• TripleA Turn Summary: Russians round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 8
    
        Purchase Units - Russians
            Russians buy 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 mech_infantrys moved from Yenisey to Yakut S.S.R.
                  Russians take Yakut S.S.R. from Japanese
            1 armour moved from Rostov to Ukraine
            3 mech_infantrys moved from Rostov to Ukraine
            5 infantry moved from Rostov to Ukraine
            2 fighters moved from Volgograd to Ukraine
            2 mech_infantrys moved from Russia to Bryansk
            2 fighters moved from Russia to Bryansk
            1 tactical_bomber moved from Volgograd to Bryansk
            1 fighter moved from Russia to Ukraine
    
        Combat - Russians
            Battle in Bryansk
                Russians attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Bryansk, round 2 : 3/5 hits, 2.00 expected hits
                    Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Bryansk
                Russians win, taking Bryansk from Germans with 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Ukraine
                Russians attack with 1 armour, 3 fighters, 5 infantry and 3 mech_infantrys
                Germans defend with 1 factory_minor and 3 infantry
                    Russians roll dice for 1 armour, 3 fighters, 5 infantry and 3 mech_infantrys in Ukraine, round 2 : 5/12 hits, 3.33 expected hits
                    Germans roll dice for 3 infantry in Ukraine, round 2 : 0/3 hits, 1.00 expected hits
                    3 infantry owned by the Germans lost in Ukraine
                Russians win, taking Ukraine from Germans with 1 armour, 3 fighters, 5 infantry and 3 mech_infantrys remaining. Battle score for attacker is 9
                Casualties for Germans: 3 infantry
    
        Non Combat Move - Russians
            3 fighters moved from Ukraine to Russia
            2 fighters moved from Bryansk to Russia
            1 mech_infantry moved from Samara to Russia
            3 mech_infantrys moved from Novosibirsk to Russia
            1 armour moved from Rostov to Russia
            5 armour moved from Rostov to Tambov
            1 tactical_bomber moved from Bryansk to Russia
            1 submarine moved from 93 Sea Zone to 97 Sea Zone
    
        Place Units - Russians
            6 infantry and 1 mech_infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 22 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -1.33
    Russians regular : 2.67
    

    Savegame


  • TripleA Turn Summary: Russians round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 3
    
        Purchase Units - Russians
            Russians buy 1 fighter, 6 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Bessarabia to Romania
            1 mech_infantry moved from Ukraine to Romania
            1 tactical_bomber moved from Ukraine to Romania
            1 submarine moved from 125 Sea Zone to 127 Sea Zone
            3 infantry moved from Belarus to Novgorod
            2 fighters moved from Belarus to Baltic States
            2 infantry moved from Belarus to Novgorod
            2 infantry moved from Belarus to Baltic States
            1 infantry moved from Belarus to Baltic States
    
        Combat - Russians
            Battle in 127 Sea Zone
                Russians attack with 1 submarine
                Germans defend with 1 transport
                    1 transport owned by the Germans lost in 127 Sea Zone
                Russians win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Germans: 1 transport
            Battle in Romania
                Russians attack with 1 infantry, 1 mech_infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 1 infantry, 1 mech_infantry and 1 tactical_bomber in Romania, round 2 : 1/3 hits, 0,83 expected hits
                    Germans roll dice for 1 infantry in Romania, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Romania
                Russians win, taking Romania from Germans with 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Baltic States
                Russians attack with 2 fighters and 3 infantry
                Germans defend with 2 infantry
                    Russians roll dice for 2 fighters and 3 infantry in Baltic States, round 2 : 1/5 hits, 1,50 expected hits
                    Germans roll dice for 2 infantry in Baltic States, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Germans lost in Baltic States
                    Russians roll dice for 2 fighters and 3 infantry in Baltic States, round 3 : 0/5 hits, 1,50 expected hits
                    Germans roll dice for 1 infantry in Baltic States, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Baltic States
                    Russians roll dice for 2 fighters and 2 infantry in Baltic States, round 4 : 0/4 hits, 1,33 expected hits
                    Germans roll dice for 1 infantry in Baltic States, round 4 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Baltic States
                    Russians roll dice for 2 fighters and 1 infantry in Baltic States, round 5 : 1/3 hits, 1,17 expected hits
                    Germans roll dice for 1 infantry in Baltic States, round 5 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Baltic States
                Russians win, taking Baltic States from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 2 infantry
                Casualties for Russians: 2 infantry
    
        Non Combat Move - Russians
            2 fighters moved from Baltic States to Novgorod
            2 infantry moved from Belarus to Novgorod
            1 infantry moved from Belarus to Novgorod
            2 aaGuns, 3 armour, 2 artilleries, 8 infantry and 1 mech_infantry moved from Belarus to Bryansk
            6 infantry moved from Russia to Bryansk
            1 infantry moved from Ukraine to Bessarabia
            2 aaGuns, 2 armour, 1 artillery and 11 infantry moved from Ukraine to Bryansk
            1 infantry moved from Novgorod to Belarus
            2 aaGuns and 18 infantry moved from Buryatia to Amur
            1 tactical_bomber moved from Romania to Ukraine
    
        Place Units - Russians
            3 infantry placed in Novgorod
            3 infantry placed in Ukraine
            1 fighter and 1 tactical_bomber placed in Russia
    
        Turn Complete - Russians
            Russians collect 38 PUs; end with 38 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 43 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 46 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 0,00
    Russians regular : -3,33
    

    Savegame


  • TripleA Turn Summary: Japanese round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 1 artillery, 1 carrier, 1 destroyer, 2 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 unit repaired.
            2 transports moved from 2 Sea Zone to 7 Sea Zone
            2 destroyers moved from 6 Sea Zone to 7 Sea Zone
            1 submarine moved from 6 Sea Zone to 7 Sea Zone
            1 tactical_bomber moved from Japan to 6 Sea Zone
            1 fighter moved from Japan to 6 Sea Zone
            1 armour moved from Chahar to Kansu
                  Japanese take Suiyuyan from Chinese
                  Japanese take Kansu from Chinese
            1 infantry moved from Hopei to Shensi
            1 armour moved from Hopei to Shensi
            1 mech_infantry moved from Hopei to Hunan
            1 armour moved from Hopei to Hunan
            1 mech_infantry moved from Hopei to Kweichow
            1 armour moved from Hopei to Kweichow
            1 infantry moved from Hopei to Kweichow
            1 armour moved from Hopei to Shensi
            1 mech_infantry moved from Kiangsu to Kwangsi
            1 mech_infantry moved from Kiangsu to Kwangsi
            2 artilleries moved from Kwangtung to 20 Sea Zone
            2 infantry moved from Kwangtung to 20 Sea Zone
            3 infantry moved from Chahar to Anhwe
            1 bomber moved from Kiangsu to Kweichow
            2 fighters moved from Kwangtung to Hunan
            2 tactical_bombers moved from Kwangtung to Hunan
            2 fighters moved from Kwangtung to Kwangsi
            1 tactical_bomber moved from Kwangtung to Kwangsi
            1 tactical_bomber moved from Kwangtung to Kwangsi
            1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 42 Sea Zone
            1 infantry moved from 42 Sea Zone to Java
            1 artillery moved from 42 Sea Zone to Java
            1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 41 Sea Zone
            1 infantry moved from 41 Sea Zone to Sumatra
            1 artillery moved from 41 Sea Zone to Sumatra
            1 cruiser moved from 37 Sea Zone to 41 Sea Zone
            1 carrier moved from 37 Sea Zone to 41 Sea Zone
            1 tactical_bomber moved from 37 Sea Zone to Sumatra
            1 fighter moved from 37 Sea Zone to Java
            1 destroyer moved from 37 Sea Zone to 41 Sea Zone
            1 submarine moved from 37 Sea Zone to 41 Sea Zone
            1 submarine moved from 41 Sea Zone to 37 Sea Zone
            1 mech_infantry moved from Celebes to 44 Sea Zone
            1 mech_infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
            1 mech_infantry moved from 42 Sea Zone to Java
            1 carrier moved from 44 Sea Zone to 42 Sea Zone
            1 tactical_bomber moved from 44 Sea Zone to Java
            1 fighter moved from 44 Sea Zone to Sumatra
            1 destroyer moved from 45 Sea Zone to 42 Sea Zone
            1 battleship moved from 45 Sea Zone to 42 Sea Zone
            1 submarine moved from 45 Sea Zone to 42 Sea Zone
            1 destroyer moved from 44 Sea Zone to 42 Sea Zone
            1 submarine moved from 36 Sea Zone to 42 Sea Zone
            1 battleship moved from 20 Sea Zone to 42 Sea Zone
            1 cruiser moved from 20 Sea Zone to 41 Sea Zone
            1 carrier moved from 20 Sea Zone to 42 Sea Zone
            1 fighter moved from 20 Sea Zone to 42 Sea Zone
            1 tactical_bomber moved from 20 Sea Zone to 42 Sea Zone
            1 submarine moved from 20 Sea Zone to 7 Sea Zone
    
        Combat - Japanese
            Battle in Java
                Japanese attack with 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                ANZAC defend with 2 infantry
                    Japanese roll dice for 2 battleships in Java, round 2 : 1/2 hits, 1,33 expected hits
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Java, round 2 : 2/5 hits, 2,00 expected hits
                    ANZAC roll dice for 2 infantry in Java, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the ANZAC lost in Java
                Japanese win, taking Java from ANZAC with 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for ANZAC: 2 infantry
            Battle in Sumatra
                Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 2 cruisers in Sumatra, round 2 : 2/2 hits, 1,00 expected hits
                    UK_Pacific roll dice for 1 infantry in Sumatra, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Sumatra
                Japanese win, taking Sumatra from UK_Pacific with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 infantry
            Battle in Kwangsi
                Japanese attack with 2 fighters, 2 mech_infantrys and 2 tactical_bombers
                British defend with 1 mech_infantry
                    Japanese roll dice for 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Kwangsi, round 2 : 2/6 hits, 2,67 expected hits
                    Chinese roll dice for 1 mech_infantry in Kwangsi, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the British lost in Kwangsi
                Japanese win, taking Kwangsi from Chinese with 2 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 4
                Casualties for British: 1 mech_infantry
            Battle in Hunan
                Japanese attack with 1 armour, 2 fighters, 1 mech_infantry and 2 tactical_bombers
                British defend with 1 infantry and 1 mech_infantry
                    Japanese roll dice for 1 armour, 2 fighters, 1 mech_infantry and 2 tactical_bombers in Hunan, round 2 : 3/6 hits, 3,00 expected hits
                    Chinese roll dice for 1 infantry and 1 mech_infantry in Hunan, round 2 : 2/2 hits, 0,67 expected hits
                    1 mech_infantry owned by the Japanese, 1 mech_infantry owned by the British, 1 armour owned by the Japanese and 1 infantry owned by the British lost in Hunan
                Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -3
                Casualties for Japanese: 1 armour and 1 mech_infantry
                Casualties for British: 1 infantry and 1 mech_infantry
            Battle in Kweichow
                Japanese attack with 1 armour, 1 bomber, 1 infantry and 1 mech_infantry
                Chinese defend with 2 artilleries and 2 infantry
                    Japanese roll dice for 1 armour, 1 bomber, 1 infantry and 1 mech_infantry in Kweichow, round 2 : 1/4 hits, 1,50 expected hits
                    Chinese roll dice for 2 artilleries and 2 infantry in Kweichow, round 2 : 2/4 hits, 1,33 expected hits
                    1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                1 bomber owned by the Japanese retreated
                1 armour owned by the Japanese retreated to Hopei
                Chinese win with 2 artilleries and 1 infantry remaining. Battle score for attacker is -4
                Casualties for Japanese: 1 infantry and 1 mech_infantry
                Casualties for Chinese: 1 infantry
            Battle in Shensi
                Japanese attack with 2 armour and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 armour and 1 infantry in Shensi, round 2 : 1/3 hits, 1,17 expected hits
                    Chinese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                Japanese win, taking Shensi from Chinese with 2 armour remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Anhwe: 2 infantry
            EDIT: Adding units owned by Japanese to Hopei: 2 infantry
            EDIT: Turning off Edit Mode
            1 bomber moved from Kweichow to Kiangsu
            2 fighters moved from Hunan to Kwangtung
            2 tactical_bombers moved from Hunan to Kwangtung
            2 fighters moved from Kwangsi to Kwangtung
            2 tactical_bombers moved from Kwangsi to Kwangtung
            1 fighter moved from Sumatra to 41 Sea Zone
            1 tactical_bomber moved from Sumatra to 41 Sea Zone
            1 fighter moved from Java to 42 Sea Zone
            1 tactical_bomber moved from Java to 42 Sea Zone
    
        Place Units - Japanese
            1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone
            1 artillery and 2 infantry placed in Kwangtung
            1 armour and 2 mech_infantrys placed in Kiangsu
    
        Turn Complete - Japanese
            Japanese collect 56 PUs; end with 56 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 61 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 2,33
    Japanese regular : -0,67
    UK_Pacific regular : 0,67
    ANZAC regular : -0,67
    

    Savegame


  • TripleA Turn Summary: Japanese round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 3
    
        Purchase Units - Japanese
            Japanese buy 4 armour and 5 artilleries; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 mech_infantry moved from Kiangsi to Hopei
            2 mech_infantrys moved from Kiangsu to Hopei
            1 armour moved from Kiangsu to Hopei
            1 infantry moved from Chahar to Hopei
            2 infantry moved from Kiangsi to Kwangsi
            6 fighters moved from French Indo China to Kwangsi
            5 tactical_bombers moved from French Indo China to Kwangsi
            2 bombers moved from French Indo China to India
            1 transport moved from 36 Sea Zone to 37 Sea Zone
            1 artillery moved from Malaya to 37 Sea Zone
            1 infantry moved from Malaya to 37 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
            1 artillery moved from 41 Sea Zone to Sumatra
            1 infantry moved from 41 Sea Zone to Sumatra
            1 transport moved from 36 Sea Zone to 43 Sea Zone
            2 infantry moved from Borneo to 43 Sea Zone
            2 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
            2 infantry moved from 44 Sea Zone to Celebes
            1 armour moved from French Indo China to Shan State
                  Japanese take Shan State from UK_Pacific
            1 armour moved from Shan State to French Indo China
    
        Combat - Japanese
            Strategic bombing raid in India
                    UK_Pacific roll AA dice in India : 0/2 hits, 0.33 expected hits
                Bombing raid in India rolls: 3,6 and causes: 9 damage to unit: factory_major
                Bombing raid in India causes 9 damage total. 
            Battle in Celebes
            Battle in Sumatra
            Battle in Hopei
                Japanese attack with 1 armour, 1 infantry and 3 mech_infantrys
                Chinese defend with 1 artillery and 1 infantry
                    Japanese roll dice for 1 armour, 1 infantry and 3 mech_infantrys in Hopei, round 2 : 0/5 hits, 1.17 expected hits
                    Chinese roll dice for 1 artillery and 1 infantry in Hopei, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 armour, 1 infantry and 3 mech_infantrys in Hopei, round 3 : 1/5 hits, 1.17 expected hits
                    Chinese roll dice for 1 artillery and 1 infantry in Hopei, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
                    Japanese roll dice for 1 armour and 3 mech_infantrys in Hopei, round 4 : 1/4 hits, 1.00 expected hits
                    Chinese roll dice for 1 artillery in Hopei, round 4 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese and 1 artillery owned by the Chinese lost in Hopei
                Japanese win, taking Celebes from Dutch, taking Sumatra from Dutch, taking Hopei from Chinese with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry and 1 mech_infantry
                Casualties for Chinese: 1 artillery and 1 infantry
            Battle in Kwangsi
                Japanese attack with 6 fighters, 2 infantry and 5 tactical_bombers
                Chinese defend with 1 infantry
                    Japanese roll dice for 6 fighters, 2 infantry and 5 tactical_bombers in Kwangsi, round 2 : 6/13 hits, 6.67 expected hits
                    Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kwangsi
                Japanese win, taking Kwangsi from Chinese with 6 fighters, 2 infantry and 5 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            1 battleship and 1 carrier moved from 36 Sea Zone to 20 Sea Zone
            5 tactical_bombers moved from Kwangsi to Kwangtung
            2 fighters moved from Kwangsi to Kwangtung
            1 aaGun and 10 infantry moved from Manchuria to Korea
            2 fighters moved from 36 Sea Zone to Korea
            2 fighters moved from Kwangsi to French Indo China
            1 fighter moved from Kwangsi to Kwangtung
            1 fighter moved from Kwangsi to Kwangtung
            2 destroyers moved from 43 Sea Zone to 20 Sea Zone
            1 submarine moved from 45 Sea Zone to 20 Sea Zone
            2 bombers moved from India to French Indo China
    
        Place Units - Japanese
            3 armour placed in Kiangsu
            3 artilleries placed in Kwangtung
            1 armour and 2 artilleries placed in French Indo China
    
        Turn Complete - Japanese
            Japanese collect 51 PUs; end with 51 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.00
    Japanese regular : -2.00
    UK_Pacific AA : -0.33
    

    Savegame


  • TripleA Turn Summary: Americans round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 6 artilleries, 1 carrier, 1 cruiser, 1 destroyer, 6 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery moved from United Kingdom to 110 Sea Zone
            1 infantry moved from United Kingdom to 110 Sea Zone
            1 artillery moved from 110 Sea Zone to Normandy Bordeaux
            1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            5 fighters moved from 110 Sea Zone to Normandy Bordeaux
            1 artillery moved from Yunnan to Kwangsi
            2 infantry moved from Yunnan to Kwangsi
            1 tactical_bomber moved from Yunnan to Kwangsi
            3 fighters moved from Yunnan to Kwangsi
    
        Combat - Americans
            Battle in Normandy Bordeaux
                Americans attack with 1 artillery, 5 fighters and 1 infantry
                Italians defend with 1 factory_minor, 1 harbour and 1 infantry
                    Americans roll dice for 1 battleship in Normandy Bordeaux, round 2 : 1/1 hits, 0.67 expected hits
                    Italians roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Normandy Bordeaux
                Americans win, taking Normandy Bordeaux from Italians with 1 artillery, 5 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in Kwangsi
                Americans attack with 1 artillery, 3 fighters, 2 infantry and 1 tactical_bomber
                Japanese defend with 2 mech_infantrys
                    Americans roll dice for 1 artillery, 3 fighters, 2 infantry and 1 tactical_bomber in Kwangsi, round 2 : 4/7 hits, 3.00 expected hits
                    Japanese roll dice for 2 mech_infantrys in Kwangsi, round 2 : 1/2 hits, 0.67 expected hits
                    2 mech_infantrys owned by the Japanese and 1 infantry owned by the Americans lost in Kwangsi
                Americans win, taking Kwangsi from Japanese with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 2 mech_infantrys
    
        Non Combat Move - Americans
            3 fighters moved from Kwangsi to India
            1 tactical_bomber moved from Kwangsi to India
            3 artilleries moved from British Guiana to 88 Sea Zone
            3 infantry moved from Suriname to 88 Sea Zone
            2 infantry moved from British Guiana to 88 Sea Zone
            3 artilleries, 5 infantry and 4 transports moved from 88 Sea Zone to 110 Sea Zone
            3 artilleries moved from 110 Sea Zone to United Kingdom
            5 infantry moved from 110 Sea Zone to United Kingdom
            6 transports moved from 88 Sea Zone to 101 Sea Zone
            3 artilleries moved from Eastern United States to 101 Sea Zone
            3 infantry moved from Eastern United States to 101 Sea Zone
            3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 88 Sea Zone
            2 destroyers moved from 88 Sea Zone to 110 Sea Zone
            3 infantry moved from 88 Sea Zone to Suriname
            3 artilleries moved from 88 Sea Zone to Suriname
            3 bombers moved from Eastern United States to United Kingdom
            5 fighters moved from Normandy Bordeaux to 110 Sea Zone
            1 armour moved from Alaska to 1 Sea Zone
            1 artillery moved from Alaska to 1 Sea Zone
            1 infantry moved from Alaska to 1 Sea Zone
            1 armour, 1 artillery, 1 infantry and 2 transports moved from 1 Sea Zone to 10 Sea Zone
            2 fighters moved from British Columbia to Western United States
            1 armour moved from 10 Sea Zone to Western United States
            1 artillery moved from 10 Sea Zone to Western United States
            1 infantry moved from 10 Sea Zone to Western United States
    
        Place Units - Americans
            4 artilleries and 6 infantry placed in Eastern United States
            2 artilleries placed in Central United States
            1 carrier, 1 cruiser, 1 destroyer and 1 submarine placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 57 PUs; end with 57 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 1.33
    Japanese regular : 0.33
    Italians regular : -0.33
    

    Savegame


  • TripleA Turn Summary: Chinese round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 8
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 artilleries and 1 infantry moved from Kweichow to Shensi
    
        Combat - Chinese
            Battle in Shensi
                Chinese attack with 2 artilleries and 1 infantry
                Japanese defend with 2 armour
                    Chinese roll dice for 2 artilleries and 1 infantry in Shensi, round 2 : 0/3 hits, 1.00 expected hits
                    Japanese roll dice for 2 armour in Shensi, round 2 : 2/2 hits, 1.00 expected hits
                    1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Shensi
                    Chinese roll dice for 1 artillery in Shensi, round 3 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 2 armour in Shensi, round 3 : 2/2 hits, 1.00 expected hits
                    1 armour owned by the Japanese and 1 artillery owned by the Chinese lost in Shensi
                Japanese win with 1 armour remaining. Battle score for attacker is -5
                Casualties for Chinese: 2 artilleries and 1 infantry
                Casualties for Japanese: 1 armour
    
        Non Combat Move - Chinese
            4 artilleries and 10 infantry moved from Yunnan to Kwangsi
    
        Place Units - Chinese
            1 infantry placed in Kweichow
            1 infantry placed in Szechwan
            3 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 7 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.33
    Japanese regular : 2.00
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 6 artilleries, 1 carrier, 1 cruiser, 1 destroyer, 6 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery moved from United Kingdom to 110 Sea Zone
            1 infantry moved from United Kingdom to 110 Sea Zone
            1 artillery moved from 110 Sea Zone to Normandy Bordeaux
            1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            5 fighters moved from 110 Sea Zone to Normandy Bordeaux
            1 artillery moved from Yunnan to Kwangsi
            2 infantry moved from Yunnan to Kwangsi
            1 tactical_bomber moved from Yunnan to Kwangsi
            3 fighters moved from Yunnan to Kwangsi
    
        Combat - Americans
            Battle in Normandy Bordeaux
                Americans attack with 1 artillery, 5 fighters and 1 infantry
                Italians defend with 1 factory_minor, 1 harbour and 1 infantry
                    Americans roll dice for 1 battleship in Normandy Bordeaux, round 2 : 1/1 hits, 0.67 expected hits
                    Italians roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Normandy Bordeaux
                Americans win, taking Normandy Bordeaux from Italians with 1 artillery, 5 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in Kwangsi
                Americans attack with 1 artillery, 3 fighters, 2 infantry and 1 tactical_bomber
                Japanese defend with 2 mech_infantrys
                    Americans roll dice for 1 artillery, 3 fighters, 2 infantry and 1 tactical_bomber in Kwangsi, round 2 : 4/7 hits, 3.00 expected hits
                    Japanese roll dice for 2 mech_infantrys in Kwangsi, round 2 : 1/2 hits, 0.67 expected hits
                    2 mech_infantrys owned by the Japanese and 1 infantry owned by the Americans lost in Kwangsi
                Americans win, taking Kwangsi from Japanese with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 2 mech_infantrys
    
        Non Combat Move - Americans
            3 fighters moved from Kwangsi to India
            1 tactical_bomber moved from Kwangsi to India
            3 artilleries moved from British Guiana to 88 Sea Zone
            3 infantry moved from Suriname to 88 Sea Zone
            2 infantry moved from British Guiana to 88 Sea Zone
            3 artilleries, 5 infantry and 4 transports moved from 88 Sea Zone to 110 Sea Zone
            3 artilleries moved from 110 Sea Zone to United Kingdom
            5 infantry moved from 110 Sea Zone to United Kingdom
            6 transports moved from 88 Sea Zone to 101 Sea Zone
            3 artilleries moved from Eastern United States to 101 Sea Zone
            3 infantry moved from Eastern United States to 101 Sea Zone
            3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 88 Sea Zone
            2 destroyers moved from 88 Sea Zone to 110 Sea Zone
            3 infantry moved from 88 Sea Zone to Suriname
            3 artilleries moved from 88 Sea Zone to Suriname
            3 bombers moved from Eastern United States to United Kingdom
            5 fighters moved from Normandy Bordeaux to 110 Sea Zone
            1 armour moved from Alaska to 1 Sea Zone
            1 artillery moved from Alaska to 1 Sea Zone
            1 infantry moved from Alaska to 1 Sea Zone
            1 armour, 1 artillery, 1 infantry and 2 transports moved from 1 Sea Zone to 10 Sea Zone
            2 fighters moved from British Columbia to Western United States
            1 armour moved from 10 Sea Zone to Western United States
            1 artillery moved from 10 Sea Zone to Western United States
            1 infantry moved from 10 Sea Zone to Western United States
    
        Place Units - Americans
            4 artilleries and 6 infantry placed in Eastern United States
            2 artilleries placed in Central United States
            1 carrier, 1 cruiser, 1 destroyer and 1 submarine placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 57 PUs; end with 57 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 artilleries and 1 infantry moved from Kweichow to Shensi
    
        Combat - Chinese
            Battle in Shensi
                Chinese attack with 2 artilleries and 1 infantry
                Japanese defend with 2 armour
                    Chinese roll dice for 2 artilleries and 1 infantry in Shensi, round 2 : 0/3 hits, 1.00 expected hits
                    Japanese roll dice for 2 armour in Shensi, round 2 : 2/2 hits, 1.00 expected hits
                    1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Shensi
                    Chinese roll dice for 1 artillery in Shensi, round 3 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 2 armour in Shensi, round 3 : 2/2 hits, 1.00 expected hits
                    1 armour owned by the Japanese and 1 artillery owned by the Chinese lost in Shensi
                Japanese win with 1 armour remaining. Battle score for attacker is -5
                Casualties for Chinese: 2 artilleries and 1 infantry
                Casualties for Japanese: 1 armour
    
        Non Combat Move - Chinese
            4 artilleries and 10 infantry moved from Yunnan to Kwangsi
    
        Place Units - Chinese
            1 infantry placed in Kweichow
            1 infantry placed in Szechwan
            3 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 7 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs
    
        Purchase Units - British
            Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 124 Sea Zone: 1 destroyer
            EDIT: Adding units owned by Americans to 110 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            British buy 1 factory_minor and 6 mech_infantrys; Remaining resources: 3 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 mech_infantry moved from Yunnan to Kiangsi
                  Chinese take Kiangsi from Japanese
    
        Combat - British
    
        Non Combat Move - British
            3 aaGuns, 1 armour, 2 fighters, 3 mech_infantrys and 1 tactical_bomber moved from Yunnan to Kwangsi
            1 mech_infantry moved from Yunnan to India
            8 mech_infantrys moved from Malaya to Yunnan
            1 battleship moved from 76 Sea Zone to 98 Sea Zone
            2 infantry moved from Egypt to Trans-Jordan
            1 submarine moved from 110 Sea Zone to 105 Sea Zone
            1 submarine moved from 110 Sea Zone to 125 Sea Zone
    
        Place Units - British
            3 mech_infantrys placed in Persia
            1 factory_minor placed in Iraq
            3 mech_infantrys placed in Egypt
    
        Turn Complete - British
            British collect 34 PUs; end with 37 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUs
    
        Place Units - UK_Pacific
            4 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,6
            UK_Pacific collect 13 PUs; end with 13 PUs
            Some Units in India change ownership: 4 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : -0.33
    Americans regular : 1.33
    Japanese regular : 2.33
    Italians regular : -0.33
    

    Savegame


  • TripleA Turn Summary: Italians round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 8
    
        Purchase Units - Italians
            Italians buy 3 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Italians
            2 infantry moved from Southern France to Normandy Bordeaux
            1 fighter moved from Southern France to Normandy Bordeaux
            1 bomber moved from Southern Italy to Normandy Bordeaux
    
        Combat - Italians
            Battle in Normandy Bordeaux
                Italians attack with 1 bomber, 1 fighter and 2 infantry
                Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Italians roll dice for 1 bomber, 1 fighter and 2 infantry in Normandy Bordeaux, round 2 : 4/4 hits, 1,50 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Normandy Bordeaux
                Italians win, taking Normandy Bordeaux from Americans with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 7
                Casualties for Americans: 1 artillery and 1 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Normandy Bordeaux to Southern Italy
            1 fighter moved from Normandy Bordeaux to Southern France
    
        Place Units - Italians
            1 infantry placed in Northern Italy
            2 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4,1,1
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,4
            Italians collect 10 PUs (3 lost to blockades); end with 12 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0,67
    Italians regular : 2,50
    

    Savegame


  • TripleA Turn Summary: Americans round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 2 armour, 1 carrier, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs; 
    
        Politics - Americans
            Americans takes Political Action: Political Action Americans To War With Germans
                Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
    
        Combat Move - Americans
            1 destroyer moved from 101 Sea Zone to 91 Sea Zone
            3 mech_infantrys moved from Eastern United States to 101 Sea Zone
            1 artillery moved from Eastern United States to 101 Sea Zone
            4 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 4 infantry, 3 mech_infantrys and 4 transports moved from 101 Sea Zone to 11 Sea Zone
            1 mech_infantry moved from Western United States to 10 Sea Zone
            1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 tactical_bomber moved from Western United States to 26 Sea Zone
            1 fighter moved from Western United States to 26 Sea Zone
    
        Combat - Americans
            Battle in 91 Sea Zone
                Americans attack with 1 destroyer
                Germans defend with 1 destroyer; Italians defend with 1 submarine
                    Americans roll dice for 1 destroyer in 91 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Italians roll dice for 1 submarine in 91 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
                    1 destroyer owned by the Americans lost in 91 Sea Zone
                Italians win with 1 destroyer and 1 submarine remaining. Battle score for attacker is -8
                Casualties for Americans: 1 destroyer
    
        Non Combat Move - Americans
            1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
    
        Place Units - Americans
            1 carrier placed in 101 Sea Zone
            1 fighter and 1 tactical_bomber placed in 101 Sea Zone
            1 transport placed in 10 Sea Zone
            2 armour placed in Western United States
            2 destroyers placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 53 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0,33
    Italians regular : 0,83
    

    Savegame


  • TripleA Turn Summary: Chinese round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 3
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Hunan to Anhwe
                  Chinese take Anhwe from Japanese
            1 artillery moved from Hunan to Yunnan
            1 infantry moved from Suiyuyan to Chahar
                  Chinese take Chahar from Japanese
            1 artillery moved from Suiyuyan to Shensi
            2 infantry moved from Yunnan to Kwangsi
            1 fighter moved from Yunnan to Kwangsi
            1 artillery moved from Yunnan to Kwangsi
    
        Combat - Chinese
            Battle in Kwangsi
                Chinese attack with 1 artillery, 1 fighter and 2 infantry
                Japanese defend with 2 infantry
                    Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Kwangsi, round 2 : 1/4 hits, 1,33 expected hits
                    Japanese roll dice for 2 infantry in Kwangsi, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese lost in Kwangsi
                    Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Kwangsi, round 3 : 3/4 hits, 1,33 expected hits
                    Japanese roll dice for 1 infantry in Kwangsi, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Kwangsi
                Chinese win, taking Kwangsi from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kwangsi to Yunnan
            1 infantry moved from Yunnan to Hunan
    
        Place Units - Chinese
            1 infantry placed in Suiyuyan
            1 infantry placed in Shensi
            2 artilleries and 1 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 12 PUs; end with 12 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 1,33
    Japanese regular : -1,00
    

    Savegame


  • TripleA Turn Summary: ANZAC round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 1 cruiser, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            4 fighters moved from Malaya to Kwangsi
            2 fighters moved from Queensland to South Australia
            2 aaGuns moved from Queensland to South Australia
            1 cruiser, 2 destroyers and 1 submarine moved from 54 Sea Zone to 62 Sea Zone
            1 carrier moved from 63 Sea Zone to 62 Sea Zone
    
        Place Units - ANZAC
            1 cruiser, 1 submarine and 1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 1 cruiser, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            4 fighters moved from Malaya to Kwangsi
            2 fighters moved from Queensland to South Australia
            2 aaGuns moved from Queensland to South Australia
            1 cruiser, 2 destroyers and 1 submarine moved from 54 Sea Zone to 62 Sea Zone
            1 carrier moved from 63 Sea Zone to 62 Sea Zone
    
        Place Units - ANZAC
            1 cruiser, 1 submarine and 1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: UK_Pacific round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 2 armour, 1 carrier, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs; 
    
        Politics - Americans
            Americans takes Political Action: Political Action Americans To War With Germans
                Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
    
        Combat Move - Americans
            1 destroyer moved from 101 Sea Zone to 91 Sea Zone
            3 mech_infantrys moved from Eastern United States to 101 Sea Zone
            1 artillery moved from Eastern United States to 101 Sea Zone
            4 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 4 infantry, 3 mech_infantrys and 4 transports moved from 101 Sea Zone to 11 Sea Zone
            1 mech_infantry moved from Western United States to 10 Sea Zone
            1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 tactical_bomber moved from Western United States to 26 Sea Zone
            1 fighter moved from Western United States to 26 Sea Zone
    
        Combat - Americans
            Battle in 91 Sea Zone
                Americans attack with 1 destroyer
                Germans defend with 1 destroyer; Italians defend with 1 submarine
                    Americans roll dice for 1 destroyer in 91 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Italians roll dice for 1 submarine in 91 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
                    1 destroyer owned by the Americans lost in 91 Sea Zone
                Italians win with 1 destroyer and 1 submarine remaining. Battle score for attacker is -8
                Casualties for Americans: 1 destroyer
    
        Non Combat Move - Americans
            1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
    
        Place Units - Americans
            1 carrier placed in 101 Sea Zone
            1 fighter and 1 tactical_bomber placed in 101 Sea Zone
            1 transport placed in 10 Sea Zone
            2 armour placed in Western United States
            2 destroyers placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 53 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Hunan to Anhwe
                  Chinese take Anhwe from Japanese
            1 artillery moved from Hunan to Yunnan
            1 infantry moved from Suiyuyan to Chahar
                  Chinese take Chahar from Japanese
            1 artillery moved from Suiyuyan to Shensi
            2 infantry moved from Yunnan to Kwangsi
            1 fighter moved from Yunnan to Kwangsi
            1 artillery moved from Yunnan to Kwangsi
    
        Combat - Chinese
            Battle in Kwangsi
                Chinese attack with 1 artillery, 1 fighter and 2 infantry
                Japanese defend with 2 infantry
                    Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Kwangsi, round 2 : 1/4 hits, 1,33 expected hits
                    Japanese roll dice for 2 infantry in Kwangsi, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese lost in Kwangsi
                    Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Kwangsi, round 3 : 3/4 hits, 1,33 expected hits
                    Japanese roll dice for 1 infantry in Kwangsi, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Kwangsi
                Chinese win, taking Kwangsi from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kwangsi to Yunnan
            1 infantry moved from Yunnan to Hunan
    
        Place Units - Chinese
            1 infantry placed in Suiyuyan
            1 infantry placed in Shensi
            2 artilleries and 1 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 12 PUs; end with 12 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUs
    
        Purchase Units - British
            British buy 1 carrier and 2 fighters; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific repair damage of 3x factory_major; Remaining resources: 6 PUs; 
            UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 fighters moved from United Kingdom to Western Germany
            1 bomber moved from United Kingdom to Western Germany
            1 tactical_bomber moved from Gibraltar to 92 Sea Zone
            1 fighter moved from Gibraltar to 98 Sea Zone
            1 bomber moved from Egypt to 98 Sea Zone
            1 bomber moved from Tanganyika Territory to 98 Sea Zone
            1 artillery moved from Kenya to Italian Somaliland
                  British take Italian Somaliland from Italians
            1 infantry moved from Anglo Egyptian Sudan to Ethiopia
                  British take Ethiopia from Italians
            1 artillery moved from Anglo Egyptian Sudan to Egypt
            6 infantry moved from Burma to Shan State
                  UK_Pacific take Shan State from Japanese
            1 fighter moved from Burma to 41 Sea Zone
    
        Combat - British
            Battle in 92 Sea Zone
                British attack with 1 tactical_bomber
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in 92 Sea Zone
                British win with 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Italians: 1 transport
            Battle in 41 Sea Zone
                British attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 41 Sea Zone
                British win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Western Germany
                British attack with 1 bomber and 2 fighters
                Germans defend with 1 airfield, 3 bombers, 1 factory_major, 1 fighter and 1 harbour
                    British roll dice for 1 bomber and 2 fighters in Western Germany, round 2 : 2/3 hits, 1,67 expected hits
                    Germans roll dice for 3 bombers and 1 fighter in Western Germany, round 2 : 1/4 hits, 1,17 expected hits
                    2 bombers owned by the Germans and 1 fighter owned by the British lost in Western Germany
                    British roll dice for 1 bomber and 1 fighter in Western Germany, round 3 : 1/2 hits, 1,17 expected hits
                    Germans roll dice for 1 bomber and 1 fighter in Western Germany, round 3 : 1/2 hits, 0,83 expected hits
                    1 bomber owned by the Germans and 1 fighter owned by the British lost in Western Germany
                    British roll dice for 1 bomber in Western Germany, round 4 : 0/1 hits, 0,67 expected hits
                    Germans roll dice for 1 fighter in Western Germany, round 4 : 1/1 hits, 0,67 expected hits
                    1 bomber owned by the British lost in Western Germany
                Germans win with 1 fighter remaining. Battle score for attacker is 4
                Casualties for British: 1 bomber and 2 fighters
                Casualties for Germans: 3 bombers
            Battle in 98 Sea Zone
                British attack with 2 bombers and 1 fighter
                Italians defend with 1 cruiser
                    British roll dice for 2 bombers and 1 fighter in 98 Sea Zone, round 2 : 3/3 hits, 1,83 expected hits
                    Italians roll dice for 1 cruiser in 98 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
                    1 cruiser owned by the Italians lost in 98 Sea Zone
                British win with 2 bombers and 1 fighter remaining. Battle score for attacker is 12
                Casualties for Italians: 1 cruiser
    
        Non Combat Move - British
            2 bombers moved from 98 Sea Zone to Egypt
            1 tactical_bomber moved from 92 Sea Zone to Gibraltar
            1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
            1 infantry moved from Tanganyika Territory to 72 Sea Zone
            1 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone
            1 infantry moved from 81 Sea Zone to Trans-Jordan
            1 artillery moved from Egypt to Trans-Jordan
            1 infantry moved from Egypt to Trans-Jordan
            3 infantry moved from India to Burma
            1 fighter moved from 41 Sea Zone to Burma
            1 transport moved from 80 Sea Zone to 76 Sea Zone
    
        Place Units - British
            1 carrier placed in 98 Sea Zone
            1 fighter placed in 98 Sea Zone
            1 fighter placed in Egypt
    
        Turn Complete - British
            British collect 31 PUs; end with 31 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUs
    
        Place Units - UK_Pacific
            2 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 7 PUs; end with 7 PUs
            Some Units in India change ownership: 2 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : 1,33
    Americans regular : -0,33
    Japanese regular : -1,00
    Italians regular : 0,33
    Germans regular : 0,33
    British regular : 0,67
    

    Savegame


  • TripleA Turn Summary: Italians round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 3
    
        Purchase Units - Italians
            Italians buy 2 submarines and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            2 infantry moved from Slovakia Hungary to Romania
            1 bomber moved from Southern France to Romania
            2 submarines moved from 95 Sea Zone to 98 Sea Zone
    
        Combat - Italians
            Battle in Romania
                Italians attack with 1 bomber and 2 infantry
                Russians defend with 1 infantry and 1 mech_infantry
                    Italians roll dice for 1 bomber and 2 infantry in Romania, round 2 : 1/3 hits, 1,00 expected hits
                    Russians roll dice for 1 infantry and 1 mech_infantry in Romania, round 2 : 2/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians and 2 infantry owned by the Italians lost in Romania
                    Italians roll dice for 1 bomber in Romania, round 3 : 1/1 hits, 0,67 expected hits
                    Russians roll dice for 1 mech_infantry in Romania, round 3 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Russians lost in Romania
                Italians win with 1 bomber remaining. Battle score for attacker is 1
                Casualties for Italians: 2 infantry
                Casualties for Russians: 1 infantry and 1 mech_infantry
            Battle in 98 Sea Zone
                Italians attack with 2 submarines
                British defend with 1 carrier and 2 fighters
                    Italians roll dice for 2 submarines in 98 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
                Units damaged: 1 carrier owned by the British
                    British roll dice for 1 carrier in 98 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Italians roll dice for 2 submarines in 98 Sea Zone, round 3 : 1/2 hits, 0,67 expected hits
                    1 carrier owned by the British lost in 98 Sea Zone
                British and Italians reach a stalemate
                . Battle score for attacker is 16
                Casualties for British: 1 carrier
                2 fighters owned by the British forced to land in Egypt
    
        Non Combat Move - Italians
            1 submarine moved from 91 Sea Zone to 94 Sea Zone
            2 armour moved from Morocco to Tunisia
            1 artillery and 3 infantry moved from Libya to Tobruk
            1 bomber moved from Romania to Southern Italy
            2 infantry moved from Northern Italy to Yugoslavia
            2 artilleries moved from Southern France to Northern Italy
            1 infantry moved from Southern France to Northern Italy
    
        Place Units - Italians
            2 submarines and 1 transport placed in 95 Sea Zone
    
        Turn Complete - Italians
            Italians collect 12 PUs; end with 13 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 1,00
    Russians regular : 1,00
    British regular : -0,33
    

    Savegame


  • TripleA Turn Summary: ANZAC round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 1 cruiser, 1 infantry and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 artillery moved from Queensland to New South Wales
            1 fighter moved from Queensland to 44 Sea Zone
            1 carrier moved from 62 Sea Zone to 45 Sea Zone
            1 fighter moved from 62 Sea Zone to 45 Sea Zone
            1 submarine moved from 54 Sea Zone to 45 Sea Zone
            1 cruiser moved from 54 Sea Zone to 45 Sea Zone
            1 destroyer moved from 62 Sea Zone to 45 Sea Zone
            1 fighter moved from 62 Sea Zone to Dutch New Guinea
    
        Combat - ANZAC
            Battle in 44 Sea Zone
                ANZAC attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 44 Sea Zone
                ANZAC win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
    
        Non Combat Move - ANZAC
            1 fighter moved from 44 Sea Zone to 45 Sea Zone
    
        Place Units - ANZAC
            1 infantry placed in New South Wales
            1 cruiser and 1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 15 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 1 cruiser, 1 infantry and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 artillery moved from Queensland to New South Wales
            1 fighter moved from Queensland to 44 Sea Zone
            1 carrier moved from 62 Sea Zone to 45 Sea Zone
            1 fighter moved from 62 Sea Zone to 45 Sea Zone
            1 submarine moved from 54 Sea Zone to 45 Sea Zone
            1 cruiser moved from 54 Sea Zone to 45 Sea Zone
            1 destroyer moved from 62 Sea Zone to 45 Sea Zone
            1 fighter moved from 62 Sea Zone to Dutch New Guinea
    
        Combat - ANZAC
            Battle in 44 Sea Zone
                ANZAC attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 44 Sea Zone
                ANZAC win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
    
        Non Combat Move - ANZAC
            1 fighter moved from 44 Sea Zone to 45 Sea Zone
    
        Place Units - ANZAC
            1 infantry placed in New South Wales
            1 cruiser and 1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 15 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 4
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour and 11 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Eastern Poland to Bessarabia
            1 artillery moved from Eastern Poland to Bessarabia
            1 infantry moved from Eastern Poland to Western Ukraine
            1 artillery moved from Eastern Poland to Western Ukraine
            7 armour, 3 artilleries and 22 infantry moved from Eastern Poland to Baltic States
            2 armour moved from Yugoslavia to Romania
                  Germans take Romania from Russians
            1 armour moved from Romania to Eastern Poland
            1 armour moved from Romania to Eastern Poland
            8 armour and 2 mech_infantrys moved from Germany to Baltic States
    
        Combat - Germans
            Battle in Bessarabia
                Germans attack with 1 artillery and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery and 1 infantry in Bessarabia, round 2 : 0/2 hits, 0,67 expected hits
                    Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Bessarabia, round 3 : 1/2 hits, 0,67 expected hits
                    Russians roll dice for 1 infantry in Bessarabia, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
                Germans win, taking Bessarabia from Russians with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Western Ukraine
                Germans attack with 1 artillery and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 : 1/2 hits, 0,67 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Western Ukraine
                Germans win, taking Western Ukraine from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Baltic States
                Germans attack with 15 armour, 3 artilleries, 22 infantry and 2 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 15 armour, 3 artilleries, 22 infantry and 2 mech_infantrys in Baltic States, round 2 : 13/42 hits, 13,00 expected hits
                    Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Baltic States
                Germans win, taking Baltic States from Russians with 15 armour, 3 artilleries, 22 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 tactical_bomber moved from Germany to Southern Italy
            1 fighter moved from Western Germany to Southern Italy
            1 armour and 2 mech_infantrys moved from Northern Italy to Slovakia Hungary
            1 destroyer moved from 93 Sea Zone to 95 Sea Zone
            1 destroyer moved from 91 Sea Zone to 110 Sea Zone
            1 artillery moved from Normandy Bordeaux to France
    
        Place Units - Germans
            1 armour and 9 mech_infantrys placed in Germany
            2 mech_infantrys placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 51 PUs; end with 52 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -0,33
    Germans regular : 0,00
    

    Savegame


  • TripleA Turn Summary: Germans round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 9
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 1 fighter, 6 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Archangel to Vologda
            1 artillery moved from Smolensk to Vologda
            1 infantry moved from Western Ukraine to Bessarabia
            3 infantry moved from Belarus to Bryansk
            1 artillery moved from Western Ukraine to Bryansk
            1 artillery moved from Smolensk to Bryansk
            1 bomber moved from Western Germany to Bryansk
            1 bomber moved from Western Germany to Bryansk
            1 armour moved from Smolensk to Vologda
            1 armour moved from Denmark to 113 Sea Zone
            1 mech_infantry moved from Denmark to 113 Sea Zone
            2 infantry moved from Western Germany to 113 Sea Zone
            3 transports moved from 115 Sea Zone to 113 Sea Zone
            1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 113 Sea Zone to 115 Sea Zone
            1 infantry moved from Norway to 113 Sea Zone
            2 artilleries moved from Norway to 113 Sea Zone
    
        Combat - Germans
            Battle in Bryansk
                Germans attack with 2 artilleries, 2 bombers and 3 infantry
                Russians defend with 2 mech_infantrys
                    Germans roll dice for 2 artilleries, 2 bombers and 3 infantry in Bryansk, round 2 : 2/7 hits, 2,83 expected hits
                    Russians roll dice for 2 mech_infantrys in Bryansk, round 2 : 0/2 hits, 0,67 expected hits
                    2 mech_infantrys owned by the Russians lost in Bryansk
                Germans win, taking Bryansk from Russians with 2 artilleries, 2 bombers and 3 infantry remaining. Battle score for attacker is 8
                Casualties for Russians: 2 mech_infantrys
            Battle in Vologda
                Germans attack with 1 armour, 1 artillery and 1 infantry
                Russians defend with 1 mech_infantry
                    Germans roll dice for 1 armour, 1 artillery and 1 infantry in Vologda, round 2 : 1/3 hits, 1,17 expected hits
                    Russians roll dice for 1 mech_infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Russians lost in Vologda
                Germans win, taking Vologda from Russians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Russians: 1 mech_infantry
    
        Non Combat Move - Germans
            4 aaGuns, 12 armour and 2 mech_infantrys moved from Smolensk to Belarus
            3 artilleries and 3 infantry moved from Novgorod to Belarus
            2 bombers moved from Bryansk to Belarus
            1 mech_infantry moved from 115 Sea Zone to Novgorod
            1 armour moved from 115 Sea Zone to Novgorod
            2 infantry moved from 115 Sea Zone to Novgorod
            1 infantry moved from 113 Sea Zone to Denmark
            2 artilleries moved from 113 Sea Zone to Denmark
            3 infantry moved from Western Germany to Denmark
            2 artilleries moved from Western Germany to Denmark
            2 infantry moved from Western Germany to Denmark
            1 artillery moved from Holland Belgium to Western Germany
            1 infantry moved from Holland Belgium to Western Germany
            1 infantry moved from Germany to Western Germany
            1 infantry moved from France to Western Germany
            1 infantry moved from France to Western Germany
            1 artillery moved from Holland Belgium to Western Germany
            1 artillery moved from Holland Belgium to Western Germany
            1 infantry moved from France to Western Germany
            1 infantry moved from Northern Italy to Western Germany
            1 fighter moved from Western Germany to Denmark
    
        Place Units - Germans
            1 armour and 2 mech_infantrys placed in Novgorod
            1 infantry placed in France
            2 armour, 1 fighter, 5 infantry and 2 mech_infantrys placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,4
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6,4,1
            Germans collect 48 PUs (5 lost to blockades); end with 48 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -1,00
    Germans regular : -1,00
    

    Savegame


  • TripleA Turn Summary: Russians round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - Russians
            Russians buy 6 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            13 infantry moved from Novgorod to Karelia
            2 fighters moved from Novgorod to Karelia
            2 infantry moved from Bryansk to Western Ukraine
            3 infantry moved from Ukraine to Bessarabia
            1 tactical_bomber moved from Ukraine to Bessarabia
            1 tactical_bomber moved from Russia to Western Ukraine
            1 fighter moved from Russia to Western Ukraine
            1 infantry moved from Amur to Manchuria
                  Chinese take Manchuria from Japanese
    
        Combat - Russians
            Battle in Karelia
                Russians attack with 2 fighters and 13 infantry
                Germans defend with 11 infantry
                    Russians roll dice for 2 fighters and 13 infantry in Karelia, round 2 : 2/15 hits, 3,17 expected hits
                    Germans roll dice for 11 infantry in Karelia, round 2 : 3/11 hits, 3,67 expected hits
                    3 infantry owned by the Russians and 2 infantry owned by the Germans lost in Karelia
                    Russians roll dice for 2 fighters and 10 infantry in Karelia, round 3 : 5/12 hits, 2,67 expected hits
                    Germans roll dice for 9 infantry in Karelia, round 3 : 5/9 hits, 3,00 expected hits
                    5 infantry owned by the Russians and 5 infantry owned by the Germans lost in Karelia
                    Russians roll dice for 2 fighters and 5 infantry in Karelia, round 4 : 2/7 hits, 1,83 expected hits
                    Germans roll dice for 4 infantry in Karelia, round 4 : 1/4 hits, 1,33 expected hits
                    1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Karelia
                    Russians roll dice for 2 fighters and 4 infantry in Karelia, round 5 : 3/6 hits, 1,67 expected hits
                    Germans roll dice for 2 infantry in Karelia, round 5 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Germans lost in Karelia
                Russians win, taking Karelia from Germans with 2 fighters and 4 infantry remaining. Battle score for attacker is 6
                Casualties for Russians: 9 infantry
                Casualties for Germans: 11 infantry
            Battle in Western Ukraine
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 1 artillery and 1 infantry
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 2/4 hits, 1,50 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Western Ukraine
                Russians win, taking Western Ukraine from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 artillery and 1 infantry
            Battle in Bessarabia
                Russians attack with 3 infantry and 1 tactical_bomber
                Germans defend with 1 artillery
                    Russians roll dice for 3 infantry and 1 tactical_bomber in Bessarabia, round 2 : 2/4 hits, 1,00 expected hits
                    Germans roll dice for 1 artillery in Bessarabia, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Germans lost in Bessarabia
                Russians win, taking Bessarabia from Germans with 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Germans: 1 artillery
            Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
    
        Non Combat Move - Russians
            1 tactical_bomber moved from Bessarabia to Belarus
            1 tactical_bomber moved from Western Ukraine to Belarus
            1 fighter moved from Western Ukraine to Belarus
            4 aaGuns, 5 armour, 3 artilleries, 23 infantry and 1 mech_infantry moved from Bryansk to Belarus
            2 fighters moved from Karelia to Belarus
            2 aaGuns and 17 infantry moved from Amur to Manchuria
    
        Place Units - Russians
            7 mech_infantrys placed in Russia
            3 infantry placed in Ukraine
            3 infantry placed in Novgorod
    
        Turn Complete - Russians
            Russians collect 35 PUs; end with 35 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 40 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 0,33
    Russians regular : 4,17
    

    Savegame


  • TripleA Turn Summary: Russians round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 9
    
        Purchase Units - Russians
            Russians buy 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Ukraine to Western Ukraine
            2 fighters moved from Russia to Western Ukraine
            1 tactical_bomber moved from Russia to Western Ukraine
            4 infantry moved from Russia to Vologda
            1 tactical_bomber moved from Yenisey to Vologda
            1 fighter moved from Yenisey to Vologda
            3 fighters moved from Russia to Vologda
    
        Combat - Russians
            Battle in Western Ukraine
                Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Germans defend with 1 armour
                    Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 2/5 hits, 2,00 expected hits
                    Germans roll dice for 1 armour in Western Ukraine, round 2 : 0/1 hits, 0,50 expected hits
                    1 armour owned by the Germans lost in Western Ukraine
                Russians win, taking Western Ukraine from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Germans: 1 armour
            Battle in Vologda
                Russians attack with 4 fighters, 4 infantry and 1 tactical_bomber
                Germans defend with 1 armour, 1 artillery and 1 infantry
                    Russians roll dice for 4 fighters, 4 infantry and 1 tactical_bomber in Vologda, round 2 : 5/9 hits, 3,33 expected hits
                    Germans roll dice for 1 armour, 1 artillery and 1 infantry in Vologda, round 2 : 2/3 hits, 1,17 expected hits
                    2 infantry owned by the Russians, 1 artillery owned by the Germans, 1 infantry owned by the Germans and 1 armour owned by the Germans lost in Vologda
                Russians win, taking Vologda from Germans with 4 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Russians: 2 infantry
                Casualties for Germans: 1 armour, 1 artillery and 1 infantry
    
        Non Combat Move - Russians
            4 fighters moved from Vologda to Russia
            1 tactical_bomber moved from Vologda to Russia
            5 armour moved from Tambov to Volgograd
            1 armour moved from Ukraine to Volgograd
            3 mech_infantrys moved from Ukraine to Volgograd
            1 tactical_bomber moved from Western Ukraine to Russia
            2 fighters moved from Western Ukraine to Russia
    
        Place Units - Russians
            6 infantry placed in Russia
            1 mech_infantry placed in Volgograd
    
        Turn Complete - Russians
            Russians collect 23 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 0,33
    Russians regular : 1,67
    

    Savegame

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