CDS (Axis) vs FlyingBadger (Allies) - PtV


  • @flyingbadger

    No, I need a replay of the German turn.

  • 2024 '23 '22 '21

    @cds You can replay the turn if you want to. You seem to be doing well to me though.


  • @flyingbadger

    Thanks, well sometimes I get these moments where I think I have the situation under control, but totally forget about the OOP. In this case it would have been a disaster for me :)

    So I am grateful you let me replay.


  • TripleA Turn Summary: Germans round 3

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 3
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 artilleries, 1 destroyer, 6 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 armour, 1 artillery and 1 infantry moved from Morocco to 93 Sea Zone
            1 armour, 1 artillery, 1 infantry and 2 transports moved from 93 Sea Zone to 98 Sea Zone
            1 armour, 1 artillery and 1 infantry moved from 98 Sea Zone to Malta
            1 bomber moved from Western Germany to Malta
            1 tactical_bomber moved from 93 Sea Zone to Western Germany
            1 fighter moved from Southern Italy to 93 Sea Zone
            1 submarine moved from 106 Sea Zone to 93 Sea Zone
            1 submarine moved from 113 Sea Zone to 93 Sea Zone
            1 infantry moved from Normandy Bordeaux to Southern France
            1 mech_infantry moved from Holland Belgium to Southern France
            1 infantry moved from Western Germany to Holland Belgium
            1 infantry moved from Germany to 116 Sea Zone
            1 artillery moved from Western Germany to 116 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 116 Sea Zone to 115 Sea Zone
            1 carrier and 1 destroyer moved from 116 Sea Zone to 115 Sea Zone
            1 artillery and 7 infantry moved from Germany to Poland
            5 armour and 3 mech_infantrys moved from Germany to Slovakia Hungary
            1 infantry moved from Romania to Bulgaria
            1 infantry moved from Romania to Yugoslavia
            1 fighter moved from Southern Italy to Western Germany
            1 fighter and 1 tactical_bomber moved from Southern Italy to Alexandria
    
        Combat - Germans
            Battle in Malta
                Germans attack with 1 armour, 1 artillery, 1 bomber and 1 infantry
                British defend with 1 aaGun, 1 airfield and 1 infantry
                    British roll AA dice in Malta : 0/1 hits, 0,17 expected hits
                    Germans roll dice for 1 armour, 1 artillery, 1 bomber and 1 infantry in Malta, round 2 : 1/1 hits, 1,67 expected hits
                    British roll dice for 1 aaGun and 1 infantry in Malta, round 2 : 0/1 hits, 0,33 expected hits
                    1 aaGun owned by the British lost in Malta
                    Germans roll dice for 1 armour, 1 artillery, 1 bomber and 1 infantry in Malta, round 3 : 2/1 hits, 1,67 expected hits
                    British roll dice for 1 infantry in Malta, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Malta
                Germans win, taking Malta from British with 1 armour, 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 8
                Casualties for British: 1 aaGun and 1 infantry
    
        Non Combat Move - Germans
            1 bomber moved from Malta to Tobruk
            1 bomber moved from Western Germany to Southern Italy
            1 artillery and 1 infantry moved from 115 Sea Zone to Norway
            3 aaGuns moved from Slovakia Hungary to Poland
            1 infantry moved from Romania to Bulgaria
    
        Place Units - Germans
            2 transports placed in 95 Sea Zone
            1 destroyer and 2 submarines placed in 115 Sea Zone
            1 infantry placed in Southern France
            1 infantry placed in Normandy Bordeaux
            2 artilleries and 4 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 45 PUs; end with 45 PUs
            Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 48 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
            Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs
    

    Combat Hit Differential Summary :

    British AA : -0,17
    Germans regular : -0,33
    British regular : -0,67
    

    Savegame


  • @flyingbadger

    Still not sure about my turn, but it is what it is.

    I have played Axis about 5 times now, only 1 time I have managed to figure out a win, that was only because my opponent didnt pay attention. I feel the Axis are the real underdog in these PtV games.

  • 2024 '23 '22 '21

    @cds No problem, these games should be played in the spirit of mutual enjoyment and benefit.

    I’ve not played enough games yet to have a feel for the balance yet.

  • 2024 '23 '22 '21

    @cds If you you are happy to share, what was the issue that you wanted to improve on? Hopefully I can learn from it as well!


  • @flyingbadger

    Ill tell you in a private message. I dont want everyone to read my crazy idea’s ;)

  • 2024 '23 '22 '21

    @cds :+1:

  • 2024 '23 '22 '21

    TripleA Turn Summary: Russians round 3

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 3
    
        Purchase Units - Russians
            Russians buy 4 artilleries, 8 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
    
        Non Combat Move - Russians
            1 tactical_bomber moved from Russia to Leningrad
            1 armour and 1 mech_infantry moved from Kursk to Bryansk
            1 mech_infantry moved from Russia to Bryansk
            1 artillery moved from Kursk to Ukraine
            1 aaGun moved from Kursk to Ukraine
            1 infantry moved from Kursk to Ukraine
            2 infantry moved from Rostov to Ukraine
            3 infantry moved from Stalingrad to Rostov
            1 infantry moved from Southern Caucasus to Northern Caucasus
            1 artillery moved from Leningrad to Northern Belarus
            2 infantry moved from Leningrad to Northern Belarus
            4 infantry moved from Russia to Bryansk
            3 artilleries moved from Northern Belarus to Southern Belarus
            8 infantry moved from Northern Belarus to Southern Belarus
            1 aaGun moved from Northern Belarus to Southern Belarus
            1 aaGun moved from Northern Belarus to Leningrad
            1 submarine moved from 128 Sea Zone to 113 Sea Zone
    
        Place Units - Russians
            1 submarine placed in 5 Sea Zone
            1 artillery and 1 infantry placed in Siberia
            2 artilleries and 1 infantry placed in Leningrad
            1 artillery and 2 infantry placed in Ukraine
            3 infantry placed in Stalingrad
            1 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 46 PUs; end with 46 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Move Summary: Japanese round 3

    TripleA Move Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 3
    
        Purchase Units - Japanese
            Japanese buy 2 destroyers, 1 factory_minor, 9 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 submarine moved from 27 Sea Zone to 68 Sea Zone
            1 infantry moved from Hawaiian Islands to 27 Sea Zone
            1 marine moved from Wake Island to 32 Sea Zone
            1 cruiser and 1 marine moved from 32 Sea Zone to 50 Sea Zone
            1 marine moved from 50 Sea Zone to Solomon Islands
            1 infantry and 1 transport moved from 27 Sea Zone to 65 Sea Zone
            1 infantry moved from 65 Sea Zone to New Zealand
            1 destroyer moved from 27 Sea Zone to 10 Sea Zone
            1 destroyer moved from 27 Sea Zone to 13 Sea Zone
            1 destroyer moved from 27 Sea Zone to 12 Sea Zone
            1 carrier and 1 cruiser moved from 27 Sea Zone to 65 Sea Zone
            1 carrier moved from 27 Sea Zone to 50 Sea Zone
            1 fighter and 1 tactical_bomber moved from 27 Sea Zone to 50 Sea Zone
            1 fighter and 1 tactical_bomber moved from 27 Sea Zone to 65 Sea Zone
            1 battleship, 1 carrier and 2 fighters moved from 27 Sea Zone to 7 Sea Zone
            1 marine moved from Midway to 25 Sea Zone
            1 cruiser and 1 marine moved from 25 Sea Zone to 7 Sea Zone
            1 artillery and 1 infantry moved from Kyushu to 7 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 37 Sea Zone
            1 artillery moved from Malaya to 132 Sea Zone
            1 artillery and 1 transport moved from 132 Sea Zone to 37 Sea Zone
            1 infantry moved from Borneo to 37 Sea Zone
            1 infantry moved from Borneo to 37 Sea Zone
            1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
            1 armour moved from Manilla to 36 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
            1 destroyer moved from 36 Sea Zone to 20 Sea Zone
            1 transport moved from 21 Sea Zone to 20 Sea Zone
            1 artillery and 1 infantry moved from Kyushu to 20 Sea Zone
            2 infantry moved from Japan to 7 Sea Zone
            1 marine moved from Japan to 7 Sea Zone
            1 battleship and 1 marine moved from 7 Sea Zone to 36 Sea Zone
            1 fighter moved from Davao to Yunnan
            2 bombers, 2 fighters and 1 tactical_bomber moved from Yunnan to Eastern India
            1 infantry moved from Yunnan to Shan State
                  Japanese take Shan State from UK_Pacific
            2 infantry moved from Kwangsi to Yunnan
            1 artillery and 4 infantry moved from Hunan to Kweichow
                  Japanese take Kweichow from Chinese
            2 infantry moved from Kwangtung to Kwangsi
            1 artillery and 2 infantry moved from Kiangsi to Hunan
            1 artillery and 1 infantry moved from Anhwe to Kiangsi
            1 mech_infantry moved from Jehol to Anhwe
            2 infantry moved from Kyushu to 7 Sea Zone
    

    Savegame


  • @flyingbadger

    Intercept?

  • 2024 '23 '22 '21

    @cds No thanks


  • TripleA Turn Summary: Japanese round 3

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 3
    
        Purchase Units - Japanese
            Japanese buy 2 destroyers, 1 factory_minor, 9 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 submarine moved from 27 Sea Zone to 68 Sea Zone
            1 infantry moved from Hawaiian Islands to 27 Sea Zone
            1 marine moved from Wake Island to 32 Sea Zone
            1 cruiser and 1 marine moved from 32 Sea Zone to 50 Sea Zone
            1 marine moved from 50 Sea Zone to Solomon Islands
            1 infantry and 1 transport moved from 27 Sea Zone to 65 Sea Zone
            1 infantry moved from 65 Sea Zone to New Zealand
            1 destroyer moved from 27 Sea Zone to 10 Sea Zone
            1 destroyer moved from 27 Sea Zone to 13 Sea Zone
            1 destroyer moved from 27 Sea Zone to 12 Sea Zone
            1 carrier and 1 cruiser moved from 27 Sea Zone to 65 Sea Zone
            1 carrier moved from 27 Sea Zone to 50 Sea Zone
            1 fighter and 1 tactical_bomber moved from 27 Sea Zone to 50 Sea Zone
            1 fighter and 1 tactical_bomber moved from 27 Sea Zone to 65 Sea Zone
            1 battleship, 1 carrier and 2 fighters moved from 27 Sea Zone to 7 Sea Zone
            1 marine moved from Midway to 25 Sea Zone
            1 cruiser and 1 marine moved from 25 Sea Zone to 7 Sea Zone
            1 artillery and 1 infantry moved from Kyushu to 7 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 37 Sea Zone
            1 artillery moved from Malaya to 132 Sea Zone
            1 artillery and 1 transport moved from 132 Sea Zone to 37 Sea Zone
            1 infantry moved from Borneo to 37 Sea Zone
            1 infantry moved from Borneo to 37 Sea Zone
            1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
            1 armour moved from Manilla to 36 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
            1 destroyer moved from 36 Sea Zone to 20 Sea Zone
            1 transport moved from 21 Sea Zone to 20 Sea Zone
            1 artillery and 1 infantry moved from Kyushu to 20 Sea Zone
            2 infantry moved from Japan to 7 Sea Zone
            1 marine moved from Japan to 7 Sea Zone
            1 battleship and 1 marine moved from 7 Sea Zone to 36 Sea Zone
            1 fighter moved from Davao to Yunnan
            2 bombers, 2 fighters and 1 tactical_bomber moved from Yunnan to Eastern India
            1 infantry moved from Yunnan to Shan State
                  Japanese take Shan State from UK_Pacific
            2 infantry moved from Kwangsi to Yunnan
            1 artillery and 4 infantry moved from Hunan to Kweichow
                  Japanese take Kweichow from Chinese
            2 infantry moved from Kwangtung to Kwangsi
            1 artillery and 2 infantry moved from Kiangsi to Hunan
            1 artillery and 1 infantry moved from Anhwe to Kiangsi
            1 mech_infantry moved from Jehol to Anhwe
            2 infantry moved from Kyushu to 7 Sea Zone
    
        Combat - Japanese
            Air Battle in Eastern India
                Japanese attacks with 5 units heading to Eastern India
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Eastern India
                    UK_Pacific roll AA dice in Eastern India : 0/1 hits, 0,17 expected hits
                    UK_Pacific roll AA dice in Eastern India : 0/1 hits, 0,33 expected hits
                Bombing raid in Eastern India rolls: 6,6 and causes: 12 damage to unit: factory_major
                Bombing raid in Eastern India rolls: 4 and causes: 4 damage to unit: airfield
                Bombing raid in Eastern India causes 16 damage total.  Damaged units is as follows: factory_major = 12, airfield = 4
            Battle in New Zealand
            Battle in 68 Sea Zone
                Japanese attack with 1 submarine
                Americans defend with 2 infantry and 1 transport
                    2 infantry owned by the Americans and 1 transport owned by the Americans lost in 68 Sea Zone
                Japanese win, taking New Zealand from ANZAC with 1 submarine remaining. Battle score for attacker is 12
                Casualties for Americans: 2 infantry and 1 transport
            Battle in Solomon Islands
            Cleaning up after air battles
    
        Non Combat Move - Japanese
            1 artillery and 1 infantry moved from 20 Sea Zone to Jehol
            2 infantry and 1 transport moved from 7 Sea Zone to 20 Sea Zone
            2 infantry moved from 20 Sea Zone to Jehol
            2 infantry and 1 transport moved from 7 Sea Zone to 20 Sea Zone
            2 infantry moved from 20 Sea Zone to Southern Manchuria
            1 marine moved from 7 Sea Zone to Japan
            1 marine moved from 36 Sea Zone to Davao
            1 armour, 2 artilleries and 3 infantry moved from 37 Sea Zone to French Indo China
            2 bombers, 2 fighters and 1 tactical_bomber moved from Eastern India to Yunnan
    
        Place Units - Japanese
            1 factory_minor placed in Southern Manchuria
            2 destroyers and 1 submarine placed in 7 Sea Zone
            3 infantry placed in French Indo China
            6 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 52 PUs; end with 52 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 55 PUs
            Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 60 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
    

    Combat Hit Differential Summary :

    UK_Pacific AA : -0,50
    

    Savegame

  • 2024 '23 '22 '21

    TripleA Turn Summary: Americans round 3

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 1 carrier, 4 destroyers and 3 submarines; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 fighter and 1 tactical_bomber moved from 11 Sea Zone to 13 Sea Zone
            1 fighter and 1 tactical_bomber moved from 11 Sea Zone to 10 Sea Zone
            2 fighters moved from 11 Sea Zone to 12 Sea Zone
            1 submarine moved from 11 Sea Zone to 10 Sea Zone
            1 submarine moved from 11 Sea Zone to 13 Sea Zone
            1 submarine moved from 11 Sea Zone to 12 Sea Zone
            1 destroyer moved from 121 Sea Zone to 113 Sea Zone
            1 submarine moved from 121 Sea Zone to 107 Sea Zone
            1 bomber moved from United Kingdom to Normandy Bordeaux
    
        Combat - Americans
            Strategic bombing raid in Normandy Bordeaux
                    Germans roll AA dice in Normandy Bordeaux : 0/1 hits, 0.17 expected hits
                Bombing raid in Normandy Bordeaux rolls: 5 and causes: 5 damage to unit: factory_minor
                Bombing raid in Normandy Bordeaux causes 5 damage total. 
            Battle in 12 Sea Zone
                Americans attack with 2 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 12 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 fighters in 12 Sea Zone, round 2 : 1/0 hits, 1.00 expected hits
                    Japanese roll dice for 1 destroyer in 12 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 12 Sea Zone
                Americans win with 2 fighters remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in 13 Sea Zone
                Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 13 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 13 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 13 Sea Zone
                Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 10 Sea Zone
                Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 10 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 fighter and 1 tactical_bomber in 10 Sea Zone, round 2 : 1/1 hits, 1.17 expected hits
                    Japanese roll dice for 1 destroyer in 10 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 10 Sea Zone
                Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            1 artillery and 1 infantry moved from Western United States to 11 Sea Zone
            1 marine moved from Western United States to 11 Sea Zone
            1 artillery, 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 1 infantry, 1 marine and 1 transport moved from 11 Sea Zone to 28 Sea Zone
            2 fighters moved from 12 Sea Zone to 28 Sea Zone
            1 fighter and 1 tactical_bomber moved from 13 Sea Zone to 28 Sea Zone
            1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 28 Sea Zone
            1 bomber moved from Normandy Bordeaux to United Kingdom
    
        Place Units - Americans
            1 carrier, 1 destroyer and 1 submarine placed in 11 Sea Zone
            3 destroyers and 2 submarines placed in 104 Sea Zone
    
        Turn Complete - Americans
            Americans collect 51 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.17
    Japanese regular : 1.00
    Germans AA : -0.17
    

    Savegame

  • 2024 '23 '22 '21

    TripleA Turn Summary: Chinese round 3

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 3
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            3 infantry moved from Inner Mongolia to Chahar
            1 fighter moved from Tsinghai to Chahar
    
        Combat - Chinese
            Battle in Chahar
                Chinese attack with 1 fighter and 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 3 infantry in Chahar, round 2 : 1/0 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Chahar
                Chinese win, taking Chahar from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Chahar to Inner Mongolia
            9 infantry moved from Tsinghai to Honan
            2 infantry moved from Inner Mongolia to Chahar
            3 infantry moved from Tsinghai to Inner Mongolia
    
        Place Units - Chinese
            2 infantry placed in Inner Mongolia
            1 infantry placed in Hopei
            1 infantry placed in Chahar
    
        Turn Complete - Chinese
            Chinese collect 10 PUs; end with 10 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.00
    Japanese regular : -0.33
    

    Savegame

  • 2024 '23 '22 '21

    TripleA Turn Summary: UK_Pacific round 3

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 1 carrier, 4 destroyers and 3 submarines; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 fighter and 1 tactical_bomber moved from 11 Sea Zone to 13 Sea Zone
            1 fighter and 1 tactical_bomber moved from 11 Sea Zone to 10 Sea Zone
            2 fighters moved from 11 Sea Zone to 12 Sea Zone
            1 submarine moved from 11 Sea Zone to 10 Sea Zone
            1 submarine moved from 11 Sea Zone to 13 Sea Zone
            1 submarine moved from 11 Sea Zone to 12 Sea Zone
            1 destroyer moved from 121 Sea Zone to 113 Sea Zone
            1 submarine moved from 121 Sea Zone to 107 Sea Zone
            1 bomber moved from United Kingdom to Normandy Bordeaux
    
        Combat - Americans
            Strategic bombing raid in Normandy Bordeaux
                    Germans roll AA dice in Normandy Bordeaux : 0/1 hits, 0.17 expected hits
                Bombing raid in Normandy Bordeaux rolls: 5 and causes: 5 damage to unit: factory_minor
                Bombing raid in Normandy Bordeaux causes 5 damage total. 
            Battle in 12 Sea Zone
                Americans attack with 2 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 12 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 fighters in 12 Sea Zone, round 2 : 1/0 hits, 1.00 expected hits
                    Japanese roll dice for 1 destroyer in 12 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 12 Sea Zone
                Americans win with 2 fighters remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in 13 Sea Zone
                Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 13 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 13 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 13 Sea Zone
                Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 10 Sea Zone
                Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 10 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 fighter and 1 tactical_bomber in 10 Sea Zone, round 2 : 1/1 hits, 1.17 expected hits
                    Japanese roll dice for 1 destroyer in 10 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 10 Sea Zone
                Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            1 artillery and 1 infantry moved from Western United States to 11 Sea Zone
            1 marine moved from Western United States to 11 Sea Zone
            1 artillery, 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 1 infantry, 1 marine and 1 transport moved from 11 Sea Zone to 28 Sea Zone
            2 fighters moved from 12 Sea Zone to 28 Sea Zone
            1 fighter and 1 tactical_bomber moved from 13 Sea Zone to 28 Sea Zone
            1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 28 Sea Zone
            1 bomber moved from Normandy Bordeaux to United Kingdom
    
        Place Units - Americans
            1 carrier, 1 destroyer and 1 submarine placed in 11 Sea Zone
            3 destroyers and 2 submarines placed in 104 Sea Zone
    
        Turn Complete - Americans
            Americans collect 51 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            3 infantry moved from Inner Mongolia to Chahar
            1 fighter moved from Tsinghai to Chahar
    
        Combat - Chinese
            Battle in Chahar
                Chinese attack with 1 fighter and 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 3 infantry in Chahar, round 2 : 1/0 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Chahar
                Chinese win, taking Chahar from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Chahar to Inner Mongolia
            9 infantry moved from Tsinghai to Honan
            2 infantry moved from Inner Mongolia to Chahar
            3 infantry moved from Tsinghai to Inner Mongolia
    
        Place Units - Chinese
            2 infantry placed in Inner Mongolia
            1 infantry placed in Hopei
            1 infantry placed in Chahar
    
        Turn Complete - Chinese
            Chinese collect 10 PUs; end with 10 PUs
    
        Purchase Units - British
            British buy 1 factory_minor, 3 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific repair damage of 2x airfield, 3x factory_major; Remaining resources: 6 PUs; 
            UK_Pacific buy 1 mech_infantry; Remaining resources: 1 PUs; 
    
        Combat Move - British
            1 infantry moved from British Somaliland to 78 Sea Zone
            1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 78 Sea Zone to 82 Sea Zone
            1 infantry moved from 82 Sea Zone to Iraq
            1 artillery and 2 infantry moved from Southern Persia to Iraq
            1 artillery and 2 infantry moved from Egypt to Trans-Jordan
    
        Combat - British
            Battle in Iraq
                British attack with 1 artillery and 3 infantry
                Neutral_Axis defend with 3 infantry
                    British roll dice for 1 battleship in Iraq, round 2 : 1/1 hits, 0.67 expected hits
                    British roll dice for 1 artillery and 3 infantry in Iraq, round 2 : 1/0 hits, 1.00 expected hits
                    Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/0 hits, 1.00 expected hits
                    2 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
                    British roll dice for 1 artillery and 2 infantry in Iraq, round 3 : 1/1 hits, 0.83 expected hits
                    Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Neutral_Axis lost in Iraq
                British win, taking Iraq from Neutral_Axis with 1 artillery and 2 infantry remaining. Battle score for attacker is 6
                Casualties for British: 1 infantry
                Casualties for Neutral_Axis: 3 infantry
            Battle in Trans-Jordan
                British attack with 1 artillery and 2 infantry
                Italians defend with 2 infantry
                    British roll dice for 1 artillery and 2 infantry in Trans-Jordan, round 2 : 1/1 hits, 0.83 expected hits
                    Italians roll dice for 2 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.67 expected hits
                    1 infantry owned by the Italians lost in Trans-Jordan
                    British roll dice for 1 artillery and 2 infantry in Trans-Jordan, round 3 : 0/1 hits, 0.83 expected hits
                    Italians roll dice for 1 infantry in Trans-Jordan, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Trans-Jordan
                    British roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 4 : 0/1 hits, 0.67 expected hits
                    Italians roll dice for 1 infantry in Trans-Jordan, round 4 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 5 : 1/1 hits, 0.67 expected hits
                    Italians roll dice for 1 infantry in Trans-Jordan, round 5 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians and 1 infantry owned by the British lost in Trans-Jordan
                British win, taking Trans-Jordan from Italians with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Italians: 2 infantry
                Casualties for British: 2 infantry
    
        Non Combat Move - British
            1 artillery and 1 infantry moved from Anglo-Egyptian Sudan to Kenya
            2 infantry moved from Belgian Congo to Kenya
            1 transport moved from 82 Sea Zone to 74 Sea Zone
            1 cruiser and 1 destroyer moved from 83 Sea Zone to 82 Sea Zone
            1 destroyer moved from 78 Sea Zone to 74 Sea Zone
            1 armour and 1 mech_infantry moved from Egypt to Ethiopia
            3 aaGuns, 2 artilleries and 11 infantry moved from Burma to Eastern India
    
        Place Units - British
            1 factory_minor placed in Southern Persia
            1 tactical_bomber placed in Union of South Africa
            2 infantry placed in Union of South Africa
            British undo move 3.
            1 submarine placed in 73 Sea Zone
            1 infantry placed in Union of South Africa
            2 infantry placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 6,4
            British collect 33 PUs; end with 33 PUs
    
        Place Units - UK_Pacific
            1 mech_infantry placed in Eastern India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 7 PUs; end with 8 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs
            Some Units in Eastern India change ownership: 1 mech_infantry
    

    Combat Hit Differential Summary :

    Chinese regular : 0.00
    Americans regular : -0.17
    Italians regular : 0.33
    Japanese regular : 0.67
    Germans AA : -0.17
    Neutral_Axis regular : -0.33
    British regular : -0.50
    

    Savegame


  • TripleA Turn Summary: Italians round 3

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 3
    
        Purchase Units - Italians
            Italians buy 2 fighters and 3 infantry; Remaining resources: 0 PUs; 
    
        Politics - Italians
            Italians takes Political Action: Political Action Axis To War With Russians
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
            Trigger Russians Allied Americans 3: Changing Relationship for Russians and Americans from Neutrality to Allied
    
        Combat Move - Italians
            1 infantry moved from Gibraltar to 94 Sea Zone
            1 infantry and 1 transport moved from 94 Sea Zone to 96 Sea Zone
            1 artillery moved from Tunisia to 96 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 100 Sea Zone
            1 transport moved from 100 Sea Zone to 98 Sea Zone
            1 artillery and 1 infantry moved from Libya to 98 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 100 Sea Zone
            1 armour and 1 mech_infantry moved from Tobruk to Egypt
            1 artillery and 3 infantry moved from Alexandria to Egypt
            2 artilleries and 2 infantry moved from 100 Sea Zone to Trans-Jordan
            1 bomber moved from Southern Italy to Egypt
    
        Combat - Italians
            Battle in Trans-Jordan
                Italians attack with 2 artilleries and 2 infantry
                British defend with 1 artillery
                    Italians roll dice for 1 cruiser in Trans-Jordan, round 2 : 1/1 hits, 0,50 expected hits
                    British roll dice for 1 artillery in Trans-Jordan, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the British lost in Trans-Jordan
                Italians win, taking Trans-Jordan from British with 2 artilleries and 2 infantry remaining. Battle score for attacker is 4
                Casualties for British: 1 artillery
            Battle in Egypt
                Italians attack with 1 armour, 1 artillery, 1 bomber, 3 infantry and 1 mech_infantry
                British defend with 1 harbour; ANZAC defend with 2 infantry
                    Italians roll dice for 1 armour, 1 artillery, 1 bomber, 3 infantry and 1 mech_infantry in Egypt, round 2 : 2/1 hits, 2,33 expected hits
                    British roll dice for 2 infantry in Egypt, round 2 : 0/1 hits, 0,67 expected hits
                    2 infantry owned by the ANZAC lost in Egypt
                Italians win, taking Egypt from British with 1 armour, 1 artillery, 1 bomber, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                Casualties for ANZAC: 2 infantry
    
        Non Combat Move - Italians
            1 aaGun moved from Southern Italy to 97 Sea Zone
            1 infantry moved from Southern Italy to 97 Sea Zone
            2 infantry moved from Southern Italy to 99 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 97 Sea Zone to 100 Sea Zone
            2 infantry and 1 transport moved from 99 Sea Zone to 100 Sea Zone
            1 aaGun and 3 infantry moved from 100 Sea Zone to Trans-Jordan
            1 aaGun, 1 artillery and 2 infantry moved from Albania to Greece
            1 armour moved from Greece to Romania
            1 bomber moved from Egypt to Greece
    
        Place Units - Italians
            2 fighters and 1 infantry placed in Southern Italy
            2 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 16 PUs; end with 16 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
            Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 26 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0,17
    British regular : -1,00
    

    Savegame

  • 2024 '23 '22 '21

    TripleA Turn Summary: ANZAC round 3

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 2 infantry; Remaining resources: 10 PUs; 
    
        Combat Move - ANZAC
            2 infantry moved from Java to 59 Sea Zone
            1 cruiser, 1 destroyer, 2 infantry and 1 transport moved from 59 Sea Zone to 58 Sea Zone
    
        Non Combat Move - ANZAC
            1 artillery moved from Queensland to New South Wales
            1 aaGun moved from Queensland to New South Wales
            1 infantry moved from South Australia to Queensland
            2 infantry moved from 58 Sea Zone to Western Australia
    
        Place Units - ANZAC
            1 fighter and 2 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 11 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 '23 '22 '21

    TripleA Move Summary: French round 3

    TripleA Move Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 3
    
        Combat Move - French
            1 destroyer moved from 59 Sea Zone to 63 Sea Zone
    

    Savegame

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