/12 hits, 4.83 expected hits
4 ArmoredCars owned by the Germans, 3 ArmoredCars owned by the Russians, 2 Infantrys owned by the Russians and 2 Artillerys owned by the Germans lost in Kursk
Germans roll dice for 1 Adv.Fighter, 1 Bomber, 2 HeavyTanks, 1 JetFighter, 2 Stukas and 3 Tanks in Kursk, round 3 : 4/10 hits, 5.67 expected hits
Russians roll dice for 4 HeavyTanks and 3 Infantrys in Kursk, round 3 : 4/7 hits, 3.67 expected hits
3 Infantrys owned by the Russians, 1 HeavyTank owned by the Russians, 1 Stuka owned by the Germans and 3 Tanks owned by the Germans lost in Kursk
Germans roll dice for 1 Adv.Fighter, 1 Bomber, 2 HeavyTanks, 1 JetFighter and 1 Stuka in Kursk, round 4 : 1/6 hits, 3.67 expected hits
Russians roll dice for 3 HeavyTanks in Kursk, round 4 : 1/3 hits, 2.00 expected hits
1 HeavyTank owned by the Russians and 1 Stuka owned by the Germans lost in Kursk
Germans roll dice for 1 Adv.Fighter, 1 Bomber, 2 HeavyTanks and 1 JetFighter in Kursk, round 5 : 4/5 hits, 3.17 expected hits
Russians roll dice for 2 HeavyTanks in Kursk, round 5 : 2/2 hits, 1.33 expected hits
1 HeavyTank owned by the Germans, 1 Adv.Fighter owned by the Germans and 2 HeavyTanks owned by the Russians lost in Kursk
Germans win, taking Kursk from Russians with 1 Bomber, 1 HeavyTank and 1 JetFighter remaining. Battle score for attacker is -22
Casualties for Germans: 1 Adv.Fighter, 4 ArmoredCars, 2 Artillerys, 1 HeavyTank, 2 Stukas and 3 Tanks
Casualties for Russians: 3 ArmoredCars, 4 HeavyTanks and 5 Infantrys
Battle in 45 Sea Zone
Germans attack with 2 Destroyers
Americans defend with 1 Destroyer
Germans roll dice for 2 Destroyers in 45 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Americans roll dice for 1 Destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 Destroyers in 45 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
Americans roll dice for 1 Destroyer in 45 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 Destroyer owned by the Americans and 1 Destroyer owned by the Germans lost in 45 Sea Zone
Germans win with 1 Destroyer remaining. Battle score for attacker is 0
Casualties for Germans: 1 Destroyer
Casualties for Americans: 1 Destroyer
Non Combat Move - Germans
7 Infantrys moved from Belgium to Netherlands
5 Infantrys moved from Picardy to Belgium
1 Elite and 4 Infantrys moved from Bohemia to Krakow
2 Artillerys moved from Warsaw to Brest
2 Infantrys moved from Warsaw to Brest
1 Transport moved from 24 Sea Zone to 23 Sea Zone
1 Bomber moved from Kursk to Kiev
1 JetFighter moved from Kursk to Kiev
2 Fighters moved from 22 Sea Zone to 23 Sea Zone
1 Adv.Fighter moved from 22 Sea Zone to 23 Sea Zone
1 Destroyer moved from 23 Sea Zone to 21 Sea Zone
Place Units - Germans
2 Destroyers placed in 44 Sea Zone
3 Infantrys placed in Normandy
6 Infantrys placed in Paris
2 ArmoredCars and 2 Artillerys placed in Warsaw
4 ArmoredCars and 1 Tank placed in Bohemia
2 HeavyTanks and 1 Tank placed in Bavaria
2 Fighters and 2 Mech.Infs placed in Berlin
Turn Complete - Germans
Germans collect 116 PUs; end with 116 PUs
Combat Hit Differential Summary :
Americans regular : 0.33
Russians regular : 1.17
Germans regular : -7.83
British regular : -0.83
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8
Combat Move - Russians
1 Artillery and 3 Infantrys moved from Ayan to Heilungchiang
1 Infantry moved from Ayan to Khabarovsk
2 ArmoredCars, 2 Artillerys, 4 Mech.Infs and 9 Tanks moved from Peking to Liaoning
2 Fighters moved from Hulunbuir to Heilungchiang
3 Infantrys moved from Olyokminsk to N.Buryat Mongolia
6 Artillerys, 5 Infantrys and 1 Tank moved from Oulu to Kotka
1 ArmoredCar and 1 Infantry moved from Latvia to East Prussia
2 Infantrys moved from Novgorod to Minsk
1 Infantry moved from Smolensk to Minsk
1 Infantry moved from Tula to Kursk
7 Infantrys moved from Rostov to Donetsk
2 Tanks moved from Georgia to Kursk
1 Bomber moved from Moscow to Minsk
5 HeavyTanks and 5 Tanks moved from Moscow to Kursk
1 Transport moved from 53 Sea Zone to 54 Sea Zone
1 Infantry moved from Ankara to 54 Sea Zone
1 Artillery moved from Georgia to 54 Sea Zone
1 Artillery and 1 Infantry moved from 54 Sea Zone to Crimea
1 Tank moved from Stalingrad to Donetsk
4 Tanks moved from Stalingrad to Kursk
1 Artillery and 3 Infantrys moved from Arkhangelsk to 6 Sea Zone
1 Artillery and 3 Infantrys moved from 6 Sea Zone to Lapland
2 Tanks moved from Tashkent to Kuybyshev
1 Infantry moved from Kolyma to Okhotsk
Purchase Units - Russians
Russians buy 5 HeavyTanks and 17 Tanks; Remaining resources: 0 PUs;
Combat - Russians
Battle in Heilungchiang
Russians attack with 1 Artillery, 2 Fighters and 3 Infantrys
Hisaichi defend with 1 Marine
Russians roll dice for 1 Artillery, 2 Fighters and 3 Infantrys in Heilungchiang, round 2 : 2/6 hits, 1.67 expected hits
Hisaichi roll dice for 1 Marine in Heilungchiang, round 2 : 0/1 hits, 0.33 expected hits
1 Marine owned by the Hisaichi lost in Heilungchiang
Russians win, taking Heilungchiang from Hisaichi with 1 Artillery, 2 Fighters and 3 Infantrys remaining. Battle score for attacker is 4
Casualties for Hisaichi: 1 Marine
Battle in East Prussia
Russians attack with 1 ArmoredCar and 1 Infantry
Germans defend with 1 Infantry
Russians roll dice for 1 ArmoredCar and 1 Infantry in East Prussia, round 2 : 0/2 hits, 0.50 expected hits
Germans roll dice for 1 Infantry in East Prussia, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 ArmoredCar and 1 Infantry in East Prussia, round 3 : 1/2 hits, 0.50 expected hits
Germans roll dice for 1 Infantry in East Prussia, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in East Prussia
Russians win, taking East Prussia from Germans with 1 ArmoredCar remaining. Battle score for attacker is 0
Casualties for Russians: 1 Infantry
Casualties for Germans: 1 Infantry
Battle in Kursk
Russians attack with 5 HeavyTanks, 1 Infantry and 11 Tanks
Germans defend with 1 Factory and 1 HeavyTank
Russians roll dice for 5 HeavyTanks, 1 Infantry and 11 Tanks in Kursk, round 2 : 11/17 hits, 9.00 expected hits
Germans roll dice for 1 HeavyTank in Kursk, round 2 : 1/1 hits, 0.67 expected hits
1 HeavyTank owned by the Germans and 1 Infantry owned by the Russians lost in Kursk
Russians win, taking Kursk from Germans with 5 HeavyTanks and 11 Tanks remaining. Battle score for attacker is 5
Casualties for Russians: 1 Infantry
Casualties for Germans: 1 HeavyTank
Battle in Donetsk
Russians attack with 7 Infantrys and 1 Tank
Romanians defend with 4 Infantrys
Russians roll dice for 7 Infantrys and 1 Tank in Donetsk, round 2 : 2/8 hits, 1.67 expected hits
Romanians roll dice for 4 Infantrys in Donetsk, round 2 : 1/4 hits, 1.33 expected hits
1 Infantry owned by the Russians and 2 Infantrys owned by the Romanians lost in Donetsk
Russians roll dice for 6 Infantrys and 1 Tank in Donetsk, round 3 : 2/7 hits, 1.50 expected hits
Romanians roll dice for 2 Infantrys in Donetsk, round 3 : 0/2 hits, 0.67 expected hits
2 Infantrys owned by the Romanians lost in Donetsk
Russians win, taking Donetsk from Romanians with 6 Infantrys and 1 Tank remaining. Battle score for attacker is 6
Casualties for Russians: 1 Infantry
Casualties for Romanians: 4 Infantrys
Battle in Minsk
Russians attack with 1 Bomber and 3 Infantrys
Germans defend with 1 Infantry
Russians roll dice for 1 Bomber and 3 Infantrys in Minsk, round 2 : 1/4 hits, 1.17 expected hits
Germans roll dice for 1 Infantry in Minsk, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Minsk
Russians win, taking Minsk from Germans with 1 Bomber and 2 Infantrys remaining. Battle score for attacker is 0
Casualties for Russians: 1 Infantry
Casualties for Germans: 1 Infantry
Battle in Crimea
Russians attack with 1 Artillery and 1 Infantry
Romanians defend with 1 Infantry
Russians roll dice for 1 Artillery and 1 Infantry in Crimea, round 2 : 0/2 hits, 0.67 expected hits
Romanians roll dice for 1 Infantry in Crimea, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 Artillery and 1 Infantry in Crimea, round 3 : 1/2 hits, 0.67 expected hits
Romanians roll dice for 1 Infantry in Crimea, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians and 1 Infantry owned by the Romanians lost in Crimea
Russians win, taking Crimea from Romanians with 1 Artillery remaining. Battle score for attacker is 0
Casualties for Russians: 1 Infantry
Casualties for Romanians: 1 Infantry
Battle in Kotka
Russians attack with 6 Artillerys, 5 Infantrys and 1 Tank
Finns defend with 1 Infantry
Russians roll dice for 6 Artillerys, 5 Infantrys and 1 Tank in Kotka, round 2 : 4/12 hits, 4.17 expected hits
Finns roll dice for 1 Infantry in Kotka, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Finns lost in Kotka
Russians win, taking Kotka from Finns with 6 Artillerys, 5 Infantrys and 1 Tank remaining. Battle score for attacker is 2
Casualties for Finns: 1 Infantry
Battle in Liaoning
Russians attack with 2 ArmoredCars, 2 Artillerys, 4 Mech.Infs and 9 Tanks
Hisaichi defend with 1 Elite
Russians roll dice for 2 ArmoredCars, 2 Artillerys, 4 Mech.Infs and 9 Tanks in Liaoning, round 2 : 7/17 hits, 7.17 expected hits
Hisaichi roll dice for 1 Elite in Liaoning, round 2 : 1/1 hits, 0.33 expected hits
1 Elite owned by the Hisaichi and 1 ArmoredCar owned by the Russians lost in Liaoning
Russians win, taking Liaoning from Hisaichi with 1 ArmoredCar, 2 Artillerys, 4 Mech.Infs and 9 Tanks remaining. Battle score for attacker is -1
Casualties for Russians: 1 ArmoredCar
Casualties for Hisaichi: 1 Elite
Non Combat Move - Russians
1 Bomber moved from Minsk to Moscow
2 Fighters moved from Heilungchiang to Peking
1 Infantry moved from Leningrad to Latvia
1 Elite and 5 Infantrys moved from Leningrad to Vyborg
Place Units - Russians
2 HeavyTanks and 2 Tanks placed in Leningrad
3 HeavyTanks and 7 Tanks placed in Moscow
5 Tanks placed in Stalingrad
Russians undo move 3.
4 Tanks placed in Arkhangelsk
4 Tanks placed in Stalingrad
Turn Complete - Russians
Russians collect 127 PUs; end with 127 PUs
Combat Hit Differential Summary :
Finns regular : -0.33
Romanians regular : -0.67
Germans regular : 1.33
Russians regular : 2.33
Hisaichi regular : 0.33
@dawgoneit This ones done too I think
@entek another. if so what side do you want
@dawgoneit I’m fine with either side. Did you have a preference?
@entek it seems that we both do well with the allies. I’ll take the Axis. not sure when i can set it up. weather has been good been working out side alot.