@ManuC23 413394af-ff89-443f-a515-526efa291c6b-image.png
bjergmose vs. Malthe
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TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2 Purchase Units - Russians Russians buy 1 armour, 4 artilleries and 5 infantry; Remaining resources: 0 PUs; Politics - Russians Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Russians takes Political Action: Political Action Russians To War With Italians Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War Combat Move - Russians 2 infantry moved from Novgorod to Karelia 7 infantry moved from Novgorod to Karelia 1 submarine moved from 125 Sea Zone to 112 Sea Zone 1 infantry moved from Belarus to Baltic States 2 fighters moved from Novgorod to Baltic States 18 infantry moved from Buryatia to Amur 1 infantry moved from Ulaanbaatar to Amur 2 infantry moved from Buyant-Uhaa to Amur 1 infantry moved from Belarus to Baltic States Combat - Russians Battle in 112 Sea Zone Russians attack with 1 submarine Germans defend with 1 transport 1 transport owned by the Germans lost in 112 Sea Zone Russians win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Germans: 1 transport Battle in Karelia Russians attack with 9 infantry Germans defend with 1 infantry Russians roll dice for 9 infantry in Karelia, round 2 : 1/9 hits, 1,50 expected hits Germans roll dice for 1 infantry in Karelia, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia Russians win, taking Karelia from Germans with 8 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Amur Russians attack with 21 infantry Japanese defend with 1 infantry Russians roll dice for 21 infantry in Amur, round 2 : 5/21 hits, 3,50 expected hits Japanese roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Amur Russians win, taking Amur from Japanese with 21 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Baltic States Russians attack with 2 fighters and 2 infantry Germans defend with 1 infantry Russians roll dice for 2 fighters and 2 infantry in Baltic States, round 2 : 0/4 hits, 1,33 expected hits Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 2 fighters and 2 infantry in Baltic States, round 3 : 2/4 hits, 1,33 expected hits Germans roll dice for 1 infantry in Baltic States, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Baltic States Russians win, taking Baltic States from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 2 fighters moved from Baltic States to Novgorod 2 aaGuns, 1 armour, 1 artillery, 10 infantry and 1 mech_infantry moved from Belarus to Bryansk 1 infantry moved from Bryansk to Belarus 1 artillery and 1 infantry moved from Western Ukraine to Bryansk 1 armour and 4 infantry moved from Russia to Bryansk 2 infantry moved from Kazakhstan to Caucasus 1 armour and 1 mech_infantry moved from Sikang to Caucasus 1 tactical_bomber moved from Szechwan to Russia 2 aaGuns moved from Buryatia to Amur 2 infantry moved from Olgiy to Kansu 1 infantry moved from Dzavhan to Olgiy 1 artillery and 3 infantry moved from Ukraine to Bryansk 1 infantry moved from Ukraine to Bryansk Place Units - Russians 3 artilleries placed in Novgorod 1 armour, 1 artillery and 5 infantry placed in Russia Turn Complete - Russians Russians collect 36 PUs; end with 36 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 41 PUs
Combat Hit Differential Summary :
Japanese regular : -0,33 Germans regular : 0,00 Russians regular : 0,33
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@bjergmose AA guns kan også tælle for hits i global ikke?
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@malthe-munkøe korrekt
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@bjergmose bjergmose.tsvg Der er en bug så japan ikke kan få lov til at placere fabrik i kwangtung og inf i japan
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@malthe-munkøe evt. edit fabrik og inf ind
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@bjergmose er det en stor fabrik? de kan kun sættes i originalt 3+ ipc lande
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@bjergmose nå ja det er anderledes i global… kan man bygge 3 ting i lille fabrik uanset feltets værdi? det er ikke stor fabrik
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@malthe-munkøe yup. 3 units i lille 10 i stor. burde kunne sættes i kwangtung.
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@malthe-munkøe Ja det må være som edit
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TripleA Turn Summary: Americans round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2 Purchase Units - Americans Americans buy 2 bombers, 1 carrier, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 6 Sea Zone 1 destroyer moved from 54 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from Morocco to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from 6 Sea Zone to Korea Combat - Americans Battle in 44 Sea Zone Americans attack with 1 destroyer Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone Americans win, taking 44 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Normandy Bordeaux Battle in 6 Sea Zone Americans attack with 1 fighter, 1 tactical_bomber and 1 transport Japanese defend with 1 carrier and 1 transport Americans roll dice for 1 fighter, 1 tactical_bomber and 1 transport in 6 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits Units damaged: 1 carrier owned by the Japanese Japanese roll dice for 1 carrier and 1 transport in 6 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 fighter, 1 tactical_bomber and 1 transport in 6 Sea Zone, round 3 : 2/2 hits, 1,17 expected hits Japanese roll dice for 1 carrier and 1 transport in 6 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits 1 transport owned by the Japanese and 1 carrier owned by the Japanese lost in 6 Sea Zone Americans win, taking Normandy Bordeaux from Germans with 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 23 Casualties for Japanese: 1 carrier and 1 transport Battle in Korea Americans attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Americans roll dice for 1 artillery and 1 infantry in Korea, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 artillery and 1 infantry in Korea, round 3 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Korea, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Korea Americans win, taking Korea from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone 1 carrier moved from 26 Sea Zone to 16 Sea Zone 1 battleship, 1 cruiser and 1 destroyer moved from 26 Sea Zone to 16 Sea Zone 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone 2 infantry moved from 41 Sea Zone to Sumatra 2 fighters moved from 26 Sea Zone to Queensland 1 mech_infantry moved from Western United States to 10 Sea Zone 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 1 cruiser moved from 91 Sea Zone to 110 Sea Zone 1 fighter moved from Gibraltar to United Kingdom 1 armour and 1 infantry moved from Central United States to 101 Sea Zone 1 armour, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 armour and 1 infantry moved from 91 Sea Zone to Morocco 1 fighter moved from Burma to India Place Units - Americans 1 carrier placed in 10 Sea Zone 2 transports placed in 101 Sea Zone 1 fighter and 1 tactical_bomber placed in 10 Sea Zone 2 bombers and 2 infantry placed in Eastern United States Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
Americans regular : 0,33 Japanese regular : -1,33
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TripleA Turn Summary: Chinese round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Shensi to Kweichow 3 artilleries and 9 infantry moved from Szechwan to Kweichow 1 fighter moved from Burma to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 3 artilleries, 1 fighter and 11 infantry Japanese defend with 2 artilleries, 9 infantry and 1 mech_infantry Chinese roll dice for 3 artilleries, 1 fighter and 11 infantry in Kweichow, round 2 : 4/15 hits, 3,83 expected hits Japanese roll dice for 2 artilleries, 9 infantry and 1 mech_infantry in Kweichow, round 2 : 6/12 hits, 4,00 expected hits 4 infantry owned by the Japanese and 6 infantry owned by the Chinese lost in Kweichow Chinese roll dice for 3 artilleries, 1 fighter and 5 infantry in Kweichow, round 3 : 3/9 hits, 2,83 expected hits Japanese roll dice for 2 artilleries, 5 infantry and 1 mech_infantry in Kweichow, round 3 : 2/8 hits, 2,67 expected hits 3 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kweichow Chinese roll dice for 3 artilleries, 1 fighter and 3 infantry in Kweichow, round 4 : 0/7 hits, 2,50 expected hits Japanese roll dice for 2 artilleries, 2 infantry and 1 mech_infantry in Kweichow, round 4 : 2/5 hits, 1,67 expected hits 2 infantry owned by the Chinese lost in Kweichow Chinese roll dice for 3 artilleries, 1 fighter and 1 infantry in Kweichow, round 5 : 1/5 hits, 1,83 expected hits Japanese roll dice for 2 artilleries, 2 infantry and 1 mech_infantry in Kweichow, round 5 : 2/5 hits, 1,67 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Kweichow Chinese roll dice for 2 artilleries and 1 fighter in Kweichow, round 6 : 0/3 hits, 1,17 expected hits Japanese roll dice for 2 artilleries, 1 infantry and 1 mech_infantry in Kweichow, round 6 : 2/4 hits, 1,33 expected hits 2 artilleries owned by the Chinese lost in Kweichow 1 fighter owned by the Chinese retreated Japanese win with 2 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is -21 Casualties for Chinese: 3 artilleries and 11 infantry Casualties for Japanese: 8 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Sikang Place Units - Chinese 1 artillery and 4 infantry placed in Sikang Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs
Combat Hit Differential Summary :
Chinese regular : -4,17 Japanese regular : 2,67
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@bjergmose Tager du også briternes tur?
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@malthe-munkøe yup
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TripleA Turn Summary: UK_Pacific round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2 Purchase Units - Americans Americans buy 2 bombers, 1 carrier, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 6 Sea Zone 1 destroyer moved from 54 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from Morocco to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from 6 Sea Zone to Korea Combat - Americans Battle in 44 Sea Zone Americans attack with 1 destroyer Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone Americans win, taking 44 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Normandy Bordeaux Battle in 6 Sea Zone Americans attack with 1 fighter, 1 tactical_bomber and 1 transport Japanese defend with 1 carrier and 1 transport Americans roll dice for 1 fighter, 1 tactical_bomber and 1 transport in 6 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits Units damaged: 1 carrier owned by the Japanese Japanese roll dice for 1 carrier and 1 transport in 6 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 fighter, 1 tactical_bomber and 1 transport in 6 Sea Zone, round 3 : 2/2 hits, 1,17 expected hits Japanese roll dice for 1 carrier and 1 transport in 6 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits 1 transport owned by the Japanese and 1 carrier owned by the Japanese lost in 6 Sea Zone Americans win, taking Normandy Bordeaux from Germans with 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 23 Casualties for Japanese: 1 carrier and 1 transport Battle in Korea Americans attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Americans roll dice for 1 artillery and 1 infantry in Korea, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 artillery and 1 infantry in Korea, round 3 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Korea, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Korea Americans win, taking Korea from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone 1 carrier moved from 26 Sea Zone to 16 Sea Zone 1 battleship, 1 cruiser and 1 destroyer moved from 26 Sea Zone to 16 Sea Zone 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone 2 infantry moved from 41 Sea Zone to Sumatra 2 fighters moved from 26 Sea Zone to Queensland 1 mech_infantry moved from Western United States to 10 Sea Zone 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 1 cruiser moved from 91 Sea Zone to 110 Sea Zone 1 fighter moved from Gibraltar to United Kingdom 1 armour and 1 infantry moved from Central United States to 101 Sea Zone 1 armour, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 armour and 1 infantry moved from 91 Sea Zone to Morocco 1 fighter moved from Burma to India Place Units - Americans 1 carrier placed in 10 Sea Zone 2 transports placed in 101 Sea Zone 1 fighter and 1 tactical_bomber placed in 10 Sea Zone 2 bombers and 2 infantry placed in Eastern United States Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Shensi to Kweichow 3 artilleries and 9 infantry moved from Szechwan to Kweichow 1 fighter moved from Burma to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 3 artilleries, 1 fighter and 11 infantry Japanese defend with 2 artilleries, 9 infantry and 1 mech_infantry Chinese roll dice for 3 artilleries, 1 fighter and 11 infantry in Kweichow, round 2 : 4/15 hits, 3,83 expected hits Japanese roll dice for 2 artilleries, 9 infantry and 1 mech_infantry in Kweichow, round 2 : 6/12 hits, 4,00 expected hits 4 infantry owned by the Japanese and 6 infantry owned by the Chinese lost in Kweichow Chinese roll dice for 3 artilleries, 1 fighter and 5 infantry in Kweichow, round 3 : 3/9 hits, 2,83 expected hits Japanese roll dice for 2 artilleries, 5 infantry and 1 mech_infantry in Kweichow, round 3 : 2/8 hits, 2,67 expected hits 3 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kweichow Chinese roll dice for 3 artilleries, 1 fighter and 3 infantry in Kweichow, round 4 : 0/7 hits, 2,50 expected hits Japanese roll dice for 2 artilleries, 2 infantry and 1 mech_infantry in Kweichow, round 4 : 2/5 hits, 1,67 expected hits 2 infantry owned by the Chinese lost in Kweichow Chinese roll dice for 3 artilleries, 1 fighter and 1 infantry in Kweichow, round 5 : 1/5 hits, 1,83 expected hits Japanese roll dice for 2 artilleries, 2 infantry and 1 mech_infantry in Kweichow, round 5 : 2/5 hits, 1,67 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Kweichow Chinese roll dice for 2 artilleries and 1 fighter in Kweichow, round 6 : 0/3 hits, 1,17 expected hits Japanese roll dice for 2 artilleries, 1 infantry and 1 mech_infantry in Kweichow, round 6 : 2/4 hits, 1,33 expected hits 2 artilleries owned by the Chinese lost in Kweichow 1 fighter owned by the Chinese retreated Japanese win with 2 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is -21 Casualties for Chinese: 3 artilleries and 11 infantry Casualties for Japanese: 8 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Sikang Place Units - Chinese 1 artillery and 4 infantry placed in Sikang Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs Purchase Units - British British buy 1 carrier, 1 fighter, 1 mech_infantry and 1 transport; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - British Turning on Edit Mode EDIT: Changing ownership of Sumatra from Dutch to Americans EDIT: Changing PUs for Americans from 75 to 79 EDIT: Turning off Edit Mode 2 infantry moved from Shan State to Siam 1 infantry moved from Shan State to Siam 1 transport moved from 80 Sea Zone to 81 Sea Zone 1 infantry moved from Egypt to 81 Sea Zone 1 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan 1 cruiser moved from 96 Sea Zone to 81 Sea Zone 1 bomber moved from Syria to Anglo Egyptian Sudan 1 artillery and 2 infantry moved from Persia to Iraq 1 tactical_bomber moved from India to Iraq 1 fighter moved from India to Iraq 1 infantry moved from Shan State to French Indo China 1 fighter moved from India to French Indo China 1 artillery moved from Egypt to Anglo Egyptian Sudan Combat - British Battle in Siam British attack with 3 infantry Japanese defend with 1 infantry British roll dice for 3 infantry in Siam, round 2 : 2/3 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Siam, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Siam British win, taking Siam from Japanese with 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Anglo Egyptian Sudan British attack with 1 artillery, 1 bomber and 1 infantry Italians defend with 1 infantry British roll dice for 1 cruiser in Anglo Egyptian Sudan, round 2 : 1/1 hits, 0,50 expected hits Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Italians and 1 infantry owned by the British lost in Anglo Egyptian Sudan British win, taking Anglo Egyptian Sudan from Italians with 1 artillery and 1 bomber remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Italians: 1 infantry Battle in Iraq British attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber Neutral_Axis defend with 3 infantry British roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Iraq, round 2 : 2/5 hits, 2,00 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1,00 expected hits 2 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq British roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Iraq, round 3 : 1/4 hits, 1,83 expected hits Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Neutral_Axis lost in Iraq British win, taking Iraq from Neutral_Axis with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for British: 1 infantry Casualties for Neutral_Axis: 3 infantry Battle in French Indo China British attack with 1 fighter and 1 infantry Japanese defend with 1 infantry British roll dice for 1 fighter and 1 infantry in French Indo China, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in French Indo China British win, taking French Indo China from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode 1 fighter moved from French Indo China to Burma 1 infantry moved from Shan State to Yunnan 1 aaGun moved from Burma to Yunnan 1 artillery moved from India to Burma 1 infantry moved from India to Burma 1 infantry moved from Eastern Persia to Persia 1 fighter and 1 tactical_bomber moved from Iraq to Persia 1 destroyer moved from 80 Sea Zone to 81 Sea Zone 1 bomber moved from Anglo Egyptian Sudan to Egypt 1 fighter moved from Malta to Egypt 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from Suriname to Brazil British take Brazil from Neutral_Allies 1 armour moved from Suriname to 88 Sea Zone 1 armour and 1 transport moved from 88 Sea Zone to 91 Sea Zone 1 armour moved from 91 Sea Zone to Morocco 1 mech_infantry moved from Eire to United Kingdom 1 infantry moved from Rhodesia to Belgian Congo 1 infantry moved from Rhodesia to Belgian Congo 1 mech_infantry moved from Union of South Africa to Belgian Congo 1 infantry moved from Egypt to Anglo Egyptian Sudan Place Units - British 1 fighter placed in United Kingdom 1 carrier and 1 transport placed in 110 Sea Zone 1 mech_infantry placed in Union of South Africa Turn Complete - British Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5,1 British collect 34 PUs (1 lost to blockades); end with 35 PUs Place Units - UK_Pacific 1 artillery and 2 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,2,6,1 UK_Pacific collect 11 PUs (2 lost to blockades); end with 11 PUs Some Units in India change ownership: 1 artillery and 2 infantry
Combat Hit Differential Summary :
Chinese regular : -4,17 Americans regular : 0,33 Italians regular : 0,67 Japanese regular : 0,67 Neutral_Axis regular : -0,33 British regular : 1,50
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@malthe-munkøe Hvad skete der ved Celebes? Troede ikke de kunne angribes?
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@malthe-munkøe us dd tog jap trn ud…hvorfor troede du det ikke kunne ske?
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@bjergmose må have overset, der var en US destroyer
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TripleA Turn Summary: French round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 fighter, 1 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry moved from New South Wales to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone 2 infantry moved from 45 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 1 fighter moved from Queensland to Java 1 fighter moved from Shan State to Sumatra 1 infantry moved from Shan State to Burma 1 artillery moved from New South Wales to Queensland Place Units - ANZAC 1 submarine placed in 62 Sea Zone 1 fighter and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs Combat Move - French 1 destroyer moved from 72 Sea Zone to 81 Sea Zone 1 infantry moved from French Central Africa to French Equatorial Africa 1 infantry moved from Algeria to Tunisia 1 cruiser and 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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@malthe-munkøe ellers havde anzac taget den ud