dawg X v mike G40 AI plays Russia Italy start.tsvg good luck. after you place your purchase for Japan dont hit the done button. just save it there. the US will be on AI and start without me.
Feltmarskal vs Makalakalane
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TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 4 armour, 3 bombers and 1 destroyer; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Combat Move - Germans 2 infantry moved from Poland to Baltic States Germans take Baltic States from Russians 1 infantry moved from Poland to Eastern Poland Germans take Eastern Poland from Russians 3 artilleries and 13 infantry moved from Slovakia Hungary to Eastern Poland 3 armour moved from Yugoslavia to Eastern Poland 6 infantry moved from Bulgaria to Greece 3 fighters moved from Western Germany to Greece 1 fighter moved from Northern Italy to Greece 2 bombers moved from Western Germany to Ukraine 2 artilleries moved from France to Normandy Bordeaux Germans take Normandy Bordeaux from French Combat - Germans Strategic bombing raid in Ukraine Russians roll AA dice in Ukraine : 0/2 hits, 0.33 expected hits Bombing raid in Ukraine rolls: 8,8 and causes: 6 damage to unit: factory_minor Bombing raid in Ukraine causes 6 damage total. Battle in Greece Germans attack with 4 fighters and 6 infantry Neutral_Allies defend with 4 infantry Germans roll dice for 4 fighters and 6 infantry in Greece, round 2 : 4/10 hits, 3.00 expected hits Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 1/4 hits, 1.33 expected hits 4 infantry owned by the Neutral_Allies and 1 infantry owned by the Germans lost in Greece Germans win, taking Greece from Neutral_Allies with 4 fighters and 5 infantry remaining. Battle score for attacker is 9 Casualties for Germans: 1 infantry Casualties for Neutral_Allies: 4 infantry Non Combat Move - Germans 2 bombers moved from Ukraine to Romania 2 artilleries and 4 infantry moved from Yugoslavia to Romania 4 fighters moved from Greece to Romania 6 artilleries and 2 infantry moved from Germany to Poland 6 armour moved from France to Germany 1 artillery moved from France to Western Germany 3 aaGuns moved from Holland Belgium to Western Germany 1 fighter moved from Holland Belgium to Western Germany 2 tactical_bombers moved from Holland Belgium to Western Germany 3 tactical_bombers moved from Holland Belgium to Romania 2 aaGuns moved from Western Germany to Germany 1 aaGun moved from Slovakia Hungary to Eastern Poland 1 cruiser moved from 113 Sea Zone to 112 Sea Zone 1 transport moved from 113 Sea Zone to 112 Sea Zone 1 submarine moved from 110 Sea Zone to 112 Sea Zone Place Units - Germans 1 destroyer placed in 112 Sea Zone 3 bombers placed in Western Germany 4 armour placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1 Germans collect 39 PUs (6 lost to blockades); end with 39 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 44 PUs Turning off Edit Mode Turning on Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Norway: 2 infantry EDIT: Adding units owned by Germans to Finland: 2 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Neutral_Allies regular : -0.33 Germans regular : 1.00 Russians AA : -0.33 -
TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2 Purchase Units - Russians Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs; Combat Move - Russians 6 infantry moved from Yakut S.S.R. to Yenisey 10 infantry moved from Buryatia to Yakut S.S.R. 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Western Ukraine to Bryansk 5 infantry moved from Belarus to Smolensk 1 artillery and 14 infantry moved from Novgorod to Archangel 1 fighter moved from Novgorod to Russia 1 artillery, 7 infantry and 1 mech_infantry moved from Ukraine to Bryansk 1 armour moved from Ukraine to Smolensk 2 mech_infantrys moved from Bryansk to Smolensk 1 armour moved from Bryansk to Smolensk 2 fighters, 6 infantry and 1 tactical_bomber moved from Russia to Bryansk Non Combat Move - Russians 2 aaGuns moved from Novgorod to Archangel 2 aaGuns moved from Buryatia to Yakut S.S.R. Place Units - Russians 1 artillery and 9 infantry placed in Russia 2 infantry placed in Volgograd Turn Complete - Russians Russians collect 35 PUs; end with 35 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 40 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2 Purchase Units - Japanese Japanese buy 1 factory_minor, 1 harbour and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Russians Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Japanese 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 1 infantry moved from 5 Sea Zone to Siberia 1 infantry moved from 5 Sea Zone to Siberia 1 artillery and 3 infantry moved from Hunan to Yunnan 1 armour moved from Kwangsi to Yunnan 2 infantry moved from Kwangsi to Yunnan 1 artillery moved from Kwangsi to Yunnan 2 infantry moved from French Indo China to Yunnan 1 artillery and 2 infantry moved from Chahar to Hopei Japanese take Hopei from Chinese 2 artilleries, 6 infantry and 1 mech_infantry moved from Anhwe to Hopei 4 fighters moved from Kwangsi to Yunnan 3 tactical_bombers moved from Kwangsi to Yunnan Combat - Japanese Battle in Siberia Battle in Yunnan Japanese attack with 1 armour, 2 artilleries, 4 fighters, 7 infantry and 3 tactical_bombers Chinese defend with 1 infantry Japanese roll dice for 1 armour, 2 artilleries, 4 fighters, 7 infantry and 3 tactical_bombers in Yunnan, round 2 : 8/17 hits, 6.67 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Yunnan Japanese win, taking Siberia from Russians, taking Yunnan from Chinese with 1 armour, 2 artilleries, 4 fighters, 7 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 3 artilleries moved from Japan to 6 Sea Zone 3 infantry moved from Japan to 6 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone 2 transports moved from 36 Sea Zone to 19 Sea Zone 3 artilleries moved from 36 Sea Zone to Kwangsi 3 infantry moved from 36 Sea Zone to Kwangsi 3 tactical_bombers moved from Yunnan to Anhwe 4 fighters moved from Yunnan to Anhwe 1 carrier moved from 35 Sea Zone to 36 Sea Zone 2 fighters moved from 35 Sea Zone to 36 Sea Zone 2 infantry moved from Jehol to Anhwe 2 infantry moved from Manchuria to Jehol Place Units - Japanese 1 submarine placed in 6 Sea Zone 1 factory_minor and 1 harbour placed in French Indo China Turn Complete - Japanese Japanese collect 34 PUs; end with 34 PUsCombat Hit Differential Summary :
Chinese regular : -0.33 Japanese regular : 1.33 -
TripleA Turn Summary: Americans round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber; Remaining resources: 4 PUs; Combat Move - Americans 1 cruiser moved from 51 Sea Zone to 63 Sea Zone 1 battleship moved from 31 Sea Zone to 49 Sea Zone 1 cruiser moved from 31 Sea Zone to 49 Sea Zone 1 destroyer moved from 31 Sea Zone to 49 Sea Zone 1 carrier moved from 31 Sea Zone to 49 Sea Zone 1 submarine moved from 26 Sea Zone to 54 Sea Zone 1 cruiser moved from 26 Sea Zone to 54 Sea Zone 1 tactical_bomber moved from 31 Sea Zone to 49 Sea Zone 1 fighter moved from 31 Sea Zone to 49 Sea Zone 1 fighter moved from Hawaiian Islands to Wake Island 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 2 carriers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 bomber moved from Wake Island to Hawaiian Islands 1 tactical_bomber moved from Eastern United States to 26 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands 3 fighters moved from Wake Island to 26 Sea Zone 1 fighter moved from Wake Island to Hawaiian Islands Non Combat Move - Americans 1 aaGun moved from Western United States to 10 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone Place Units - Americans 1 carrier, 1 destroyer and 1 submarine placed in 101 Sea Zone 1 fighter and 1 tactical_bomber placed in 101 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 56 PUsCombat Hit Differential Summary :
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@feltmarskal har du glemt Kina og England? 😄
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TripleA Manual Gamesave Post: Chinese round 2
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 fighter and 14 infantry moved from Shensi to Kansu Non Combat Move - Chinese Place Units - Chinese 5 infantry placed in Tsinghai Chinese undo move 1. 5 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 7 PUs; end with 7 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber; Remaining resources: 4 PUs; Combat Move - Americans 1 cruiser moved from 51 Sea Zone to 63 Sea Zone 1 battleship moved from 31 Sea Zone to 49 Sea Zone 1 cruiser moved from 31 Sea Zone to 49 Sea Zone 1 destroyer moved from 31 Sea Zone to 49 Sea Zone 1 carrier moved from 31 Sea Zone to 49 Sea Zone 1 submarine moved from 26 Sea Zone to 54 Sea Zone 1 cruiser moved from 26 Sea Zone to 54 Sea Zone 1 tactical_bomber moved from 31 Sea Zone to 49 Sea Zone 1 fighter moved from 31 Sea Zone to 49 Sea Zone 1 fighter moved from Hawaiian Islands to Wake Island 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 2 carriers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 bomber moved from Wake Island to Hawaiian Islands 1 tactical_bomber moved from Eastern United States to 26 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands 3 fighters moved from Wake Island to 26 Sea Zone 1 fighter moved from Wake Island to Hawaiian Islands Non Combat Move - Americans 1 aaGun moved from Western United States to 10 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone Place Units - Americans 1 carrier, 1 destroyer and 1 submarine placed in 101 Sea Zone 1 fighter and 1 tactical_bomber placed in 101 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 56 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 fighter and 14 infantry moved from Shensi to Kansu Non Combat Move - Chinese Place Units - Chinese 5 infantry placed in Tsinghai Chinese undo move 1. 5 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 7 PUs; end with 7 PUs Purchase Units - British British buy 1 factory_minor, 1 fighter, 1 infantry and 1 tactical_bomber; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 6 infantry; Remaining resources: 1 PUs; Combat Move - British 1 infantry moved from Ethiopia to Kenya 1 artillery moved from Ethiopia to Kenya 1 artillery moved from Ethiopia to Kenya 1 tactical_bomber moved from Malta to 94 Sea Zone 4 infantry moved from Persia to Iraq 1 armour moved from Trans-Jordan to Iraq 1 fighter moved from Persia to Iraq 1 tactical_bomber moved from Persia to Iraq Combat - British Battle in 94 Sea Zone British attack with 1 tactical_bomber Italians defend with 1 transport 1 transport owned by the Italians lost in 94 Sea Zone British win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in Iraq British attack with 1 armour, 1 fighter, 4 infantry and 1 tactical_bomber Neutral_Axis defend with 3 infantry British roll dice for 1 armour, 1 fighter, 4 infantry and 1 tactical_bomber in Iraq, round 2 : 2/7 hits, 2,33 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 0/3 hits, 1,00 expected hits 2 infantry owned by the Neutral_Axis lost in Iraq British roll dice for 1 armour, 1 fighter, 4 infantry and 1 tactical_bomber in Iraq, round 3 : 3/7 hits, 2,33 expected hits Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq British win, taking Iraq from Neutral_Axis with 1 armour, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Neutral_Axis: 3 infantry Casualties for British: 1 infantry Battle in Kenya British attack with 2 artilleries and 1 infantry Italians defend with 1 infantry British roll dice for 2 artilleries and 1 infantry in Kenya, round 2 : 1/3 hits, 1,00 expected hits Italians roll dice for 1 infantry in Kenya, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Kenya British win, taking Kenya from Italians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - British 2 infantry moved from Union of South Africa to 71 Sea Zone 2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone 2 infantry moved from 80 Sea Zone to Eastern Persia British take Eastern Persia from Neutral_Allies 1 fighter moved from 97 Sea Zone to 98 Sea Zone 1 carrier moved from 97 Sea Zone to 98 Sea Zone 1 cruiser moved from 96 Sea Zone to 98 Sea Zone 1 destroyer moved from 81 Sea Zone to 98 Sea Zone 1 fighter moved from Iraq to 98 Sea Zone 1 tactical_bomber moved from 94 Sea Zone to Malta 1 artillery moved from Egypt to Alexandria 2 infantry moved from Egypt to Alexandria 1 mech_infantry moved from Ethiopia to Egypt 1 armour moved from Union of South Africa to Belgian Congo 1 mech_infantry moved from Union of South Africa to Belgian Congo 1 transport moved from 76 Sea Zone to 71 Sea Zone 1 cruiser moved from 76 Sea Zone to 98 Sea Zone 1 destroyer moved from 39 Sea Zone to 76 Sea Zone 1 battleship moved from 39 Sea Zone to 76 Sea Zone 1 tactical_bomber moved from Iraq to West India 1 transport moved from 80 Sea Zone to 72 Sea Zone Place Units - British 1 factory_minor placed in Persia 1 fighter, 1 infantry and 1 tactical_bomber placed in Union of South Africa Turn Complete - British British collect 33 PUs; end with 34 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs Place Units - UK_Pacific 6 infantry placed in India UK_Pacific undo move 1. 6 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 17 PUs; end with 18 PUs Some Units in India change ownership: 6 infantryCombat Hit Differential Summary :
Italians regular : -0,33 Neutral_Axis regular : -0,33 British regular : 0,33 -
glemte at flytte 5 mand og en flyver fra india til burma
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TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2 Purchase Units - Italians Italians buy 1 fighter; Remaining resources: 0 PUs; Combat Move - Italians 2 armour moved from Slovakia Hungary to Western Ukraine Italians take Western Ukraine from Russians 1 mech_infantry moved from Tunisia to Morocco 1 artillery moved from Algeria to Morocco 1 armour moved from Tunisia to Morocco 1 artillery and 3 infantry moved from Tobruk to Alexandria 1 fighter moved from Southern Italy to Alexandria Combat - Italians Battle in Morocco Italians attack with 1 armour, 1 artillery and 1 mech_infantry French defend with 1 infantry Italians roll dice for 1 armour, 1 artillery and 1 mech_infantry in Morocco, round 2 : 2/3 hits, 1.17 expected hits French roll dice for 1 infantry in Morocco, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the French and 1 artillery owned by the Italians lost in Morocco Italians win, taking Morocco from French with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -1 Casualties for Italians: 1 artillery Casualties for French: 1 infantry Battle in Alexandria Italians attack with 1 artillery, 1 fighter and 3 infantry British defend with 1 artillery and 2 infantry Italians roll dice for 1 artillery, 1 fighter and 3 infantry in Alexandria, round 2 : 1/5 hits, 1.50 expected hits British roll dice for 1 artillery and 2 infantry in Alexandria, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the British and 1 infantry owned by the Italians lost in Alexandria Italians roll dice for 1 artillery, 1 fighter and 2 infantry in Alexandria, round 3 : 0/4 hits, 1.33 expected hits British roll dice for 1 artillery and 1 infantry in Alexandria, round 3 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 artillery, 1 fighter and 2 infantry in Alexandria, round 4 : 2/4 hits, 1.33 expected hits British roll dice for 1 artillery and 1 infantry in Alexandria, round 4 : 0/2 hits, 0.67 expected hits 1 artillery owned by the British and 1 infantry owned by the British lost in Alexandria Italians win, taking Alexandria from British with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 7 Casualties for Italians: 1 infantry Casualties for British: 1 artillery and 2 infantry Non Combat Move - Italians 1 fighter moved from Alexandria to Tobruk 1 artillery and 1 infantry moved from Tunisia to Libya 2 infantry moved from Yugoslavia to Northern Italy 2 aaGuns moved from Yugoslavia to Northern Italy Place Units - Italians 1 fighter placed in Southern Italy Turn Complete - Italians Italians collect 17 PUs; end with 17 PUs Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 22 PUsCombat Hit Differential Summary :
French regular : 0.67 Italians regular : -0.33 British regular : -1.33 -
TripleA Turn Summary: ANZAC round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 3 infantry; Remaining resources: 5 PUs; Combat Move - ANZAC 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone 1 fighter moved from Queensland to Dutch New Guinea Non Combat Move - ANZAC 1 infantry moved from 45 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 1 infantry moved from 45 Sea Zone to Dutch New Guinea 1 transport moved from 42 Sea Zone to 61 Sea Zone 1 artillery moved from Queensland to South Australia 1 infantry moved from Queensland to South Australia Place Units - ANZAC 3 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 19 PUsCombat Hit Differential Summary :
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@feltmarskal du mangler Frankrig.
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TripleA Turn Summary: French round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 3 infantry; Remaining resources: 5 PUs; Combat Move - ANZAC 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone 1 fighter moved from Queensland to Dutch New Guinea Non Combat Move - ANZAC 1 infantry moved from 45 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 1 infantry moved from 45 Sea Zone to Dutch New Guinea 1 transport moved from 42 Sea Zone to 61 Sea Zone 1 artillery moved from Queensland to South Australia 1 infantry moved from Queensland to South Australia Place Units - ANZAC 3 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 19 PUs Combat Move - French 1 infantry moved from French West Africa to French Central Africa 1 infantry moved from Syria to Trans-Jordan 1 destroyer moved from 81 Sea Zone to 98 Sea Zone 1 fighter moved from United Kingdom to Gibraltar 1 cruiser moved from 91 Sea Zone to 88 Sea Zone 1 destroyer moved from 91 Sea Zone to 88 Sea Zone Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 1 factory_minor, 3 infantry and 2 tactical_bombers; Remaining resources: 1 PUs; Combat Move - Germans 1 infantry moved from Baltic States to Novgorod Germans take Novgorod from Russians 8 infantry moved from Finland to Karelia Germans take Karelia from Russians 1 infantry moved from Finland to Vyborg Germans take Vyborg from Russians 2 artilleries moved from Romania to Bessarabia Germans take Bessarabia from Russians 4 infantry moved from Romania to Bessarabia 3 tactical_bombers moved from Romania to 98 Sea Zone 2 bombers moved from Romania to 98 Sea Zone 3 fighters moved from Romania to 98 Sea Zone 3 bombers moved from Western Germany to 98 Sea Zone 1 cruiser moved from 112 Sea Zone to 125 Sea Zone 1 destroyer moved from 112 Sea Zone to 125 Sea Zone 1 infantry moved from Baltic States to Belarus Germans take Belarus from Russians Combat - Germans Battle in 125 Sea Zone Germans attack with 1 cruiser and 1 destroyer Russians defend with 1 submarine Germans roll dice for 1 cruiser and 1 destroyer in 125 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits Russians roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 cruiser and 1 destroyer in 125 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 submarine in 125 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the Germans and 1 submarine owned by the Russians lost in 125 Sea Zone Germans win, taking 125 Sea Zone from Neutral with 1 cruiser remaining. Battle score for attacker is -2 Casualties for Germans: 1 destroyer Casualties for Russians: 1 submarine Battle in 98 Sea Zone Germans attack with 5 bombers, 3 fighters and 3 tactical_bombers British defend with 1 carrier, 2 cruisers, 1 destroyer and 2 fighters; French defend with 1 destroyer Germans roll dice for 5 bombers, 3 fighters and 3 tactical_bombers in 98 Sea Zone, round 2 : 6/11 hits, 6.83 expected hits British roll dice for 1 carrier, 2 cruisers, 2 destroyers and 2 fighters in 98 Sea Zone, round 2 : 2/7 hits, 3.33 expected hits 1 destroyer owned by the French, 1 destroyer owned by the British, 2 cruisers owned by the British, 2 fighters owned by the Germans and 1 carrier owned by the British lost in 98 Sea Zone Germans roll dice for 5 bombers, 1 fighter and 3 tactical_bombers in 98 Sea Zone, round 3 : 6/9 hits, 5.50 expected hits British roll dice for 2 fighters in 98 Sea Zone, round 3 : 1/2 hits, 1.33 expected hits 1 fighter owned by the Germans and 2 fighters owned by the British lost in 98 Sea Zone Germans win with 5 bombers and 3 tactical_bombers remaining. Battle score for attacker is 46 Casualties for Germans: 3 fighters Casualties for British: 1 carrier, 2 cruisers, 1 destroyer and 2 fighters Casualties for French: 1 destroyer Non Combat Move - Germans 1 fighter moved from Romania to Western Ukraine 1 aaGun, 3 armour, 3 artilleries and 14 infantry moved from Eastern Poland to Western Ukraine 2 tactical_bombers moved from Western Germany to Western Ukraine 1 fighter moved from Western Germany to Western Ukraine 1 submarine moved from 112 Sea Zone to 109 Sea Zone 1 transport moved from 112 Sea Zone to 125 Sea Zone 2 infantry moved from Poland to Baltic States 6 artilleries moved from Poland to Eastern Poland 10 armour moved from Germany to Eastern Poland 3 aaGuns moved from Western Germany to France 1 artillery moved from Western Germany to France 1 transport moved from 125 Sea Zone to 126 Sea Zone 2 aaGuns moved from Germany to Western Germany 5 bombers moved from 98 Sea Zone to Greece 3 tactical_bombers moved from 98 Sea Zone to Alexandria Place Units - Germans 3 infantry placed in Normandy Bordeaux 2 tactical_bombers placed in Western Germany 1 factory_minor placed in Yugoslavia Turn Complete - Germans Germans collect 49 PUs; end with 50 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUsCombat Hit Differential Summary :
Russians regular : 0.67 Germans regular : -1.00 British regular : -1.67 -
TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3 Purchase Units - Russians Russians buy 1 artillery and 12 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Archangel to Novgorod 1 infantry moved from Smolensk to Belarus 1 fighter moved from Bryansk to Novgorod 1 fighter moved from Bryansk to Belarus 1 tactical_bomber moved from Bryansk to Novgorod Combat - Russians Battle in Belarus Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Belarus, round 2 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus Russians win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Novgorod Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Novgorod, round 2 : 2/3 hits, 1,33 expected hits Germans roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter moved from Belarus to Bryansk 1 tactical_bomber moved from Novgorod to Bryansk 1 fighter moved from Novgorod to Bryansk 6 infantry moved from Yenisey to Timguska 2 aaGuns and 10 infantry moved from Yakut S.S.R. to Yenisey 2 infantry moved from Volgograd to Rostov 1 artillery and 9 infantry moved from Russia to Bryansk 4 infantry moved from Smolensk to Bryansk 2 armour moved from Smolensk to Bryansk 2 mech_infantrys moved from Smolensk to Bryansk 2 infantry moved from Rostov to Bryansk 2 aaGuns moved from Archangel to Smolensk 1 artillery moved from Archangel to Smolensk 11 infantry moved from Archangel to Smolensk Place Units - Russians 1 artillery and 9 infantry placed in Russia 3 infantry placed in Volgograd Russians undo move 2. 3 infantry placed in Volgograd Turn Complete - Russians Russians collect 28 PUs; end with 28 PUsCombat Hit Differential Summary :
Germans regular : 1,33 Russians regular : 1,00 -
TripleA Manual Gamesave Post: Japanese round 3
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3 Purchase Units - Japanese Japanese buy 3 artilleries, 1 factory_minor and 1 fighter; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Allies Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 2 infantry moved from Siberia to Sakha Japanese take Sakha from Russians 2 infantry moved from Manchuria to 19 Sea Zone 2 infantry moved from Jehol to 19 Sea Zone 1 infantry moved from Kwangsi to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes 1 infantry moved from Kwangsi to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone 2 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone 3 fighters moved from 36 Sea Zone to Philippines 2 battleships moved from 36 Sea Zone to 35 Sea Zone 2 cruisers moved from 36 Sea Zone to 35 Sea Zone 2 bombers moved from Kwangsi to India 1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone 1 artillery moved from 43 Sea Zone to Borneo 1 infantry moved from 43 Sea Zone to Borneo 2 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone 2 infantry moved from 20 Sea Zone to Kwangtung 2 artilleries moved from Kwangsi to Kwangtung 1 tactical_bomber moved from Kiangsu to Kwangtung 1 fighter moved from Kiangsu to Kwangtung 1 fighter moved from Kiangsu to Kwangtung 1 tactical_bomber moved from Kiangsu to Kwangtung 1 infantry moved from Hopei to Shensi Japanese take Shensi from Chinese 1 infantry moved from Hopei to Suiyuyan Japanese take Suiyuyan from Chinese 2 infantry moved from Anhwe to Kweichow Japanese take Kweichow from Chinese 1 armour moved from Yunnan to Shan State Japanese take Shan State from UK_Pacific 1 armour moved from Shan State to Yunnan 1 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone 1 infantry moved from Paulau Island to 34 Sea Zone 2 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone 4 infantry moved from 35 Sea Zone to Philippines 4 fighters moved from Anhwe to Kwangtung 3 tactical_bombers moved from Anhwe to Kwangtung 2 fighters moved from Kiangsu to Kwangtung 1 tactical_bomber moved from 36 Sea Zone to 45 Sea Zone 2 tactical_bombers moved from 36 Sea Zone to Philippines Combat - Japanese Air Battle in IndiaCombat Hit Differential Summary :
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@feltmarskal vil du intercepte i Indien? Angriber med 2 Bombers og du har 1 fighter.
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3 Purchase Units - Japanese Japanese buy 3 artilleries, 1 factory_minor and 1 fighter; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Allies Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 2 infantry moved from Siberia to Sakha Japanese take Sakha from Russians 2 infantry moved from Manchuria to 19 Sea Zone 2 infantry moved from Jehol to 19 Sea Zone 1 infantry moved from Kwangsi to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes 1 infantry moved from Kwangsi to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone 2 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone 3 fighters moved from 36 Sea Zone to Philippines 2 battleships moved from 36 Sea Zone to 35 Sea Zone 2 cruisers moved from 36 Sea Zone to 35 Sea Zone 2 bombers moved from Kwangsi to India 1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone 1 artillery moved from 43 Sea Zone to Borneo 1 infantry moved from 43 Sea Zone to Borneo 2 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone 2 infantry moved from 20 Sea Zone to Kwangtung 2 artilleries moved from Kwangsi to Kwangtung 1 tactical_bomber moved from Kiangsu to Kwangtung 1 fighter moved from Kiangsu to Kwangtung 1 fighter moved from Kiangsu to Kwangtung 1 tactical_bomber moved from Kiangsu to Kwangtung 1 infantry moved from Hopei to Shensi Japanese take Shensi from Chinese 1 infantry moved from Hopei to Suiyuyan Japanese take Suiyuyan from Chinese 2 infantry moved from Anhwe to Kweichow Japanese take Kweichow from Chinese 1 armour moved from Yunnan to Shan State Japanese take Shan State from UK_Pacific 1 armour moved from Shan State to Yunnan 1 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone 1 infantry moved from Paulau Island to 34 Sea Zone 2 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone 4 infantry moved from 35 Sea Zone to Philippines 4 fighters moved from Anhwe to Kwangtung 3 tactical_bombers moved from Anhwe to Kwangtung 2 fighters moved from Kiangsu to Kwangtung 1 tactical_bomber moved from 36 Sea Zone to 45 Sea Zone 2 tactical_bombers moved from 36 Sea Zone to Philippines Combat - Japanese Air Battle in India Japanese attacks with 2 units heading to India Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in India UK_Pacific roll AA dice in India : 0/2 hits, 0,33 expected hits Bombing raid in India rolls: 7,3 and causes: 10 damage to unit: factory_major Bombing raid in India causes 10 damage total. Battle in Borneo Battle in Celebes Battle in 45 Sea Zone Japanese attack with 1 tactical_bomber ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 45 Sea Zone Japanese win, taking Borneo from UK_Pacific, taking Celebes from Dutch with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Kwangtung Japanese attack with 2 artilleries, 8 fighters, 2 infantry and 5 tactical_bombers British defend with 2 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 2 artilleries, 8 fighters, 2 infantry and 5 tactical_bombers in Kwangtung, round 2 : 7/17 hits, 8,67 expected hits UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the British lost in Kwangtung Japanese win, taking Kwangtung from UK_Pacific with 2 artilleries, 8 fighters, 2 infantry and 5 tactical_bombers remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in Philippines Japanese attack with 3 fighters, 4 infantry and 2 tactical_bombers Americans defend with 1 airfield, 1 harbour and 2 infantry Japanese roll dice for 2 battleships and 2 cruisers in Philippines, round 2 : 2/4 hits, 2,33 expected hits Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 3 fighters, 4 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Americans: 2 infantry Cleaning up after air battles Non Combat Move - Japanese 3 fighters moved from Philippines to 35 Sea Zone 3 carriers moved from 36 Sea Zone to 35 Sea Zone 3 destroyers moved from 36 Sea Zone to 35 Sea Zone 2 tactical_bombers moved from Philippines to 35 Sea Zone 1 tactical_bomber moved from 45 Sea Zone to 35 Sea Zone 2 submarines moved from 20 Sea Zone to 35 Sea Zone 1 submarine moved from 6 Sea Zone to 35 Sea Zone 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 3 artilleries, 6 infantry and 1 mech_infantry moved from Hopei to Kweichow 2 infantry moved from Jehol to Anhwe 2 bombers moved from India to Yunnan 8 fighters moved from Kwangtung to Anhwe 5 tactical_bombers moved from Kwangtung to Anhwe Place Units - Japanese 3 artilleries placed in French Indo China 1 factory_minor placed in Kiangsu 1 fighter placed in Japan Turn Complete - Japanese Japanese collect 51 PUs; end with 51 PUsCombat Hit Differential Summary :
Americans regular : -0,67 Japanese regular : -2,00 UK_Pacific AA : -0,33 UK_Pacific regular : -0,67 -
@feltmarskal jeg valgte for dig. Ingen interception. Hvis du gerne ville have interceptet, så kan jeg spille kampen igen og redigere alt det andet.
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Sejlede en transporter til Sumatra glemte at sette enhederne af på øen, er det ok at jeg gør det i mode
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ramte den forkerte knap under uk tur fik ikke flytte de fleste enheder
hvad gær jeg.





