dawg X v mike G40 AI plays Russia Italy start.tsvg good luck. after you place your purchase for Japan dont hit the done button. just save it there. the US will be on AI and start without me.
David vs Kenneth
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TripleA Turn Summary: Americans round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8 Purchase Units - Americans Americans buy 6 artilleries, 1 carrier, 1 cruiser, 1 destroyer, 6 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery moved from United Kingdom to 110 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone 1 artillery moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 5 fighters moved from 110 Sea Zone to Normandy Bordeaux 1 artillery moved from Yunnan to Kwangsi 2 infantry moved from Yunnan to Kwangsi 1 tactical_bomber moved from Yunnan to Kwangsi 3 fighters moved from Yunnan to Kwangsi Combat - Americans Battle in Normandy Bordeaux Americans attack with 1 artillery, 5 fighters and 1 infantry Italians defend with 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 1 battleship in Normandy Bordeaux, round 2 : 1/1 hits, 0.67 expected hits Italians roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Normandy Bordeaux Americans win, taking Normandy Bordeaux from Italians with 1 artillery, 5 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Kwangsi Americans attack with 1 artillery, 3 fighters, 2 infantry and 1 tactical_bomber Japanese defend with 2 mech_infantrys Americans roll dice for 1 artillery, 3 fighters, 2 infantry and 1 tactical_bomber in Kwangsi, round 2 : 4/7 hits, 3.00 expected hits Japanese roll dice for 2 mech_infantrys in Kwangsi, round 2 : 1/2 hits, 0.67 expected hits 2 mech_infantrys owned by the Japanese and 1 infantry owned by the Americans lost in Kwangsi Americans win, taking Kwangsi from Japanese with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5 Casualties for Americans: 1 infantry Casualties for Japanese: 2 mech_infantrys Non Combat Move - Americans 3 fighters moved from Kwangsi to India 1 tactical_bomber moved from Kwangsi to India 3 artilleries moved from British Guiana to 88 Sea Zone 3 infantry moved from Suriname to 88 Sea Zone 2 infantry moved from British Guiana to 88 Sea Zone 3 artilleries, 5 infantry and 4 transports moved from 88 Sea Zone to 110 Sea Zone 3 artilleries moved from 110 Sea Zone to United Kingdom 5 infantry moved from 110 Sea Zone to United Kingdom 6 transports moved from 88 Sea Zone to 101 Sea Zone 3 artilleries moved from Eastern United States to 101 Sea Zone 3 infantry moved from Eastern United States to 101 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 88 Sea Zone 2 destroyers moved from 88 Sea Zone to 110 Sea Zone 3 infantry moved from 88 Sea Zone to Suriname 3 artilleries moved from 88 Sea Zone to Suriname 3 bombers moved from Eastern United States to United Kingdom 5 fighters moved from Normandy Bordeaux to 110 Sea Zone 1 armour moved from Alaska to 1 Sea Zone 1 artillery moved from Alaska to 1 Sea Zone 1 infantry moved from Alaska to 1 Sea Zone 1 armour, 1 artillery, 1 infantry and 2 transports moved from 1 Sea Zone to 10 Sea Zone 2 fighters moved from British Columbia to Western United States 1 armour moved from 10 Sea Zone to Western United States 1 artillery moved from 10 Sea Zone to Western United States 1 infantry moved from 10 Sea Zone to Western United States Place Units - Americans 4 artilleries and 6 infantry placed in Eastern United States 2 artilleries placed in Central United States 1 carrier, 1 cruiser, 1 destroyer and 1 submarine placed in 10 Sea Zone Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUsCombat Hit Differential Summary :
Americans regular : 1.33 Japanese regular : 0.33 Italians regular : -0.33 -
TripleA Turn Summary: Chinese round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 artilleries and 1 infantry moved from Kweichow to Shensi Combat - Chinese Battle in Shensi Chinese attack with 2 artilleries and 1 infantry Japanese defend with 2 armour Chinese roll dice for 2 artilleries and 1 infantry in Shensi, round 2 : 0/3 hits, 1.00 expected hits Japanese roll dice for 2 armour in Shensi, round 2 : 2/2 hits, 1.00 expected hits 1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Shensi Chinese roll dice for 1 artillery in Shensi, round 3 : 1/1 hits, 0.33 expected hits Japanese roll dice for 2 armour in Shensi, round 3 : 2/2 hits, 1.00 expected hits 1 armour owned by the Japanese and 1 artillery owned by the Chinese lost in Shensi Japanese win with 1 armour remaining. Battle score for attacker is -5 Casualties for Chinese: 2 artilleries and 1 infantry Casualties for Japanese: 1 armour Non Combat Move - Chinese 4 artilleries and 10 infantry moved from Yunnan to Kwangsi Place Units - Chinese 1 infantry placed in Kweichow 1 infantry placed in Szechwan 3 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 7 PUs; end with 7 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUsCombat Hit Differential Summary :
Chinese regular : -0.33 Japanese regular : 2.00 -
TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8 Purchase Units - Americans Americans buy 6 artilleries, 1 carrier, 1 cruiser, 1 destroyer, 6 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery moved from United Kingdom to 110 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone 1 artillery moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 5 fighters moved from 110 Sea Zone to Normandy Bordeaux 1 artillery moved from Yunnan to Kwangsi 2 infantry moved from Yunnan to Kwangsi 1 tactical_bomber moved from Yunnan to Kwangsi 3 fighters moved from Yunnan to Kwangsi Combat - Americans Battle in Normandy Bordeaux Americans attack with 1 artillery, 5 fighters and 1 infantry Italians defend with 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 1 battleship in Normandy Bordeaux, round 2 : 1/1 hits, 0.67 expected hits Italians roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Normandy Bordeaux Americans win, taking Normandy Bordeaux from Italians with 1 artillery, 5 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Kwangsi Americans attack with 1 artillery, 3 fighters, 2 infantry and 1 tactical_bomber Japanese defend with 2 mech_infantrys Americans roll dice for 1 artillery, 3 fighters, 2 infantry and 1 tactical_bomber in Kwangsi, round 2 : 4/7 hits, 3.00 expected hits Japanese roll dice for 2 mech_infantrys in Kwangsi, round 2 : 1/2 hits, 0.67 expected hits 2 mech_infantrys owned by the Japanese and 1 infantry owned by the Americans lost in Kwangsi Americans win, taking Kwangsi from Japanese with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5 Casualties for Americans: 1 infantry Casualties for Japanese: 2 mech_infantrys Non Combat Move - Americans 3 fighters moved from Kwangsi to India 1 tactical_bomber moved from Kwangsi to India 3 artilleries moved from British Guiana to 88 Sea Zone 3 infantry moved from Suriname to 88 Sea Zone 2 infantry moved from British Guiana to 88 Sea Zone 3 artilleries, 5 infantry and 4 transports moved from 88 Sea Zone to 110 Sea Zone 3 artilleries moved from 110 Sea Zone to United Kingdom 5 infantry moved from 110 Sea Zone to United Kingdom 6 transports moved from 88 Sea Zone to 101 Sea Zone 3 artilleries moved from Eastern United States to 101 Sea Zone 3 infantry moved from Eastern United States to 101 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 88 Sea Zone 2 destroyers moved from 88 Sea Zone to 110 Sea Zone 3 infantry moved from 88 Sea Zone to Suriname 3 artilleries moved from 88 Sea Zone to Suriname 3 bombers moved from Eastern United States to United Kingdom 5 fighters moved from Normandy Bordeaux to 110 Sea Zone 1 armour moved from Alaska to 1 Sea Zone 1 artillery moved from Alaska to 1 Sea Zone 1 infantry moved from Alaska to 1 Sea Zone 1 armour, 1 artillery, 1 infantry and 2 transports moved from 1 Sea Zone to 10 Sea Zone 2 fighters moved from British Columbia to Western United States 1 armour moved from 10 Sea Zone to Western United States 1 artillery moved from 10 Sea Zone to Western United States 1 infantry moved from 10 Sea Zone to Western United States Place Units - Americans 4 artilleries and 6 infantry placed in Eastern United States 2 artilleries placed in Central United States 1 carrier, 1 cruiser, 1 destroyer and 1 submarine placed in 10 Sea Zone Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 artilleries and 1 infantry moved from Kweichow to Shensi Combat - Chinese Battle in Shensi Chinese attack with 2 artilleries and 1 infantry Japanese defend with 2 armour Chinese roll dice for 2 artilleries and 1 infantry in Shensi, round 2 : 0/3 hits, 1.00 expected hits Japanese roll dice for 2 armour in Shensi, round 2 : 2/2 hits, 1.00 expected hits 1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Shensi Chinese roll dice for 1 artillery in Shensi, round 3 : 1/1 hits, 0.33 expected hits Japanese roll dice for 2 armour in Shensi, round 3 : 2/2 hits, 1.00 expected hits 1 armour owned by the Japanese and 1 artillery owned by the Chinese lost in Shensi Japanese win with 1 armour remaining. Battle score for attacker is -5 Casualties for Chinese: 2 artilleries and 1 infantry Casualties for Japanese: 1 armour Non Combat Move - Chinese 4 artilleries and 10 infantry moved from Yunnan to Kwangsi Place Units - Chinese 1 infantry placed in Kweichow 1 infantry placed in Szechwan 3 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 7 PUs; end with 7 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs Purchase Units - British Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from 124 Sea Zone: 1 destroyer EDIT: Adding units owned by Americans to 110 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode British buy 1 factory_minor and 6 mech_infantrys; Remaining resources: 3 PUs; Purchase Units - UK_Pacific UK_Pacific buy 4 infantry; Remaining resources: 0 PUs; Combat Move - British 1 mech_infantry moved from Yunnan to Kiangsi Chinese take Kiangsi from Japanese Combat - British Non Combat Move - British 3 aaGuns, 1 armour, 2 fighters, 3 mech_infantrys and 1 tactical_bomber moved from Yunnan to Kwangsi 1 mech_infantry moved from Yunnan to India 8 mech_infantrys moved from Malaya to Yunnan 1 battleship moved from 76 Sea Zone to 98 Sea Zone 2 infantry moved from Egypt to Trans-Jordan 1 submarine moved from 110 Sea Zone to 105 Sea Zone 1 submarine moved from 110 Sea Zone to 125 Sea Zone Place Units - British 3 mech_infantrys placed in Persia 1 factory_minor placed in Iraq 3 mech_infantrys placed in Egypt Turn Complete - British British collect 34 PUs; end with 37 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUs Place Units - UK_Pacific 4 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,6 UK_Pacific collect 13 PUs; end with 13 PUs Some Units in India change ownership: 4 infantryCombat Hit Differential Summary :
Chinese regular : -0.33 Americans regular : 1.33 Japanese regular : 2.33 Italians regular : -0.33 -
TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8 Purchase Units - Italians Italians buy 3 infantry; Remaining resources: 2 PUs; Combat Move - Italians 2 infantry moved from Southern France to Normandy Bordeaux 1 fighter moved from Southern France to Normandy Bordeaux 1 bomber moved from Southern Italy to Normandy Bordeaux Combat - Italians Battle in Normandy Bordeaux Italians attack with 1 bomber, 1 fighter and 2 infantry Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 1 bomber, 1 fighter and 2 infantry in Normandy Bordeaux, round 2 : 4/4 hits, 1,50 expected hits Americans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Normandy Bordeaux Italians win, taking Normandy Bordeaux from Americans with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 7 Casualties for Americans: 1 artillery and 1 infantry Non Combat Move - Italians 1 bomber moved from Normandy Bordeaux to Southern Italy 1 fighter moved from Normandy Bordeaux to Southern France Place Units - Italians 1 infantry placed in Northern Italy 2 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4,1,1 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,4 Italians collect 10 PUs (3 lost to blockades); end with 12 PUsCombat Hit Differential Summary :
Americans regular : -0,67 Italians regular : 2,50 -
TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3 Purchase Units - Americans Americans buy 2 armour, 1 carrier, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs; Politics - Americans Americans takes Political Action: Political Action Americans To War With Germans Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War Combat Move - Americans 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 3 mech_infantrys moved from Eastern United States to 101 Sea Zone 1 artillery moved from Eastern United States to 101 Sea Zone 4 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 4 infantry, 3 mech_infantrys and 4 transports moved from 101 Sea Zone to 11 Sea Zone 1 mech_infantry moved from Western United States to 10 Sea Zone 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 tactical_bomber moved from Western United States to 26 Sea Zone 1 fighter moved from Western United States to 26 Sea Zone Combat - Americans Battle in 91 Sea Zone Americans attack with 1 destroyer Germans defend with 1 destroyer; Italians defend with 1 submarine Americans roll dice for 1 destroyer in 91 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 submarine in 91 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits 1 destroyer owned by the Americans lost in 91 Sea Zone Italians win with 1 destroyer and 1 submarine remaining. Battle score for attacker is -8 Casualties for Americans: 1 destroyer Non Combat Move - Americans 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands Place Units - Americans 1 carrier placed in 101 Sea Zone 1 fighter and 1 tactical_bomber placed in 101 Sea Zone 1 transport placed in 10 Sea Zone 2 armour placed in Western United States 2 destroyers placed in 101 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUsCombat Hit Differential Summary :
Americans regular : -0,33 Italians regular : 0,83 -
TripleA Turn Summary: Chinese round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Hunan to Anhwe Chinese take Anhwe from Japanese 1 artillery moved from Hunan to Yunnan 1 infantry moved from Suiyuyan to Chahar Chinese take Chahar from Japanese 1 artillery moved from Suiyuyan to Shensi 2 infantry moved from Yunnan to Kwangsi 1 fighter moved from Yunnan to Kwangsi 1 artillery moved from Yunnan to Kwangsi Combat - Chinese Battle in Kwangsi Chinese attack with 1 artillery, 1 fighter and 2 infantry Japanese defend with 2 infantry Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Kwangsi, round 2 : 1/4 hits, 1,33 expected hits Japanese roll dice for 2 infantry in Kwangsi, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Japanese lost in Kwangsi Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Kwangsi, round 3 : 3/4 hits, 1,33 expected hits Japanese roll dice for 1 infantry in Kwangsi, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kwangsi Chinese win, taking Kwangsi from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Non Combat Move - Chinese 1 fighter moved from Kwangsi to Yunnan 1 infantry moved from Yunnan to Hunan Place Units - Chinese 1 infantry placed in Suiyuyan 1 infantry placed in Shensi 2 artilleries and 1 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 12 PUs; end with 12 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUsCombat Hit Differential Summary :
Chinese regular : 1,33 Japanese regular : -1,00 -
TripleA Turn Summary: ANZAC round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 cruiser, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 4 fighters moved from Malaya to Kwangsi 2 fighters moved from Queensland to South Australia 2 aaGuns moved from Queensland to South Australia 1 cruiser, 2 destroyers and 1 submarine moved from 54 Sea Zone to 62 Sea Zone 1 carrier moved from 63 Sea Zone to 62 Sea Zone Place Units - ANZAC 1 cruiser, 1 submarine and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 cruiser, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 4 fighters moved from Malaya to Kwangsi 2 fighters moved from Queensland to South Australia 2 aaGuns moved from Queensland to South Australia 1 cruiser, 2 destroyers and 1 submarine moved from 54 Sea Zone to 62 Sea Zone 1 carrier moved from 63 Sea Zone to 62 Sea Zone Place Units - ANZAC 1 cruiser, 1 submarine and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3 Purchase Units - Americans Americans buy 2 armour, 1 carrier, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs; Politics - Americans Americans takes Political Action: Political Action Americans To War With Germans Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War Combat Move - Americans 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 3 mech_infantrys moved from Eastern United States to 101 Sea Zone 1 artillery moved from Eastern United States to 101 Sea Zone 4 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 4 infantry, 3 mech_infantrys and 4 transports moved from 101 Sea Zone to 11 Sea Zone 1 mech_infantry moved from Western United States to 10 Sea Zone 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 tactical_bomber moved from Western United States to 26 Sea Zone 1 fighter moved from Western United States to 26 Sea Zone Combat - Americans Battle in 91 Sea Zone Americans attack with 1 destroyer Germans defend with 1 destroyer; Italians defend with 1 submarine Americans roll dice for 1 destroyer in 91 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 submarine in 91 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits 1 destroyer owned by the Americans lost in 91 Sea Zone Italians win with 1 destroyer and 1 submarine remaining. Battle score for attacker is -8 Casualties for Americans: 1 destroyer Non Combat Move - Americans 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands Place Units - Americans 1 carrier placed in 101 Sea Zone 1 fighter and 1 tactical_bomber placed in 101 Sea Zone 1 transport placed in 10 Sea Zone 2 armour placed in Western United States 2 destroyers placed in 101 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Hunan to Anhwe Chinese take Anhwe from Japanese 1 artillery moved from Hunan to Yunnan 1 infantry moved from Suiyuyan to Chahar Chinese take Chahar from Japanese 1 artillery moved from Suiyuyan to Shensi 2 infantry moved from Yunnan to Kwangsi 1 fighter moved from Yunnan to Kwangsi 1 artillery moved from Yunnan to Kwangsi Combat - Chinese Battle in Kwangsi Chinese attack with 1 artillery, 1 fighter and 2 infantry Japanese defend with 2 infantry Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Kwangsi, round 2 : 1/4 hits, 1,33 expected hits Japanese roll dice for 2 infantry in Kwangsi, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Japanese lost in Kwangsi Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Kwangsi, round 3 : 3/4 hits, 1,33 expected hits Japanese roll dice for 1 infantry in Kwangsi, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kwangsi Chinese win, taking Kwangsi from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Non Combat Move - Chinese 1 fighter moved from Kwangsi to Yunnan 1 infantry moved from Yunnan to Hunan Place Units - Chinese 1 infantry placed in Suiyuyan 1 infantry placed in Shensi 2 artilleries and 1 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 12 PUs; end with 12 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUs Purchase Units - British British buy 1 carrier and 2 fighters; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific repair damage of 3x factory_major; Remaining resources: 6 PUs; UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; Combat Move - British 2 fighters moved from United Kingdom to Western Germany 1 bomber moved from United Kingdom to Western Germany 1 tactical_bomber moved from Gibraltar to 92 Sea Zone 1 fighter moved from Gibraltar to 98 Sea Zone 1 bomber moved from Egypt to 98 Sea Zone 1 bomber moved from Tanganyika Territory to 98 Sea Zone 1 artillery moved from Kenya to Italian Somaliland British take Italian Somaliland from Italians 1 infantry moved from Anglo Egyptian Sudan to Ethiopia British take Ethiopia from Italians 1 artillery moved from Anglo Egyptian Sudan to Egypt 6 infantry moved from Burma to Shan State UK_Pacific take Shan State from Japanese 1 fighter moved from Burma to 41 Sea Zone Combat - British Battle in 92 Sea Zone British attack with 1 tactical_bomber Italians defend with 1 transport 1 transport owned by the Italians lost in 92 Sea Zone British win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in 41 Sea Zone British attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 41 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Western Germany British attack with 1 bomber and 2 fighters Germans defend with 1 airfield, 3 bombers, 1 factory_major, 1 fighter and 1 harbour British roll dice for 1 bomber and 2 fighters in Western Germany, round 2 : 2/3 hits, 1,67 expected hits Germans roll dice for 3 bombers and 1 fighter in Western Germany, round 2 : 1/4 hits, 1,17 expected hits 2 bombers owned by the Germans and 1 fighter owned by the British lost in Western Germany British roll dice for 1 bomber and 1 fighter in Western Germany, round 3 : 1/2 hits, 1,17 expected hits Germans roll dice for 1 bomber and 1 fighter in Western Germany, round 3 : 1/2 hits, 0,83 expected hits 1 bomber owned by the Germans and 1 fighter owned by the British lost in Western Germany British roll dice for 1 bomber in Western Germany, round 4 : 0/1 hits, 0,67 expected hits Germans roll dice for 1 fighter in Western Germany, round 4 : 1/1 hits, 0,67 expected hits 1 bomber owned by the British lost in Western Germany Germans win with 1 fighter remaining. Battle score for attacker is 4 Casualties for British: 1 bomber and 2 fighters Casualties for Germans: 3 bombers Battle in 98 Sea Zone British attack with 2 bombers and 1 fighter Italians defend with 1 cruiser British roll dice for 2 bombers and 1 fighter in 98 Sea Zone, round 2 : 3/3 hits, 1,83 expected hits Italians roll dice for 1 cruiser in 98 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits 1 cruiser owned by the Italians lost in 98 Sea Zone British win with 2 bombers and 1 fighter remaining. Battle score for attacker is 12 Casualties for Italians: 1 cruiser Non Combat Move - British 2 bombers moved from 98 Sea Zone to Egypt 1 tactical_bomber moved from 92 Sea Zone to Gibraltar 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan 1 infantry moved from Tanganyika Territory to 72 Sea Zone 1 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone 1 infantry moved from 81 Sea Zone to Trans-Jordan 1 artillery moved from Egypt to Trans-Jordan 1 infantry moved from Egypt to Trans-Jordan 3 infantry moved from India to Burma 1 fighter moved from 41 Sea Zone to Burma 1 transport moved from 80 Sea Zone to 76 Sea Zone Place Units - British 1 carrier placed in 98 Sea Zone 1 fighter placed in 98 Sea Zone 1 fighter placed in Egypt Turn Complete - British British collect 31 PUs; end with 31 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 7 PUs; end with 7 PUs Some Units in India change ownership: 2 infantryCombat Hit Differential Summary :
Chinese regular : 1,33 Americans regular : -0,33 Japanese regular : -1,00 Italians regular : 0,33 Germans regular : 0,33 British regular : 0,67 -
TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3 Purchase Units - Italians Italians buy 2 submarines and 1 transport; Remaining resources: 1 PUs; Combat Move - Italians 2 infantry moved from Slovakia Hungary to Romania 1 bomber moved from Southern France to Romania 2 submarines moved from 95 Sea Zone to 98 Sea Zone Combat - Italians Battle in Romania Italians attack with 1 bomber and 2 infantry Russians defend with 1 infantry and 1 mech_infantry Italians roll dice for 1 bomber and 2 infantry in Romania, round 2 : 1/3 hits, 1,00 expected hits Russians roll dice for 1 infantry and 1 mech_infantry in Romania, round 2 : 2/2 hits, 0,67 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Italians lost in Romania Italians roll dice for 1 bomber in Romania, round 3 : 1/1 hits, 0,67 expected hits Russians roll dice for 1 mech_infantry in Romania, round 3 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Russians lost in Romania Italians win with 1 bomber remaining. Battle score for attacker is 1 Casualties for Italians: 2 infantry Casualties for Russians: 1 infantry and 1 mech_infantry Battle in 98 Sea Zone Italians attack with 2 submarines British defend with 1 carrier and 2 fighters Italians roll dice for 2 submarines in 98 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits Units damaged: 1 carrier owned by the British British roll dice for 1 carrier in 98 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Italians roll dice for 2 submarines in 98 Sea Zone, round 3 : 1/2 hits, 0,67 expected hits 1 carrier owned by the British lost in 98 Sea Zone British and Italians reach a stalemate . Battle score for attacker is 16 Casualties for British: 1 carrier 2 fighters owned by the British forced to land in Egypt Non Combat Move - Italians 1 submarine moved from 91 Sea Zone to 94 Sea Zone 2 armour moved from Morocco to Tunisia 1 artillery and 3 infantry moved from Libya to Tobruk 1 bomber moved from Romania to Southern Italy 2 infantry moved from Northern Italy to Yugoslavia 2 artilleries moved from Southern France to Northern Italy 1 infantry moved from Southern France to Northern Italy Place Units - Italians 2 submarines and 1 transport placed in 95 Sea Zone Turn Complete - Italians Italians collect 12 PUs; end with 13 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUsCombat Hit Differential Summary :
Italians regular : 1,00 Russians regular : 1,00 British regular : -0,33 -
TripleA Turn Summary: ANZAC round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 cruiser, 1 infantry and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 1 artillery moved from Queensland to New South Wales 1 fighter moved from Queensland to 44 Sea Zone 1 carrier moved from 62 Sea Zone to 45 Sea Zone 1 fighter moved from 62 Sea Zone to 45 Sea Zone 1 submarine moved from 54 Sea Zone to 45 Sea Zone 1 cruiser moved from 54 Sea Zone to 45 Sea Zone 1 destroyer moved from 62 Sea Zone to 45 Sea Zone 1 fighter moved from 62 Sea Zone to Dutch New Guinea Combat - ANZAC Battle in 44 Sea Zone ANZAC attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone ANZAC win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 1 fighter moved from 44 Sea Zone to 45 Sea Zone Place Units - ANZAC 1 infantry placed in New South Wales 1 cruiser and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 cruiser, 1 infantry and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 1 artillery moved from Queensland to New South Wales 1 fighter moved from Queensland to 44 Sea Zone 1 carrier moved from 62 Sea Zone to 45 Sea Zone 1 fighter moved from 62 Sea Zone to 45 Sea Zone 1 submarine moved from 54 Sea Zone to 45 Sea Zone 1 cruiser moved from 54 Sea Zone to 45 Sea Zone 1 destroyer moved from 62 Sea Zone to 45 Sea Zone 1 fighter moved from 62 Sea Zone to Dutch New Guinea Combat - ANZAC Battle in 44 Sea Zone ANZAC attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone ANZAC win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 1 fighter moved from 44 Sea Zone to 45 Sea Zone Place Units - ANZAC 1 infantry placed in New South Wales 1 cruiser and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs Combat Move - French Non Combat Move - French 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan Turn Complete - FrenchCombat Hit Differential Summary :
-
TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour and 11 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Germans 1 infantry moved from Eastern Poland to Bessarabia 1 artillery moved from Eastern Poland to Bessarabia 1 infantry moved from Eastern Poland to Western Ukraine 1 artillery moved from Eastern Poland to Western Ukraine 7 armour, 3 artilleries and 22 infantry moved from Eastern Poland to Baltic States 2 armour moved from Yugoslavia to Romania Germans take Romania from Russians 1 armour moved from Romania to Eastern Poland 1 armour moved from Romania to Eastern Poland 8 armour and 2 mech_infantrys moved from Germany to Baltic States Combat - Germans Battle in Bessarabia Germans attack with 1 artillery and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 1 infantry in Bessarabia, round 2 : 0/2 hits, 0,67 expected hits Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 artillery and 1 infantry in Bessarabia, round 3 : 1/2 hits, 0,67 expected hits Russians roll dice for 1 infantry in Bessarabia, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia Germans win, taking Bessarabia from Russians with 1 artillery remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Western Ukraine Germans attack with 1 artillery and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 : 1/2 hits, 0,67 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Baltic States Germans attack with 15 armour, 3 artilleries, 22 infantry and 2 mech_infantrys Russians defend with 1 infantry Germans roll dice for 15 armour, 3 artilleries, 22 infantry and 2 mech_infantrys in Baltic States, round 2 : 13/42 hits, 13,00 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 15 armour, 3 artilleries, 22 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 tactical_bomber moved from Germany to Southern Italy 1 fighter moved from Western Germany to Southern Italy 1 armour and 2 mech_infantrys moved from Northern Italy to Slovakia Hungary 1 destroyer moved from 93 Sea Zone to 95 Sea Zone 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 1 artillery moved from Normandy Bordeaux to France Place Units - Germans 1 armour and 9 mech_infantrys placed in Germany 2 mech_infantrys placed in Western Germany Turn Complete - Germans Germans collect 51 PUs; end with 52 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUsCombat Hit Differential Summary :
Russians regular : -0,33 Germans regular : 0,00 -
TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 1 fighter, 6 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Archangel to Vologda 1 artillery moved from Smolensk to Vologda 1 infantry moved from Western Ukraine to Bessarabia 3 infantry moved from Belarus to Bryansk 1 artillery moved from Western Ukraine to Bryansk 1 artillery moved from Smolensk to Bryansk 1 bomber moved from Western Germany to Bryansk 1 bomber moved from Western Germany to Bryansk 1 armour moved from Smolensk to Vologda 1 armour moved from Denmark to 113 Sea Zone 1 mech_infantry moved from Denmark to 113 Sea Zone 2 infantry moved from Western Germany to 113 Sea Zone 3 transports moved from 115 Sea Zone to 113 Sea Zone 1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 113 Sea Zone to 115 Sea Zone 1 infantry moved from Norway to 113 Sea Zone 2 artilleries moved from Norway to 113 Sea Zone Combat - Germans Battle in Bryansk Germans attack with 2 artilleries, 2 bombers and 3 infantry Russians defend with 2 mech_infantrys Germans roll dice for 2 artilleries, 2 bombers and 3 infantry in Bryansk, round 2 : 2/7 hits, 2,83 expected hits Russians roll dice for 2 mech_infantrys in Bryansk, round 2 : 0/2 hits, 0,67 expected hits 2 mech_infantrys owned by the Russians lost in Bryansk Germans win, taking Bryansk from Russians with 2 artilleries, 2 bombers and 3 infantry remaining. Battle score for attacker is 8 Casualties for Russians: 2 mech_infantrys Battle in Vologda Germans attack with 1 armour, 1 artillery and 1 infantry Russians defend with 1 mech_infantry Germans roll dice for 1 armour, 1 artillery and 1 infantry in Vologda, round 2 : 1/3 hits, 1,17 expected hits Russians roll dice for 1 mech_infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Russians lost in Vologda Germans win, taking Vologda from Russians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 mech_infantry Non Combat Move - Germans 4 aaGuns, 12 armour and 2 mech_infantrys moved from Smolensk to Belarus 3 artilleries and 3 infantry moved from Novgorod to Belarus 2 bombers moved from Bryansk to Belarus 1 mech_infantry moved from 115 Sea Zone to Novgorod 1 armour moved from 115 Sea Zone to Novgorod 2 infantry moved from 115 Sea Zone to Novgorod 1 infantry moved from 113 Sea Zone to Denmark 2 artilleries moved from 113 Sea Zone to Denmark 3 infantry moved from Western Germany to Denmark 2 artilleries moved from Western Germany to Denmark 2 infantry moved from Western Germany to Denmark 1 artillery moved from Holland Belgium to Western Germany 1 infantry moved from Holland Belgium to Western Germany 1 infantry moved from Germany to Western Germany 1 infantry moved from France to Western Germany 1 infantry moved from France to Western Germany 1 artillery moved from Holland Belgium to Western Germany 1 artillery moved from Holland Belgium to Western Germany 1 infantry moved from France to Western Germany 1 infantry moved from Northern Italy to Western Germany 1 fighter moved from Western Germany to Denmark Place Units - Germans 1 armour and 2 mech_infantrys placed in Novgorod 1 infantry placed in France 2 armour, 1 fighter, 5 infantry and 2 mech_infantrys placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6,4,1 Germans collect 48 PUs (5 lost to blockades); end with 48 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUsCombat Hit Differential Summary :
Russians regular : -1,00 Germans regular : -1,00 -
TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Purchase Units - Russians Russians buy 6 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 13 infantry moved from Novgorod to Karelia 2 fighters moved from Novgorod to Karelia 2 infantry moved from Bryansk to Western Ukraine 3 infantry moved from Ukraine to Bessarabia 1 tactical_bomber moved from Ukraine to Bessarabia 1 tactical_bomber moved from Russia to Western Ukraine 1 fighter moved from Russia to Western Ukraine 1 infantry moved from Amur to Manchuria Chinese take Manchuria from Japanese Combat - Russians Battle in Karelia Russians attack with 2 fighters and 13 infantry Germans defend with 11 infantry Russians roll dice for 2 fighters and 13 infantry in Karelia, round 2 : 2/15 hits, 3,17 expected hits Germans roll dice for 11 infantry in Karelia, round 2 : 3/11 hits, 3,67 expected hits 3 infantry owned by the Russians and 2 infantry owned by the Germans lost in Karelia Russians roll dice for 2 fighters and 10 infantry in Karelia, round 3 : 5/12 hits, 2,67 expected hits Germans roll dice for 9 infantry in Karelia, round 3 : 5/9 hits, 3,00 expected hits 5 infantry owned by the Russians and 5 infantry owned by the Germans lost in Karelia Russians roll dice for 2 fighters and 5 infantry in Karelia, round 4 : 2/7 hits, 1,83 expected hits Germans roll dice for 4 infantry in Karelia, round 4 : 1/4 hits, 1,33 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Karelia Russians roll dice for 2 fighters and 4 infantry in Karelia, round 5 : 3/6 hits, 1,67 expected hits Germans roll dice for 2 infantry in Karelia, round 5 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Germans lost in Karelia Russians win, taking Karelia from Germans with 2 fighters and 4 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 9 infantry Casualties for Germans: 11 infantry Battle in Western Ukraine Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 artillery and 1 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 2/4 hits, 1,50 expected hits Germans roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Russians: 1 infantry Casualties for Germans: 1 artillery and 1 infantry Battle in Bessarabia Russians attack with 3 infantry and 1 tactical_bomber Germans defend with 1 artillery Russians roll dice for 3 infantry and 1 tactical_bomber in Bessarabia, round 2 : 2/4 hits, 1,00 expected hits Germans roll dice for 1 artillery in Bessarabia, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Germans lost in Bessarabia Russians win, taking Bessarabia from Germans with 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians Non Combat Move - Russians 1 tactical_bomber moved from Bessarabia to Belarus 1 tactical_bomber moved from Western Ukraine to Belarus 1 fighter moved from Western Ukraine to Belarus 4 aaGuns, 5 armour, 3 artilleries, 23 infantry and 1 mech_infantry moved from Bryansk to Belarus 2 fighters moved from Karelia to Belarus 2 aaGuns and 17 infantry moved from Amur to Manchuria Place Units - Russians 7 mech_infantrys placed in Russia 3 infantry placed in Ukraine 3 infantry placed in Novgorod Turn Complete - Russians Russians collect 35 PUs; end with 35 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 40 PUsCombat Hit Differential Summary :
Germans regular : 0,33 Russians regular : 4,17 -
TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9 Purchase Units - Russians Russians buy 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Ukraine to Western Ukraine 2 fighters moved from Russia to Western Ukraine 1 tactical_bomber moved from Russia to Western Ukraine 4 infantry moved from Russia to Vologda 1 tactical_bomber moved from Yenisey to Vologda 1 fighter moved from Yenisey to Vologda 3 fighters moved from Russia to Vologda Combat - Russians Battle in Western Ukraine Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 armour Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 2/5 hits, 2,00 expected hits Germans roll dice for 1 armour in Western Ukraine, round 2 : 0/1 hits, 0,50 expected hits 1 armour owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 1 armour Battle in Vologda Russians attack with 4 fighters, 4 infantry and 1 tactical_bomber Germans defend with 1 armour, 1 artillery and 1 infantry Russians roll dice for 4 fighters, 4 infantry and 1 tactical_bomber in Vologda, round 2 : 5/9 hits, 3,33 expected hits Germans roll dice for 1 armour, 1 artillery and 1 infantry in Vologda, round 2 : 2/3 hits, 1,17 expected hits 2 infantry owned by the Russians, 1 artillery owned by the Germans, 1 infantry owned by the Germans and 1 armour owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 4 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Russians: 2 infantry Casualties for Germans: 1 armour, 1 artillery and 1 infantry Non Combat Move - Russians 4 fighters moved from Vologda to Russia 1 tactical_bomber moved from Vologda to Russia 5 armour moved from Tambov to Volgograd 1 armour moved from Ukraine to Volgograd 3 mech_infantrys moved from Ukraine to Volgograd 1 tactical_bomber moved from Western Ukraine to Russia 2 fighters moved from Western Ukraine to Russia Place Units - Russians 6 infantry placed in Russia 1 mech_infantry placed in Volgograd Turn Complete - Russians Russians collect 23 PUs; end with 23 PUsCombat Hit Differential Summary :
Germans regular : 0,33 Russians regular : 1,67 -
TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9 Purchase Units - Japanese Japanese buy 3 armour, 2 artilleries, 7 infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery moved from Sumatra to 41 Sea Zone 1 mech_infantry moved from Java to 42 Sea Zone 1 artillery moved from Java to 42 Sea Zone 1 infantry moved from Java to 42 Sea Zone 1 submarine moved from 37 Sea Zone to 39 Sea Zone 1 submarine moved from 42 Sea Zone to 37 Sea Zone 1 submarine moved from 42 Sea Zone to 36 Sea Zone 1 armour moved from Shensi to Tsinghai Japanese take Tsinghai from Chinese 1 armour moved from Tsinghai to Sikang Japanese take Sikang from Chinese 1 armour moved from Kansu to Timguska Japanese take Timguska from Russians 1 armour moved from Timguska to Yenisey Japanese take Yenisey from Russians 1 armour moved from Amur to Buryatia 1 infantry moved from Anhwe to Hunan Japanese take Hunan from Chinese 2 infantry moved from Hopei to Kweichow 1 armour moved from Hopei to Kweichow 3 armour, 1 artillery, 4 fighters, 2 infantry and 4 tactical_bombers moved from Kwangtung to Kiangsi 1 bomber moved from Kiangsu to Kweichow 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone 2 destroyers, 2 submarines and 2 transports moved from 7 Sea Zone to 6 Sea Zone 1 artillery, 2 battleships, 2 carriers, 2 destroyers, 2 fighters, 1 infantry, 1 mech_infantry, 2 tactical_bombers and 2 transports moved from 42 Sea Zone to 37 Sea Zone 1 artillery, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport moved from 41 Sea Zone to 37 Sea Zone 1 artillery moved from 37 Sea Zone to Shan State 1 mech_infantry moved from 37 Sea Zone to Malaya 1 infantry moved from 37 Sea Zone to Malaya 1 artillery moved from 37 Sea Zone to Siam 3 fighters moved from 37 Sea Zone to Malaya 3 tactical_bombers moved from 37 Sea Zone to Malaya Combat - Japanese Battle in Siam Battle in Shan State Battle in Malaya Japanese attack with 3 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers Americans defend with 1 mech_infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 2 battleships in Malaya, round 2 : 2/2 hits, 1,33 expected hits UK_Pacific roll dice for 1 mech_infantry in Malaya, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Americans lost in Malaya Japanese win, taking Siam from UK_Pacific, taking Shan State from UK_Pacific, taking Malaya from UK_Pacific with 3 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Americans: 1 mech_infantry Battle in Kiangsi Japanese attack with 3 armour, 1 artillery, 4 fighters, 2 infantry and 4 tactical_bombers British defend with 1 mech_infantry Japanese roll dice for 3 armour, 1 artillery, 4 fighters, 2 infantry and 4 tactical_bombers in Kiangsi, round 2 : 9/14 hits, 7,00 expected hits Chinese roll dice for 1 mech_infantry in Kiangsi, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the British lost in Kiangsi Japanese win, taking Kiangsi from Chinese with 3 armour, 1 artillery, 4 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Battle in Kweichow Japanese attack with 1 armour, 1 bomber and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 1 armour, 1 bomber and 2 infantry in Kweichow, round 2 : 1/4 hits, 1,50 expected hits Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Kweichow Japanese win, taking Kweichow from Chinese with 1 armour, 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 bomber moved from Kweichow to Kiangsu 4 fighters moved from Kiangsi to Kiangsu 4 tactical_bombers moved from Kiangsi to Kiangsu 3 tactical_bombers moved from Malaya to 37 Sea Zone 3 fighters moved from Malaya to 37 Sea Zone Place Units - Japanese 3 armour placed in Kiangsu 2 transports placed in 6 Sea Zone 2 artilleries and 4 infantry placed in Japan 3 infantry placed in Kwangtung Turn Complete - Japanese Japanese collect 66 PUs; end with 66 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUsCombat Hit Differential Summary :
Chinese regular : -0,67 Japanese regular : 2,17 UK_Pacific regular : -0,33 -
TripleA Turn Summary: Americans round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9 Purchase Units - Americans Americans buy 3 artilleries, 1 battleship, 1 destroyer, 3 infantry, 1 submarine and 3 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 infantry moved from Kwangsi to Hunan 1 artillery moved from Kwangsi to Hunan 3 artilleries moved from United Kingdom to 110 Sea Zone 5 infantry moved from United Kingdom to 110 Sea Zone 3 artilleries moved from 110 Sea Zone to Normandy Bordeaux 5 infantry moved from 110 Sea Zone to Normandy Bordeaux 3 artilleries moved from Suriname to 88 Sea Zone 3 infantry moved from Suriname to 88 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 88 Sea Zone to 110 Sea Zone 3 artilleries moved from 110 Sea Zone to Normandy Bordeaux 3 infantry moved from 110 Sea Zone to Normandy Bordeaux 2 bombers moved from United Kingdom to Southern France 2 fighters moved from 110 Sea Zone to Southern France 1 fighter moved from 110 Sea Zone to Southern France 2 fighters moved from 110 Sea Zone to Normandy Bordeaux 1 bomber moved from United Kingdom to France Combat - Americans Air Battle in Southern France Americans attacks with 5 units heading to Southern France Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in France Germans roll AA dice in France : 1/1 hits, 0,17 expected hits 1 bomber killed by AA Bombing raid in France causes 0 damage total. Strategic bombing raid in Southern France Italians roll AA dice in Southern France : 0/2 hits, 0,33 expected hits Bombing raid in Southern France rolls: 8,7 and causes: 6 damage to unit: factory_minor Bombing raid in Southern France causes 6 damage total. Battle in Hunan Americans attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Americans roll dice for 1 artillery and 1 infantry in Hunan, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 artillery and 1 infantry in Hunan, round 3 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 artillery and 1 infantry in Hunan, round 4 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Hunan, round 4 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 artillery and 1 infantry in Hunan, round 5 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Hunan, round 5 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Hunan Americans win, taking Hunan from Japanese with 1 artillery remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Japanese: 1 infantry Battle in Normandy Bordeaux Americans attack with 6 artilleries, 2 fighters and 8 infantry Italians defend with 1 factory_minor, 1 harbour and 2 infantry Americans roll dice for 1 battleship in Normandy Bordeaux, round 2 : 1/1 hits, 0,67 expected hits Americans roll dice for 6 artilleries, 2 fighters and 8 infantry in Normandy Bordeaux, round 2 : 5/16 hits, 5,33 expected hits Italians roll dice for 2 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Italians lost in Normandy Bordeaux Americans win, taking Normandy Bordeaux from Italians with 6 artilleries, 2 fighters and 8 infantry remaining. Battle score for attacker is 6 Casualties for Italians: 2 infantry Cleaning up after air battles Non Combat Move - Americans 2 fighters moved from Normandy Bordeaux to 110 Sea Zone 2 bombers moved from Southern France to United Kingdom 4 artilleries moved from Eastern United States to 101 Sea Zone 2 artilleries moved from Central United States to 101 Sea Zone 5 infantry moved from Eastern United States to 101 Sea Zone 6 artilleries, 5 infantry and 6 transports moved from 101 Sea Zone to 88 Sea Zone 6 artilleries moved from 88 Sea Zone to Suriname 5 infantry moved from 88 Sea Zone to Suriname 3 fighters moved from Southern France to 110 Sea Zone Place Units - Americans 3 transports placed in 101 Sea Zone 3 artilleries and 2 infantry placed in Eastern United States Turning on Edit Mode EDIT: Adding units owned by Americans to 26 Sea Zone: 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 3 submarines and 3 transports EDIT: Adding units owned by Americans to Hawaiian Islands: 1 armour, 1 artillery and 1 infantry EDIT: Removing units owned by Americans from Western United States: 1 armour, 1 artillery, 2 fighters and 1 infantry EDIT: Removing units owned by Americans from 10 Sea Zone: 1 carrier, 1 cruiser, 1 destroyer, 3 submarines and 2 transports EDIT: Turning off Edit Mode 1 infantry placed in Western United States 1 battleship, 1 destroyer and 1 submarine placed in 10 Sea Zone Turn Complete - Americans Americans collect 57 PUs; end with 58 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUsCombat Hit Differential Summary :
Americans regular : -1,67 Italians regular : -0,67 Japanese regular : -0,33 Germans AA : 0,83 Italians AA : -0,33 -
TripleA Turn Summary: Chinese round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 4 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 2 artilleries moved from Kwangsi to Kiangsi 5 infantry moved from Kwangsi to Kiangsi 2 artilleries moved from Kwangsi to Kwangtung 3 infantry moved from Kwangsi to Kwangtung 2 infantry moved from Kwangsi to Kiangsi Combat - Chinese Battle in Kwangtung Chinese attack with 2 artilleries and 3 infantry Japanese defend with 1 factory_minor, 1 harbour and 3 infantry Chinese roll dice for 2 artilleries and 3 infantry in Kwangtung, round 2 : 1/5 hits, 1,50 expected hits Japanese roll dice for 3 infantry in Kwangtung, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangtung Chinese roll dice for 2 artilleries and 2 infantry in Kwangtung, round 3 : 1/4 hits, 1,33 expected hits Japanese roll dice for 2 infantry in Kwangtung, round 3 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Japanese lost in Kwangtung Chinese roll dice for 2 artilleries and 2 infantry in Kwangtung, round 4 : 2/4 hits, 1,33 expected hits Japanese roll dice for 1 infantry in Kwangtung, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kwangtung Chinese win, taking Kwangtung from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 6 Casualties for Chinese: 1 infantry Casualties for Japanese: 3 infantry Battle in Kiangsi Chinese attack with 2 artilleries and 7 infantry Japanese defend with 3 armour, 1 artillery and 2 infantry Chinese roll dice for 2 artilleries and 7 infantry in Kiangsi, round 2 : 2/9 hits, 2,17 expected hits Japanese roll dice for 3 armour, 1 artillery and 2 infantry in Kiangsi, round 2 : 2/6 hits, 2,50 expected hits 2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kiangsi Chinese roll dice for 2 artilleries and 5 infantry in Kiangsi, round 3 : 0/7 hits, 1,83 expected hits Japanese roll dice for 3 armour and 1 artillery in Kiangsi, round 3 : 3/4 hits, 1,83 expected hits 3 infantry owned by the Chinese lost in Kiangsi Chinese roll dice for 2 artilleries and 2 infantry in Kiangsi, round 4 : 1/4 hits, 1,33 expected hits Japanese roll dice for 3 armour and 1 artillery in Kiangsi, round 4 : 2/4 hits, 1,83 expected hits 1 artillery owned by the Japanese and 2 infantry owned by the Chinese lost in Kiangsi Chinese roll dice for 2 artilleries in Kiangsi, round 5 : 0/2 hits, 0,67 expected hits Japanese roll dice for 3 armour in Kiangsi, round 5 : 2/3 hits, 1,50 expected hits 2 artilleries owned by the Chinese lost in Kiangsi Japanese win with 3 armour remaining. Battle score for attacker is -19 Casualties for Chinese: 2 artilleries and 7 infantry Casualties for Japanese: 1 artillery and 2 infantry Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Szechwan 3 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 4 PUs; end with 5 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 11 PUsCombat Hit Differential Summary :
Chinese regular : -3,17 Japanese regular : 0,33 -
TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9 Purchase Units - Americans Americans buy 3 artilleries, 1 battleship, 1 destroyer, 3 infantry, 1 submarine and 3 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 infantry moved from Kwangsi to Hunan 1 artillery moved from Kwangsi to Hunan 3 artilleries moved from United Kingdom to 110 Sea Zone 5 infantry moved from United Kingdom to 110 Sea Zone 3 artilleries moved from 110 Sea Zone to Normandy Bordeaux 5 infantry moved from 110 Sea Zone to Normandy Bordeaux 3 artilleries moved from Suriname to 88 Sea Zone 3 infantry moved from Suriname to 88 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 88 Sea Zone to 110 Sea Zone 3 artilleries moved from 110 Sea Zone to Normandy Bordeaux 3 infantry moved from 110 Sea Zone to Normandy Bordeaux 2 bombers moved from United Kingdom to Southern France 2 fighters moved from 110 Sea Zone to Southern France 1 fighter moved from 110 Sea Zone to Southern France 2 fighters moved from 110 Sea Zone to Normandy Bordeaux 1 bomber moved from United Kingdom to France Combat - Americans Air Battle in Southern France Americans attacks with 5 units heading to Southern France Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in France Germans roll AA dice in France : 1/1 hits, 0,17 expected hits 1 bomber killed by AA Bombing raid in France causes 0 damage total. Strategic bombing raid in Southern France Italians roll AA dice in Southern France : 0/2 hits, 0,33 expected hits Bombing raid in Southern France rolls: 8,7 and causes: 6 damage to unit: factory_minor Bombing raid in Southern France causes 6 damage total. Battle in Hunan Americans attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Americans roll dice for 1 artillery and 1 infantry in Hunan, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 artillery and 1 infantry in Hunan, round 3 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 artillery and 1 infantry in Hunan, round 4 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Hunan, round 4 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 artillery and 1 infantry in Hunan, round 5 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Hunan, round 5 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Hunan Americans win, taking Hunan from Japanese with 1 artillery remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Japanese: 1 infantry Battle in Normandy Bordeaux Americans attack with 6 artilleries, 2 fighters and 8 infantry Italians defend with 1 factory_minor, 1 harbour and 2 infantry Americans roll dice for 1 battleship in Normandy Bordeaux, round 2 : 1/1 hits, 0,67 expected hits Americans roll dice for 6 artilleries, 2 fighters and 8 infantry in Normandy Bordeaux, round 2 : 5/16 hits, 5,33 expected hits Italians roll dice for 2 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Italians lost in Normandy Bordeaux Americans win, taking Normandy Bordeaux from Italians with 6 artilleries, 2 fighters and 8 infantry remaining. Battle score for attacker is 6 Casualties for Italians: 2 infantry Cleaning up after air battles Non Combat Move - Americans 2 fighters moved from Normandy Bordeaux to 110 Sea Zone 2 bombers moved from Southern France to United Kingdom 4 artilleries moved from Eastern United States to 101 Sea Zone 2 artilleries moved from Central United States to 101 Sea Zone 5 infantry moved from Eastern United States to 101 Sea Zone 6 artilleries, 5 infantry and 6 transports moved from 101 Sea Zone to 88 Sea Zone 6 artilleries moved from 88 Sea Zone to Suriname 5 infantry moved from 88 Sea Zone to Suriname 3 fighters moved from Southern France to 110 Sea Zone Place Units - Americans 3 transports placed in 101 Sea Zone 3 artilleries and 2 infantry placed in Eastern United States Turning on Edit Mode EDIT: Adding units owned by Americans to 26 Sea Zone: 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 3 submarines and 3 transports EDIT: Adding units owned by Americans to Hawaiian Islands: 1 armour, 1 artillery and 1 infantry EDIT: Removing units owned by Americans from Western United States: 1 armour, 1 artillery, 2 fighters and 1 infantry EDIT: Removing units owned by Americans from 10 Sea Zone: 1 carrier, 1 cruiser, 1 destroyer, 3 submarines and 2 transports EDIT: Turning off Edit Mode 1 infantry placed in Western United States 1 battleship, 1 destroyer and 1 submarine placed in 10 Sea Zone Turn Complete - Americans Americans collect 57 PUs; end with 58 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 4 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 2 artilleries moved from Kwangsi to Kiangsi 5 infantry moved from Kwangsi to Kiangsi 2 artilleries moved from Kwangsi to Kwangtung 3 infantry moved from Kwangsi to Kwangtung 2 infantry moved from Kwangsi to Kiangsi Combat - Chinese Battle in Kwangtung Chinese attack with 2 artilleries and 3 infantry Japanese defend with 1 factory_minor, 1 harbour and 3 infantry Chinese roll dice for 2 artilleries and 3 infantry in Kwangtung, round 2 : 1/5 hits, 1,50 expected hits Japanese roll dice for 3 infantry in Kwangtung, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangtung Chinese roll dice for 2 artilleries and 2 infantry in Kwangtung, round 3 : 1/4 hits, 1,33 expected hits Japanese roll dice for 2 infantry in Kwangtung, round 3 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Japanese lost in Kwangtung Chinese roll dice for 2 artilleries and 2 infantry in Kwangtung, round 4 : 2/4 hits, 1,33 expected hits Japanese roll dice for 1 infantry in Kwangtung, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kwangtung Chinese win, taking Kwangtung from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 6 Casualties for Chinese: 1 infantry Casualties for Japanese: 3 infantry Battle in Kiangsi Chinese attack with 2 artilleries and 7 infantry Japanese defend with 3 armour, 1 artillery and 2 infantry Chinese roll dice for 2 artilleries and 7 infantry in Kiangsi, round 2 : 2/9 hits, 2,17 expected hits Japanese roll dice for 3 armour, 1 artillery and 2 infantry in Kiangsi, round 2 : 2/6 hits, 2,50 expected hits 2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kiangsi Chinese roll dice for 2 artilleries and 5 infantry in Kiangsi, round 3 : 0/7 hits, 1,83 expected hits Japanese roll dice for 3 armour and 1 artillery in Kiangsi, round 3 : 3/4 hits, 1,83 expected hits 3 infantry owned by the Chinese lost in Kiangsi Chinese roll dice for 2 artilleries and 2 infantry in Kiangsi, round 4 : 1/4 hits, 1,33 expected hits Japanese roll dice for 3 armour and 1 artillery in Kiangsi, round 4 : 2/4 hits, 1,83 expected hits 1 artillery owned by the Japanese and 2 infantry owned by the Chinese lost in Kiangsi Chinese roll dice for 2 artilleries in Kiangsi, round 5 : 0/2 hits, 0,67 expected hits Japanese roll dice for 3 armour in Kiangsi, round 5 : 2/3 hits, 1,50 expected hits 2 artilleries owned by the Chinese lost in Kiangsi Japanese win with 3 armour remaining. Battle score for attacker is -19 Casualties for Chinese: 2 artilleries and 7 infantry Casualties for Japanese: 1 artillery and 2 infantry Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Szechwan 3 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 4 PUs; end with 5 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 11 PUs Purchase Units - British British buy 3 artilleries, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour and 2 infantry; Remaining resources: 1 PUs; Combat Move - British 2 mech_infantrys moved from Kwangsi to Kiangsi 1 fighter moved from Kwangsi to Kiangsi 1 tactical_bomber moved from Kwangsi to Kiangsi 1 mech_infantry moved from Kwangsi to Kiangsi 4 mech_infantrys moved from India to Shan State Combat - British Battle in Kiangsi British attack with 1 fighter, 3 mech_infantrys and 1 tactical_bomber Japanese defend with 3 armour British roll dice for 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Kiangsi, round 2 : 3/5 hits, 1,67 expected hits Japanese roll dice for 3 armour in Kiangsi, round 2 : 2/3 hits, 1,50 expected hits 2 mech_infantrys owned by the British and 3 armour owned by the Japanese lost in Kiangsi British win, taking Kiangsi from Japanese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 10 Casualties for British: 2 mech_infantrys Casualties for Japanese: 3 armour Battle in Shan State British attack with 4 mech_infantrys Japanese defend with 1 artillery British roll dice for 4 mech_infantrys in Shan State, round 2 : 1/4 hits, 0,67 expected hits Japanese roll dice for 1 artillery in Shan State, round 2 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Japanese and 1 mech_infantry owned by the British lost in Shan State British win, taking Shan State from Japanese with 3 mech_infantrys remaining. Battle score for attacker is 0 Casualties for British: 1 mech_infantry Casualties for Japanese: 1 artillery Non Combat Move - British 1 tactical_bomber moved from Kiangsi to Kwangtung 1 fighter moved from Kiangsi to Kwangtung 1 fighter moved from Kwangsi to Kwangtung 1 armour moved from Kwangsi to Kwangtung 3 aaGuns moved from Kwangsi to Kwangtung 8 mech_infantrys moved from Yunnan to Kwangtung 1 infantry moved from Trans-Jordan to Iraq 1 infantry moved from Trans-Jordan to Iraq 3 mech_infantrys moved from Egypt to Trans-Jordan 1 submarine moved from 105 Sea Zone to 91 Sea Zone 2 artilleries moved from United Kingdom to 110 Sea Zone 8 infantry moved from United Kingdom to 110 Sea Zone 2 fighters moved from United Kingdom to Normandy Bordeaux 8 infantry moved from 110 Sea Zone to Normandy Bordeaux 2 artilleries moved from 110 Sea Zone to Normandy Bordeaux Place Units - British 3 infantry placed in Iraq 1 artillery and 1 infantry placed in Egypt 3 mech_infantrys placed in Persia 2 artilleries and 2 infantry placed in United Kingdom Turn Complete - British British collect 34 PUs; end with 34 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs Place Units - UK_Pacific 1 armour and 2 infantry placed in Kwangtung Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,5,3,4,3,6,4,1,5,3,3,3,4,1,1,2,3,5,4,5,1 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4,2 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,2 UK_Pacific collect 7 PUs (5 lost to blockades); end with 8 PUs Some Units in Kwangtung change ownership: 1 armour and 2 infantryCombat Hit Differential Summary :
Chinese regular : -3,17 Americans regular : -1,67 Italians regular : -0,67 Japanese regular : 1,17 Germans AA : 0,83 British regular : 1,67 Italians AA : -0,33





