Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 carrier; Remaining resources: 4 PUs; Combat Move - ANZAC 1 transport moved from 61 Sea Zone to 62 Sea Zone 1 artillery and 1 infantry moved from South Australia to New South Wales 1 cruiser moved from 56 Sea Zone to 62 Sea Zone 3 fighters moved from Western Australia to South Australia 3 fighters moved from South Australia to New South Wales 1 destroyer moved from 55 Sea Zone to 46 Sea Zone 1 infantry moved from South Australia to New South Wales Non Combat Move - ANZAC Place Units - ANZAC 1 carrier placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 14 PUsThatonekid vs James
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germany buys:
1AC 2 trns:
combat moves:
3 inf 1 art wge>fr
4 inf hol>fr
4 mechs wge>norm
1 art hol>fr
1 art hol>norm
1 tank hol>norm
2 tank hol>fr
6 inf 2 art 2 tank sge>yug
2 inf 1 tank hun>yug
1 inf 1 tank rma>yug
1 fig wge, 1 fig hun>fr
1 tac pol>fr
1 subz103 1 sub z108>z110
1 sub z 117>z109
1 sub z118>z111
1 sub z 124>z111
1 tac ger, 1 tac wge, 1 fig nor>z111
1 fig 2 tac wge> z110
1 fig hol>z110
1 bomb ger>z110
1 battle 1 cruise z113>z112need scrambling orders!!
map:
heres an odds calculator, if you wanted one:
http://www.dskelly.com/misc/aa/aasim.html -
I’ll scramble 4 fighters in sz 109 using both air bases against the sub
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When you finish Germany Germany here is USSR’s plan for you to open.
That way you won’t have to wait for USSR to do Japan.
I trust you to finish Germany first. :)
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Here is a better txt file of the first.
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comabt:
z109
A:
Rolls: 1@2; Total Hits: 01@2: (3)
D:
Rolls: 1@2 4@4; Total Hits: 21@2: (4)4@4: (2, 4, 6, 5)
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z109 not cleared.\
z111:
A:
Rolls: 2@2 2@3 2@4; Total Hits: 12@2: (1, 3)2@3: (4, 4)2@4: (5, 6)
D:
Rolls: 1@2 1@4; Total Hits: 21@2: (2)1@4: (2)
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A:
Rolls: 1@2 1@3 1@4; Total Hits: 21@2: (5)1@3: (3)1@4: (4)
D:
Rolls: 1@2 1@4; Total Hits: 11@2: (4)1@4: (2)
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z111 cleared w loss of 2 subs, 1 tac
z112:
A:
Rolls: 1@3 1@4; Total Hits: 11@3: (4)1@4: (1)
D:
Rolls: 2@3; Total Hits: 12@3: (4, 3)
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z112 r2:
A:
Rolls: 1@3 1@4; Total Hits: 11@3: (4)1@4: (1)
D:
Rolls: 1@3; Total Hits: 11@3: (2)
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z112 cwlo 1 cruise
fr:
A:
Rolls: 5@1 4@2 4@3 1@4; Total Hits: 55@1: (4, 2, 6, 4, 3)4@2: (5, 1, 1, 1)4@3: (5, 1, 2, 5)1@4: (6)
D:
Rolls: 9@2 2@3 1@4; Total Hits: 59@2: (4, 1, 5, 3, 1, 6, 3, 3, 2)2@3: (3, 6)1@4: (4)
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A:
Rolls: 4@2 4@3 1@4; Total Hits: 34@2: (6, 6, 6, 4)4@3: (5, 2, 5, 3)1@4: (4)
D:
Rolls: 4@2 2@3 1@4; Total Hits: 44@2: (1, 6, 2, 2)2@3: (6, 3)1@4: (6)
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A:
Rolls: 4@3 1@4; Total Hits: 44@3: (2, 2, 1, 3)1@4: (5)
D:
Rolls: 1@2 2@3 1@4; Total Hits: 11@2: (4)2@3: (2, 5)1@4: (6)
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fr twlo 7 inf, 2 art 1 tank
wfr:
A:
Rolls: 3@1 2@2 1@3; Total Hits: 13@1: (2, 4, 2)2@2: (3, 1)1@3: (5)
D:
Rolls: 2@2 1@3 1@4; Total Hits: 12@2: (1, 6)1@3: (4)1@4: (6)
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A:
Rolls: 2@1 2@2 1@3; Total Hits: 12@1: (5, 3)2@2: (5, 5)1@3: (2)
D:
Rolls: 1@2 1@3 1@4; Total Hits: 21@2: (1)1@3: (5)1@4: (1)
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A:
Rolls: 2@2 1@3; Total Hits: 12@2: (1, 4)1@3: (5)
D:
Rolls: 1@3 1@4; Total Hits: 21@3: (2)1@4: (4)
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A:
Rolls: 1@3; Total Hits: 11@3: (2)
D:
Rolls: 1@4; Total Hits: 01@4: (5)
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norm taken wlo 4 mechs, 1 art
yug:
A:
Rolls: 7@1 4@2 4@3; Total Hits: 57@1: (6, 4, 4, 6, 2, 6, 2)4@2: (1, 2, 3, 4)4@3: (4, 2, 1, 2)
D:
Rolls: 5@2; Total Hits: 15@2: (1, 6, 4, 4, 4)
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yug taken wlo 1 inf
z110:
A:
Rolls: 2@2; Total Hits: 02@2: (6, 5)
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A:
Rolls: 2@3 3@4; Total Hits: 52@3: (1, 3)3@4: (2, 4, 1)
D:Rolls: 1@3 1@4; Total Hits: 11@3: (4)1@4: (4)