Will have to come to this later.
L21 Martin (Axis) - FlyingBadger (Allies + 30) OOB 2nd ed -low luck
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TripleA Turn Summary: French round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 mech_infantry; Remaining resources: 6 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 infantry moved from Egypt to Trans-Jordan 1 cruiser and 1 transport moved from 54 Sea Zone to 62 Sea Zone 1 aaGun moved from South Australia to Queensland 1 mech_infantry moved from New South Wales to Queensland 1 infantry moved from South Australia to New South Wales 1 infantry moved from South Australia to Queensland Place Units - ANZAC 1 mech_infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 16 PUs Combat Move - French 1 infantry moved from Algeria to Tunisia French take Tunisia from Italians Combat - French Non Combat Move - French 1 destroyer moved from 78 Sea Zone to 39 Sea Zone 1 infantry moved from French Central Africa to French Equatorial Africa Turn Complete - French
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: Germans round 3
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 1 fighter, 2 infantry and 10 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 fighter moved from 112 Sea Zone to Eastern Poland 6 armour and 9 mech_infantrys moved from Germany to Eastern Poland 3 artilleries and 17 infantry moved from Slovakia Hungary to Eastern Poland 2 artilleries and 3 infantry moved from Romania to Eastern Poland 1 mech_infantry moved from Western Germany to Poland 3 mech_infantrys moved from Southern France to Yugoslavia 1 mech_infantry moved from Normandy Bordeaux to Western Germany 1 artillery moved from Normandy Bordeaux to France 1 artillery moved from Southern France to France 1 infantry moved from Holland Belgium to France 1 artillery moved from Holland Belgium to France 3 armour moved from Greece to Romania 1 infantry moved from Norway to Finland 2 tactical_bombers moved from Southern Italy to Eastern Poland 1 fighter moved from 112 Sea Zone to United Kingdom 3 bombers moved from Western Germany to United Kingdom 2 tactical_bombers moved from 112 Sea Zone to United Kingdom Combat - Germans Air Battle in United Kingdom
Combat Hit Differential Summary :
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@martin do you intercept in London? If yes, with how many fighters?
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@martin Intercept with all 3.
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 1 fighter, 2 infantry and 10 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 fighter moved from 112 Sea Zone to Eastern Poland 6 armour and 9 mech_infantrys moved from Germany to Eastern Poland 3 artilleries and 17 infantry moved from Slovakia Hungary to Eastern Poland 2 artilleries and 3 infantry moved from Romania to Eastern Poland 1 mech_infantry moved from Western Germany to Poland 3 mech_infantrys moved from Southern France to Yugoslavia 1 mech_infantry moved from Normandy Bordeaux to Western Germany 1 artillery moved from Normandy Bordeaux to France 1 artillery moved from Southern France to France 1 infantry moved from Holland Belgium to France 1 artillery moved from Holland Belgium to France 3 armour moved from Greece to Romania 1 infantry moved from Norway to Finland 2 tactical_bombers moved from Southern Italy to Eastern Poland 1 fighter moved from 112 Sea Zone to United Kingdom 3 bombers moved from Western Germany to United Kingdom 2 tactical_bombers moved from 112 Sea Zone to United Kingdom Combat - Germans Air Battle in United Kingdom Germans attacks with 6 units heading to United Kingdom British launches 3 interceptors out of United Kingdom Attackers Fire, : 1/0 hits, 1,00 expected hits Defenders Fire, : 0/1 hits, 0,50 expected hits 1 fighter owned by the British lost in United Kingdom Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in United Kingdom British roll AA dice in United Kingdom : 1/1 hits, 0,33 expected hits 1 tactical_bomber killed by AA British roll AA dice in United Kingdom : 0/1 hits, 0,50 expected hits Bombing raid in United Kingdom rolls: 5,6,5 and causes: 16 damage to unit: factory_major Bombing raid in United Kingdom rolls: 3 and causes: 3 damage to unit: harbour Bombing raid in United Kingdom causes 19 damage total. Damaged units is as follows: factory_major = 16, harbour = 3 Cleaning up after air battles Non Combat Move - Germans 1 fighter moved from United Kingdom to 112 Sea Zone 1 tactical_bomber moved from United Kingdom to 112 Sea Zone 3 bombers moved from United Kingdom to Western Germany 2 aaGuns moved from Slovakia Hungary to Eastern Poland 1 aaGun moved from Romania to Eastern Poland 2 infantry moved from Greece to Bulgaria Place Units - Germans 1 fighter placed in 112 Sea Zone 10 mech_infantrys placed in Germany 1 infantry placed in France 1 infantry placed in Western Germany Turn Complete - Germans Germans collect 46 PUs; end with 46 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Combat Hit Differential Summary :
British AA : 0,17 Defenders Fire, : -0,50 Attackers Fire, : 0,00
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3 Purchase Units - Russians Russians buy 12 infantry; Remaining resources: 0 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Germans Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War Combat Move - Russians 1 submarine moved from 127 Sea Zone to 125 Sea Zone 1 infantry moved from Ukraine to Bessarabia 1 fighter and 1 tactical_bomber moved from Novgorod to Bessarabia Combat - Russians Battle in Bessarabia Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber Italians defend with 1 armour Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Bessarabia, round 2 : 1/1 hits, 1.33 expected hits Italians roll dice for 1 armour in Bessarabia, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Italians lost in Bessarabia Russians win, taking Bessarabia from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Italians: 1 armour Non Combat Move - Russians 1 fighter moved from Bessarabia to Bryansk 1 tactical_bomber moved from Bessarabia to Bryansk 1 infantry moved from Caucasus to Rostov 2 aaGuns and 18 infantry moved from Yakut S.S.R. to Yenisey 2 infantry moved from Russia to Smolensk 1 aaGun, 2 artilleries and 14 infantry moved from Belarus to Bryansk 1 aaGun, 2 artilleries and 4 infantry moved from Novgorod to Belarus 1 infantry moved from Novgorod to Baltic States 1 fighter moved from Novgorod to Russia 1 aaGun and 3 artilleries moved from Western Ukraine to Bryansk 2 infantry moved from Western Ukraine to Bryansk 1 aaGun moved from Ukraine to Bryansk 2 artilleries and 2 infantry moved from Ukraine to Bryansk 6 infantry moved from Western Ukraine to Bryansk 1 infantry moved from Ukraine to Bryansk 2 artilleries and 1 infantry moved from Russia to Bryansk Place Units - Russians 1 infantry placed in Novgorod 1 infantry placed in Ukraine 10 infantry placed in Russia Russians undo move 2. Russians undo move 1. 2 infantry placed in Volgograd Turn Complete - Russians Russians collect 33 PUs; end with 33 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 38 PUs
Combat Hit Differential Summary :
Italians regular : -0.50 Russians regular : -0.33
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3 Purchase Units - Japanese Turning on Edit Mode EDIT: Adding units owned by Japanese to Hainan: 1 harbour EDIT: Removing units owned by Japanese from Formosa: 1 harbour EDIT: Turning off Edit Mode Japanese buy 2 armour, 2 destroyers, 1 factory_minor and 1 mech_infantry; Remaining resources: 2 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Allies Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 1 artillery moved from Suiyuyan to Shensi Japanese take Shensi from Chinese 1 artillery moved from Hopei to Shensi 1 infantry moved from Hopei to Shensi 2 fighters moved from 36 Sea Zone to 41 Sea Zone 2 fighters moved from Kwangsi to 41 Sea Zone 2 carriers moved from 36 Sea Zone to 41 Sea Zone 2 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone 2 infantry moved from 43 Sea Zone to Borneo 2 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone 2 infantry moved from 41 Sea Zone to Sumatra 1 bomber moved from Kwangsi to Philippines 1 armour, 1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone 1 armour and 1 infantry moved from 20 Sea Zone to Kwangtung 1 artillery and 1 infantry moved from Kiangsu to 19 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 2 infantry moved from Kwangsi to Yunnan 2 tactical_bombers moved from Kwangsi to Yunnan 1 bomber moved from Anhwe to Yunnan 1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 23 Sea Zone 1 destroyer moved from 6 Sea Zone to 23 Sea Zone 1 destroyer moved from 33 Sea Zone to 23 Sea Zone 1 infantry moved from Sakha to Siberia 1 infantry moved from Soviet Far East to Siberia 1 battleship and 1 cruiser moved from 36 Sea Zone to 41 Sea Zone 1 artillery moved from Anhwe to Hunan 4 infantry moved from Anhwe to Hunan 2 infantry moved from Jehol to Chahar 1 mech_infantry moved from Kweichow to Hunan 1 destroyer moved from 37 Sea Zone to 41 Sea Zone 1 destroyer moved from 36 Sea Zone to 42 Sea Zone 1 cruiser moved from 36 Sea Zone to 42 Sea Zone 2 tactical_bombers moved from 36 Sea Zone to Kwangtung 1 tactical_bomber moved from Kwangsi to Yunnan 1 submarine moved from 43 Sea Zone to 42 Sea Zone 1 fighter moved from Kwangsi to Kwangtung 1 tactical_bomber moved from Kwangsi to Yunnan 1 infantry moved from Siam to French Indo China Japanese take French Indo China from French 2 fighters moved from Caroline Islands to 23 Sea Zone 1 mech_infantry moved from Hunan to Kwangsi Combat - Japanese Battle in Java Battle in Borneo Battle in Sumatra Battle in Celebes Battle in 23 Sea Zone Japanese attack with 2 destroyers, 3 fighters and 1 tactical_bomber Americans defend with 1 destroyer and 1 submarine Japanese roll dice for 2 destroyers, 3 fighters and 1 tactical_bomber in 23 Sea Zone, round 2 : 2/1 hits, 2,83 expected hits Americans roll dice for 1 submarine in 23 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits Americans roll dice for 1 destroyer in 23 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans, 1 destroyer owned by the Americans and 2 destroyers owned by the Japanese lost in 23 Sea Zone Japanese win, taking Java from Dutch, taking Borneo from UK_Pacific, taking Sumatra from Dutch, taking Celebes from Dutch with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for Japanese: 2 destroyers Casualties for Americans: 1 destroyer and 1 submarine Battle in Kwangtung Japanese attack with 1 armour, 2 fighters, 1 infantry and 3 tactical_bombers British defend with 2 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 armour, 2 fighters, 1 infantry and 3 tactical_bombers in Kwangtung, round 2 : 4/1 hits, 3,67 expected hits UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 0/1 hits, 0,67 expected hits 2 infantry owned by the British lost in Kwangtung Japanese win, taking Kwangtung from UK_Pacific with 1 armour, 2 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in Yunnan Japanese attack with 1 bomber, 2 infantry and 4 tactical_bombers Chinese defend with 3 infantry Japanese roll dice for 1 bomber, 2 infantry and 4 tactical_bombers in Yunnan, round 2 : 3/0 hits, 3,00 expected hits Chinese roll dice for 3 infantry in Yunnan, round 2 : 1/0 hits, 1,00 expected hits 1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 bomber, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Japanese: 1 infantry Casualties for Chinese: 3 infantry Battle in Philippines Japanese attack with 1 artillery, 1 bomber and 1 infantry Americans defend with 1 airfield, 1 harbour and 2 infantry Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Philippines, round 2 : 1/1 hits, 1,33 expected hits Americans roll dice for 2 infantry in Philippines, round 2 : 1/1 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Philippines Japanese roll dice for 1 artillery and 1 bomber in Philippines, round 3 : 1/0 hits, 1,00 expected hits Americans roll dice for 1 infantry in Philippines, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 1 artillery and 1 bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Americans: 2 infantry Non Combat Move - Japanese 1 bomber moved from Yunnan to Kwangsi 1 bomber moved from Philippines to Kwangsi 1 fighter moved from Kwangtung to Kiangsi 1 tactical_bomber moved from Kwangtung to Kiangsi 1 fighter and 1 tactical_bomber moved from 23 Sea Zone to 33 Sea Zone 2 fighters moved from 23 Sea Zone to Caroline Islands 1 fighter moved from Kwangtung to Kwangsi 2 tactical_bombers moved from Kwangtung to Kwangsi 4 tactical_bombers moved from Yunnan to Kwangsi 1 aaGun moved from Jehol to Anhwe Place Units - Japanese 1 factory_minor placed in Kiangsu Japanese undo move 1. 1 factory_minor placed in Shantung 2 armour and 1 mech_infantry placed in Kiangsu 2 destroyers placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 59 PUs; end with 61 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
Chinese regular : 0,00 Americans regular : 1,50 Japanese regular : -0,83 UK_Pacific regular : -0,67
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TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3 Purchase Units - Americans Americans buy 1 artillery, 3 infantry, 3 submarines and 3 transports; Remaining resources: 0 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 battleship, 1 carrier, 1 cruiser and 2 fighters moved from 102 Sea Zone to 91 Sea Zone 2 fighters moved from 91 Sea Zone to Gibraltar 2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar 2 bombers moved from Eastern United States to Gibraltar Combat - Americans Battle in Gibraltar Americans attack with 2 artilleries, 2 bombers, 2 fighters and 2 infantry Italians defend with 1 harbour and 2 infantry Americans roll dice for 1 battleship and 1 cruiser in Gibraltar, round 2 : 1/1 hits, 1.17 expected hits Americans roll dice for 2 artilleries, 2 bombers, 2 fighters and 2 infantry in Gibraltar, round 2 : 4/1 hits, 3.67 expected hits Italians roll dice for 2 infantry in Gibraltar, round 2 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Gibraltar Americans win, taking Gibraltar from Italians with 2 artilleries, 2 bombers, 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Italians: 2 infantry Non Combat Move - Americans 2 fighters moved from Gibraltar to 91 Sea Zone 2 bombers moved from Gibraltar to Algeria 1 mech_infantry moved from Eastern United States to 101 Sea Zone 1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone 1 mech_infantry moved from 86 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 1 armour, 2 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone 1 armour, 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 armour, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 submarine moved from 15 Sea Zone to 26 Sea Zone 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 11 Sea Zone to 26 Sea Zone 1 tactical_bomber moved from Western United States to 26 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 2 mech_infantrys moved from Western United States to Eastern United States Place Units - Americans 1 submarine and 1 transport placed in 10 Sea Zone 1 artillery and 1 infantry placed in Western United States 2 infantry placed in Eastern United States 2 transports placed in 101 Sea Zone 1 submarine placed in 10 Sea Zone 1 submarine placed in 101 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Americans regular : 0.17 Italians regular : 0.33
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TripleA Turn Summary: Chinese round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 fighter and 3 infantry moved from Szechwan to Yunnan 1 infantry moved from Szechwan to Kweichow Chinese take Kweichow from Japanese Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 1/0 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Tsinghai 4 infantry moved from Kansu to Tsinghai Place Units - Chinese 4 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 6 PUs; end with 7 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs
Combat Hit Differential Summary :
Chinese regular : 0.00 Japanese regular : 0.67
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TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3 Purchase Units - Americans Americans buy 1 artillery, 3 infantry, 3 submarines and 3 transports; Remaining resources: 0 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 battleship, 1 carrier, 1 cruiser and 2 fighters moved from 102 Sea Zone to 91 Sea Zone 2 fighters moved from 91 Sea Zone to Gibraltar 2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar 2 bombers moved from Eastern United States to Gibraltar Combat - Americans Battle in Gibraltar Americans attack with 2 artilleries, 2 bombers, 2 fighters and 2 infantry Italians defend with 1 harbour and 2 infantry Americans roll dice for 1 battleship and 1 cruiser in Gibraltar, round 2 : 1/1 hits, 1.17 expected hits Americans roll dice for 2 artilleries, 2 bombers, 2 fighters and 2 infantry in Gibraltar, round 2 : 4/1 hits, 3.67 expected hits Italians roll dice for 2 infantry in Gibraltar, round 2 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Gibraltar Americans win, taking Gibraltar from Italians with 2 artilleries, 2 bombers, 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Italians: 2 infantry Non Combat Move - Americans 2 fighters moved from Gibraltar to 91 Sea Zone 2 bombers moved from Gibraltar to Algeria 1 mech_infantry moved from Eastern United States to 101 Sea Zone 1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone 1 mech_infantry moved from 86 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 1 armour, 2 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone 1 armour, 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 armour, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 submarine moved from 15 Sea Zone to 26 Sea Zone 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 11 Sea Zone to 26 Sea Zone 1 tactical_bomber moved from Western United States to 26 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 2 mech_infantrys moved from Western United States to Eastern United States Place Units - Americans 1 submarine and 1 transport placed in 10 Sea Zone 1 artillery and 1 infantry placed in Western United States 2 infantry placed in Eastern United States 2 transports placed in 101 Sea Zone 1 submarine placed in 10 Sea Zone 1 submarine placed in 101 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 fighter and 3 infantry moved from Szechwan to Yunnan 1 infantry moved from Szechwan to Kweichow Chinese take Kweichow from Japanese Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 1/0 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Tsinghai 4 infantry moved from Kansu to Tsinghai Place Units - Chinese 4 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 6 PUs; end with 7 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs Purchase Units - British British buy 1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 artillery and 1 infantry moved from Kenya to 72 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone 1 artillery and 1 infantry moved from 80 Sea Zone to Iraq 1 tactical_bomber moved from Egypt to Iraq 1 fighter moved from Algeria to Tobruk 2 artilleries moved from Alexandria to Tobruk Combat - British Battle in Tobruk British attack with 2 artilleries and 1 fighter Italians defend with 1 armour British roll dice for 2 artilleries and 1 fighter in Tobruk, round 2 : 1/1 hits, 1.17 expected hits Italians roll dice for 1 armour in Tobruk, round 2 : 1/1 hits, 0.50 expected hits 1 artillery owned by the British and 1 armour owned by the Italians lost in Tobruk British win, taking Tobruk from Italians with 1 artillery and 1 fighter remaining. Battle score for attacker is 2 Casualties for British: 1 artillery Casualties for Italians: 1 armour Battle in Iraq British attack with 1 artillery, 1 infantry and 1 tactical_bomber Neutral_Axis defend with 3 infantry British roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Iraq, round 2 : 1/1 hits, 1.17 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/0 hits, 1.00 expected hits 1 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq British roll dice for 1 artillery and 1 tactical_bomber in Iraq, round 3 : 0/1 hits, 0.83 expected hits Neutral_Axis roll dice for 2 infantry in Iraq, round 3 : 0/1 hits, 0.67 expected hits British roll dice for 1 artillery and 1 tactical_bomber in Iraq, round 4 : 0/1 hits, 0.83 expected hits Neutral_Axis roll dice for 2 infantry in Iraq, round 4 : 1/1 hits, 0.67 expected hits 1 artillery owned by the British lost in Iraq 1 tactical_bomber owned by the British retreated Neutral_Axis win with 2 infantry remaining. Battle score for attacker is -4 Casualties for British: 1 artillery and 1 infantry Casualties for Neutral_Axis: 1 infantry Non Combat Move - British 1 tactical_bomber moved from Iraq to Syria 1 fighter moved from Tobruk to Alexandria 1 armour moved from Alexandria to Egypt 1 mech_infantry moved from Union of South Africa to Belgian Congo 2 infantry moved from Tanganyika Territory to Kenya 1 mech_infantry moved from Kenya to Egypt 1 submarine moved from 92 Sea Zone to 93 Sea Zone 1 artillery and 3 infantry moved from Quebec to 106 Sea Zone 1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 3 infantry, 1 submarine and 2 transports moved from 106 Sea Zone to 91 Sea Zone 1 artillery and 3 infantry moved from 91 Sea Zone to Morocco 1 destroyer moved from 107 Sea Zone to 117 Sea Zone 1 fighter moved from United Kingdom to Algeria 1 fighter moved from United Kingdom to Algeria 1 aaGun, 1 fighter and 1 infantry moved from Scotland to United Kingdom 1 mech_infantry moved from India to Eastern Persia British take Eastern Persia from Neutral_Allies 3 aaGuns, 2 artilleries and 11 infantry moved from Burma to India 1 battleship, 1 cruiser and 2 destroyers moved from 79 Sea Zone to 39 Sea Zone Place Units - British 1 transport placed in 106 Sea Zone 1 artillery and 1 infantry placed in Quebec 1 destroyer and 1 submarine placed in 71 Sea Zone Turn Complete - British British collect 29 PUs; end with 30 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 35 PUs Place Units - UK_Pacific 1 artillery, 3 infantry and 1 mech_infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,5 UK_Pacific collect 10 PUs; end with 10 PUs Some Units in India change ownership: 1 artillery, 3 infantry and 1 mech_infantry
Combat Hit Differential Summary :
Chinese regular : 0.00 Americans regular : 0.17 Japanese regular : 0.67 Italians regular : 0.83 Neutral_Axis regular : -0.33 British regular : -2.00
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3 Purchase Units - Italians Italians buy 1 artillery, 1 fighter and 3 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 destroyer moved from 97 Sea Zone to 93 Sea Zone 1 bomber moved from Greece to 93 Sea Zone 1 mech_infantry moved from Romania to Western Ukraine 1 armour moved from Romania to Western Ukraine 1 armour moved from Eastern Poland to Baltic States 2 infantry moved from Romania to Bessarabia 1 artillery moved from Libya to Tunisia Combat - Italians Battle in Bessarabia Italians attack with 2 infantry Russians defend with 1 infantry Italians roll dice for 2 infantry in Bessarabia, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0,33 expected hits Italians roll dice for 2 infantry in Bessarabia, round 3 : 1/1 hits, 0,33 expected hits Russians roll dice for 1 infantry in Bessarabia, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Bessarabia Italians win, taking Bessarabia from Russians with 1 infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for Russians: 1 infantry Battle in Western Ukraine Italians attack with 1 armour and 1 mech_infantry Russians defend with 1 infantry Italians roll dice for 1 armour and 1 mech_infantry in Western Ukraine, round 2 : 0/1 hits, 0,67 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Italians lost in Western Ukraine Italians roll dice for 1 armour in Western Ukraine, round 3 : 0/1 hits, 0,50 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 armour in Western Ukraine, round 4 : 1/1 hits, 0,50 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Italians win, taking Western Ukraine from Russians with 1 armour remaining. Battle score for attacker is -1 Casualties for Italians: 1 mech_infantry Casualties for Russians: 1 infantry Battle in Baltic States Italians attack with 1 armour Russians defend with 1 infantry Italians roll dice for 1 armour in Baltic States, round 2 : 0/1 hits, 0,50 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0,33 expected hits 1 armour owned by the Italians lost in Baltic States Russians win with 1 infantry remaining. Battle score for attacker is -6 Casualties for Italians: 1 armour Battle in 93 Sea Zone Italians attack with 1 bomber and 1 destroyer British defend with 1 submarine Italians roll dice for 1 bomber and 1 destroyer in 93 Sea Zone, round 2 : 1/0 hits, 1,00 expected hits British roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the British lost in 93 Sea Zone Italians win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6 Casualties for British: 1 submarine Battle in Tunisia Italians attack with 1 artillery French defend with 1 infantry Italians roll dice for 1 artillery in Tunisia, round 2 : 0/1 hits, 0,33 expected hits French roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 artillery in Tunisia, round 3 : 0/1 hits, 0,33 expected hits French roll dice for 1 infantry in Tunisia, round 3 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 artillery in Tunisia, round 4 : 0/1 hits, 0,33 expected hits French roll dice for 1 infantry in Tunisia, round 4 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 artillery in Tunisia, round 5 : 1/1 hits, 0,33 expected hits French roll dice for 1 infantry in Tunisia, round 5 : 1/1 hits, 0,33 expected hits 1 infantry owned by the French and 1 artillery owned by the Italians lost in Tunisia French win with no units remaining. Battle score for attacker is -1 Casualties for Italians: 1 artillery Casualties for French: 1 infantry Non Combat Move - Italians 1 cruiser moved from 97 Sea Zone to 92 Sea Zone 1 bomber moved from 93 Sea Zone to Southern Italy 1 aaGun moved from Northern Italy to Southern Italy Place Units - Italians 1 artillery, 1 fighter and 1 infantry placed in Southern Italy 2 infantry placed in Northern Italy Turn Complete - Italians Italians collect 12 PUs; end with 12 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUs
Combat Hit Differential Summary :
French regular : -0,33 Italians regular : -1,17 Russians regular : 1,00 British regular : -0,17
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TripleA Manual Gamesave Post: ANZAC round 3
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 carrier; Remaining resources: 0 PUs; Combat Move - ANZAC 1 cruiser and 1 submarine moved from 62 Sea Zone to 54 Sea Zone 2 infantry moved from Trans-Jordan to Iraq 1 destroyer moved from 54 Sea Zone to 44 Sea Zone 1 cruiser and 1 submarine moved from 54 Sea Zone to 42 Sea Zone 3 fighters moved from Queensland to 42 Sea Zone
Combat Hit Differential Summary :
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@martin Submerge the sub?
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@flyingbadger no submerge, thank you
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@flyingbadger if possible, the order of casualties shoud be sub, destroyer, cruiser.
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TripleA Turn Summary: ANZAC round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 carrier; Remaining resources: 0 PUs; Combat Move - ANZAC 1 cruiser and 1 submarine moved from 62 Sea Zone to 54 Sea Zone 2 infantry moved from Trans-Jordan to Iraq 1 destroyer moved from 54 Sea Zone to 44 Sea Zone 1 cruiser and 1 submarine moved from 54 Sea Zone to 42 Sea Zone 3 fighters moved from Queensland to 42 Sea Zone Combat - ANZAC Battle in 44 Sea Zone ANZAC attack with 1 destroyer Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone ANZAC win, taking 44 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 42 Sea Zone ANZAC attack with 1 cruiser, 3 fighters and 1 submarine Japanese defend with 1 cruiser, 1 destroyer, 1 submarine and 1 transport Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits ANZAC roll dice for 1 cruiser and 3 fighters in 42 Sea Zone, round 2 : 2/0 hits, 2.00 expected hits Japanese roll dice for 1 cruiser, 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 1/1 hits, 0.83 expected hits 1 destroyer owned by the Japanese, 1 submarine owned by the Japanese, 1 submarine owned by the ANZAC and 1 cruiser owned by the Japanese lost in 42 Sea Zone 1 transport owned by the Japanese lost in 42 Sea Zone ANZAC win, taking 42 Sea Zone from Neutral with 1 cruiser and 3 fighters remaining. Battle score for attacker is 27 Casualties for ANZAC: 1 submarine Casualties for Japanese: 1 cruiser, 1 destroyer, 1 submarine and 1 transport Battle in Iraq ANZAC attack with 2 infantry Neutral_Axis defend with 2 infantry ANZAC roll dice for 2 infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits Neutral_Axis roll dice for 2 infantry in Iraq, round 2 : 1/1 hits, 0.67 expected hits 1 infantry owned by the ANZAC lost in Iraq ANZAC roll dice for 1 infantry in Iraq, round 3 : 0/1 hits, 0.17 expected hits Neutral_Axis roll dice for 2 infantry in Iraq, round 3 : 1/1 hits, 0.67 expected hits 1 infantry owned by the ANZAC lost in Iraq Neutral_Axis win with 2 infantry remaining. Battle score for attacker is -6 Casualties for ANZAC: 2 infantry Non Combat Move - ANZAC 1 mech_infantry moved from New South Wales to Western Australia 2 infantry moved from South Australia to Queensland 1 artillery moved from South Australia to Queensland 3 fighters moved from 42 Sea Zone to Western Australia Place Units - ANZAC 1 carrier placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Combat Hit Differential Summary :
Japanese regular : -0.00 ANZAC regular : 0.17 Neutral_Axis regular : 0.67
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TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 carrier; Remaining resources: 0 PUs; Combat Move - ANZAC 1 cruiser and 1 submarine moved from 62 Sea Zone to 54 Sea Zone 2 infantry moved from Trans-Jordan to Iraq 1 destroyer moved from 54 Sea Zone to 44 Sea Zone 1 cruiser and 1 submarine moved from 54 Sea Zone to 42 Sea Zone 3 fighters moved from Queensland to 42 Sea Zone Combat - ANZAC Battle in 44 Sea Zone ANZAC attack with 1 destroyer Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone ANZAC win, taking 44 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 42 Sea Zone ANZAC attack with 1 cruiser, 3 fighters and 1 submarine Japanese defend with 1 cruiser, 1 destroyer, 1 submarine and 1 transport Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits ANZAC roll dice for 1 cruiser and 3 fighters in 42 Sea Zone, round 2 : 2/0 hits, 2.00 expected hits Japanese roll dice for 1 cruiser, 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 1/1 hits, 0.83 expected hits 1 destroyer owned by the Japanese, 1 submarine owned by the Japanese, 1 submarine owned by the ANZAC and 1 cruiser owned by the Japanese lost in 42 Sea Zone 1 transport owned by the Japanese lost in 42 Sea Zone ANZAC win, taking 42 Sea Zone from Neutral with 1 cruiser and 3 fighters remaining. Battle score for attacker is 27 Casualties for ANZAC: 1 submarine Casualties for Japanese: 1 cruiser, 1 destroyer, 1 submarine and 1 transport Battle in Iraq ANZAC attack with 2 infantry Neutral_Axis defend with 2 infantry ANZAC roll dice for 2 infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits Neutral_Axis roll dice for 2 infantry in Iraq, round 2 : 1/1 hits, 0.67 expected hits 1 infantry owned by the ANZAC lost in Iraq ANZAC roll dice for 1 infantry in Iraq, round 3 : 0/1 hits, 0.17 expected hits Neutral_Axis roll dice for 2 infantry in Iraq, round 3 : 1/1 hits, 0.67 expected hits 1 infantry owned by the ANZAC lost in Iraq Neutral_Axis win with 2 infantry remaining. Battle score for attacker is -6 Casualties for ANZAC: 2 infantry Non Combat Move - ANZAC 1 mech_infantry moved from New South Wales to Western Australia 2 infantry moved from South Australia to Queensland 1 artillery moved from South Australia to Queensland 3 fighters moved from 42 Sea Zone to Western Australia Place Units - ANZAC 1 carrier placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs Combat Move - French 1 destroyer moved from 39 Sea Zone to 43 Sea Zone 1 infantry moved from Syria to Iraq Combat - French Battle in 43 Sea Zone French attack with 1 destroyer Japanese defend with 1 transport 1 transport owned by the Japanese lost in 43 Sea Zone French win, taking 43 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Iraq French attack with 1 infantry Neutral_Axis defend with 2 infantry French roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0.17 expected hits Neutral_Axis roll dice for 2 infantry in Iraq, round 2 : 1/1 hits, 0.67 expected hits 1 infantry owned by the French lost in Iraq Neutral_Axis win with 2 infantry remaining. Battle score for attacker is -3 Casualties for French: 1 infantry Non Combat Move - French 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan Turn Complete - French
Combat Hit Differential Summary :
French regular : -0.17 Japanese regular : -0.00 ANZAC regular : 0.17 Neutral_Axis regular : 1.00
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 2 artilleries, 1 bomber, 1 destroyer, 1 fighter, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Finland to Vyborg Germans take Vyborg from Russians 8 infantry moved from Finland to Karelia Germans take Karelia from Russians 1 mech_infantry moved from Eastern Poland to Ukraine Germans take Ukraine from Russians 6 armour, 5 artilleries, 20 infantry and 8 mech_infantrys moved from Eastern Poland to Western Ukraine 8 mech_infantrys moved from Germany to Eastern Poland 3 armour moved from Romania to Western Ukraine 3 mech_infantrys moved from Yugoslavia to Bessarabia 1 mech_infantry moved from Western Germany to Poland 1 destroyer moved from 112 Sea Zone to 104 Sea Zone 1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Eastern Poland 2 mech_infantrys moved from Germany to Eastern Poland 1 tactical_bomber moved from Eastern Poland to Western Ukraine 1 fighter moved from Eastern Poland to Western Ukraine 1 tactical_bomber moved from Eastern Poland to Western Ukraine 1 mech_infantry moved from Poland to Eastern Poland 1 fighter moved from 112 Sea Zone to Western Germany 3 bombers moved from Western Germany to Eastern Poland Combat - Germans Non Combat Move - Germans 1 aaGun moved from Finland to Karelia 1 aaGun moved from Eastern Poland to Western Ukraine Place Units - Germans 1 destroyer placed in 110 Sea Zone Germans undo move 1. 1 destroyer placed in 112 Sea Zone 1 fighter placed in Western Germany 2 artilleries, 2 infantry and 1 mech_infantry placed in Western Germany 1 bomber and 2 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,5 Germans collect 47 PUs (2 lost to blockades); end with 47 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Purchase Units - Russians Russians buy 10 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Bryansk to Ukraine 1 fighter and 1 tactical_bomber moved from Bryansk to Ukraine 1 infantry moved from Bryansk to Ukraine Combat - Russians Battle in Ukraine Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 factory_minor and 1 mech_infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 1/1 hits, 1.50 expected hits Germans roll dice for 1 mech_infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Ukraine to Russia 3 infantry moved from Belarus to Bryansk 1 infantry moved from Smolensk to Bryansk 1 aaGun moved from Belarus to Smolensk 2 artilleries moved from Belarus to Smolensk 1 infantry moved from Smolensk to Russia 1 mech_infantry moved from Bryansk to Volgograd 3 aaGuns, 2 armour, 9 artilleries, 29 infantry and 1 mech_infantry moved from Bryansk to Russia 2 aaGuns and 18 infantry moved from Yenisey to Timguska Place Units - Russians 2 infantry and 1 mech_infantry placed in Volgograd Russians undo move 1. 1 infantry and 1 mech_infantry placed in Volgograd 9 infantry and 1 mech_infantry placed in Russia Turn Complete - Russians Russians collect 30 PUs; end with 30 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 35 PUs
Combat Hit Differential Summary :
Germans regular : -0.33 Russians regular : -0.50
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TripleA Manual Gamesave Post: Japanese round 4
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 armour, 1 artillery, 1 carrier, 1 destroyer, 1 factory_minor, 2 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 37 Sea Zone to 39 Sea Zone 1 infantry moved from Shensi to Kansu Japanese take Kansu from Chinese 2 armour and 1 mech_infantry moved from Kiangsu to Kweichow 1 artillery and 5 infantry moved from Hunan to Yunnan 1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan 2 infantry moved from Chahar to Hopei 1 fighter and 1 tactical_bomber moved from Kiangsi to 44 Sea Zone 1 mech_infantry moved from Kwangsi to Yunnan 1 armour moved from Kwangtung to Yunnan 1 artillery moved from Kwangsi to Yunnan 2 tactical_bombers moved from Kwangsi to 43 Sea Zone 1 battleship and 1 carrier moved from 33 Sea Zone to 62 Sea Zone 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 62 Sea Zone 1 destroyer moved from 33 Sea Zone to 49 Sea Zone 1 destroyer moved from 6 Sea Zone to 25 Sea Zone 1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 4 fighters moved from 41 Sea Zone to 39 Sea Zone 2 artilleries moved from Shensi to Szechwan 3 tactical_bombers moved from Kwangsi to Szechwan 2 infantry moved from Sumatra to 41 Sea Zone 1 bomber moved from Kwangsi to 42 Sea Zone 2 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone 2 infantry moved from 37 Sea Zone to Malaya 1 infantry moved from Kwangtung to 20 Sea Zone 1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone 1 infantry moved from French Indo China to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 destroyer moved from 6 Sea Zone to 33 Sea Zone 1 artillery moved from Philippines to 35 Sea Zone 1 artillery and 1 transport moved from 35 Sea Zone to 37 Sea Zone 1 infantry moved from Siam to Shan State Japanese take Shan State from UK_Pacific 1 artillery moved from 37 Sea Zone to Malaya 1 bomber moved from Kwangsi to Malaya 2 infantry moved from 37 Sea Zone to Malaya Combat - Japanese
Combat Hit Differential Summary :