TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 3 armour, 2 artilleries, 2 destroyers, 3 infantry, 2 submarines and 1 transport; Remaining resources: 4 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
5 units repaired.
2 bombers moved from Java to Northern Territory
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 55 Sea Zone
1 artillery and 1 infantry moved from 55 Sea Zone to Northern Territory
1 submarine moved from 56 Sea Zone to 54 Sea Zone
1 destroyer moved from 42 Sea Zone to 54 Sea Zone
1 submarine moved from 37 Sea Zone to 54 Sea Zone
2 carriers moved from 42 Sea Zone to 55 Sea Zone
2 fighters and 2 tactical_bombers moved from Java to 54 Sea Zone
1 fighter and 1 tactical_bomber moved from Java to Northern Territory
1 fighter and 1 tactical_bomber moved from Java to Northern Territory
2 fighters moved from 42 Sea Zone to Northern Territory
1 battleship moved from 42 Sea Zone to 54 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone
1 fighter moved from Japan to 16 Sea Zone
1 infantry moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
2 carriers moved from 42 Sea Zone to 54 Sea Zone
1 marine moved from Java to 42 Sea Zone
1 cruiser and 1 marine moved from 42 Sea Zone to 49 Sea Zone
1 marine moved from 49 Sea Zone to Solomon Islands
1 fighter moved from Philippines to 44 Sea Zone
3 infantry moved from Shan State to Burma
1 tactical_bomber moved from Yunnan to Burma
2 infantry moved from Yunnan to Szechwan
1 fighter moved from Yunnan to Szechwan
1 infantry moved from Hunan to Kweichow
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
2 armour and 1 mech_infantry moved from Yunnan to Hunan
2 armour and 1 mech_infantry moved from Hunan to Kweichow
8 artilleries and 10 infantry moved from Yunnan to Kweichow
Combat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 fighter and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 44 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Solomon Islands
Battle in Celebes
Japanese attack with 1 artillery and 1 infantry
Americans defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits, 0,67 expected hits
Americans roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Celebes
Japanese win, taking Solomon Islands from ANZAC, taking Celebes from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Northern Territory
Japanese attack with 1 artillery, 2 bombers, 4 fighters, 1 infantry and 2 tactical_bombers
Americans defend with 6 fighters; ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery, 2 bombers, 4 fighters, 1 infantry and 2 tactical_bombers in Northern Territory, round 2 : 7/10 hits, 5,33 expected hits
ANZAC roll dice for 6 fighters and 1 infantry in Northern Territory, round 2 : 3/7 hits, 4,33 expected hits
1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 6 fighters owned by the Americans lost in Northern Territory
Japanese win, taking Northern Territory from ANZAC with 1 artillery, 2 bombers, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 39
Casualties for Japanese: 1 fighter, 1 infantry and 1 tactical_bomber
Casualties for Americans: 6 fighters
Casualties for ANZAC: 1 infantry
Battle in Kweichow
Japanese attack with 2 armour, 8 artilleries, 11 infantry and 1 mech_infantry
Russians defend with 2 aaGuns and 6 infantry
Japanese roll dice for 2 armour, 8 artilleries, 11 infantry and 1 mech_infantry in Kweichow, round 2 : 7/22 hits, 7,00 expected hits
Chinese roll dice for 2 aaGuns and 6 infantry in Kweichow, round 2 : 1/6 hits, 2,00 expected hits
1 infantry owned by the Japanese, 5 infantry owned by the Russians and 2 aaGuns owned by the Russians lost in Kweichow
10 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese, 8 artilleries owned by the Japanese and 2 armour owned by the Japanese retreated to Yunnan
Chinese win with 1 infantry remaining. Battle score for attacker is 22
Casualties for Japanese: 1 infantry
Casualties for Russians: 2 aaGuns and 5 infantry
Battle in Szechwan
Japanese attack with 1 fighter and 2 infantry
Chinese defend with 2 infantry
Japanese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 2/3 hits, 0,83 expected hits
Chinese roll dice for 2 infantry in Szechwan, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Battle in Burma
Japanese attack with 3 infantry and 1 tactical_bomber
British defend with 2 infantry
Japanese roll dice for 3 infantry and 1 tactical_bomber in Burma, round 2 : 3/4 hits, 1,00 expected hits
UK_Pacific roll dice for 2 infantry in Burma, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in 16 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 : 3/4 hits, 2,00 expected hits
Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Americans lost in 16 Sea Zone
Japanese win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 54 Sea Zone
Japanese attack with 1 battleship, 2 carriers, 1 destroyer, 2 fighters, 2 submarines and 2 tactical_bombers
ANZAC defend with 1 submarine; Americans defend with 1 destroyer, 3 submarines and 2 transports
Japanese roll dice for 2 submarines in 54 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 battleship, 2 carriers, 1 destroyer, 2 fighters and 2 tactical_bombers in 54 Sea Zone, round 2 : 2/6 hits, 3,33 expected hits
Americans roll dice for 4 submarines in 54 Sea Zone, round 2 : 1/4 hits, 0,67 expected hits
Units damaged: 1 battleship owned by the Japanese
Americans roll dice for 1 destroyer and 2 transports in 54 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
2 submarines owned by the Americans lost in 54 Sea Zone
Japanese roll dice for 2 submarines in 54 Sea Zone, round 3 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 battleship, 2 carriers, 1 destroyer, 2 fighters and 2 tactical_bombers in 54 Sea Zone, round 3 : 3/6 hits, 3,33 expected hits
Americans roll dice for 2 submarines in 54 Sea Zone, round 3 : 1/2 hits, 0,33 expected hits
Americans roll dice for 1 destroyer and 2 transports in 54 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
1 submarine owned by the Americans, 1 destroyer owned by the Americans, 1 submarine owned by the Japanese, 1 transport owned by the Americans and 1 submarine owned by the ANZAC lost in 54 Sea Zone
1 transport owned by the Americans lost in 54 Sea Zone
Japanese win, taking 54 Sea Zone from Neutral with 1 battleship, 2 carriers, 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 40
Casualties for Americans: 1 destroyer, 3 submarines and 2 transports
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 submarine
Non Combat Move - Japanese
3 fighters and 1 tactical_bomber moved from Northern Territory to 55 Sea Zone
2 bombers moved from Northern Territory to Java
1 infantry moved from Java to 42 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 16 Sea Zone to Japan
1 fighter moved from 16 Sea Zone to Japan
1 carrier and 1 destroyer moved from 6 Sea Zone to 33 Sea Zone
1 fighter moved from 44 Sea Zone to 33 Sea Zone
1 tactical_bomber moved from Philippines to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 33 Sea Zone
1 carrier moved from 42 Sea Zone to 49 Sea Zone
1 fighter moved from 55 Sea Zone to 54 Sea Zone
1 fighter moved from 54 Sea Zone to 49 Sea Zone
1 tactical_bomber moved from Java to 49 Sea Zone
1 tactical_bomber moved from Java to 55 Sea Zone
1 aaGun and 2 mech_infantrys moved from Malaya to Shan State
2 mech_infantrys moved from Shan State to Yunnan
1 artillery and 2 infantry moved from French Indo China to Yunnan
1 fighter moved from Szechwan to Yunnan
1 tactical_bomber moved from Burma to Yunnan
1 infantry moved from Korea to Amur
1 infantry moved from Eastern Persia to Persia
Place Units - Japanese
3 armour placed in Malaya
3 infantry placed in French Indo China
2 destroyers, 2 submarines and 1 transport placed in 6 Sea Zone
2 artilleries placed in Japan
Turn Complete - Japanese
Japanese collect 58 PUs; end with 62 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Chinese regular : -0,67
Americans regular : -0,33
Japanese regular : 4,17
UK_Pacific regular : 0,33
ANZAC regular : -1,33
Production/PUs Summary :
Germans : 56 / 79
Russians : 18 / 22
Japanese : 58 / 70
Americans : 55 / 86
Chinese : 16 / 13
British : 32 / 43
UK_Pacific : 5 / 9
Italians : 15 / 7
ANZAC : 9 / 16
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Savegame