I don’t even miss the BM modifications… :O
BM3 Giallo +18 vs Majikforce
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TripleA Turn Summary: ANZAC round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 15 Purchase Units - ANZAC ANZAC buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 fighter moved from Burma to India Non Combat Move - ANZAC 1 submarine moved from 62 Sea Zone to 54 Sea Zone Place Units - ANZAC 1 artillery and 2 infantry placed in Queensland 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 15 Purchase Units - ANZAC ANZAC buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 fighter moved from Burma to India Non Combat Move - ANZAC 1 submarine moved from 62 Sea Zone to 54 Sea Zone Place Units - ANZAC 1 artillery and 2 infantry placed in Queensland 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Combat Move - French 1 infantry moved from Algeria to Tunisia Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 16 Research Technology - Germans Purchase Units - Germans Germans buy 1 carrier, 1 destroyer, 1 infantry, 9 mech_infantrys, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Germans 3 mech_infantrys moved from Caucasus to Persia 5 bombers, 3 fighters and 1 tactical_bomber moved from Caucasus to Persia Combat - Germans Battle in Persia Germans attack with 5 bombers, 3 fighters, 3 mech_infantrys and 1 tactical_bomber British defend with 1 armour, 1 artillery, 1 factory_minor and 2 infantry Germans roll dice for 5 bombers, 3 fighters, 3 mech_infantrys and 1 tactical_bomber in Persia, round 2 : 5/12 hits, 6.00 expected hits British roll dice for 1 armour, 1 artillery and 2 infantry in Persia, round 2 : 1/4 hits, 1.50 expected hits 1 artillery owned by the British, 1 mech_infantry owned by the Germans, 2 infantry owned by the British and 1 armour owned by the British lost in Persia Germans win, taking Persia from British with 5 bombers, 3 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for Germans: 1 mech_infantry Casualties for British: 1 armour, 1 artillery and 2 infantry Non Combat Move - Germans 5 bombers, 3 fighters and 1 tactical_bomber moved from Persia to Northwest Persia 3 armour, 3 infantry and 5 mech_infantrys moved from Caucasus to Northwest Persia 3 mech_infantrys moved from Kazakhstan to Northwest Persia 3 infantry moved from Volgograd to Caucasus 7 mech_infantrys moved from Ukraine to Caucasus 3 mech_infantrys moved from Bryansk to Caucasus 3 mech_infantrys moved from Russia to Volgograd 3 mech_infantrys moved from Novgorod to Bryansk 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters, 8 submarines and 3 transports moved from 111 Sea Zone to 112 Sea Zone 1 destroyer moved from 113 Sea Zone to 112 Sea Zone 2 fighters moved from Western Germany to 112 Sea Zone 1 tactical_bomber moved from Western Germany to Southern Italy Place Units - Germans 1 carrier, 1 destroyer and 2 submarines placed in 112 Sea Zone 3 mech_infantrys placed in Volgograd 3 mech_infantrys placed in Ukraine 3 mech_infantrys placed in Russia 1 infantry and 1 tactical_bomber placed in Western Germany Turn Complete - Germans Germans collect 61 PUs; end with 61 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 68 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 88 PUs
Combat Hit Differential Summary :
Germans regular : -1.00 British regular : -0.50
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TripleA Turn Summary: Japanese round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 16 Purchase Units - Japanese Japanese buy 2 destroyers, 3 fighters and 1 submarine; Remaining resources: 1 PUs; 4 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 20 Sea Zone to 33 Sea Zone 1 submarine moved from 42 Sea Zone to 36 Sea Zone 1 destroyer and 1 submarine moved from 37 Sea Zone to 35 Sea Zone 1 destroyer moved from 37 Sea Zone to 44 Sea Zone 3 fighters moved from Japan to 36 Sea Zone 3 fighters and 3 tactical_bombers moved from 37 Sea Zone to 44 Sea Zone 3 fighters and 3 tactical_bombers moved from 37 Sea Zone to 35 Sea Zone 1 infantry moved from Yunnan to Burma Japanese take Burma from UK_Pacific 1 armour, 10 artilleries, 7 infantry and 1 mech_infantry moved from Siam to Shan State 1 infantry moved from Dutch New Guinea to New Guinea Japanese take New Guinea from ANZAC Combat - Japanese Battle in 33 Sea Zone Japanese attack with 1 submarine Americans defend with 1 transport 1 transport owned by the Americans lost in 33 Sea Zone Japanese win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 35 Sea Zone Japanese attack with 1 destroyer, 3 fighters, 1 submarine and 3 tactical_bombers Americans defend with 1 submarine Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 35 Sea Zone Japanese win with 1 destroyer, 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in 44 Sea Zone Japanese attack with 1 destroyer, 3 fighters and 3 tactical_bombers Americans defend with 1 submarine Japanese roll dice for 1 destroyer, 3 fighters and 3 tactical_bombers in 44 Sea Zone, round 2 : 5/7 hits, 3.83 expected hits Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 44 Sea Zone Japanese win, taking 44 Sea Zone from Neutral with 1 destroyer, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Shan State Japanese attack with 1 armour, 10 artilleries, 7 infantry and 1 mech_infantry British defend with 1 infantry Japanese roll dice for 1 armour, 10 artilleries, 7 infantry and 1 mech_infantry in Shan State, round 2 : 8/19 hits, 6.50 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 armour, 10 artilleries, 7 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in 36 Sea Zone Japanese attack with 3 fighters and 1 submarine Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 3 fighters in 36 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Americans roll dice for 1 destroyer in 36 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 36 Sea Zone Japanese win, taking 36 Sea Zone from Neutral with 3 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Non Combat Move - Japanese 3 fighters and 3 tactical_bombers moved from 35 Sea Zone to 37 Sea Zone 3 fighters moved from 36 Sea Zone to 37 Sea Zone 3 fighters and 3 tactical_bombers moved from 44 Sea Zone to 37 Sea Zone 1 aaGun moved from Siam to Shan State 1 infantry moved from French Indo China to Yunnan 2 infantry moved from French Indo China to Shan State 2 infantry moved from Kansu to Tsinghai 1 infantry moved from Tsinghai to Kazakhstan 1 tactical_bomber moved from Kazakhstan to Northwest Persia 1 infantry moved from Sikang to Kazakhstan 1 mech_infantry moved from Kweichow to Sikang 1 infantry moved from Anhwe to Kweichow 2 infantry moved from Kiangsu to Anhwe Place Units - Japanese 1 destroyer placed in 36 Sea Zone 1 destroyer and 1 submarine placed in 37 Sea Zone 3 fighters placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 15 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,6 Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,6,5,3,2,1,2,1 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,3,4,4,4,2,6,5 Japanese collect 48 PUs (15 lost to blockades); end with 49 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 54 PUs
Combat Hit Differential Summary :
Americans regular : -0.50 Japanese regular : 2.50 UK_Pacific regular : -0.33
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TripleA Turn Summary: Americans round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 16 Purchase Units - Americans Americans buy 2 artilleries, 2 fighters, 2 infantry, 2 submarines and 4 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Americans 1 unit repaired. 1 infantry, 1 mech_infantry and 1 transport moved from 21 Sea Zone to 20 Sea Zone 1 infantry and 1 mech_infantry moved from 20 Sea Zone to Kwangtung 1 destroyer moved from 21 Sea Zone to 36 Sea Zone Americans take 20 Sea Zone from Japanese 1 submarine moved from 21 Sea Zone to 45 Sea Zone 1 submarine moved from 45 Sea Zone to 44 Sea Zone 2 fighters and 2 tactical_bombers moved from 21 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 21 Sea Zone to 35 Sea Zone 7 fighters and 3 tactical_bombers moved from 21 Sea Zone to 36 Sea Zone 1 submarine moved from 20 Sea Zone to 36 Sea Zone 3 fighters moved from 21 Sea Zone to 35 Sea Zone 3 fighters moved from 21 Sea Zone to 44 Sea Zone 2 destroyers moved from 26 Sea Zone to 33 Sea Zone 1 fighter moved from 21 Sea Zone to 35 Sea Zone 1 fighter moved from 21 Sea Zone to 44 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 20 Sea Zone 1 artillery and 1 infantry moved from 20 Sea Zone to Formosa 1 mech_infantry moved from United Kingdom to Scotland British take Scotland from Germans 2 armour moved from Tunisia to Tobruk Americans take Libya from Italians 1 artillery and 1 infantry moved from Morocco to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone 1 infantry moved from 95 Sea Zone to Sardinia 1 artillery and 1 transport moved from 91 Sea Zone to 95 Sea Zone 1 artillery moved from 95 Sea Zone to Sicily 2 fighters moved from 91 Sea Zone to 95 Sea Zone 2 carriers, 2 destroyers and 3 submarines moved from 91 Sea Zone to 95 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone 1 infantry moved from 95 Sea Zone to Northern Italy 1 bomber moved from Gibraltar to 95 Sea Zone 2 fighters moved from United Kingdom to 95 Sea Zone Combat - Americans Battle in Northern Italy Americans converts factory_major into different units Battle in Sicily Battle in Kwangtung Battle in Sardinia Battle in Formosa Battle in 33 Sea Zone Americans attack with 2 destroyers Japanese defend with 1 submarine Americans roll dice for 2 destroyers in 33 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 submarine in 33 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Japanese lost in 33 Sea Zone Americans win, taking Northern Italy from Italians, taking Sicily from Italians, taking Kwangtung from Japanese, taking Sardinia from Italians, taking Formosa from Japanese with 2 destroyers remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in 35 Sea Zone Americans attack with 7 fighters and 3 tactical_bombers Japanese defend with 1 destroyer and 1 submarine 1 submarine owned by the Japanese submerged Americans roll dice for 7 fighters and 3 tactical_bombers in 35 Sea Zone, round 2 : 7/10 hits, 5,50 expected hits Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 35 Sea Zone Americans win with 6 fighters and 3 tactical_bombers remaining. Battle score for attacker is -2 Casualties for Americans: 1 fighter Casualties for Japanese: 1 destroyer Battle in 44 Sea Zone Americans attack with 4 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 4 fighters in 44 Sea Zone, round 2 : 4/4 hits, 2,00 expected hits Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 44 Sea Zone Americans win with 4 fighters remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in 36 Sea Zone Americans attack with 1 destroyer, 7 fighters, 1 submarine and 3 tactical_bombers Japanese defend with 1 destroyer and 1 submarine Americans roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 destroyer, 7 fighters and 3 tactical_bombers in 36 Sea Zone, round 2 : 8/11 hits, 5,83 expected hits Japanese roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 destroyer in 36 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans, 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 36 Sea Zone Americans win, taking 36 Sea Zone from Japanese with 1 destroyer, 7 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer and 1 submarine Non Combat Move - Americans 7 fighters and 3 tactical_bombers moved from 36 Sea Zone to 20 Sea Zone 6 fighters and 3 tactical_bombers moved from 35 Sea Zone to 20 Sea Zone 4 fighters moved from 44 Sea Zone to 20 Sea Zone 3 battleships, 13 carriers, 4 cruisers, 2 destroyers and 14 submarines moved from 21 Sea Zone to 20 Sea Zone 1 aaGun moved from Western United States to 10 Sea Zone 1 aaGun, 1 carrier and 2 transports moved from 10 Sea Zone to 26 Sea Zone 1 aaGun moved from 26 Sea Zone to Hawaiian Islands 2 transports moved from 89 Sea Zone to 101 Sea Zone 2 carriers moved from 101 Sea Zone to 88 Sea Zone 2 artilleries and 1 infantry moved from Morocco to Algeria 1 bomber moved from 95 Sea Zone to Egypt Place Units - Americans 2 artilleries and 2 infantry placed in Central United States 2 fighters and 4 tactical_bombers placed in Eastern United States 2 submarines placed in 10 Sea Zone Turn Complete - Americans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1,3,4,1,1,5,1,5,4,1,1,4,4 Americans collect 57 PUs (4 lost to blockades); end with 57 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Combat Hit Differential Summary :
Americans regular : 5,33 Japanese regular : 1,67
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TripleA Turn Summary: UK_Pacific round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 16 Purchase Units - Americans Americans buy 2 artilleries, 2 fighters, 2 infantry, 2 submarines and 4 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Americans 1 unit repaired. 1 infantry, 1 mech_infantry and 1 transport moved from 21 Sea Zone to 20 Sea Zone 1 infantry and 1 mech_infantry moved from 20 Sea Zone to Kwangtung 1 destroyer moved from 21 Sea Zone to 36 Sea Zone Americans take 20 Sea Zone from Japanese 1 submarine moved from 21 Sea Zone to 45 Sea Zone 1 submarine moved from 45 Sea Zone to 44 Sea Zone 2 fighters and 2 tactical_bombers moved from 21 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 21 Sea Zone to 35 Sea Zone 7 fighters and 3 tactical_bombers moved from 21 Sea Zone to 36 Sea Zone 1 submarine moved from 20 Sea Zone to 36 Sea Zone 3 fighters moved from 21 Sea Zone to 35 Sea Zone 3 fighters moved from 21 Sea Zone to 44 Sea Zone 2 destroyers moved from 26 Sea Zone to 33 Sea Zone 1 fighter moved from 21 Sea Zone to 35 Sea Zone 1 fighter moved from 21 Sea Zone to 44 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 20 Sea Zone 1 artillery and 1 infantry moved from 20 Sea Zone to Formosa 1 mech_infantry moved from United Kingdom to Scotland British take Scotland from Germans 2 armour moved from Tunisia to Tobruk Americans take Libya from Italians 1 artillery and 1 infantry moved from Morocco to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone 1 infantry moved from 95 Sea Zone to Sardinia 1 artillery and 1 transport moved from 91 Sea Zone to 95 Sea Zone 1 artillery moved from 95 Sea Zone to Sicily 2 fighters moved from 91 Sea Zone to 95 Sea Zone 2 carriers, 2 destroyers and 3 submarines moved from 91 Sea Zone to 95 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone 1 infantry moved from 95 Sea Zone to Northern Italy 1 bomber moved from Gibraltar to 95 Sea Zone 2 fighters moved from United Kingdom to 95 Sea Zone Combat - Americans Battle in Northern Italy Americans converts factory_major into different units Battle in Sicily Battle in Kwangtung Battle in Sardinia Battle in Formosa Battle in 33 Sea Zone Americans attack with 2 destroyers Japanese defend with 1 submarine Americans roll dice for 2 destroyers in 33 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 submarine in 33 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Japanese lost in 33 Sea Zone Americans win, taking Northern Italy from Italians, taking Sicily from Italians, taking Kwangtung from Japanese, taking Sardinia from Italians, taking Formosa from Japanese with 2 destroyers remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in 35 Sea Zone Americans attack with 7 fighters and 3 tactical_bombers Japanese defend with 1 destroyer and 1 submarine 1 submarine owned by the Japanese submerged Americans roll dice for 7 fighters and 3 tactical_bombers in 35 Sea Zone, round 2 : 7/10 hits, 5,50 expected hits Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 35 Sea Zone Americans win with 6 fighters and 3 tactical_bombers remaining. Battle score for attacker is -2 Casualties for Americans: 1 fighter Casualties for Japanese: 1 destroyer Battle in 44 Sea Zone Americans attack with 4 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 4 fighters in 44 Sea Zone, round 2 : 4/4 hits, 2,00 expected hits Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 44 Sea Zone Americans win with 4 fighters remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in 36 Sea Zone Americans attack with 1 destroyer, 7 fighters, 1 submarine and 3 tactical_bombers Japanese defend with 1 destroyer and 1 submarine Americans roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 destroyer, 7 fighters and 3 tactical_bombers in 36 Sea Zone, round 2 : 8/11 hits, 5,83 expected hits Japanese roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 destroyer in 36 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans, 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 36 Sea Zone Americans win, taking 36 Sea Zone from Japanese with 1 destroyer, 7 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer and 1 submarine Non Combat Move - Americans 7 fighters and 3 tactical_bombers moved from 36 Sea Zone to 20 Sea Zone 6 fighters and 3 tactical_bombers moved from 35 Sea Zone to 20 Sea Zone 4 fighters moved from 44 Sea Zone to 20 Sea Zone 3 battleships, 13 carriers, 4 cruisers, 2 destroyers and 14 submarines moved from 21 Sea Zone to 20 Sea Zone 1 aaGun moved from Western United States to 10 Sea Zone 1 aaGun, 1 carrier and 2 transports moved from 10 Sea Zone to 26 Sea Zone 1 aaGun moved from 26 Sea Zone to Hawaiian Islands 2 transports moved from 89 Sea Zone to 101 Sea Zone 2 carriers moved from 101 Sea Zone to 88 Sea Zone 2 artilleries and 1 infantry moved from Morocco to Algeria 1 bomber moved from 95 Sea Zone to Egypt Place Units - Americans 2 artilleries and 2 infantry placed in Central United States 2 fighters and 4 tactical_bombers placed in Eastern United States 2 submarines placed in 10 Sea Zone Turn Complete - Americans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1,3,4,1,1,5,1,5,4,1,1,4,4 Americans collect 57 PUs (4 lost to blockades); end with 57 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 2 PUs Purchase Units - British British buy 4 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 fighter moved from Egypt to Persia 2 fighters moved from Iraq to Persia 2 mech_infantrys moved from West India to Persia 1 battleship and 1 cruiser moved from 21 Sea Zone to 20 Sea Zone Combat - British Battle in Persia British attack with 3 fighters and 2 mech_infantrys Germans defend with 1 factory_minor and 2 mech_infantrys British roll dice for 3 fighters and 2 mech_infantrys in Persia, round 2 : 0/5 hits, 1,83 expected hits Germans roll dice for 2 mech_infantrys in Persia, round 2 : 1/2 hits, 0,67 expected hits 1 mech_infantry owned by the British lost in Persia British roll dice for 3 fighters and 1 mech_infantry in Persia, round 3 : 1/4 hits, 1,67 expected hits Germans roll dice for 2 mech_infantrys in Persia, round 3 : 0/2 hits, 0,67 expected hits 1 mech_infantry owned by the Germans lost in Persia British roll dice for 3 fighters and 1 mech_infantry in Persia, round 4 : 2/4 hits, 1,67 expected hits Germans roll dice for 1 mech_infantry in Persia, round 4 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Persia British win, taking Persia from Germans with 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Casualties for Germans: 2 mech_infantrys Non Combat Move - British 3 mech_infantrys moved from Union of South Africa to Belgian Congo 1 transport moved from 91 Sea Zone to 94 Sea Zone 1 infantry moved from Tunisia to 94 Sea Zone 1 infantry and 1 transport moved from 94 Sea Zone to 95 Sea Zone 1 battleship, 2 carriers, 1 cruiser, 2 submarines and 1 transport moved from 91 Sea Zone to 95 Sea Zone 1 destroyer moved from 92 Sea Zone to 95 Sea Zone 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 2 tactical_bombers moved from United Kingdom to 95 Sea Zone 2 fighters moved from Gibraltar to 95 Sea Zone 3 aaGuns, 23 artilleries and 35 infantry moved from India to West India 3 fighters moved from Persia to Trans-Jordan 3 armour, 6 artilleries, 8 infantry and 4 mech_infantrys moved from Iraq to Trans-Jordan 3 armour and 4 mech_infantrys moved from Trans-Jordan to Egypt 3 infantry moved from Egypt to Trans-Jordan Place Units - British 3 mech_infantrys placed in Union of South Africa 3 mech_infantrys placed in Egypt 4 infantry placed in United Kingdom Turn Complete - British British collect 38 PUs; end with 38 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 41 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 8 PUs; end with 8 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs Some Units in India change ownership: 3 infantry Turning on Edit Mode EDIT: Removing units owned by British from West India: 1 aaGun EDIT: Adding units owned by British to India: 1 aaGun, 3 armour and 3 mech_infantrys EDIT: Removing units owned by British from West India: 3 armour and 3 mech_infantrys EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : 5,33 Japanese regular : 1,67 Germans regular : -0,67 British regular : -2,17
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TripleA Manual Gamesave Post: Italians round 16
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 16 Purchase Units - Italians Italians buy 1 airfield, 1 carrier and 1 destroyer; Remaining resources: 0 PUs; Combat Move - Italians 1 mech_infantry moved from Northwest Persia to Iraq Italians take Iraq from British 2 bombers moved from Caucasus to 95 Sea Zone 2 carriers, 2 destroyers, 4 fighters and 2 submarines moved from 97 Sea Zone to 95 Sea Zone 3 fighters moved from Southern Italy to 95 Sea Zone 3 fighters moved from Western Germany to 95 Sea Zone 4 infantry moved from France to Northern Italy 1 artillery moved from Southern Italy to Northern Italy Combat - Italians Battle in Northern Italy Italians attack with 1 artillery and 4 infantry Americans defend with 1 factory_minor and 1 infantry Italians roll dice for 1 artillery and 4 infantry in Northern Italy, round 2 : 0/5 hits, 1.17 expected hits Americans roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 artillery and 4 infantry in Northern Italy, round 3 : 0/5 hits, 1.17 expected hits Americans roll dice for 1 infantry in Northern Italy, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Northern Italy Italians roll dice for 1 artillery and 3 infantry in Northern Italy, round 4 : 0/4 hits, 1.00 expected hits Americans roll dice for 1 infantry in Northern Italy, round 4 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 artillery and 3 infantry in Northern Italy, round 5 : 0/4 hits, 1.00 expected hits Americans roll dice for 1 infantry in Northern Italy, round 5 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 artillery and 3 infantry in Northern Italy, round 6 : 0/4 hits, 1.00 expected hits Americans roll dice for 1 infantry in Northern Italy, round 6 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Northern Italy Italians roll dice for 1 artillery and 2 infantry in Northern Italy, round 7 : 1/3 hits, 0.83 expected hits Americans roll dice for 1 infantry in Northern Italy, round 7 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Northern Italy Italians win, taking Northern Italy from Americans with 1 artillery and 2 infantry remaining. Battle score for attacker is -3 Casualties for Italians: 2 infantry Casualties for Americans: 1 infantry Battle in 95 Sea Zone Italians attack with 2 bombers, 2 carriers, 2 destroyers, 10 fighters and 2 submarines British defend with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry, 2 submarines, 2 tactical_bombers and 2 transports; Americans defend with 2 carriers, 2 destroyers, 4 fighters, 3 submarines and 3 transports Italians roll dice for 2 submarines in 95 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Italians roll dice for 2 bombers, 2 carriers, 2 destroyers and 10 fighters in 95 Sea Zone, round 2 : 10/14 hits, 7.00 expected hits
Combat Hit Differential Summary :
Americans regular : 0.00 Italians regular : -2.83
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@Giallo OOL sz 95? 10 hits.
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@majikforce said in BM3 Giallo +18 vs Majikforce:
@Giallo OOL sz 95? 10 hits.
dent everything + subs
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TripleA Turn Summary: Italians round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 16 Purchase Units - Italians Italians buy 1 airfield, 1 carrier and 1 destroyer; Remaining resources: 0 PUs; Combat Move - Italians 1 mech_infantry moved from Northwest Persia to Iraq Italians take Iraq from British 2 bombers moved from Caucasus to 95 Sea Zone 2 carriers, 2 destroyers, 4 fighters and 2 submarines moved from 97 Sea Zone to 95 Sea Zone 3 fighters moved from Southern Italy to 95 Sea Zone 3 fighters moved from Western Germany to 95 Sea Zone 4 infantry moved from France to Northern Italy 1 artillery moved from Southern Italy to Northern Italy Combat - Italians Battle in Northern Italy Italians attack with 1 artillery and 4 infantry Americans defend with 1 factory_minor and 1 infantry Italians roll dice for 1 artillery and 4 infantry in Northern Italy, round 2 : 0/5 hits, 1.17 expected hits Americans roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 artillery and 4 infantry in Northern Italy, round 3 : 0/5 hits, 1.17 expected hits Americans roll dice for 1 infantry in Northern Italy, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Northern Italy Italians roll dice for 1 artillery and 3 infantry in Northern Italy, round 4 : 0/4 hits, 1.00 expected hits Americans roll dice for 1 infantry in Northern Italy, round 4 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 artillery and 3 infantry in Northern Italy, round 5 : 0/4 hits, 1.00 expected hits Americans roll dice for 1 infantry in Northern Italy, round 5 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 artillery and 3 infantry in Northern Italy, round 6 : 0/4 hits, 1.00 expected hits Americans roll dice for 1 infantry in Northern Italy, round 6 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Northern Italy Italians roll dice for 1 artillery and 2 infantry in Northern Italy, round 7 : 1/3 hits, 0.83 expected hits Americans roll dice for 1 infantry in Northern Italy, round 7 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Northern Italy Italians win, taking Northern Italy from Americans with 1 artillery and 2 infantry remaining. Battle score for attacker is -3 Casualties for Italians: 2 infantry Casualties for Americans: 1 infantry Battle in 95 Sea Zone Italians attack with 2 bombers, 2 carriers, 2 destroyers, 10 fighters and 2 submarines British defend with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry, 2 submarines, 2 tactical_bombers and 2 transports; Americans defend with 2 carriers, 2 destroyers, 4 fighters, 3 submarines and 3 transports Italians roll dice for 2 submarines in 95 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Italians roll dice for 2 bombers, 2 carriers, 2 destroyers and 10 fighters in 95 Sea Zone, round 2 : 10/14 hits, 7.00 expected hits Units damaged: 2 carriers owned by the Americans, 1 battleship owned by the British and 2 carriers owned by the British Americans roll dice for 5 submarines in 95 Sea Zone, round 2 : 2/5 hits, 0.83 expected hits Units damaged: 2 carriers owned by the Italians Americans roll dice for 1 battleship, 4 carriers, 1 cruiser, 3 destroyers, 6 fighters, 2 tactical_bombers and 5 transports in 95 Sea Zone, round 2 : 8/17 hits, 8.50 expected hits 3 submarines owned by the Americans, 2 destroyers owned by the Italians, 2 submarines owned by the British, 2 fighters owned by the Italians, 2 submarines owned by the Italians and 2 carriers owned by the Italians lost in 95 Sea Zone 2 bombers owned by the Italians and 8 fighters owned by the Italians retreated Americans win with 1 battleship, 4 carriers, 1 cruiser, 3 destroyers, 6 fighters, 2 tactical_bombers and 5 transports remaining. Battle score for attacker is -50 Casualties for Italians: 2 carriers, 2 destroyers, 2 fighters and 2 submarines Casualties for Americans: 3 submarines Casualties for British: 2 submarines 2 tactical_bombers owned by the British, 4 fighters owned by the Americans and 2 fighters owned by the British forced to land in Sicily Non Combat Move - Italians 2 bombers moved from 95 Sea Zone to Southern Italy 2 fighters moved from 95 Sea Zone to 97 Sea Zone 3 fighters moved from 95 Sea Zone to Southern Italy 3 fighters moved from 95 Sea Zone to Southern Italy 1 mech_infantry moved from Rostov to Northwest Persia Place Units - Italians 1 carrier and 1 destroyer placed in 97 Sea Zone 1 airfield placed in Albania Turn Complete - Italians Italians collect 37 PUs; end with 37 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 41 PUs Turning on Edit Mode EDIT: Removing units owned by Italians from Southern Italy: 3 fighters EDIT: Adding units owned by Italians to Albania: 3 fighters EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : 0.67 Italians regular : -2.83
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@giallo Didn’t know where you wanted to land planes. Feel free to edit.
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TripleA Turn Summary: Italians round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 16 Purchase Units - Italians Italians buy 1 airfield, 1 carrier and 1 destroyer; Remaining resources: 0 PUs; Combat Move - Italians 1 mech_infantry moved from Northwest Persia to Iraq Italians take Iraq from British 2 bombers moved from Caucasus to 95 Sea Zone 2 carriers, 2 destroyers, 4 fighters and 2 submarines moved from 97 Sea Zone to 95 Sea Zone 3 fighters moved from Southern Italy to 95 Sea Zone 3 fighters moved from Western Germany to 95 Sea Zone 4 infantry moved from France to Northern Italy 1 artillery moved from Southern Italy to Northern Italy Combat - Italians Battle in Northern Italy Italians attack with 1 artillery and 4 infantry Americans defend with 1 factory_minor and 1 infantry Italians roll dice for 1 artillery and 4 infantry in Northern Italy, round 2 : 0/5 hits, 1.17 expected hits Americans roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 artillery and 4 infantry in Northern Italy, round 3 : 0/5 hits, 1.17 expected hits Americans roll dice for 1 infantry in Northern Italy, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Northern Italy Italians roll dice for 1 artillery and 3 infantry in Northern Italy, round 4 : 0/4 hits, 1.00 expected hits Americans roll dice for 1 infantry in Northern Italy, round 4 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 artillery and 3 infantry in Northern Italy, round 5 : 0/4 hits, 1.00 expected hits Americans roll dice for 1 infantry in Northern Italy, round 5 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 artillery and 3 infantry in Northern Italy, round 6 : 0/4 hits, 1.00 expected hits Americans roll dice for 1 infantry in Northern Italy, round 6 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Northern Italy Italians roll dice for 1 artillery and 2 infantry in Northern Italy, round 7 : 1/3 hits, 0.83 expected hits Americans roll dice for 1 infantry in Northern Italy, round 7 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Northern Italy Italians win, taking Northern Italy from Americans with 1 artillery and 2 infantry remaining. Battle score for attacker is -3 Casualties for Italians: 2 infantry Casualties for Americans: 1 infantry Battle in 95 Sea Zone Italians attack with 2 bombers, 2 carriers, 2 destroyers, 10 fighters and 2 submarines British defend with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry, 2 submarines, 2 tactical_bombers and 2 transports; Americans defend with 2 carriers, 2 destroyers, 4 fighters, 3 submarines and 3 transports Italians roll dice for 2 submarines in 95 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Italians roll dice for 2 bombers, 2 carriers, 2 destroyers and 10 fighters in 95 Sea Zone, round 2 : 10/14 hits, 7.00 expected hits Units damaged: 2 carriers owned by the Americans, 1 battleship owned by the British and 2 carriers owned by the British Americans roll dice for 5 submarines in 95 Sea Zone, round 2 : 2/5 hits, 0.83 expected hits Units damaged: 2 carriers owned by the Italians Americans roll dice for 1 battleship, 4 carriers, 1 cruiser, 3 destroyers, 6 fighters, 2 tactical_bombers and 5 transports in 95 Sea Zone, round 2 : 8/17 hits, 8.50 expected hits 3 submarines owned by the Americans, 2 destroyers owned by the Italians, 2 submarines owned by the British, 2 fighters owned by the Italians, 2 submarines owned by the Italians and 2 carriers owned by the Italians lost in 95 Sea Zone 2 bombers owned by the Italians and 8 fighters owned by the Italians retreated Americans win with 1 battleship, 4 carriers, 1 cruiser, 3 destroyers, 6 fighters, 2 tactical_bombers and 5 transports remaining. Battle score for attacker is -50 Casualties for Italians: 2 carriers, 2 destroyers, 2 fighters and 2 submarines Casualties for Americans: 3 submarines Casualties for British: 2 submarines 2 tactical_bombers owned by the British, 4 fighters owned by the Americans and 2 fighters owned by the British forced to land in Sicily Non Combat Move - Italians 2 bombers moved from 95 Sea Zone to Southern Italy 2 fighters moved from 95 Sea Zone to 97 Sea Zone 3 fighters moved from 95 Sea Zone to Southern Italy 3 fighters moved from 95 Sea Zone to Southern Italy 1 mech_infantry moved from Rostov to Northwest Persia Place Units - Italians 1 carrier and 1 destroyer placed in 97 Sea Zone 1 airfield placed in Albania Turn Complete - Italians Italians collect 37 PUs; end with 37 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 41 PUs Turning on Edit Mode EDIT: Removing units owned by Italians from Southern Italy: 3 fighters EDIT: Adding units owned by Italians to Albania: 3 fighters EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : 0.67 Italians regular : -2.83
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TripleA Turn Summary: ANZAC round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 16 Purchase Units - ANZAC ANZAC buy 1 transport; Remaining resources: 6 PUs; Combat Move - ANZAC 1 submarine moved from 54 Sea Zone to 33 Sea Zone 1 transport moved from 21 Sea Zone to 49 Sea Zone 2 submarines moved from 62 Sea Zone to 49 Sea Zone 1 submarine moved from 21 Sea Zone to 49 Sea Zone 1 submarine moved from 21 Sea Zone to 49 Sea Zone 2 carriers, 1 cruiser, 2 fighters and 2 tactical_bombers moved from 21 Sea Zone to 20 Sea Zone 1 fighter moved from India to Trans-Jordan Combat - ANZAC Non Combat Move - ANZAC 2 infantry moved from New South Wales to Queensland Place Units - ANZAC 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 16 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 16 Purchase Units - ANZAC ANZAC buy 1 transport; Remaining resources: 6 PUs; Combat Move - ANZAC 1 submarine moved from 54 Sea Zone to 33 Sea Zone 1 transport moved from 21 Sea Zone to 49 Sea Zone 2 submarines moved from 62 Sea Zone to 49 Sea Zone 1 submarine moved from 21 Sea Zone to 49 Sea Zone 1 submarine moved from 21 Sea Zone to 49 Sea Zone 2 carriers, 1 cruiser, 2 fighters and 2 tactical_bombers moved from 21 Sea Zone to 20 Sea Zone 1 fighter moved from India to Trans-Jordan Combat - ANZAC Non Combat Move - ANZAC 2 infantry moved from New South Wales to Queensland Place Units - ANZAC 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 16 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Combat Move - French 1 infantry moved from Tunisia to Algeria Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 17 Purchase Units - Japanese Japanese buy 1 destroyer, 3 fighters and 5 infantry; Remaining resources: 1 PUs; 4 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Burma to India 1 armour and 1 mech_infantry moved from Shan State to India 1 infantry moved from Shan State to 37 Sea Zone 1 submarine moved from 35 Sea Zone to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Kwangtung 1 fighter moved from Japan to Kwangtung 1 artillery and 1 infantry moved from Shan State to 37 Sea Zone 2 artilleries, 1 battleship, 2 infantry, 1 marine and 2 transports moved from 37 Sea Zone to 39 Sea Zone 2 artilleries, 2 infantry and 1 marine moved from 39 Sea Zone to India 3 fighters and 3 tactical_bombers moved from 37 Sea Zone to India 1 tactical_bomber moved from 37 Sea Zone to India 5 fighters and 1 tactical_bomber moved from 37 Sea Zone to 36 Sea Zone 1 artillery moved from Shan State to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone 1 artillery and 1 infantry moved from 39 Sea Zone to India Combat - Japanese Battle in India Japanese attack with 1 armour, 3 artilleries, 3 fighters, 4 infantry, 1 marine, 1 mech_infantry and 4 tactical_bombers British defend with 1 aaGun, 3 armour, 3 infantry and 3 mech_infantrys; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour British roll AA dice in India : 1/3 hits, 0.50 expected hits 1 fighter owned by the Japanese lost in India Japanese roll dice for 1 battleship in India, round 2 : 0/1 hits, 0.67 expected hits Japanese roll dice for 1 armour, 3 artilleries, 2 fighters, 4 infantry, 1 marine, 1 mech_infantry and 4 tactical_bombers in India, round 2 : 7/16 hits, 6.67 expected hits UK_Pacific roll dice for 1 aaGun, 3 armour, 3 infantry and 3 mech_infantrys in India, round 2 : 5/9 hits, 3.50 expected hits 4 infantry owned by the Japanese, 1 artillery owned by the Japanese, 3 mech_infantrys owned by the British, 1 aaGun owned by the British and 3 infantry owned by the British lost in India Japanese roll dice for 1 armour, 2 artilleries, 2 fighters, 1 marine, 1 mech_infantry and 4 tactical_bombers in India, round 3 : 6/11 hits, 5.33 expected hits UK_Pacific roll dice for 3 armour in India, round 3 : 1/3 hits, 1.50 expected hits 1 artillery owned by the Japanese and 3 armour owned by the British lost in India Japanese captures 11PUs while taking UK_Pacific capital Japanese converts factory_major into different units Japanese win, taking India from UK_Pacific with 1 armour, 1 artillery, 2 fighters, 1 marine, 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is 14 Casualties for Japanese: 2 artilleries, 1 fighter and 4 infantry Casualties for British: 1 aaGun, 3 armour, 3 infantry and 3 mech_infantrys Battle in Kwangtung Japanese attack with 2 fighters and 1 tactical_bomber Americans defend with 1 infantry and 1 mech_infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 2 fighters and 1 tactical_bomber in Kwangtung, round 2 : 3/3 hits, 1.67 expected hits UK_Pacific roll dice for 1 infantry and 1 mech_infantry in Kwangtung, round 2 : 2/2 hits, 0.67 expected hits 1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Kwangtung Japanese win with 1 fighter remaining. Battle score for attacker is -14 Casualties for Japanese: 1 fighter and 1 tactical_bomber Casualties for Americans: 1 infantry and 1 mech_infantry Battle in 36 Sea Zone Japanese attack with 5 fighters, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 5 fighters and 1 tactical_bomber in 36 Sea Zone, round 2 : 2/6 hits, 3.17 expected hits Americans roll dice for 1 destroyer in 36 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 36 Sea Zone Japanese win, taking 36 Sea Zone from Americans with 5 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific Non Combat Move - Japanese 1 destroyer moved from 37 Sea Zone to 35 Sea Zone 5 fighters and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone 1 fighter moved from Kwangtung to Kwangsi 1 aaGun, 8 artilleries and 7 infantry moved from Shan State to French Indo China 1 infantry moved from Anhwe to Hunan 1 infantry moved from Hunan to Kwangsi 1 infantry moved from Yunnan to French Indo China 1 mech_infantry moved from Szechwan to French Indo China 1 mech_infantry moved from Sikang to Yunnan 1 infantry moved from Tsinghai to Shensi 1 infantry moved from Shensi to Szechwan 1 infantry moved from Tsinghai to Kansu 1 infantry moved from Kansu to Suiyuyan 1 infantry moved from Suiyuyan to Hopei 1 infantry moved from Hopei to Anhwe 1 infantry moved from Anhwe to Kiangsi 1 infantry moved from Kazakhstan to Tsinghai 1 infantry moved from Kazakhstan to Sikang 1 tactical_bomber moved from Northwest Persia to Szechwan 4 tactical_bombers moved from India to Burma 2 fighters moved from India to 39 Sea Zone 1 carrier moved from 37 Sea Zone to 39 Sea Zone 1 infantry moved from New Guinea to Dutch New Guinea Place Units - Japanese 3 fighters placed in 37 Sea Zone 1 destroyer placed in 36 Sea Zone 2 infantry placed in French Indo China 3 infantry placed in Kiangsu Turn Complete - Japanese Total Cost from Convoy Blockades: 13 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,5,4,3,3,2,3,3,5,5,1,3,4,4,3,1,1,4,1,4,5,3,3,6,4,3,4,3,2,2,2,1,4,5,4,2,2,6,1,2,2,6,4,5,1,3,3,6,6,2,4,2,1,2,1,6,2,3,5,4,4,4,6,3,1,4,6,3,4,5,4,1,2,1,4,6,2,1,1,6,1,1,6,3,3,2,4,6,4,6,4,5,2,2 Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4,5,2,4,3,1,5,5 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,3,4,2,6,5,1,6 Japanese collect 49 PUs (13 lost to blockades); end with 61 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 71 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from French Indo China: 3 artilleries and 3 infantry EDIT: Adding units owned by Japanese to Shan State: 3 artilleries and 3 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : -0.33 Japanese regular : 0.17 British AA : 0.50 UK_Pacific regular : 2.33
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TripleA Turn Summary: Americans round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 17 Purchase Units - Americans Americans buy 2 destroyers, 7 fighters and 1 submarine; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Formosa to 20 Sea Zone 1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone 1 destroyer moved from 20 Sea Zone to 36 Sea Zone 5 fighters and 5 tactical_bombers moved from 20 Sea Zone to 35 Sea Zone 1 artillery moved from Formosa to 20 Sea Zone 1 artillery and 1 transport moved from 20 Sea Zone to 35 Sea Zone 1 artillery moved from 35 Sea Zone to Philippines 1 infantry moved from 36 Sea Zone to Hainan 1 submarine moved from 20 Sea Zone to 35 Sea Zone 3 battleships, 13 carriers, 4 cruisers, 1 destroyer, 12 fighters, 13 submarines and 1 tactical_bomber moved from 20 Sea Zone to 36 Sea Zone 1 bomber moved from Egypt to Persia Combat - Americans Strategic bombing raid in Persia Germans roll AA dice in Persia : 0/1 hits, 0,17 expected hits Bombing raid in Persia rolls: 5 and causes: 5 damage to unit: factory_minor Bombing raid in Persia causes 5 damage total. Turning on Edit Mode EDIT: Removing units owned by Americans from 36 Sea Zone: 13 submarines EDIT: Adding units owned by Americans to 20 Sea Zone: 13 submarines EDIT: Turning off Edit Mode Battle in 35 Sea Zone Americans attack with 5 fighters, 1 submarine, 5 tactical_bombers and 1 transport Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 5 fighters, 5 tactical_bombers and 1 transport in 35 Sea Zone, round 2 : 7/10 hits, 5,83 expected hits Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 35 Sea Zone Americans win, taking 35 Sea Zone from Japanese with 5 fighters, 1 submarine, 5 tactical_bombers and 1 transport remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Philippines Battle in 36 Sea Zone Americans attack with 3 battleships, 13 carriers, 4 cruisers, 2 destroyers, 12 fighters, 1 tactical_bomber and 1 transport Japanese defend with 1 destroyer and 1 submarine Americans roll dice for 3 battleships, 13 carriers, 4 cruisers, 2 destroyers, 12 fighters, 1 tactical_bomber and 1 transport in 36 Sea Zone, round 2 : 10/22 hits, 11,33 expected hits Japanese roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 destroyer in 36 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Units damaged: 1 battleship owned by the Americans 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 36 Sea Zone Americans win, taking Philippines from Japanese, taking 36 Sea Zone from Japanese with 3 battleships, 13 carriers, 4 cruisers, 2 destroyers, 12 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 14 Casualties for Japanese: 1 destroyer and 1 submarine Battle in Hainan Non Combat Move - Americans 5 fighters and 5 tactical_bombers moved from 35 Sea Zone to 36 Sea Zone 2 destroyers moved from 33 Sea Zone to 36 Sea Zone 13 submarines moved from 20 Sea Zone to 22 Sea Zone 2 submarines moved from 10 Sea Zone to 31 Sea Zone 1 carrier moved from 26 Sea Zone to 31 Sea Zone 1 transport moved from 26 Sea Zone to 33 Sea Zone 1 transport moved from 26 Sea Zone to 31 Sea Zone 2 carriers moved from 88 Sea Zone to 101 Sea Zone 3 fighters and 4 tactical_bombers moved from Eastern United States to Gibraltar 1 artillery and 1 infantry moved from Central United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 51 Sea Zone 2 armour moved from Tobruk to Egypt 1 bomber moved from Persia to Egypt 4 fighters moved from Sicily to Trans-Jordan Place Units - Americans 2 destroyers and 1 submarine placed in 101 Sea Zone 7 fighters placed in Eastern United States Turn Complete - Americans Americans collect 59 PUs; end with 59 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 99 PUs
Combat Hit Differential Summary :
Americans regular : -0,50 Japanese regular : 0,17 Germans AA : -0,17
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TripleA Turn Summary: UK_Pacific round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 17 Purchase Units - Americans Americans buy 2 destroyers, 7 fighters and 1 submarine; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Formosa to 20 Sea Zone 1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone 1 destroyer moved from 20 Sea Zone to 36 Sea Zone 5 fighters and 5 tactical_bombers moved from 20 Sea Zone to 35 Sea Zone 1 artillery moved from Formosa to 20 Sea Zone 1 artillery and 1 transport moved from 20 Sea Zone to 35 Sea Zone 1 artillery moved from 35 Sea Zone to Philippines 1 infantry moved from 36 Sea Zone to Hainan 1 submarine moved from 20 Sea Zone to 35 Sea Zone 3 battleships, 13 carriers, 4 cruisers, 1 destroyer, 12 fighters, 13 submarines and 1 tactical_bomber moved from 20 Sea Zone to 36 Sea Zone 1 bomber moved from Egypt to Persia Combat - Americans Strategic bombing raid in Persia Germans roll AA dice in Persia : 0/1 hits, 0,17 expected hits Bombing raid in Persia rolls: 5 and causes: 5 damage to unit: factory_minor Bombing raid in Persia causes 5 damage total. Turning on Edit Mode EDIT: Removing units owned by Americans from 36 Sea Zone: 13 submarines EDIT: Adding units owned by Americans to 20 Sea Zone: 13 submarines EDIT: Turning off Edit Mode Battle in 35 Sea Zone Americans attack with 5 fighters, 1 submarine, 5 tactical_bombers and 1 transport Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 5 fighters, 5 tactical_bombers and 1 transport in 35 Sea Zone, round 2 : 7/10 hits, 5,83 expected hits Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 35 Sea Zone Americans win, taking 35 Sea Zone from Japanese with 5 fighters, 1 submarine, 5 tactical_bombers and 1 transport remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Philippines Battle in 36 Sea Zone Americans attack with 3 battleships, 13 carriers, 4 cruisers, 2 destroyers, 12 fighters, 1 tactical_bomber and 1 transport Japanese defend with 1 destroyer and 1 submarine Americans roll dice for 3 battleships, 13 carriers, 4 cruisers, 2 destroyers, 12 fighters, 1 tactical_bomber and 1 transport in 36 Sea Zone, round 2 : 10/22 hits, 11,33 expected hits Japanese roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 destroyer in 36 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Units damaged: 1 battleship owned by the Americans 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 36 Sea Zone Americans win, taking Philippines from Japanese, taking 36 Sea Zone from Japanese with 3 battleships, 13 carriers, 4 cruisers, 2 destroyers, 12 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 14 Casualties for Japanese: 1 destroyer and 1 submarine Battle in Hainan Non Combat Move - Americans 5 fighters and 5 tactical_bombers moved from 35 Sea Zone to 36 Sea Zone 2 destroyers moved from 33 Sea Zone to 36 Sea Zone 13 submarines moved from 20 Sea Zone to 22 Sea Zone 2 submarines moved from 10 Sea Zone to 31 Sea Zone 1 carrier moved from 26 Sea Zone to 31 Sea Zone 1 transport moved from 26 Sea Zone to 33 Sea Zone 1 transport moved from 26 Sea Zone to 31 Sea Zone 2 carriers moved from 88 Sea Zone to 101 Sea Zone 3 fighters and 4 tactical_bombers moved from Eastern United States to Gibraltar 1 artillery and 1 infantry moved from Central United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 51 Sea Zone 2 armour moved from Tobruk to Egypt 1 bomber moved from Persia to Egypt 4 fighters moved from Sicily to Trans-Jordan Place Units - Americans 2 destroyers and 1 submarine placed in 101 Sea Zone 7 fighters placed in Eastern United States Turn Complete - Americans Americans collect 59 PUs; end with 59 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 99 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from Trans-Jordan: 4 fighters EDIT: Adding units owned by Americans to Gibraltar: 4 fighters EDIT: Turning off Edit Mode Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 2 PUs Purchase Units - British British buy 1 armour, 1 artillery, 1 fighter and 7 infantry; Remaining resources: 0 PUs; Combat Move - British 1 fighter moved from Gibraltar to Scotland 2 fighters moved from United Kingdom to Scotland 4 infantry moved from United Kingdom to Scotland 2 fighters moved from Trans-Jordan to Iraq 1 infantry moved from Trans-Jordan to Iraq 1 infantry moved from Trans-Jordan to Syria 1 fighter moved from Trans-Jordan to Syria 3 artilleries and 4 infantry moved from West India to India 1 artillery moved from West India to India 1 battleship and 1 cruiser moved from 20 Sea Zone to 36 Sea Zone Combat - British Battle in Scotland British attack with 3 fighters and 4 infantry Germans defend with 1 airfield and 6 infantry British roll dice for 3 fighters and 4 infantry in Scotland, round 2 : 3/7 hits, 2,17 expected hits Germans roll dice for 6 infantry in Scotland, round 2 : 2/6 hits, 2,00 expected hits 3 infantry owned by the Germans and 2 infantry owned by the British lost in Scotland British roll dice for 3 fighters and 2 infantry in Scotland, round 3 : 1/5 hits, 1,83 expected hits Germans roll dice for 3 infantry in Scotland, round 3 : 0/3 hits, 1,00 expected hits 1 infantry owned by the Germans lost in Scotland British roll dice for 3 fighters and 2 infantry in Scotland, round 4 : 1/5 hits, 1,83 expected hits Germans roll dice for 2 infantry in Scotland, round 4 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Germans lost in Scotland 3 fighters owned by the British retreated 2 infantry owned by the British retreated to United Kingdom Germans win with 1 infantry remaining. Battle score for attacker is 9 Casualties for British: 2 infantry Casualties for Germans: 5 infantry Battle in Iraq British attack with 2 fighters and 1 infantry Italians defend with 1 factory_minor and 1 mech_infantry British roll dice for 2 fighters and 1 infantry in Iraq, round 2 : 2/3 hits, 1,17 expected hits Italians roll dice for 1 mech_infantry in Iraq, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Italians lost in Iraq British win, taking Iraq from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 mech_infantry Battle in Syria British attack with 1 fighter and 1 infantry Germans defend with 1 mech_infantry British roll dice for 1 fighter and 1 infantry in Syria, round 2 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 mech_infantry in Syria, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Syria 1 fighter owned by the British retreated Germans win with 1 mech_infantry remaining. Battle score for attacker is -3 Casualties for British: 1 infantry Battle in India British attack with 4 artilleries and 4 infantry Japanese defend with 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 1 harbour, 1 marine and 1 mech_infantry British roll dice for 4 artilleries and 4 infantry in India, round 2 : 4/8 hits, 2,67 expected hits Japanese roll dice for 1 armour, 1 artillery, 1 marine and 1 mech_infantry in India, round 2 : 0/4 hits, 1,50 expected hits 1 mech_infantry owned by the Japanese, 1 marine owned by the Japanese, 1 artillery owned by the Japanese and 1 armour owned by the Japanese lost in India British win, taking India from Japanese with 4 artilleries and 4 infantry remaining. Battle score for attacker is 19 Casualties for Japanese: 1 armour, 1 artillery, 1 marine and 1 mech_infantry Non Combat Move - British 2 aaGuns moved from West India to India 1 infantry moved from West India to India 19 artilleries and 30 infantry moved from West India to Eastern Persia 2 fighters moved from Iraq to Egypt 1 fighter moved from Syria to Egypt 6 artilleries and 9 infantry moved from Trans-Jordan to Egypt 3 mech_infantrys moved from Belgian Congo to Egypt 3 mech_infantrys moved from Union of South Africa to Belgian Congo 2 fighters and 2 tactical_bombers moved from Sicily to Gibraltar 3 fighters moved from Scotland to United Kingdom 1 destroyer moved from 81 Sea Zone to 98 Sea Zone Place Units - British 1 armour, 1 artillery, 1 fighter and 7 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,3,3,5 British collect 27 PUs (6 lost to blockades); end with 27 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 30 PUs Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,6,3,4,5 UK_Pacific collect 5 PUs (3 lost to blockades); end with 5 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs Turning on Edit Mode EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : -0,50 Italians regular : -0,33 Japanese regular : -1,33 Germans AA : -0,17 Germans regular : -1,00 British regular : 0,67
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TripleA Turn Summary: Italians round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 17 Purchase Units - Italians Italians buy 1 carrier, 1 destroyer and 2 transports; Remaining resources: 3 PUs; Combat Move - Italians 1 destroyer moved from 97 Sea Zone to 98 Sea Zone 2 fighters moved from 97 Sea Zone to 98 Sea Zone 2 fighters moved from Albania to 98 Sea Zone 2 bombers moved from Southern Italy to 98 Sea Zone Combat - Italians Battle in 98 Sea Zone Italians attack with 2 bombers, 1 destroyer and 4 fighters British defend with 1 destroyer Italians roll dice for 2 bombers, 1 destroyer and 4 fighters in 98 Sea Zone, round 2 : 3/7 hits, 3.67 expected hits British roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 98 Sea Zone Italians win, taking 98 Sea Zone from Neutral with 2 bombers, 1 destroyer and 4 fighters remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Non Combat Move - Italians 4 fighters moved from 98 Sea Zone to 97 Sea Zone 2 bombers moved from 98 Sea Zone to Southern Italy 1 armour and 2 mech_infantrys moved from Northwest Persia to Persia 1 artillery and 2 infantry moved from Northern Italy to France 1 artillery and 10 infantry moved from Southern Italy to Northern Italy 1 aaGun moved from Southern Italy to Northern Italy 2 fighters moved from Southern Italy to Albania Place Units - Italians 1 carrier and 2 transports placed in 97 Sea Zone 1 destroyer placed in 97 Sea Zone Turn Complete - Italians Italians collect 35 PUs; end with 38 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 43 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 45 PUs
Combat Hit Differential Summary :
Italians regular : -0.67 British regular : -0.33
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@Giallo assumed no scramble
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TripleA Turn Summary: ANZAC round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 17 Purchase Units - ANZAC ANZAC buy 1 artillery and 2 transports; Remaining resources: 1 PUs; Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone 1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea 1 transport moved from 49 Sea Zone to 54 Sea Zone 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone 2 infantry moved from 46 Sea Zone to New Guinea 1 submarine moved from 33 Sea Zone to 20 Sea Zone 2 fighters and 2 tactical_bombers moved from 20 Sea Zone to Kwangsi 1 fighter moved from Trans-Jordan to Syria Combat - ANZAC Battle in New Guinea Battle in Dutch New Guinea ANZAC attack with 1 artillery and 1 infantry Japanese defend with 2 infantry ANZAC roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 2 : 2/2 hits, 0,67 expected hits Japanese roll dice for 2 infantry in Dutch New Guinea, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Dutch New Guinea ANZAC win, taking New Guinea from Japanese, taking Dutch New Guinea from Japanese with 1 artillery remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Casualties for Japanese: 2 infantry Battle in Kwangsi ANZAC attack with 2 fighters and 2 tactical_bombers Japanese defend with 1 fighter and 1 infantry ANZAC roll dice for 2 fighters and 2 tactical_bombers in Kwangsi, round 2 : 2/4 hits, 2,33 expected hits Japanese roll dice for 1 fighter and 1 infantry in Kwangsi, round 2 : 1/2 hits, 1,00 expected hits 1 infantry owned by the Japanese, 1 fighter owned by the Japanese and 1 fighter owned by the ANZAC lost in Kwangsi ANZAC win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 fighter Casualties for Japanese: 1 fighter and 1 infantry Battle in Syria ANZAC attack with 1 fighter Germans defend with 1 mech_infantry ANZAC roll dice for 1 fighter in Syria, round 2 : 1/1 hits, 0,50 expected hits Germans roll dice for 1 mech_infantry in Syria, round 2 : 1/1 hits, 0,33 expected hits 1 fighter owned by the ANZAC and 1 mech_infantry owned by the Germans lost in Syria Germans win with no units remaining. Battle score for attacker is -6 Casualties for ANZAC: 1 fighter Casualties for Germans: 1 mech_infantry Non Combat Move - ANZAC 2 carriers moved from 20 Sea Zone to 36 Sea Zone 1 cruiser moved from 20 Sea Zone to 36 Sea Zone 1 submarine moved from 49 Sea Zone to 54 Sea Zone 1 submarine moved from 49 Sea Zone to 33 Sea Zone 1 submarine moved from 49 Sea Zone to 46 Sea Zone 1 submarine moved from 49 Sea Zone to 34 Sea Zone 1 fighter and 2 tactical_bombers moved from Kwangsi to 36 Sea Zone Place Units - ANZAC 2 transports placed in 62 Sea Zone 1 artillery placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Turning on Edit Mode EDIT: Removing units owned by ANZAC from Queensland: 3 infantry EDIT: Adding units owned by ANZAC to New South Wales: 3 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Japanese regular : 0,33 ANZAC regular : 1,50 Germans regular : 0,67