@crockett36 7e0bc1f8-ccf1-413f-a782-f9f8cd0dc5dc-image.png
Pejon_88 (X) vs. Giallo (Allies+14), 1st game L21, BM3/4
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Purchase Units - Japanese Japanese buy 1 carrier, 2 destroyers, 5 infantry, 1 mech_infantry and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Amur to Siberia Japanese take Siberia from Russians 1 armour moved from Amur to Sakha Japanese take Sakha from Russians 1 armour moved from Sakha to Buryatia Japanese take Buryatia from Russians 1 infantry moved from Kweichow to Shensi Japanese take Shensi from Chinese 1 infantry moved from Yunnan to Szechwan Japanese take Szechwan from Chinese 1 infantry moved from Yunnan to Burma 2 fighters and 2 tactical_bombers moved from French Indo China to Burma Combat - Japanese Battle in Burma Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers British defend with 1 infantry Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Burma, round 2 : 3/5 hits, 2,50 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Japanese 1 transport moved from 5 Sea Zone to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry moved from 6 Sea Zone to Korea 2 marines moved from Philippines to 35 Sea Zone 2 battleships, 5 carriers, 2 cruisers, 2 destroyers, 6 fighters, 2 marines, 1 submarine, 4 tactical_bombers and 3 transports moved from 35 Sea Zone to 37 Sea Zone 3 bombers moved from Philippines to French Indo China 2 marines moved from 37 Sea Zone to Shan State 3 infantry moved from Malaya to Shan State 1 fighter moved from 37 Sea Zone to French Indo China 1 tactical_bomber moved from Burma to 37 Sea Zone 2 fighters and 1 tactical_bomber moved from Burma to French Indo China 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Shantung to Anhwe 1 artillery moved from Yunnan to Hunan 1 fighter and 1 tactical_bomber moved from Japan to Guam 1 fighter and 1 tactical_bomber moved from Japan to French Indo China 1 fighter and 1 tactical_bomber moved from Japan to Guam 1 fighter and 1 tactical_bomber moved from Shantung to Kwangtung Place Units - Japanese Turning on Edit Mode EDIT: Removing units owned by Japanese from French Indo China: 3 infantry EDIT: Adding units owned by Japanese to Shan State: 3 infantry EDIT: Turning off Edit Mode 1 carrier and 2 submarines placed in 37 Sea Zone 2 infantry and 1 mech_infantry placed in French Indo China 3 infantry placed in Shantung 2 destroyers and 1 submarine placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 64 PUs; end with 64 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUsCombat Hit Differential Summary :
Japanese regular : 0,50 UK_Pacific regular : -0,33 -
TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Purchase Units - Americans Americans buy 5 bombers; Remaining resources: 3 PUs; Combat Move - Americans 1 destroyer moved from 101 Sea Zone to 106 Sea Zone 4 bombers moved from Eastern United States to United Kingdom 3 tactical_bombers moved from Western United States to Hawaiian Islands 1 battleship and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 1 transport moved from 26 Sea Zone to 10 Sea Zone 3 carriers and 2 fighters moved from 30 Sea Zone to 54 Sea Zone 1 battleship, 4 carriers, 4 cruisers, 3 destroyers, 9 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone Non Combat Move - Americans 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone 1 fighter moved from 55 Sea Zone to 54 Sea Zone Place Units - Americans 5 bombers placed in Eastern United States Turn Complete - Americans Americans collect 50 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 fighter moved from Kansu to Shensi 1 infantry moved from Hopei to Shensi 10 infantry moved from Hopei to Chahar Combat - Chinese Battle in Chahar Chinese attack with 10 infantry Japanese defend with 1 infantry Chinese roll dice for 10 infantry in Chahar, round 2 : 1/10 hits, 1,67 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Chahar Chinese win, taking Chahar from Japanese with 10 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Shensi Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 3 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 4 : 2/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Shensi, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Suiyuyan Place Units - Chinese 2 infantry placed in Chahar Turn Complete - Chinese Chinese collect 7 PUs; end with 9 PUsCombat Hit Differential Summary :
Chinese regular : -0,67 Japanese regular : -1,33 -
TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Purchase Units - Americans Americans buy 5 bombers; Remaining resources: 3 PUs; Combat Move - Americans 1 destroyer moved from 101 Sea Zone to 106 Sea Zone 4 bombers moved from Eastern United States to United Kingdom 3 tactical_bombers moved from Western United States to Hawaiian Islands 1 battleship and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 1 transport moved from 26 Sea Zone to 10 Sea Zone 3 carriers and 2 fighters moved from 30 Sea Zone to 54 Sea Zone 1 battleship, 4 carriers, 4 cruisers, 3 destroyers, 9 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone Non Combat Move - Americans 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone 1 fighter moved from 55 Sea Zone to 54 Sea Zone Place Units - Americans 5 bombers placed in Eastern United States Turn Complete - Americans Americans collect 50 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 fighter moved from Kansu to Shensi 1 infantry moved from Hopei to Shensi 10 infantry moved from Hopei to Chahar Combat - Chinese Battle in Chahar Chinese attack with 10 infantry Japanese defend with 1 infantry Chinese roll dice for 10 infantry in Chahar, round 2 : 1/10 hits, 1,67 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Chahar Chinese win, taking Chahar from Japanese with 10 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Shensi Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 3 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 4 : 2/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Shensi, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Suiyuyan Place Units - Chinese 2 infantry placed in Chahar Turn Complete - Chinese Chinese collect 7 PUs; end with 9 PUs Purchase Units - British British buy 3 infantry and 3 submarines; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 fighter and 1 tactical_bomber moved from Egypt to Northwest Persia 1 infantry moved from Iraq to Northwest Persia 2 mech_infantrys moved from Union of South Africa to Belgian Congo 3 armour moved from Belgian Congo to Egypt 1 mech_infantry moved from French West Africa to French Equatorial Africa 1 armour moved from Egypt to Alexandria British take Alexandria from Italians 1 armour moved from Alexandria to Egypt 1 infantry moved from Syria to Iraq 1 artillery and 1 infantry moved from Trans-Jordan to Iraq 1 infantry moved from Suriname to French Guiana British take French Guiana from Neutral_Axis 3 fighters and 1 infantry moved from India to Burma 1 infantry moved from India to Burma Combat - British Battle in Burma British attack with 3 fighters and 2 infantry Japanese defend with 1 infantry British roll dice for 3 fighters and 2 infantry in Burma, round 2 : 2/5 hits, 1,83 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma British win, taking Burma from Japanese with 3 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Battle in Northwest Persia British attack with 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 mech_infantry British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Northwest Persia, round 2 : 3/3 hits, 1,33 expected hits Germans roll dice for 1 mech_infantry in Northwest Persia, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Northwest Persia British win, taking Northwest Persia from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - British 1 fighter and 1 tactical_bomber moved from Northwest Persia to Iraq 3 fighters moved from Burma to India 1 artillery and 1 infantry moved from India to 39 Sea Zone 1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 39 Sea Zone to 55 Sea Zone 1 battleship and 1 destroyer moved from 54 Sea Zone to 55 Sea Zone 1 transport moved from 80 Sea Zone to 72 Sea Zone Place Units - British 3 submarines placed in 106 Sea Zone 3 infantry placed in Egypt Turn Complete - British Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,4,5,5,6,1,1,1,5,3,4,6,5,1 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,4 British collect 31 PUs (8 lost to blockades); end with 32 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 3 infantryCombat Hit Differential Summary :
Chinese regular : -0,67 Japanese regular : -0,67 Germans regular : -0,33 British regular : 1,83 -
TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Purchase Units - Italians Italians buy 1 fighter, 5 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Tobruk to Alexandria Italians take Alexandria from British 2 armour moved from Caucasus to Northwest Persia 1 bomber moved from Southern Italy to Northwest Persia Combat - Italians Battle in Northwest Persia Italians attack with 2 armour and 1 bomber British defend with 1 infantry Italians roll dice for 2 armour and 1 bomber in Northwest Persia, round 2 : 1/3 hits, 1,67 expected hits British roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Northwest Persia Italians win, taking Northwest Persia from British with 2 armour and 1 bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians 1 bomber moved from Northwest Persia to Volgograd 1 aaGun, 1 artillery and 2 infantry moved from Rostov to Volgograd 1 infantry moved from Bessarabia to Ukraine 1 fighter moved from Ukraine to 96 Sea Zone 6 infantry moved from Northern Italy to 97 Sea Zone 1 infantry moved from Yugoslavia to 97 Sea Zone 1 aaGun moved from Southern Italy to 97 Sea Zone 1 aaGun, 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 7 infantry and 4 transports moved from 97 Sea Zone to 96 Sea Zone 1 aaGun and 7 infantry moved from 96 Sea Zone to Tobruk 1 fighter moved from Southern Italy to 96 Sea Zone 1 infantry moved from Yugoslavia to Albania 3 infantry moved from Morocco to Algeria Place Units - Italians 1 fighter and 1 tactical_bomber placed in Southern Italy 5 infantry placed in Northern Italy Turn Complete - Italians Italians collect 18 PUs; end with 18 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 25 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 30 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 33 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 38 PUsCombat Hit Differential Summary :
Italians regular : -0,67 British regular : -0,33 -
TripleA Turn Summary: ANZAC round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 3 submarines; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 infantry moved from Dutch New Guinea to New Guinea 2 fighters moved from New Guinea to 54 Sea Zone 1 destroyer moved from 54 Sea Zone to 42 Sea Zone 1 cruiser moved from 54 Sea Zone to 55 Sea Zone 2 fighters moved from Queensland to 54 Sea Zone Place Units - ANZAC 3 submarines placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 3 submarines; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 infantry moved from Dutch New Guinea to New Guinea 2 fighters moved from New Guinea to 54 Sea Zone 1 destroyer moved from 54 Sea Zone to 42 Sea Zone 1 cruiser moved from 54 Sea Zone to 55 Sea Zone 2 fighters moved from Queensland to 54 Sea Zone Place Units - ANZAC 3 submarines placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Turning on Edit Mode EDIT: Removing units owned by ANZAC from 42 Sea Zone: 1 destroyer EDIT: Adding units owned by ANZAC to 55 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by ANZAC from 55 Sea Zone: 1 destroyer EDIT: Adding units owned by ANZAC to 42 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 1 carrier, 2 fighters, 13 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Volgograd to Kazakhstan 1 infantry moved from Caucasus to Kazakhstan 1 fighter and 1 tactical_bomber moved from Volgograd to Kazakhstan 2 infantry moved from Bryansk to Tambov 1 fighter and 1 tactical_bomber moved from Ukraine to Tambov 1 infantry moved from Nenetsia to Urals Germans take Urals from Russians Combat - Germans Battle in Kazakhstan Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kazakhstan, round 2 : 1/4 hits, 1,50 expected hits Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Kazakhstan Germans win, taking Kazakhstan from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Tambov Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Tambov, round 2 : 0/4 hits, 1,50 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Tambov, round 3 : 0/4 hits, 1,50 expected hits Russians roll dice for 1 infantry in Tambov, round 3 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Tambov, round 4 : 2/4 hits, 1,50 expected hits Russians roll dice for 1 infantry in Tambov, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov Germans win, taking Tambov from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 1 aaGun and 4 infantry moved from Caucasus to Northwest Persia 5 armour and 5 mech_infantrys moved from Volgograd to Northwest Persia 2 aaGuns, 4 artilleries and 12 infantry moved from Rostov to Volgograd 3 infantry moved from Ukraine to Rostov 4 armour and 4 mech_infantrys moved from Ukraine to Volgograd 1 fighter and 1 tactical_bomber moved from Tambov to Volgograd 1 infantry moved from Archangel to Nenetsia 1 infantry moved from Archangel to Vologda 2 infantry moved from Novgorod to Archangel 1 armour and 9 mech_infantrys moved from Eastern Poland to Ukraine 1 infantry moved from Belarus to Bryansk 3 infantry moved from Novgorod to Belarus 1 transport moved from 115 Sea Zone to 114 Sea Zone 2 infantry moved from Germany to 114 Sea Zone 2 armour and 6 mech_infantrys moved from Germany to Eastern Poland 2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone 2 infantry moved from 115 Sea Zone to Novgorod 1 fighter and 1 tactical_bomber moved from Kazakhstan to Volgograd 1 armour and 1 mech_infantry moved from Volgograd to Northwest Persia 1 artillery and 2 infantry moved from Morocco to Algeria 1 transport moved from 92 Sea Zone to 93 Sea Zone 2 infantry moved from Southern France to 93 Sea Zone 2 infantry and 1 transport moved from 93 Sea Zone to 96 Sea Zone 2 infantry moved from 96 Sea Zone to Tobruk 1 fighter moved from Tobruk to Gibraltar 1 tactical_bomber moved from Tobruk to 96 Sea Zone 1 fighter and 1 tactical_bomber moved from 109 Sea Zone to Gibraltar 1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 3 submarines moved from 109 Sea Zone to 110 Sea Zone 1 fighter moved from Western Germany to 110 Sea Zone 1 bomber moved from Western Germany to Southern Italy Place Units - Germans 1 carrier, 1 fighter and 1 tactical_bomber placed in 110 Sea Zone 1 fighter and 2 infantry placed in Western Germany 2 infantry placed in Germany 3 infantry placed in Novgorod 3 infantry placed in Ukraine 3 infantry placed in Volgograd Turn Complete - Germans Germans collect 63 PUs; end with 63 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 70 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 85 PUsCombat Hit Differential Summary :
Russians regular : -0,33 Germans regular : -3,00 -
TripleA Manual Gamesave Post: Russians round 7
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Purchase Units - Russians Russians buy 7 infantry; Remaining resources: 0 PUs; Combat Move - Russians 22 artilleries and 34 infantry moved from Samara to Volgograd 2 armour, 2 fighters, 12 mech_infantrys and 1 tactical_bomber moved from Russia to Volgograd 4 infantry moved from Russia to Bryansk Combat - Russians Battle in Bryansk Russians attack with 4 infantry Germans defend with 1 infantry Russians roll dice for 4 infantry in Bryansk, round 2 : 0/4 hits, 0,67 expected hits Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 4 infantry in Bryansk, round 3 : 0/4 hits, 0,67 expected hits Germans roll dice for 1 infantry in Bryansk, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Bryansk Russians roll dice for 3 infantry in Bryansk, round 4 : 0/3 hits, 0,50 expected hits Germans roll dice for 1 infantry in Bryansk, round 4 : 0/1 hits, 0,33 expected hits Russians roll dice for 3 infantry in Bryansk, round 5 : 0/3 hits, 0,50 expected hits Germans roll dice for 1 infantry in Bryansk, round 5 : 0/1 hits, 0,33 expected hits Russians roll dice for 3 infantry in Bryansk, round 6 : 1/3 hits, 0,50 expected hits Germans roll dice for 1 infantry in Bryansk, round 6 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 3 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Volgograd Russians attack with 2 armour, 22 artilleries, 2 fighters, 34 infantry, 12 mech_infantrys and 1 tactical_bomber Germans defend with 2 aaGuns, 10 armour, 8 artilleries, 1 factory_minor, 2 fighters, 27 infantry, 12 mech_infantrys and 2 tactical_bombers; Italians defend with 1 aaGun, 1 artillery, 1 bomber and 2 infantry Italians roll AA dice in Volgograd : 1/3 hits, 0,50 expected hits 1 fighter owned by the Russians lost in Volgograd Russians roll dice for 2 armour, 22 artilleries, 1 fighter, 34 infantry, 12 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 22/72 hits, 20,83 expected hitsCombat Hit Differential Summary :
Germans regular : -0,67 Russians regular : -0,67 Italians AA : 0,50 -
@giallo 22 hits in Volgograd
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@giallo Wow you went for it! Max defense and saving Germans as long as possible thanks.
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Purchase Units - Russians Russians buy 7 infantry; Remaining resources: 0 PUs; Combat Move - Russians 22 artilleries and 34 infantry moved from Samara to Volgograd 2 armour, 2 fighters, 12 mech_infantrys and 1 tactical_bomber moved from Russia to Volgograd 4 infantry moved from Russia to Bryansk Combat - Russians Battle in Bryansk Russians attack with 4 infantry Germans defend with 1 infantry Russians roll dice for 4 infantry in Bryansk, round 2 : 0/4 hits, 0,67 expected hits Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 4 infantry in Bryansk, round 3 : 0/4 hits, 0,67 expected hits Germans roll dice for 1 infantry in Bryansk, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Bryansk Russians roll dice for 3 infantry in Bryansk, round 4 : 0/3 hits, 0,50 expected hits Germans roll dice for 1 infantry in Bryansk, round 4 : 0/1 hits, 0,33 expected hits Russians roll dice for 3 infantry in Bryansk, round 5 : 0/3 hits, 0,50 expected hits Germans roll dice for 1 infantry in Bryansk, round 5 : 0/1 hits, 0,33 expected hits Russians roll dice for 3 infantry in Bryansk, round 6 : 1/3 hits, 0,50 expected hits Germans roll dice for 1 infantry in Bryansk, round 6 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 3 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Volgograd Russians attack with 2 armour, 22 artilleries, 2 fighters, 34 infantry, 12 mech_infantrys and 1 tactical_bomber Germans defend with 2 aaGuns, 10 armour, 8 artilleries, 1 factory_minor, 2 fighters, 27 infantry, 12 mech_infantrys and 2 tactical_bombers; Italians defend with 1 aaGun, 1 artillery, 1 bomber and 2 infantry Italians roll AA dice in Volgograd : 1/3 hits, 0,50 expected hits 1 fighter owned by the Russians lost in Volgograd Russians roll dice for 2 armour, 22 artilleries, 1 fighter, 34 infantry, 12 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 22/72 hits, 20,83 expected hits Germans roll dice for 3 aaGuns, 10 armour, 9 artilleries, 1 bomber, 2 fighters, 29 infantry, 12 mech_infantrys and 2 tactical_bombers in Volgograd, round 2 : 24/65 hits, 24,17 expected hits 24 infantry owned by the Russians, 2 aaGuns owned by the Germans, 1 aaGun owned by the Italians, 16 infantry owned by the Germans, 1 bomber owned by the Italians and 2 infantry owned by the Italians lost in Volgograd Russians roll dice for 2 armour, 22 artilleries, 1 fighter, 10 infantry, 12 mech_infantrys and 1 tactical_bomber in Volgograd, round 3 : 16/48 hits, 16,83 expected hits Germans roll dice for 10 armour, 9 artilleries, 2 fighters, 11 infantry, 12 mech_infantrys and 2 tactical_bombers in Volgograd, round 3 : 13/46 hits, 18,00 expected hits 10 infantry owned by the Russians, 3 artilleries owned by the Russians, 11 infantry owned by the Germans and 5 mech_infantrys owned by the Germans lost in Volgograd Russians roll dice for 2 armour, 19 artilleries, 1 fighter, 12 mech_infantrys and 1 tactical_bomber in Volgograd, round 4 : 13/35 hits, 12,50 expected hits Germans roll dice for 10 armour, 9 artilleries, 2 fighters, 7 mech_infantrys and 2 tactical_bombers in Volgograd, round 4 : 11/30 hits, 12,67 expected hits 2 mech_infantrys owned by the Russians, 5 artilleries owned by the Germans, 9 artilleries owned by the Russians, 1 artillery owned by the Italians and 7 mech_infantrys owned by the Germans lost in Volgograd Russians roll dice for 2 armour, 10 artilleries, 1 fighter, 10 mech_infantrys and 1 tactical_bomber in Volgograd, round 5 : 5/24 hits, 8,83 expected hits Germans roll dice for 10 armour, 3 artilleries, 2 fighters and 2 tactical_bombers in Volgograd, round 5 : 6/17 hits, 8,33 expected hits 6 mech_infantrys owned by the Russians, 3 artilleries owned by the Germans and 2 armour owned by the Germans lost in Volgograd Russians roll dice for 2 armour, 10 artilleries, 1 fighter, 4 mech_infantrys and 1 tactical_bomber in Volgograd, round 6 : 7/18 hits, 6,83 expected hits Germans roll dice for 8 armour, 2 fighters and 2 tactical_bombers in Volgograd, round 6 : 7/12 hits, 6,33 expected hits 1 mech_infantry owned by the Russians, 6 artilleries owned by the Russians and 7 armour owned by the Germans lost in Volgograd Russians roll dice for 2 armour, 4 artilleries, 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Volgograd, round 7 : 3/11 hits, 4,50 expected hits Germans roll dice for 1 armour, 2 fighters and 2 tactical_bombers in Volgograd, round 7 : 2/5 hits, 2,83 expected hits 2 artilleries owned by the Russians, 1 armour owned by the Germans and 2 tactical_bombers owned by the Germans lost in Volgograd 1 tactical_bomber owned by the Russians and 1 fighter owned by the Russians retreated 3 mech_infantrys owned by the Russians, 2 armour owned by the Russians and 2 artilleries owned by the Russians retreated to Samara Germans win with 2 fighters remaining. Battle score for attacker is 54 Casualties for Russians: 20 artilleries, 1 fighter, 34 infantry and 9 mech_infantrys Casualties for Germans: 2 aaGuns, 10 armour, 8 artilleries, 27 infantry, 12 mech_infantrys and 2 tactical_bombers Casualties for Italians: 1 aaGun, 1 artillery, 1 bomber and 2 infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Volgograd to Russia 1 infantry moved from Russia to Samara Place Units - Russians 7 infantry placed in Russia Turn Complete - Russians Russians collect 11 PUs; end with 11 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 14 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 16 PUsCombat Hit Differential Summary :
Germans regular : -10,00 Russians regular : -6,17 Italians AA : 0,50 -
@pejon_88 said in Pejon_88 (X) vs. Giallo (Allies+14), 1st game L21, BM3/4:
@giallo Wow you went for it! Max defense and saving Germans as long as possible thanks.
I believe I had to, otherwise Russia has to retreat within a few round and the Germans are going south and the game is played anyway…
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@giallo said in Pejon_88 (X) vs. Giallo (Allies+14), 1st game L21, BM3/4:
@pejon_88 said in Pejon_88 (X) vs. Giallo (Allies+14), 1st game L21, BM3/4:
@giallo Wow you went for it! Max defense and saving Germans as long as possible thanks.
I believe I had to, otherwise Russia has to retreat within a few round and the Germans are going south and the game is played anyway…
one moment have to move the units in china
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Purchase Units - Russians Russians buy 7 infantry; Remaining resources: 0 PUs; Combat Move - Russians 22 artilleries and 34 infantry moved from Samara to Volgograd 2 armour, 2 fighters, 12 mech_infantrys and 1 tactical_bomber moved from Russia to Volgograd 4 infantry moved from Russia to Bryansk Combat - Russians Battle in Bryansk Russians attack with 4 infantry Germans defend with 1 infantry Russians roll dice for 4 infantry in Bryansk, round 2 : 0/4 hits, 0,67 expected hits Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 4 infantry in Bryansk, round 3 : 0/4 hits, 0,67 expected hits Germans roll dice for 1 infantry in Bryansk, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Bryansk Russians roll dice for 3 infantry in Bryansk, round 4 : 0/3 hits, 0,50 expected hits Germans roll dice for 1 infantry in Bryansk, round 4 : 0/1 hits, 0,33 expected hits Russians roll dice for 3 infantry in Bryansk, round 5 : 0/3 hits, 0,50 expected hits Germans roll dice for 1 infantry in Bryansk, round 5 : 0/1 hits, 0,33 expected hits Russians roll dice for 3 infantry in Bryansk, round 6 : 1/3 hits, 0,50 expected hits Germans roll dice for 1 infantry in Bryansk, round 6 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 3 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Volgograd Russians attack with 2 armour, 22 artilleries, 2 fighters, 34 infantry, 12 mech_infantrys and 1 tactical_bomber Germans defend with 2 aaGuns, 10 armour, 8 artilleries, 1 factory_minor, 2 fighters, 27 infantry, 12 mech_infantrys and 2 tactical_bombers; Italians defend with 1 aaGun, 1 artillery, 1 bomber and 2 infantry Italians roll AA dice in Volgograd : 1/3 hits, 0,50 expected hits 1 fighter owned by the Russians lost in Volgograd Russians roll dice for 2 armour, 22 artilleries, 1 fighter, 34 infantry, 12 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 22/72 hits, 20,83 expected hits Germans roll dice for 3 aaGuns, 10 armour, 9 artilleries, 1 bomber, 2 fighters, 29 infantry, 12 mech_infantrys and 2 tactical_bombers in Volgograd, round 2 : 24/65 hits, 24,17 expected hits 24 infantry owned by the Russians, 2 aaGuns owned by the Germans, 1 aaGun owned by the Italians, 16 infantry owned by the Germans, 1 bomber owned by the Italians and 2 infantry owned by the Italians lost in Volgograd Russians roll dice for 2 armour, 22 artilleries, 1 fighter, 10 infantry, 12 mech_infantrys and 1 tactical_bomber in Volgograd, round 3 : 16/48 hits, 16,83 expected hits Germans roll dice for 10 armour, 9 artilleries, 2 fighters, 11 infantry, 12 mech_infantrys and 2 tactical_bombers in Volgograd, round 3 : 13/46 hits, 18,00 expected hits 10 infantry owned by the Russians, 3 artilleries owned by the Russians, 11 infantry owned by the Germans and 5 mech_infantrys owned by the Germans lost in Volgograd Russians roll dice for 2 armour, 19 artilleries, 1 fighter, 12 mech_infantrys and 1 tactical_bomber in Volgograd, round 4 : 13/35 hits, 12,50 expected hits Germans roll dice for 10 armour, 9 artilleries, 2 fighters, 7 mech_infantrys and 2 tactical_bombers in Volgograd, round 4 : 11/30 hits, 12,67 expected hits 2 mech_infantrys owned by the Russians, 5 artilleries owned by the Germans, 9 artilleries owned by the Russians, 1 artillery owned by the Italians and 7 mech_infantrys owned by the Germans lost in Volgograd Russians roll dice for 2 armour, 10 artilleries, 1 fighter, 10 mech_infantrys and 1 tactical_bomber in Volgograd, round 5 : 5/24 hits, 8,83 expected hits Germans roll dice for 10 armour, 3 artilleries, 2 fighters and 2 tactical_bombers in Volgograd, round 5 : 6/17 hits, 8,33 expected hits 6 mech_infantrys owned by the Russians, 3 artilleries owned by the Germans and 2 armour owned by the Germans lost in Volgograd Russians roll dice for 2 armour, 10 artilleries, 1 fighter, 4 mech_infantrys and 1 tactical_bomber in Volgograd, round 6 : 7/18 hits, 6,83 expected hits Germans roll dice for 8 armour, 2 fighters and 2 tactical_bombers in Volgograd, round 6 : 7/12 hits, 6,33 expected hits 1 mech_infantry owned by the Russians, 6 artilleries owned by the Russians and 7 armour owned by the Germans lost in Volgograd Russians roll dice for 2 armour, 4 artilleries, 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Volgograd, round 7 : 3/11 hits, 4,50 expected hits Germans roll dice for 1 armour, 2 fighters and 2 tactical_bombers in Volgograd, round 7 : 2/5 hits, 2,83 expected hits 2 artilleries owned by the Russians, 1 armour owned by the Germans and 2 tactical_bombers owned by the Germans lost in Volgograd 1 tactical_bomber owned by the Russians and 1 fighter owned by the Russians retreated 3 mech_infantrys owned by the Russians, 2 armour owned by the Russians and 2 artilleries owned by the Russians retreated to Samara Germans win with 2 fighters remaining. Battle score for attacker is 54 Casualties for Russians: 20 artilleries, 1 fighter, 34 infantry and 9 mech_infantrys Casualties for Germans: 2 aaGuns, 10 armour, 8 artilleries, 27 infantry, 12 mech_infantrys and 2 tactical_bombers Casualties for Italians: 1 aaGun, 1 artillery, 1 bomber and 2 infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Volgograd to Russia 1 infantry moved from Russia to Samara Place Units - Russians 7 infantry placed in Russia Turn Complete - Russians Russians collect 11 PUs; end with 11 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 14 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 16 PUs Turning on Edit Mode EDIT: Adding units owned by Russians to Chahar: 1 aaGun and 3 infantry EDIT: Removing units owned by Russians from Suiyuyan: 1 aaGun and 3 infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans regular : -10,00 Russians regular : -6,17 Italians AA : 0,50 -
@giallo It seemed to be the right choice in hindsight.
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@pejon_88 Looking through the combat move history it is very fun to see how you hesitated on attacking. Twice you changed your mind before going for it :D
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Purchase Units - Japanese Japanese buy 1 carrier, 2 destroyers, 5 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Siberia to Soviet Far East Japanese take Soviet Far East from Russians 1 armour moved from Buryatia to Yenisey Japanese take Yakut S.S.R. from Russians Japanese take Yenisey from Russians 1 infantry moved from Anhwe to Hopei Japanese take Hopei from Chinese 1 infantry moved from Kweichow to Shensi 1 infantry moved from Szechwan to Sikang Japanese take Sikang from Chinese 3 bombers moved from French Indo China to Suiyuyan 1 fighter and 1 tactical_bomber moved from French Indo China to Shensi 1 infantry moved from Shan State to Burma 2 fighters and 1 tactical_bomber moved from French Indo China to Burma 3 fighters and 3 tactical_bombers moved from 37 Sea Zone to 39 Sea Zone 1 submarine moved from 37 Sea Zone to 39 Sea Zone 1 submarine moved from 37 Sea Zone to 42 Sea Zone 2 fighters and 2 tactical_bombers moved from 37 Sea Zone to 42 Sea Zone 1 fighter moved from French Indo China to Shensi Combat - Japanese Battle in Suiyuyan Japanese attack with 3 bombers Chinese defend with 1 fighter Japanese roll dice for 3 bombers in Suiyuyan, round 2 : 3/3 hits, 2,00 expected hits Chinese roll dice for 1 fighter in Suiyuyan, round 2 : 1/1 hits, 0,67 expected hits 1 bomber owned by the Japanese and 1 fighter owned by the Chinese lost in Suiyuyan Japanese win with 2 bombers remaining. Battle score for attacker is -4 Casualties for Japanese: 1 bomber Casualties for Chinese: 1 fighter Battle in Burma Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Burma, round 2 : 4/4 hits, 1,83 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in 39 Sea Zone Japanese attack with 3 fighters, 1 submarine and 3 tactical_bombers French defend with 1 destroyer Japanese roll dice for 1 submarine in 39 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits French roll dice for 1 destroyer in 39 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the French lost in 39 Sea Zone Japanese win, taking 39 Sea Zone from Neutral with 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8 Casualties for French: 1 destroyer Battle in 42 Sea Zone Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 2 fighters and 2 tactical_bombers in 42 Sea Zone, round 2 : 3/4 hits, 2,33 expected hits ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the ANZAC lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from Neutral with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in Shensi Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Shensi, round 2 : 1/4 hits, 1,83 expected hits Chinese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Non Combat Move - Japanese 3 fighters and 3 tactical_bombers moved from 39 Sea Zone to 37 Sea Zone 2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from Burma to 37 Sea Zone 1 fighter moved from Burma to 37 Sea Zone 1 tactical_bomber moved from Kwangtung to 37 Sea Zone 1 artillery moved from Yunnan to Shan State 2 infantry moved from French Indo China to Yunnan 1 infantry moved from Yunnan to Szechwan 1 infantry moved from Hunan to Kweichow 1 infantry moved from Hunan to Anhwe 1 artillery moved from Hunan to Yunnan 1 mech_infantry moved from French Indo China to Hunan 2 bombers moved from Suiyuyan to Kweichow 2 fighters and 1 tactical_bomber moved from Shensi to Kweichow 1 destroyer moved from 6 Sea Zone to 21 Sea Zone 1 submarine moved from 35 Sea Zone to 37 Sea Zone 1 submarine moved from 6 Sea Zone to 20 Sea Zone 1 infantry moved from Korea to Manchuria 1 infantry moved from Korea to Manchuria 1 fighter moved from Kwangtung to Guam 1 fighter moved from Guam to Japan Place Units - Japanese 1 carrier and 2 destroyers placed in 37 Sea Zone 3 submarines placed in 36 Sea Zone 3 infantry placed in Shantung 1 transport placed in 6 Sea Zone 2 infantry placed in Japan Turn Complete - Japanese Japanese collect 67 PUs; end with 67 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 70 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUsCombat Hit Differential Summary :
Chinese regular : 1,00 French regular : -0,33 Japanese regular : 3,33 ANZAC regular : -0,33 UK_Pacific regular : -0,33 -
TripleA Turn Summary: Americans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Purchase Units - Americans Americans buy 3 bombers, 2 tactical_bombers and 1 transport; Remaining resources: 2 PUs; Combat Move - Americans 4 bombers moved from United Kingdom to French Equatorial Africa 5 bombers moved from Eastern United States to French Equatorial Africa 2 destroyers and 1 submarine moved from 106 Sea Zone to 101 Sea Zone 1 destroyer moved from 55 Sea Zone to 42 Sea Zone 8 fighters moved from 55 Sea Zone to 42 Sea Zone 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java Combat - Americans Battle in 42 Sea Zone Americans attack with 1 destroyer, 8 fighters, 1 tactical_bomber and 1 transport Japanese defend with 1 submarine Americans roll dice for 1 destroyer, 8 fighters, 1 tactical_bomber and 1 transport in 42 Sea Zone, round 2 : 4/10 hits, 5,00 expected hits Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Japanese lost in 42 Sea Zone Americans win, taking 42 Sea Zone from Japanese with 1 destroyer, 8 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in Java Non Combat Move - Americans 8 fighters and 1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone 1 battleship, 4 carriers, 4 cruisers and 2 destroyers moved from 55 Sea Zone to 54 Sea Zone 1 battleship moved from 26 Sea Zone to 54 Sea Zone 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 1 tactical_bomber moved from Hawaiian Islands to 54 Sea Zone 1 tactical_bomber moved from Hawaiian Islands to 54 Sea Zone 2 fighters moved from 54 Sea Zone to Queensland 1 fighter moved from 54 Sea Zone to Queensland Place Units - Americans 1 transport placed in 10 Sea Zone 2 tactical_bombers placed in Western United States 3 bombers placed in Eastern United States Turn Complete - Americans Americans collect 54 PUs; end with 56 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUsCombat Hit Differential Summary :
Americans regular : -1,00 Japanese regular : -0,17 -
TripleA Turn Summary: Chinese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 12 infantry moved from Chahar to Hopei Combat - Chinese Battle in Hopei Chinese attack with 12 infantry Japanese defend with 1 infantry Chinese roll dice for 12 infantry in Hopei, round 2 : 4/12 hits, 2,00 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 12 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 3 infantry placed in Hopei Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUsCombat Hit Differential Summary :
Chinese regular : 2,00 Japanese regular : -0,33





