bid is 1 sub sz99, 1 inf hol/bel, 1 art w germany
BM3 Giallo +18 vs Majikforce
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TripleA Turn Summary: ANZAC round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 14 Purchase Units - ANZAC ANZAC buy 3 submarines; Remaining resources: 3 PUs; Combat Move - ANZAC 1 artillery, 1 infantry and 1 transport moved from 22 Sea Zone to 21 Sea Zone 1 artillery and 1 infantry moved from 21 Sea Zone to Guam 1 submarine moved from 22 Sea Zone to 36 Sea Zone ANZAC take 20 Sea Zone from Japanese 1 submarine moved from 22 Sea Zone to 36 Sea Zone 1 destroyer moved from 62 Sea Zone to 42 Sea Zone 2 fighters moved from India to Kweichow Combat - ANZAC Battle in Guam Battle in Kweichow ANZAC attack with 2 fighters Japanese defend with 2 bombers and 1 mech_infantry ANZAC roll dice for 2 fighters in Kweichow, round 2 : 2/2 hits, 1,00 expected hits Japanese roll dice for 2 bombers and 1 mech_infantry in Kweichow, round 2 : 1/3 hits, 0,67 expected hits 1 mech_infantry owned by the Japanese, 1 fighter owned by the ANZAC and 1 bomber owned by the Japanese lost in Kweichow ANZAC roll dice for 1 fighter in Kweichow, round 3 : 1/1 hits, 0,50 expected hits Japanese roll dice for 1 bomber in Kweichow, round 3 : 0/1 hits, 0,17 expected hits 1 bomber owned by the Japanese lost in Kweichow ANZAC win, taking Guam from Japanese with 1 fighter remaining. Battle score for attacker is 22 Casualties for ANZAC: 1 fighter Casualties for Japanese: 2 bombers and 1 mech_infantry Battle in 42 Sea Zone ANZAC attack with 1 destroyer Japanese defend with 1 submarine ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 submarine in 42 Sea Zone, round 4 : 0/1 hits, 0,17 expected hits ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 5 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 submarine in 42 Sea Zone, round 5 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Japanese lost in 42 Sea Zone ANZAC win, taking 42 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in 36 Sea Zone ANZAC attack with 2 submarines Japanese defend with 2 destroyers ANZAC roll dice for 2 submarines in 36 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 2 destroyers in 36 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits 1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 36 Sea Zone ANZAC roll dice for 1 submarine in 36 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 36 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 submarine in 36 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 36 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits 1 submarine owned by the ANZAC lost in 36 Sea Zone Japanese win with 1 destroyer remaining. Battle score for attacker is -4 Casualties for ANZAC: 2 submarines Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 2 carriers, 1 cruiser, 2 fighters, 2 submarines and 2 tactical_bombers moved from 22 Sea Zone to 21 Sea Zone 1 fighter moved from Kweichow to Burma 2 aaGuns and 2 infantry moved from New South Wales to Queensland Place Units - ANZAC 3 submarines placed in 62 Sea Zone ANZAC undo move 1. 3 submarines placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Hit Differential Summary :
Japanese regular : 0,17 ANZAC regular : 0,83
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TripleA Turn Summary: French round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 14 Purchase Units - ANZAC ANZAC buy 3 submarines; Remaining resources: 3 PUs; Combat Move - ANZAC 1 artillery, 1 infantry and 1 transport moved from 22 Sea Zone to 21 Sea Zone 1 artillery and 1 infantry moved from 21 Sea Zone to Guam 1 submarine moved from 22 Sea Zone to 36 Sea Zone ANZAC take 20 Sea Zone from Japanese 1 submarine moved from 22 Sea Zone to 36 Sea Zone 1 destroyer moved from 62 Sea Zone to 42 Sea Zone 2 fighters moved from India to Kweichow Combat - ANZAC Battle in Guam Battle in Kweichow ANZAC attack with 2 fighters Japanese defend with 2 bombers and 1 mech_infantry ANZAC roll dice for 2 fighters in Kweichow, round 2 : 2/2 hits, 1,00 expected hits Japanese roll dice for 2 bombers and 1 mech_infantry in Kweichow, round 2 : 1/3 hits, 0,67 expected hits 1 mech_infantry owned by the Japanese, 1 fighter owned by the ANZAC and 1 bomber owned by the Japanese lost in Kweichow ANZAC roll dice for 1 fighter in Kweichow, round 3 : 1/1 hits, 0,50 expected hits Japanese roll dice for 1 bomber in Kweichow, round 3 : 0/1 hits, 0,17 expected hits 1 bomber owned by the Japanese lost in Kweichow ANZAC win, taking Guam from Japanese with 1 fighter remaining. Battle score for attacker is 22 Casualties for ANZAC: 1 fighter Casualties for Japanese: 2 bombers and 1 mech_infantry Battle in 42 Sea Zone ANZAC attack with 1 destroyer Japanese defend with 1 submarine ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 submarine in 42 Sea Zone, round 4 : 0/1 hits, 0,17 expected hits ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 5 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 submarine in 42 Sea Zone, round 5 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Japanese lost in 42 Sea Zone ANZAC win, taking 42 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in 36 Sea Zone ANZAC attack with 2 submarines Japanese defend with 2 destroyers ANZAC roll dice for 2 submarines in 36 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 2 destroyers in 36 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits 1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 36 Sea Zone ANZAC roll dice for 1 submarine in 36 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 36 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 submarine in 36 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 36 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits 1 submarine owned by the ANZAC lost in 36 Sea Zone Japanese win with 1 destroyer remaining. Battle score for attacker is -4 Casualties for ANZAC: 2 submarines Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 2 carriers, 1 cruiser, 2 fighters, 2 submarines and 2 tactical_bombers moved from 22 Sea Zone to 21 Sea Zone 1 fighter moved from Kweichow to Burma 2 aaGuns and 2 infantry moved from New South Wales to Queensland Place Units - ANZAC 3 submarines placed in 62 Sea Zone ANZAC undo move 1. 3 submarines placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0,17 ANZAC regular : 0,83
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TripleA Turn Summary: Japanese round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 15 Purchase Units - Japanese Japanese buy 2 destroyers, 2 fighters, 5 infantry and 2 transports; Remaining resources: 2 PUs; 4 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 35 Sea Zone to 20 Sea Zone 1 submarine moved from 35 Sea Zone to 42 Sea Zone 2 infantry moved from Shensi to Kansu 1 tactical_bomber moved from Shensi to Kansu 1 infantry moved from Suiyuyan to Kansu 1 infantry moved from Tsinghai to Kansu 1 mech_infantry moved from Hunan to Szechwan 1 infantry moved from Sikang to Tsinghai 1 infantry moved from Szechwan to Sikang 1 infantry moved from Yunnan to Hunan 1 infantry moved from Hopei to Shensi 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Anhwe to Chahar 1 infantry moved from Anhwe to Hopei 1 mech_infantry moved from Shan State to Kweichow 1 infantry moved from Shan State to Yunnan 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Guam 1 tactical_bomber moved from 35 Sea Zone to Guam 1 fighter and 1 tactical_bomber moved from Malaya to 42 Sea Zone 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 42 Sea Zone 3 tactical_bombers moved from 35 Sea Zone to 20 Sea Zone 3 fighters moved from 35 Sea Zone to 20 Sea Zone Combat - Japanese Battle in 20 Sea Zone Japanese attack with 3 fighters, 1 submarine and 3 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 20 Sea Zone Japanese win, taking 20 Sea Zone from ANZAC with 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Guam Japanese attack with 1 fighter and 2 tactical_bombers Americans defend with 1 airfield; ANZAC defend with 1 artillery and 1 infantry Japanese roll dice for 1 fighter and 2 tactical_bombers in Guam, round 2 : 1/3 hits, 1.67 expected hits Americans roll dice for 1 artillery and 1 infantry in Guam, round 2 : 1/2 hits, 0.67 expected hits 1 tactical_bomber owned by the Japanese and 1 infantry owned by the ANZAC lost in Guam Japanese roll dice for 1 fighter and 1 tactical_bomber in Guam, round 3 : 1/2 hits, 1.17 expected hits Americans roll dice for 1 artillery in Guam, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the ANZAC lost in Guam Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -4 Casualties for Japanese: 1 tactical_bomber Casualties for ANZAC: 1 artillery and 1 infantry Battle in Kansu Japanese attack with 4 infantry and 1 tactical_bomber Chinese defend with 3 infantry Japanese roll dice for 4 infantry and 1 tactical_bomber in Kansu, round 2 : 2/5 hits, 1.17 expected hits Chinese roll dice for 3 infantry in Kansu, round 2 : 0/3 hits, 1.00 expected hits 2 infantry owned by the Chinese lost in Kansu Japanese roll dice for 4 infantry and 1 tactical_bomber in Kansu, round 3 : 1/5 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Kansu, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu Japanese win, taking Kansu from Chinese with 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Chinese: 3 infantry Casualties for Japanese: 1 infantry Battle in 42 Sea Zone Japanese attack with 3 fighters, 1 submarine and 3 tactical_bombers ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 3 fighters and 3 tactical_bombers in 42 Sea Zone, round 2 : 4/6 hits, 3.50 expected hits ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from ANZAC with 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Non Combat Move - Japanese 1 artillery and 1 infantry moved from Philippines to 35 Sea Zone 1 marine moved from Philippines to 35 Sea Zone 1 carrier moved from 35 Sea Zone to 19 Sea Zone 1 fighter and 1 tactical_bomber moved from Guam to 19 Sea Zone 1 destroyer moved from 36 Sea Zone to 37 Sea Zone 1 artillery, 2 battleships, 9 carriers, 3 cruisers, 5 destroyers, 1 infantry, 1 marine, 7 submarines and 1 transport moved from 35 Sea Zone to 37 Sea Zone 3 fighters and 3 tactical_bombers moved from 42 Sea Zone to 37 Sea Zone 3 fighters and 3 tactical_bombers moved from 20 Sea Zone to 37 Sea Zone 1 aaGun, 1 armour, 10 artilleries, 7 infantry and 1 mech_infantry moved from Shan State to Siam 1 tactical_bomber moved from Kansu to Kazakhstan Place Units - Japanese 1 destroyer and 2 transports placed in 37 Sea Zone 2 infantry placed in French Indo China 1 infantry placed in French Indo China 2 infantry placed in Kiangsu 1 destroyer placed in 19 Sea Zone 2 fighters placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 16 Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 3,3,5,2,6,3,6,5 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,4,2,6,5,1,4,2 Japanese collect 46 PUs (16 lost to blockades); end with 48 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 53 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33 Americans regular : -0.33 Japanese regular : 0.67 ANZAC regular : -0.33
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TripleA Turn Summary: Americans round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 15 Purchase Units - Americans Americans buy 3 carriers, 1 fighter, 1 harbour and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 16 fighters and 4 tactical_bombers moved from 21 Sea Zone to 19 Sea Zone 2 armour moved from Algeria to Tunisia 1 fighter moved from 92 Sea Zone to 94 Sea Zone 1 bomber moved from Algeria to Tunisia Combat - Americans Americans creates battle in territory 6 Sea Zone Battle in 94 Sea Zone Americans attack with 1 fighter Italians defend with 1 transport 1 transport owned by the Italians lost in 94 Sea Zone Americans win, taking 6 Sea Zone from Japanese with 1 fighter remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in 19 Sea Zone Americans attack with 16 fighters, 4 submarines and 4 tactical_bombers Japanese defend with 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber Americans roll dice for 4 submarines in 19 Sea Zone, round 2 : 2/4 hits, 1,33 expected hits Units damaged: 1 carrier owned by the Japanese Americans roll dice for 16 fighters and 4 tactical_bombers in 19 Sea Zone, round 2 : 11/20 hits, 10,67 expected hits Japanese roll dice for 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber in 19 Sea Zone, round 2 : 1/4 hits, 1,83 expected hits 1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 1 submarine owned by the Americans, 1 carrier owned by the Japanese and 1 destroyer owned by the Japanese lost in 19 Sea Zone Americans win, taking 19 Sea Zone from Japanese with 16 fighters, 3 submarines and 4 tactical_bombers remaining. Battle score for attacker is 39 Casualties for Americans: 1 submarine Casualties for Japanese: 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber Battle in Tunisia Americans attack with 2 armour and 1 bomber Italians defend with 1 artillery Americans roll dice for 2 armour and 1 bomber in Tunisia, round 2 : 3/3 hits, 1,67 expected hits Italians roll dice for 1 artillery in Tunisia, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Italians lost in Tunisia Americans win, taking Tunisia from Italians with 2 armour and 1 bomber remaining. Battle score for attacker is 4 Casualties for Italians: 1 artillery Non Combat Move - Americans 1 destroyer moved from 21 Sea Zone to 36 Sea Zone 16 fighters and 4 tactical_bombers moved from 19 Sea Zone to 21 Sea Zone 1 submarine moved from 21 Sea Zone to 20 Sea Zone 1 submarine moved from 21 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from Wake Island to 31 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 31 Sea Zone to 21 Sea Zone 1 transport moved from 31 Sea Zone to 22 Sea Zone 1 infantry and 1 mech_infantry moved from Marianas to 22 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 22 Sea Zone to 21 Sea Zone 1 battleship, 2 carriers, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 31 Sea Zone to 21 Sea Zone 1 fighter and 1 tactical_bomber moved from Wake Island to 21 Sea Zone 2 destroyers moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 1 submarine moved from 21 Sea Zone to 19 Sea Zone 1 submarine moved from 21 Sea Zone to 44 Sea Zone 2 carriers moved from 92 Sea Zone to 91 Sea Zone 1 fighter moved from 94 Sea Zone to 91 Sea Zone 1 fighter moved from Gibraltar to 91 Sea Zone 1 bomber moved from Tunisia to Gibraltar 2 transports moved from 92 Sea Zone to 89 Sea Zone 3 artilleries and 3 infantry moved from Central United States to 101 Sea Zone 3 artilleries, 2 destroyers, 3 infantry, 3 submarines and 3 transports moved from 101 Sea Zone to 91 Sea Zone 1 fighter moved from Eastern United States to 91 Sea Zone 3 artilleries and 3 infantry moved from 91 Sea Zone to Morocco 1 fighter moved from 91 Sea Zone to United Kingdom Place Units - Americans 1 harbour placed in Guam 3 carriers and 2 transports placed in 10 Sea Zone Americans undo move 2. 2 carriers placed in 101 Sea Zone 1 carrier and 2 transports placed in 10 Sea Zone 1 fighter placed in Eastern United States Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Combat Hit Differential Summary :
Americans regular : 2,33 Italians regular : -0,33 Japanese regular : -0,83
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TripleA Turn Summary: Chinese round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 15 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 2 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 15 Purchase Units - Americans Americans buy 3 carriers, 1 fighter, 1 harbour and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 16 fighters and 4 tactical_bombers moved from 21 Sea Zone to 19 Sea Zone 2 armour moved from Algeria to Tunisia 1 fighter moved from 92 Sea Zone to 94 Sea Zone 1 bomber moved from Algeria to Tunisia Combat - Americans Americans creates battle in territory 6 Sea Zone Battle in 94 Sea Zone Americans attack with 1 fighter Italians defend with 1 transport 1 transport owned by the Italians lost in 94 Sea Zone Americans win, taking 6 Sea Zone from Japanese with 1 fighter remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in 19 Sea Zone Americans attack with 16 fighters, 4 submarines and 4 tactical_bombers Japanese defend with 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber Americans roll dice for 4 submarines in 19 Sea Zone, round 2 : 2/4 hits, 1,33 expected hits Units damaged: 1 carrier owned by the Japanese Americans roll dice for 16 fighters and 4 tactical_bombers in 19 Sea Zone, round 2 : 11/20 hits, 10,67 expected hits Japanese roll dice for 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber in 19 Sea Zone, round 2 : 1/4 hits, 1,83 expected hits 1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 1 submarine owned by the Americans, 1 carrier owned by the Japanese and 1 destroyer owned by the Japanese lost in 19 Sea Zone Americans win, taking 19 Sea Zone from Japanese with 16 fighters, 3 submarines and 4 tactical_bombers remaining. Battle score for attacker is 39 Casualties for Americans: 1 submarine Casualties for Japanese: 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber Battle in Tunisia Americans attack with 2 armour and 1 bomber Italians defend with 1 artillery Americans roll dice for 2 armour and 1 bomber in Tunisia, round 2 : 3/3 hits, 1,67 expected hits Italians roll dice for 1 artillery in Tunisia, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Italians lost in Tunisia Americans win, taking Tunisia from Italians with 2 armour and 1 bomber remaining. Battle score for attacker is 4 Casualties for Italians: 1 artillery Non Combat Move - Americans 1 destroyer moved from 21 Sea Zone to 36 Sea Zone 16 fighters and 4 tactical_bombers moved from 19 Sea Zone to 21 Sea Zone 1 submarine moved from 21 Sea Zone to 20 Sea Zone 1 submarine moved from 21 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from Wake Island to 31 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 31 Sea Zone to 21 Sea Zone 1 transport moved from 31 Sea Zone to 22 Sea Zone 1 infantry and 1 mech_infantry moved from Marianas to 22 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 22 Sea Zone to 21 Sea Zone 1 battleship, 2 carriers, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 31 Sea Zone to 21 Sea Zone 1 fighter and 1 tactical_bomber moved from Wake Island to 21 Sea Zone 2 destroyers moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 1 submarine moved from 21 Sea Zone to 19 Sea Zone 1 submarine moved from 21 Sea Zone to 44 Sea Zone 2 carriers moved from 92 Sea Zone to 91 Sea Zone 1 fighter moved from 94 Sea Zone to 91 Sea Zone 1 fighter moved from Gibraltar to 91 Sea Zone 1 bomber moved from Tunisia to Gibraltar 2 transports moved from 92 Sea Zone to 89 Sea Zone 3 artilleries and 3 infantry moved from Central United States to 101 Sea Zone 3 artilleries, 2 destroyers, 3 infantry, 3 submarines and 3 transports moved from 101 Sea Zone to 91 Sea Zone 1 fighter moved from Eastern United States to 91 Sea Zone 3 artilleries and 3 infantry moved from 91 Sea Zone to Morocco 1 fighter moved from 91 Sea Zone to United Kingdom Place Units - Americans 1 harbour placed in Guam 3 carriers and 2 transports placed in 10 Sea Zone Americans undo move 2. 2 carriers placed in 101 Sea Zone 1 carrier and 2 transports placed in 10 Sea Zone 1 fighter placed in Eastern United States Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 2 PUs Purchase Units - British British buy 1 artillery, 9 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Burma to Shan State UK_Pacific take Shan State from Japanese 1 infantry moved from Algeria to Tunisia 1 infantry moved from Persia to Northwest Persia 2 infantry moved from Persia to Northwest Persia 2 fighters moved from Iraq to Northwest Persia 2 tactical_bombers moved from Gibraltar to Scotland 3 fighters moved from United Kingdom to Scotland 3 infantry moved from United Kingdom to Scotland 1 armour moved from Turkmenistan to Persia Combat - British Battle in Scotland British attack with 3 fighters, 3 infantry and 2 tactical_bombers Germans defend with 1 airfield and 6 infantry British roll dice for 3 fighters, 3 infantry and 2 tactical_bombers in Scotland, round 2 : 3/8 hits, 3,33 expected hits Germans roll dice for 6 infantry in Scotland, round 2 : 2/6 hits, 2,00 expected hits 3 infantry owned by the Germans and 2 infantry owned by the British lost in Scotland British roll dice for 3 fighters, 1 infantry and 2 tactical_bombers in Scotland, round 3 : 4/6 hits, 3,00 expected hits Germans roll dice for 3 infantry in Scotland, round 3 : 2/3 hits, 1,00 expected hits 3 infantry owned by the Germans, 1 fighter owned by the British and 1 infantry owned by the British lost in Scotland British win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -1 Casualties for British: 1 fighter and 3 infantry Casualties for Germans: 6 infantry Battle in Northwest Persia British attack with 2 fighters and 3 infantry Germans defend with 1 armour British roll dice for 2 fighters and 3 infantry in Northwest Persia, round 2 : 1/5 hits, 1,50 expected hits Germans roll dice for 1 armour in Northwest Persia, round 2 : 1/1 hits, 0,50 expected hits 1 armour owned by the Germans and 1 infantry owned by the British lost in Northwest Persia British win, taking Northwest Persia from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Germans: 1 armour Non Combat Move - British 2 fighters moved from Northwest Persia to Iraq 2 armour and 1 mech_infantry moved from Trans-Jordan to Iraq 3 mech_infantrys moved from Egypt to Iraq 2 fighters and 2 tactical_bombers moved from Scotland to United Kingdom 1 battleship, 2 carriers, 1 cruiser, 2 fighters, 2 submarines and 2 transports moved from 92 Sea Zone to 91 Sea Zone 2 fighters moved from 91 Sea Zone to Gibraltar 3 armour and 5 mech_infantrys moved from India to West India 3 aaGuns, 21 artilleries and 31 infantry moved from Burma to India Place Units - British 1 artillery and 2 infantry placed in Persia 3 mech_infantrys placed in Union of South Africa 3 infantry placed in Egypt 4 infantry placed in United Kingdom Turn Complete - British British collect 36 PUs; end with 36 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,6,5,1,4,4,2,4,2,4,6,6,6,2,1,2,6,5,1,3,3,1,5,4,4,1,3,5,2,3,1,5,2,3,5,4,2,3,4,2,5,1,2,6,4,1,6,3,3,2 UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Americans regular : 2,33 Italians regular : -0,33 Japanese regular : -0,83 Germans regular : 1,50 British regular : 0,17
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TripleA Turn Summary: Italians round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 15 Purchase Units - Italians Italians buy 1 carrier, 1 destroyer and 2 submarines; Remaining resources: 1 PUs; Combat Move - Italians 1 mech_infantry moved from Kazakhstan to Northwest Persia 1 armour and 2 mech_infantrys moved from Caucasus to Northwest Persia 1 bomber moved from Ukraine to Northwest Persia 1 bomber moved from Southern Italy to Northwest Persia 1 armour moved from Soviet Far East to Amur 1 mech_infantry moved from Bessarabia to Rostov Combat - Italians Battle in Northwest Persia Italians attack with 1 armour, 2 bombers and 3 mech_infantrys British defend with 2 infantry Italians roll dice for 1 armour, 2 bombers and 3 mech_infantrys in Northwest Persia, round 2 : 2/6 hits, 2.33 expected hits British roll dice for 2 infantry in Northwest Persia, round 2 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Italians and 2 infantry owned by the British lost in Northwest Persia Italians win, taking Northwest Persia from British with 1 armour, 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 2 Casualties for Italians: 1 mech_infantry Casualties for British: 2 infantry Non Combat Move - Italians 2 bombers moved from Northwest Persia to Caucasus 2 fighters moved from Southern Italy to 97 Sea Zone 2 fighters moved from Southern Italy to 97 Sea Zone 3 fighters moved from Southern Italy to Western Germany 3 infantry moved from Normandy Bordeaux to France 10 infantry moved from Northern Italy to Southern Italy Place Units - Italians 1 carrier, 1 destroyer and 2 submarines placed in 97 Sea Zone Turn Complete - Italians Italians collect 36 PUs; end with 37 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 39 PUs
Combat Hit Differential Summary :
Italians regular : -0.33 British regular : 0.33
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TripleA Turn Summary: ANZAC round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 15 Purchase Units - ANZAC ANZAC buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 fighter moved from Burma to India Non Combat Move - ANZAC 1 submarine moved from 62 Sea Zone to 54 Sea Zone Place Units - ANZAC 1 artillery and 2 infantry placed in Queensland 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 15 Purchase Units - ANZAC ANZAC buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 fighter moved from Burma to India Non Combat Move - ANZAC 1 submarine moved from 62 Sea Zone to 54 Sea Zone Place Units - ANZAC 1 artillery and 2 infantry placed in Queensland 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Combat Move - French 1 infantry moved from Algeria to Tunisia Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 16 Research Technology - Germans Purchase Units - Germans Germans buy 1 carrier, 1 destroyer, 1 infantry, 9 mech_infantrys, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Germans 3 mech_infantrys moved from Caucasus to Persia 5 bombers, 3 fighters and 1 tactical_bomber moved from Caucasus to Persia Combat - Germans Battle in Persia Germans attack with 5 bombers, 3 fighters, 3 mech_infantrys and 1 tactical_bomber British defend with 1 armour, 1 artillery, 1 factory_minor and 2 infantry Germans roll dice for 5 bombers, 3 fighters, 3 mech_infantrys and 1 tactical_bomber in Persia, round 2 : 5/12 hits, 6.00 expected hits British roll dice for 1 armour, 1 artillery and 2 infantry in Persia, round 2 : 1/4 hits, 1.50 expected hits 1 artillery owned by the British, 1 mech_infantry owned by the Germans, 2 infantry owned by the British and 1 armour owned by the British lost in Persia Germans win, taking Persia from British with 5 bombers, 3 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for Germans: 1 mech_infantry Casualties for British: 1 armour, 1 artillery and 2 infantry Non Combat Move - Germans 5 bombers, 3 fighters and 1 tactical_bomber moved from Persia to Northwest Persia 3 armour, 3 infantry and 5 mech_infantrys moved from Caucasus to Northwest Persia 3 mech_infantrys moved from Kazakhstan to Northwest Persia 3 infantry moved from Volgograd to Caucasus 7 mech_infantrys moved from Ukraine to Caucasus 3 mech_infantrys moved from Bryansk to Caucasus 3 mech_infantrys moved from Russia to Volgograd 3 mech_infantrys moved from Novgorod to Bryansk 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters, 8 submarines and 3 transports moved from 111 Sea Zone to 112 Sea Zone 1 destroyer moved from 113 Sea Zone to 112 Sea Zone 2 fighters moved from Western Germany to 112 Sea Zone 1 tactical_bomber moved from Western Germany to Southern Italy Place Units - Germans 1 carrier, 1 destroyer and 2 submarines placed in 112 Sea Zone 3 mech_infantrys placed in Volgograd 3 mech_infantrys placed in Ukraine 3 mech_infantrys placed in Russia 1 infantry and 1 tactical_bomber placed in Western Germany Turn Complete - Germans Germans collect 61 PUs; end with 61 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 68 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 88 PUs
Combat Hit Differential Summary :
Germans regular : -1.00 British regular : -0.50
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TripleA Turn Summary: Japanese round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 16 Purchase Units - Japanese Japanese buy 2 destroyers, 3 fighters and 1 submarine; Remaining resources: 1 PUs; 4 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 20 Sea Zone to 33 Sea Zone 1 submarine moved from 42 Sea Zone to 36 Sea Zone 1 destroyer and 1 submarine moved from 37 Sea Zone to 35 Sea Zone 1 destroyer moved from 37 Sea Zone to 44 Sea Zone 3 fighters moved from Japan to 36 Sea Zone 3 fighters and 3 tactical_bombers moved from 37 Sea Zone to 44 Sea Zone 3 fighters and 3 tactical_bombers moved from 37 Sea Zone to 35 Sea Zone 1 infantry moved from Yunnan to Burma Japanese take Burma from UK_Pacific 1 armour, 10 artilleries, 7 infantry and 1 mech_infantry moved from Siam to Shan State 1 infantry moved from Dutch New Guinea to New Guinea Japanese take New Guinea from ANZAC Combat - Japanese Battle in 33 Sea Zone Japanese attack with 1 submarine Americans defend with 1 transport 1 transport owned by the Americans lost in 33 Sea Zone Japanese win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 35 Sea Zone Japanese attack with 1 destroyer, 3 fighters, 1 submarine and 3 tactical_bombers Americans defend with 1 submarine Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 35 Sea Zone Japanese win with 1 destroyer, 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in 44 Sea Zone Japanese attack with 1 destroyer, 3 fighters and 3 tactical_bombers Americans defend with 1 submarine Japanese roll dice for 1 destroyer, 3 fighters and 3 tactical_bombers in 44 Sea Zone, round 2 : 5/7 hits, 3.83 expected hits Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 44 Sea Zone Japanese win, taking 44 Sea Zone from Neutral with 1 destroyer, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Shan State Japanese attack with 1 armour, 10 artilleries, 7 infantry and 1 mech_infantry British defend with 1 infantry Japanese roll dice for 1 armour, 10 artilleries, 7 infantry and 1 mech_infantry in Shan State, round 2 : 8/19 hits, 6.50 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 armour, 10 artilleries, 7 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in 36 Sea Zone Japanese attack with 3 fighters and 1 submarine Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 3 fighters in 36 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Americans roll dice for 1 destroyer in 36 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 36 Sea Zone Japanese win, taking 36 Sea Zone from Neutral with 3 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Non Combat Move - Japanese 3 fighters and 3 tactical_bombers moved from 35 Sea Zone to 37 Sea Zone 3 fighters moved from 36 Sea Zone to 37 Sea Zone 3 fighters and 3 tactical_bombers moved from 44 Sea Zone to 37 Sea Zone 1 aaGun moved from Siam to Shan State 1 infantry moved from French Indo China to Yunnan 2 infantry moved from French Indo China to Shan State 2 infantry moved from Kansu to Tsinghai 1 infantry moved from Tsinghai to Kazakhstan 1 tactical_bomber moved from Kazakhstan to Northwest Persia 1 infantry moved from Sikang to Kazakhstan 1 mech_infantry moved from Kweichow to Sikang 1 infantry moved from Anhwe to Kweichow 2 infantry moved from Kiangsu to Anhwe Place Units - Japanese 1 destroyer placed in 36 Sea Zone 1 destroyer and 1 submarine placed in 37 Sea Zone 3 fighters placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 15 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,6 Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,6,5,3,2,1,2,1 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,3,4,4,4,2,6,5 Japanese collect 48 PUs (15 lost to blockades); end with 49 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 54 PUs
Combat Hit Differential Summary :
Americans regular : -0.50 Japanese regular : 2.50 UK_Pacific regular : -0.33
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TripleA Turn Summary: Americans round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 16 Purchase Units - Americans Americans buy 2 artilleries, 2 fighters, 2 infantry, 2 submarines and 4 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Americans 1 unit repaired. 1 infantry, 1 mech_infantry and 1 transport moved from 21 Sea Zone to 20 Sea Zone 1 infantry and 1 mech_infantry moved from 20 Sea Zone to Kwangtung 1 destroyer moved from 21 Sea Zone to 36 Sea Zone Americans take 20 Sea Zone from Japanese 1 submarine moved from 21 Sea Zone to 45 Sea Zone 1 submarine moved from 45 Sea Zone to 44 Sea Zone 2 fighters and 2 tactical_bombers moved from 21 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 21 Sea Zone to 35 Sea Zone 7 fighters and 3 tactical_bombers moved from 21 Sea Zone to 36 Sea Zone 1 submarine moved from 20 Sea Zone to 36 Sea Zone 3 fighters moved from 21 Sea Zone to 35 Sea Zone 3 fighters moved from 21 Sea Zone to 44 Sea Zone 2 destroyers moved from 26 Sea Zone to 33 Sea Zone 1 fighter moved from 21 Sea Zone to 35 Sea Zone 1 fighter moved from 21 Sea Zone to 44 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 20 Sea Zone 1 artillery and 1 infantry moved from 20 Sea Zone to Formosa 1 mech_infantry moved from United Kingdom to Scotland British take Scotland from Germans 2 armour moved from Tunisia to Tobruk Americans take Libya from Italians 1 artillery and 1 infantry moved from Morocco to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone 1 infantry moved from 95 Sea Zone to Sardinia 1 artillery and 1 transport moved from 91 Sea Zone to 95 Sea Zone 1 artillery moved from 95 Sea Zone to Sicily 2 fighters moved from 91 Sea Zone to 95 Sea Zone 2 carriers, 2 destroyers and 3 submarines moved from 91 Sea Zone to 95 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone 1 infantry moved from 95 Sea Zone to Northern Italy 1 bomber moved from Gibraltar to 95 Sea Zone 2 fighters moved from United Kingdom to 95 Sea Zone Combat - Americans Battle in Northern Italy Americans converts factory_major into different units Battle in Sicily Battle in Kwangtung Battle in Sardinia Battle in Formosa Battle in 33 Sea Zone Americans attack with 2 destroyers Japanese defend with 1 submarine Americans roll dice for 2 destroyers in 33 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 submarine in 33 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Japanese lost in 33 Sea Zone Americans win, taking Northern Italy from Italians, taking Sicily from Italians, taking Kwangtung from Japanese, taking Sardinia from Italians, taking Formosa from Japanese with 2 destroyers remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in 35 Sea Zone Americans attack with 7 fighters and 3 tactical_bombers Japanese defend with 1 destroyer and 1 submarine 1 submarine owned by the Japanese submerged Americans roll dice for 7 fighters and 3 tactical_bombers in 35 Sea Zone, round 2 : 7/10 hits, 5,50 expected hits Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 35 Sea Zone Americans win with 6 fighters and 3 tactical_bombers remaining. Battle score for attacker is -2 Casualties for Americans: 1 fighter Casualties for Japanese: 1 destroyer Battle in 44 Sea Zone Americans attack with 4 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 4 fighters in 44 Sea Zone, round 2 : 4/4 hits, 2,00 expected hits Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 44 Sea Zone Americans win with 4 fighters remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in 36 Sea Zone Americans attack with 1 destroyer, 7 fighters, 1 submarine and 3 tactical_bombers Japanese defend with 1 destroyer and 1 submarine Americans roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 destroyer, 7 fighters and 3 tactical_bombers in 36 Sea Zone, round 2 : 8/11 hits, 5,83 expected hits Japanese roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 destroyer in 36 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans, 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 36 Sea Zone Americans win, taking 36 Sea Zone from Japanese with 1 destroyer, 7 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer and 1 submarine Non Combat Move - Americans 7 fighters and 3 tactical_bombers moved from 36 Sea Zone to 20 Sea Zone 6 fighters and 3 tactical_bombers moved from 35 Sea Zone to 20 Sea Zone 4 fighters moved from 44 Sea Zone to 20 Sea Zone 3 battleships, 13 carriers, 4 cruisers, 2 destroyers and 14 submarines moved from 21 Sea Zone to 20 Sea Zone 1 aaGun moved from Western United States to 10 Sea Zone 1 aaGun, 1 carrier and 2 transports moved from 10 Sea Zone to 26 Sea Zone 1 aaGun moved from 26 Sea Zone to Hawaiian Islands 2 transports moved from 89 Sea Zone to 101 Sea Zone 2 carriers moved from 101 Sea Zone to 88 Sea Zone 2 artilleries and 1 infantry moved from Morocco to Algeria 1 bomber moved from 95 Sea Zone to Egypt Place Units - Americans 2 artilleries and 2 infantry placed in Central United States 2 fighters and 4 tactical_bombers placed in Eastern United States 2 submarines placed in 10 Sea Zone Turn Complete - Americans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1,3,4,1,1,5,1,5,4,1,1,4,4 Americans collect 57 PUs (4 lost to blockades); end with 57 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Combat Hit Differential Summary :
Americans regular : 5,33 Japanese regular : 1,67
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TripleA Turn Summary: UK_Pacific round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 16 Purchase Units - Americans Americans buy 2 artilleries, 2 fighters, 2 infantry, 2 submarines and 4 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Americans 1 unit repaired. 1 infantry, 1 mech_infantry and 1 transport moved from 21 Sea Zone to 20 Sea Zone 1 infantry and 1 mech_infantry moved from 20 Sea Zone to Kwangtung 1 destroyer moved from 21 Sea Zone to 36 Sea Zone Americans take 20 Sea Zone from Japanese 1 submarine moved from 21 Sea Zone to 45 Sea Zone 1 submarine moved from 45 Sea Zone to 44 Sea Zone 2 fighters and 2 tactical_bombers moved from 21 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 21 Sea Zone to 35 Sea Zone 7 fighters and 3 tactical_bombers moved from 21 Sea Zone to 36 Sea Zone 1 submarine moved from 20 Sea Zone to 36 Sea Zone 3 fighters moved from 21 Sea Zone to 35 Sea Zone 3 fighters moved from 21 Sea Zone to 44 Sea Zone 2 destroyers moved from 26 Sea Zone to 33 Sea Zone 1 fighter moved from 21 Sea Zone to 35 Sea Zone 1 fighter moved from 21 Sea Zone to 44 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 20 Sea Zone 1 artillery and 1 infantry moved from 20 Sea Zone to Formosa 1 mech_infantry moved from United Kingdom to Scotland British take Scotland from Germans 2 armour moved from Tunisia to Tobruk Americans take Libya from Italians 1 artillery and 1 infantry moved from Morocco to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone 1 infantry moved from 95 Sea Zone to Sardinia 1 artillery and 1 transport moved from 91 Sea Zone to 95 Sea Zone 1 artillery moved from 95 Sea Zone to Sicily 2 fighters moved from 91 Sea Zone to 95 Sea Zone 2 carriers, 2 destroyers and 3 submarines moved from 91 Sea Zone to 95 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone 1 infantry moved from 95 Sea Zone to Northern Italy 1 bomber moved from Gibraltar to 95 Sea Zone 2 fighters moved from United Kingdom to 95 Sea Zone Combat - Americans Battle in Northern Italy Americans converts factory_major into different units Battle in Sicily Battle in Kwangtung Battle in Sardinia Battle in Formosa Battle in 33 Sea Zone Americans attack with 2 destroyers Japanese defend with 1 submarine Americans roll dice for 2 destroyers in 33 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 submarine in 33 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Japanese lost in 33 Sea Zone Americans win, taking Northern Italy from Italians, taking Sicily from Italians, taking Kwangtung from Japanese, taking Sardinia from Italians, taking Formosa from Japanese with 2 destroyers remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in 35 Sea Zone Americans attack with 7 fighters and 3 tactical_bombers Japanese defend with 1 destroyer and 1 submarine 1 submarine owned by the Japanese submerged Americans roll dice for 7 fighters and 3 tactical_bombers in 35 Sea Zone, round 2 : 7/10 hits, 5,50 expected hits Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 35 Sea Zone Americans win with 6 fighters and 3 tactical_bombers remaining. Battle score for attacker is -2 Casualties for Americans: 1 fighter Casualties for Japanese: 1 destroyer Battle in 44 Sea Zone Americans attack with 4 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 4 fighters in 44 Sea Zone, round 2 : 4/4 hits, 2,00 expected hits Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 44 Sea Zone Americans win with 4 fighters remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in 36 Sea Zone Americans attack with 1 destroyer, 7 fighters, 1 submarine and 3 tactical_bombers Japanese defend with 1 destroyer and 1 submarine Americans roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 destroyer, 7 fighters and 3 tactical_bombers in 36 Sea Zone, round 2 : 8/11 hits, 5,83 expected hits Japanese roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 destroyer in 36 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans, 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 36 Sea Zone Americans win, taking 36 Sea Zone from Japanese with 1 destroyer, 7 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer and 1 submarine Non Combat Move - Americans 7 fighters and 3 tactical_bombers moved from 36 Sea Zone to 20 Sea Zone 6 fighters and 3 tactical_bombers moved from 35 Sea Zone to 20 Sea Zone 4 fighters moved from 44 Sea Zone to 20 Sea Zone 3 battleships, 13 carriers, 4 cruisers, 2 destroyers and 14 submarines moved from 21 Sea Zone to 20 Sea Zone 1 aaGun moved from Western United States to 10 Sea Zone 1 aaGun, 1 carrier and 2 transports moved from 10 Sea Zone to 26 Sea Zone 1 aaGun moved from 26 Sea Zone to Hawaiian Islands 2 transports moved from 89 Sea Zone to 101 Sea Zone 2 carriers moved from 101 Sea Zone to 88 Sea Zone 2 artilleries and 1 infantry moved from Morocco to Algeria 1 bomber moved from 95 Sea Zone to Egypt Place Units - Americans 2 artilleries and 2 infantry placed in Central United States 2 fighters and 4 tactical_bombers placed in Eastern United States 2 submarines placed in 10 Sea Zone Turn Complete - Americans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1,3,4,1,1,5,1,5,4,1,1,4,4 Americans collect 57 PUs (4 lost to blockades); end with 57 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 2 PUs Purchase Units - British British buy 4 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 fighter moved from Egypt to Persia 2 fighters moved from Iraq to Persia 2 mech_infantrys moved from West India to Persia 1 battleship and 1 cruiser moved from 21 Sea Zone to 20 Sea Zone Combat - British Battle in Persia British attack with 3 fighters and 2 mech_infantrys Germans defend with 1 factory_minor and 2 mech_infantrys British roll dice for 3 fighters and 2 mech_infantrys in Persia, round 2 : 0/5 hits, 1,83 expected hits Germans roll dice for 2 mech_infantrys in Persia, round 2 : 1/2 hits, 0,67 expected hits 1 mech_infantry owned by the British lost in Persia British roll dice for 3 fighters and 1 mech_infantry in Persia, round 3 : 1/4 hits, 1,67 expected hits Germans roll dice for 2 mech_infantrys in Persia, round 3 : 0/2 hits, 0,67 expected hits 1 mech_infantry owned by the Germans lost in Persia British roll dice for 3 fighters and 1 mech_infantry in Persia, round 4 : 2/4 hits, 1,67 expected hits Germans roll dice for 1 mech_infantry in Persia, round 4 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Persia British win, taking Persia from Germans with 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Casualties for Germans: 2 mech_infantrys Non Combat Move - British 3 mech_infantrys moved from Union of South Africa to Belgian Congo 1 transport moved from 91 Sea Zone to 94 Sea Zone 1 infantry moved from Tunisia to 94 Sea Zone 1 infantry and 1 transport moved from 94 Sea Zone to 95 Sea Zone 1 battleship, 2 carriers, 1 cruiser, 2 submarines and 1 transport moved from 91 Sea Zone to 95 Sea Zone 1 destroyer moved from 92 Sea Zone to 95 Sea Zone 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 2 tactical_bombers moved from United Kingdom to 95 Sea Zone 2 fighters moved from Gibraltar to 95 Sea Zone 3 aaGuns, 23 artilleries and 35 infantry moved from India to West India 3 fighters moved from Persia to Trans-Jordan 3 armour, 6 artilleries, 8 infantry and 4 mech_infantrys moved from Iraq to Trans-Jordan 3 armour and 4 mech_infantrys moved from Trans-Jordan to Egypt 3 infantry moved from Egypt to Trans-Jordan Place Units - British 3 mech_infantrys placed in Union of South Africa 3 mech_infantrys placed in Egypt 4 infantry placed in United Kingdom Turn Complete - British British collect 38 PUs; end with 38 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 41 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 8 PUs; end with 8 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs Some Units in India change ownership: 3 infantry Turning on Edit Mode EDIT: Removing units owned by British from West India: 1 aaGun EDIT: Adding units owned by British to India: 1 aaGun, 3 armour and 3 mech_infantrys EDIT: Removing units owned by British from West India: 3 armour and 3 mech_infantrys EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : 5,33 Japanese regular : 1,67 Germans regular : -0,67 British regular : -2,17
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TripleA Manual Gamesave Post: Italians round 16
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 16 Purchase Units - Italians Italians buy 1 airfield, 1 carrier and 1 destroyer; Remaining resources: 0 PUs; Combat Move - Italians 1 mech_infantry moved from Northwest Persia to Iraq Italians take Iraq from British 2 bombers moved from Caucasus to 95 Sea Zone 2 carriers, 2 destroyers, 4 fighters and 2 submarines moved from 97 Sea Zone to 95 Sea Zone 3 fighters moved from Southern Italy to 95 Sea Zone 3 fighters moved from Western Germany to 95 Sea Zone 4 infantry moved from France to Northern Italy 1 artillery moved from Southern Italy to Northern Italy Combat - Italians Battle in Northern Italy Italians attack with 1 artillery and 4 infantry Americans defend with 1 factory_minor and 1 infantry Italians roll dice for 1 artillery and 4 infantry in Northern Italy, round 2 : 0/5 hits, 1.17 expected hits Americans roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 artillery and 4 infantry in Northern Italy, round 3 : 0/5 hits, 1.17 expected hits Americans roll dice for 1 infantry in Northern Italy, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Northern Italy Italians roll dice for 1 artillery and 3 infantry in Northern Italy, round 4 : 0/4 hits, 1.00 expected hits Americans roll dice for 1 infantry in Northern Italy, round 4 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 artillery and 3 infantry in Northern Italy, round 5 : 0/4 hits, 1.00 expected hits Americans roll dice for 1 infantry in Northern Italy, round 5 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 artillery and 3 infantry in Northern Italy, round 6 : 0/4 hits, 1.00 expected hits Americans roll dice for 1 infantry in Northern Italy, round 6 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Northern Italy Italians roll dice for 1 artillery and 2 infantry in Northern Italy, round 7 : 1/3 hits, 0.83 expected hits Americans roll dice for 1 infantry in Northern Italy, round 7 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Northern Italy Italians win, taking Northern Italy from Americans with 1 artillery and 2 infantry remaining. Battle score for attacker is -3 Casualties for Italians: 2 infantry Casualties for Americans: 1 infantry Battle in 95 Sea Zone Italians attack with 2 bombers, 2 carriers, 2 destroyers, 10 fighters and 2 submarines British defend with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry, 2 submarines, 2 tactical_bombers and 2 transports; Americans defend with 2 carriers, 2 destroyers, 4 fighters, 3 submarines and 3 transports Italians roll dice for 2 submarines in 95 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Italians roll dice for 2 bombers, 2 carriers, 2 destroyers and 10 fighters in 95 Sea Zone, round 2 : 10/14 hits, 7.00 expected hits
Combat Hit Differential Summary :
Americans regular : 0.00 Italians regular : -2.83
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@Giallo OOL sz 95? 10 hits.
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@majikforce said in BM3 Giallo +18 vs Majikforce:
@Giallo OOL sz 95? 10 hits.
dent everything + subs
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TripleA Turn Summary: Italians round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 16 Purchase Units - Italians Italians buy 1 airfield, 1 carrier and 1 destroyer; Remaining resources: 0 PUs; Combat Move - Italians 1 mech_infantry moved from Northwest Persia to Iraq Italians take Iraq from British 2 bombers moved from Caucasus to 95 Sea Zone 2 carriers, 2 destroyers, 4 fighters and 2 submarines moved from 97 Sea Zone to 95 Sea Zone 3 fighters moved from Southern Italy to 95 Sea Zone 3 fighters moved from Western Germany to 95 Sea Zone 4 infantry moved from France to Northern Italy 1 artillery moved from Southern Italy to Northern Italy Combat - Italians Battle in Northern Italy Italians attack with 1 artillery and 4 infantry Americans defend with 1 factory_minor and 1 infantry Italians roll dice for 1 artillery and 4 infantry in Northern Italy, round 2 : 0/5 hits, 1.17 expected hits Americans roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 artillery and 4 infantry in Northern Italy, round 3 : 0/5 hits, 1.17 expected hits Americans roll dice for 1 infantry in Northern Italy, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Northern Italy Italians roll dice for 1 artillery and 3 infantry in Northern Italy, round 4 : 0/4 hits, 1.00 expected hits Americans roll dice for 1 infantry in Northern Italy, round 4 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 artillery and 3 infantry in Northern Italy, round 5 : 0/4 hits, 1.00 expected hits Americans roll dice for 1 infantry in Northern Italy, round 5 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 artillery and 3 infantry in Northern Italy, round 6 : 0/4 hits, 1.00 expected hits Americans roll dice for 1 infantry in Northern Italy, round 6 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Northern Italy Italians roll dice for 1 artillery and 2 infantry in Northern Italy, round 7 : 1/3 hits, 0.83 expected hits Americans roll dice for 1 infantry in Northern Italy, round 7 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Northern Italy Italians win, taking Northern Italy from Americans with 1 artillery and 2 infantry remaining. Battle score for attacker is -3 Casualties for Italians: 2 infantry Casualties for Americans: 1 infantry Battle in 95 Sea Zone Italians attack with 2 bombers, 2 carriers, 2 destroyers, 10 fighters and 2 submarines British defend with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry, 2 submarines, 2 tactical_bombers and 2 transports; Americans defend with 2 carriers, 2 destroyers, 4 fighters, 3 submarines and 3 transports Italians roll dice for 2 submarines in 95 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Italians roll dice for 2 bombers, 2 carriers, 2 destroyers and 10 fighters in 95 Sea Zone, round 2 : 10/14 hits, 7.00 expected hits Units damaged: 2 carriers owned by the Americans, 1 battleship owned by the British and 2 carriers owned by the British Americans roll dice for 5 submarines in 95 Sea Zone, round 2 : 2/5 hits, 0.83 expected hits Units damaged: 2 carriers owned by the Italians Americans roll dice for 1 battleship, 4 carriers, 1 cruiser, 3 destroyers, 6 fighters, 2 tactical_bombers and 5 transports in 95 Sea Zone, round 2 : 8/17 hits, 8.50 expected hits 3 submarines owned by the Americans, 2 destroyers owned by the Italians, 2 submarines owned by the British, 2 fighters owned by the Italians, 2 submarines owned by the Italians and 2 carriers owned by the Italians lost in 95 Sea Zone 2 bombers owned by the Italians and 8 fighters owned by the Italians retreated Americans win with 1 battleship, 4 carriers, 1 cruiser, 3 destroyers, 6 fighters, 2 tactical_bombers and 5 transports remaining. Battle score for attacker is -50 Casualties for Italians: 2 carriers, 2 destroyers, 2 fighters and 2 submarines Casualties for Americans: 3 submarines Casualties for British: 2 submarines 2 tactical_bombers owned by the British, 4 fighters owned by the Americans and 2 fighters owned by the British forced to land in Sicily Non Combat Move - Italians 2 bombers moved from 95 Sea Zone to Southern Italy 2 fighters moved from 95 Sea Zone to 97 Sea Zone 3 fighters moved from 95 Sea Zone to Southern Italy 3 fighters moved from 95 Sea Zone to Southern Italy 1 mech_infantry moved from Rostov to Northwest Persia Place Units - Italians 1 carrier and 1 destroyer placed in 97 Sea Zone 1 airfield placed in Albania Turn Complete - Italians Italians collect 37 PUs; end with 37 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 41 PUs Turning on Edit Mode EDIT: Removing units owned by Italians from Southern Italy: 3 fighters EDIT: Adding units owned by Italians to Albania: 3 fighters EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : 0.67 Italians regular : -2.83
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@giallo Didn’t know where you wanted to land planes. Feel free to edit.
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TripleA Turn Summary: Italians round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 16 Purchase Units - Italians Italians buy 1 airfield, 1 carrier and 1 destroyer; Remaining resources: 0 PUs; Combat Move - Italians 1 mech_infantry moved from Northwest Persia to Iraq Italians take Iraq from British 2 bombers moved from Caucasus to 95 Sea Zone 2 carriers, 2 destroyers, 4 fighters and 2 submarines moved from 97 Sea Zone to 95 Sea Zone 3 fighters moved from Southern Italy to 95 Sea Zone 3 fighters moved from Western Germany to 95 Sea Zone 4 infantry moved from France to Northern Italy 1 artillery moved from Southern Italy to Northern Italy Combat - Italians Battle in Northern Italy Italians attack with 1 artillery and 4 infantry Americans defend with 1 factory_minor and 1 infantry Italians roll dice for 1 artillery and 4 infantry in Northern Italy, round 2 : 0/5 hits, 1.17 expected hits Americans roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 artillery and 4 infantry in Northern Italy, round 3 : 0/5 hits, 1.17 expected hits Americans roll dice for 1 infantry in Northern Italy, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Northern Italy Italians roll dice for 1 artillery and 3 infantry in Northern Italy, round 4 : 0/4 hits, 1.00 expected hits Americans roll dice for 1 infantry in Northern Italy, round 4 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 artillery and 3 infantry in Northern Italy, round 5 : 0/4 hits, 1.00 expected hits Americans roll dice for 1 infantry in Northern Italy, round 5 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 artillery and 3 infantry in Northern Italy, round 6 : 0/4 hits, 1.00 expected hits Americans roll dice for 1 infantry in Northern Italy, round 6 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Northern Italy Italians roll dice for 1 artillery and 2 infantry in Northern Italy, round 7 : 1/3 hits, 0.83 expected hits Americans roll dice for 1 infantry in Northern Italy, round 7 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Northern Italy Italians win, taking Northern Italy from Americans with 1 artillery and 2 infantry remaining. Battle score for attacker is -3 Casualties for Italians: 2 infantry Casualties for Americans: 1 infantry Battle in 95 Sea Zone Italians attack with 2 bombers, 2 carriers, 2 destroyers, 10 fighters and 2 submarines British defend with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry, 2 submarines, 2 tactical_bombers and 2 transports; Americans defend with 2 carriers, 2 destroyers, 4 fighters, 3 submarines and 3 transports Italians roll dice for 2 submarines in 95 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Italians roll dice for 2 bombers, 2 carriers, 2 destroyers and 10 fighters in 95 Sea Zone, round 2 : 10/14 hits, 7.00 expected hits Units damaged: 2 carriers owned by the Americans, 1 battleship owned by the British and 2 carriers owned by the British Americans roll dice for 5 submarines in 95 Sea Zone, round 2 : 2/5 hits, 0.83 expected hits Units damaged: 2 carriers owned by the Italians Americans roll dice for 1 battleship, 4 carriers, 1 cruiser, 3 destroyers, 6 fighters, 2 tactical_bombers and 5 transports in 95 Sea Zone, round 2 : 8/17 hits, 8.50 expected hits 3 submarines owned by the Americans, 2 destroyers owned by the Italians, 2 submarines owned by the British, 2 fighters owned by the Italians, 2 submarines owned by the Italians and 2 carriers owned by the Italians lost in 95 Sea Zone 2 bombers owned by the Italians and 8 fighters owned by the Italians retreated Americans win with 1 battleship, 4 carriers, 1 cruiser, 3 destroyers, 6 fighters, 2 tactical_bombers and 5 transports remaining. Battle score for attacker is -50 Casualties for Italians: 2 carriers, 2 destroyers, 2 fighters and 2 submarines Casualties for Americans: 3 submarines Casualties for British: 2 submarines 2 tactical_bombers owned by the British, 4 fighters owned by the Americans and 2 fighters owned by the British forced to land in Sicily Non Combat Move - Italians 2 bombers moved from 95 Sea Zone to Southern Italy 2 fighters moved from 95 Sea Zone to 97 Sea Zone 3 fighters moved from 95 Sea Zone to Southern Italy 3 fighters moved from 95 Sea Zone to Southern Italy 1 mech_infantry moved from Rostov to Northwest Persia Place Units - Italians 1 carrier and 1 destroyer placed in 97 Sea Zone 1 airfield placed in Albania Turn Complete - Italians Italians collect 37 PUs; end with 37 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 41 PUs Turning on Edit Mode EDIT: Removing units owned by Italians from Southern Italy: 3 fighters EDIT: Adding units owned by Italians to Albania: 3 fighters EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : 0.67 Italians regular : -2.83
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TripleA Turn Summary: ANZAC round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 16 Purchase Units - ANZAC ANZAC buy 1 transport; Remaining resources: 6 PUs; Combat Move - ANZAC 1 submarine moved from 54 Sea Zone to 33 Sea Zone 1 transport moved from 21 Sea Zone to 49 Sea Zone 2 submarines moved from 62 Sea Zone to 49 Sea Zone 1 submarine moved from 21 Sea Zone to 49 Sea Zone 1 submarine moved from 21 Sea Zone to 49 Sea Zone 2 carriers, 1 cruiser, 2 fighters and 2 tactical_bombers moved from 21 Sea Zone to 20 Sea Zone 1 fighter moved from India to Trans-Jordan Combat - ANZAC Non Combat Move - ANZAC 2 infantry moved from New South Wales to Queensland Place Units - ANZAC 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 16 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Combat Hit Differential Summary :