@Funcioneta:
Of all Axis and Allies games, zero of them have bids (or LL) as OOB rules, so both are house rules
I don’t think we can balance the game this time with a simple bidding system.
Technically it can be argued that every single little change from OOB rules are house rules, but I think we should make different definitions on what is “general” house rules, like rules changes, and on the other side, units/cash bids to make an even game balance. I could also make this statement to IL, if he ever played revised w/o bids or w/o tech, it’s not A&A.
Every A&A game can be balanced as so both sides will have close to equal chance of winning, and both revised and AA50 can easily be balanced with unit bids or cash bids.
With balancing I define this as making changes, preferably units or cash bids, so that both sides have equal chance of winning. I think this should be the defition of the word balance, when discussing bias in A&A games.
If someone wants to make changes other than modifications which matters only to which side are favored to win, then it’s not (game) balancing, but other modifications which will affect other parts of the game, not only a (imo) slight axis advantage in 41 +NOs.
In AA50 41 China is only a speed bump, but if we don’t like it then we don’t like AA50. There are several factors in AA50 in which I disagree with the choices made by Larry Harris and the design team, but overall I think AA50 is much better than revised.