@simon33 said in L25 G40 OOB Simon33 (L+44) v BobbaRossa (X):
Oh I am wondering if I am doomed in this game already.
Certainly anything can happen with the dice, but the odds are looking a bit long.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 16
    Purchase Units - Italians
        Italians buy 1 airfield, 1 carrier and 1 destroyer; Remaining resources: 0 PUs; 
    Combat Move - Italians
        1 mech_infantry moved from Northwest Persia to Iraq
              Italians take Iraq from British
        2 bombers moved from Caucasus to 95 Sea Zone
        2 carriers, 2 destroyers, 4 fighters and 2 submarines moved from 97 Sea Zone to 95 Sea Zone
        3 fighters moved from Southern Italy to 95 Sea Zone
        3 fighters moved from Western Germany to 95 Sea Zone
        4 infantry moved from France to Northern Italy
        1 artillery moved from Southern Italy to Northern Italy
    Combat - Italians
        Battle in Northern Italy
            Italians attack with 1 artillery and 4 infantry
            Americans defend with 1 factory_minor and 1 infantry
                Italians roll dice for 1 artillery and 4 infantry in Northern Italy, round 2 : 0/5 hits, 1.17 expected hits
                Americans roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits, 0.33 expected hits
                Italians roll dice for 1 artillery and 4 infantry in Northern Italy, round 3 : 0/5 hits, 1.17 expected hits
                Americans roll dice for 1 infantry in Northern Italy, round 3 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Italians lost in Northern Italy
                Italians roll dice for 1 artillery and 3 infantry in Northern Italy, round 4 : 0/4 hits, 1.00 expected hits
                Americans roll dice for 1 infantry in Northern Italy, round 4 : 0/1 hits, 0.33 expected hits
                Italians roll dice for 1 artillery and 3 infantry in Northern Italy, round 5 : 0/4 hits, 1.00 expected hits
                Americans roll dice for 1 infantry in Northern Italy, round 5 : 0/1 hits, 0.33 expected hits
                Italians roll dice for 1 artillery and 3 infantry in Northern Italy, round 6 : 0/4 hits, 1.00 expected hits
                Americans roll dice for 1 infantry in Northern Italy, round 6 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Italians lost in Northern Italy
                Italians roll dice for 1 artillery and 2 infantry in Northern Italy, round 7 : 1/3 hits, 0.83 expected hits
                Americans roll dice for 1 infantry in Northern Italy, round 7 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Americans lost in Northern Italy
            Italians win, taking Northern Italy from Americans with 1 artillery and 2 infantry remaining. Battle score for attacker is -3
            Casualties for Italians: 2 infantry
            Casualties for Americans: 1 infantry
        Battle in 95 Sea Zone
            Italians attack with 2 bombers, 2 carriers, 2 destroyers, 10 fighters and 2 submarines
            British defend with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry, 2 submarines, 2 tactical_bombers and 2 transports; Americans defend with 2 carriers, 2 destroyers, 4 fighters, 3 submarines and 3 transports
                Italians roll dice for 2 submarines in 95 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                Italians roll dice for 2 bombers, 2 carriers, 2 destroyers and 10 fighters in 95 Sea Zone, round 2 : 10/14 hits, 7.00 expected hits
            Units damaged: 2 carriers owned by the Americans, 1 battleship owned by the British and 2 carriers owned by the British
                Americans roll dice for 5 submarines in 95 Sea Zone, round 2 : 2/5 hits, 0.83 expected hits
            Units damaged: 2 carriers owned by the Italians
                Americans roll dice for 1 battleship, 4 carriers, 1 cruiser, 3 destroyers, 6 fighters, 2 tactical_bombers and 5 transports in 95 Sea Zone, round 2 : 8/17 hits, 8.50 expected hits
                3 submarines owned by the Americans, 2 destroyers owned by the Italians, 2 submarines owned by the British, 2 fighters owned by the Italians, 2 submarines owned by the Italians and 2 carriers owned by the Italians lost in 95 Sea Zone
            2 bombers owned by the Italians and 8 fighters owned by the Italians retreated
            Americans win with 1 battleship, 4 carriers, 1 cruiser, 3 destroyers, 6 fighters, 2 tactical_bombers and 5 transports remaining. Battle score for attacker is -50
            Casualties for Italians: 2 carriers, 2 destroyers, 2 fighters and 2 submarines
            Casualties for Americans: 3 submarines
            Casualties for British: 2 submarines
            2 tactical_bombers owned by the British, 4 fighters owned by the Americans and 2 fighters owned by the British forced to land in Sicily
    Non Combat Move - Italians
        2 bombers moved from 95 Sea Zone to Southern Italy
        2 fighters moved from 95 Sea Zone to 97 Sea Zone
        3 fighters moved from 95 Sea Zone to Southern Italy
        3 fighters moved from 95 Sea Zone to Southern Italy
        1 mech_infantry moved from Rostov to Northwest Persia
    Place Units - Italians
        1 carrier and 1 destroyer placed in 97 Sea Zone
        1 airfield placed in Albania
    Turn Complete - Italians
        Italians collect 37 PUs; end with 37 PUs
        Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 41 PUs
        Turning on Edit Mode
        EDIT: Removing units owned by Italians from Southern Italy: 3 fighters
        EDIT: Adding units owned by Italians to Albania: 3 fighters
        EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : 0.67
Italians regular : -2.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 16
    Purchase Units - ANZAC
        ANZAC buy 1 transport; Remaining resources: 6 PUs; 
    Combat Move - ANZAC
        1 submarine moved from 54 Sea Zone to 33 Sea Zone
        1 transport moved from 21 Sea Zone to 49 Sea Zone
        2 submarines moved from 62 Sea Zone to 49 Sea Zone
        1 submarine moved from 21 Sea Zone to 49 Sea Zone
        1 submarine moved from 21 Sea Zone to 49 Sea Zone
        2 carriers, 1 cruiser, 2 fighters and 2 tactical_bombers moved from 21 Sea Zone to 20 Sea Zone
        1 fighter moved from India to Trans-Jordan
    Combat - ANZAC
    Non Combat Move - ANZAC
        2 infantry moved from New South Wales to Queensland
    Place Units - ANZAC
        1 transport placed in 62 Sea Zone
    Turn Complete - ANZAC
        ANZAC collect 10 PUs; end with 16 PUs
        Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 16
    Purchase Units - ANZAC
        ANZAC buy 1 transport; Remaining resources: 6 PUs; 
    Combat Move - ANZAC
        1 submarine moved from 54 Sea Zone to 33 Sea Zone
        1 transport moved from 21 Sea Zone to 49 Sea Zone
        2 submarines moved from 62 Sea Zone to 49 Sea Zone
        1 submarine moved from 21 Sea Zone to 49 Sea Zone
        1 submarine moved from 21 Sea Zone to 49 Sea Zone
        2 carriers, 1 cruiser, 2 fighters and 2 tactical_bombers moved from 21 Sea Zone to 20 Sea Zone
        1 fighter moved from India to Trans-Jordan
    Combat - ANZAC
    Non Combat Move - ANZAC
        2 infantry moved from New South Wales to Queensland
    Place Units - ANZAC
        1 transport placed in 62 Sea Zone
    Turn Complete - ANZAC
        ANZAC collect 10 PUs; end with 16 PUs
        Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
    Combat Move - French
        1 infantry moved from Tunisia to Algeria
    Non Combat Move - French
    Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 17
    Purchase Units - Japanese
        Japanese buy 1 destroyer, 3 fighters and 5 infantry; Remaining resources: 1 PUs; 4 SuicideAttackTokens; 
    Combat Move - Japanese
        1 infantry moved from Burma to India
        1 armour and 1 mech_infantry moved from Shan State to India
        1 infantry moved from Shan State to 37 Sea Zone
        1 submarine moved from 35 Sea Zone to 36 Sea Zone
        1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Kwangtung
        1 fighter moved from Japan to Kwangtung
        1 artillery and 1 infantry moved from Shan State to 37 Sea Zone
        2 artilleries, 1 battleship, 2 infantry, 1 marine and 2 transports moved from 37 Sea Zone to 39 Sea Zone
        2 artilleries, 2 infantry and 1 marine moved from 39 Sea Zone to India
        3 fighters and 3 tactical_bombers moved from 37 Sea Zone to India
        1 tactical_bomber moved from 37 Sea Zone to India
        5 fighters and 1 tactical_bomber moved from 37 Sea Zone to 36 Sea Zone
        1 artillery moved from Shan State to 37 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
        1 artillery and 1 infantry moved from 39 Sea Zone to India
    Combat - Japanese
        Battle in India
            Japanese attack with 1 armour, 3 artilleries, 3 fighters, 4 infantry, 1 marine, 1 mech_infantry and 4 tactical_bombers
            British defend with 1 aaGun, 3 armour, 3 infantry and 3 mech_infantrys; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
                British roll AA dice in India : 1/3 hits, 0.50 expected hits
                1 fighter owned by the Japanese lost in India
                Japanese roll dice for 1 battleship in India, round 2 : 0/1 hits, 0.67 expected hits
                Japanese roll dice for 1 armour, 3 artilleries, 2 fighters, 4 infantry, 1 marine, 1 mech_infantry and 4 tactical_bombers in India, round 2 : 7/16 hits, 6.67 expected hits
                UK_Pacific roll dice for 1 aaGun, 3 armour, 3 infantry and 3 mech_infantrys in India, round 2 : 5/9 hits, 3.50 expected hits
                4 infantry owned by the Japanese, 1 artillery owned by the Japanese, 3 mech_infantrys owned by the British, 1 aaGun owned by the British and 3 infantry owned by the British lost in India
                Japanese roll dice for 1 armour, 2 artilleries, 2 fighters, 1 marine, 1 mech_infantry and 4 tactical_bombers in India, round 3 : 6/11 hits, 5.33 expected hits
                UK_Pacific roll dice for 3 armour in India, round 3 : 1/3 hits, 1.50 expected hits
                1 artillery owned by the Japanese and 3 armour owned by the British lost in India
            Japanese captures 11PUs while taking UK_Pacific capital
            Japanese converts factory_major into different units
            Japanese win, taking India from UK_Pacific with 1 armour, 1 artillery, 2 fighters, 1 marine, 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is 14
            Casualties for Japanese: 2 artilleries, 1 fighter and 4 infantry
            Casualties for British: 1 aaGun, 3 armour, 3 infantry and 3 mech_infantrys
        Battle in Kwangtung
            Japanese attack with 2 fighters and 1 tactical_bomber
            Americans defend with 1 infantry and 1 mech_infantry; UK_Pacific defend with 1 harbour
                Japanese roll dice for 2 fighters and 1 tactical_bomber in Kwangtung, round 2 : 3/3 hits, 1.67 expected hits
                UK_Pacific roll dice for 1 infantry and 1 mech_infantry in Kwangtung, round 2 : 2/2 hits, 0.67 expected hits
                1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Kwangtung
            Japanese win with 1 fighter remaining. Battle score for attacker is -14
            Casualties for Japanese: 1 fighter and 1 tactical_bomber
            Casualties for Americans: 1 infantry and 1 mech_infantry
        Battle in 36 Sea Zone
            Japanese attack with 5 fighters, 1 submarine and 1 tactical_bomber
            Americans defend with 1 destroyer
                Japanese roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Japanese roll dice for 5 fighters and 1 tactical_bomber in 36 Sea Zone, round 2 : 2/6 hits, 3.17 expected hits
                Americans roll dice for 1 destroyer in 36 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                1 destroyer owned by the Americans lost in 36 Sea Zone
            Japanese win, taking 36 Sea Zone from Americans with 5 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
            Casualties for Americans: 1 destroyer
        triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific
    Non Combat Move - Japanese
        1 destroyer moved from 37 Sea Zone to 35 Sea Zone
        5 fighters and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
        1 fighter moved from Kwangtung to Kwangsi
        1 aaGun, 8 artilleries and 7 infantry moved from Shan State to French Indo China
        1 infantry moved from Anhwe to Hunan
        1 infantry moved from Hunan to Kwangsi
        1 infantry moved from Yunnan to French Indo China
        1 mech_infantry moved from Szechwan to French Indo China
        1 mech_infantry moved from Sikang to Yunnan
        1 infantry moved from Tsinghai to Shensi
        1 infantry moved from Shensi to Szechwan
        1 infantry moved from Tsinghai to Kansu
        1 infantry moved from Kansu to Suiyuyan
        1 infantry moved from Suiyuyan to Hopei
        1 infantry moved from Hopei to Anhwe
        1 infantry moved from Anhwe to Kiangsi
        1 infantry moved from Kazakhstan to Tsinghai
        1 infantry moved from Kazakhstan to Sikang
        1 tactical_bomber moved from Northwest Persia to Szechwan
        4 tactical_bombers moved from India to Burma
        2 fighters moved from India to 39 Sea Zone
        1 carrier moved from 37 Sea Zone to 39 Sea Zone
        1 infantry moved from New Guinea to Dutch New Guinea
    Place Units - Japanese
        3 fighters placed in 37 Sea Zone
        1 destroyer placed in 36 Sea Zone
        2 infantry placed in French Indo China
        3 infantry placed in Kiangsu
    Turn Complete - Japanese
        Total Cost from Convoy Blockades: 13
            Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,5,4,3,3,2,3,3,5,5,1,3,4,4,3,1,1,4,1,4,5,3,3,6,4,3,4,3,2,2,2,1,4,5,4,2,2,6,1,2,2,6,4,5,1,3,3,6,6,2,4,2,1,2,1,6,2,3,5,4,4,4,6,3,1,4,6,3,4,5,4,1,2,1,4,6,2,1,1,6,1,1,6,3,3,2,4,6,4,6,4,5,2,2
            Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4,5,2,4,3,1,5,5
            Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,3,4,2,6,5,1,6
        Japanese collect 49 PUs (13 lost to blockades); end with 61 PUs
        Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
        Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
        Turning on Edit Mode
        EDIT: Removing units owned by Japanese from French Indo China: 3 artilleries and 3 infantry
        EDIT: Adding units owned by Japanese to Shan State: 3 artilleries and 3 infantry
        EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : -0.33
Japanese regular : 0.17
British AA : 0.50
UK_Pacific regular : 2.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 17
    Purchase Units - Americans
        Americans buy 2 destroyers, 7 fighters and 1 submarine; Remaining resources: 0 PUs; 
    Combat Move - Americans
        1 infantry moved from Formosa to 20 Sea Zone
        1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
        1 destroyer moved from 20 Sea Zone to 36 Sea Zone
        5 fighters and 5 tactical_bombers moved from 20 Sea Zone to 35 Sea Zone
        1 artillery moved from Formosa to 20 Sea Zone
        1 artillery and 1 transport moved from 20 Sea Zone to 35 Sea Zone
        1 artillery moved from 35 Sea Zone to Philippines
        1 infantry moved from 36 Sea Zone to Hainan
        1 submarine moved from 20 Sea Zone to 35 Sea Zone
        3 battleships, 13 carriers, 4 cruisers, 1 destroyer, 12 fighters, 13 submarines and 1 tactical_bomber moved from 20 Sea Zone to 36 Sea Zone
        1 bomber moved from Egypt to Persia
    Combat - Americans
        Strategic bombing raid in Persia
                Germans roll AA dice in Persia : 0/1 hits, 0,17 expected hits
            Bombing raid in Persia rolls: 5 and causes: 5 damage to unit: factory_minor
            Bombing raid in Persia causes 5 damage total. 
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 36 Sea Zone: 13 submarines
            EDIT: Adding units owned by Americans to 20 Sea Zone: 13 submarines
            EDIT: Turning off Edit Mode
        Battle in 35 Sea Zone
            Americans attack with 5 fighters, 1 submarine, 5 tactical_bombers and 1 transport
            Japanese defend with 1 destroyer
                Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                Americans roll dice for 5 fighters, 5 tactical_bombers and 1 transport in 35 Sea Zone, round 2 : 7/10 hits, 5,83 expected hits
                Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                1 destroyer owned by the Japanese lost in 35 Sea Zone
            Americans win, taking 35 Sea Zone from Japanese with 5 fighters, 1 submarine, 5 tactical_bombers and 1 transport remaining. Battle score for attacker is 8
            Casualties for Japanese: 1 destroyer
        Battle in Philippines
        Battle in 36 Sea Zone
            Americans attack with 3 battleships, 13 carriers, 4 cruisers, 2 destroyers, 12 fighters, 1 tactical_bomber and 1 transport
            Japanese defend with 1 destroyer and 1 submarine
                Americans roll dice for 3 battleships, 13 carriers, 4 cruisers, 2 destroyers, 12 fighters, 1 tactical_bomber and 1 transport in 36 Sea Zone, round 2 : 10/22 hits, 11,33 expected hits
                Japanese roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                Japanese roll dice for 1 destroyer in 36 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
            Units damaged: 1 battleship owned by the Americans
                1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 36 Sea Zone
            Americans win, taking Philippines from Japanese, taking 36 Sea Zone from Japanese with 3 battleships, 13 carriers, 4 cruisers, 2 destroyers, 12 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 14
            Casualties for Japanese: 1 destroyer and 1 submarine
        Battle in Hainan
    Non Combat Move - Americans
        5 fighters and 5 tactical_bombers moved from 35 Sea Zone to 36 Sea Zone
        2 destroyers moved from 33 Sea Zone to 36 Sea Zone
        13 submarines moved from 20 Sea Zone to 22 Sea Zone
        2 submarines moved from 10 Sea Zone to 31 Sea Zone
        1 carrier moved from 26 Sea Zone to 31 Sea Zone
        1 transport moved from 26 Sea Zone to 33 Sea Zone
        1 transport moved from 26 Sea Zone to 31 Sea Zone
        2 carriers moved from 88 Sea Zone to 101 Sea Zone
        3 fighters and 4 tactical_bombers moved from Eastern United States to Gibraltar
        1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 51 Sea Zone
        2 armour moved from Tobruk to Egypt
        1 bomber moved from Persia to Egypt
        4 fighters moved from Sicily to Trans-Jordan
    Place Units - Americans
        2 destroyers and 1 submarine placed in 101 Sea Zone
        7 fighters placed in Eastern United States
    Turn Complete - Americans
        Americans collect 59 PUs; end with 59 PUs
        Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
        Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
        Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 79 PUs
        Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 84 PUs
        Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs
        Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs
        Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 99 PUs
Combat Hit Differential Summary :
Americans regular : -0,50
Japanese regular : 0,17
Germans AA : -0,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 17
    Purchase Units - Americans
        Americans buy 2 destroyers, 7 fighters and 1 submarine; Remaining resources: 0 PUs; 
    Combat Move - Americans
        1 infantry moved from Formosa to 20 Sea Zone
        1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
        1 destroyer moved from 20 Sea Zone to 36 Sea Zone
        5 fighters and 5 tactical_bombers moved from 20 Sea Zone to 35 Sea Zone
        1 artillery moved from Formosa to 20 Sea Zone
        1 artillery and 1 transport moved from 20 Sea Zone to 35 Sea Zone
        1 artillery moved from 35 Sea Zone to Philippines
        1 infantry moved from 36 Sea Zone to Hainan
        1 submarine moved from 20 Sea Zone to 35 Sea Zone
        3 battleships, 13 carriers, 4 cruisers, 1 destroyer, 12 fighters, 13 submarines and 1 tactical_bomber moved from 20 Sea Zone to 36 Sea Zone
        1 bomber moved from Egypt to Persia
    Combat - Americans
        Strategic bombing raid in Persia
                Germans roll AA dice in Persia : 0/1 hits, 0,17 expected hits
            Bombing raid in Persia rolls: 5 and causes: 5 damage to unit: factory_minor
            Bombing raid in Persia causes 5 damage total. 
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 36 Sea Zone: 13 submarines
            EDIT: Adding units owned by Americans to 20 Sea Zone: 13 submarines
            EDIT: Turning off Edit Mode
        Battle in 35 Sea Zone
            Americans attack with 5 fighters, 1 submarine, 5 tactical_bombers and 1 transport
            Japanese defend with 1 destroyer
                Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                Americans roll dice for 5 fighters, 5 tactical_bombers and 1 transport in 35 Sea Zone, round 2 : 7/10 hits, 5,83 expected hits
                Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                1 destroyer owned by the Japanese lost in 35 Sea Zone
            Americans win, taking 35 Sea Zone from Japanese with 5 fighters, 1 submarine, 5 tactical_bombers and 1 transport remaining. Battle score for attacker is 8
            Casualties for Japanese: 1 destroyer
        Battle in Philippines
        Battle in 36 Sea Zone
            Americans attack with 3 battleships, 13 carriers, 4 cruisers, 2 destroyers, 12 fighters, 1 tactical_bomber and 1 transport
            Japanese defend with 1 destroyer and 1 submarine
                Americans roll dice for 3 battleships, 13 carriers, 4 cruisers, 2 destroyers, 12 fighters, 1 tactical_bomber and 1 transport in 36 Sea Zone, round 2 : 10/22 hits, 11,33 expected hits
                Japanese roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                Japanese roll dice for 1 destroyer in 36 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
            Units damaged: 1 battleship owned by the Americans
                1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 36 Sea Zone
            Americans win, taking Philippines from Japanese, taking 36 Sea Zone from Japanese with 3 battleships, 13 carriers, 4 cruisers, 2 destroyers, 12 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 14
            Casualties for Japanese: 1 destroyer and 1 submarine
        Battle in Hainan
    Non Combat Move - Americans
        5 fighters and 5 tactical_bombers moved from 35 Sea Zone to 36 Sea Zone
        2 destroyers moved from 33 Sea Zone to 36 Sea Zone
        13 submarines moved from 20 Sea Zone to 22 Sea Zone
        2 submarines moved from 10 Sea Zone to 31 Sea Zone
        1 carrier moved from 26 Sea Zone to 31 Sea Zone
        1 transport moved from 26 Sea Zone to 33 Sea Zone
        1 transport moved from 26 Sea Zone to 31 Sea Zone
        2 carriers moved from 88 Sea Zone to 101 Sea Zone
        3 fighters and 4 tactical_bombers moved from Eastern United States to Gibraltar
        1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 51 Sea Zone
        2 armour moved from Tobruk to Egypt
        1 bomber moved from Persia to Egypt
        4 fighters moved from Sicily to Trans-Jordan
    Place Units - Americans
        2 destroyers and 1 submarine placed in 101 Sea Zone
        7 fighters placed in Eastern United States
    Turn Complete - Americans
        Americans collect 59 PUs; end with 59 PUs
        Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
        Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
        Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 79 PUs
        Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 84 PUs
        Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs
        Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs
        Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 99 PUs
        Turning on Edit Mode
        EDIT: Removing units owned by Americans from Trans-Jordan: 4 fighters
        EDIT: Adding units owned by Americans to Gibraltar: 4 fighters
        EDIT: Turning off Edit Mode
    Purchase Units - Chinese
        Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
    Combat Move - Chinese
    Turn Complete - Chinese
        Chinese collect 0 PUs; end with 2 PUs
    Purchase Units - British
        British buy 1 armour, 1 artillery, 1 fighter and 7 infantry; Remaining resources: 0 PUs; 
    Combat Move - British
        1 fighter moved from Gibraltar to Scotland
        2 fighters moved from United Kingdom to Scotland
        4 infantry moved from United Kingdom to Scotland
        2 fighters moved from Trans-Jordan to Iraq
        1 infantry moved from Trans-Jordan to Iraq
        1 infantry moved from Trans-Jordan to Syria
        1 fighter moved from Trans-Jordan to Syria
        3 artilleries and 4 infantry moved from West India to India
        1 artillery moved from West India to India
        1 battleship and 1 cruiser moved from 20 Sea Zone to 36 Sea Zone
    Combat - British
        Battle in Scotland
            British attack with 3 fighters and 4 infantry
            Germans defend with 1 airfield and 6 infantry
                British roll dice for 3 fighters and 4 infantry in Scotland, round 2 : 3/7 hits, 2,17 expected hits
                Germans roll dice for 6 infantry in Scotland, round 2 : 2/6 hits, 2,00 expected hits
                3 infantry owned by the Germans and 2 infantry owned by the British lost in Scotland
                British roll dice for 3 fighters and 2 infantry in Scotland, round 3 : 1/5 hits, 1,83 expected hits
                Germans roll dice for 3 infantry in Scotland, round 3 : 0/3 hits, 1,00 expected hits
                1 infantry owned by the Germans lost in Scotland
                British roll dice for 3 fighters and 2 infantry in Scotland, round 4 : 1/5 hits, 1,83 expected hits
                Germans roll dice for 2 infantry in Scotland, round 4 : 0/2 hits, 0,67 expected hits
                1 infantry owned by the Germans lost in Scotland
            3 fighters owned by the British retreated
            2 infantry owned by the British retreated to United Kingdom
            Germans win with 1 infantry remaining. Battle score for attacker is 9
            Casualties for British: 2 infantry
            Casualties for Germans: 5 infantry
        Battle in Iraq
            British attack with 2 fighters and 1 infantry
            Italians defend with 1 factory_minor and 1 mech_infantry
                British roll dice for 2 fighters and 1 infantry in Iraq, round 2 : 2/3 hits, 1,17 expected hits
                Italians roll dice for 1 mech_infantry in Iraq, round 2 : 0/1 hits, 0,33 expected hits
                1 mech_infantry owned by the Italians lost in Iraq
            British win, taking Iraq from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 4
            Casualties for Italians: 1 mech_infantry
        Battle in Syria
            British attack with 1 fighter and 1 infantry
            Germans defend with 1 mech_infantry
                British roll dice for 1 fighter and 1 infantry in Syria, round 2 : 0/2 hits, 0,67 expected hits
                Germans roll dice for 1 mech_infantry in Syria, round 2 : 1/1 hits, 0,33 expected hits
                1 infantry owned by the British lost in Syria
            1 fighter owned by the British retreated
            Germans win with 1 mech_infantry remaining. Battle score for attacker is -3
            Casualties for British: 1 infantry
        Battle in India
            British attack with 4 artilleries and 4 infantry
            Japanese defend with 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 1 harbour, 1 marine and 1 mech_infantry
                British roll dice for 4 artilleries and 4 infantry in India, round 2 : 4/8 hits, 2,67 expected hits
                Japanese roll dice for 1 armour, 1 artillery, 1 marine and 1 mech_infantry in India, round 2 : 0/4 hits, 1,50 expected hits
                1 mech_infantry owned by the Japanese, 1 marine owned by the Japanese, 1 artillery owned by the Japanese and 1 armour owned by the Japanese lost in India
            British win, taking India from Japanese with 4 artilleries and 4 infantry remaining. Battle score for attacker is 19
            Casualties for Japanese: 1 armour, 1 artillery, 1 marine and 1 mech_infantry
    Non Combat Move - British
        2 aaGuns moved from West India to India
        1 infantry moved from West India to India
        19 artilleries and 30 infantry moved from West India to Eastern Persia
        2 fighters moved from Iraq to Egypt
        1 fighter moved from Syria to Egypt
        6 artilleries and 9 infantry moved from Trans-Jordan to Egypt
        3 mech_infantrys moved from Belgian Congo to Egypt
        3 mech_infantrys moved from Union of South Africa to Belgian Congo
        2 fighters and 2 tactical_bombers moved from Sicily to Gibraltar
        3 fighters moved from Scotland to United Kingdom
        1 destroyer moved from 81 Sea Zone to 98 Sea Zone
    Place Units - British
        1 armour, 1 artillery, 1 fighter and 7 infantry placed in United Kingdom
    Turn Complete - British
        Total Cost from Convoy Blockades: 6
            Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,3,3,5
        British collect 27 PUs (6 lost to blockades); end with 27 PUs
        Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 30 PUs
    Turn Complete - UK_Pacific
        Total Cost from Convoy Blockades: 3
            Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,6,3,4,5
        UK_Pacific collect 5 PUs (3 lost to blockades); end with 5 PUs
        Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
        Turning on Edit Mode
        EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : -0,50
Italians regular : -0,33
Japanese regular : -1,33
Germans AA : -0,17
Germans regular : -1,00
British regular : 0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 17
    Purchase Units - Italians
        Italians buy 1 carrier, 1 destroyer and 2 transports; Remaining resources: 3 PUs; 
    Combat Move - Italians
        1 destroyer moved from 97 Sea Zone to 98 Sea Zone
        2 fighters moved from 97 Sea Zone to 98 Sea Zone
        2 fighters moved from Albania to 98 Sea Zone
        2 bombers moved from Southern Italy to 98 Sea Zone
    Combat - Italians
        Battle in 98 Sea Zone
            Italians attack with 2 bombers, 1 destroyer and 4 fighters
            British defend with 1 destroyer
                Italians roll dice for 2 bombers, 1 destroyer and 4 fighters in 98 Sea Zone, round 2 : 3/7 hits, 3.67 expected hits
                British roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                1 destroyer owned by the British lost in 98 Sea Zone
            Italians win, taking 98 Sea Zone from Neutral with 2 bombers, 1 destroyer and 4 fighters remaining. Battle score for attacker is 8
            Casualties for British: 1 destroyer
    Non Combat Move - Italians
        4 fighters moved from 98 Sea Zone to 97 Sea Zone
        2 bombers moved from 98 Sea Zone to Southern Italy
        1 armour and 2 mech_infantrys moved from Northwest Persia to Persia
        1 artillery and 2 infantry moved from Northern Italy to France
        1 artillery and 10 infantry moved from Southern Italy to Northern Italy
        1 aaGun moved from Southern Italy to Northern Italy
        2 fighters moved from Southern Italy to Albania
    Place Units - Italians
        1 carrier and 2 transports placed in 97 Sea Zone
        1 destroyer placed in 97 Sea Zone
    Turn Complete - Italians
        Italians collect 35 PUs; end with 38 PUs
        Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 43 PUs
        Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 45 PUs
Combat Hit Differential Summary :
Italians regular : -0.67
British regular : -0.33
@Giallo assumed no scramble
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 17
    Purchase Units - ANZAC
        ANZAC buy 1 artillery and 2 transports; Remaining resources: 1 PUs; 
    Combat Move - ANZAC
        1 transport moved from 62 Sea Zone to 54 Sea Zone
        1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
        1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
        1 transport moved from 49 Sea Zone to 54 Sea Zone
        2 infantry moved from Queensland to 54 Sea Zone
        2 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone
        2 infantry moved from 46 Sea Zone to New Guinea
        1 submarine moved from 33 Sea Zone to 20 Sea Zone
        2 fighters and 2 tactical_bombers moved from 20 Sea Zone to Kwangsi
        1 fighter moved from Trans-Jordan to Syria
    Combat - ANZAC
        Battle in New Guinea
        Battle in Dutch New Guinea
            ANZAC attack with 1 artillery and 1 infantry
            Japanese defend with 2 infantry
                ANZAC roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 2 : 2/2 hits, 0,67 expected hits
                Japanese roll dice for 2 infantry in Dutch New Guinea, round 2 : 1/2 hits, 0,67 expected hits
                2 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Dutch New Guinea
            ANZAC win, taking New Guinea from Japanese, taking Dutch New Guinea from Japanese with 1 artillery remaining. Battle score for attacker is 3
            Casualties for ANZAC: 1 infantry
            Casualties for Japanese: 2 infantry
        Battle in Kwangsi
            ANZAC attack with 2 fighters and 2 tactical_bombers
            Japanese defend with 1 fighter and 1 infantry
                ANZAC roll dice for 2 fighters and 2 tactical_bombers in Kwangsi, round 2 : 2/4 hits, 2,33 expected hits
                Japanese roll dice for 1 fighter and 1 infantry in Kwangsi, round 2 : 1/2 hits, 1,00 expected hits
                1 infantry owned by the Japanese, 1 fighter owned by the Japanese and 1 fighter owned by the ANZAC lost in Kwangsi
            ANZAC win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 3
            Casualties for ANZAC: 1 fighter
            Casualties for Japanese: 1 fighter and 1 infantry
        Battle in Syria
            ANZAC attack with 1 fighter
            Germans defend with 1 mech_infantry
                ANZAC roll dice for 1 fighter in Syria, round 2 : 1/1 hits, 0,50 expected hits
                Germans roll dice for 1 mech_infantry in Syria, round 2 : 1/1 hits, 0,33 expected hits
                1 fighter owned by the ANZAC and 1 mech_infantry owned by the Germans lost in Syria
            Germans win with no units remaining. Battle score for attacker is -6
            Casualties for ANZAC: 1 fighter
            Casualties for Germans: 1 mech_infantry
    Non Combat Move - ANZAC
        2 carriers moved from 20 Sea Zone to 36 Sea Zone
        1 cruiser moved from 20 Sea Zone to 36 Sea Zone
        1 submarine moved from 49 Sea Zone to 54 Sea Zone
        1 submarine moved from 49 Sea Zone to 33 Sea Zone
        1 submarine moved from 49 Sea Zone to 46 Sea Zone
        1 submarine moved from 49 Sea Zone to 34 Sea Zone
        1 fighter and 2 tactical_bombers moved from Kwangsi to 36 Sea Zone
    Place Units - ANZAC
        2 transports placed in 62 Sea Zone
        1 artillery placed in New South Wales
    Turn Complete - ANZAC
        ANZAC collect 10 PUs; end with 11 PUs
        Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
        Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
        Turning on Edit Mode
        EDIT: Removing units owned by ANZAC from Queensland: 3 infantry
        EDIT: Adding units owned by ANZAC to New South Wales: 3 infantry
        EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Japanese regular : 0,33
ANZAC regular : 1,50
Germans regular : 0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 17
    Purchase Units - ANZAC
        ANZAC buy 1 artillery and 2 transports; Remaining resources: 1 PUs; 
    Combat Move - ANZAC
        1 transport moved from 62 Sea Zone to 54 Sea Zone
        1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
        1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
        1 transport moved from 49 Sea Zone to 54 Sea Zone
        2 infantry moved from Queensland to 54 Sea Zone
        2 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone
        2 infantry moved from 46 Sea Zone to New Guinea
        1 submarine moved from 33 Sea Zone to 20 Sea Zone
        2 fighters and 2 tactical_bombers moved from 20 Sea Zone to Kwangsi
        1 fighter moved from Trans-Jordan to Syria
    Combat - ANZAC
        Battle in New Guinea
        Battle in Dutch New Guinea
            ANZAC attack with 1 artillery and 1 infantry
            Japanese defend with 2 infantry
                ANZAC roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 2 : 2/2 hits, 0,67 expected hits
                Japanese roll dice for 2 infantry in Dutch New Guinea, round 2 : 1/2 hits, 0,67 expected hits
                2 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Dutch New Guinea
            ANZAC win, taking New Guinea from Japanese, taking Dutch New Guinea from Japanese with 1 artillery remaining. Battle score for attacker is 3
            Casualties for ANZAC: 1 infantry
            Casualties for Japanese: 2 infantry
        Battle in Kwangsi
            ANZAC attack with 2 fighters and 2 tactical_bombers
            Japanese defend with 1 fighter and 1 infantry
                ANZAC roll dice for 2 fighters and 2 tactical_bombers in Kwangsi, round 2 : 2/4 hits, 2,33 expected hits
                Japanese roll dice for 1 fighter and 1 infantry in Kwangsi, round 2 : 1/2 hits, 1,00 expected hits
                1 infantry owned by the Japanese, 1 fighter owned by the Japanese and 1 fighter owned by the ANZAC lost in Kwangsi
            ANZAC win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 3
            Casualties for ANZAC: 1 fighter
            Casualties for Japanese: 1 fighter and 1 infantry
        Battle in Syria
            ANZAC attack with 1 fighter
            Germans defend with 1 mech_infantry
                ANZAC roll dice for 1 fighter in Syria, round 2 : 1/1 hits, 0,50 expected hits
                Germans roll dice for 1 mech_infantry in Syria, round 2 : 1/1 hits, 0,33 expected hits
                1 fighter owned by the ANZAC and 1 mech_infantry owned by the Germans lost in Syria
            Germans win with no units remaining. Battle score for attacker is -6
            Casualties for ANZAC: 1 fighter
            Casualties for Germans: 1 mech_infantry
    Non Combat Move - ANZAC
        2 carriers moved from 20 Sea Zone to 36 Sea Zone
        1 cruiser moved from 20 Sea Zone to 36 Sea Zone
        1 submarine moved from 49 Sea Zone to 54 Sea Zone
        1 submarine moved from 49 Sea Zone to 33 Sea Zone
        1 submarine moved from 49 Sea Zone to 46 Sea Zone
        1 submarine moved from 49 Sea Zone to 34 Sea Zone
        1 fighter and 2 tactical_bombers moved from Kwangsi to 36 Sea Zone
    Place Units - ANZAC
        2 transports placed in 62 Sea Zone
        1 artillery placed in New South Wales
    Turn Complete - ANZAC
        ANZAC collect 10 PUs; end with 11 PUs
        Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
        Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
        Turning on Edit Mode
        EDIT: Removing units owned by ANZAC from Queensland: 3 infantry
        EDIT: Adding units owned by ANZAC to New South Wales: 3 infantry
        EDIT: Turning off Edit Mode
    Combat Move - French
    Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0,33
ANZAC regular : 1,50
Germans regular : 0,67
@giallo Had to send my laptop out for repair. It may 2 weeks before I can post again. Sorry.
@majikforce said in BM3 Giallo +18 vs Majikforce:
@giallo Had to send my laptop out for repair. It may 2 weeks before I can post again. Sorry.
Thanks for the heads up!
@majikforce I’m away for hollidays for a week
@giallo said in BM3 Giallo +18 vs Majikforce:
@majikforce I’m away for hollidays for a week
Enjoy!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 18
    Research Technology - Germans
    Purchase Units - Germans
        Germans repair damage of 5x factory_minor; Remaining resources: 84 PUs; 
        Germans buy 3 armour, 1 artillery, 1 fighter, 7 infantry, 6 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 
    Combat Move - Germans
        2 infantry moved from Northwest Persia to Iraq
        3 fighters and 1 tactical_bomber moved from Northwest Persia to Iraq
    Combat - Germans
        Battle in Iraq
            Germans attack with 3 fighters, 2 infantry and 1 tactical_bomber
            British defend with 1 factory_minor and 1 infantry
                Germans roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Iraq, round 2 : 2/6 hits, 2.50 expected hits
                British roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the British lost in Iraq
            Germans win, taking Iraq from British with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
            Casualties for British: 1 infantry
    Non Combat Move - Germans
        3 fighters and 1 tactical_bomber moved from Iraq to Persia
        1 infantry and 6 mech_infantrys moved from Northwest Persia to Persia
        6 mech_infantrys moved from Caucasus to Persia
        3 mech_infantrys moved from Ukraine to Caucasus
        1 armour and 5 mech_infantrys moved from Volgograd to Caucasus
        3 mech_infantrys moved from Russia to Rostov
        2 fighters moved from Southern Italy to Persia
        1 aaGun and 1 infantry moved from Western Germany to 113 Sea Zone
        1 aaGun, 1 infantry and 1 transport moved from 113 Sea Zone to 111 Sea Zone
        1 aaGun and 1 infantry moved from 111 Sea Zone to Scotland
        3 transports moved from 111 Sea Zone to 112 Sea Zone
        2 aaGuns and 4 infantry moved from Western Germany to 112 Sea Zone
        2 aaGuns, 4 infantry and 3 transports moved from 112 Sea Zone to 111 Sea Zone
        2 aaGuns and 4 infantry moved from 111 Sea Zone to Scotland
        2 tactical_bombers moved from Western Germany to 111 Sea Zone
        2 submarines moved from 111 Sea Zone to 109 Sea Zone
        1 submarine moved from 111 Sea Zone to 110 Sea Zone
        1 submarine moved from 111 Sea Zone to 109 Sea Zone
    Place Units - Germans
        3 armour placed in Persia
        3 mech_infantrys placed in Ukraine
        3 mech_infantrys placed in Volgograd
        1 artillery, 1 fighter and 7 infantry placed in Western Germany
        1 transport placed in 113 Sea Zone
    Turn Complete - Germans
        Germans collect 64 PUs; end with 64 PUs
        Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
        Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 73 PUs
        Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs
        Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 93 PUs
Combat Hit Differential Summary :
Germans regular : -0.50
British regular : -0.33
@Giallo Don’t have time for Japan right now. Maybe tomorrow
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 18
    Purchase Units - Japanese
        Japanese buy 3 carriers, 1 destroyer, 1 fighter and 1 marine; Remaining resources: 0 PUs; 4 SuicideAttackTokens; 
    Combat Move - Japanese
        1 infantry moved from Kiangsi to Kwangtung
              Japanese take Kwangtung from UK_Pacific
        1 destroyer and 1 submarine moved from 37 Sea Zone to 46 Sea Zone
        1 fighter moved from 37 Sea Zone to 45 Sea Zone
        1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 37 Sea Zone to 35 Sea Zone
        3 transports moved from 39 Sea Zone to 38 Sea Zone
        3 artilleries and 3 infantry moved from Shan State to 38 Sea Zone
        3 artilleries, 3 infantry and 3 transports moved from 38 Sea Zone to 39 Sea Zone
        3 artilleries and 3 infantry moved from 39 Sea Zone to India
        1 battleship moved from 39 Sea Zone to 37 Sea Zone
        2 fighters moved from 39 Sea Zone to India
        4 tactical_bombers moved from Burma to India
        2 fighters moved from 37 Sea Zone to India
        1 tactical_bomber moved from Szechwan to India
        1 mech_infantry moved from Yunnan to India
    Combat - Japanese
        Battle in 45 Sea Zone
            Japanese attack with 1 fighter
            ANZAC defend with 1 transport
                1 transport owned by the ANZAC lost in 45 Sea Zone
            Japanese win with 1 fighter remaining. Battle score for attacker is 7
            Casualties for ANZAC: 1 transport
        Battle in India
            Japanese attack with 3 artilleries, 4 fighters, 3 infantry, 1 mech_infantry and 5 tactical_bombers
            British defend with 2 aaGuns, 4 artilleries and 5 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
                British roll AA dice in India : 2/6 hits, 1.00 expected hits
                2 tactical_bombers owned by the Japanese lost in India
                Japanese roll dice for 3 artilleries, 4 fighters, 3 infantry, 1 mech_infantry and 3 tactical_bombers in India, round 2 : 8/14 hits, 6.17 expected hits
                UK_Pacific roll dice for 2 aaGuns, 4 artilleries and 5 infantry in India, round 2 : 3/9 hits, 3.00 expected hits
                3 infantry owned by the Japanese, 2 aaGuns owned by the British, 1 artillery owned by the British and 5 infantry owned by the British lost in India
                Japanese roll dice for 3 artilleries, 4 fighters, 1 mech_infantry and 3 tactical_bombers in India, round 3 : 7/11 hits, 5.33 expected hits
                UK_Pacific roll dice for 3 artilleries in India, round 3 : 1/3 hits, 1.00 expected hits
                1 mech_infantry owned by the Japanese and 3 artilleries owned by the British lost in India
            Japanese destroys 8PUs while taking UK_Pacific capital
            Japanese win, taking India from UK_Pacific with 3 artilleries, 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6
            Casualties for Japanese: 3 infantry, 1 mech_infantry and 2 tactical_bombers
            Casualties for British: 2 aaGuns, 4 artilleries and 5 infantry
        Battle in 35 Sea Zone
            Japanese attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
            Americans defend with 1 submarine and 1 transport
                Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                1 submarine owned by the Americans lost in 35 Sea Zone
                Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 35 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                1 transport owned by the Americans lost in 35 Sea Zone
            Japanese win, taking 35 Sea Zone from Americans with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 13
            Casualties for Americans: 1 submarine and 1 transport
        Battle in 46 Sea Zone
            Japanese attack with 1 destroyer and 1 submarine
            ANZAC defend with 1 submarine and 1 transport
                Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                1 submarine owned by the ANZAC lost in 46 Sea Zone
                Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                1 transport owned by the ANZAC lost in 46 Sea Zone
            Japanese win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 13
            Casualties for ANZAC: 1 submarine and 1 transport
    Non Combat Move - Japanese
        1 fighter moved from 45 Sea Zone to 37 Sea Zone
        1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 37 Sea Zone
        1 aaGun and 3 infantry moved from French Indo China to Shan State
        1 mech_infantry moved from French Indo China to Burma
        2 fighters moved from India to 37 Sea Zone
        2 fighters moved from India to 39 Sea Zone
        3 tactical_bombers moved from India to 37 Sea Zone
        1 infantry moved from Hunan to Yunnan
        1 infantry moved from Anhwe to Hunan
        3 infantry moved from Kiangsu to Anhwe
        8 fighters moved from Japan to 37 Sea Zone
        2 fighters moved from Japan to 37 Sea Zone
    Place Units - Japanese
        3 carriers placed in 37 Sea Zone
        1 destroyer placed in 36 Sea Zone
        1 marine placed in French Indo China
        1 fighter placed in Japan
    Turn Complete - Japanese
        Total Cost from Convoy Blockades: 25
            Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4,6,3,6,6,6,6,5,2,6,1,1,2,3,2,1,4,4,5,4,5,1,3,3,1,4,1,5,6,2,2,1,3,2,3,3,1,2,5,6,1,4,6,2,1,5,4,2,4,6,1,5,1,4,4,3,1,1,3,4,4,2,3,5,6,5
            Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,1
            Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 3,3,1,3,4,4,2,6
            Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,6,1,3,4,3,3,1
        Japanese collect 38 PUs (25 lost to blockades); end with 38 PUs
        Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 43 PUs
        Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 48 PUs
Combat Hit Differential Summary :
Japanese regular : 5.00
British AA : 1.00
UK_Pacific regular : 0.00
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 18
    Purchase Units - Americans
        Americans buy 3 artilleries, 2 carriers, 1 destroyer, 2 fighters, 2 infantry and 3 transports; Remaining resources: 0 PUs; 
    Combat Move - Americans
        1 unit repaired.
        1 armour, 1 artillery and 2 fighters moved from United Kingdom to Scotland
        2 fighters and 4 tactical_bombers moved from Gibraltar to Scotland
        2 armour moved from Egypt to Iraq
        1 bomber moved from Egypt to Iraq
        1 fighter moved from Gibraltar to Scotland
        1 destroyer moved from 36 Sea Zone to 35 Sea Zone
        3 fighters and 3 tactical_bombers moved from 36 Sea Zone to 35 Sea Zone
        3 fighters and 3 tactical_bombers moved from 36 Sea Zone to 35 Sea Zone
        1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 20 Sea Zone
        1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
        8 fighters moved from 36 Sea Zone to Kwangtung
        3 fighters moved from 36 Sea Zone to 35 Sea Zone
        1 submarine moved from 19 Sea Zone to 36 Sea Zone
Combat Hit Differential Summary :
@giallo do you want to use a token?