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sz93: keep dd or cruiser?
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0
Game History
Round: 10
Purchase Units - Americans
Americans buy 6 fighters and 4 infantry; Remaining resources: 2 PUs;
Combat Move - Americans
Combat - Americans
Non Combat Move - Americans
1 armour moved from Eastern India to Shan State
1 armour, 2 infantry and 1 mech_infantry moved from Central America to 66 Sea Zone
2 transports moved from 28 Sea Zone to 11 Sea Zone
1 battleship, 7 carriers, 2 cruisers, 4 destroyers and 5 submarines moved from 28 Sea Zone to 11 Sea Zone
5 fighters and 2 tactical_bombers moved from 28 Sea Zone to Hawaiian Islands
1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 66 Sea Zone to 28 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 28 Sea Zone to Hawaiian Islands
1 carrier moved from 66 Sea Zone to 11 Sea Zone
1 submarine moved from 94 Sea Zone to 106 Sea Zone
6 fighters moved from Western United States to Hawaiian Islands
Place Units - Americans
4 infantry placed in Western United States
3 fighters placed in 11 Sea Zone
3 fighters placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 27 Sea Zone. Rolls: 4,2,3,1,3,6,1,1,1,2,6,1,1,4,5,4,4,1,3,1,6,5,3,6,3,2,6,5,4,2,3,6,4,6,6,6,5,2,4,2,3,6,4,3,6,1,6,5,2,2,6,2,3,5,1,4,4,4
Americans collect 53 PUs (1 lost to blockades); end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Shansi: Chinese has 1 infantry placed in Shansi
2 infantry moved from Kweichow to Szechwan
1 fighter moved from Kweichow to Szechwan
8 artilleries and 13 infantry moved from Kweichow to Hunan
Combat - Chinese
Chinese creates battle in territory Shansi
Battle in Hunan
Chinese attack with 8 artilleries and 13 infantry
Japanese defend with 1 infantry
Chinese roll dice for 8 artilleries and 13 infantry in Hunan, round 2 : 7/21 hits, 6,17 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Hunan
Chinese win, taking Shansi from Japanese, taking Hunan from Japanese with 8 artilleries and 13 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Szechwan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Szechwan to Kweichow
Place Units - Chinese
3 infantry placed in Hunan
Turn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs
Purchase Units - British
British buy 1 carrier, 2 destroyers and 1 submarine; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 submarine and 1 transport; Remaining resources: 2 PUs;
Combat Move - British
3 fighters and 1 tactical_bomber moved from Romania to Yugoslavia
1 fighter moved from Romania to Yugoslavia
1 fighter moved from Romania to Yugoslavia
2 fighters moved from Kweichow to Hopei
Combat - British
Battle in Yugoslavia
British attack with 5 fighters and 1 tactical_bomber
Italians defend with 1 infantry
British roll dice for 5 fighters and 1 tactical_bomber in Yugoslavia, round 2 : 5/6 hits, 3,17 expected hits
Germans roll dice for 1 infantry in Yugoslavia, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Italians and 1 fighter owned by the British lost in Yugoslavia
British win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is -7
Casualties for British: 1 fighter
Casualties for Italians: 1 infantry
Battle in Hopei
British attack with 2 fighters
Japanese defend with 1 infantry
British roll dice for 2 fighters in Hopei, round 2 : 0/2 hits, 1,00 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits
British roll dice for 2 fighters in Hopei, round 3 : 1/2 hits, 1,00 expected hits
Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Hopei
British win with 2 fighters remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
2 fighters moved from Hopei to Kweichow
1 fighter and 1 tactical_bomber moved from Eastern India to Shan State
1 armour and 1 mech_infantry moved from Eastern India to Shan State
5 artilleries and 13 infantry moved from Burma to Shan State
1 aaGun moved from Burma to Eastern India
1 mech_infantry moved from Baluchistan to Eastern India
2 infantry moved from Union of South Africa to 73 Sea Zone
2 infantry and 1 transport moved from 73 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Western India
1 battleship, 1 carrier and 2 cruisers moved from 83 Sea Zone to 100 Sea Zone
1 transport moved from 83 Sea Zone to 100 Sea Zone
1 fighter moved from Yugoslavia to Romania
3 fighters and 1 tactical_bomber moved from Yugoslavia to 100 Sea Zone
1 infantry moved from Libya to Tobruk
2 infantry moved from Egypt to Alexandria
3 infantry moved from Egypt to Alexandria
1 artillery moved from Egypt to Alexandria
1 artillery moved from Egypt to Alexandria
1 infantry moved from Egypt to Alexandria
1 aaGun moved from Egypt to Alexandria
Place Units - British
1 carrier, 1 destroyer and 1 submarine placed in 100 Sea Zone
1 destroyer placed in 112 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 5,4
British collect 35 PUs; end with 36 PUs
Place Units - UK_Pacific
1 submarine and 1 transport placed in 40 Sea Zone
Turn Complete - UK_Pacific
UK_Pacific collect 11 PUs; end with 13 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs
Some Units in 40 Sea Zone change ownership: 1 submarine and 1 transport
Combat Hit Differential Summary :
Chinese regular : 1,00
Japanese regular : -0,33
Germans regular : 0,67
British regular : 0,83
Forgot to move the ac again.
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0
Game History
Round: 10
Purchase Units - Americans
Americans buy 6 fighters and 4 infantry; Remaining resources: 2 PUs;
Combat Move - Americans
Combat - Americans
Non Combat Move - Americans
1 armour moved from Eastern India to Shan State
1 armour, 2 infantry and 1 mech_infantry moved from Central America to 66 Sea Zone
2 transports moved from 28 Sea Zone to 11 Sea Zone
1 battleship, 7 carriers, 2 cruisers, 4 destroyers and 5 submarines moved from 28 Sea Zone to 11 Sea Zone
5 fighters and 2 tactical_bombers moved from 28 Sea Zone to Hawaiian Islands
1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 66 Sea Zone to 28 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 28 Sea Zone to Hawaiian Islands
1 carrier moved from 66 Sea Zone to 11 Sea Zone
1 submarine moved from 94 Sea Zone to 106 Sea Zone
6 fighters moved from Western United States to Hawaiian Islands
Place Units - Americans
4 infantry placed in Western United States
3 fighters placed in 11 Sea Zone
3 fighters placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 27 Sea Zone. Rolls: 4,2,3,1,3,6,1,1,1,2,6,1,1,4,5,4,4,1,3,1,6,5,3,6,3,2,6,5,4,2,3,6,4,6,6,6,5,2,4,2,3,6,4,3,6,1,6,5,2,2,6,2,3,5,1,4,4,4
Americans collect 53 PUs (1 lost to blockades); end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Shansi: Chinese has 1 infantry placed in Shansi
2 infantry moved from Kweichow to Szechwan
1 fighter moved from Kweichow to Szechwan
8 artilleries and 13 infantry moved from Kweichow to Hunan
Combat - Chinese
Chinese creates battle in territory Shansi
Battle in Hunan
Chinese attack with 8 artilleries and 13 infantry
Japanese defend with 1 infantry
Chinese roll dice for 8 artilleries and 13 infantry in Hunan, round 2 : 7/21 hits, 6,17 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Hunan
Chinese win, taking Shansi from Japanese, taking Hunan from Japanese with 8 artilleries and 13 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Szechwan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Szechwan to Kweichow
Place Units - Chinese
3 infantry placed in Hunan
Turn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs
Purchase Units - British
British buy 1 carrier, 2 destroyers and 1 submarine; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 submarine and 1 transport; Remaining resources: 2 PUs;
Combat Move - British
3 fighters and 1 tactical_bomber moved from Romania to Yugoslavia
1 fighter moved from Romania to Yugoslavia
1 fighter moved from Romania to Yugoslavia
2 fighters moved from Kweichow to Hopei
Combat - British
Battle in Yugoslavia
British attack with 5 fighters and 1 tactical_bomber
Italians defend with 1 infantry
British roll dice for 5 fighters and 1 tactical_bomber in Yugoslavia, round 2 : 5/6 hits, 3,17 expected hits
Germans roll dice for 1 infantry in Yugoslavia, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Italians and 1 fighter owned by the British lost in Yugoslavia
British win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is -7
Casualties for British: 1 fighter
Casualties for Italians: 1 infantry
Battle in Hopei
British attack with 2 fighters
Japanese defend with 1 infantry
British roll dice for 2 fighters in Hopei, round 2 : 0/2 hits, 1,00 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits
British roll dice for 2 fighters in Hopei, round 3 : 1/2 hits, 1,00 expected hits
Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Hopei
British win with 2 fighters remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
2 fighters moved from Hopei to Kweichow
1 fighter and 1 tactical_bomber moved from Eastern India to Shan State
1 armour and 1 mech_infantry moved from Eastern India to Shan State
5 artilleries and 13 infantry moved from Burma to Shan State
1 aaGun moved from Burma to Eastern India
1 mech_infantry moved from Baluchistan to Eastern India
2 infantry moved from Union of South Africa to 73 Sea Zone
2 infantry and 1 transport moved from 73 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Western India
1 battleship, 1 carrier and 2 cruisers moved from 83 Sea Zone to 100 Sea Zone
1 transport moved from 83 Sea Zone to 100 Sea Zone
1 fighter moved from Yugoslavia to Romania
3 fighters and 1 tactical_bomber moved from Yugoslavia to 100 Sea Zone
1 infantry moved from Libya to Tobruk
2 infantry moved from Egypt to Alexandria
3 infantry moved from Egypt to Alexandria
1 artillery moved from Egypt to Alexandria
1 artillery moved from Egypt to Alexandria
1 infantry moved from Egypt to Alexandria
1 aaGun moved from Egypt to Alexandria
Place Units - British
1 carrier, 1 destroyer and 1 submarine placed in 100 Sea Zone
1 destroyer placed in 112 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 5,4
British collect 35 PUs; end with 36 PUs
Place Units - UK_Pacific
1 submarine and 1 transport placed in 40 Sea Zone
Turn Complete - UK_Pacific
UK_Pacific collect 11 PUs; end with 13 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs
Some Units in 40 Sea Zone change ownership: 1 submarine and 1 transport
Turning on Edit Mode
EDIT: Adding units owned by ANZAC to 11 Sea Zone: 1 fighter
EDIT: Adding units owned by British to 11 Sea Zone: 1 carrier
EDIT: Removing units owned by British from 28 Sea Zone: 1 carrier
EDIT: Removing units owned by ANZAC from 28 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 1,00
Japanese regular : -0,33
Germans regular : 0,67
British regular : 0,83
E. Poland
Italian infantry [dice 1d6<=1]
Italian bomber [dice 1d6<=3]
Russian infantry [dice 1d6<=2]
1d6<=1: 2; Hits: 0
1d6<=3: 2; Hits: 1
1d6<=2: 6; Hits: 0
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 carrier and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 unit repaired.
1 mech_infantry moved from Northern Italy to Bulgaria
Italians take Bulgaria from Russians
1 armour moved from Tunisia to Libya
Italians take Libya from British
1 armour moved from Libya to Tunisia
Combat - Italians
Non Combat Move - Italians
Turning on Edit Mode
EDIT: Changing ownership of Eastern Poland from Russians to Italians
EDIT: Removing units owned by Russians from Eastern Poland: 1 infantry
EDIT: Adding units owned by Italians to Eastern Poland: 1 infantry
EDIT: Turning off Edit Mode
1 fighter moved from Tunisia to 97 Sea Zone
1 fighter moved from Gibraltar to 97 Sea Zone
1 fighter moved from Gibraltar to Southern Italy
1 mech_infantry moved from Northern Italy to Slovakia Hungary
1 infantry moved from Northern Italy to Yugoslavia
Place Units - Italians
1 infantry placed in Northern Italy
1 carrier placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 16 PUs; end with 16 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Slovakia Hungary: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Italians from Southern Italy: 1 bomber
EDIT: Adding units owned by Italians to Western Germany: 1 bomber
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0
Game History
Round: 10
Combat Move - ANZAC
Combat - ANZAC
Non Combat Move - ANZAC
Turning on Edit Mode
EDIT: Turning off Edit Mode
EDIT: 2 infantry moved from Central America to 66 Sea Zone
EDIT: 2 infantry and 1 transport moved from 66 Sea Zone to 28 Sea Zone
EDIT: 2 infantry moved from 28 Sea Zone to Hawaiian Islands
1 cruiser and 2 transports moved from 28 Sea Zone to 11 Sea Zone
1 infantry moved from Trans-Jordan to Egypt
Combat Move - French
Non Combat Move - French
1 infantry moved from Alexandria to Egypt
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 artilleries, 3 infantry, 1 mech_infantry and 2 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Germans
1 fighter, 2 infantry and 1 tactical_bomber moved from Leningrad to Archangel
1 fighter, 2 infantry and 1 tactical_bomber moved from Leningrad to Vologda
1 submarine moved from 100 Sea Zone to 97 Sea Zone
Combat - Germans
Battle in Archangel
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 2/4 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Vologda
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Vologda, round 2 : 2/4 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 aaGun, 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Leningrad to Vyborg
5 artilleries and 12 infantry moved from Leningrad to Baltic States
7 armour and 7 mech_infantrys moved from Leningrad to Baltic States
10 artilleries moved from Germany to Slovakia Hungary
5 armour and 4 mech_infantrys moved from Slovakia Hungary to Poland
1 armour moved from Western Germany to Slovakia Hungary
1 submarine moved from 108 Sea Zone to 115 Sea Zone
2 fighters and 1 tactical_bomber moved from Malta to Western Germany
2 fighters and 1 tactical_bomber moved from Malta to Western Germany
1 fighter and 1 tactical_bomber moved from Archangel to Slovakia Hungary
1 fighter and 1 tactical_bomber moved from Vologda to Slovakia Hungary
Place Units - Germans
6 artilleries, 3 infantry and 1 mech_infantry placed in Germany
2 tactical_bombers placed in Western Germany
Turn Complete - Germans
Germans collect 46 PUs; end with 46 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 49 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Combat Hit Differential Summary :
Russians regular : -0.67
Germans regular : 1.00
Wait; I need to make an adjustment to the G-11 NCM.
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 artilleries, 3 infantry, 1 mech_infantry and 2 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Germans
1 fighter, 2 infantry and 1 tactical_bomber moved from Leningrad to Archangel
1 fighter, 2 infantry and 1 tactical_bomber moved from Leningrad to Vologda
1 submarine moved from 100 Sea Zone to 97 Sea Zone
Combat - Germans
Battle in Archangel
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 2/4 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Vologda
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Vologda, round 2 : 2/4 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 aaGun, 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Leningrad to Vyborg
5 artilleries and 12 infantry moved from Leningrad to Baltic States
7 armour and 7 mech_infantrys moved from Leningrad to Baltic States
10 artilleries moved from Germany to Slovakia Hungary
5 armour and 4 mech_infantrys moved from Slovakia Hungary to Poland
1 armour moved from Western Germany to Slovakia Hungary
1 submarine moved from 108 Sea Zone to 115 Sea Zone
2 fighters and 1 tactical_bomber moved from Malta to Western Germany
2 fighters and 1 tactical_bomber moved from Malta to Western Germany
1 fighter and 1 tactical_bomber moved from Archangel to Slovakia Hungary
1 fighter and 1 tactical_bomber moved from Vologda to Slovakia Hungary
Place Units - Germans
6 artilleries, 3 infantry and 1 mech_infantry placed in Germany
2 tactical_bombers placed in Western Germany
Turn Complete - Germans
Germans collect 46 PUs; end with 46 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 49 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Turning on Edit Mode
EDIT: Adding units owned by Germans to Slovakia Hungary: 7 armour and 7 mech_infantrys
EDIT: Removing units owned by Germans from Slovakia Hungary: 7 armour and 7 mech_infantrys
EDIT: Adding units owned by Germans to Poland: 7 armour and 7 mech_infantrys
EDIT: Removing units owned by Germans from Baltic States: 7 armour and 7 mech_infantrys
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Russians regular : -0.67
Germans regular : 1.00
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0
Game History
Round: 11
Purchase Units - Russians
Russians buy 1 armour, 4 artilleries, 1 fighter, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Novgorod to Leningrad
Russians take Leningrad from Germans
1 armour and 1 mech_infantry moved from Novgorod to Vologda
2 infantry moved from Novgorod to Vologda
1 artillery moved from Novgorod to Vologda
1 infantry moved from Novgorod to Vologda
1 infantry moved from Southern Belarus to Eastern Poland
1 infantry moved from Northern Belarus to Eastern Poland
2 infantry moved from Romania to Bulgaria
1 infantry moved from Romania to Yugoslavia
1 tactical_bomber moved from Russia to Eastern Poland
1 fighter and 1 tactical_bomber moved from Romania to Bulgaria
1 fighter moved from Romania to Yugoslavia
1 fighter moved from Romania to Eastern Poland
1 artillery moved from Novgorod to Vologda
1 infantry moved from Novgorod to Vologda
1 infantry moved from Romania to Yugoslavia
Combat - Russians
Battle in Yugoslavia
Russians attack with 1 fighter and 2 infantry
Italians defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Yugoslavia, round 2 : 1/3 hits, 0,83 expected hits
Germans roll dice for 1 infantry in Yugoslavia, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Yugoslavia
Russians win, taking Yugoslavia from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantry
Battle in Bulgaria
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Italians defend with 1 mech_infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Bulgaria, round 2 : 2/4 hits, 1,50 expected hits
Italians roll dice for 1 mech_infantry in Bulgaria, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Bulgaria
Russians win, taking Bulgaria from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Russians: 1 infantry
Casualties for Italians: 1 mech_infantry
Battle in Vologda
Russians attack with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
Germans defend with 2 infantry
Russians roll dice for 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry in Vologda, round 2 : 1/8 hits, 2,50 expected hits
Germans roll dice for 2 infantry in Vologda, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
Russians roll dice for 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry in Vologda, round 3 : 2/7 hits, 2,33 expected hits
Germans roll dice for 1 infantry in Vologda, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 2 infantry
Battle in Eastern Poland
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Italians defend with 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 2/4 hits, 1,50 expected hits
Italians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Eastern Poland
Russians win, taking Eastern Poland from Italians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - Russians
2 aaGuns moved from Romania to Bessarabia
1 armour and 1 mech_infantry moved from Romania to Bessarabia
14 artilleries and 30 infantry moved from Romania to Bessarabia
1 fighter moved from Yugoslavia to Northern Belarus
1 fighter and 1 tactical_bomber moved from Bulgaria to Northern Belarus
1 fighter moved from Eastern Poland to Northern Belarus
1 tactical_bomber moved from Eastern Poland to Northern Belarus
2 infantry moved from Russia to Gorky
2 infantry moved from Russia to Gorky
2 aaGuns, 13 artilleries and 44 infantry moved from Novgorod to Northern Belarus
6 artilleries and 1 infantry moved from Smolensk to Northern Belarus
1 artillery and 4 infantry moved from Russia to Smolensk
3 artilleries moved from Ukraine to Bessarabia
1 infantry moved from Sakha to Amur
2 aaGuns and 14 infantry moved from Siberia to Amur
Place Units - Russians
4 artilleries, 1 fighter and 5 infantry placed in Russia
3 infantry placed in Ukraine
1 armour and 1 mech_infantry placed in Stalingrad
Turn Complete - Russians
Russians collect 49 PUs; end with 49 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 52 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 54 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 56 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 62 PUs
Combat Hit Differential Summary :
Italians regular : 0,33
Germans regular : 0,67
Russians regular : -0,67
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0
Game History
Round: 11
Purchase Units - Russians
Russians buy 1 armour, 4 artilleries, 1 fighter, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Novgorod to Leningrad
Russians take Leningrad from Germans
1 armour and 1 mech_infantry moved from Novgorod to Vologda
2 infantry moved from Novgorod to Vologda
1 artillery moved from Novgorod to Vologda
1 infantry moved from Novgorod to Vologda
1 infantry moved from Southern Belarus to Eastern Poland
1 infantry moved from Northern Belarus to Eastern Poland
2 infantry moved from Romania to Bulgaria
1 infantry moved from Romania to Yugoslavia
1 tactical_bomber moved from Russia to Eastern Poland
1 fighter and 1 tactical_bomber moved from Romania to Bulgaria
1 fighter moved from Romania to Yugoslavia
1 fighter moved from Romania to Eastern Poland
1 artillery moved from Novgorod to Vologda
1 infantry moved from Novgorod to Vologda
1 infantry moved from Romania to Yugoslavia
Combat - Russians
Battle in Yugoslavia
Russians attack with 1 fighter and 2 infantry
Italians defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Yugoslavia, round 2 : 1/3 hits, 0,83 expected hits
Germans roll dice for 1 infantry in Yugoslavia, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Yugoslavia
Russians win, taking Yugoslavia from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantry
Battle in Bulgaria
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Italians defend with 1 mech_infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Bulgaria, round 2 : 2/4 hits, 1,50 expected hits
Italians roll dice for 1 mech_infantry in Bulgaria, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Bulgaria
Russians win, taking Bulgaria from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Russians: 1 infantry
Casualties for Italians: 1 mech_infantry
Battle in Vologda
Russians attack with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
Germans defend with 2 infantry
Russians roll dice for 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry in Vologda, round 2 : 1/8 hits, 2,50 expected hits
Germans roll dice for 2 infantry in Vologda, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
Russians roll dice for 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry in Vologda, round 3 : 2/7 hits, 2,33 expected hits
Germans roll dice for 1 infantry in Vologda, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 2 infantry
Battle in Eastern Poland
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Italians defend with 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 2/4 hits, 1,50 expected hits
Italians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Eastern Poland
Russians win, taking Eastern Poland from Italians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - Russians
2 aaGuns moved from Romania to Bessarabia
1 armour and 1 mech_infantry moved from Romania to Bessarabia
14 artilleries and 30 infantry moved from Romania to Bessarabia
1 fighter moved from Yugoslavia to Northern Belarus
1 fighter and 1 tactical_bomber moved from Bulgaria to Northern Belarus
1 fighter moved from Eastern Poland to Northern Belarus
1 tactical_bomber moved from Eastern Poland to Northern Belarus
2 infantry moved from Russia to Gorky
2 infantry moved from Russia to Gorky
2 aaGuns, 13 artilleries and 44 infantry moved from Novgorod to Northern Belarus
6 artilleries and 1 infantry moved from Smolensk to Northern Belarus
1 artillery and 4 infantry moved from Russia to Smolensk
3 artilleries moved from Ukraine to Bessarabia
1 infantry moved from Sakha to Amur
2 aaGuns and 14 infantry moved from Siberia to Amur
Place Units - Russians
4 artilleries, 1 fighter and 5 infantry placed in Russia
3 infantry placed in Ukraine
1 armour and 1 mech_infantry placed in Stalingrad
Turn Complete - Russians
Russians collect 49 PUs; end with 49 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 52 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 54 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 56 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 62 PUs
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 11 Sea Zone: 1 fighter
EDIT: Adding units owned by ANZAC to Hawaiian Islands: 1 fighter
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians regular : 0,33
Germans regular : 0,67
Russians regular : -0,67
Second post, please. Obviously forgot to move the aussie-fig to Hawaii.
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 5.0.0
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 2 armour, 2 artilleries, 1 carrier, 1 cruiser, 2 fighters, 3 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 submarine moved from 27 Sea Zone to 28 Sea Zone
2 marines moved from Johnston Island to 27 Sea Zone
5 artilleries moved from Johnston Island to 27 Sea Zone
15 infantry moved from Johnston Island to 27 Sea Zone
5 artilleries, 2 battleships, 9 carriers, 3 cruisers, 7 destroyers, 9 fighters, 15 infantry, 2 marines, 4 submarines, 7 tactical_bombers and 10 transports moved from 27 Sea Zone to 11 Sea Zone
1 marine moved from 11 Sea Zone to Mexico
5 artilleries, 15 infantry and 1 marine moved from 11 Sea Zone to Western United States
2 tactical_bombers moved from Japan to 11 Sea Zone
1 fighter and 1 tactical_bomber moved from 11 Sea Zone to Western United States
Combat Hit Differential Summary :
Scramble fighters from WUS to defend SZ 11,
scramble fighters from CV in SZ 11 to defend WUS,
or no scramble?
I must ask to be able to redo that and block the attack on z11. I thought it was not reachable, with 3 zones, but see now that it actually is only 2.
And in the last game I overlooked that India could be reached from Java. Scramble decision?
@artofwar1947 said in L21 #2 ArtofWar1947 (AX+12) vs. Trulpen (AL) PTV:
And in the last game I overlooked that India could be reached from Java. Scramble decision?
Lol, like it’s even comparable. But fine. Scramble 3 figs.
I also allowed the French to rethink the scramble on N-B, which was a game changer. (The first time I played PTV, my opponent scrambled the French fighter, I was not allowed to redo my G-1 CM, Germany did not take N-B, and the Axis lost.)
Scramble fighters from WUS to SZ 11 or from SZ 11 to WUS.
Yes, you’ve been lenient in our game, but this obvious overlook is rather disappointing anyway. Unfortunate that you don’t keep up the lenience, but it’s your choice.
That’s right, there’s both options. Scramble to sea.