@666 said in PTV League25 666 (Allies) vs. Nikola1975 (Axis +15):
@nikola1975 1 fgt into z114
Cancel those scramble orders please, no scramble
Tiny UK NCM edit, use last map please.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Italians
1 armour, 6 infantry and 1 mech_infantry moved from Normandy Bordeaux to Holland Belgium
3 fighters and 6 infantry moved from Western Germany to Holland Belgium
2 bombers moved from Yugoslavia to Holland Belgium
Combat - Italians
Battle in Holland Belgium
Italians attack with 1 armour, 2 bombers, 3 fighters, 12 infantry and 1 mech_infantry
British defend with 1 infantry
Italians roll dice for 1 armour, 2 bombers, 3 fighters, 12 infantry and 1 mech_infantry in Holland Belgium, round 2 : 5/19 hits, 5.50 expected hits
British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Holland Belgium
Italians win, taking Holland Belgium from British with 1 armour, 2 bombers, 3 fighters, 12 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
1 aaGun moved from Normandy Bordeaux to Holland Belgium
2 bombers and 3 fighters moved from Holland Belgium to Norway
2 mech_infantrys moved from Yugoslavia to Western Germany
5 infantry moved from Northern Italy to Western Germany
2 infantry moved from Northern Italy to Southern Italy
Place Units - Italians
3 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 13
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,5,3,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4,1,4,3,4,5,4,4,3
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,3
Italians collect 9 PUs (13 lost to blockades); end with 11 PUs
Combat Hit Differential Summary :
Italians regular : -0.50
British regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Italians
1 armour, 6 infantry and 1 mech_infantry moved from Normandy Bordeaux to Holland Belgium
3 fighters and 6 infantry moved from Western Germany to Holland Belgium
2 bombers moved from Yugoslavia to Holland Belgium
Combat - Italians
Battle in Holland Belgium
Italians attack with 1 armour, 2 bombers, 3 fighters, 12 infantry and 1 mech_infantry
British defend with 1 infantry
Italians roll dice for 1 armour, 2 bombers, 3 fighters, 12 infantry and 1 mech_infantry in Holland Belgium, round 2 : 5/19 hits, 5.50 expected hits
British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Holland Belgium
Italians win, taking Holland Belgium from British with 1 armour, 2 bombers, 3 fighters, 12 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
1 aaGun moved from Normandy Bordeaux to Holland Belgium
2 bombers and 3 fighters moved from Holland Belgium to Norway
2 mech_infantrys moved from Yugoslavia to Western Germany
5 infantry moved from Northern Italy to Western Germany
2 infantry moved from Northern Italy to Southern Italy
Place Units - Italians
3 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 13
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,5,3,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4,1,4,3,4,5,4,4,3
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,3
Italians collect 9 PUs (13 lost to blockades); end with 11 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Western Germany: 1 aaGun
EDIT: Adding units owned by Italians to Germany: 1 aaGun
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians regular : -0.50
British regular : -0.33
Please use second file. Forgot to move the Italian AA gun.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 carrier; Remaining resources: 4 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 aaGun moved from Yunnan to Burma
2 infantry moved from Northwest Persia to Iraq
2 artilleries moved from Caroline Islands to 33 Sea Zone
2 infantry moved from Caroline Islands to 33 Sea Zone
2 artilleries, 1 destroyer, 2 infantry, 1 submarine and 2 transports moved from 33 Sea Zone to 54 Sea Zone
2 infantry moved from 54 Sea Zone to Queensland
2 artilleries moved from 54 Sea Zone to Queensland
2 infantry moved from New South Wales to Queensland
1 fighter moved from New South Wales to Queensland
2 fighters moved from Caroline Islands to Queensland
1 fighter moved from Northwest Persia to Russia
Place Units - ANZAC
1 carrier placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Combat Move - French
Non Combat Move - French
1 fighter and 2 infantry moved from Northwest Persia to Iraq
3 infantry moved from Egypt to Trans-Jordan
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 carrier; Remaining resources: 4 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 aaGun moved from Yunnan to Burma
2 infantry moved from Northwest Persia to Iraq
2 artilleries moved from Caroline Islands to 33 Sea Zone
2 infantry moved from Caroline Islands to 33 Sea Zone
2 artilleries, 1 destroyer, 2 infantry, 1 submarine and 2 transports moved from 33 Sea Zone to 54 Sea Zone
2 infantry moved from 54 Sea Zone to Queensland
2 artilleries moved from 54 Sea Zone to Queensland
2 infantry moved from New South Wales to Queensland
1 fighter moved from New South Wales to Queensland
2 fighters moved from Caroline Islands to Queensland
1 fighter moved from Northwest Persia to Russia
Place Units - ANZAC
1 carrier placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Combat Move - French
Non Combat Move - French
1 fighter and 2 infantry moved from Northwest Persia to Iraq
3 infantry moved from Egypt to Trans-Jordan
Turn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Russia: 1 fighter
EDIT: Adding units owned by ANZAC to Iraq: 1 fighter
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Let’s go with the 2nd map please.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 fighter, 17 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
18 armour and 18 mech_infantrys moved from Caucasus to Northwest Persia
Combat - Germans
Battle in Northwest Persia
Germans attack with 18 armour and 18 mech_infantrys
British defend with 2 infantry
Germans roll dice for 18 armour and 18 mech_infantrys in Northwest Persia, round 2 : 14/36 hits, 12.00 expected hits
French roll dice for 2 infantry in Northwest Persia, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the British lost in Northwest Persia
Germans win, taking Northwest Persia from French with 18 armour and 18 mech_infantrys remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Non Combat Move - Germans
6 bombers, 4 fighters and 7 tactical_bombers moved from Western Germany to Norway
1 fighter, 6 infantry and 5 mech_infantrys moved from Finland to Norway
2 fighters moved from Germany to Norway
3 armour and 5 mech_infantrys moved from Germany to Western Germany
1 aaGun, 2 artilleries and 9 infantry moved from Normandy Bordeaux to Holland Belgium
Place Units - Germans
1 fighter and 9 infantry placed in Germany
8 infantry and 2 mech_infantrys placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,1
Germans collect 46 PUs (1 lost to blockades); end with 46 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 53 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
French regular : -0.67
Germans regular : 2.00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 10
Purchase Units - Russians
Russians buy 1 artillery, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Tambov to Rostov
Russians take Rostov from Italians
1 mech_infantry moved from Belgian Congo to Italian Somaliland
Russians take Italian Somaliland from Italians
Combat - Russians
Non Combat Move - Russians
1 infantry moved from Central Mongolia to Buyant-Uhaa
1 infantry moved from Olgiy to Timguska
1 infantry moved from Kansu to Novosibirsk
2 aaGuns, 4 artilleries and 55 infantry moved from Tambov to Rostov
1 aaGun, 1 armour, 3 artilleries, 2 fighters and 27 infantry moved from Russia to Bryansk
1 aaGun, 1 armour and 14 infantry moved from Tambov to Bryansk
Place Units - Russians
1 artillery, 2 infantry and 3 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 19 PUs; end with 19 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 25 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 10
Purchase Units - Russians
Russians buy 1 artillery, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Tambov to Rostov
Russians take Rostov from Italians
1 mech_infantry moved from Belgian Congo to Italian Somaliland
Russians take Italian Somaliland from Italians
Combat - Russians
Non Combat Move - Russians
1 infantry moved from Central Mongolia to Buyant-Uhaa
1 infantry moved from Olgiy to Timguska
1 infantry moved from Kansu to Novosibirsk
2 aaGuns, 4 artilleries and 55 infantry moved from Tambov to Rostov
1 aaGun, 1 armour, 3 artilleries, 2 fighters and 27 infantry moved from Russia to Bryansk
1 aaGun, 1 armour and 14 infantry moved from Tambov to Bryansk
Place Units - Russians
1 artillery, 2 infantry and 3 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 19 PUs; end with 19 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 25 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Rostov: 10 infantry
EDIT: Adding units owned by Russians to Bryansk: 10 infantry
EDIT: Removing units owned by Russians from Rostov: 1 artillery
EDIT: Adding units owned by Russians to Bryansk: 1 artillery
EDIT: Removing units owned by Russians from Rostov: 1 aaGun
EDIT: Adding units owned by Russians to Bryansk: 1 aaGun
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from Rostov: 2 infantry
EDIT: Adding units owned by Russians to Bryansk: 2 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from Rostov: 1 aaGun
EDIT: Adding units owned by Russians to Bryansk: 1 aaGun
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from Rostov: 1 infantry
EDIT: Adding units owned by Russians to Bryansk: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from Rostov: 1 artillery
EDIT: Adding units owned by Russians to Bryansk: 1 artillery
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from Rostov: 2 infantry
EDIT: Adding units owned by Russians to Bryansk: 2 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from Rostov: 1 infantry
EDIT: Adding units owned by Russians to Bryansk: 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Use 2nd map please.
Sir, I would like to ask you to hold on.
I want to reconsider my ncm. Need to take another look. Sorry about that.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 10
Purchase Units - Russians
Russians buy 1 artillery, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Tambov to Rostov
Russians take Rostov from Italians
1 mech_infantry moved from Belgian Congo to Italian Somaliland
Russians take Italian Somaliland from Italians
Combat - Russians
Non Combat Move - Russians
1 infantry moved from Timguska to Novosibirsk
1 infantry moved from Olgiy to Timguska
1 infantry moved from Kansu to Novosibirsk
1 tactical_bomber moved from Shensi to Volgograd
2 infantry moved from Tambov to Rostov
1 armour moved from Tambov to Bryansk
1 armour moved from Russia to Bryansk
1 aaGun, 3 artilleries, 2 fighters and 27 infantry moved from Russia to Bryansk
1 aaGun, 4 artilleries and 49 infantry moved from Tambov to Volgograd
1 aaGun moved from Tambov to Bryansk
1 aaGun moved from Tambov to Bryansk
17 infantry moved from Tambov to Bryansk
1 infantry moved from Tambov to Rostov
1 infantry moved from Central Mongolia to Dzavhan
Place Units - Russians
1 artillery, 2 infantry and 3 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 19 PUs; end with 19 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 25 PUs
Combat Hit Differential Summary :
Please take this map!
Sorry for the many posts. This turn was more complicated that I initially thought.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 2 carriers, 1 destroyer, 5 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 unit repaired.
1 destroyer moved from 36 Sea Zone to 44 Sea Zone
8 fighters and 4 tactical_bombers moved from 35 Sea Zone to 44 Sea Zone
1 bomber moved from French Indo China to 44 Sea Zone
2 fighters moved from 36 Sea Zone to 44 Sea Zone
1 artillery and 5 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
Combat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 bomber, 1 destroyer, 10 fighters and 4 tactical_bombers
Americans defend with 1 submarine
Japanese roll dice for 1 bomber, 1 destroyer, 10 fighters and 4 tactical_bombers in 44 Sea Zone, round 2 : 7/16 hits, 8.67 expected hits
Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 44 Sea Zone
Japanese win, taking 44 Sea Zone from Americans with 1 bomber, 1 destroyer, 10 fighters and 4 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Non Combat Move - Japanese
1 carrier moved from 41 Sea Zone to 39 Sea Zone
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to India
1 fighter and 1 tactical_bomber moved from French Indo China to 39 Sea Zone
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from 39 Sea Zone to India
1 destroyer moved from 41 Sea Zone to 42 Sea Zone
1 transport moved from 36 Sea Zone to 44 Sea Zone
2 infantry moved from Celebes to 44 Sea Zone
2 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
1 bomber moved from 44 Sea Zone to French Indo China
2 infantry moved from 42 Sea Zone to Java
1 destroyer and 1 submarine moved from 35 Sea Zone to 6 Sea Zone
1 submarine moved from 35 Sea Zone to 42 Sea Zone
1 battleship and 6 carriers moved from 35 Sea Zone to 42 Sea Zone
10 fighters moved from 44 Sea Zone to 42 Sea Zone
1 battleship, 1 carrier and 1 cruiser moved from 36 Sea Zone to 42 Sea Zone
2 fighters moved from French Indo China to 42 Sea Zone
2 tactical_bombers moved from 44 Sea Zone to 42 Sea Zone
2 tactical_bombers moved from 44 Sea Zone to French Indo China
1 aaGun moved from Buryatia to Yakut S.S.R.
1 aaGun, 1 fighter and 10 infantry moved from Korea to Amur
1 fighter moved from Amur to Japan
1 fighter moved from Japan to French Indo China
2 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 39 Sea Zone
2 infantry moved from 39 Sea Zone to India
Place Units - Japanese
3 infantry placed in French Indo China
1 carrier and 1 destroyer placed in 39 Sea Zone
1 infantry placed in India
1 carrier and 1 transport placed in 6 Sea Zone
1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 48 PUs; end with 48 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 53 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 58 PUs
Combat Hit Differential Summary :
Americans regular : -0.17
Japanese regular : -1.67
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 10
Purchase Units - Americans
Americans buy 2 bombers, 1 destroyer, 3 fighters, 2 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from Yunnan to India
1 armour moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
1 armour moved from 3 Sea Zone to Soviet Far East
1 infantry moved from 3 Sea Zone to Soviet Far East
1 submarine moved from 54 Sea Zone to 44 Sea Zone
1 bomber moved from Queensland to 44 Sea Zone
Intercept India?
@jdow No intercept
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 10
Purchase Units - Americans
Americans buy 2 bombers, 1 destroyer, 3 fighters, 2 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from Yunnan to India
1 armour moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
1 armour moved from 3 Sea Zone to Soviet Far East
1 infantry moved from 3 Sea Zone to Soviet Far East
1 submarine moved from 54 Sea Zone to 44 Sea Zone
1 bomber moved from Queensland to 44 Sea Zone
Combat - Americans
Air Battle in India
Americans attacks with 1 units heading to India
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in India
Japanese roll AA dice in India : 0/1 hits, 0,17 expected hits
Bombing raid in India rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in India causes 6 damage total.
Battle in Soviet Far East
Battle in 44 Sea Zone
Americans attack with 1 bomber and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 44 Sea Zone
Americans win, taking Soviet Far East from Japanese with 1 bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Cleaning up after air battles
Non Combat Move - Americans
1 aaGun moved from Queensland to New South Wales
1 aaGun, 1 armour, 1 artillery and 5 infantry moved from Queensland to 54 Sea Zone
1 artillery moved from New Zealand to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 63 Sea Zone to 33 Sea Zone
1 destroyer moved from 26 Sea Zone to 33 Sea Zone
2 fighters moved from Western United States to 10 Sea Zone
1 carrier and 2 fighters moved from 10 Sea Zone to 30 Sea Zone
1 bomber moved from Western United States to Manchuria
1 bomber moved from Russia to Manchuria
1 fighter moved from Russia to Bryansk
1 infantry moved from Burma to Yunnan
1 bomber moved from India to Anhwe
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
1 aaGun, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 5 transports moved from 110 Sea Zone to 109 Sea Zone
1 aaGun, 2 artilleries, 9 bombers, 2 fighters and 6 infantry moved from United Kingdom to Scotland
1 tactical_bomber moved from 109 Sea Zone to Scotland
1 fighter moved from 109 Sea Zone to United Kingdom
2 fighters moved from Scotland to United Kingdom
2 fighters moved from Eastern United States to 109 Sea Zone
1 fighter moved from Gibraltar to United Kingdom
2 mech_infantrys moved from Persia to Trans-Jordan
1 bomber moved from 44 Sea Zone to Guam
1 fighter moved from 54 Sea Zone to Guam
1 aaGun, 1 armour, 1 artillery, 1 battleship, 4 carriers, 2 cruisers, 4 destroyers, 6 fighters, 5 infantry, 7 submarines, 1 tactical_bomber and 4 transports moved from 54 Sea Zone to 33 Sea Zone
6 infantry moved from 33 Sea Zone to Caroline Islands
1 armour moved from 33 Sea Zone to Caroline Islands
2 artilleries moved from 33 Sea Zone to Caroline Islands
1 aaGun moved from 33 Sea Zone to Caroline Islands
Place Units - Americans
2 bombers and 2 infantry placed in Western United States
1 destroyer and 1 transport placed in 10 Sea Zone
3 fighters placed in Eastern United States
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
Americans regular : 0,67
Japanese regular : 0,67
Japanese AA : -0,17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 8 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
1 infantry moved from Kwangtung to Kiangsi
2 artilleries moved from Jehol to Anhwe
1 fighter moved from Jehol to Yunnan
3 artilleries and 19 infantry moved from Jehol to Manchuria
Place Units - Chinese
4 infantry placed in Manchuria
1 infantry placed in Manchuria
3 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 26 PUs; end with 28 PUs
Combat Hit Differential Summary :