Good grief. Well that was some oversight. Thought the UK tank & inf in Alexandria had retreated to defend Egypt.
L21 #2 ArtofWar1947 (AX+12) vs. Trulpen (AL) PTV
-
Last post, please. With the risk of can-opening Novgorod, the air is safer in Gorky.
-
At the same time I’d rather want the air in Yaroslavl. Let me take another look.
-
TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0
Game History
Round: 9 Purchase Units - Russians Russians buy 9 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Bryansk to Southern Belarus Russians take Southern Belarus from Germans 1 infantry moved from Smolensk to Northern Belarus Russians take Northern Belarus from Germans 11 artilleries and 34 infantry moved from Bessarabia to Romania 1 infantry moved from Gorky to Vologda 7 artilleries moved from Novgorod to Vologda 1 infantry moved from Nenetsia to Archangel 3 fighters and 1 tactical_bomber moved from Novgorod to Archangel 40 infantry moved from Novgorod to Vologda 1 armour and 1 mech_infantry moved from Novgorod to Vologda 9 infantry moved from Yaroslavl to Vologda 1 armour and 1 mech_infantry moved from Bessarabia to Romania Combat - Russians Battle in Romania Russians attack with 1 armour, 11 artilleries, 34 infantry and 1 mech_infantry Italians defend with 1 infantry Russians roll dice for 1 armour, 11 artilleries, 34 infantry and 1 mech_infantry in Romania, round 2 : 13/47 hits, 12,00 expected hits Germans roll dice for 1 infantry in Romania, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Romania Russians win, taking Romania from Germans with 1 armour, 11 artilleries, 34 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Archangel Russians attack with 3 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Archangel, round 2 : 3/5 hits, 2,33 expected hits Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Vologda Russians attack with 1 armour, 7 artilleries, 50 infantry and 1 mech_infantry Germans defend with 1 infantry Russians roll dice for 1 armour, 7 artilleries, 50 infantry and 1 mech_infantry in Vologda, round 2 : 13/59 hits, 12,67 expected hits Germans roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 1 armour, 7 artilleries, 49 infantry and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 2 aaGuns moved from Novgorod to Vologda 1 infantry moved from Russia to Smolensk 1 infantry moved from Russia to Yaroslavl 3 artilleries and 2 infantry moved from Ukraine to Bessarabia 2 aaGuns moved from Bessarabia to Romania 2 infantry moved from Rostov to Ukraine 1 infantry moved from Kursk to Ukraine 1 infantry moved from Tula to Bryansk 8 artilleries moved from Russia to Yaroslavl 3 fighters and 1 tactical_bomber moved from Archangel to Yaroslavl 2 aaGuns and 15 infantry moved from Amur to Siberia EDIT: 7 infantry moved from Vologda to Yaroslavl EDIT: 1 aaGun moved from Vologda to Yaroslavl EDIT: 2 infantry moved from Vologda to Yaroslavl EDIT: 1 infantry moved from Bessarabia to Western Ukraine Place Units - Russians 3 artilleries placed in Ukraine 2 infantry placed in Urals Turning on Edit Mode EDIT: Removing units owned by Russians from Siberia: 1 infantry EDIT: Adding units owned by Russians to Sakha: 1 infantry EDIT: Turning off Edit Mode 6 artilleries and 1 infantry placed in Russia Turn Complete - Russians Russians collect 44 PUs; end with 44 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 47 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 49 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 51 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 53 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 56 PUs
Combat Hit Differential Summary :
Germans regular : 0,00 Russians regular : 2,00
-
This is better. Supposing it’s ok that not the full army attacked. Was pretty unnecessary.
-
TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0
Game History
Round: 9 Purchase Units - Japanese Japanese buy 4 artilleries, 2 carriers, 6 infantry and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from Korea to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone 2 infantry moved from 26 Sea Zone to Midway 2 infantry moved from Korea to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 24 Sea Zone 2 infantry moved from 24 Sea Zone to Wake Island 2 marines moved from Caroline Islands to 35 Sea Zone 2 cruisers and 2 marines moved from 35 Sea Zone to 33 Sea Zone 1 marine moved from 33 Sea Zone to Marshall Islands 1 marine moved from 33 Sea Zone to Gilbert Islands 1 infantry moved from Malaya to Shan State 2 fighters moved from 132 Sea Zone to Shan State 1 infantry moved from Kwangsi to French Indo China 1 fighter and 1 tactical_bomber moved from Hunan to French Indo China 1 infantry moved from Anhwe to Hopei 2 fighters moved from Hunan to Hopei 1 artillery moved from Eastern Sinkiang to Northern Sinkiang Japanese take Northern Sinkiang from Chinese 1 infantry moved from Eastern Sinkiang to Western Sinkiang Japanese take Western Sinkiang from Chinese Combat - Japanese Battle in Marshall Islands Battle in Gilbert Islands Battle in Midway Battle in Wake Island Battle in Hopei Japanese attack with 2 fighters and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 2 fighters and 1 infantry in Hopei, round 2 : 1/3 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hopei Japanese win, taking Marshall Islands from Americans, taking Gilbert Islands from UK_Pacific, taking Midway from Americans, taking Wake Island from Americans, taking Hopei from Chinese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Shan State Japanese attack with 2 fighters and 1 infantry British defend with 1 infantry Japanese roll dice for 2 fighters and 1 infantry in Shan State, round 2 : 3/3 hits, 1.17 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in French Indo China Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in French Indo China, round 2 : 2/3 hits, 1.33 expected hits UK_Pacific roll dice for 1 infantry in French Indo China, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in French Indo China Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Non Combat Move - Japanese 1 infantry moved from Kiangsu to Anhwe 2 fighters moved from Hopei to Hunan 1 armour and 1 mech_infantry moved from Kwangsi to Hunan 1 fighter and 1 tactical_bomber moved from French Indo China to Hunan 2 fighters moved from Shan State to Hunan 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 3 transports moved from 132 Sea Zone to 55 Sea Zone 2 infantry moved from New South Wales to Queensland 1 transport moved from 37 Sea Zone to 35 Sea Zone 1 fighter moved from Korea to Japan 3 destroyers and 1 submarine moved from 6 Sea Zone to 26 Sea Zone 2 battleships, 6 carriers, 4 destroyers, 5 fighters, 4 submarines and 3 tactical_bombers moved from 35 Sea Zone to 33 Sea Zone 1 tactical_bomber moved from Davao to Caroline Islands 3 tactical_bombers moved from Caroline Islands to 33 Sea Zone 1 fighter moved from Caroline Islands to 33 Sea Zone 1 fighter moved from Queensland to Caroline Islands 1 bomber moved from Manilla to Caroline Islands 1 artillery and 1 infantry moved from Kiangsi to Hunan 1 artillery moved from Kiangsu to Kiangsi Place Units - Japanese 3 infantry placed in Malaya 3 infantry placed in Kiangsu 4 artilleries placed in Japan 2 carriers and 3 transports placed in 7 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 transport EDIT: Adding units owned by Japanese to 7 Sea Zone: 1 transport EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 transport EDIT: Adding units owned by Japanese to 34 Sea Zone: 1 transport EDIT: Removing units owned by Japanese from 33 Sea Zone: 2 destroyers EDIT: Adding units owned by Japanese to 24 Sea Zone: 1 destroyer EDIT: Adding units owned by Japanese to 34 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Turn Complete - Japanese Japanese collect 66 PUs; end with 66 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 69 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 79 PUs Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 84 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 89 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 94 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33 Japanese regular : 2.33 UK_Pacific regular : 0.33
-
TripleA Turn Summary: Americans round 9
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0
Game History
Round: 9 Purchase Units - Americans Americans buy 6 fighters and 3 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 91 Sea Zone to 94 Sea Zone Combat - Americans Battle in 94 Sea Zone Americans attack with 1 submarine Italians defend with 1 transport 1 transport owned by the Italians lost in 94 Sea Zone Americans win with 1 submarine remaining. Battle score for attacker is 6 Casualties for Italians: 1 transport Non Combat Move - Americans 1 battleship, 2 cruisers and 2 marines moved from 66 Sea Zone to 28 Sea Zone 2 marines moved from 28 Sea Zone to Hawaiian Islands 5 carriers, 1 fighter and 5 submarines moved from 66 Sea Zone to 28 Sea Zone 2 destroyers moved from 66 Sea Zone to 28 Sea Zone 4 fighters moved from 91 Sea Zone to Hawaiian Islands 2 carriers and 2 destroyers moved from 91 Sea Zone to 28 Sea Zone 1 fighter moved from 104 Sea Zone to 28 Sea Zone 2 tactical_bombers moved from Eastern United States to 28 Sea Zone 2 artilleries and 2 infantry moved from Central America to 91 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 28 Sea Zone 2 artilleries and 2 infantry moved from 28 Sea Zone to Hawaiian Islands 1 armour moved from Eastern United States to 104 Sea Zone 1 infantry moved from Central United States to 104 Sea Zone 1 armour, 1 carrier, 1 infantry and 1 transport moved from 104 Sea Zone to 66 Sea Zone 1 armour and 1 infantry moved from 66 Sea Zone to Central America 3 fighters moved from 66 Sea Zone to 28 Sea Zone 1 destroyer moved from 28 Sea Zone to 27 Sea Zone 1 armour moved from Baluchistan to Eastern India 1 transport moved from 91 Sea Zone to 90 Sea Zone 1 mech_infantry moved from French Guiana to 90 Sea Zone 1 mech_infantry and 1 transport moved from 90 Sea Zone to 66 Sea Zone 1 mech_infantry moved from 66 Sea Zone to Central America Place Units - Americans 3 submarines placed in 11 Sea Zone 6 fighters placed in Western United States Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: Chinese round 9
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0
Game History
Round: 9 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 artilleries; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Kweichow to Kwangsi Chinese take Kwangsi from Japanese 1 infantry moved from Szechwan to Hopei 1 fighter moved from Szechwan to Hopei Combat - Chinese Battle in Hopei Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 2/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei Chinese win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hopei to Szechwan 1 infantry moved from Szechwan to Kweichow 1 infantry moved from Tsinghai to Szechwan 1 fighter moved from Szechwan to Kweichow 5 artilleries and 13 infantry moved from Szechwan to Kweichow 1 infantry moved from Szechwan to Kweichow Place Units - Chinese 3 artilleries placed in Kweichow Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 9 PUs
Combat Hit Differential Summary :
Chinese regular : 1,33 Japanese regular : 0,67
-
TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0
Game History
Round: 9 Purchase Units - Americans Americans buy 6 fighters and 3 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 91 Sea Zone to 94 Sea Zone Combat - Americans Battle in 94 Sea Zone Americans attack with 1 submarine Italians defend with 1 transport 1 transport owned by the Italians lost in 94 Sea Zone Americans win with 1 submarine remaining. Battle score for attacker is 6 Casualties for Italians: 1 transport Non Combat Move - Americans 1 battleship, 2 cruisers and 2 marines moved from 66 Sea Zone to 28 Sea Zone 2 marines moved from 28 Sea Zone to Hawaiian Islands 5 carriers, 1 fighter and 5 submarines moved from 66 Sea Zone to 28 Sea Zone 2 destroyers moved from 66 Sea Zone to 28 Sea Zone 4 fighters moved from 91 Sea Zone to Hawaiian Islands 2 carriers and 2 destroyers moved from 91 Sea Zone to 28 Sea Zone 1 fighter moved from 104 Sea Zone to 28 Sea Zone 2 tactical_bombers moved from Eastern United States to 28 Sea Zone 2 artilleries and 2 infantry moved from Central America to 91 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 28 Sea Zone 2 artilleries and 2 infantry moved from 28 Sea Zone to Hawaiian Islands 1 armour moved from Eastern United States to 104 Sea Zone 1 infantry moved from Central United States to 104 Sea Zone 1 armour, 1 carrier, 1 infantry and 1 transport moved from 104 Sea Zone to 66 Sea Zone 1 armour and 1 infantry moved from 66 Sea Zone to Central America 3 fighters moved from 66 Sea Zone to 28 Sea Zone 1 destroyer moved from 28 Sea Zone to 27 Sea Zone 1 armour moved from Baluchistan to Eastern India 1 transport moved from 91 Sea Zone to 90 Sea Zone 1 mech_infantry moved from French Guiana to 90 Sea Zone 1 mech_infantry and 1 transport moved from 90 Sea Zone to 66 Sea Zone 1 mech_infantry moved from 66 Sea Zone to Central America Place Units - Americans 3 submarines placed in 11 Sea Zone 6 fighters placed in Western United States Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 artilleries; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Kweichow to Kwangsi Chinese take Kwangsi from Japanese 1 infantry moved from Szechwan to Hopei 1 fighter moved from Szechwan to Hopei Combat - Chinese Battle in Hopei Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 2/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei Chinese win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hopei to Szechwan 1 infantry moved from Szechwan to Kweichow 1 infantry moved from Tsinghai to Szechwan 1 fighter moved from Szechwan to Kweichow 5 artilleries and 13 infantry moved from Szechwan to Kweichow 1 infantry moved from Szechwan to Kweichow Place Units - Chinese 3 artilleries placed in Kweichow Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 9 PUs Purchase Units - British British buy 3 fighters and 2 infantry; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Siam to Shan State 1 infantry moved from Burma to Shan State 1 tactical_bomber moved from Eastern India to Shan State 2 fighters moved from Yunnan to Shan State 1 fighter moved from Szechwan to Shan State 2 submarines moved from 100 Sea Zone to 97 Sea Zone Combat - British Battle in 97 Sea Zone British attack with 2 submarines Germans defend with 1 submarine and 1 transport 1 submarine owned by the Germans submerged 1 transport owned by the Germans lost in 97 Sea Zone British win with 2 submarines remaining. Battle score for attacker is 6 Casualties for Germans: 1 transport Battle in Shan State British attack with 3 fighters, 2 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 3/6 hits, 2,50 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British Turning on Edit Mode EDIT: Changing ownership of Libya from Italians to British EDIT: Turning off Edit Mode 1 fighter moved from Shan State to Kweichow 1 armour and 1 mech_infantry moved from Eastern India to Yunnan 1 aaGun, 5 artilleries and 13 infantry moved from Eastern India to Burma 2 fighters and 1 tactical_bomber moved from Shan State to Yunnan 1 armour moved from Baluchistan to Eastern India 1 mech_infantry moved from Iraq to Baluchistan 3 fighters and 1 tactical_bomber moved from Egypt to Romania 2 fighters moved from 98 Sea Zone to Romania 1 marine moved from Crete to 100 Sea Zone 1 transport moved from 78 Sea Zone to 73 Sea Zone 1 infantry moved from Tobruk to Libya 1 carrier moved from 98 Sea Zone to 100 Sea Zone 2 cruisers and 1 destroyer moved from 98 Sea Zone to 100 Sea Zone 1 aaGun, 1 artillery and 10 infantry moved from Alexandria to Egypt 1 transport moved from 98 Sea Zone to 83 Sea Zone 1 carrier and 2 cruisers moved from 100 Sea Zone to 83 Sea Zone 1 battleship and 1 marine moved from 100 Sea Zone to 83 Sea Zone 1 marine moved from 83 Sea Zone to Egypt 2 infantry moved from Quebec to 109 Sea Zone 2 infantry and 1 transport moved from 109 Sea Zone to 66 Sea Zone 2 infantry moved from 66 Sea Zone to Central America Place Units - British 3 fighters placed in Egypt 2 infantry placed in Union of South Africa Turn Complete - British British collect 35 PUs; end with 36 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs Place Units - UK_Pacific 1 artillery, 1 infantry and 1 mech_infantry placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 11 PUs; end with 11 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs Some Units in Eastern India change ownership: 1 artillery, 1 infantry and 1 mech_infantry
Combat Hit Differential Summary :
Chinese regular : 1,33 Japanese regular : 0,33 British regular : 0,50
-
TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0
Game History
Round: 9 Purchase Units - Americans Americans buy 6 fighters and 3 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 91 Sea Zone to 94 Sea Zone Combat - Americans Battle in 94 Sea Zone Americans attack with 1 submarine Italians defend with 1 transport 1 transport owned by the Italians lost in 94 Sea Zone Americans win with 1 submarine remaining. Battle score for attacker is 6 Casualties for Italians: 1 transport Non Combat Move - Americans 1 battleship, 2 cruisers and 2 marines moved from 66 Sea Zone to 28 Sea Zone 2 marines moved from 28 Sea Zone to Hawaiian Islands 5 carriers, 1 fighter and 5 submarines moved from 66 Sea Zone to 28 Sea Zone 2 destroyers moved from 66 Sea Zone to 28 Sea Zone 4 fighters moved from 91 Sea Zone to Hawaiian Islands 2 carriers and 2 destroyers moved from 91 Sea Zone to 28 Sea Zone 1 fighter moved from 104 Sea Zone to 28 Sea Zone 2 tactical_bombers moved from Eastern United States to 28 Sea Zone 2 artilleries and 2 infantry moved from Central America to 91 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 28 Sea Zone 2 artilleries and 2 infantry moved from 28 Sea Zone to Hawaiian Islands 1 armour moved from Eastern United States to 104 Sea Zone 1 infantry moved from Central United States to 104 Sea Zone 1 armour, 1 carrier, 1 infantry and 1 transport moved from 104 Sea Zone to 66 Sea Zone 1 armour and 1 infantry moved from 66 Sea Zone to Central America 3 fighters moved from 66 Sea Zone to 28 Sea Zone 1 destroyer moved from 28 Sea Zone to 27 Sea Zone 1 armour moved from Baluchistan to Eastern India 1 transport moved from 91 Sea Zone to 90 Sea Zone 1 mech_infantry moved from French Guiana to 90 Sea Zone 1 mech_infantry and 1 transport moved from 90 Sea Zone to 66 Sea Zone 1 mech_infantry moved from 66 Sea Zone to Central America Place Units - Americans 3 submarines placed in 11 Sea Zone 6 fighters placed in Western United States Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 artilleries; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Kweichow to Kwangsi Chinese take Kwangsi from Japanese 1 infantry moved from Szechwan to Hopei 1 fighter moved from Szechwan to Hopei Combat - Chinese Battle in Hopei Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 2/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei Chinese win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hopei to Szechwan 1 infantry moved from Szechwan to Kweichow 1 infantry moved from Tsinghai to Szechwan 1 fighter moved from Szechwan to Kweichow 5 artilleries and 13 infantry moved from Szechwan to Kweichow 1 infantry moved from Szechwan to Kweichow Place Units - Chinese 3 artilleries placed in Kweichow Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 9 PUs Purchase Units - British British buy 3 fighters and 2 infantry; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Siam to Shan State 1 infantry moved from Burma to Shan State 1 tactical_bomber moved from Eastern India to Shan State 2 fighters moved from Yunnan to Shan State 1 fighter moved from Szechwan to Shan State 2 submarines moved from 100 Sea Zone to 97 Sea Zone Combat - British Battle in 97 Sea Zone British attack with 2 submarines Germans defend with 1 submarine and 1 transport 1 submarine owned by the Germans submerged 1 transport owned by the Germans lost in 97 Sea Zone British win with 2 submarines remaining. Battle score for attacker is 6 Casualties for Germans: 1 transport Battle in Shan State British attack with 3 fighters, 2 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 3/6 hits, 2,50 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British Turning on Edit Mode EDIT: Changing ownership of Libya from Italians to British EDIT: Turning off Edit Mode 1 fighter moved from Shan State to Kweichow 1 aaGun, 5 artilleries and 13 infantry moved from Eastern India to Burma 1 armour moved from Baluchistan to Eastern India 1 mech_infantry moved from Iraq to Baluchistan 3 fighters and 1 tactical_bomber moved from Egypt to Romania 2 fighters moved from 98 Sea Zone to Romania 1 marine moved from Crete to 100 Sea Zone 1 transport moved from 78 Sea Zone to 73 Sea Zone 1 infantry moved from Tobruk to Libya 1 carrier moved from 98 Sea Zone to 100 Sea Zone 2 cruisers and 1 destroyer moved from 98 Sea Zone to 100 Sea Zone 1 aaGun, 1 artillery and 10 infantry moved from Alexandria to Egypt 1 transport moved from 98 Sea Zone to 83 Sea Zone 1 carrier and 2 cruisers moved from 100 Sea Zone to 83 Sea Zone 1 battleship and 1 marine moved from 100 Sea Zone to 83 Sea Zone 1 marine moved from 83 Sea Zone to Egypt 2 infantry moved from Quebec to 109 Sea Zone 2 infantry and 1 transport moved from 109 Sea Zone to 66 Sea Zone 2 infantry moved from 66 Sea Zone to Central America 2 aaGuns and 5 artilleries moved from Yunnan to Shan State 1 armour and 1 mech_infantry moved from Eastern India to Shan State 15 infantry moved from Yunnan to Shan State 1 fighter and 1 tactical_bomber moved from Shan State to Eastern India 1 fighter moved from Shan State to Kweichow Place Units - British 2 infantry placed in Union of South Africa 3 fighters placed in Egypt Turn Complete - British British collect 35 PUs; end with 36 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs Place Units - UK_Pacific 1 artillery, 1 infantry and 1 mech_infantry placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 11 PUs; end with 11 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs Some Units in Eastern India change ownership: 1 artillery, 1 infantry and 1 mech_infantry
Combat Hit Differential Summary :
Chinese regular : 1,33 Japanese regular : 0,33 British regular : 0,50
-
Stack Shan.
-
TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0
Game History
Round: 9 Purchase Units - Italians Italians buy 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 2 fighters moved from 96 Sea Zone to 97 Sea Zone 1 fighter moved from Algeria to 97 Sea Zone 3 fighters moved from Gibraltar to 97 Sea Zone 1 bomber and 1 fighter moved from Southern Italy to 97 Sea Zone Combat - Italians Battle in 97 Sea Zone Germans loiter and taunt; Italians attack with 1 battleship, 1 bomber, 1 carrier, 2 cruisers, 1 destroyer and 7 fighters British defend with 2 submarines Italians roll dice for 1 battleship, 1 bomber, 1 carrier, 2 cruisers, 1 destroyer and 7 fighters in 97 Sea Zone, round 2 : 6/12 hits, 6.00 expected hits British roll dice for 2 submarines in 97 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits Units damaged: 1 battleship owned by the Italians 2 submarines owned by the British lost in 97 Sea Zone Italians win with 1 battleship, 1 bomber, 1 carrier, 2 cruisers, 1 destroyer and 7 fighters remaining. Battle score for attacker is 12 Casualties for British: 2 submarines Non Combat Move - Italians 1 infantry moved from Malta to 96 Sea Zone 1 artillery moved from Malta to 96 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone 1 artillery and 1 infantry moved from Algeria to Tunisia 1 armour and 1 mech_infantry moved from Morocco to Tunisia 5 artilleries and 2 infantry moved from Morocco to Algeria 2 fighters moved from 97 Sea Zone to Gibraltar 1 bomber and 3 fighters moved from 97 Sea Zone to Southern Italy 2 armour, 2 artilleries and 1 infantry moved from Yugoslavia to Slovakia Hungary 1 infantry moved from Yugoslavia to Slovakia Hungary 1 infantry moved from Northern Italy to Yugoslavia Place Units - Italians 2 mech_infantrys placed in Northern Italy 1 fighter placed in Southern Italy Turn Complete - Italians Italians collect 14 PUs; end with 14 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Combat Hit Differential Summary :
Italians regular : 0.00 British regular : 0.67
-
TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0
Game History
Round: 9 Purchase Units - Italians Italians buy 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 2 fighters moved from 96 Sea Zone to 97 Sea Zone 1 fighter moved from Algeria to 97 Sea Zone 3 fighters moved from Gibraltar to 97 Sea Zone 1 bomber and 1 fighter moved from Southern Italy to 97 Sea Zone Combat - Italians Battle in 97 Sea Zone Germans loiter and taunt; Italians attack with 1 battleship, 1 bomber, 1 carrier, 2 cruisers, 1 destroyer and 7 fighters British defend with 2 submarines Italians roll dice for 1 battleship, 1 bomber, 1 carrier, 2 cruisers, 1 destroyer and 7 fighters in 97 Sea Zone, round 2 : 6/12 hits, 6.00 expected hits British roll dice for 2 submarines in 97 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits Units damaged: 1 battleship owned by the Italians 2 submarines owned by the British lost in 97 Sea Zone Italians win with 1 battleship, 1 bomber, 1 carrier, 2 cruisers, 1 destroyer and 7 fighters remaining. Battle score for attacker is 12 Casualties for British: 2 submarines Non Combat Move - Italians 1 infantry moved from Malta to 96 Sea Zone 1 artillery moved from Malta to 96 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone 1 artillery and 1 infantry moved from Algeria to Tunisia 1 armour and 1 mech_infantry moved from Morocco to Tunisia 5 artilleries and 2 infantry moved from Morocco to Algeria 2 fighters moved from 97 Sea Zone to Gibraltar 1 bomber and 3 fighters moved from 97 Sea Zone to Southern Italy 2 armour, 2 artilleries and 1 infantry moved from Yugoslavia to Slovakia Hungary 1 infantry moved from Yugoslavia to Slovakia Hungary 1 infantry moved from Northern Italy to Yugoslavia Place Units - Italians 2 mech_infantrys placed in Northern Italy 1 fighter placed in Southern Italy Turn Complete - Italians Italians collect 14 PUs; end with 14 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 19 PUs Turning on Edit Mode EDIT: Removing units owned by Italians from Malta: 2 marines EDIT: Adding units owned by Italians to Southern Italy: 2 marines EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Italians from Southern Italy: 1 artillery and 1 infantry EDIT: Adding units owned by Italians to Malta: 1 artillery and 1 infantry EDIT: Removing units owned by Italians from Gibraltar: 1 fighter EDIT: Adding units owned by Italians to Tunisia: 1 fighter EDIT: Removing units owned by Italians from Southern Italy: 1 fighter EDIT: Adding units owned by Italians to Gibraltar: 1 fighter EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians regular : 0.00 British regular : 0.67
-
TripleA Turn Summary: French round 9
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0
Game History
Round: 9 Combat Move - ANZAC Non Combat Move - ANZAC Turning on Edit Mode EDIT: Turning off Edit Mode EDIT: 1 destroyer moved from 27 Sea Zone to 28 Sea Zone 1 artillery, 3 infantry and 1 marine moved from Central America to 66 Sea Zone 1 artillery, 1 cruiser, 3 infantry, 1 marine and 2 transports moved from 66 Sea Zone to 28 Sea Zone 1 artillery, 3 infantry and 1 marine moved from 28 Sea Zone to Hawaiian Islands 1 destroyer moved from 66 Sea Zone to 27 Sea Zone Combat Move - French Non Combat Move - French 1 destroyer moved from 80 Sea Zone to 40 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
-
TripleA Turn Summary: French round 9
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0
Game History
Round: 9 Combat Move - ANZAC Non Combat Move - ANZAC Turning on Edit Mode EDIT: Turning off Edit Mode EDIT: 1 destroyer moved from 27 Sea Zone to 28 Sea Zone 1 artillery, 3 infantry and 1 marine moved from Central America to 66 Sea Zone 1 artillery, 1 cruiser, 3 infantry, 1 marine and 2 transports moved from 66 Sea Zone to 28 Sea Zone 1 artillery, 3 infantry and 1 marine moved from 28 Sea Zone to Hawaiian Islands 1 destroyer moved from 66 Sea Zone to 27 Sea Zone Combat Move - French Non Combat Move - French 1 destroyer moved from 80 Sea Zone to 40 Sea Zone Turn Complete - French Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from 91 Sea Zone: 1 carrier EDIT: Adding units owned by British to 66 Sea Zone: 1 carrier EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
-
TripleA Turn Summary: French round 9
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0
Game History
Round: 9 Combat Move - ANZAC Non Combat Move - ANZAC Turning on Edit Mode EDIT: Turning off Edit Mode EDIT: 1 destroyer moved from 27 Sea Zone to 28 Sea Zone 1 artillery, 3 infantry and 1 marine moved from Central America to 66 Sea Zone 1 artillery, 1 cruiser, 3 infantry, 1 marine and 2 transports moved from 66 Sea Zone to 28 Sea Zone 1 artillery, 3 infantry and 1 marine moved from 28 Sea Zone to Hawaiian Islands 1 destroyer moved from 66 Sea Zone to 27 Sea Zone Combat Move - French Non Combat Move - French 1 destroyer moved from 80 Sea Zone to 40 Sea Zone Turn Complete - French Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from 91 Sea Zone: 1 carrier EDIT: Adding units owned by British to 66 Sea Zone: 1 carrier EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from 66 Sea Zone: 1 carrier EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by British to 28 Sea Zone: 1 carrier EDIT: Removing units owned by Americans from Hawaiian Islands: 1 fighter EDIT: Adding units owned by Americans to 28 Sea Zone: 1 fighter EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
-
Forgot to move the british ac earlier.
-
TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans repair damage of 3x factory_major; Remaining resources: 62 PUs; Germans buy 1 armour, 11 artilleries, 2 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Leningrad to Archangel 2 fighters and 1 tactical_bomber moved from Leningrad to Archangel 1 submarine moved from 97 Sea Zone to 100 Sea Zone 4 fighters and 2 tactical_bombers moved from Southern Italy to 100 Sea Zone Combat - Germans Battle in 100 Sea Zone Germans attack with 4 fighters, 1 submarine and 2 tactical_bombers British defend with 1 destroyer Germans roll dice for 1 submarine in 100 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 4 fighters and 2 tactical_bombers in 100 Sea Zone, round 2 : 4/6 hits, 3.33 expected hits British roll dice for 1 destroyer in 100 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 100 Sea Zone Germans win, taking 100 Sea Zone from British with 4 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Archangel Germans attack with 2 fighters, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Archangel, round 2 : 1/4 hits, 1.83 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel Germans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 2 fighters and 1 tactical_bomber moved from Archangel to Leningrad 1 tactical_bomber moved from Western Germany to Leningrad 1 infantry moved from Eastern Poland to Baltic States 1 infantry moved from Slovakia Hungary to Eastern Poland 3 armour and 3 mech_infantrys moved from Germany to Poland 4 fighters and 2 tactical_bombers moved from 100 Sea Zone to Malta Place Units - Germans 10 artilleries placed in Germany 1 armour placed in Western Germany 1 artillery and 2 infantry placed in Leningrad 1 submarine placed in 108 Sea Zone Turn Complete - Germans Germans collect 45 PUs; end with 45 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 48 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Combat Hit Differential Summary :
Russians regular : 0.67 Germans regular : -0.50 British regular : -0.33
-
TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0
Game History
Round: 10 Purchase Units - Russians Russians buy 4 artilleries, 10 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Southern Belarus to Eastern Poland 1 infantry moved from Northern Belarus to Eastern Poland 3 fighters and 1 tactical_bomber moved from Yaroslavl to Eastern Poland 1 armour moved from Romania to Bulgaria Russians take Bulgaria from Germans 1 armour moved from Bulgaria to Romania Combat - Russians Battle in Eastern Poland Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 3/6 hits, 2,50 expected hits Italians roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland Russians win, taking Eastern Poland from Italians with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 1 infantry moved from Bryansk to Southern Belarus 1 infantry moved from Novgorod to Northern Belarus 6 artilleries and 1 infantry moved from Russia to Smolensk 1 infantry moved from Vologda to Archangel 7 artilleries and 38 infantry moved from Vologda to Novgorod 1 aaGun, 1 armour and 1 mech_infantry moved from Vologda to Novgorod 1 aaGun, 8 artilleries and 10 infantry moved from Yaroslavl to Novgorod 3 fighters and 1 tactical_bomber moved from Eastern Poland to Romania 1 infantry moved from Urals to Timguska 1 infantry moved from Urals to Kazakhstan 1 infantry moved from Smolensk to Novgorod 3 artilleries and 1 infantry moved from Bessarabia to Romania 1 infantry moved from Western Ukraine to Bessarabia 3 artilleries and 3 infantry moved from Ukraine to Bessarabia Place Units - Russians 3 artilleries placed in Ukraine 9 infantry and 1 tactical_bomber placed in Russia 1 artillery and 1 infantry placed in Urals Russians undo move 3. Russians undo move 2. 2 infantry placed in Urals 1 artillery, 8 infantry and 1 tactical_bomber placed in Russia Turn Complete - Russians Russians collect 46 PUs; end with 46 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 49 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 51 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 53 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 55 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 61 PUs
Combat Hit Differential Summary :
Italians regular : 0,67 Russians regular : 0,50
-
TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0
Game History
Round: 10 Purchase Units - Russians Russians buy 4 artilleries, 10 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Southern Belarus to Eastern Poland 1 infantry moved from Northern Belarus to Eastern Poland 3 fighters and 1 tactical_bomber moved from Yaroslavl to Eastern Poland 1 armour moved from Romania to Bulgaria Russians take Bulgaria from Germans 1 armour moved from Bulgaria to Romania Combat - Russians Battle in Eastern Poland Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 3/6 hits, 2,50 expected hits Italians roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland Russians win, taking Eastern Poland from Italians with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 1 infantry moved from Bryansk to Southern Belarus 1 infantry moved from Novgorod to Northern Belarus 6 artilleries and 1 infantry moved from Russia to Smolensk 1 infantry moved from Vologda to Archangel 7 artilleries and 38 infantry moved from Vologda to Novgorod 1 aaGun, 1 armour and 1 mech_infantry moved from Vologda to Novgorod 1 aaGun, 8 artilleries and 10 infantry moved from Yaroslavl to Novgorod 3 fighters and 1 tactical_bomber moved from Eastern Poland to Romania 1 infantry moved from Urals to Timguska 1 infantry moved from Urals to Kazakhstan 1 infantry moved from Smolensk to Novgorod 3 artilleries and 1 infantry moved from Bessarabia to Romania 1 infantry moved from Western Ukraine to Bessarabia 3 artilleries and 3 infantry moved from Ukraine to Bessarabia Place Units - Russians 3 artilleries placed in Ukraine 9 infantry and 1 tactical_bomber placed in Russia 1 artillery and 1 infantry placed in Urals Russians undo move 3. Russians undo move 2. 2 infantry placed in Urals 1 artillery, 8 infantry and 1 tactical_bomber placed in Russia Turn Complete - Russians Russians collect 46 PUs; end with 46 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 49 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 51 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 53 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 55 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 61 PUs Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by ANZAC from 27 Sea Zone: 1 destroyer EDIT: Adding units owned by ANZAC to 31 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians regular : 0,67 Russians regular : 0,50
-
The aussie-des should be in z31. Thought I put it there, but should be ok to fix now before J.