BOOM AND DOOM!
CDS (Axis) vs FlyingBadger (Allies) - PtV
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Yes, the map is bigger, especially in Russia/Chi territory. Getting more realistic that way. Read the rules and notes about this game carefully, there are a couple of things different from the G40 gaming experience. Like unit cost and capabilties.
The political situation is also with the new National Objectives and the Mongolian dispute.
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TripleA Turn Summary: Americans round 1
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 1 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 2 transports; Remaining resources: 1 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans Combat - Americans Non Combat Move - Americans 1 artillery moved from Eastern United States to 104 Sea Zone 1 artillery and 1 transport moved from 104 Sea Zone to 88 Sea Zone 1 artillery moved from 88 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 1 fighter moved from Eastern United States to Western United States 2 fighters moved from Hawaiian Islands to 11 Sea Zone 1 bomber moved from Central United States to Iceland 1 infantry moved from Central United States to Eastern United States 1 armour and 1 mech_infantry moved from Central United States to Eastern United States 1 artillery moved from Western United States to Central United States Place Units - Americans 1 carrier placed in 11 Sea Zone 1 fighter placed in Western United States 1 destroyer, 1 submarine and 2 transports placed in 104 Sea Zone Turn Complete - Americans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 27 Sea Zone. Rolls: 3,6,3,3,3,2,1,4,1,1,3,4,5,2,4,4,5,4,5,2 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,5,4,6 Americans collect 53 PUs (1 lost to blockades); end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUsCombat Hit Differential Summary :
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You forgot CHI/UK turn.
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@cds Doh! Sorry, been playing Axis and used to just doing one and handing over. Will do those soon, my head hurt just figuring out what I should do with the US!
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TripleA Manual Gamesave Post: Chinese round 1
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 1 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 fighter and 6 infantry moved from Szechwan to YunnanCombat Hit Differential Summary :
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@cds Scramble into Yunan? (The fighter coverage on land given by air bases is a really interesting mechanic, great way to use planes to defend across a wider front)
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Yes, scramble 3 fighters into Yunnan.
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TripleA Turn Summary: Chinese round 1
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 1 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 fighter and 6 infantry moved from Szechwan to Yunnan Combat - Chinese Japanese scrambles 3 units out of Kwangsi to defend against the attack in Yunnan Battle in Yunnan Chinese attack with 1 fighter and 6 infantry Japanese defend with 1 artillery, 3 fighters and 3 infantry Chinese roll dice for 1 fighter and 6 infantry in Yunnan, round 2 : 1/1 hits, 1.50 expected hits Japanese roll dice for 1 artillery, 3 fighters and 3 infantry in Yunnan, round 2 : 4/1 hits, 3.33 expected hits 1 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Yunnan 1 fighter owned by the Chinese retreated 2 infantry owned by the Chinese retreated to Szechwan Japanese win with 1 artillery, 3 fighters and 2 infantry remaining. Battle score for attacker is -9 Casualties for Chinese: 4 infantry Casualties for Japanese: 1 infantry Moving scrambled unit from Yunnan back to originating territory: Kwangsi Moving scrambled unit from Yunnan back to originating territory: Kwangsi Moving scrambled unit from Yunnan back to originating territory: Kwangsi Non Combat Move - Chinese 1 fighter moved from Yunnan to Szechwan 2 infantry moved from Hopei to Szechwan 1 infantry moved from Eastern Sinkiang to Tsinghai 3 infantry moved from Kansu to Tsinghai 2 infantry moved from Inner Mongolia to Tsinghai 1 fighter moved from Szechwan to Tsinghai Place Units - Chinese 4 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 11 PUs; end with 11 PUsCombat Hit Differential Summary :
Chinese regular : -0.50 Japanese regular : 0.67 -
(The fighter coverage on land given by air bases is a really interesting mechanic, great way to use planes to defend across a wider front)
Normally (G40) I wouldnt build a airbase first round, but like you mention its a great way too boost your defense (it can protect 5 territory’s plus a seazone), further more its a great way to increase the reach of the aircrafts so they can go almost anywhere they are needed in the future.
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TripleA Manual Gamesave Post: British round 1
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 1 Combat Move - British 1 cruiser moved from 93 Sea Zone to 98 Sea Zone 1 fighter moved from Gibraltar to 98 Sea Zone 1 cruiser, 1 destroyer and 1 tactical_bomber moved from 100 Sea Zone to 99 Sea Zone 1 bomber moved from United Kingdom to 99 Sea Zone 2 fighters moved from United Kingdom to 99 Sea Zone 1 artillery and 1 infantry moved from Eastern India to 40 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 40 Sea Zone to 78 Sea Zone 1 infantry moved from Anglo-Egyptian Sudan to Ethiopia 1 mech_infantry moved from Egypt to Ethiopia 1 artillery and 1 infantry moved from 78 Sea Zone to Ethiopia 1 artillery and 1 infantry moved from Egypt to 100 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 100 Sea Zone to 78 Sea Zone 1 fighter moved from Malta to 99 Sea Zone 1 artillery and 1 infantry moved from 78 Sea Zone to Ethiopia 1 destroyer moved from 73 Sea Zone to 78 Sea ZoneCombat Hit Differential Summary :
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@flyingbadger Scramble to SZ99?
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Yes, scramble with 3 fighters into sz99
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@cds Okay. Brits scored 3 hits on first round, what do you want to lose? (TripleA suggests damaging the battleship and losing the cruiser and an Italian fighter).
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hit on bb, then cruiser and the german fighter
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@cds Okay, I’m down to the bomber, 2 fighters and tactical bomber against the damaged battleship and 2 fighter. Next round, I’ve scored 2 hits, what do you lose?
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The 2 fighters
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@cds Darn, that’s the thing I’m trying to kill. Can’t let that loose.
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Would you have retreated if I had chosen the battleship first and keeping one fighter at the end?!
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TripleA Turn Summary: UK_Pacific round 1
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 1 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 2 transports; Remaining resources: 1 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans Combat - Americans Non Combat Move - Americans 1 artillery moved from Eastern United States to 104 Sea Zone 1 artillery and 1 transport moved from 104 Sea Zone to 88 Sea Zone 1 artillery moved from 88 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 1 fighter moved from Eastern United States to Western United States 2 fighters moved from Hawaiian Islands to 11 Sea Zone 1 bomber moved from Central United States to Iceland 1 infantry moved from Central United States to Eastern United States 1 armour and 1 mech_infantry moved from Central United States to Eastern United States 1 artillery moved from Western United States to Central United States Place Units - Americans 1 carrier placed in 11 Sea Zone 1 fighter placed in Western United States 1 destroyer, 1 submarine and 2 transports placed in 104 Sea Zone Turn Complete - Americans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 27 Sea Zone. Rolls: 3,6,3,3,3,2,1,4,1,1,3,4,5,2,4,4,5,4,5,2 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,5,4,6 Americans collect 53 PUs (1 lost to blockades); end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 fighter and 6 infantry moved from Szechwan to Yunnan Combat - Chinese Japanese scrambles 3 units out of Kwangsi to defend against the attack in Yunnan Battle in Yunnan Chinese attack with 1 fighter and 6 infantry Japanese defend with 1 artillery, 3 fighters and 3 infantry Chinese roll dice for 1 fighter and 6 infantry in Yunnan, round 2 : 1/1 hits, 1.50 expected hits Japanese roll dice for 1 artillery, 3 fighters and 3 infantry in Yunnan, round 2 : 4/1 hits, 3.33 expected hits 1 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Yunnan 1 fighter owned by the Chinese retreated 2 infantry owned by the Chinese retreated to Szechwan Japanese win with 1 artillery, 3 fighters and 2 infantry remaining. Battle score for attacker is -9 Casualties for Chinese: 4 infantry Casualties for Japanese: 1 infantry Moving scrambled unit from Yunnan back to originating territory: Kwangsi Moving scrambled unit from Yunnan back to originating territory: Kwangsi Moving scrambled unit from Yunnan back to originating territory: Kwangsi Non Combat Move - Chinese 1 fighter moved from Yunnan to Szechwan 2 infantry moved from Hopei to Szechwan 1 infantry moved from Eastern Sinkiang to Tsinghai 3 infantry moved from Kansu to Tsinghai 2 infantry moved from Inner Mongolia to Tsinghai 1 fighter moved from Szechwan to Tsinghai Place Units - Chinese 4 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 11 PUs; end with 11 PUs Purchase Units - British British buy 1 fighter and 6 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 cruiser moved from 93 Sea Zone to 98 Sea Zone 1 fighter moved from Gibraltar to 98 Sea Zone 1 cruiser, 1 destroyer and 1 tactical_bomber moved from 100 Sea Zone to 99 Sea Zone 1 bomber moved from United Kingdom to 99 Sea Zone 2 fighters moved from United Kingdom to 99 Sea Zone 1 artillery and 1 infantry moved from Eastern India to 40 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 40 Sea Zone to 78 Sea Zone 1 infantry moved from Anglo-Egyptian Sudan to Ethiopia 1 mech_infantry moved from Egypt to Ethiopia 1 artillery and 1 infantry moved from 78 Sea Zone to Ethiopia 1 artillery and 1 infantry moved from Egypt to 100 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 100 Sea Zone to 78 Sea Zone 1 fighter moved from Malta to 99 Sea Zone 1 artillery and 1 infantry moved from 78 Sea Zone to Ethiopia 1 destroyer moved from 73 Sea Zone to 78 Sea Zone Combat - British Italians scrambles 3 units out of Southern Italy to defend against the attack in 99 Sea Zone Battle in 99 Sea Zone British attack with 1 bomber, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber Germans defend with 1 fighter; Italians defend with 1 battleship, 1 cruiser, 2 fighters and 1 transport British roll dice for 1 bomber, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber in 99 Sea Zone, round 2 : 3/1 hits, 3.50 expected hits Units damaged: 1 battleship owned by the Italians Italians roll dice for 1 battleship, 1 cruiser, 3 fighters and 1 transport in 99 Sea Zone, round 2 : 3/1 hits, 3.17 expected hits 1 destroyer owned by the British, 1 cruiser owned by the Italians, 1 fighter owned by the Germans, 1 cruiser owned by the British and 1 fighter owned by the British lost in 99 Sea Zone British roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in 99 Sea Zone, round 3 : 2/1 hits, 2.17 expected hits Italians roll dice for 1 battleship, 2 fighters and 1 transport in 99 Sea Zone, round 3 : 2/0 hits, 2.00 expected hits 1 tactical_bomber owned by the British, 1 bomber owned by the British and 2 fighters owned by the Italians lost in 99 Sea Zone British roll dice for 2 fighters in 99 Sea Zone, round 4 : 1/0 hits, 1.00 expected hits Italians roll dice for 1 battleship and 1 transport in 99 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits 1 battleship owned by the Italians and 1 fighter owned by the British lost in 99 Sea Zone 1 transport owned by the Italians lost in 99 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 4 Casualties for British: 1 bomber, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber Casualties for Germans: 1 fighter Casualties for Italians: 1 battleship, 1 cruiser, 2 fighters and 1 transport Battle in 98 Sea Zone British attack with 1 cruiser and 1 fighter Italians defend with 1 destroyer and 1 transport British roll dice for 1 cruiser and 1 fighter in 98 Sea Zone, round 2 : 1/0 hits, 1.00 expected hits Italians roll dice for 1 destroyer and 1 transport in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians lost in 98 Sea Zone 1 transport owned by the Italians lost in 98 Sea Zone British win with 1 cruiser and 1 fighter remaining. Battle score for attacker is 14 Casualties for Italians: 1 destroyer and 1 transport Battle in Ethiopia British attack with 2 artilleries, 3 infantry and 1 mech_infantry Italians defend with 1 artillery and 2 infantry British roll dice for 2 artilleries, 3 infantry and 1 mech_infantry in Ethiopia, round 2 : 2/1 hits, 1.67 expected hits Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 2 : 1/0 hits, 1.00 expected hits 2 infantry owned by the Italians and 1 infantry owned by the British lost in Ethiopia British roll dice for 2 artilleries, 2 infantry and 1 mech_infantry in Ethiopia, round 3 : 1/1 hits, 1.50 expected hits Italians roll dice for 1 artillery in Ethiopia, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Ethiopia British win, taking Ethiopia from Italians with 2 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 7 Casualties for British: 1 infantry Casualties for Italians: 1 artillery and 2 infantry Non Combat Move - British 1 carrier moved from 100 Sea Zone to 99 Sea Zone 1 fighter moved from 98 Sea Zone to 99 Sea Zone 1 armour, 1 artillery and 1 infantry moved from Alexandria to Egypt 2 infantry moved from Union of South Africa to Rhodesia 1 battleship moved from 132 Sea Zone to 40 Sea Zone 1 infantry and 1 mech_infantry moved from United Kingdom to 112 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 112 Sea Zone to 93 Sea Zone 1 destroyer moved from 112 Sea Zone to 93 Sea Zone 1 mech_infantry moved from 93 Sea Zone to Morocco 1 infantry moved from 93 Sea Zone to Morocco 1 battleship moved from 114 Sea Zone to 127 Sea Zone 1 aaGun, 1 fighter and 2 infantry moved from Scotland to United Kingdom 1 armour moved from Quebec to New Brunswick Nova Scotia 1 infantry moved from Quebec to Eastern United States 1 artillery and 1 infantry moved from Ontario to Eastern United States 3 infantry moved from Malaya to Shan State 5 infantry moved from Eastern India to Burma 3 aaGuns, 1 fighter and 1 tactical_bomber moved from Eastern India to Burma 1 infantry moved from Western India to Eastern India Place Units - British 1 fighter and 6 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,4,2,2 British collect 26 PUs (3 lost to blockades); end with 26 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 29 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 32 PUs Place Units - UK_Pacific 2 artilleries and 3 infantry placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 14 PUs; end with 14 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs Some Units in Eastern India change ownership: 2 artilleries and 3 infantryCombat Hit Differential Summary :
Chinese regular : -0.50 Italians regular : -0.50 Japanese regular : 0.67 British regular : -0.83 -
@cds Yes, would have liked to have kept more air available for Med/Africa. Although maybe destroying the Italian fighter is the smarter choice?





