@donutgold no thanks
BM3 Giallo +18 vs Majikforce
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TripleA Turn Summary: Italians round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 16 Purchase Units - Italians Italians buy 1 airfield, 1 carrier and 1 destroyer; Remaining resources: 0 PUs; Combat Move - Italians 1 mech_infantry moved from Northwest Persia to Iraq Italians take Iraq from British 2 bombers moved from Caucasus to 95 Sea Zone 2 carriers, 2 destroyers, 4 fighters and 2 submarines moved from 97 Sea Zone to 95 Sea Zone 3 fighters moved from Southern Italy to 95 Sea Zone 3 fighters moved from Western Germany to 95 Sea Zone 4 infantry moved from France to Northern Italy 1 artillery moved from Southern Italy to Northern Italy Combat - Italians Battle in Northern Italy Italians attack with 1 artillery and 4 infantry Americans defend with 1 factory_minor and 1 infantry Italians roll dice for 1 artillery and 4 infantry in Northern Italy, round 2 : 0/5 hits, 1.17 expected hits Americans roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 artillery and 4 infantry in Northern Italy, round 3 : 0/5 hits, 1.17 expected hits Americans roll dice for 1 infantry in Northern Italy, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Northern Italy Italians roll dice for 1 artillery and 3 infantry in Northern Italy, round 4 : 0/4 hits, 1.00 expected hits Americans roll dice for 1 infantry in Northern Italy, round 4 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 artillery and 3 infantry in Northern Italy, round 5 : 0/4 hits, 1.00 expected hits Americans roll dice for 1 infantry in Northern Italy, round 5 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 artillery and 3 infantry in Northern Italy, round 6 : 0/4 hits, 1.00 expected hits Americans roll dice for 1 infantry in Northern Italy, round 6 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Northern Italy Italians roll dice for 1 artillery and 2 infantry in Northern Italy, round 7 : 1/3 hits, 0.83 expected hits Americans roll dice for 1 infantry in Northern Italy, round 7 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Northern Italy Italians win, taking Northern Italy from Americans with 1 artillery and 2 infantry remaining. Battle score for attacker is -3 Casualties for Italians: 2 infantry Casualties for Americans: 1 infantry Battle in 95 Sea Zone Italians attack with 2 bombers, 2 carriers, 2 destroyers, 10 fighters and 2 submarines British defend with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry, 2 submarines, 2 tactical_bombers and 2 transports; Americans defend with 2 carriers, 2 destroyers, 4 fighters, 3 submarines and 3 transports Italians roll dice for 2 submarines in 95 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Italians roll dice for 2 bombers, 2 carriers, 2 destroyers and 10 fighters in 95 Sea Zone, round 2 : 10/14 hits, 7.00 expected hits Units damaged: 2 carriers owned by the Americans, 1 battleship owned by the British and 2 carriers owned by the British Americans roll dice for 5 submarines in 95 Sea Zone, round 2 : 2/5 hits, 0.83 expected hits Units damaged: 2 carriers owned by the Italians Americans roll dice for 1 battleship, 4 carriers, 1 cruiser, 3 destroyers, 6 fighters, 2 tactical_bombers and 5 transports in 95 Sea Zone, round 2 : 8/17 hits, 8.50 expected hits 3 submarines owned by the Americans, 2 destroyers owned by the Italians, 2 submarines owned by the British, 2 fighters owned by the Italians, 2 submarines owned by the Italians and 2 carriers owned by the Italians lost in 95 Sea Zone 2 bombers owned by the Italians and 8 fighters owned by the Italians retreated Americans win with 1 battleship, 4 carriers, 1 cruiser, 3 destroyers, 6 fighters, 2 tactical_bombers and 5 transports remaining. Battle score for attacker is -50 Casualties for Italians: 2 carriers, 2 destroyers, 2 fighters and 2 submarines Casualties for Americans: 3 submarines Casualties for British: 2 submarines 2 tactical_bombers owned by the British, 4 fighters owned by the Americans and 2 fighters owned by the British forced to land in Sicily Non Combat Move - Italians 2 bombers moved from 95 Sea Zone to Southern Italy 2 fighters moved from 95 Sea Zone to 97 Sea Zone 3 fighters moved from 95 Sea Zone to Southern Italy 3 fighters moved from 95 Sea Zone to Southern Italy 1 mech_infantry moved from Rostov to Northwest Persia Place Units - Italians 1 carrier and 1 destroyer placed in 97 Sea Zone 1 airfield placed in Albania Turn Complete - Italians Italians collect 37 PUs; end with 37 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 41 PUs Turning on Edit Mode EDIT: Removing units owned by Italians from Southern Italy: 3 fighters EDIT: Adding units owned by Italians to Albania: 3 fighters EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : 0.67 Italians regular : -2.83
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@giallo Didn’t know where you wanted to land planes. Feel free to edit.
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TripleA Turn Summary: Italians round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 16 Purchase Units - Italians Italians buy 1 airfield, 1 carrier and 1 destroyer; Remaining resources: 0 PUs; Combat Move - Italians 1 mech_infantry moved from Northwest Persia to Iraq Italians take Iraq from British 2 bombers moved from Caucasus to 95 Sea Zone 2 carriers, 2 destroyers, 4 fighters and 2 submarines moved from 97 Sea Zone to 95 Sea Zone 3 fighters moved from Southern Italy to 95 Sea Zone 3 fighters moved from Western Germany to 95 Sea Zone 4 infantry moved from France to Northern Italy 1 artillery moved from Southern Italy to Northern Italy Combat - Italians Battle in Northern Italy Italians attack with 1 artillery and 4 infantry Americans defend with 1 factory_minor and 1 infantry Italians roll dice for 1 artillery and 4 infantry in Northern Italy, round 2 : 0/5 hits, 1.17 expected hits Americans roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 artillery and 4 infantry in Northern Italy, round 3 : 0/5 hits, 1.17 expected hits Americans roll dice for 1 infantry in Northern Italy, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Northern Italy Italians roll dice for 1 artillery and 3 infantry in Northern Italy, round 4 : 0/4 hits, 1.00 expected hits Americans roll dice for 1 infantry in Northern Italy, round 4 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 artillery and 3 infantry in Northern Italy, round 5 : 0/4 hits, 1.00 expected hits Americans roll dice for 1 infantry in Northern Italy, round 5 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 artillery and 3 infantry in Northern Italy, round 6 : 0/4 hits, 1.00 expected hits Americans roll dice for 1 infantry in Northern Italy, round 6 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Northern Italy Italians roll dice for 1 artillery and 2 infantry in Northern Italy, round 7 : 1/3 hits, 0.83 expected hits Americans roll dice for 1 infantry in Northern Italy, round 7 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Northern Italy Italians win, taking Northern Italy from Americans with 1 artillery and 2 infantry remaining. Battle score for attacker is -3 Casualties for Italians: 2 infantry Casualties for Americans: 1 infantry Battle in 95 Sea Zone Italians attack with 2 bombers, 2 carriers, 2 destroyers, 10 fighters and 2 submarines British defend with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry, 2 submarines, 2 tactical_bombers and 2 transports; Americans defend with 2 carriers, 2 destroyers, 4 fighters, 3 submarines and 3 transports Italians roll dice for 2 submarines in 95 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Italians roll dice for 2 bombers, 2 carriers, 2 destroyers and 10 fighters in 95 Sea Zone, round 2 : 10/14 hits, 7.00 expected hits Units damaged: 2 carriers owned by the Americans, 1 battleship owned by the British and 2 carriers owned by the British Americans roll dice for 5 submarines in 95 Sea Zone, round 2 : 2/5 hits, 0.83 expected hits Units damaged: 2 carriers owned by the Italians Americans roll dice for 1 battleship, 4 carriers, 1 cruiser, 3 destroyers, 6 fighters, 2 tactical_bombers and 5 transports in 95 Sea Zone, round 2 : 8/17 hits, 8.50 expected hits 3 submarines owned by the Americans, 2 destroyers owned by the Italians, 2 submarines owned by the British, 2 fighters owned by the Italians, 2 submarines owned by the Italians and 2 carriers owned by the Italians lost in 95 Sea Zone 2 bombers owned by the Italians and 8 fighters owned by the Italians retreated Americans win with 1 battleship, 4 carriers, 1 cruiser, 3 destroyers, 6 fighters, 2 tactical_bombers and 5 transports remaining. Battle score for attacker is -50 Casualties for Italians: 2 carriers, 2 destroyers, 2 fighters and 2 submarines Casualties for Americans: 3 submarines Casualties for British: 2 submarines 2 tactical_bombers owned by the British, 4 fighters owned by the Americans and 2 fighters owned by the British forced to land in Sicily Non Combat Move - Italians 2 bombers moved from 95 Sea Zone to Southern Italy 2 fighters moved from 95 Sea Zone to 97 Sea Zone 3 fighters moved from 95 Sea Zone to Southern Italy 3 fighters moved from 95 Sea Zone to Southern Italy 1 mech_infantry moved from Rostov to Northwest Persia Place Units - Italians 1 carrier and 1 destroyer placed in 97 Sea Zone 1 airfield placed in Albania Turn Complete - Italians Italians collect 37 PUs; end with 37 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 41 PUs Turning on Edit Mode EDIT: Removing units owned by Italians from Southern Italy: 3 fighters EDIT: Adding units owned by Italians to Albania: 3 fighters EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : 0.67 Italians regular : -2.83
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TripleA Turn Summary: ANZAC round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 16 Purchase Units - ANZAC ANZAC buy 1 transport; Remaining resources: 6 PUs; Combat Move - ANZAC 1 submarine moved from 54 Sea Zone to 33 Sea Zone 1 transport moved from 21 Sea Zone to 49 Sea Zone 2 submarines moved from 62 Sea Zone to 49 Sea Zone 1 submarine moved from 21 Sea Zone to 49 Sea Zone 1 submarine moved from 21 Sea Zone to 49 Sea Zone 2 carriers, 1 cruiser, 2 fighters and 2 tactical_bombers moved from 21 Sea Zone to 20 Sea Zone 1 fighter moved from India to Trans-Jordan Combat - ANZAC Non Combat Move - ANZAC 2 infantry moved from New South Wales to Queensland Place Units - ANZAC 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 16 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 16 Purchase Units - ANZAC ANZAC buy 1 transport; Remaining resources: 6 PUs; Combat Move - ANZAC 1 submarine moved from 54 Sea Zone to 33 Sea Zone 1 transport moved from 21 Sea Zone to 49 Sea Zone 2 submarines moved from 62 Sea Zone to 49 Sea Zone 1 submarine moved from 21 Sea Zone to 49 Sea Zone 1 submarine moved from 21 Sea Zone to 49 Sea Zone 2 carriers, 1 cruiser, 2 fighters and 2 tactical_bombers moved from 21 Sea Zone to 20 Sea Zone 1 fighter moved from India to Trans-Jordan Combat - ANZAC Non Combat Move - ANZAC 2 infantry moved from New South Wales to Queensland Place Units - ANZAC 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 16 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Combat Move - French 1 infantry moved from Tunisia to Algeria Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 17 Purchase Units - Japanese Japanese buy 1 destroyer, 3 fighters and 5 infantry; Remaining resources: 1 PUs; 4 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Burma to India 1 armour and 1 mech_infantry moved from Shan State to India 1 infantry moved from Shan State to 37 Sea Zone 1 submarine moved from 35 Sea Zone to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Kwangtung 1 fighter moved from Japan to Kwangtung 1 artillery and 1 infantry moved from Shan State to 37 Sea Zone 2 artilleries, 1 battleship, 2 infantry, 1 marine and 2 transports moved from 37 Sea Zone to 39 Sea Zone 2 artilleries, 2 infantry and 1 marine moved from 39 Sea Zone to India 3 fighters and 3 tactical_bombers moved from 37 Sea Zone to India 1 tactical_bomber moved from 37 Sea Zone to India 5 fighters and 1 tactical_bomber moved from 37 Sea Zone to 36 Sea Zone 1 artillery moved from Shan State to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone 1 artillery and 1 infantry moved from 39 Sea Zone to India Combat - Japanese Battle in India Japanese attack with 1 armour, 3 artilleries, 3 fighters, 4 infantry, 1 marine, 1 mech_infantry and 4 tactical_bombers British defend with 1 aaGun, 3 armour, 3 infantry and 3 mech_infantrys; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour British roll AA dice in India : 1/3 hits, 0.50 expected hits 1 fighter owned by the Japanese lost in India Japanese roll dice for 1 battleship in India, round 2 : 0/1 hits, 0.67 expected hits Japanese roll dice for 1 armour, 3 artilleries, 2 fighters, 4 infantry, 1 marine, 1 mech_infantry and 4 tactical_bombers in India, round 2 : 7/16 hits, 6.67 expected hits UK_Pacific roll dice for 1 aaGun, 3 armour, 3 infantry and 3 mech_infantrys in India, round 2 : 5/9 hits, 3.50 expected hits 4 infantry owned by the Japanese, 1 artillery owned by the Japanese, 3 mech_infantrys owned by the British, 1 aaGun owned by the British and 3 infantry owned by the British lost in India Japanese roll dice for 1 armour, 2 artilleries, 2 fighters, 1 marine, 1 mech_infantry and 4 tactical_bombers in India, round 3 : 6/11 hits, 5.33 expected hits UK_Pacific roll dice for 3 armour in India, round 3 : 1/3 hits, 1.50 expected hits 1 artillery owned by the Japanese and 3 armour owned by the British lost in India Japanese captures 11PUs while taking UK_Pacific capital Japanese converts factory_major into different units Japanese win, taking India from UK_Pacific with 1 armour, 1 artillery, 2 fighters, 1 marine, 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is 14 Casualties for Japanese: 2 artilleries, 1 fighter and 4 infantry Casualties for British: 1 aaGun, 3 armour, 3 infantry and 3 mech_infantrys Battle in Kwangtung Japanese attack with 2 fighters and 1 tactical_bomber Americans defend with 1 infantry and 1 mech_infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 2 fighters and 1 tactical_bomber in Kwangtung, round 2 : 3/3 hits, 1.67 expected hits UK_Pacific roll dice for 1 infantry and 1 mech_infantry in Kwangtung, round 2 : 2/2 hits, 0.67 expected hits 1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Kwangtung Japanese win with 1 fighter remaining. Battle score for attacker is -14 Casualties for Japanese: 1 fighter and 1 tactical_bomber Casualties for Americans: 1 infantry and 1 mech_infantry Battle in 36 Sea Zone Japanese attack with 5 fighters, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 5 fighters and 1 tactical_bomber in 36 Sea Zone, round 2 : 2/6 hits, 3.17 expected hits Americans roll dice for 1 destroyer in 36 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 36 Sea Zone Japanese win, taking 36 Sea Zone from Americans with 5 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific Non Combat Move - Japanese 1 destroyer moved from 37 Sea Zone to 35 Sea Zone 5 fighters and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone 1 fighter moved from Kwangtung to Kwangsi 1 aaGun, 8 artilleries and 7 infantry moved from Shan State to French Indo China 1 infantry moved from Anhwe to Hunan 1 infantry moved from Hunan to Kwangsi 1 infantry moved from Yunnan to French Indo China 1 mech_infantry moved from Szechwan to French Indo China 1 mech_infantry moved from Sikang to Yunnan 1 infantry moved from Tsinghai to Shensi 1 infantry moved from Shensi to Szechwan 1 infantry moved from Tsinghai to Kansu 1 infantry moved from Kansu to Suiyuyan 1 infantry moved from Suiyuyan to Hopei 1 infantry moved from Hopei to Anhwe 1 infantry moved from Anhwe to Kiangsi 1 infantry moved from Kazakhstan to Tsinghai 1 infantry moved from Kazakhstan to Sikang 1 tactical_bomber moved from Northwest Persia to Szechwan 4 tactical_bombers moved from India to Burma 2 fighters moved from India to 39 Sea Zone 1 carrier moved from 37 Sea Zone to 39 Sea Zone 1 infantry moved from New Guinea to Dutch New Guinea Place Units - Japanese 3 fighters placed in 37 Sea Zone 1 destroyer placed in 36 Sea Zone 2 infantry placed in French Indo China 3 infantry placed in Kiangsu Turn Complete - Japanese Total Cost from Convoy Blockades: 13 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,5,4,3,3,2,3,3,5,5,1,3,4,4,3,1,1,4,1,4,5,3,3,6,4,3,4,3,2,2,2,1,4,5,4,2,2,6,1,2,2,6,4,5,1,3,3,6,6,2,4,2,1,2,1,6,2,3,5,4,4,4,6,3,1,4,6,3,4,5,4,1,2,1,4,6,2,1,1,6,1,1,6,3,3,2,4,6,4,6,4,5,2,2 Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4,5,2,4,3,1,5,5 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,3,4,2,6,5,1,6 Japanese collect 49 PUs (13 lost to blockades); end with 61 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 71 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from French Indo China: 3 artilleries and 3 infantry EDIT: Adding units owned by Japanese to Shan State: 3 artilleries and 3 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : -0.33 Japanese regular : 0.17 British AA : 0.50 UK_Pacific regular : 2.33
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TripleA Turn Summary: Americans round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 17 Purchase Units - Americans Americans buy 2 destroyers, 7 fighters and 1 submarine; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Formosa to 20 Sea Zone 1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone 1 destroyer moved from 20 Sea Zone to 36 Sea Zone 5 fighters and 5 tactical_bombers moved from 20 Sea Zone to 35 Sea Zone 1 artillery moved from Formosa to 20 Sea Zone 1 artillery and 1 transport moved from 20 Sea Zone to 35 Sea Zone 1 artillery moved from 35 Sea Zone to Philippines 1 infantry moved from 36 Sea Zone to Hainan 1 submarine moved from 20 Sea Zone to 35 Sea Zone 3 battleships, 13 carriers, 4 cruisers, 1 destroyer, 12 fighters, 13 submarines and 1 tactical_bomber moved from 20 Sea Zone to 36 Sea Zone 1 bomber moved from Egypt to Persia Combat - Americans Strategic bombing raid in Persia Germans roll AA dice in Persia : 0/1 hits, 0,17 expected hits Bombing raid in Persia rolls: 5 and causes: 5 damage to unit: factory_minor Bombing raid in Persia causes 5 damage total. Turning on Edit Mode EDIT: Removing units owned by Americans from 36 Sea Zone: 13 submarines EDIT: Adding units owned by Americans to 20 Sea Zone: 13 submarines EDIT: Turning off Edit Mode Battle in 35 Sea Zone Americans attack with 5 fighters, 1 submarine, 5 tactical_bombers and 1 transport Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 5 fighters, 5 tactical_bombers and 1 transport in 35 Sea Zone, round 2 : 7/10 hits, 5,83 expected hits Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 35 Sea Zone Americans win, taking 35 Sea Zone from Japanese with 5 fighters, 1 submarine, 5 tactical_bombers and 1 transport remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Philippines Battle in 36 Sea Zone Americans attack with 3 battleships, 13 carriers, 4 cruisers, 2 destroyers, 12 fighters, 1 tactical_bomber and 1 transport Japanese defend with 1 destroyer and 1 submarine Americans roll dice for 3 battleships, 13 carriers, 4 cruisers, 2 destroyers, 12 fighters, 1 tactical_bomber and 1 transport in 36 Sea Zone, round 2 : 10/22 hits, 11,33 expected hits Japanese roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 destroyer in 36 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Units damaged: 1 battleship owned by the Americans 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 36 Sea Zone Americans win, taking Philippines from Japanese, taking 36 Sea Zone from Japanese with 3 battleships, 13 carriers, 4 cruisers, 2 destroyers, 12 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 14 Casualties for Japanese: 1 destroyer and 1 submarine Battle in Hainan Non Combat Move - Americans 5 fighters and 5 tactical_bombers moved from 35 Sea Zone to 36 Sea Zone 2 destroyers moved from 33 Sea Zone to 36 Sea Zone 13 submarines moved from 20 Sea Zone to 22 Sea Zone 2 submarines moved from 10 Sea Zone to 31 Sea Zone 1 carrier moved from 26 Sea Zone to 31 Sea Zone 1 transport moved from 26 Sea Zone to 33 Sea Zone 1 transport moved from 26 Sea Zone to 31 Sea Zone 2 carriers moved from 88 Sea Zone to 101 Sea Zone 3 fighters and 4 tactical_bombers moved from Eastern United States to Gibraltar 1 artillery and 1 infantry moved from Central United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 51 Sea Zone 2 armour moved from Tobruk to Egypt 1 bomber moved from Persia to Egypt 4 fighters moved from Sicily to Trans-Jordan Place Units - Americans 2 destroyers and 1 submarine placed in 101 Sea Zone 7 fighters placed in Eastern United States Turn Complete - Americans Americans collect 59 PUs; end with 59 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 99 PUs
Combat Hit Differential Summary :
Americans regular : -0,50 Japanese regular : 0,17 Germans AA : -0,17
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TripleA Turn Summary: UK_Pacific round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 17 Purchase Units - Americans Americans buy 2 destroyers, 7 fighters and 1 submarine; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Formosa to 20 Sea Zone 1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone 1 destroyer moved from 20 Sea Zone to 36 Sea Zone 5 fighters and 5 tactical_bombers moved from 20 Sea Zone to 35 Sea Zone 1 artillery moved from Formosa to 20 Sea Zone 1 artillery and 1 transport moved from 20 Sea Zone to 35 Sea Zone 1 artillery moved from 35 Sea Zone to Philippines 1 infantry moved from 36 Sea Zone to Hainan 1 submarine moved from 20 Sea Zone to 35 Sea Zone 3 battleships, 13 carriers, 4 cruisers, 1 destroyer, 12 fighters, 13 submarines and 1 tactical_bomber moved from 20 Sea Zone to 36 Sea Zone 1 bomber moved from Egypt to Persia Combat - Americans Strategic bombing raid in Persia Germans roll AA dice in Persia : 0/1 hits, 0,17 expected hits Bombing raid in Persia rolls: 5 and causes: 5 damage to unit: factory_minor Bombing raid in Persia causes 5 damage total. Turning on Edit Mode EDIT: Removing units owned by Americans from 36 Sea Zone: 13 submarines EDIT: Adding units owned by Americans to 20 Sea Zone: 13 submarines EDIT: Turning off Edit Mode Battle in 35 Sea Zone Americans attack with 5 fighters, 1 submarine, 5 tactical_bombers and 1 transport Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 5 fighters, 5 tactical_bombers and 1 transport in 35 Sea Zone, round 2 : 7/10 hits, 5,83 expected hits Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 35 Sea Zone Americans win, taking 35 Sea Zone from Japanese with 5 fighters, 1 submarine, 5 tactical_bombers and 1 transport remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Philippines Battle in 36 Sea Zone Americans attack with 3 battleships, 13 carriers, 4 cruisers, 2 destroyers, 12 fighters, 1 tactical_bomber and 1 transport Japanese defend with 1 destroyer and 1 submarine Americans roll dice for 3 battleships, 13 carriers, 4 cruisers, 2 destroyers, 12 fighters, 1 tactical_bomber and 1 transport in 36 Sea Zone, round 2 : 10/22 hits, 11,33 expected hits Japanese roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 destroyer in 36 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Units damaged: 1 battleship owned by the Americans 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 36 Sea Zone Americans win, taking Philippines from Japanese, taking 36 Sea Zone from Japanese with 3 battleships, 13 carriers, 4 cruisers, 2 destroyers, 12 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 14 Casualties for Japanese: 1 destroyer and 1 submarine Battle in Hainan Non Combat Move - Americans 5 fighters and 5 tactical_bombers moved from 35 Sea Zone to 36 Sea Zone 2 destroyers moved from 33 Sea Zone to 36 Sea Zone 13 submarines moved from 20 Sea Zone to 22 Sea Zone 2 submarines moved from 10 Sea Zone to 31 Sea Zone 1 carrier moved from 26 Sea Zone to 31 Sea Zone 1 transport moved from 26 Sea Zone to 33 Sea Zone 1 transport moved from 26 Sea Zone to 31 Sea Zone 2 carriers moved from 88 Sea Zone to 101 Sea Zone 3 fighters and 4 tactical_bombers moved from Eastern United States to Gibraltar 1 artillery and 1 infantry moved from Central United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 51 Sea Zone 2 armour moved from Tobruk to Egypt 1 bomber moved from Persia to Egypt 4 fighters moved from Sicily to Trans-Jordan Place Units - Americans 2 destroyers and 1 submarine placed in 101 Sea Zone 7 fighters placed in Eastern United States Turn Complete - Americans Americans collect 59 PUs; end with 59 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 99 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from Trans-Jordan: 4 fighters EDIT: Adding units owned by Americans to Gibraltar: 4 fighters EDIT: Turning off Edit Mode Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 2 PUs Purchase Units - British British buy 1 armour, 1 artillery, 1 fighter and 7 infantry; Remaining resources: 0 PUs; Combat Move - British 1 fighter moved from Gibraltar to Scotland 2 fighters moved from United Kingdom to Scotland 4 infantry moved from United Kingdom to Scotland 2 fighters moved from Trans-Jordan to Iraq 1 infantry moved from Trans-Jordan to Iraq 1 infantry moved from Trans-Jordan to Syria 1 fighter moved from Trans-Jordan to Syria 3 artilleries and 4 infantry moved from West India to India 1 artillery moved from West India to India 1 battleship and 1 cruiser moved from 20 Sea Zone to 36 Sea Zone Combat - British Battle in Scotland British attack with 3 fighters and 4 infantry Germans defend with 1 airfield and 6 infantry British roll dice for 3 fighters and 4 infantry in Scotland, round 2 : 3/7 hits, 2,17 expected hits Germans roll dice for 6 infantry in Scotland, round 2 : 2/6 hits, 2,00 expected hits 3 infantry owned by the Germans and 2 infantry owned by the British lost in Scotland British roll dice for 3 fighters and 2 infantry in Scotland, round 3 : 1/5 hits, 1,83 expected hits Germans roll dice for 3 infantry in Scotland, round 3 : 0/3 hits, 1,00 expected hits 1 infantry owned by the Germans lost in Scotland British roll dice for 3 fighters and 2 infantry in Scotland, round 4 : 1/5 hits, 1,83 expected hits Germans roll dice for 2 infantry in Scotland, round 4 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Germans lost in Scotland 3 fighters owned by the British retreated 2 infantry owned by the British retreated to United Kingdom Germans win with 1 infantry remaining. Battle score for attacker is 9 Casualties for British: 2 infantry Casualties for Germans: 5 infantry Battle in Iraq British attack with 2 fighters and 1 infantry Italians defend with 1 factory_minor and 1 mech_infantry British roll dice for 2 fighters and 1 infantry in Iraq, round 2 : 2/3 hits, 1,17 expected hits Italians roll dice for 1 mech_infantry in Iraq, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Italians lost in Iraq British win, taking Iraq from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 mech_infantry Battle in Syria British attack with 1 fighter and 1 infantry Germans defend with 1 mech_infantry British roll dice for 1 fighter and 1 infantry in Syria, round 2 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 mech_infantry in Syria, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Syria 1 fighter owned by the British retreated Germans win with 1 mech_infantry remaining. Battle score for attacker is -3 Casualties for British: 1 infantry Battle in India British attack with 4 artilleries and 4 infantry Japanese defend with 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 1 harbour, 1 marine and 1 mech_infantry British roll dice for 4 artilleries and 4 infantry in India, round 2 : 4/8 hits, 2,67 expected hits Japanese roll dice for 1 armour, 1 artillery, 1 marine and 1 mech_infantry in India, round 2 : 0/4 hits, 1,50 expected hits 1 mech_infantry owned by the Japanese, 1 marine owned by the Japanese, 1 artillery owned by the Japanese and 1 armour owned by the Japanese lost in India British win, taking India from Japanese with 4 artilleries and 4 infantry remaining. Battle score for attacker is 19 Casualties for Japanese: 1 armour, 1 artillery, 1 marine and 1 mech_infantry Non Combat Move - British 2 aaGuns moved from West India to India 1 infantry moved from West India to India 19 artilleries and 30 infantry moved from West India to Eastern Persia 2 fighters moved from Iraq to Egypt 1 fighter moved from Syria to Egypt 6 artilleries and 9 infantry moved from Trans-Jordan to Egypt 3 mech_infantrys moved from Belgian Congo to Egypt 3 mech_infantrys moved from Union of South Africa to Belgian Congo 2 fighters and 2 tactical_bombers moved from Sicily to Gibraltar 3 fighters moved from Scotland to United Kingdom 1 destroyer moved from 81 Sea Zone to 98 Sea Zone Place Units - British 1 armour, 1 artillery, 1 fighter and 7 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,3,3,5 British collect 27 PUs (6 lost to blockades); end with 27 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 30 PUs Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,6,3,4,5 UK_Pacific collect 5 PUs (3 lost to blockades); end with 5 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs Turning on Edit Mode EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : -0,50 Italians regular : -0,33 Japanese regular : -1,33 Germans AA : -0,17 Germans regular : -1,00 British regular : 0,67
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TripleA Turn Summary: Italians round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 17 Purchase Units - Italians Italians buy 1 carrier, 1 destroyer and 2 transports; Remaining resources: 3 PUs; Combat Move - Italians 1 destroyer moved from 97 Sea Zone to 98 Sea Zone 2 fighters moved from 97 Sea Zone to 98 Sea Zone 2 fighters moved from Albania to 98 Sea Zone 2 bombers moved from Southern Italy to 98 Sea Zone Combat - Italians Battle in 98 Sea Zone Italians attack with 2 bombers, 1 destroyer and 4 fighters British defend with 1 destroyer Italians roll dice for 2 bombers, 1 destroyer and 4 fighters in 98 Sea Zone, round 2 : 3/7 hits, 3.67 expected hits British roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 98 Sea Zone Italians win, taking 98 Sea Zone from Neutral with 2 bombers, 1 destroyer and 4 fighters remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Non Combat Move - Italians 4 fighters moved from 98 Sea Zone to 97 Sea Zone 2 bombers moved from 98 Sea Zone to Southern Italy 1 armour and 2 mech_infantrys moved from Northwest Persia to Persia 1 artillery and 2 infantry moved from Northern Italy to France 1 artillery and 10 infantry moved from Southern Italy to Northern Italy 1 aaGun moved from Southern Italy to Northern Italy 2 fighters moved from Southern Italy to Albania Place Units - Italians 1 carrier and 2 transports placed in 97 Sea Zone 1 destroyer placed in 97 Sea Zone Turn Complete - Italians Italians collect 35 PUs; end with 38 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 43 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 45 PUs
Combat Hit Differential Summary :
Italians regular : -0.67 British regular : -0.33
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@Giallo assumed no scramble
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TripleA Turn Summary: ANZAC round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 17 Purchase Units - ANZAC ANZAC buy 1 artillery and 2 transports; Remaining resources: 1 PUs; Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone 1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea 1 transport moved from 49 Sea Zone to 54 Sea Zone 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone 2 infantry moved from 46 Sea Zone to New Guinea 1 submarine moved from 33 Sea Zone to 20 Sea Zone 2 fighters and 2 tactical_bombers moved from 20 Sea Zone to Kwangsi 1 fighter moved from Trans-Jordan to Syria Combat - ANZAC Battle in New Guinea Battle in Dutch New Guinea ANZAC attack with 1 artillery and 1 infantry Japanese defend with 2 infantry ANZAC roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 2 : 2/2 hits, 0,67 expected hits Japanese roll dice for 2 infantry in Dutch New Guinea, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Dutch New Guinea ANZAC win, taking New Guinea from Japanese, taking Dutch New Guinea from Japanese with 1 artillery remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Casualties for Japanese: 2 infantry Battle in Kwangsi ANZAC attack with 2 fighters and 2 tactical_bombers Japanese defend with 1 fighter and 1 infantry ANZAC roll dice for 2 fighters and 2 tactical_bombers in Kwangsi, round 2 : 2/4 hits, 2,33 expected hits Japanese roll dice for 1 fighter and 1 infantry in Kwangsi, round 2 : 1/2 hits, 1,00 expected hits 1 infantry owned by the Japanese, 1 fighter owned by the Japanese and 1 fighter owned by the ANZAC lost in Kwangsi ANZAC win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 fighter Casualties for Japanese: 1 fighter and 1 infantry Battle in Syria ANZAC attack with 1 fighter Germans defend with 1 mech_infantry ANZAC roll dice for 1 fighter in Syria, round 2 : 1/1 hits, 0,50 expected hits Germans roll dice for 1 mech_infantry in Syria, round 2 : 1/1 hits, 0,33 expected hits 1 fighter owned by the ANZAC and 1 mech_infantry owned by the Germans lost in Syria Germans win with no units remaining. Battle score for attacker is -6 Casualties for ANZAC: 1 fighter Casualties for Germans: 1 mech_infantry Non Combat Move - ANZAC 2 carriers moved from 20 Sea Zone to 36 Sea Zone 1 cruiser moved from 20 Sea Zone to 36 Sea Zone 1 submarine moved from 49 Sea Zone to 54 Sea Zone 1 submarine moved from 49 Sea Zone to 33 Sea Zone 1 submarine moved from 49 Sea Zone to 46 Sea Zone 1 submarine moved from 49 Sea Zone to 34 Sea Zone 1 fighter and 2 tactical_bombers moved from Kwangsi to 36 Sea Zone Place Units - ANZAC 2 transports placed in 62 Sea Zone 1 artillery placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Turning on Edit Mode EDIT: Removing units owned by ANZAC from Queensland: 3 infantry EDIT: Adding units owned by ANZAC to New South Wales: 3 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Japanese regular : 0,33 ANZAC regular : 1,50 Germans regular : 0,67
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TripleA Turn Summary: French round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 17 Purchase Units - ANZAC ANZAC buy 1 artillery and 2 transports; Remaining resources: 1 PUs; Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone 1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea 1 transport moved from 49 Sea Zone to 54 Sea Zone 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone 2 infantry moved from 46 Sea Zone to New Guinea 1 submarine moved from 33 Sea Zone to 20 Sea Zone 2 fighters and 2 tactical_bombers moved from 20 Sea Zone to Kwangsi 1 fighter moved from Trans-Jordan to Syria Combat - ANZAC Battle in New Guinea Battle in Dutch New Guinea ANZAC attack with 1 artillery and 1 infantry Japanese defend with 2 infantry ANZAC roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 2 : 2/2 hits, 0,67 expected hits Japanese roll dice for 2 infantry in Dutch New Guinea, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Dutch New Guinea ANZAC win, taking New Guinea from Japanese, taking Dutch New Guinea from Japanese with 1 artillery remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Casualties for Japanese: 2 infantry Battle in Kwangsi ANZAC attack with 2 fighters and 2 tactical_bombers Japanese defend with 1 fighter and 1 infantry ANZAC roll dice for 2 fighters and 2 tactical_bombers in Kwangsi, round 2 : 2/4 hits, 2,33 expected hits Japanese roll dice for 1 fighter and 1 infantry in Kwangsi, round 2 : 1/2 hits, 1,00 expected hits 1 infantry owned by the Japanese, 1 fighter owned by the Japanese and 1 fighter owned by the ANZAC lost in Kwangsi ANZAC win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 fighter Casualties for Japanese: 1 fighter and 1 infantry Battle in Syria ANZAC attack with 1 fighter Germans defend with 1 mech_infantry ANZAC roll dice for 1 fighter in Syria, round 2 : 1/1 hits, 0,50 expected hits Germans roll dice for 1 mech_infantry in Syria, round 2 : 1/1 hits, 0,33 expected hits 1 fighter owned by the ANZAC and 1 mech_infantry owned by the Germans lost in Syria Germans win with no units remaining. Battle score for attacker is -6 Casualties for ANZAC: 1 fighter Casualties for Germans: 1 mech_infantry Non Combat Move - ANZAC 2 carriers moved from 20 Sea Zone to 36 Sea Zone 1 cruiser moved from 20 Sea Zone to 36 Sea Zone 1 submarine moved from 49 Sea Zone to 54 Sea Zone 1 submarine moved from 49 Sea Zone to 33 Sea Zone 1 submarine moved from 49 Sea Zone to 46 Sea Zone 1 submarine moved from 49 Sea Zone to 34 Sea Zone 1 fighter and 2 tactical_bombers moved from Kwangsi to 36 Sea Zone Place Units - ANZAC 2 transports placed in 62 Sea Zone 1 artillery placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Turning on Edit Mode EDIT: Removing units owned by ANZAC from Queensland: 3 infantry EDIT: Adding units owned by ANZAC to New South Wales: 3 infantry EDIT: Turning off Edit Mode Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0,33 ANZAC regular : 1,50 Germans regular : 0,67
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@giallo Had to send my laptop out for repair. It may 2 weeks before I can post again. Sorry.
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@majikforce said in BM3 Giallo +18 vs Majikforce:
@giallo Had to send my laptop out for repair. It may 2 weeks before I can post again. Sorry.
Thanks for the heads up!
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@majikforce I’m away for hollidays for a week
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@giallo said in BM3 Giallo +18 vs Majikforce:
@majikforce I’m away for hollidays for a week
Enjoy!
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TripleA Turn Summary: Germans round 18
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 18 Research Technology - Germans Purchase Units - Germans Germans repair damage of 5x factory_minor; Remaining resources: 84 PUs; Germans buy 3 armour, 1 artillery, 1 fighter, 7 infantry, 6 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Northwest Persia to Iraq 3 fighters and 1 tactical_bomber moved from Northwest Persia to Iraq Combat - Germans Battle in Iraq Germans attack with 3 fighters, 2 infantry and 1 tactical_bomber British defend with 1 factory_minor and 1 infantry Germans roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Iraq, round 2 : 2/6 hits, 2.50 expected hits British roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Iraq Germans win, taking Iraq from British with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Germans 3 fighters and 1 tactical_bomber moved from Iraq to Persia 1 infantry and 6 mech_infantrys moved from Northwest Persia to Persia 6 mech_infantrys moved from Caucasus to Persia 3 mech_infantrys moved from Ukraine to Caucasus 1 armour and 5 mech_infantrys moved from Volgograd to Caucasus 3 mech_infantrys moved from Russia to Rostov 2 fighters moved from Southern Italy to Persia 1 aaGun and 1 infantry moved from Western Germany to 113 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 113 Sea Zone to 111 Sea Zone 1 aaGun and 1 infantry moved from 111 Sea Zone to Scotland 3 transports moved from 111 Sea Zone to 112 Sea Zone 2 aaGuns and 4 infantry moved from Western Germany to 112 Sea Zone 2 aaGuns, 4 infantry and 3 transports moved from 112 Sea Zone to 111 Sea Zone 2 aaGuns and 4 infantry moved from 111 Sea Zone to Scotland 2 tactical_bombers moved from Western Germany to 111 Sea Zone 2 submarines moved from 111 Sea Zone to 109 Sea Zone 1 submarine moved from 111 Sea Zone to 110 Sea Zone 1 submarine moved from 111 Sea Zone to 109 Sea Zone Place Units - Germans 3 armour placed in Persia 3 mech_infantrys placed in Ukraine 3 mech_infantrys placed in Volgograd 1 artillery, 1 fighter and 7 infantry placed in Western Germany 1 transport placed in 113 Sea Zone Turn Complete - Germans Germans collect 64 PUs; end with 64 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 73 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 93 PUs
Combat Hit Differential Summary :
Germans regular : -0.50 British regular : -0.33
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@Giallo Don’t have time for Japan right now. Maybe tomorrow
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TripleA Turn Summary: Japanese round 18
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 18 Purchase Units - Japanese Japanese buy 3 carriers, 1 destroyer, 1 fighter and 1 marine; Remaining resources: 0 PUs; 4 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Kiangsi to Kwangtung Japanese take Kwangtung from UK_Pacific 1 destroyer and 1 submarine moved from 37 Sea Zone to 46 Sea Zone 1 fighter moved from 37 Sea Zone to 45 Sea Zone 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 37 Sea Zone to 35 Sea Zone 3 transports moved from 39 Sea Zone to 38 Sea Zone 3 artilleries and 3 infantry moved from Shan State to 38 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 38 Sea Zone to 39 Sea Zone 3 artilleries and 3 infantry moved from 39 Sea Zone to India 1 battleship moved from 39 Sea Zone to 37 Sea Zone 2 fighters moved from 39 Sea Zone to India 4 tactical_bombers moved from Burma to India 2 fighters moved from 37 Sea Zone to India 1 tactical_bomber moved from Szechwan to India 1 mech_infantry moved from Yunnan to India Combat - Japanese Battle in 45 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 45 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in India Japanese attack with 3 artilleries, 4 fighters, 3 infantry, 1 mech_infantry and 5 tactical_bombers British defend with 2 aaGuns, 4 artilleries and 5 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour British roll AA dice in India : 2/6 hits, 1.00 expected hits 2 tactical_bombers owned by the Japanese lost in India Japanese roll dice for 3 artilleries, 4 fighters, 3 infantry, 1 mech_infantry and 3 tactical_bombers in India, round 2 : 8/14 hits, 6.17 expected hits UK_Pacific roll dice for 2 aaGuns, 4 artilleries and 5 infantry in India, round 2 : 3/9 hits, 3.00 expected hits 3 infantry owned by the Japanese, 2 aaGuns owned by the British, 1 artillery owned by the British and 5 infantry owned by the British lost in India Japanese roll dice for 3 artilleries, 4 fighters, 1 mech_infantry and 3 tactical_bombers in India, round 3 : 7/11 hits, 5.33 expected hits UK_Pacific roll dice for 3 artilleries in India, round 3 : 1/3 hits, 1.00 expected hits 1 mech_infantry owned by the Japanese and 3 artilleries owned by the British lost in India Japanese destroys 8PUs while taking UK_Pacific capital Japanese win, taking India from UK_Pacific with 3 artilleries, 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Japanese: 3 infantry, 1 mech_infantry and 2 tactical_bombers Casualties for British: 2 aaGuns, 4 artilleries and 5 infantry Battle in 35 Sea Zone Japanese attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber Americans defend with 1 submarine and 1 transport Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 35 Sea Zone Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 35 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits 1 transport owned by the Americans lost in 35 Sea Zone Japanese win, taking 35 Sea Zone from Americans with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 13 Casualties for Americans: 1 submarine and 1 transport Battle in 46 Sea Zone Japanese attack with 1 destroyer and 1 submarine ANZAC defend with 1 submarine and 1 transport Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the ANZAC lost in 46 Sea Zone Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 transport owned by the ANZAC lost in 46 Sea Zone Japanese win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 13 Casualties for ANZAC: 1 submarine and 1 transport Non Combat Move - Japanese 1 fighter moved from 45 Sea Zone to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 37 Sea Zone 1 aaGun and 3 infantry moved from French Indo China to Shan State 1 mech_infantry moved from French Indo China to Burma 2 fighters moved from India to 37 Sea Zone 2 fighters moved from India to 39 Sea Zone 3 tactical_bombers moved from India to 37 Sea Zone 1 infantry moved from Hunan to Yunnan 1 infantry moved from Anhwe to Hunan 3 infantry moved from Kiangsu to Anhwe 8 fighters moved from Japan to 37 Sea Zone 2 fighters moved from Japan to 37 Sea Zone Place Units - Japanese 3 carriers placed in 37 Sea Zone 1 destroyer placed in 36 Sea Zone 1 marine placed in French Indo China 1 fighter placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 25 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4,6,3,6,6,6,6,5,2,6,1,1,2,3,2,1,4,4,5,4,5,1,3,3,1,4,1,5,6,2,2,1,3,2,3,3,1,2,5,6,1,4,6,2,1,5,4,2,4,6,1,5,1,4,4,3,1,1,3,4,4,2,3,5,6,5 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,1 Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 3,3,1,3,4,4,2,6 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,6,1,3,4,3,3,1 Japanese collect 38 PUs (25 lost to blockades); end with 38 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 43 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 48 PUs
Combat Hit Differential Summary :
Japanese regular : 5.00 British AA : 1.00 UK_Pacific regular : 0.00
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TripleA Manual Gamesave Post: Americans round 18
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 18 Purchase Units - Americans Americans buy 3 artilleries, 2 carriers, 1 destroyer, 2 fighters, 2 infantry and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 unit repaired. 1 armour, 1 artillery and 2 fighters moved from United Kingdom to Scotland 2 fighters and 4 tactical_bombers moved from Gibraltar to Scotland 2 armour moved from Egypt to Iraq 1 bomber moved from Egypt to Iraq 1 fighter moved from Gibraltar to Scotland 1 destroyer moved from 36 Sea Zone to 35 Sea Zone 3 fighters and 3 tactical_bombers moved from 36 Sea Zone to 35 Sea Zone 3 fighters and 3 tactical_bombers moved from 36 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 20 Sea Zone 1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung 8 fighters moved from 36 Sea Zone to Kwangtung 3 fighters moved from 36 Sea Zone to 35 Sea Zone 1 submarine moved from 19 Sea Zone to 36 Sea Zone
Combat Hit Differential Summary :