@surfer said in L25 Avner (L+9) vs Surfer (X) BM4:
@Avner Boo. I can’t access the dice server! Stucifer posted earlier that this was a problem. I guess we’ll have to delay.
now it’s ok… it seems
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 16
Purchase Units - Italians
Italians buy 1 airfield, 1 carrier and 1 destroyer; Remaining resources: 0 PUs;
Combat Move - Italians
1 mech_infantry moved from Northwest Persia to Iraq
Italians take Iraq from British
2 bombers moved from Caucasus to 95 Sea Zone
2 carriers, 2 destroyers, 4 fighters and 2 submarines moved from 97 Sea Zone to 95 Sea Zone
3 fighters moved from Southern Italy to 95 Sea Zone
3 fighters moved from Western Germany to 95 Sea Zone
4 infantry moved from France to Northern Italy
1 artillery moved from Southern Italy to Northern Italy
Combat - Italians
Battle in Northern Italy
Italians attack with 1 artillery and 4 infantry
Americans defend with 1 factory_minor and 1 infantry
Italians roll dice for 1 artillery and 4 infantry in Northern Italy, round 2 : 0/5 hits, 1.17 expected hits
Americans roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 artillery and 4 infantry in Northern Italy, round 3 : 0/5 hits, 1.17 expected hits
Americans roll dice for 1 infantry in Northern Italy, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Northern Italy
Italians roll dice for 1 artillery and 3 infantry in Northern Italy, round 4 : 0/4 hits, 1.00 expected hits
Americans roll dice for 1 infantry in Northern Italy, round 4 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 artillery and 3 infantry in Northern Italy, round 5 : 0/4 hits, 1.00 expected hits
Americans roll dice for 1 infantry in Northern Italy, round 5 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 artillery and 3 infantry in Northern Italy, round 6 : 0/4 hits, 1.00 expected hits
Americans roll dice for 1 infantry in Northern Italy, round 6 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Northern Italy
Italians roll dice for 1 artillery and 2 infantry in Northern Italy, round 7 : 1/3 hits, 0.83 expected hits
Americans roll dice for 1 infantry in Northern Italy, round 7 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Northern Italy
Italians win, taking Northern Italy from Americans with 1 artillery and 2 infantry remaining. Battle score for attacker is -3
Casualties for Italians: 2 infantry
Casualties for Americans: 1 infantry
Battle in 95 Sea Zone
Italians attack with 2 bombers, 2 carriers, 2 destroyers, 10 fighters and 2 submarines
British defend with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry, 2 submarines, 2 tactical_bombers and 2 transports; Americans defend with 2 carriers, 2 destroyers, 4 fighters, 3 submarines and 3 transports
Italians roll dice for 2 submarines in 95 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Italians roll dice for 2 bombers, 2 carriers, 2 destroyers and 10 fighters in 95 Sea Zone, round 2 : 10/14 hits, 7.00 expected hits
Units damaged: 2 carriers owned by the Americans, 1 battleship owned by the British and 2 carriers owned by the British
Americans roll dice for 5 submarines in 95 Sea Zone, round 2 : 2/5 hits, 0.83 expected hits
Units damaged: 2 carriers owned by the Italians
Americans roll dice for 1 battleship, 4 carriers, 1 cruiser, 3 destroyers, 6 fighters, 2 tactical_bombers and 5 transports in 95 Sea Zone, round 2 : 8/17 hits, 8.50 expected hits
3 submarines owned by the Americans, 2 destroyers owned by the Italians, 2 submarines owned by the British, 2 fighters owned by the Italians, 2 submarines owned by the Italians and 2 carriers owned by the Italians lost in 95 Sea Zone
2 bombers owned by the Italians and 8 fighters owned by the Italians retreated
Americans win with 1 battleship, 4 carriers, 1 cruiser, 3 destroyers, 6 fighters, 2 tactical_bombers and 5 transports remaining. Battle score for attacker is -50
Casualties for Italians: 2 carriers, 2 destroyers, 2 fighters and 2 submarines
Casualties for Americans: 3 submarines
Casualties for British: 2 submarines
2 tactical_bombers owned by the British, 4 fighters owned by the Americans and 2 fighters owned by the British forced to land in Sicily
Non Combat Move - Italians
2 bombers moved from 95 Sea Zone to Southern Italy
2 fighters moved from 95 Sea Zone to 97 Sea Zone
3 fighters moved from 95 Sea Zone to Southern Italy
3 fighters moved from 95 Sea Zone to Southern Italy
1 mech_infantry moved from Rostov to Northwest Persia
Place Units - Italians
1 carrier and 1 destroyer placed in 97 Sea Zone
1 airfield placed in Albania
Turn Complete - Italians
Italians collect 37 PUs; end with 37 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 41 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Southern Italy: 3 fighters
EDIT: Adding units owned by Italians to Albania: 3 fighters
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : 0.67
Italians regular : -2.83
@giallo Didn’t know where you wanted to land planes. Feel free to edit.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 16
Purchase Units - Italians
Italians buy 1 airfield, 1 carrier and 1 destroyer; Remaining resources: 0 PUs;
Combat Move - Italians
1 mech_infantry moved from Northwest Persia to Iraq
Italians take Iraq from British
2 bombers moved from Caucasus to 95 Sea Zone
2 carriers, 2 destroyers, 4 fighters and 2 submarines moved from 97 Sea Zone to 95 Sea Zone
3 fighters moved from Southern Italy to 95 Sea Zone
3 fighters moved from Western Germany to 95 Sea Zone
4 infantry moved from France to Northern Italy
1 artillery moved from Southern Italy to Northern Italy
Combat - Italians
Battle in Northern Italy
Italians attack with 1 artillery and 4 infantry
Americans defend with 1 factory_minor and 1 infantry
Italians roll dice for 1 artillery and 4 infantry in Northern Italy, round 2 : 0/5 hits, 1.17 expected hits
Americans roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 artillery and 4 infantry in Northern Italy, round 3 : 0/5 hits, 1.17 expected hits
Americans roll dice for 1 infantry in Northern Italy, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Northern Italy
Italians roll dice for 1 artillery and 3 infantry in Northern Italy, round 4 : 0/4 hits, 1.00 expected hits
Americans roll dice for 1 infantry in Northern Italy, round 4 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 artillery and 3 infantry in Northern Italy, round 5 : 0/4 hits, 1.00 expected hits
Americans roll dice for 1 infantry in Northern Italy, round 5 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 artillery and 3 infantry in Northern Italy, round 6 : 0/4 hits, 1.00 expected hits
Americans roll dice for 1 infantry in Northern Italy, round 6 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Northern Italy
Italians roll dice for 1 artillery and 2 infantry in Northern Italy, round 7 : 1/3 hits, 0.83 expected hits
Americans roll dice for 1 infantry in Northern Italy, round 7 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Northern Italy
Italians win, taking Northern Italy from Americans with 1 artillery and 2 infantry remaining. Battle score for attacker is -3
Casualties for Italians: 2 infantry
Casualties for Americans: 1 infantry
Battle in 95 Sea Zone
Italians attack with 2 bombers, 2 carriers, 2 destroyers, 10 fighters and 2 submarines
British defend with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry, 2 submarines, 2 tactical_bombers and 2 transports; Americans defend with 2 carriers, 2 destroyers, 4 fighters, 3 submarines and 3 transports
Italians roll dice for 2 submarines in 95 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Italians roll dice for 2 bombers, 2 carriers, 2 destroyers and 10 fighters in 95 Sea Zone, round 2 : 10/14 hits, 7.00 expected hits
Units damaged: 2 carriers owned by the Americans, 1 battleship owned by the British and 2 carriers owned by the British
Americans roll dice for 5 submarines in 95 Sea Zone, round 2 : 2/5 hits, 0.83 expected hits
Units damaged: 2 carriers owned by the Italians
Americans roll dice for 1 battleship, 4 carriers, 1 cruiser, 3 destroyers, 6 fighters, 2 tactical_bombers and 5 transports in 95 Sea Zone, round 2 : 8/17 hits, 8.50 expected hits
3 submarines owned by the Americans, 2 destroyers owned by the Italians, 2 submarines owned by the British, 2 fighters owned by the Italians, 2 submarines owned by the Italians and 2 carriers owned by the Italians lost in 95 Sea Zone
2 bombers owned by the Italians and 8 fighters owned by the Italians retreated
Americans win with 1 battleship, 4 carriers, 1 cruiser, 3 destroyers, 6 fighters, 2 tactical_bombers and 5 transports remaining. Battle score for attacker is -50
Casualties for Italians: 2 carriers, 2 destroyers, 2 fighters and 2 submarines
Casualties for Americans: 3 submarines
Casualties for British: 2 submarines
2 tactical_bombers owned by the British, 4 fighters owned by the Americans and 2 fighters owned by the British forced to land in Sicily
Non Combat Move - Italians
2 bombers moved from 95 Sea Zone to Southern Italy
2 fighters moved from 95 Sea Zone to 97 Sea Zone
3 fighters moved from 95 Sea Zone to Southern Italy
3 fighters moved from 95 Sea Zone to Southern Italy
1 mech_infantry moved from Rostov to Northwest Persia
Place Units - Italians
1 carrier and 1 destroyer placed in 97 Sea Zone
1 airfield placed in Albania
Turn Complete - Italians
Italians collect 37 PUs; end with 37 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 41 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Southern Italy: 3 fighters
EDIT: Adding units owned by Italians to Albania: 3 fighters
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : 0.67
Italians regular : -2.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 16
Purchase Units - ANZAC
ANZAC buy 1 transport; Remaining resources: 6 PUs;
Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 33 Sea Zone
1 transport moved from 21 Sea Zone to 49 Sea Zone
2 submarines moved from 62 Sea Zone to 49 Sea Zone
1 submarine moved from 21 Sea Zone to 49 Sea Zone
1 submarine moved from 21 Sea Zone to 49 Sea Zone
2 carriers, 1 cruiser, 2 fighters and 2 tactical_bombers moved from 21 Sea Zone to 20 Sea Zone
1 fighter moved from India to Trans-Jordan
Combat - ANZAC
Non Combat Move - ANZAC
2 infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 16 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 16
Purchase Units - ANZAC
ANZAC buy 1 transport; Remaining resources: 6 PUs;
Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 33 Sea Zone
1 transport moved from 21 Sea Zone to 49 Sea Zone
2 submarines moved from 62 Sea Zone to 49 Sea Zone
1 submarine moved from 21 Sea Zone to 49 Sea Zone
1 submarine moved from 21 Sea Zone to 49 Sea Zone
2 carriers, 1 cruiser, 2 fighters and 2 tactical_bombers moved from 21 Sea Zone to 20 Sea Zone
1 fighter moved from India to Trans-Jordan
Combat - ANZAC
Non Combat Move - ANZAC
2 infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 16 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Combat Move - French
1 infantry moved from Tunisia to Algeria
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 17
Purchase Units - Japanese
Japanese buy 1 destroyer, 3 fighters and 5 infantry; Remaining resources: 1 PUs; 4 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Burma to India
1 armour and 1 mech_infantry moved from Shan State to India
1 infantry moved from Shan State to 37 Sea Zone
1 submarine moved from 35 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Kwangtung
1 fighter moved from Japan to Kwangtung
1 artillery and 1 infantry moved from Shan State to 37 Sea Zone
2 artilleries, 1 battleship, 2 infantry, 1 marine and 2 transports moved from 37 Sea Zone to 39 Sea Zone
2 artilleries, 2 infantry and 1 marine moved from 39 Sea Zone to India
3 fighters and 3 tactical_bombers moved from 37 Sea Zone to India
1 tactical_bomber moved from 37 Sea Zone to India
5 fighters and 1 tactical_bomber moved from 37 Sea Zone to 36 Sea Zone
1 artillery moved from Shan State to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from 39 Sea Zone to India
Combat - Japanese
Battle in India
Japanese attack with 1 armour, 3 artilleries, 3 fighters, 4 infantry, 1 marine, 1 mech_infantry and 4 tactical_bombers
British defend with 1 aaGun, 3 armour, 3 infantry and 3 mech_infantrys; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
British roll AA dice in India : 1/3 hits, 0.50 expected hits
1 fighter owned by the Japanese lost in India
Japanese roll dice for 1 battleship in India, round 2 : 0/1 hits, 0.67 expected hits
Japanese roll dice for 1 armour, 3 artilleries, 2 fighters, 4 infantry, 1 marine, 1 mech_infantry and 4 tactical_bombers in India, round 2 : 7/16 hits, 6.67 expected hits
UK_Pacific roll dice for 1 aaGun, 3 armour, 3 infantry and 3 mech_infantrys in India, round 2 : 5/9 hits, 3.50 expected hits
4 infantry owned by the Japanese, 1 artillery owned by the Japanese, 3 mech_infantrys owned by the British, 1 aaGun owned by the British and 3 infantry owned by the British lost in India
Japanese roll dice for 1 armour, 2 artilleries, 2 fighters, 1 marine, 1 mech_infantry and 4 tactical_bombers in India, round 3 : 6/11 hits, 5.33 expected hits
UK_Pacific roll dice for 3 armour in India, round 3 : 1/3 hits, 1.50 expected hits
1 artillery owned by the Japanese and 3 armour owned by the British lost in India
Japanese captures 11PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 1 armour, 1 artillery, 2 fighters, 1 marine, 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is 14
Casualties for Japanese: 2 artilleries, 1 fighter and 4 infantry
Casualties for British: 1 aaGun, 3 armour, 3 infantry and 3 mech_infantrys
Battle in Kwangtung
Japanese attack with 2 fighters and 1 tactical_bomber
Americans defend with 1 infantry and 1 mech_infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 2 fighters and 1 tactical_bomber in Kwangtung, round 2 : 3/3 hits, 1.67 expected hits
UK_Pacific roll dice for 1 infantry and 1 mech_infantry in Kwangtung, round 2 : 2/2 hits, 0.67 expected hits
1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Kwangtung
Japanese win with 1 fighter remaining. Battle score for attacker is -14
Casualties for Japanese: 1 fighter and 1 tactical_bomber
Casualties for Americans: 1 infantry and 1 mech_infantry
Battle in 36 Sea Zone
Japanese attack with 5 fighters, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 5 fighters and 1 tactical_bomber in 36 Sea Zone, round 2 : 2/6 hits, 3.17 expected hits
Americans roll dice for 1 destroyer in 36 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 36 Sea Zone
Japanese win, taking 36 Sea Zone from Americans with 5 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific
Non Combat Move - Japanese
1 destroyer moved from 37 Sea Zone to 35 Sea Zone
5 fighters and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
1 fighter moved from Kwangtung to Kwangsi
1 aaGun, 8 artilleries and 7 infantry moved from Shan State to French Indo China
1 infantry moved from Anhwe to Hunan
1 infantry moved from Hunan to Kwangsi
1 infantry moved from Yunnan to French Indo China
1 mech_infantry moved from Szechwan to French Indo China
1 mech_infantry moved from Sikang to Yunnan
1 infantry moved from Tsinghai to Shensi
1 infantry moved from Shensi to Szechwan
1 infantry moved from Tsinghai to Kansu
1 infantry moved from Kansu to Suiyuyan
1 infantry moved from Suiyuyan to Hopei
1 infantry moved from Hopei to Anhwe
1 infantry moved from Anhwe to Kiangsi
1 infantry moved from Kazakhstan to Tsinghai
1 infantry moved from Kazakhstan to Sikang
1 tactical_bomber moved from Northwest Persia to Szechwan
4 tactical_bombers moved from India to Burma
2 fighters moved from India to 39 Sea Zone
1 carrier moved from 37 Sea Zone to 39 Sea Zone
1 infantry moved from New Guinea to Dutch New Guinea
Place Units - Japanese
3 fighters placed in 37 Sea Zone
1 destroyer placed in 36 Sea Zone
2 infantry placed in French Indo China
3 infantry placed in Kiangsu
Turn Complete - Japanese
Total Cost from Convoy Blockades: 13
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,5,4,3,3,2,3,3,5,5,1,3,4,4,3,1,1,4,1,4,5,3,3,6,4,3,4,3,2,2,2,1,4,5,4,2,2,6,1,2,2,6,4,5,1,3,3,6,6,2,4,2,1,2,1,6,2,3,5,4,4,4,6,3,1,4,6,3,4,5,4,1,2,1,4,6,2,1,1,6,1,1,6,3,3,2,4,6,4,6,4,5,2,2
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4,5,2,4,3,1,5,5
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,3,4,2,6,5,1,6
Japanese collect 49 PUs (13 lost to blockades); end with 61 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from French Indo China: 3 artilleries and 3 infantry
EDIT: Adding units owned by Japanese to Shan State: 3 artilleries and 3 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : -0.33
Japanese regular : 0.17
British AA : 0.50
UK_Pacific regular : 2.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 17
Purchase Units - Americans
Americans buy 2 destroyers, 7 fighters and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Formosa to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
1 destroyer moved from 20 Sea Zone to 36 Sea Zone
5 fighters and 5 tactical_bombers moved from 20 Sea Zone to 35 Sea Zone
1 artillery moved from Formosa to 20 Sea Zone
1 artillery and 1 transport moved from 20 Sea Zone to 35 Sea Zone
1 artillery moved from 35 Sea Zone to Philippines
1 infantry moved from 36 Sea Zone to Hainan
1 submarine moved from 20 Sea Zone to 35 Sea Zone
3 battleships, 13 carriers, 4 cruisers, 1 destroyer, 12 fighters, 13 submarines and 1 tactical_bomber moved from 20 Sea Zone to 36 Sea Zone
1 bomber moved from Egypt to Persia
Combat - Americans
Strategic bombing raid in Persia
Germans roll AA dice in Persia : 0/1 hits, 0,17 expected hits
Bombing raid in Persia rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Persia causes 5 damage total.
Turning on Edit Mode
EDIT: Removing units owned by Americans from 36 Sea Zone: 13 submarines
EDIT: Adding units owned by Americans to 20 Sea Zone: 13 submarines
EDIT: Turning off Edit Mode
Battle in 35 Sea Zone
Americans attack with 5 fighters, 1 submarine, 5 tactical_bombers and 1 transport
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 5 fighters, 5 tactical_bombers and 1 transport in 35 Sea Zone, round 2 : 7/10 hits, 5,83 expected hits
Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 35 Sea Zone
Americans win, taking 35 Sea Zone from Japanese with 5 fighters, 1 submarine, 5 tactical_bombers and 1 transport remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Philippines
Battle in 36 Sea Zone
Americans attack with 3 battleships, 13 carriers, 4 cruisers, 2 destroyers, 12 fighters, 1 tactical_bomber and 1 transport
Japanese defend with 1 destroyer and 1 submarine
Americans roll dice for 3 battleships, 13 carriers, 4 cruisers, 2 destroyers, 12 fighters, 1 tactical_bomber and 1 transport in 36 Sea Zone, round 2 : 10/22 hits, 11,33 expected hits
Japanese roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 destroyer in 36 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Units damaged: 1 battleship owned by the Americans
1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 36 Sea Zone
Americans win, taking Philippines from Japanese, taking 36 Sea Zone from Japanese with 3 battleships, 13 carriers, 4 cruisers, 2 destroyers, 12 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 14
Casualties for Japanese: 1 destroyer and 1 submarine
Battle in Hainan
Non Combat Move - Americans
5 fighters and 5 tactical_bombers moved from 35 Sea Zone to 36 Sea Zone
2 destroyers moved from 33 Sea Zone to 36 Sea Zone
13 submarines moved from 20 Sea Zone to 22 Sea Zone
2 submarines moved from 10 Sea Zone to 31 Sea Zone
1 carrier moved from 26 Sea Zone to 31 Sea Zone
1 transport moved from 26 Sea Zone to 33 Sea Zone
1 transport moved from 26 Sea Zone to 31 Sea Zone
2 carriers moved from 88 Sea Zone to 101 Sea Zone
3 fighters and 4 tactical_bombers moved from Eastern United States to Gibraltar
1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 51 Sea Zone
2 armour moved from Tobruk to Egypt
1 bomber moved from Persia to Egypt
4 fighters moved from Sicily to Trans-Jordan
Place Units - Americans
2 destroyers and 1 submarine placed in 101 Sea Zone
7 fighters placed in Eastern United States
Turn Complete - Americans
Americans collect 59 PUs; end with 59 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 99 PUs
Combat Hit Differential Summary :
Americans regular : -0,50
Japanese regular : 0,17
Germans AA : -0,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 17
Purchase Units - Americans
Americans buy 2 destroyers, 7 fighters and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Formosa to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
1 destroyer moved from 20 Sea Zone to 36 Sea Zone
5 fighters and 5 tactical_bombers moved from 20 Sea Zone to 35 Sea Zone
1 artillery moved from Formosa to 20 Sea Zone
1 artillery and 1 transport moved from 20 Sea Zone to 35 Sea Zone
1 artillery moved from 35 Sea Zone to Philippines
1 infantry moved from 36 Sea Zone to Hainan
1 submarine moved from 20 Sea Zone to 35 Sea Zone
3 battleships, 13 carriers, 4 cruisers, 1 destroyer, 12 fighters, 13 submarines and 1 tactical_bomber moved from 20 Sea Zone to 36 Sea Zone
1 bomber moved from Egypt to Persia
Combat - Americans
Strategic bombing raid in Persia
Germans roll AA dice in Persia : 0/1 hits, 0,17 expected hits
Bombing raid in Persia rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Persia causes 5 damage total.
Turning on Edit Mode
EDIT: Removing units owned by Americans from 36 Sea Zone: 13 submarines
EDIT: Adding units owned by Americans to 20 Sea Zone: 13 submarines
EDIT: Turning off Edit Mode
Battle in 35 Sea Zone
Americans attack with 5 fighters, 1 submarine, 5 tactical_bombers and 1 transport
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 5 fighters, 5 tactical_bombers and 1 transport in 35 Sea Zone, round 2 : 7/10 hits, 5,83 expected hits
Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 35 Sea Zone
Americans win, taking 35 Sea Zone from Japanese with 5 fighters, 1 submarine, 5 tactical_bombers and 1 transport remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Philippines
Battle in 36 Sea Zone
Americans attack with 3 battleships, 13 carriers, 4 cruisers, 2 destroyers, 12 fighters, 1 tactical_bomber and 1 transport
Japanese defend with 1 destroyer and 1 submarine
Americans roll dice for 3 battleships, 13 carriers, 4 cruisers, 2 destroyers, 12 fighters, 1 tactical_bomber and 1 transport in 36 Sea Zone, round 2 : 10/22 hits, 11,33 expected hits
Japanese roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 destroyer in 36 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Units damaged: 1 battleship owned by the Americans
1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 36 Sea Zone
Americans win, taking Philippines from Japanese, taking 36 Sea Zone from Japanese with 3 battleships, 13 carriers, 4 cruisers, 2 destroyers, 12 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 14
Casualties for Japanese: 1 destroyer and 1 submarine
Battle in Hainan
Non Combat Move - Americans
5 fighters and 5 tactical_bombers moved from 35 Sea Zone to 36 Sea Zone
2 destroyers moved from 33 Sea Zone to 36 Sea Zone
13 submarines moved from 20 Sea Zone to 22 Sea Zone
2 submarines moved from 10 Sea Zone to 31 Sea Zone
1 carrier moved from 26 Sea Zone to 31 Sea Zone
1 transport moved from 26 Sea Zone to 33 Sea Zone
1 transport moved from 26 Sea Zone to 31 Sea Zone
2 carriers moved from 88 Sea Zone to 101 Sea Zone
3 fighters and 4 tactical_bombers moved from Eastern United States to Gibraltar
1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 51 Sea Zone
2 armour moved from Tobruk to Egypt
1 bomber moved from Persia to Egypt
4 fighters moved from Sicily to Trans-Jordan
Place Units - Americans
2 destroyers and 1 submarine placed in 101 Sea Zone
7 fighters placed in Eastern United States
Turn Complete - Americans
Americans collect 59 PUs; end with 59 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 99 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from Trans-Jordan: 4 fighters
EDIT: Adding units owned by Americans to Gibraltar: 4 fighters
EDIT: Turning off Edit Mode
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 2 PUs
Purchase Units - British
British buy 1 armour, 1 artillery, 1 fighter and 7 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 fighter moved from Gibraltar to Scotland
2 fighters moved from United Kingdom to Scotland
4 infantry moved from United Kingdom to Scotland
2 fighters moved from Trans-Jordan to Iraq
1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Trans-Jordan to Syria
1 fighter moved from Trans-Jordan to Syria
3 artilleries and 4 infantry moved from West India to India
1 artillery moved from West India to India
1 battleship and 1 cruiser moved from 20 Sea Zone to 36 Sea Zone
Combat - British
Battle in Scotland
British attack with 3 fighters and 4 infantry
Germans defend with 1 airfield and 6 infantry
British roll dice for 3 fighters and 4 infantry in Scotland, round 2 : 3/7 hits, 2,17 expected hits
Germans roll dice for 6 infantry in Scotland, round 2 : 2/6 hits, 2,00 expected hits
3 infantry owned by the Germans and 2 infantry owned by the British lost in Scotland
British roll dice for 3 fighters and 2 infantry in Scotland, round 3 : 1/5 hits, 1,83 expected hits
Germans roll dice for 3 infantry in Scotland, round 3 : 0/3 hits, 1,00 expected hits
1 infantry owned by the Germans lost in Scotland
British roll dice for 3 fighters and 2 infantry in Scotland, round 4 : 1/5 hits, 1,83 expected hits
Germans roll dice for 2 infantry in Scotland, round 4 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Germans lost in Scotland
3 fighters owned by the British retreated
2 infantry owned by the British retreated to United Kingdom
Germans win with 1 infantry remaining. Battle score for attacker is 9
Casualties for British: 2 infantry
Casualties for Germans: 5 infantry
Battle in Iraq
British attack with 2 fighters and 1 infantry
Italians defend with 1 factory_minor and 1 mech_infantry
British roll dice for 2 fighters and 1 infantry in Iraq, round 2 : 2/3 hits, 1,17 expected hits
Italians roll dice for 1 mech_infantry in Iraq, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Italians lost in Iraq
British win, taking Iraq from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantry
Battle in Syria
British attack with 1 fighter and 1 infantry
Germans defend with 1 mech_infantry
British roll dice for 1 fighter and 1 infantry in Syria, round 2 : 0/2 hits, 0,67 expected hits
Germans roll dice for 1 mech_infantry in Syria, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Syria
1 fighter owned by the British retreated
Germans win with 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for British: 1 infantry
Battle in India
British attack with 4 artilleries and 4 infantry
Japanese defend with 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 1 harbour, 1 marine and 1 mech_infantry
British roll dice for 4 artilleries and 4 infantry in India, round 2 : 4/8 hits, 2,67 expected hits
Japanese roll dice for 1 armour, 1 artillery, 1 marine and 1 mech_infantry in India, round 2 : 0/4 hits, 1,50 expected hits
1 mech_infantry owned by the Japanese, 1 marine owned by the Japanese, 1 artillery owned by the Japanese and 1 armour owned by the Japanese lost in India
British win, taking India from Japanese with 4 artilleries and 4 infantry remaining. Battle score for attacker is 19
Casualties for Japanese: 1 armour, 1 artillery, 1 marine and 1 mech_infantry
Non Combat Move - British
2 aaGuns moved from West India to India
1 infantry moved from West India to India
19 artilleries and 30 infantry moved from West India to Eastern Persia
2 fighters moved from Iraq to Egypt
1 fighter moved from Syria to Egypt
6 artilleries and 9 infantry moved from Trans-Jordan to Egypt
3 mech_infantrys moved from Belgian Congo to Egypt
3 mech_infantrys moved from Union of South Africa to Belgian Congo
2 fighters and 2 tactical_bombers moved from Sicily to Gibraltar
3 fighters moved from Scotland to United Kingdom
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
Place Units - British
1 armour, 1 artillery, 1 fighter and 7 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,3,3,5
British collect 27 PUs (6 lost to blockades); end with 27 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 30 PUs
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,6,3,4,5
UK_Pacific collect 5 PUs (3 lost to blockades); end with 5 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Turning on Edit Mode
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : -0,50
Italians regular : -0,33
Japanese regular : -1,33
Germans AA : -0,17
Germans regular : -1,00
British regular : 0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 17
Purchase Units - Italians
Italians buy 1 carrier, 1 destroyer and 2 transports; Remaining resources: 3 PUs;
Combat Move - Italians
1 destroyer moved from 97 Sea Zone to 98 Sea Zone
2 fighters moved from 97 Sea Zone to 98 Sea Zone
2 fighters moved from Albania to 98 Sea Zone
2 bombers moved from Southern Italy to 98 Sea Zone
Combat - Italians
Battle in 98 Sea Zone
Italians attack with 2 bombers, 1 destroyer and 4 fighters
British defend with 1 destroyer
Italians roll dice for 2 bombers, 1 destroyer and 4 fighters in 98 Sea Zone, round 2 : 3/7 hits, 3.67 expected hits
British roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 98 Sea Zone
Italians win, taking 98 Sea Zone from Neutral with 2 bombers, 1 destroyer and 4 fighters remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Non Combat Move - Italians
4 fighters moved from 98 Sea Zone to 97 Sea Zone
2 bombers moved from 98 Sea Zone to Southern Italy
1 armour and 2 mech_infantrys moved from Northwest Persia to Persia
1 artillery and 2 infantry moved from Northern Italy to France
1 artillery and 10 infantry moved from Southern Italy to Northern Italy
1 aaGun moved from Southern Italy to Northern Italy
2 fighters moved from Southern Italy to Albania
Place Units - Italians
1 carrier and 2 transports placed in 97 Sea Zone
1 destroyer placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 35 PUs; end with 38 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 43 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 45 PUs
Combat Hit Differential Summary :
Italians regular : -0.67
British regular : -0.33
@Giallo assumed no scramble
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 17
Purchase Units - ANZAC
ANZAC buy 1 artillery and 2 transports; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 transport moved from 49 Sea Zone to 54 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone
2 infantry moved from 46 Sea Zone to New Guinea
1 submarine moved from 33 Sea Zone to 20 Sea Zone
2 fighters and 2 tactical_bombers moved from 20 Sea Zone to Kwangsi
1 fighter moved from Trans-Jordan to Syria
Combat - ANZAC
Battle in New Guinea
Battle in Dutch New Guinea
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 2 infantry
ANZAC roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 2 : 2/2 hits, 0,67 expected hits
Japanese roll dice for 2 infantry in Dutch New Guinea, round 2 : 1/2 hits, 0,67 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Dutch New Guinea
ANZAC win, taking New Guinea from Japanese, taking Dutch New Guinea from Japanese with 1 artillery remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 2 infantry
Battle in Kwangsi
ANZAC attack with 2 fighters and 2 tactical_bombers
Japanese defend with 1 fighter and 1 infantry
ANZAC roll dice for 2 fighters and 2 tactical_bombers in Kwangsi, round 2 : 2/4 hits, 2,33 expected hits
Japanese roll dice for 1 fighter and 1 infantry in Kwangsi, round 2 : 1/2 hits, 1,00 expected hits
1 infantry owned by the Japanese, 1 fighter owned by the Japanese and 1 fighter owned by the ANZAC lost in Kwangsi
ANZAC win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 fighter
Casualties for Japanese: 1 fighter and 1 infantry
Battle in Syria
ANZAC attack with 1 fighter
Germans defend with 1 mech_infantry
ANZAC roll dice for 1 fighter in Syria, round 2 : 1/1 hits, 0,50 expected hits
Germans roll dice for 1 mech_infantry in Syria, round 2 : 1/1 hits, 0,33 expected hits
1 fighter owned by the ANZAC and 1 mech_infantry owned by the Germans lost in Syria
Germans win with no units remaining. Battle score for attacker is -6
Casualties for ANZAC: 1 fighter
Casualties for Germans: 1 mech_infantry
Non Combat Move - ANZAC
2 carriers moved from 20 Sea Zone to 36 Sea Zone
1 cruiser moved from 20 Sea Zone to 36 Sea Zone
1 submarine moved from 49 Sea Zone to 54 Sea Zone
1 submarine moved from 49 Sea Zone to 33 Sea Zone
1 submarine moved from 49 Sea Zone to 46 Sea Zone
1 submarine moved from 49 Sea Zone to 34 Sea Zone
1 fighter and 2 tactical_bombers moved from Kwangsi to 36 Sea Zone
Place Units - ANZAC
2 transports placed in 62 Sea Zone
1 artillery placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Queensland: 3 infantry
EDIT: Adding units owned by ANZAC to New South Wales: 3 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Japanese regular : 0,33
ANZAC regular : 1,50
Germans regular : 0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 17
Purchase Units - ANZAC
ANZAC buy 1 artillery and 2 transports; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 transport moved from 49 Sea Zone to 54 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone
2 infantry moved from 46 Sea Zone to New Guinea
1 submarine moved from 33 Sea Zone to 20 Sea Zone
2 fighters and 2 tactical_bombers moved from 20 Sea Zone to Kwangsi
1 fighter moved from Trans-Jordan to Syria
Combat - ANZAC
Battle in New Guinea
Battle in Dutch New Guinea
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 2 infantry
ANZAC roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 2 : 2/2 hits, 0,67 expected hits
Japanese roll dice for 2 infantry in Dutch New Guinea, round 2 : 1/2 hits, 0,67 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Dutch New Guinea
ANZAC win, taking New Guinea from Japanese, taking Dutch New Guinea from Japanese with 1 artillery remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 2 infantry
Battle in Kwangsi
ANZAC attack with 2 fighters and 2 tactical_bombers
Japanese defend with 1 fighter and 1 infantry
ANZAC roll dice for 2 fighters and 2 tactical_bombers in Kwangsi, round 2 : 2/4 hits, 2,33 expected hits
Japanese roll dice for 1 fighter and 1 infantry in Kwangsi, round 2 : 1/2 hits, 1,00 expected hits
1 infantry owned by the Japanese, 1 fighter owned by the Japanese and 1 fighter owned by the ANZAC lost in Kwangsi
ANZAC win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 fighter
Casualties for Japanese: 1 fighter and 1 infantry
Battle in Syria
ANZAC attack with 1 fighter
Germans defend with 1 mech_infantry
ANZAC roll dice for 1 fighter in Syria, round 2 : 1/1 hits, 0,50 expected hits
Germans roll dice for 1 mech_infantry in Syria, round 2 : 1/1 hits, 0,33 expected hits
1 fighter owned by the ANZAC and 1 mech_infantry owned by the Germans lost in Syria
Germans win with no units remaining. Battle score for attacker is -6
Casualties for ANZAC: 1 fighter
Casualties for Germans: 1 mech_infantry
Non Combat Move - ANZAC
2 carriers moved from 20 Sea Zone to 36 Sea Zone
1 cruiser moved from 20 Sea Zone to 36 Sea Zone
1 submarine moved from 49 Sea Zone to 54 Sea Zone
1 submarine moved from 49 Sea Zone to 33 Sea Zone
1 submarine moved from 49 Sea Zone to 46 Sea Zone
1 submarine moved from 49 Sea Zone to 34 Sea Zone
1 fighter and 2 tactical_bombers moved from Kwangsi to 36 Sea Zone
Place Units - ANZAC
2 transports placed in 62 Sea Zone
1 artillery placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Queensland: 3 infantry
EDIT: Adding units owned by ANZAC to New South Wales: 3 infantry
EDIT: Turning off Edit Mode
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0,33
ANZAC regular : 1,50
Germans regular : 0,67
@giallo Had to send my laptop out for repair. It may 2 weeks before I can post again. Sorry.
@majikforce said in BM3 Giallo +18 vs Majikforce:
@giallo Had to send my laptop out for repair. It may 2 weeks before I can post again. Sorry.
Thanks for the heads up!
@majikforce I’m away for hollidays for a week
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 18
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 5x factory_minor; Remaining resources: 84 PUs;
Germans buy 3 armour, 1 artillery, 1 fighter, 7 infantry, 6 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Northwest Persia to Iraq
3 fighters and 1 tactical_bomber moved from Northwest Persia to Iraq
Combat - Germans
Battle in Iraq
Germans attack with 3 fighters, 2 infantry and 1 tactical_bomber
British defend with 1 factory_minor and 1 infantry
Germans roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Iraq, round 2 : 2/6 hits, 2.50 expected hits
British roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Iraq
Germans win, taking Iraq from British with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Germans
3 fighters and 1 tactical_bomber moved from Iraq to Persia
1 infantry and 6 mech_infantrys moved from Northwest Persia to Persia
6 mech_infantrys moved from Caucasus to Persia
3 mech_infantrys moved from Ukraine to Caucasus
1 armour and 5 mech_infantrys moved from Volgograd to Caucasus
3 mech_infantrys moved from Russia to Rostov
2 fighters moved from Southern Italy to Persia
1 aaGun and 1 infantry moved from Western Germany to 113 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 113 Sea Zone to 111 Sea Zone
1 aaGun and 1 infantry moved from 111 Sea Zone to Scotland
3 transports moved from 111 Sea Zone to 112 Sea Zone
2 aaGuns and 4 infantry moved from Western Germany to 112 Sea Zone
2 aaGuns, 4 infantry and 3 transports moved from 112 Sea Zone to 111 Sea Zone
2 aaGuns and 4 infantry moved from 111 Sea Zone to Scotland
2 tactical_bombers moved from Western Germany to 111 Sea Zone
2 submarines moved from 111 Sea Zone to 109 Sea Zone
1 submarine moved from 111 Sea Zone to 110 Sea Zone
1 submarine moved from 111 Sea Zone to 109 Sea Zone
Place Units - Germans
3 armour placed in Persia
3 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Volgograd
1 artillery, 1 fighter and 7 infantry placed in Western Germany
1 transport placed in 113 Sea Zone
Turn Complete - Germans
Germans collect 64 PUs; end with 64 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 73 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 93 PUs
Combat Hit Differential Summary :
Germans regular : -0.50
British regular : -0.33
@Giallo Don’t have time for Japan right now. Maybe tomorrow
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 18
Purchase Units - Japanese
Japanese buy 3 carriers, 1 destroyer, 1 fighter and 1 marine; Remaining resources: 0 PUs; 4 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Kiangsi to Kwangtung
Japanese take Kwangtung from UK_Pacific
1 destroyer and 1 submarine moved from 37 Sea Zone to 46 Sea Zone
1 fighter moved from 37 Sea Zone to 45 Sea Zone
1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 37 Sea Zone to 35 Sea Zone
3 transports moved from 39 Sea Zone to 38 Sea Zone
3 artilleries and 3 infantry moved from Shan State to 38 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 38 Sea Zone to 39 Sea Zone
3 artilleries and 3 infantry moved from 39 Sea Zone to India
1 battleship moved from 39 Sea Zone to 37 Sea Zone
2 fighters moved from 39 Sea Zone to India
4 tactical_bombers moved from Burma to India
2 fighters moved from 37 Sea Zone to India
1 tactical_bomber moved from Szechwan to India
1 mech_infantry moved from Yunnan to India
Combat - Japanese
Battle in 45 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in India
Japanese attack with 3 artilleries, 4 fighters, 3 infantry, 1 mech_infantry and 5 tactical_bombers
British defend with 2 aaGuns, 4 artilleries and 5 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
British roll AA dice in India : 2/6 hits, 1.00 expected hits
2 tactical_bombers owned by the Japanese lost in India
Japanese roll dice for 3 artilleries, 4 fighters, 3 infantry, 1 mech_infantry and 3 tactical_bombers in India, round 2 : 8/14 hits, 6.17 expected hits
UK_Pacific roll dice for 2 aaGuns, 4 artilleries and 5 infantry in India, round 2 : 3/9 hits, 3.00 expected hits
3 infantry owned by the Japanese, 2 aaGuns owned by the British, 1 artillery owned by the British and 5 infantry owned by the British lost in India
Japanese roll dice for 3 artilleries, 4 fighters, 1 mech_infantry and 3 tactical_bombers in India, round 3 : 7/11 hits, 5.33 expected hits
UK_Pacific roll dice for 3 artilleries in India, round 3 : 1/3 hits, 1.00 expected hits
1 mech_infantry owned by the Japanese and 3 artilleries owned by the British lost in India
Japanese destroys 8PUs while taking UK_Pacific capital
Japanese win, taking India from UK_Pacific with 3 artilleries, 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 3 infantry, 1 mech_infantry and 2 tactical_bombers
Casualties for British: 2 aaGuns, 4 artilleries and 5 infantry
Battle in 35 Sea Zone
Japanese attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 submarine and 1 transport
Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans lost in 35 Sea Zone
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 35 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
1 transport owned by the Americans lost in 35 Sea Zone
Japanese win, taking 35 Sea Zone from Americans with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for Americans: 1 submarine and 1 transport
Battle in 46 Sea Zone
Japanese attack with 1 destroyer and 1 submarine
ANZAC defend with 1 submarine and 1 transport
Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the ANZAC lost in 46 Sea Zone
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 transport owned by the ANZAC lost in 46 Sea Zone
Japanese win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 13
Casualties for ANZAC: 1 submarine and 1 transport
Non Combat Move - Japanese
1 fighter moved from 45 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 37 Sea Zone
1 aaGun and 3 infantry moved from French Indo China to Shan State
1 mech_infantry moved from French Indo China to Burma
2 fighters moved from India to 37 Sea Zone
2 fighters moved from India to 39 Sea Zone
3 tactical_bombers moved from India to 37 Sea Zone
1 infantry moved from Hunan to Yunnan
1 infantry moved from Anhwe to Hunan
3 infantry moved from Kiangsu to Anhwe
8 fighters moved from Japan to 37 Sea Zone
2 fighters moved from Japan to 37 Sea Zone
Place Units - Japanese
3 carriers placed in 37 Sea Zone
1 destroyer placed in 36 Sea Zone
1 marine placed in French Indo China
1 fighter placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 25
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4,6,3,6,6,6,6,5,2,6,1,1,2,3,2,1,4,4,5,4,5,1,3,3,1,4,1,5,6,2,2,1,3,2,3,3,1,2,5,6,1,4,6,2,1,5,4,2,4,6,1,5,1,4,4,3,1,1,3,4,4,2,3,5,6,5
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,1
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 3,3,1,3,4,4,2,6
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,6,1,3,4,3,3,1
Japanese collect 38 PUs (25 lost to blockades); end with 38 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 43 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 48 PUs
Combat Hit Differential Summary :
Japanese regular : 5.00
British AA : 1.00
UK_Pacific regular : 0.00
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 18
Purchase Units - Americans
Americans buy 3 artilleries, 2 carriers, 1 destroyer, 2 fighters, 2 infantry and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 unit repaired.
1 armour, 1 artillery and 2 fighters moved from United Kingdom to Scotland
2 fighters and 4 tactical_bombers moved from Gibraltar to Scotland
2 armour moved from Egypt to Iraq
1 bomber moved from Egypt to Iraq
1 fighter moved from Gibraltar to Scotland
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
3 fighters and 3 tactical_bombers moved from 36 Sea Zone to 35 Sea Zone
3 fighters and 3 tactical_bombers moved from 36 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
8 fighters moved from 36 Sea Zone to Kwangtung
3 fighters moved from 36 Sea Zone to 35 Sea Zone
1 submarine moved from 19 Sea Zone to 36 Sea Zone
Combat Hit Differential Summary :