Scramble FRE fighter to N-B.
Scramble UK fighter to SZ 114.
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 carrier and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 unit repaired.
1 mech_infantry moved from Northern Italy to Bulgaria
Italians take Bulgaria from Russians
1 armour moved from Tunisia to Libya
Italians take Libya from British
1 armour moved from Libya to Tunisia
Combat - Italians
Non Combat Move - Italians
Turning on Edit Mode
EDIT: Changing ownership of Eastern Poland from Russians to Italians
EDIT: Removing units owned by Russians from Eastern Poland: 1 infantry
EDIT: Adding units owned by Italians to Eastern Poland: 1 infantry
EDIT: Turning off Edit Mode
1 fighter moved from Tunisia to 97 Sea Zone
1 fighter moved from Gibraltar to 97 Sea Zone
1 fighter moved from Gibraltar to Southern Italy
1 mech_infantry moved from Northern Italy to Slovakia Hungary
1 infantry moved from Northern Italy to Yugoslavia
Place Units - Italians
1 infantry placed in Northern Italy
1 carrier placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 16 PUs; end with 16 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Slovakia Hungary: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Italians from Southern Italy: 1 bomber
EDIT: Adding units owned by Italians to Western Germany: 1 bomber
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0
Game History
Round: 10
Combat Move - ANZAC
Combat - ANZAC
Non Combat Move - ANZAC
Turning on Edit Mode
EDIT: Turning off Edit Mode
EDIT: 2 infantry moved from Central America to 66 Sea Zone
EDIT: 2 infantry and 1 transport moved from 66 Sea Zone to 28 Sea Zone
EDIT: 2 infantry moved from 28 Sea Zone to Hawaiian Islands
1 cruiser and 2 transports moved from 28 Sea Zone to 11 Sea Zone
1 infantry moved from Trans-Jordan to Egypt
Combat Move - French
Non Combat Move - French
1 infantry moved from Alexandria to Egypt
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 artilleries, 3 infantry, 1 mech_infantry and 2 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Germans
1 fighter, 2 infantry and 1 tactical_bomber moved from Leningrad to Archangel
1 fighter, 2 infantry and 1 tactical_bomber moved from Leningrad to Vologda
1 submarine moved from 100 Sea Zone to 97 Sea Zone
Combat - Germans
Battle in Archangel
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 2/4 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Vologda
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Vologda, round 2 : 2/4 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 aaGun, 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Leningrad to Vyborg
5 artilleries and 12 infantry moved from Leningrad to Baltic States
7 armour and 7 mech_infantrys moved from Leningrad to Baltic States
10 artilleries moved from Germany to Slovakia Hungary
5 armour and 4 mech_infantrys moved from Slovakia Hungary to Poland
1 armour moved from Western Germany to Slovakia Hungary
1 submarine moved from 108 Sea Zone to 115 Sea Zone
2 fighters and 1 tactical_bomber moved from Malta to Western Germany
2 fighters and 1 tactical_bomber moved from Malta to Western Germany
1 fighter and 1 tactical_bomber moved from Archangel to Slovakia Hungary
1 fighter and 1 tactical_bomber moved from Vologda to Slovakia Hungary
Place Units - Germans
6 artilleries, 3 infantry and 1 mech_infantry placed in Germany
2 tactical_bombers placed in Western Germany
Turn Complete - Germans
Germans collect 46 PUs; end with 46 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 49 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Combat Hit Differential Summary :
Russians regular : -0.67
Germans regular : 1.00
Wait; I need to make an adjustment to the G-11 NCM.
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 artilleries, 3 infantry, 1 mech_infantry and 2 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Germans
1 fighter, 2 infantry and 1 tactical_bomber moved from Leningrad to Archangel
1 fighter, 2 infantry and 1 tactical_bomber moved from Leningrad to Vologda
1 submarine moved from 100 Sea Zone to 97 Sea Zone
Combat - Germans
Battle in Archangel
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 2/4 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Vologda
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Vologda, round 2 : 2/4 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 aaGun, 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Leningrad to Vyborg
5 artilleries and 12 infantry moved from Leningrad to Baltic States
7 armour and 7 mech_infantrys moved from Leningrad to Baltic States
10 artilleries moved from Germany to Slovakia Hungary
5 armour and 4 mech_infantrys moved from Slovakia Hungary to Poland
1 armour moved from Western Germany to Slovakia Hungary
1 submarine moved from 108 Sea Zone to 115 Sea Zone
2 fighters and 1 tactical_bomber moved from Malta to Western Germany
2 fighters and 1 tactical_bomber moved from Malta to Western Germany
1 fighter and 1 tactical_bomber moved from Archangel to Slovakia Hungary
1 fighter and 1 tactical_bomber moved from Vologda to Slovakia Hungary
Place Units - Germans
6 artilleries, 3 infantry and 1 mech_infantry placed in Germany
2 tactical_bombers placed in Western Germany
Turn Complete - Germans
Germans collect 46 PUs; end with 46 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 49 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Turning on Edit Mode
EDIT: Adding units owned by Germans to Slovakia Hungary: 7 armour and 7 mech_infantrys
EDIT: Removing units owned by Germans from Slovakia Hungary: 7 armour and 7 mech_infantrys
EDIT: Adding units owned by Germans to Poland: 7 armour and 7 mech_infantrys
EDIT: Removing units owned by Germans from Baltic States: 7 armour and 7 mech_infantrys
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Russians regular : -0.67
Germans regular : 1.00
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0
Game History
Round: 11
Purchase Units - Russians
Russians buy 1 armour, 4 artilleries, 1 fighter, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Novgorod to Leningrad
Russians take Leningrad from Germans
1 armour and 1 mech_infantry moved from Novgorod to Vologda
2 infantry moved from Novgorod to Vologda
1 artillery moved from Novgorod to Vologda
1 infantry moved from Novgorod to Vologda
1 infantry moved from Southern Belarus to Eastern Poland
1 infantry moved from Northern Belarus to Eastern Poland
2 infantry moved from Romania to Bulgaria
1 infantry moved from Romania to Yugoslavia
1 tactical_bomber moved from Russia to Eastern Poland
1 fighter and 1 tactical_bomber moved from Romania to Bulgaria
1 fighter moved from Romania to Yugoslavia
1 fighter moved from Romania to Eastern Poland
1 artillery moved from Novgorod to Vologda
1 infantry moved from Novgorod to Vologda
1 infantry moved from Romania to Yugoslavia
Combat - Russians
Battle in Yugoslavia
Russians attack with 1 fighter and 2 infantry
Italians defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Yugoslavia, round 2 : 1/3 hits, 0,83 expected hits
Germans roll dice for 1 infantry in Yugoslavia, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Yugoslavia
Russians win, taking Yugoslavia from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantry
Battle in Bulgaria
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Italians defend with 1 mech_infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Bulgaria, round 2 : 2/4 hits, 1,50 expected hits
Italians roll dice for 1 mech_infantry in Bulgaria, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Bulgaria
Russians win, taking Bulgaria from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Russians: 1 infantry
Casualties for Italians: 1 mech_infantry
Battle in Vologda
Russians attack with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
Germans defend with 2 infantry
Russians roll dice for 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry in Vologda, round 2 : 1/8 hits, 2,50 expected hits
Germans roll dice for 2 infantry in Vologda, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
Russians roll dice for 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry in Vologda, round 3 : 2/7 hits, 2,33 expected hits
Germans roll dice for 1 infantry in Vologda, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 2 infantry
Battle in Eastern Poland
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Italians defend with 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 2/4 hits, 1,50 expected hits
Italians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Eastern Poland
Russians win, taking Eastern Poland from Italians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - Russians
2 aaGuns moved from Romania to Bessarabia
1 armour and 1 mech_infantry moved from Romania to Bessarabia
14 artilleries and 30 infantry moved from Romania to Bessarabia
1 fighter moved from Yugoslavia to Northern Belarus
1 fighter and 1 tactical_bomber moved from Bulgaria to Northern Belarus
1 fighter moved from Eastern Poland to Northern Belarus
1 tactical_bomber moved from Eastern Poland to Northern Belarus
2 infantry moved from Russia to Gorky
2 infantry moved from Russia to Gorky
2 aaGuns, 13 artilleries and 44 infantry moved from Novgorod to Northern Belarus
6 artilleries and 1 infantry moved from Smolensk to Northern Belarus
1 artillery and 4 infantry moved from Russia to Smolensk
3 artilleries moved from Ukraine to Bessarabia
1 infantry moved from Sakha to Amur
2 aaGuns and 14 infantry moved from Siberia to Amur
Place Units - Russians
4 artilleries, 1 fighter and 5 infantry placed in Russia
3 infantry placed in Ukraine
1 armour and 1 mech_infantry placed in Stalingrad
Turn Complete - Russians
Russians collect 49 PUs; end with 49 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 52 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 54 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 56 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 62 PUs
Combat Hit Differential Summary :
Italians regular : 0,33
Germans regular : 0,67
Russians regular : -0,67
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0
Game History
Round: 11
Purchase Units - Russians
Russians buy 1 armour, 4 artilleries, 1 fighter, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Novgorod to Leningrad
Russians take Leningrad from Germans
1 armour and 1 mech_infantry moved from Novgorod to Vologda
2 infantry moved from Novgorod to Vologda
1 artillery moved from Novgorod to Vologda
1 infantry moved from Novgorod to Vologda
1 infantry moved from Southern Belarus to Eastern Poland
1 infantry moved from Northern Belarus to Eastern Poland
2 infantry moved from Romania to Bulgaria
1 infantry moved from Romania to Yugoslavia
1 tactical_bomber moved from Russia to Eastern Poland
1 fighter and 1 tactical_bomber moved from Romania to Bulgaria
1 fighter moved from Romania to Yugoslavia
1 fighter moved from Romania to Eastern Poland
1 artillery moved from Novgorod to Vologda
1 infantry moved from Novgorod to Vologda
1 infantry moved from Romania to Yugoslavia
Combat - Russians
Battle in Yugoslavia
Russians attack with 1 fighter and 2 infantry
Italians defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Yugoslavia, round 2 : 1/3 hits, 0,83 expected hits
Germans roll dice for 1 infantry in Yugoslavia, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Yugoslavia
Russians win, taking Yugoslavia from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantry
Battle in Bulgaria
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Italians defend with 1 mech_infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Bulgaria, round 2 : 2/4 hits, 1,50 expected hits
Italians roll dice for 1 mech_infantry in Bulgaria, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Bulgaria
Russians win, taking Bulgaria from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Russians: 1 infantry
Casualties for Italians: 1 mech_infantry
Battle in Vologda
Russians attack with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
Germans defend with 2 infantry
Russians roll dice for 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry in Vologda, round 2 : 1/8 hits, 2,50 expected hits
Germans roll dice for 2 infantry in Vologda, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
Russians roll dice for 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry in Vologda, round 3 : 2/7 hits, 2,33 expected hits
Germans roll dice for 1 infantry in Vologda, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 2 infantry
Battle in Eastern Poland
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Italians defend with 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 2/4 hits, 1,50 expected hits
Italians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Eastern Poland
Russians win, taking Eastern Poland from Italians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - Russians
2 aaGuns moved from Romania to Bessarabia
1 armour and 1 mech_infantry moved from Romania to Bessarabia
14 artilleries and 30 infantry moved from Romania to Bessarabia
1 fighter moved from Yugoslavia to Northern Belarus
1 fighter and 1 tactical_bomber moved from Bulgaria to Northern Belarus
1 fighter moved from Eastern Poland to Northern Belarus
1 tactical_bomber moved from Eastern Poland to Northern Belarus
2 infantry moved from Russia to Gorky
2 infantry moved from Russia to Gorky
2 aaGuns, 13 artilleries and 44 infantry moved from Novgorod to Northern Belarus
6 artilleries and 1 infantry moved from Smolensk to Northern Belarus
1 artillery and 4 infantry moved from Russia to Smolensk
3 artilleries moved from Ukraine to Bessarabia
1 infantry moved from Sakha to Amur
2 aaGuns and 14 infantry moved from Siberia to Amur
Place Units - Russians
4 artilleries, 1 fighter and 5 infantry placed in Russia
3 infantry placed in Ukraine
1 armour and 1 mech_infantry placed in Stalingrad
Turn Complete - Russians
Russians collect 49 PUs; end with 49 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 52 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 54 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 56 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 62 PUs
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 11 Sea Zone: 1 fighter
EDIT: Adding units owned by ANZAC to Hawaiian Islands: 1 fighter
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians regular : 0,33
Germans regular : 0,67
Russians regular : -0,67
Second post, please. Obviously forgot to move the aussie-fig to Hawaii.
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 5.0.0
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 2 armour, 2 artilleries, 1 carrier, 1 cruiser, 2 fighters, 3 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 submarine moved from 27 Sea Zone to 28 Sea Zone
2 marines moved from Johnston Island to 27 Sea Zone
5 artilleries moved from Johnston Island to 27 Sea Zone
15 infantry moved from Johnston Island to 27 Sea Zone
5 artilleries, 2 battleships, 9 carriers, 3 cruisers, 7 destroyers, 9 fighters, 15 infantry, 2 marines, 4 submarines, 7 tactical_bombers and 10 transports moved from 27 Sea Zone to 11 Sea Zone
1 marine moved from 11 Sea Zone to Mexico
5 artilleries, 15 infantry and 1 marine moved from 11 Sea Zone to Western United States
2 tactical_bombers moved from Japan to 11 Sea Zone
1 fighter and 1 tactical_bomber moved from 11 Sea Zone to Western United States
Combat Hit Differential Summary :
Scramble fighters from WUS to defend SZ 11,
scramble fighters from CV in SZ 11 to defend WUS,
or no scramble?
I must ask to be able to redo that and block the attack on z11. I thought it was not reachable, with 3 zones, but see now that it actually is only 2.
And in the last game I overlooked that India could be reached from Java. Scramble decision?
@artofwar1947 said in L21 #2 ArtofWar1947 (AX+12) vs. Trulpen (AL) PTV:
And in the last game I overlooked that India could be reached from Java. Scramble decision?
Lol, like it’s even comparable. But fine. Scramble 3 figs.
I also allowed the French to rethink the scramble on N-B, which was a game changer. (The first time I played PTV, my opponent scrambled the French fighter, I was not allowed to redo my G-1 CM, Germany did not take N-B, and the Axis lost.)
Scramble fighters from WUS to SZ 11 or from SZ 11 to WUS.
Yes, you’ve been lenient in our game, but this obvious overlook is rather disappointing anyway. Unfortunate that you don’t keep up the lenience, but it’s your choice.
That’s right, there’s both options. Scramble to sea.
Think I was planning to block, but then missed it when executing. Shit happens.
II had Adam on the ropes because his UK-1 attack on the Italian DD & Tran failed completely. Italian DD knocked out Fig, Tac, and Sub without sustaining damage. Then I forgot to block SZ 113 with a DD, and the US invaded Norway. It was down hill after that.
It’s the game and we’re all different. I prefer to allow obvious changes. I often even ask. Many don’t, but sack every opportunity. Sure, it’s the league, so the latter is probably advisable, but I just don’t like to play that way.
So, in short, I appreciate the changes we both have been allowed to make during this game.
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 2 armour, 2 artilleries, 1 carrier, 1 cruiser, 2 fighters, 3 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 submarine moved from 27 Sea Zone to 28 Sea Zone
2 marines moved from Johnston Island to 27 Sea Zone
5 artilleries moved from Johnston Island to 27 Sea Zone
15 infantry moved from Johnston Island to 27 Sea Zone
5 artilleries, 2 battleships, 9 carriers, 3 cruisers, 7 destroyers, 9 fighters, 15 infantry, 2 marines, 4 submarines, 7 tactical_bombers and 10 transports moved from 27 Sea Zone to 11 Sea Zone
1 marine moved from 11 Sea Zone to Mexico
5 artilleries, 15 infantry and 1 marine moved from 11 Sea Zone to Western United States
2 tactical_bombers moved from Japan to 11 Sea Zone
1 fighter and 1 tactical_bomber moved from 11 Sea Zone to Western United States
Combat - Japanese
Americans scrambles 3 units out of Western United States to defend against the attack in 11 Sea Zone
Battle in 28 Sea Zone
Japanese attack with 1 submarine
British defend with 1 transport; Americans defend with 2 transports
1 transport owned by the British and 2 transports owned by the Americans lost in 28 Sea Zone
Japanese win with 1 submarine remaining. Battle score for attacker is 18
Casualties for Americans: 2 transports
Casualties for British: 1 transport
Battle in 11 Sea Zone
Japanese attack with 2 battleships, 9 carriers, 3 cruisers, 7 destroyers, 8 fighters, 4 submarines, 8 tactical_bombers and 10 transports
British defend with 1 carrier; Americans defend with 1 battleship, 8 carriers, 2 cruisers, 4 destroyers, 6 fighters, 8 submarines and 2 transports; ANZAC defend with 1 cruiser and 2 transports
Japanese roll dice for 4 submarines in 11 Sea Zone, round 2 : 2/4 hits, 1.33 expected hits
Units damaged: 1 carrier owned by the Americans and 1 carrier owned by the British
Japanese roll dice for 2 battleships, 9 carriers, 3 cruisers, 7 destroyers, 8 fighters, 8 tactical_bombers and 10 transports in 11 Sea Zone, round 2 : 14/28 hits, 14.50 expected hits
Units damaged: 7 carriers owned by the Americans and 1 battleship owned by the Americans
Americans roll dice for 8 submarines in 11 Sea Zone, round 2 : 3/8 hits, 1.33 expected hits
Units damaged: 3 carriers owned by the Japanese
Americans roll dice for 1 battleship, 9 carriers, 3 cruisers, 4 destroyers, 6 fighters and 4 transports in 11 Sea Zone, round 2 : 10/23 hits, 9.00 expected hits
Units damaged: 2 battleships owned by the Japanese
6 submarines owned by the Americans, 3 carriers owned by the Japanese, 1 destroyer owned by the Japanese and 4 submarines owned by the Japanese lost in 11 Sea Zone
Japanese roll dice for 2 battleships, 6 carriers, 3 cruisers, 6 destroyers, 8 fighters, 8 tactical_bombers and 10 transports in 11 Sea Zone, round 3 : 13/27 hits, 14.17 expected hits
Americans roll dice for 2 submarines in 11 Sea Zone, round 3 : 0/2 hits, 0.33 expected hits
Americans roll dice for 1 battleship, 9 carriers, 3 cruisers, 4 destroyers, 6 fighters and 4 transports in 11 Sea Zone, round 3 : 8/23 hits, 9.00 expected hits
1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 2 submarines owned by the Americans, 2 destroyers owned by the Americans, 6 destroyers owned by the Japanese, 8 carriers owned by the Americans and 1 carrier owned by the British lost in 11 Sea Zone
Japanese roll dice for 2 battleships, 6 carriers, 3 cruisers, 7 fighters, 7 tactical_bombers and 10 transports in 11 Sea Zone, round 4 : 14/19 hits, 11.00 expected hits
Americans roll dice for 1 battleship, 3 cruisers, 2 destroyers, 6 fighters and 4 transports in 11 Sea Zone, round 4 : 10/12 hits, 6.83 expected hits
5 tactical_bombers owned by the Japanese, 3 fighters owned by the Japanese, 2 transports owned by the ANZAC, 1 cruiser owned by the ANZAC, 2 cruisers owned by the Americans, 2 destroyers owned by the Americans, 1 carrier owned by the Japanese, 6 fighters owned by the Americans and 1 battleship owned by the Americans lost in 11 Sea Zone
2 transports owned by the Americans lost in 11 Sea Zone
Japanese win, taking 11 Sea Zone from Neutral with 2 battleships, 5 carriers, 3 cruisers, 4 fighters, 2 tactical_bombers and 10 transports remaining. Battle score for attacker is 115
Casualties for Japanese: 4 carriers, 7 destroyers, 4 fighters, 4 submarines and 6 tactical_bombers
Casualties for Americans: 1 battleship, 8 carriers, 2 cruisers, 4 destroyers, 6 fighters, 8 submarines and 2 transports
Casualties for British: 1 carrier
Casualties for ANZAC: 1 cruiser and 2 transports
Battle in Mexico
Battle in Western United States
Japanese attack with 5 artilleries, 1 fighter, 15 infantry, 1 marine and 1 tactical_bomber
Americans defend with 1 airfield, 1 factory_major, 1 harbour and 4 infantry
Japanese roll dice for 5 artilleries, 1 fighter, 15 infantry, 1 marine and 1 tactical_bomber in Western United States, round 2 : 5/23 hits, 6.50 expected hits
Americans roll dice for 4 infantry in Western United States, round 2 : 1/4 hits, 1.33 expected hits
1 infantry owned by the Japanese and 4 infantry owned by the Americans lost in Western United States
Japanese converts factory_major into different units
Japanese win, taking Mexico from Americans, taking Western United States from Americans with 5 artilleries, 1 fighter, 14 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Japanese: 1 infantry
Casualties for Americans: 4 infantry
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Western United States to 11 Sea Zone
2 tactical_bombers moved from Japan to 11 Sea Zone
2 fighters moved from Wake Island to Kwangtung
1 mech_infantry moved from Kiangsu to Kwangtung
1 infantry moved from Kiangsi to Hopei
1 infantry moved from Kiangsi to Kwangtung
2 fighters moved from 27 Sea Zone to Japan
1 fighter and 1 tactical_bomber moved from Japan to Kwangtung
1 destroyer moved from 31 Sea Zone to 34 Sea Zone
1 bomber moved from Caroline Islands to Davao
Place Units - Japanese
1 armour and 2 fighters placed in Malaya
1 armour, 1 infantry and 1 mech_infantry placed in Kiangsu
2 artilleries and 2 infantry placed in Japan
1 carrier, 1 cruiser and 2 transports placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 74 PUs; end with 74 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 77 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 87 PUs
Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 92 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 102 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 107 PUs
Combat Hit Differential Summary :
Americans regular : 4.17
Japanese regular : 0.50
Need to take some time off, but will be back.