sz20 Cru -> sz6
sz6 Cru + sub + 2dd -> sz33
sz19 BB+DD -> sz36
sz19 Sub -> sz35
Good to go.
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 2x factory_minor; Remaining resources: 52 PUs;
Germans buy 6 artilleries, 1 carrier and 4 infantry; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Combat Move - Germans
1 infantry moved from Romania to Bessarabia
Germans take Bessarabia from Russians
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 fighter and 1 tactical_bomber moved from Malta to 107 Sea Zone
1 submarine moved from 122 Sea Zone to 107 Sea Zone
1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 115 Sea Zone to 113 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to 113 Sea Zone
1 bomber moved from Malta to 107 Sea Zone
Combat - Germans
Germans creates battle in territory 126 Sea Zone
Combat Hit Differential Summary :
I’ll assume no scrambles.
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 2x factory_minor; Remaining resources: 52 PUs;
Germans buy 6 artilleries, 1 carrier and 4 infantry; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Combat Move - Germans
1 infantry moved from Romania to Bessarabia
Germans take Bessarabia from Russians
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 fighter and 1 tactical_bomber moved from Malta to 107 Sea Zone
1 submarine moved from 122 Sea Zone to 107 Sea Zone
1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 115 Sea Zone to 113 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to 113 Sea Zone
1 bomber moved from Malta to 107 Sea Zone
Combat - Germans
Germans creates battle in territory 126 Sea Zone
Battle in 107 Sea Zone
Germans attack with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber
British defend with 1 destroyer
Germans roll dice for 1 submarine in 107 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 107 Sea Zone, round 2 : 3/3 hits, 1,67 expected hits
British roll dice for 1 destroyer in 107 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the British lost in 107 Sea Zone
Germans win with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in 113 Sea Zone
Germans attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber
British defend with 1 destroyer
Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber in 113 Sea Zone, round 2 : 1/5 hits, 2,67 expected hits
British roll dice for 1 destroyer in 113 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the British lost in 113 Sea Zone
Germans win with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from 107 Sea Zone to 113 Sea Zone
1 fighter and 1 tactical_bomber moved from 113 Sea Zone to Western Germany
1 submarine moved from 115 Sea Zone to 112 Sea Zone
1 bomber moved from 107 Sea Zone to Western Germany
1 transport moved from 115 Sea Zone to 113 Sea Zone
2 artilleries and 4 infantry moved from Poland to Baltic States
1 aaGun, 5 artilleries and 24 infantry moved from Romania to Bessarabia
1 aaGun and 6 infantry moved from Finland to Vyborg
1 armour moved from Norway to Vyborg
1 infantry moved from Norway to Finland
1 fighter moved from Alexandria to Malta
1 bomber moved from Malta to Baltic States
1 fighter moved from Malta to 113 Sea Zone
1 tactical_bomber moved from Malta to Western Germany
1 fighter moved from Malta to 113 Sea Zone
1 armour and 1 mech_infantry moved from Germany to Baltic States
1 aaGun moved from Poland to Baltic States
3 artilleries and 1 infantry moved from Germany to Poland
2 artilleries and 1 infantry moved from Western Germany to Germany
1 submarine moved from 126 Sea Zone to 128 Sea Zone
1 mech_infantry moved from Germany to Baltic States
5 armour and 5 mech_infantrys moved from Germany to Baltic States
2 mech_infantrys moved from Germany to Romania
1 armour moved from Romania to Bessarabia
1 mech_infantry moved from Western Germany to Poland
1 armour moved from Poland to Baltic States
1 armour moved from Poland to Bessarabia
1 infantry moved from 100 Sea Zone to Egypt
Place Units - Germans
1 carrier placed in 113 Sea Zone
6 artilleries and 4 infantry placed in Germany
Turn Complete - Germans
Germans collect 42 PUs; end with 42 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 45 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Combat Hit Differential Summary :
Germans regular : -0,67
British regular : -0,67
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 3
Purchase Units - Russians
Russians buy 1 artillery and 14 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Northern Belarus to Eastern Poland
Russians take Eastern Poland from Italians
Combat - Russians
Non Combat Move - Russians
1 infantry moved from Southern Caucasus to Northwest Persia
Russians take Northwest Persia from Neutral_Allies
1 infantry moved from Rostov to Kursk
1 armour, 2 artilleries, 13 infantry and 1 mech_infantry moved from Ukraine to Kursk
1 artillery and 8 infantry moved from Bryansk to Kursk
1 aaGun, 1 artillery and 12 infantry moved from Northern Belarus to Smolensk
1 mech_infantry moved from Leningrad to Smolensk
1 armour moved from Leningrad to Smolensk
10 infantry moved from Russia to Smolensk
1 infantry moved from Archangel to Vologda
1 fighter moved from Leningrad to Smolensk
1 tactical_bomber moved from Leningrad to Smolensk
1 fighter moved from Leningrad to Smolensk
1 fighter moved from Smolensk to Russia
1 fighter moved from Smolensk to Russia
1 aaGun moved from Leningrad to Vologda
4 infantry moved from Leningrad to Vologda
1 submarine moved from 126 Sea Zone to 109 Sea Zone
1 cruiser moved from 117 Sea Zone to 118 Sea Zone
Place Units - Russians
1 artillery and 2 infantry placed in Stalingrad
10 infantry placed in Russia
2 infantry placed in Siberia
Turn Complete - Russians
Russians collect 44 PUs; end with 44 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 47 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 49 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 51 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 destroyer, 1 factory_minor, 3 infantry and 2 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Americans
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
1 infantry moved from Chahar to Inner Mongolia
1 infantry moved from Anhwe to Hopei
1 infantry moved from Honan to Hopei
1 infantry moved from Hunan to Szechwan
Japanese take Szechwan from Chinese
1 infantry moved from Siam to Shan State
Japanese take Shan State from UK_Pacific
1 infantry moved from Kweichow to Yunnan
1 infantry moved from Kwangsi to Yunnan
1 artillery moved from Kiangsi to Kwangtung
1 armour moved from Kwangsi to Kwangtung
1 mech_infantry moved from Kiangsi to Kwangtung
2 infantry moved from Hunan to Kwangtung
2 infantry moved from Kwangsi to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 38 Sea Zone
2 infantry moved from 38 Sea Zone to Sumatra
1 destroyer moved from 132 Sea Zone to 42 Sea Zone
2 infantry moved from Kwangsi to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Java
1 infantry moved from Caroline Islands to 34 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 34 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Celebes
1 infantry moved from Caroline Islands to 35 Sea Zone
1 artillery moved from Paulau to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Borneo
1 infantry moved from Kwangsi to 37 Sea Zone
1 infantry moved from French Indo China to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 38 Sea Zone
2 infantry moved from 38 Sea Zone to Malaya
1 battleship and 1 marine moved from 132 Sea Zone to 38 Sea Zone
1 marine moved from 38 Sea Zone to Malaya
1 marine moved from Japan to 7 Sea Zone
1 cruiser and 1 marine moved from 7 Sea Zone to 22 Sea Zone
1 marine moved from 22 Sea Zone to Guam
1 artillery and 1 infantry moved from Japan to 7 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to Davao
2 infantry moved from Japan to 7 Sea Zone
2 infantry and 1 transport moved from 7 Sea Zone to 21 Sea Zone
2 infantry moved from 21 Sea Zone to Manilla
1 submarine moved from 43 Sea Zone to 56 Sea Zone
1 fighter and 1 tactical_bomber moved from Caroline Islands to 47 Sea Zone
1 cruiser moved from 132 Sea Zone to 38 Sea Zone
1 battleship moved from 132 Sea Zone to 43 Sea Zone
1 fighter moved from Jehol to Inner Mongolia
1 tactical_bomber moved from Shansi to Inner Mongolia
1 fighter moved from Shansi to Hopei
1 tactical_bomber moved from Hunan to Hopei
1 tactical_bomber moved from Kwangsi to Yunnan
1 fighter moved from Kwangsi to Yunnan
1 bomber moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from Caroline Islands to Manilla
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Davao
1 fighter and 1 tactical_bomber moved from 132 Sea Zone to Sumatra
1 fighter and 1 tactical_bomber moved from 132 Sea Zone to Java
1 bomber moved from Kwangsi to Borneo
1 fighter moved from Hunan to Kwangtung
1 infantry moved from Hunan to Hopei
Combat - Japanese
Battle in Celebes
Battle in 56 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 56 Sea Zone
Japanese win, taking Celebes from Dutch with 1 submarine remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 transport
Battle in Guam
Battle in 42 Sea Zone
Japanese attack with 1 destroyer
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking Guam from Americans, taking 42 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 transport
Battle in Java
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese roll dice for 1 battleship in Java, round 2 : 1/1 hits, 0,67 expected hits
ANZAC roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Borneo
Japanese attack with 1 artillery, 1 bomber and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 cruiser in Borneo, round 2 : 1/1 hits, 0,50 expected hits
UK_Pacific roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Borneo
Japanese win, taking Borneo from UK_Pacific with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Kwangtung
Japanese attack with 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry
British defend with 2 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry in Kwangtung, round 2 : 3/6 hits, 2,17 expected hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in Inner Mongolia
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Inner Mongolia, round 2 : 1/3 hits, 1,33 expected hits
Chinese roll dice for 1 infantry in Inner Mongolia, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Inner Mongolia
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Hopei
Japanese attack with 1 fighter, 3 infantry and 1 tactical_bomber
Chinese defend with 1 artillery and 1 infantry
Japanese roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Hopei, round 2 : 2/5 hits, 1,67 expected hits
Chinese roll dice for 1 artillery and 1 infantry in Hopei, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Chinese: 1 artillery and 1 infantry
Battle in Sumatra
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Sumatra, round 2 : 1/4 hits, 1,50 expected hits
ANZAC roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the ANZAC lost in Sumatra
Japanese win, taking Sumatra from ANZAC with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Manilla
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Manilla, round 2 : 1/4 hits, 1,50 expected hits
Americans roll dice for 1 infantry in Manilla, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Manilla
Japanese win, taking Manilla from Americans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Battle in Yunnan
Japanese attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 1 artillery and 1 infantry
Japanese roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/5 hits, 2,00 expected hits
Chinese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 2/2 hits, 0,67 expected hits
2 infantry owned by the Japanese, 1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Yunnan
Japanese win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Japanese: 2 infantry
Casualties for Chinese: 1 artillery and 1 infantry
Battle in Davao
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 harbour and 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Davao, round 2 : 2/4 hits, 1,83 expected hits
Americans roll dice for 1 infantry in Davao, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Davao
Japanese win, taking Davao from Americans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Battle in 47 Sea Zone
Japanese attack with 1 fighter and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 1 fighter and 1 tactical_bomber in 47 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits
ANZAC roll dice for 1 destroyer in 47 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 fighter owned by the Japanese and 1 destroyer owned by the ANZAC lost in 47 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Japanese: 1 fighter
Casualties for ANZAC: 1 destroyer
Battle in Malaya
Japanese attack with 2 infantry and 1 marine
ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 battleship and 1 cruiser in Malaya, round 2 : 2/2 hits, 1,17 expected hits
UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the ANZAC lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 2 infantry and 1 marine remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Non Combat Move - Japanese
1 destroyer moved from 34 Sea Zone to 17 Sea Zone
2 carriers moved from 132 Sea Zone to 38 Sea Zone
1 fighter and 1 tactical_bomber moved from Sumatra to 38 Sea Zone
1 fighter and 1 tactical_bomber moved from Java to 38 Sea Zone
1 carrier moved from 37 Sea Zone to 43 Sea Zone
1 tactical_bomber moved from 47 Sea Zone to 43 Sea Zone
1 carrier moved from 7 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Davao to 36 Sea Zone
1 destroyer moved from 35 Sea Zone to 36 Sea Zone
1 bomber moved from Borneo to Kwangsi
1 infantry moved from Hunan to Kweichow
1 fighter moved from Yunnan to 43 Sea Zone
1 destroyer moved from 37 Sea Zone to 38 Sea Zone
1 submarine moved from 132 Sea Zone to 38 Sea Zone
1 tactical_bomber moved from Yunnan to Kwangsi
1 bomber moved from Yunnan to Kwangsi
1 fighter and 1 tactical_bomber moved from Manilla to Fukien
1 fighter moved from Kwangtung to Kwangsi
1 fighter and 1 tactical_bomber moved from Hopei to Kwangsi
1 fighter and 1 tactical_bomber moved from Inner Mongolia to Anhwe
1 infantry moved from Shansi to Honan
1 infantry moved from Jehol to Chahar
2 artilleries moved from Shansi to Anhwe
1 aaGun and 4 infantry moved from Jehol to Anhwe
1 infantry moved from Hunan to Kiangsi
1 artillery moved from Hunan to Kwangsi
3 infantry moved from Shantung to Anhwe
Place Units - Japanese
1 destroyer and 2 submarines placed in 6 Sea Zone
1 factory_minor placed in French Indo China
3 infantry placed in Shantung
Turn Complete - Japanese
Japanese collect 59 PUs; end with 60 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
Chinese regular : 1,33
Americans regular : 1,33
Japanese regular : 2,50
UK_Pacific regular : -0,33
ANZAC regular : 0,00
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Politics - Americans
Americans takes Political Action: Political Action Americans To War With Germans
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
Americans takes Political Action: Political Action Americans To War With Italians
Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Russians Allied Americans 6: Changing Relationship for Russians and Americans from Neutrality to Allied
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 infantry moved from Hawaiian Islands to 27 Sea Zone
1 infantry moved from Hawaiian Islands to 27 Sea Zone
2 infantry and 1 transport moved from 27 Sea Zone to 34 Sea Zone
1 infantry moved from 34 Sea Zone to Caroline Islands
1 infantry moved from 34 Sea Zone to Caroline Islands
1 marine moved from Hawaiian Islands to 27 Sea Zone
1 cruiser and 1 marine moved from 27 Sea Zone to 33 Sea Zone
1 marine moved from 33 Sea Zone to Marshall Islands
1 infantry moved from Eastern United States to 104 Sea Zone
1 artillery moved from Eastern United States to 104 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone
1 artillery moved from 93 Sea Zone to Morocco
1 infantry moved from 93 Sea Zone to Morocco
1 cruiser moved from 104 Sea Zone to 93 Sea Zone
Combat - Americans
Battle in Marshall Islands
Battle in Caroline Islands
Battle in Morocco
Americans attack with 1 artillery and 1 infantry
Neutral_Axis defend with 1 infantry
Americans roll dice for 1 cruiser in Morocco, round 2 : 1/1 hits, 0,50 expected hits
Neutral_Axis roll dice for 1 infantry in Morocco, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Neutral_Axis lost in Morocco
Americans win, taking Marshall Islands from Japanese, taking Caroline Islands from Japanese, taking Morocco from Neutral_Axis with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Neutral_Axis: 1 infantry
Non Combat Move - Americans
1 infantry moved from Central United States to 104 Sea Zone
1 infantry moved from Central United States to 104 Sea Zone
1 carrier, 2 infantry, 1 submarine and 1 transport moved from 104 Sea Zone to 93 Sea Zone
2 infantry moved from 93 Sea Zone to Gibraltar
1 destroyer moved from 104 Sea Zone to 107 Sea Zone
1 fighter moved from Eastern United States to 93 Sea Zone
1 destroyer and 1 submarine moved from 31 Sea Zone to 34 Sea Zone
1 fighter moved from 27 Sea Zone to 34 Sea Zone
1 fighter moved from 27 Sea Zone to 34 Sea Zone
1 fighter moved from Hawaiian Islands to 34 Sea Zone
1 fighter moved from Hawaiian Islands to 34 Sea Zone
1 fighter moved from Hawaiian Islands to 27 Sea Zone
1 marine moved from Hawaiian Islands to 27 Sea Zone
1 marine moved from Hawaiian Islands to 27 Sea Zone
1 infantry moved from Hawaiian Islands to 27 Sea Zone
1 artillery moved from Hawaiian Islands to 27 Sea Zone
1 artillery, 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 1 infantry, 2 marines, 1 submarine and 1 transport moved from 27 Sea Zone to 34 Sea Zone
1 artillery, 1 infantry and 2 marines moved from 34 Sea Zone to Caroline Islands
2 carriers moved from 11 Sea Zone to 27 Sea Zone
Place Units - Americans
1 transport placed in 11 Sea Zone
1 destroyer placed in 104 Sea Zone
1 carrier placed in 104 Sea Zone
2 fighters placed in 104 Sea Zone
1 infantry placed in Central United States
Turn Complete - Americans
Americans collect 51 PUs; end with 51 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
Americans regular : 0,50
Neutral_Axis regular : -0,33
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Tsinghai to Honan
1 fighter moved from Tsinghai to Honan
Combat - Chinese
Battle in Honan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Honan, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Honan, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Honan, round 3 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Honan, round 3 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Honan, round 4 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Honan, round 4 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Honan
Chinese win, taking Honan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Honan to Tsinghai
Place Units - Chinese
4 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 8 PUs; end with 10 PUs
Combat Hit Differential Summary :
Chinese regular : -1,00
Japanese regular : -1,00
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Politics - Americans
Americans takes Political Action: Political Action Americans To War With Germans
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
Americans takes Political Action: Political Action Americans To War With Italians
Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Russians Allied Americans 6: Changing Relationship for Russians and Americans from Neutrality to Allied
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 infantry moved from Hawaiian Islands to 27 Sea Zone
1 infantry moved from Hawaiian Islands to 27 Sea Zone
2 infantry and 1 transport moved from 27 Sea Zone to 34 Sea Zone
1 infantry moved from 34 Sea Zone to Caroline Islands
1 infantry moved from 34 Sea Zone to Caroline Islands
1 marine moved from Hawaiian Islands to 27 Sea Zone
1 cruiser and 1 marine moved from 27 Sea Zone to 33 Sea Zone
1 marine moved from 33 Sea Zone to Marshall Islands
1 infantry moved from Eastern United States to 104 Sea Zone
1 artillery moved from Eastern United States to 104 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone
1 artillery moved from 93 Sea Zone to Morocco
1 infantry moved from 93 Sea Zone to Morocco
1 cruiser moved from 104 Sea Zone to 93 Sea Zone
Combat - Americans
Battle in Marshall Islands
Battle in Caroline Islands
Battle in Morocco
Americans attack with 1 artillery and 1 infantry
Neutral_Axis defend with 1 infantry
Americans roll dice for 1 cruiser in Morocco, round 2 : 1/1 hits, 0,50 expected hits
Neutral_Axis roll dice for 1 infantry in Morocco, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Neutral_Axis lost in Morocco
Americans win, taking Marshall Islands from Japanese, taking Caroline Islands from Japanese, taking Morocco from Neutral_Axis with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Neutral_Axis: 1 infantry
Non Combat Move - Americans
1 infantry moved from Central United States to 104 Sea Zone
1 infantry moved from Central United States to 104 Sea Zone
1 carrier, 2 infantry, 1 submarine and 1 transport moved from 104 Sea Zone to 93 Sea Zone
2 infantry moved from 93 Sea Zone to Gibraltar
1 destroyer moved from 104 Sea Zone to 107 Sea Zone
1 fighter moved from Eastern United States to 93 Sea Zone
1 destroyer and 1 submarine moved from 31 Sea Zone to 34 Sea Zone
1 fighter moved from 27 Sea Zone to 34 Sea Zone
1 fighter moved from 27 Sea Zone to 34 Sea Zone
1 fighter moved from Hawaiian Islands to 34 Sea Zone
1 fighter moved from Hawaiian Islands to 34 Sea Zone
1 fighter moved from Hawaiian Islands to 27 Sea Zone
1 marine moved from Hawaiian Islands to 27 Sea Zone
1 marine moved from Hawaiian Islands to 27 Sea Zone
1 infantry moved from Hawaiian Islands to 27 Sea Zone
1 artillery moved from Hawaiian Islands to 27 Sea Zone
1 artillery, 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 1 infantry, 2 marines, 1 submarine and 1 transport moved from 27 Sea Zone to 34 Sea Zone
1 artillery, 1 infantry and 2 marines moved from 34 Sea Zone to Caroline Islands
2 carriers moved from 11 Sea Zone to 27 Sea Zone
Place Units - Americans
1 transport placed in 11 Sea Zone
1 destroyer placed in 104 Sea Zone
1 carrier placed in 104 Sea Zone
2 fighters placed in 104 Sea Zone
1 infantry placed in Central United States
Turn Complete - Americans
Americans collect 51 PUs; end with 51 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Tsinghai to Honan
1 fighter moved from Tsinghai to Honan
Combat - Chinese
Battle in Honan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Honan, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Honan, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Honan, round 3 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Honan, round 3 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Honan, round 4 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Honan, round 4 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Honan
Chinese win, taking Honan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Honan to Tsinghai
Place Units - Chinese
4 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 8 PUs; end with 10 PUs
Purchase Units - British
British buy 2 armour, 1 destroyer and 3 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 6 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Iraq to Trans-Jordan
1 tactical_bomber moved from Southern Persia to Trans-Jordan
1 artillery moved from Anglo-Egyptian Sudan to Ethiopia
British take Ethiopia from Italians
1 artillery moved from Anglo-Egyptian Sudan to Kenya
British take Kenya from Italians
1 infantry moved from Burma to Shan State
1 fighter moved from Eastern India to Shan State
1 fighter moved from Eastern India to Shan State
1 armour and 1 mech_infantry moved from Union of South Africa to Tanganyika Territory
1 infantry moved from Belgian Congo to Tanganyika Territory
1 mech_infantry moved from Iraq to Trans-Jordan
Combat - British
Battle in Trans-Jordan
British attack with 1 infantry, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 infantry
British roll dice for 1 infantry, 1 mech_infantry and 1 tactical_bomber in Trans-Jordan, round 2 : 2/3 hits, 0,83 expected hits
Italians roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Trans-Jordan
British win, taking Trans-Jordan from Italians with 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Shan State
British attack with 2 fighters and 1 infantry
Japanese defend with 1 infantry
British roll dice for 2 fighters and 1 infantry in Shan State, round 2 : 2/3 hits, 1,17 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Tanganyika Territory
British attack with 1 armour, 1 infantry and 1 mech_infantry
Italians defend with 1 infantry
British roll dice for 1 armour, 1 infantry and 1 mech_infantry in Tanganyika Territory, round 2 : 1/3 hits, 1,00 expected hits
Italians roll dice for 1 infantry in Tanganyika Territory, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Tanganyika Territory
British win, taking Tanganyika Territory from Italians with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - British
1 artillery moved from Union of South Africa to Rhodesia
1 armour moved from Iraq to Southern Persia
3 aaGuns, 3 artilleries and 13 infantry moved from Burma to Eastern India
1 fighter moved from Shan State to Eastern India
1 fighter moved from Shan State to Eastern India
1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 1 transport moved from 40 Sea Zone to 82 Sea Zone
1 tactical_bomber moved from Trans-Jordan to 82 Sea Zone
1 infantry moved from Gibraltar to 93 Sea Zone
1 infantry and 1 transport moved from 93 Sea Zone to 88 Sea Zone
1 infantry moved from 88 Sea Zone to Brazil
British take Brazil from Neutral_Allies
1 bomber moved from United Kingdom to Gibraltar
Place Units - British
1 destroyer placed in 109 Sea Zone
3 infantry placed in Southern Persia
2 armour placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 5,3,3,4,2,5
Rolling for Convoy Blockade Damage in 112 Sea Zone. Rolls: 5,3
British collect 29 PUs (4 lost to blockades); end with 29 PUs
Place Units - UK_Pacific
6 infantry placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 8 PUs; end with 8 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs
Some Units in Eastern India change ownership: 6 infantry
Combat Hit Differential Summary :
Chinese regular : -1,00
Americans regular : 0,50
Italians regular : -0,67
Japanese regular : -1,33
Neutral_Axis regular : -0,33
British regular : 2,00
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 airfield, 1 factory_minor and 1 infantry; Remaining resources: 1 PUs;
Combat Move - Italians
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Northern Italy to 99 Sea Zone
1 infantry and 1 transport moved from 99 Sea Zone to 101 Sea Zone
1 transport moved from 100 Sea Zone to 101 Sea Zone
1 infantry moved from Greece to 101 Sea Zone
1 infantry moved from 101 Sea Zone to Cyprus
1 infantry moved from 101 Sea Zone to Crete
1 fighter moved from Malta to Anglo-Egyptian Sudan
1 infantry moved from Egypt to Anglo-Egyptian Sudan
1 transport moved from 100 Sea Zone to 101 Sea Zone
EDIT: 2 transports moved from 101 Sea Zone to 99 Sea Zone
EDIT: 1 artillery and 1 infantry moved from Greece to 101 Sea Zone
EDIT: 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 100 Sea Zone
EDIT: 1 artillery and 1 infantry moved from 100 Sea Zone to Trans-Jordan
EDIT: Italians undo move 11.
EDIT: 1 transport moved from 101 Sea Zone to 100 Sea Zone
1 fighter moved from Malta to Trans-Jordan
1 bomber moved from Greece to Anglo-Egyptian Sudan
1 armour moved from Baltic States to Northern Belarus
Italians take Northern Belarus from Russians
1 armour moved from Northern Belarus to Eastern Poland
1 artillery and 2 infantry moved from Romania to Eastern Poland
1 armour moved from Romania to Eastern Poland
Combat - Italians
Battle in Crete
Battle in Cyprus
Battle in Anglo-Egyptian Sudan
Italians attack with 1 bomber, 1 fighter and 1 infantry
British defend with 1 infantry
Italians roll dice for 1 bomber, 1 fighter and 1 infantry in Anglo-Egyptian Sudan, round 2 : 0/3 hits, 1,17 expected hits
British roll dice for 1 infantry in Anglo-Egyptian Sudan, round 2 : 0/1 hits, 0,33 expected hits
Italians roll dice for 1 bomber, 1 fighter and 1 infantry in Anglo-Egyptian Sudan, round 3 : 1/3 hits, 1,17 expected hits
British roll dice for 1 infantry in Anglo-Egyptian Sudan, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Anglo-Egyptian Sudan
Italians win, taking Crete from Neutral_Allies, taking Cyprus from British, taking Anglo-Egyptian Sudan from British with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Trans-Jordan
Italians attack with 1 artillery, 1 fighter and 2 infantry
British defend with 1 infantry and 1 mech_infantry
Italians roll dice for 1 battleship and 1 cruiser in Trans-Jordan, round 2 : 2/2 hits, 1,17 expected hits
British roll dice for 1 infantry and 1 mech_infantry in Trans-Jordan, round 2 : 0/2 hits, 0,67 expected hits
1 mech_infantry owned by the British and 1 infantry owned by the British lost in Trans-Jordan
Italians win, taking Trans-Jordan from British with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 8
Casualties for British: 1 infantry and 1 mech_infantry
Battle in Eastern Poland
Italians attack with 2 armour, 1 artillery and 2 infantry
Russians defend with 1 infantry
Italians roll dice for 2 armour, 1 artillery and 2 infantry in Eastern Poland, round 2 : 1/5 hits, 1,83 expected hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Eastern Poland
Italians win, taking Eastern Poland from Russians with 2 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 armour and 1 mech_infantry moved from Egypt to Syria
Italians take Syria from Neutral_Axis
1 fighter moved from Trans-Jordan to Egypt
1 fighter moved from Anglo-Egyptian Sudan to Egypt
1 bomber moved from Anglo-Egyptian Sudan to Egypt
1 destroyer moved from 99 Sea Zone to 101 Sea Zone
1 infantry moved from Tunisia to Libya
1 destroyer moved from 100 Sea Zone to 97 Sea Zone
1 submarine moved from 100 Sea Zone to 97 Sea Zone
Place Units - Italians
1 airfield and 1 factory_minor placed in Egypt
Turning on Edit Mode
EDIT: Removing units owned by Italians from Southern Italy: 1 aaGun
EDIT: Adding units owned by Italians to Northern Italy: 1 aaGun
EDIT: Turning off Edit Mode
1 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 20 PUs; end with 21 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 29 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 34 PUs
Combat Hit Differential Summary :
Italians regular : -1,33
Russians regular : -0,33
British regular : -1,33
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Combat - ANZAC
Non Combat Move - ANZAC
1 cruiser moved from 63 Sea Zone to 65 Sea Zone
1 fighter moved from New South Wales to New Zealand
Place Units - ANZAC
1 fighter and 2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 destroyer, 1 fighter and 11 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
2 fighters and 1 tactical_bomber moved from 113 Sea Zone to 107 Sea Zone
1 battleship, 1 cruiser and 1 destroyer moved from 113 Sea Zone to 112 Sea Zone
1 infantry moved from Holland Belgium to 113 Sea Zone
1 infantry moved from Normandy Bordeaux to 113 Sea Zone
2 infantry and 1 transport moved from 113 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Eire
2 carriers moved from 113 Sea Zone to 112 Sea Zone
1 bomber moved from Western Germany to United Kingdom
1 fighter moved from 113 Sea Zone to 107 Sea Zone
1 fighter moved from Western Germany to United Kingdom
1 fighter moved from France to United Kingdom
1 infantry moved from Karelia to Archangel
Germans take Archangel from Russians
1 infantry moved from Vyborg to Leningrad
Germans take Leningrad from Russians
1 armour moved from Bessarabia to Western Ukraine
Germans take Western Ukraine from Russians
1 armour moved from Western Ukraine to Ukraine
Germans take Ukraine from Russians
Combat - Germans
Air Battle in United Kingdom
Germans attacks with 3 units heading to United Kingdom
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in United Kingdom
British roll AA dice in United Kingdom : 0/1 hits, 0,17 expected hits
Bombing raid in United Kingdom rolls: 3 and causes: 3 damage to unit: factory_major
Bombing raid in United Kingdom causes 3 damage total.
Battle in Eire
Battle in 107 Sea Zone
Germans attack with 3 fighters, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Germans roll dice for 1 submarine in 107 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 3 fighters and 1 tactical_bomber in 107 Sea Zone, round 2 : 3/4 hits, 2,17 expected hits
Americans roll dice for 1 destroyer in 107 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Americans lost in 107 Sea Zone
Germans win, taking Eire from British with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Cleaning up after air battles
Trigger Germans Destroy Factories Leningrad: has removed 1 factory_minor owned by Germans in Leningrad
Trigger Germans Destroy Factories Ukraine: has removed 1 factory_minor owned by Germans in Ukraine
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Germans takes Southern France from Neutral_Axis
EDIT: Turning off Edit Mode
Trigger Leningrad Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Leningrad_Factory_May_Be_Destroyed attached to Germans
Trigger Ukraine Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Ukraine_Factory_May_Be_Destroyed attached to Germans
1 bomber moved from United Kingdom to Western Germany
2 fighters moved from United Kingdom to 112 Sea Zone
1 fighter and 1 tactical_bomber moved from 107 Sea Zone to 112 Sea Zone
1 fighter moved from 107 Sea Zone to France
1 fighter moved from 107 Sea Zone to Western Germany
1 aaGun moved from France to Normandy Bordeaux
1 aaGun moved from Western Germany to Holland Belgium
1 aaGun and 6 infantry moved from Vyborg to Leningrad
1 infantry moved from Finland to Norway
1 aaGun, 1 armour, 5 artilleries and 25 infantry moved from Bessarabia to Ukraine
2 mech_infantrys moved from Romania to Ukraine
1 armour moved from Vyborg to Leningrad
1 mech_infantry moved from Poland to Bessarabia
1 armour moved from Baltic States to Bessarabia
1 mech_infantry moved from Baltic States to Leningrad
2 artilleries and 4 infantry moved from Baltic States to Leningrad
1 armour and 1 mech_infantry moved from Baltic States to Leningrad
1 bomber moved from Baltic States to Bessarabia
8 artilleries and 5 infantry moved from Germany to Poland
3 artilleries and 1 infantry moved from Poland to Baltic States
4 armour and 4 mech_infantrys moved from Baltic States to Eastern Poland
1 fighter moved from Malta to Egypt
1 tactical_bomber moved from Western Germany to Southern Italy
Place Units - Germans
1 fighter and 2 infantry placed in France
Germans undo move 1.
1 fighter and 1 infantry placed in France
1 infantry placed in Western Germany
1 artillery and 9 infantry placed in Germany
1 destroyer placed in 113 Sea Zone
Turn Complete - Germans
Germans collect 48 PUs; end with 48 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 51 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 64 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
Americans regular : -0,33
British AA : -0,17
Germans regular : 0,50
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 destroyer, 1 fighter and 11 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
2 fighters and 1 tactical_bomber moved from 113 Sea Zone to 107 Sea Zone
1 battleship, 1 cruiser and 1 destroyer moved from 113 Sea Zone to 112 Sea Zone
1 infantry moved from Holland Belgium to 113 Sea Zone
1 infantry moved from Normandy Bordeaux to 113 Sea Zone
2 infantry and 1 transport moved from 113 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Eire
2 carriers moved from 113 Sea Zone to 112 Sea Zone
1 bomber moved from Western Germany to United Kingdom
1 fighter moved from 113 Sea Zone to 107 Sea Zone
1 fighter moved from Western Germany to United Kingdom
1 fighter moved from France to United Kingdom
1 infantry moved from Karelia to Archangel
Germans take Archangel from Russians
1 infantry moved from Vyborg to Leningrad
Germans take Leningrad from Russians
1 armour moved from Bessarabia to Western Ukraine
Germans take Western Ukraine from Russians
1 armour moved from Western Ukraine to Ukraine
Germans take Ukraine from Russians
Combat - Germans
Air Battle in United Kingdom
Germans attacks with 3 units heading to United Kingdom
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in United Kingdom
British roll AA dice in United Kingdom : 0/1 hits, 0,17 expected hits
Bombing raid in United Kingdom rolls: 3 and causes: 3 damage to unit: factory_major
Bombing raid in United Kingdom causes 3 damage total.
Battle in Eire
Battle in 107 Sea Zone
Germans attack with 3 fighters, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Germans roll dice for 1 submarine in 107 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 3 fighters and 1 tactical_bomber in 107 Sea Zone, round 2 : 3/4 hits, 2,17 expected hits
Americans roll dice for 1 destroyer in 107 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Americans lost in 107 Sea Zone
Germans win, taking Eire from British with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Cleaning up after air battles
Trigger Germans Destroy Factories Leningrad: has removed 1 factory_minor owned by Germans in Leningrad
Trigger Germans Destroy Factories Ukraine: has removed 1 factory_minor owned by Germans in Ukraine
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Germans takes Southern France from Neutral_Axis
EDIT: Turning off Edit Mode
Trigger Leningrad Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Leningrad_Factory_May_Be_Destroyed attached to Germans
Trigger Ukraine Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Ukraine_Factory_May_Be_Destroyed attached to Germans
1 bomber moved from United Kingdom to Western Germany
2 fighters moved from United Kingdom to 112 Sea Zone
1 fighter and 1 tactical_bomber moved from 107 Sea Zone to 112 Sea Zone
1 fighter moved from 107 Sea Zone to France
1 fighter moved from 107 Sea Zone to Western Germany
1 aaGun moved from France to Normandy Bordeaux
1 aaGun moved from Western Germany to Holland Belgium
1 aaGun and 6 infantry moved from Vyborg to Leningrad
1 infantry moved from Finland to Norway
1 aaGun, 1 armour, 5 artilleries and 25 infantry moved from Bessarabia to Ukraine
2 mech_infantrys moved from Romania to Ukraine
1 armour moved from Vyborg to Leningrad
1 mech_infantry moved from Poland to Bessarabia
1 armour moved from Baltic States to Bessarabia
1 mech_infantry moved from Baltic States to Leningrad
2 artilleries and 4 infantry moved from Baltic States to Leningrad
1 armour and 1 mech_infantry moved from Baltic States to Leningrad
1 bomber moved from Baltic States to Bessarabia
8 artilleries and 5 infantry moved from Germany to Poland
3 artilleries and 1 infantry moved from Poland to Baltic States
4 armour and 4 mech_infantrys moved from Baltic States to Eastern Poland
1 fighter moved from Malta to Egypt
1 tactical_bomber moved from Western Germany to Southern Italy
Place Units - Germans
1 fighter and 2 infantry placed in France
Germans undo move 1.
1 fighter and 1 infantry placed in France
1 infantry placed in Western Germany
1 artillery and 9 infantry placed in Germany
1 destroyer placed in 113 Sea Zone
Turn Complete - Germans
Germans collect 48 PUs; end with 48 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 51 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 64 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 infantry
EDIT: Adding units owned by Germans to France: 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : -0,33
British AA : -0,17
Germans regular : 0,50
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 4
Purchase Units - Russians
Russians buy 17 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Smolensk to Northern Belarus
Russians take Northern Belarus from Italians
Combat - Russians
Russians creates battle in territory 109 Sea Zone
Non Combat Move - Russians
1 aaGun and 4 infantry moved from Vologda to Gorky
1 infantry moved from Stalingrad to Rostov
1 aaGun moved from Kursk to Rostov
1 mech_infantry moved from Smolensk to Kursk
1 armour moved from Smolensk to Kursk
1 tactical_bomber moved from Smolensk to Kursk
1 fighter moved from Russia to Kursk
1 fighter moved from Russia to Kursk
1 infantry moved from Smolensk to Novgorod
1 aaGun and 7 infantry moved from Siberia to Amur
1 aaGun and 9 infantry moved from Buryatia to Amur
1 infantry moved from Siberia to Amur
1 infantry moved from Siberia to Amur
1 artillery moved from Stalingrad to Samara
1 infantry moved from Stalingrad to Samara
10 infantry moved from Russia to Samara
1 submarine moved from 109 Sea Zone to 93 Sea Zone
Place Units - Russians
10 infantry placed in Russia
2 infantry placed in Siberia
3 infantry placed in Urals
1 infantry placed in Siberia
1 infantry placed in Stalingrad
Turn Complete - Russians
Russians collect 37 PUs; end with 37 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 40 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 44 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 2 factory_minors and 8 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Anhwe to Honan
1 infantry moved from Shansi to Inner Mongolia
Japanese take Inner Mongolia from Chinese
2 bombers moved from Kwangsi to Honan
2 infantry moved from Malaya to Shan State
1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State
1 infantry moved from Kweichow to Yunnan
Japanese take Yunnan from Chinese
2 infantry moved from Java to 43 Sea Zone
2 infantry and 1 transport moved from 43 Sea Zone to 46 Sea Zone
2 infantry moved from 46 Sea Zone to Dutch New Guinea
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Dutch New Guinea
1 marine moved from Malaya to 38 Sea Zone
1 battleship and 1 marine moved from 38 Sea Zone to 46 Sea Zone
1 marine moved from 46 Sea Zone to Dutch New Guinea
1 fighter and 1 tactical_bomber moved from 43 Sea Zone to Dutch New Guinea
1 fighter and 1 tactical_bomber moved from 38 Sea Zone to Dutch New Guinea
1 marine moved from Guam to 22 Sea Zone
1 cruiser and 1 marine moved from 22 Sea Zone to 46 Sea Zone
Combat - Japanese
Battle in Dutch New Guinea
Japanese attack with 3 fighters, 2 infantry, 1 marine and 3 tactical_bombers
ANZAC defend with 2 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Dutch New Guinea, round 2 : 1/2 hits, 1,17 expected hits
Japanese roll dice for 3 fighters, 2 infantry, 1 marine and 3 tactical_bombers in Dutch New Guinea, round 2 : 5/9 hits, 4,17 expected hits
ANZAC roll dice for 2 infantry in Dutch New Guinea, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the ANZAC lost in Dutch New Guinea
Japanese win, taking Dutch New Guinea from ANZAC with 3 fighters, 2 infantry, 1 marine and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantry
Battle in Honan
Japanese attack with 2 bombers and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 bombers and 1 infantry in Honan, round 2 : 1/3 hits, 1,17 expected hits
Chinese roll dice for 1 infantry in Honan, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Honan
Japanese win with 2 bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Shan State
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 2/4 hits, 1,50 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Shan State to French Indo China
1 carrier moved from 43 Sea Zone to 46 Sea Zone
1 carrier moved from 38 Sea Zone to 46 Sea Zone
2 fighters and 2 tactical_bombers moved from Dutch New Guinea to 46 Sea Zone
1 carrier moved from 38 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from 38 Sea Zone to 36 Sea Zone
1 submarine moved from 56 Sea Zone to 36 Sea Zone
1 infantry moved from Celebes to 45 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 45 Sea Zone to 37 Sea Zone
1 cruiser moved from 38 Sea Zone to 36 Sea Zone
1 destroyer moved from 38 Sea Zone to 37 Sea Zone
1 destroyer moved from 42 Sea Zone to 132 Sea Zone
1 submarine moved from 38 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Dutch New Guinea to 36 Sea Zone
1 transport moved from 21 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Korea
1 submarine moved from 6 Sea Zone to 5 Sea Zone
1 destroyer moved from 17 Sea Zone to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 36 Sea Zone to 47 Sea Zone
1 submarine moved from 6 Sea Zone to 36 Sea Zone
2 infantry moved from Sumatra to 38 Sea Zone
1 aaGun and 1 infantry moved from 37 Sea Zone to French Indo China
1 artillery and 1 infantry moved from Borneo to 37 Sea Zone
1 infantry moved from Kwangtung to Kiangsi
1 infantry moved from Kiangsi to Hopei
1 aaGun, 2 artilleries and 5 infantry moved from Anhwe to Hopei
1 infantry moved from Anhwe to Shansi
3 infantry moved from Shantung to Anhwe
2 bombers moved from Honan to Hopei
1 armour and 1 mech_infantry moved from Kwangtung to Hopei
1 artillery moved from Kwangtung to Hunan
1 artillery moved from Kwangsi to Kweichow
1 artillery moved from Hunan to Hopei
1 fighter moved from Anhwe to 6 Sea Zone
1 tactical_bomber moved from Anhwe to Japan
1 tactical_bomber moved from Kwangsi to Davao
1 fighter moved from Kwangsi to Davao
1 fighter moved from Fukien to Davao
1 tactical_bomber moved from Fukien to Hopei
1 destroyer moved from 37 Sea Zone to 36 Sea Zone
2 infantry and 1 transport moved from 38 Sea Zone to 37 Sea Zone
1 transport moved from 38 Sea Zone to 36 Sea Zone
1 battleship moved from 43 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Kwangsi
1 artillery and 1 infantry moved from 37 Sea Zone to Kwangsi
Place Units - Japanese
1 carrier placed in 6 Sea Zone
3 infantry placed in Japan
3 infantry placed in Shantung
1 factory_minor placed in Kwangtung
1 factory_minor placed in Malaya
1 artillery and 2 infantry placed in French Indo China
Turn Complete - Japanese
Japanese collect 60 PUs; end with 60 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
Chinese regular : 0,67
Japanese regular : 1,00
UK_Pacific regular : -0,33
ANZAC regular : -0,67
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 carriers, 3 fighters, 1 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 93 Sea Zone to 96 Sea Zone
1 fighter moved from 93 Sea Zone to 96 Sea Zone
Combat - Americans
Battle in 96 Sea Zone
Americans attack with 1 fighter and 1 submarine
Italians defend with 1 destroyer
Americans roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 fighter in 96 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
Italians roll dice for 1 destroyer in 96 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Italians lost in 96 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Italians: 1 destroyer
Non Combat Move - Americans
1 transport moved from 93 Sea Zone to 94 Sea Zone
1 transport moved from 93 Sea Zone to 94 Sea Zone
1 infantry moved from Gibraltar to 94 Sea Zone
1 infantry moved from Gibraltar to 94 Sea Zone
1 infantry moved from 94 Sea Zone to Algeria
1 infantry moved from 94 Sea Zone to Algeria
1 infantry moved from Morocco to Algeria
1 artillery moved from Morocco to Algeria
1 fighter moved from 96 Sea Zone to 94 Sea Zone
1 cruiser moved from 93 Sea Zone to 94 Sea Zone
1 carrier moved from 93 Sea Zone to 94 Sea Zone
1 marine moved from Marshall Islands to 33 Sea Zone
1 cruiser and 1 marine moved from 33 Sea Zone to 32 Sea Zone
1 cruiser and 1 marine moved from 32 Sea Zone to 27 Sea Zone
1 marine moved from 27 Sea Zone to Hawaiian Islands
1 artillery, 3 infantry and 2 marines moved from Caroline Islands to 34 Sea Zone
1 artillery, 1 battleship, 2 carriers, 1 cruiser, 4 destroyers, 4 fighters, 3 infantry, 2 marines, 2 submarines and 2 transports moved from 34 Sea Zone to 27 Sea Zone
1 artillery, 3 infantry and 2 marines moved from 27 Sea Zone to Hawaiian Islands
1 infantry moved from Western United States to 11 Sea Zone
1 infantry and 1 transport moved from 11 Sea Zone to 27 Sea Zone
1 infantry moved from 27 Sea Zone to Hawaiian Islands
1 armour and 2 mech_infantrys moved from Western United States to British Columbia
1 carrier, 1 destroyer and 2 fighters moved from 104 Sea Zone to 93 Sea Zone
Place Units - Americans
2 carriers placed in 11 Sea Zone
3 fighters placed in 11 Sea Zone
1 infantry placed in Western United States
1 submarine placed in 104 Sea Zone
Turn Complete - Americans
Americans collect 51 PUs; end with 51 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
Americans regular : 0,17
Italians regular : 0,67
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Tsinghai to Inner Mongolia
1 fighter moved from Tsinghai to Inner Mongolia
Combat - Chinese
Battle in Inner Mongolia
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Inner Mongolia, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Inner Mongolia, round 3 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Inner Mongolia, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Inner Mongolia
Chinese win, taking Inner Mongolia from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Inner Mongolia to Tsinghai
Place Units - Chinese
3 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 7 PUs; end with 8 PUs
Combat Hit Differential Summary :
Chinese regular : -0,33
Japanese regular : -0,67
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 carriers, 3 fighters, 1 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 93 Sea Zone to 96 Sea Zone
1 fighter moved from 93 Sea Zone to 96 Sea Zone
Combat - Americans
Battle in 96 Sea Zone
Americans attack with 1 fighter and 1 submarine
Italians defend with 1 destroyer
Americans roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 fighter in 96 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
Italians roll dice for 1 destroyer in 96 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Italians lost in 96 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Italians: 1 destroyer
Non Combat Move - Americans
1 transport moved from 93 Sea Zone to 94 Sea Zone
1 transport moved from 93 Sea Zone to 94 Sea Zone
1 infantry moved from Gibraltar to 94 Sea Zone
1 infantry moved from Gibraltar to 94 Sea Zone
1 infantry moved from 94 Sea Zone to Algeria
1 infantry moved from 94 Sea Zone to Algeria
1 infantry moved from Morocco to Algeria
1 artillery moved from Morocco to Algeria
1 fighter moved from 96 Sea Zone to 94 Sea Zone
1 cruiser moved from 93 Sea Zone to 94 Sea Zone
1 carrier moved from 93 Sea Zone to 94 Sea Zone
1 marine moved from Marshall Islands to 33 Sea Zone
1 cruiser and 1 marine moved from 33 Sea Zone to 32 Sea Zone
1 cruiser and 1 marine moved from 32 Sea Zone to 27 Sea Zone
1 marine moved from 27 Sea Zone to Hawaiian Islands
1 artillery, 3 infantry and 2 marines moved from Caroline Islands to 34 Sea Zone
1 artillery, 1 battleship, 2 carriers, 1 cruiser, 4 destroyers, 4 fighters, 3 infantry, 2 marines, 2 submarines and 2 transports moved from 34 Sea Zone to 27 Sea Zone
1 artillery, 3 infantry and 2 marines moved from 27 Sea Zone to Hawaiian Islands
1 infantry moved from Western United States to 11 Sea Zone
1 infantry and 1 transport moved from 11 Sea Zone to 27 Sea Zone
1 infantry moved from 27 Sea Zone to Hawaiian Islands
1 armour and 2 mech_infantrys moved from Western United States to British Columbia
1 carrier, 1 destroyer and 2 fighters moved from 104 Sea Zone to 93 Sea Zone
Place Units - Americans
2 carriers placed in 11 Sea Zone
3 fighters placed in 11 Sea Zone
1 infantry placed in Western United States
1 submarine placed in 104 Sea Zone
Turn Complete - Americans
Americans collect 51 PUs; end with 51 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Tsinghai to Inner Mongolia
1 fighter moved from Tsinghai to Inner Mongolia
Combat - Chinese
Battle in Inner Mongolia
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Inner Mongolia, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Inner Mongolia, round 3 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Inner Mongolia, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Inner Mongolia
Chinese win, taking Inner Mongolia from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Inner Mongolia to Tsinghai
Place Units - Chinese
3 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 7 PUs; end with 8 PUs
Purchase Units - British
British buy 2 armour, 1 destroyer and 3 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 destroyer and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 bomber moved from Gibraltar to 101 Sea Zone
1 mech_infantry moved from Tanganyika Territory to Italian Somaliland
British take Italian Somaliland from Italians
Combat - British
Battle in 101 Sea Zone
British attack with 1 bomber
Italians defend with 1 destroyer and 1 transport
British roll dice for 1 bomber in 101 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
Italians roll dice for 1 destroyer and 1 transport in 101 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the Italians and 1 bomber owned by the British lost in 101 Sea Zone
Italians win with 1 transport remaining. Battle score for attacker is -4
Casualties for British: 1 bomber
Casualties for Italians: 1 destroyer
Non Combat Move - British
1 armour moved from Southern Persia to Northeast Persia
British take Northeast Persia from Neutral_Allies
1 armour moved from Northeast Persia to Southern Persia
1 infantry moved from Southern Persia to Iraq
1 destroyer moved from 82 Sea Zone to 83 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 transport moved from 82 Sea Zone to 40 Sea Zone
1 tactical_bomber moved from 82 Sea Zone to Southern Persia
1 artillery moved from Ethiopia to Kenya
1 artillery moved from Rhodesia to Belgian Congo
1 armour moved from Tanganyika Territory to Belgian Congo
1 infantry moved from Belgian Congo to Kenya
1 infantry moved from Tanganyika Territory to Kenya
1 armour moved from Union of South Africa to Belgian Congo
1 armour moved from Union of South Africa to Belgian Congo
3 aaGuns, 2 artilleries, 2 fighters and 19 infantry moved from Eastern India to Burma
1 infantry moved from Brazil to 88 Sea Zone
1 infantry moved from Brazil to 88 Sea Zone
1 transport moved from 93 Sea Zone to 94 Sea Zone
1 infantry moved from Gibraltar to 94 Sea Zone
1 aaGun moved from Gibraltar to 94 Sea Zone
1 infantry moved from 94 Sea Zone to Algeria
1 aaGun moved from 94 Sea Zone to Algeria
2 infantry and 1 transport moved from 88 Sea Zone to 93 Sea Zone
1 infantry moved from 93 Sea Zone to Morocco
1 infantry moved from 93 Sea Zone to Morocco
1 infantry moved from Brazil to British Guiana
1 infantry moved from Brazil to Suriname
British take Suriname from Dutch
1 fighter moved from Burma to 40 Sea Zone
1 fighter moved from Burma to 40 Sea Zone
1 destroyer moved from 109 Sea Zone to 107 Sea Zone
Place Units - British
3 infantry placed in Southern Persia
2 armour placed in Union of South Africa
1 destroyer placed in 109 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by British from 93 Sea Zone: 1 cruiser
EDIT: Adding units owned by British to 94 Sea Zone: 1 cruiser
EDIT: Turning off Edit Mode
Turn Complete - British
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 112 Sea Zone. Rolls: 2,5,5,4,3,5,2,6,6,1,5,2,6
British collect 24 PUs (8 lost to blockades); end with 24 PUs
Place Units - UK_Pacific
1 destroyer placed in 40 Sea Zone
1 infantry placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Units Change Ownership
Some Units in Eastern India change ownership: 1 infantry
Some Units in 40 Sea Zone change ownership: 1 destroyer
Combat Hit Differential Summary :
Chinese regular : -0,33
Americans regular : 0,17
Japanese regular : -0,67
Italians regular : 1,33
British regular : 0,50
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 carrier and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 submarine moved from 97 Sea Zone to 83 Sea Zone
1 bomber moved from Egypt to Southern Persia
1 battleship moved from 100 Sea Zone to 83 Sea Zone
1 fighter moved from Egypt to Iraq
1 infantry moved from Syria to Iraq
1 infantry moved from Trans-Jordan to Iraq
1 cruiser moved from 100 Sea Zone to 83 Sea Zone
1 fighter moved from Egypt to Iraq
Combat - Italians
Strategic bombing raid in Southern Persia
British roll AA dice in Southern Persia : 1/1 hits, 0,17 expected hits
1 bomber killed by AA
Bombing raid in Southern Persia causes 0 damage total.
Battle in 83 Sea Zone
Italians attack with 1 battleship, 1 cruiser and 1 submarine
British defend with 1 destroyer
Italians roll dice for 1 submarine in 83 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
British roll dice for 1 destroyer in 83 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the British lost in 83 Sea Zone
Italians win with 1 battleship, 1 cruiser and 1 submarine remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Iraq
Italians attack with 2 fighters and 2 infantry
British defend with 1 infantry
Italians roll dice for 2 fighters and 2 infantry in Iraq, round 2 : 0/4 hits, 1,33 expected hits
British roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0,33 expected hits
Italians roll dice for 2 fighters and 2 infantry in Iraq, round 3 : 3/4 hits, 1,33 expected hits
British roll dice for 1 infantry in Iraq, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Iraq
Italians win, taking Iraq from British with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
2 fighters moved from Iraq to Egypt
1 armour and 1 mech_infantry moved from Syria to Egypt
1 infantry moved from Cyprus to 101 Sea Zone
1 infantry moved from Crete to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 83 Sea Zone
2 infantry moved from 83 Sea Zone to Trans-Jordan
2 artilleries and 1 infantry moved from Egypt to Trans-Jordan
2 transports moved from 100 Sea Zone to 99 Sea Zone
1 cruiser moved from 100 Sea Zone to 99 Sea Zone
1 destroyer moved from 97 Sea Zone to 99 Sea Zone
1 artillery and 2 infantry moved from Eastern Poland to Bessarabia
1 infantry moved from Libya to Tobruk
1 infantry moved from Tunisia to Libya
1 aaGun moved from Northern Italy to Southern Italy
2 armour moved from Eastern Poland to Bessarabia
Place Units - Italians
1 carrier placed in 99 Sea Zone
1 infantry placed in Northern Italy
3 infantry placed in Egypt
2 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 21 PUs; end with 21 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 23 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 26 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUs
Combat Hit Differential Summary :
Italians regular : 1,00
British AA : 0,83
British regular : -1,00
I seriously have about 5/6 of losing bombers during SBR this season, instead of the probability 1/6. Should be economically advantageous, but might be I’ll just give up that crap once and for all.
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Combat - ANZAC
Non Combat Move - ANZAC
1 fighter moved from New Zealand to New South Wales
1 cruiser moved from 65 Sea Zone to 27 Sea Zone
Place Units - ANZAC
1 fighter and 2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Combat Move - French
1 infantry moved from Algeria to Tunisia
French take Tunisia from Italians
Combat - French
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :