Scrambles from Guam or Queensland?
L21 BM3 Freh (L+16) vs AetV (X)
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@freh I can’t open the file. (I couldn’t open the previouzs one neither and used the map I had posted to check my possible casualties).
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@aequitas-et-veritas ok, hold on
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@freh please sink two DD’s and kill two Ftrs and two TacB’s.
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@freh hold on
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@freh Kill two CV two DD a Ftr and a TacB please, instead.
Thank you.
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@freh will be back in an hour or so.
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@aequitas-et-veritas ok me too actually.
It will give me a chance to cry about the number of 4s my fighters rolled. :confounded: :confounded: :confounded:
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TripleA Turn Summary: Americans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9 Purchase Units - Americans Americans buy 1 armour, 4 bombers, 3 infantry and 1 transport; Remaining resources: 3 PUs; Combat Move - Americans 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 104 Sea Zone 1 destroyer moved from 91 Sea Zone to 104 Sea Zone 1 fighter moved from Kweichow to 42 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes 1 marine moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry, 1 marine and 1 transport moved from 26 Sea Zone to 1 Sea Zone 1 infantry moved from 1 Sea Zone to Alaska 1 marine moved from 1 Sea Zone to Alaska 1 fighter moved from Eastern United States to Alaska 1 fighter moved from Midway to 1 Sea Zone 1 fighter moved from Kweichow to 42 Sea Zone 1 submarine moved from 54 Sea Zone to 46 Sea Zone 1 submarine moved from 46 Sea Zone to 45 Sea Zone 1 submarine moved from 45 Sea Zone to 42 Sea Zone 1 submarine moved from 54 Sea Zone to 55 Sea Zone 1 submarine moved from 55 Sea Zone to 56 Sea Zone 1 submarine moved from 56 Sea Zone to 42 Sea Zone 1 submarine moved from 54 Sea Zone to 55 Sea Zone 1 submarine moved from 55 Sea Zone to 42 Sea Zone 1 battleship, 5 carriers, 3 cruisers, 4 destroyers, 9 fighters and 3 submarines moved from 54 Sea Zone to 42 Sea Zone Combat - Americans Battle in Celebes Battle in 1 Sea Zone Americans attack with 1 fighter and 1 transport Japanese defend with 1 transport 1 transport owned by the Japanese lost in 1 Sea Zone Americans win, taking Celebes from Japanese with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Alaska Americans attack with 1 fighter, 1 infantry and 1 marine Japanese defend with 2 infantry Americans roll dice for 1 fighter, 1 infantry and 1 marine in Alaska, round 2 : 1/3 hits, 1.00 expected hits Japanese roll dice for 2 infantry in Alaska, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Alaska Americans roll dice for 1 fighter, 1 infantry and 1 marine in Alaska, round 3 : 1/3 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Alaska, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Alaska Americans win, taking Alaska from Japanese with 1 fighter and 1 marine remaining. Battle score for attacker is 3 Casualties for Japanese: 2 infantry Casualties for Americans: 1 infantry Battle in 104 Sea Zone Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber Germans defend with 1 destroyer Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 104 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 104 Sea Zone Americans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Battle in 42 Sea Zone Americans attack with 1 battleship, 5 carriers, 3 cruisers, 4 destroyers, 11 fighters and 6 submarines Japanese defend with 1 artillery, 1 battleship, 7 carriers, 1 cruiser, 3 destroyers, 7 fighters, 1 infantry, 2 submarines, 7 tactical_bombers and 3 transports Americans roll dice for 6 submarines in 42 Sea Zone, round 2 : 1/6 hits, 2.00 expected hits Units damaged: 1 battleship owned by the Japanese Americans roll dice for 1 battleship, 5 carriers, 3 cruisers, 4 destroyers and 11 fighters in 42 Sea Zone, round 2 : 8/19 hits, 9.00 expected hits Units damaged: 6 carriers owned by the Japanese Japanese roll dice for 2 submarines in 42 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits Units damaged: 1 carrier owned by the Americans Japanese roll dice for 1 battleship, 7 carriers, 1 cruiser, 3 destroyers, 7 fighters, 7 tactical_bombers and 3 transports in 42 Sea Zone, round 2 : 13/26 hits, 12.67 expected hits Units damaged: 1 battleship owned by the Americans 3 submarines owned by the Americans, 2 submarines owned by the Japanese and 5 carriers owned by the Americans lost in 42 Sea Zone Americans roll dice for 3 submarines in 42 Sea Zone, round 3 : 0/3 hits, 1.00 expected hits Americans roll dice for 1 battleship, 3 cruisers, 4 destroyers and 11 fighters in 42 Sea Zone, round 3 : 6/19 hits, 9.00 expected hits Japanese roll dice for 1 battleship, 7 carriers, 1 cruiser, 3 destroyers, 7 fighters, 7 tactical_bombers and 3 transports in 42 Sea Zone, round 3 : 16/26 hits, 12.67 expected hits 1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 3 submarines owned by the Americans, 3 cruisers owned by the Americans, 4 destroyers owned by the Americans, 2 carriers owned by the Japanese, 2 destroyers owned by the Japanese, 5 fighters owned by the Americans and 1 battleship owned by the Americans lost in 42 Sea Zone 6 fighters owned by the Americans retreated Japanese win with 1 battleship, 5 carriers, 1 cruiser, 1 destroyer, 6 fighters, 6 tactical_bombers and 3 transports remaining. Battle score for attacker is -173 Casualties for Americans: 1 battleship, 5 carriers, 3 cruisers, 4 destroyers, 5 fighters and 6 submarines Casualties for Japanese: 2 carriers, 2 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber 6 tactical_bombers owned by the Japanese and 4 fighters owned by the Japanese forced to land in Java Non Combat Move - Americans 6 fighters moved from 42 Sea Zone to Northern Territory 1 carrier and 3 destroyers moved from 10 Sea Zone to 1 Sea Zone 1 destroyer moved from 26 Sea Zone to 16 Sea Zone 1 destroyer, 3 submarines and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 infantry moved from New South Wales to Queensland 1 carrier moved from 80 Sea Zone to 81 Sea Zone 2 mech_infantrys moved from Morocco to 91 Sea Zone 2 artilleries moved from Morocco to 91 Sea Zone 4 infantry moved from Morocco to 91 Sea Zone 4 infantry moved from Morocco to 91 Sea Zone 2 artilleries, 2 carriers, 1 cruiser, 1 destroyer, 8 infantry, 2 mech_infantrys and 6 transports moved from 91 Sea Zone to 112 Sea Zone 1 artillery and 5 infantry moved from Central United States to 101 Sea Zone 1 artillery, 5 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 5 infantry moved from 91 Sea Zone to Morocco 1 fighter and 1 tactical_bomber moved from 104 Sea Zone to 112 Sea Zone 1 fighter moved from Alaska to 1 Sea Zone Place Units - Americans 2 bombers placed in Western United States 1 armour, 2 bombers and 3 infantry placed in Eastern United States Turning on Edit Mode EDIT: Turning off Edit Mode Americans undo move 2. 2 bombers placed in Eastern United States 1 armour and 1 infantry placed in Western United States 2 infantry placed in Eastern United States 1 transport placed in 101 Sea Zone Americans undo move 5. 1 transport placed in 10 Sea Zone Turn Complete - Americans Americans collect 58 PUs; end with 61 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUsCombat Hit Differential Summary :
Americans regular : -5.50 Japanese regular : 4.33 Germans regular : -0.33 -
TripleA Turn Summary: Chinese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Anhwe to Kiangsu Chinese take Kiangsu from Japanese 1 infantry moved from Sikang to Szechwan 1 infantry moved from Kweichow to Szechwan 1 fighter moved from Kweichow to Szechwan 3 infantry moved from Kweichow to Shensi Combat - Chinese Battle in Szechwan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Shensi Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Shensi, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Shensi, round 3 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 15 infantry moved from Kweichow to Anhwe 1 fighter moved from Szechwan to Anhwe Place Units - Chinese 1 infantry placed in Sikang 3 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 13 PUs; end with 13 PUsCombat Hit Differential Summary :
Chinese regular : 0.17 Japanese regular : -1.00 -
TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9 Purchase Units - Americans Americans buy 1 armour, 4 bombers, 3 infantry and 1 transport; Remaining resources: 3 PUs; Combat Move - Americans 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 104 Sea Zone 1 destroyer moved from 91 Sea Zone to 104 Sea Zone 1 fighter moved from Kweichow to 42 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes 1 marine moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry, 1 marine and 1 transport moved from 26 Sea Zone to 1 Sea Zone 1 infantry moved from 1 Sea Zone to Alaska 1 marine moved from 1 Sea Zone to Alaska 1 fighter moved from Eastern United States to Alaska 1 fighter moved from Midway to 1 Sea Zone 1 fighter moved from Kweichow to 42 Sea Zone 1 submarine moved from 54 Sea Zone to 46 Sea Zone 1 submarine moved from 46 Sea Zone to 45 Sea Zone 1 submarine moved from 45 Sea Zone to 42 Sea Zone 1 submarine moved from 54 Sea Zone to 55 Sea Zone 1 submarine moved from 55 Sea Zone to 56 Sea Zone 1 submarine moved from 56 Sea Zone to 42 Sea Zone 1 submarine moved from 54 Sea Zone to 55 Sea Zone 1 submarine moved from 55 Sea Zone to 42 Sea Zone 1 battleship, 5 carriers, 3 cruisers, 4 destroyers, 9 fighters and 3 submarines moved from 54 Sea Zone to 42 Sea Zone Combat - Americans Battle in Celebes Battle in 1 Sea Zone Americans attack with 1 fighter and 1 transport Japanese defend with 1 transport 1 transport owned by the Japanese lost in 1 Sea Zone Americans win, taking Celebes from Japanese with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Alaska Americans attack with 1 fighter, 1 infantry and 1 marine Japanese defend with 2 infantry Americans roll dice for 1 fighter, 1 infantry and 1 marine in Alaska, round 2 : 1/3 hits, 1.00 expected hits Japanese roll dice for 2 infantry in Alaska, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Alaska Americans roll dice for 1 fighter, 1 infantry and 1 marine in Alaska, round 3 : 1/3 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Alaska, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Alaska Americans win, taking Alaska from Japanese with 1 fighter and 1 marine remaining. Battle score for attacker is 3 Casualties for Japanese: 2 infantry Casualties for Americans: 1 infantry Battle in 104 Sea Zone Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber Germans defend with 1 destroyer Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 104 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 104 Sea Zone Americans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Battle in 42 Sea Zone Americans attack with 1 battleship, 5 carriers, 3 cruisers, 4 destroyers, 11 fighters and 6 submarines Japanese defend with 1 artillery, 1 battleship, 7 carriers, 1 cruiser, 3 destroyers, 7 fighters, 1 infantry, 2 submarines, 7 tactical_bombers and 3 transports Americans roll dice for 6 submarines in 42 Sea Zone, round 2 : 1/6 hits, 2.00 expected hits Units damaged: 1 battleship owned by the Japanese Americans roll dice for 1 battleship, 5 carriers, 3 cruisers, 4 destroyers and 11 fighters in 42 Sea Zone, round 2 : 8/19 hits, 9.00 expected hits Units damaged: 6 carriers owned by the Japanese Japanese roll dice for 2 submarines in 42 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits Units damaged: 1 carrier owned by the Americans Japanese roll dice for 1 battleship, 7 carriers, 1 cruiser, 3 destroyers, 7 fighters, 7 tactical_bombers and 3 transports in 42 Sea Zone, round 2 : 13/26 hits, 12.67 expected hits Units damaged: 1 battleship owned by the Americans 3 submarines owned by the Americans, 2 submarines owned by the Japanese and 5 carriers owned by the Americans lost in 42 Sea Zone Americans roll dice for 3 submarines in 42 Sea Zone, round 3 : 0/3 hits, 1.00 expected hits Americans roll dice for 1 battleship, 3 cruisers, 4 destroyers and 11 fighters in 42 Sea Zone, round 3 : 6/19 hits, 9.00 expected hits Japanese roll dice for 1 battleship, 7 carriers, 1 cruiser, 3 destroyers, 7 fighters, 7 tactical_bombers and 3 transports in 42 Sea Zone, round 3 : 16/26 hits, 12.67 expected hits 1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 3 submarines owned by the Americans, 3 cruisers owned by the Americans, 4 destroyers owned by the Americans, 2 carriers owned by the Japanese, 2 destroyers owned by the Japanese, 5 fighters owned by the Americans and 1 battleship owned by the Americans lost in 42 Sea Zone 6 fighters owned by the Americans retreated Japanese win with 1 battleship, 5 carriers, 1 cruiser, 1 destroyer, 6 fighters, 6 tactical_bombers and 3 transports remaining. Battle score for attacker is -173 Casualties for Americans: 1 battleship, 5 carriers, 3 cruisers, 4 destroyers, 5 fighters and 6 submarines Casualties for Japanese: 2 carriers, 2 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber 6 tactical_bombers owned by the Japanese and 4 fighters owned by the Japanese forced to land in Java Non Combat Move - Americans 6 fighters moved from 42 Sea Zone to Northern Territory 1 carrier and 3 destroyers moved from 10 Sea Zone to 1 Sea Zone 1 destroyer moved from 26 Sea Zone to 16 Sea Zone 1 destroyer, 3 submarines and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 infantry moved from New South Wales to Queensland 1 carrier moved from 80 Sea Zone to 81 Sea Zone 2 mech_infantrys moved from Morocco to 91 Sea Zone 2 artilleries moved from Morocco to 91 Sea Zone 4 infantry moved from Morocco to 91 Sea Zone 4 infantry moved from Morocco to 91 Sea Zone 2 artilleries, 2 carriers, 1 cruiser, 1 destroyer, 8 infantry, 2 mech_infantrys and 6 transports moved from 91 Sea Zone to 112 Sea Zone 1 artillery and 5 infantry moved from Central United States to 101 Sea Zone 1 artillery, 5 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 5 infantry moved from 91 Sea Zone to Morocco 1 fighter and 1 tactical_bomber moved from 104 Sea Zone to 112 Sea Zone 1 fighter moved from Alaska to 1 Sea Zone Place Units - Americans 2 bombers placed in Western United States 1 armour, 2 bombers and 3 infantry placed in Eastern United States Turning on Edit Mode EDIT: Turning off Edit Mode Americans undo move 2. 2 bombers placed in Eastern United States 1 armour and 1 infantry placed in Western United States 2 infantry placed in Eastern United States 1 transport placed in 101 Sea Zone Americans undo move 5. 1 transport placed in 10 Sea Zone Turn Complete - Americans Americans collect 58 PUs; end with 61 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Anhwe to Kiangsu Chinese take Kiangsu from Japanese 1 infantry moved from Sikang to Szechwan 1 infantry moved from Kweichow to Szechwan 1 fighter moved from Kweichow to Szechwan 3 infantry moved from Kweichow to Shensi Combat - Chinese Battle in Szechwan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Shensi Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Shensi, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Shensi, round 3 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 15 infantry moved from Kweichow to Anhwe 1 fighter moved from Szechwan to Anhwe Place Units - Chinese 1 infantry placed in Sikang 3 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 13 PUs; end with 13 PUs Purchase Units - British British buy 1 artillery, 3 fighters, 2 infantry and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 3 fighters moved from United Kingdom to 112 Sea Zone 2 transports moved from 91 Sea Zone to 110 Sea Zone 4 infantry moved from United Kingdom to 110 Sea Zone 4 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone 1 infantry moved from 112 Sea Zone to Denmark 1 infantry moved from 112 Sea Zone to Denmark 2 infantry moved from 112 Sea Zone to Norway 1 battleship and 1 cruiser moved from 91 Sea Zone to 112 Sea Zone 6 destroyers moved from 91 Sea Zone to 112 Sea Zone 1 carrier moved from 91 Sea Zone to 112 Sea Zone 1 submarine moved from 109 Sea Zone to 105 Sea Zone 3 fighters and 1 tactical_bomber moved from Kweichow to Shantung 2 infantry moved from India to Burma 6 fighters moved from India to Burma 2 fighters moved from Egypt to Syria 1 bomber moved from India to Syria Combat - British Battle in Denmark Battle in Norway Battle in Burma British attack with 6 fighters and 2 infantry Japanese defend with 1 infantry British roll dice for 6 fighters and 2 infantry in Burma, round 2 : 3/8 hits, 3.33 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Burma British win, taking Denmark from Germans, taking Norway from Germans, taking Burma from Japanese with 6 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Syria British attack with 1 bomber and 2 fighters Germans defend with 1 armour and 1 mech_infantry British roll dice for 1 bomber and 2 fighters in Syria, round 2 : 1/3 hits, 1.67 expected hits Germans roll dice for 1 armour and 1 mech_infantry in Syria, round 2 : 0/2 hits, 0.83 expected hits 1 mech_infantry owned by the Germans lost in Syria British roll dice for 1 bomber and 2 fighters in Syria, round 3 : 2/3 hits, 1.67 expected hits Germans roll dice for 1 armour in Syria, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Syria British win with 1 bomber and 2 fighters remaining. Battle score for attacker is 10 Casualties for Germans: 1 armour and 1 mech_infantry Battle in Shantung British attack with 3 fighters and 1 tactical_bomber Japanese defend with 1 artillery and 1 infantry British roll dice for 3 fighters and 1 tactical_bomber in Shantung, round 2 : 1/4 hits, 2.17 expected hits Japanese roll dice for 1 artillery and 1 infantry in Shantung, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 fighter owned by the British lost in Shantung British roll dice for 2 fighters and 1 tactical_bomber in Shantung, round 3 : 0/3 hits, 1.67 expected hits Japanese roll dice for 1 artillery in Shantung, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 2 fighters and 1 tactical_bomber in Shantung, round 4 : 2/3 hits, 1.67 expected hits Japanese roll dice for 1 artillery in Shantung, round 4 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 tactical_bomber owned by the British lost in Shantung British win with 2 fighters remaining. Battle score for attacker is -14 Casualties for British: 1 fighter and 1 tactical_bomber Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - British 2 fighters moved from Shantung to Anhwe 6 fighters moved from Burma to India 1 bomber and 2 fighters moved from Syria to Egypt 1 artillery moved from Union of South Africa to 71 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone 1 artillery and 1 infantry moved from 81 Sea Zone to Egypt 2 fighters moved from 91 Sea Zone to Malta 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 3 transports moved from 91 Sea Zone to 110 Sea Zone 1 aaGun moved from United Kingdom to 110 Sea Zone 1 aaGun moved from United Kingdom to 110 Sea Zone 4 infantry moved from United Kingdom to 110 Sea Zone 2 aaGuns, 4 infantry and 3 transports moved from 110 Sea Zone to 112 Sea Zone 4 infantry moved from 112 Sea Zone to Norway 2 aaGuns moved from 112 Sea Zone to Norway 1 infantry moved from India to West India Place Units - British 1 transport placed in 71 Sea Zone 1 artillery and 1 infantry placed in Union of South Africa 3 fighters placed in Egypt 1 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,6 British collect 37 PUs; end with 37 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 3 infantryCombat Hit Differential Summary :
Chinese regular : 0.17 Americans regular : -5.50 Japanese regular : 3.67 Germans regular : -1.67 British regular : -3.17 -
@aequitas-et-veritas well that was a mess. I needed just reasonable rolling to make that sea battle effective, and it blew up in my face! Argh!
Anyways, in the Norway SZ I assumed no scramble but let me know if you wanted to scramble and I can roll it out.
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TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9 Purchase Units - Italians Italians buy 1 fighter, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians Non Combat Move - Italians 1 mech_infantry moved from Romania to Germany 1 mech_infantry moved from Eastern Poland to Germany 1 mech_infantry moved from Northern Italy to Germany 1 aaGun, 2 artilleries and 2 infantry moved from Bulgaria to Romania 7 infantry moved from Northern Italy to Western Germany 1 aaGun moved from Northern Italy to Western Germany 7 infantry moved from Southern Italy to Northern Italy 1 aaGun moved from Southern Italy to Northern Italy 1 armour moved from Iraq to Trans-Jordan 1 fighter moved from Northwest Persia to Trans-Jordan 1 bomber moved from Northwest Persia to Southern Italy Place Units - Italians 2 mech_infantrys placed in Iraq 1 infantry placed in Southern Italy 1 fighter placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 12 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,6,1,4,1 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1,3,1,2,5,1,2,2,4 Italians collect 5 PUs (12 lost to blockades); end with 5 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 7 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 fighter moved from Queensland to New South Wales 1 infantry moved from South Australia to Northern Territory Place Units - ANZAC 1 artillery and 2 infantry placed in Queensland 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 fighter moved from Queensland to New South Wales 1 infantry moved from South Australia to Northern Territory Place Units - ANZAC 1 artillery and 2 infantry placed in Queensland 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Non Combat Move - French 1 fighter moved from United Kingdom to 112 Sea Zone Turn Complete - FrenchCombat Hit Differential Summary :
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@freh said in L21 BM3 Freh (L+16) vs AetV (X):
@aequitas-et-veritas well that was a mess. I needed just reasonable rolling to make that sea battle effective, and it blew up in my face! Argh!
Anyways, in the Norway SZ I assumed no scramble but let me know if you wanted to scramble and I can roll it out.
You need to be a little more patient, i would say. Seabattles, especially the ones in the Pacific should allways be made with odds arround 96% - 100%.
If a seabattle goes south, there is most of the time no speedy recovery from that.
Well the US, if the should loose a big seabattle have to struggle due to the fact that they need to orchestrate both theatres, Euro and Pac.Japan instead can spend one or two turn fully into Navy with less downfall to it. (Unless things are ugly arround Yunnan, India of course).
Japan is free to do what ever they please now in the Pacific I guess?!..
:sunglasses:
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FYI in the Norway SZ there’s one US AC with a British fighter and French fighter on it.
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TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries, 1 destroyer, 2 fighters, 11 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 fighter moved from Normandy Bordeaux to Denmark 1 fighter and 1 tactical_bomber moved from Northern Italy to Denmark 1 fighter and 2 tactical_bombers moved from Western Germany to Norway 1 fighter and 1 tactical_bomber moved from 114 Sea Zone to Norway 1 artillery and 1 infantry moved from Novgorod to Archangel 1 infantry moved from Belarus to Smolensk Germans take Smolensk from Russians 1 bomber and 1 fighter moved from Novgorod to Vologda 1 bomber moved from Novgorod to Norway 1 artillery and 1 infantry moved from Rostov to Ukraine 5 artilleries and 5 infantry moved from Rostov to Volgograd 3 infantry moved from Western Germany to Denmark 1 transport moved from 114 Sea Zone to 113 Sea Zone 1 infantry moved from Western Germany to 113 Sea Zone 1 mech_infantry moved from Germany to 113 Sea Zone 1 infantry and 1 mech_infantry moved from 113 Sea Zone to Norway 5 infantry moved from Finland to Norway 1 infantry moved from Novgorod to Archangel 2 mech_infantrys moved from Eastern Poland to Western Ukraine 1 armour moved from Eastern Poland to Western Ukraine 1 infantry moved from Rostov to Ukraine Combat - Germans Battle in Denmark Germans attack with 2 fighters, 3 infantry and 1 tactical_bomber British defend with 2 infantry Germans roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Denmark, round 2 : 1/6 hits, 2,17 expected hits British roll dice for 2 infantry in Denmark, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in Denmark Germans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Denmark, round 3 : 2/5 hits, 2,00 expected hits British roll dice for 1 infantry in Denmark, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Denmark Germans win, taking Denmark from British with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for British: 2 infantry Battle in Norway Germans attack with 1 bomber, 2 fighters, 6 infantry, 1 mech_infantry and 3 tactical_bombers British defend with 2 aaGuns and 6 infantry British roll AA dice in Norway : 0/6 hits, 1,00 expected hits Germans roll dice for 1 bomber, 2 fighters, 6 infantry, 1 mech_infantry and 3 tactical_bombers in Norway, round 2 : 6/13 hits, 4,67 expected hits British roll dice for 2 aaGuns and 6 infantry in Norway, round 2 : 2/6 hits, 2,00 expected hits 2 aaGuns owned by the British, 2 infantry owned by the Germans and 4 infantry owned by the British lost in Norway Germans roll dice for 1 bomber, 2 fighters, 4 infantry, 1 mech_infantry and 3 tactical_bombers in Norway, round 3 : 5/11 hits, 4,33 expected hits British roll dice for 2 infantry in Norway, round 3 : 0/2 hits, 0,67 expected hits 2 infantry owned by the British lost in Norway Germans win, taking Norway from British with 1 bomber, 2 fighters, 4 infantry, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 22 Casualties for Germans: 2 infantry Casualties for British: 2 aaGuns and 6 infantry Battle in Ukraine Germans attack with 1 artillery and 2 infantry Russians defend with 1 artillery and 1 factory_minor Germans roll dice for 1 artillery and 2 infantry in Ukraine, round 2 : 0/3 hits, 0,83 expected hits Russians roll dice for 1 artillery in Ukraine, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 artillery and 2 infantry in Ukraine, round 3 : 0/3 hits, 0,83 expected hits Russians roll dice for 1 artillery in Ukraine, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Ukraine Germans roll dice for 1 artillery and 1 infantry in Ukraine, round 4 : 2/2 hits, 0,67 expected hits Russians roll dice for 1 artillery in Ukraine, round 4 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Ukraine Germans win, taking Ukraine from Russians with 1 artillery remaining. Battle score for attacker is -2 Casualties for Germans: 2 infantry Casualties for Russians: 1 artillery Battle in Western Ukraine Germans attack with 1 armour and 2 mech_infantrys Russians defend with 2 infantry Germans roll dice for 1 armour and 2 mech_infantrys in Western Ukraine, round 2 : 1/3 hits, 0,83 expected hits Russians roll dice for 2 infantry in Western Ukraine, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Russians lost in Western Ukraine Germans roll dice for 1 armour and 2 mech_infantrys in Western Ukraine, round 3 : 1/3 hits, 0,83 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Volgograd Germans attack with 5 artilleries and 5 infantry Russians defend with 1 factory_minor and 1 mech_infantry Germans roll dice for 5 artilleries and 5 infantry in Volgograd, round 2 : 4/10 hits, 3,33 expected hits Russians roll dice for 1 mech_infantry in Volgograd, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd Germans win, taking Volgograd from Russians with 5 artilleries and 4 infantry remaining. Battle score for attacker is 1 Casualties for Germans: 1 infantry Casualties for Russians: 1 mech_infantry Battle in Archangel Germans attack with 1 artillery and 2 infantry Russians defend with 2 infantry Germans roll dice for 1 artillery and 2 infantry in Archangel, round 2 : 0/3 hits, 0,83 expected hits Russians roll dice for 2 infantry in Archangel, round 2 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 artillery and 2 infantry in Archangel, round 3 : 1/3 hits, 0,83 expected hits Russians roll dice for 2 infantry in Archangel, round 3 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel Germans roll dice for 1 artillery and 1 infantry in Archangel, round 4 : 1/2 hits, 0,67 expected hits Russians roll dice for 1 infantry in Archangel, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel Germans win, taking Archangel from Russians with 1 artillery remaining. Battle score for attacker is 0 Casualties for Germans: 2 infantry Casualties for Russians: 2 infantry Battle in Vologda Germans attack with 1 bomber and 1 fighter Russians defend with 1 infantry Germans roll dice for 1 bomber and 1 fighter in Vologda, round 2 : 2/2 hits, 1,17 expected hits Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Vologda Germans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 fighter moved from Vologda to Novgorod 1 bomber moved from Vologda to Novgorod 1 fighter and 2 tactical_bombers moved from Rostov to Trans-Jordan 1 armour moved from Persia to Trans-Jordan 3 aaGuns moved from Rostov to Volgograd 7 armour and 15 mech_infantrys moved from Rostov to Caucasus 2 artilleries and 8 infantry moved from Rostov to Volgograd 1 bomber moved from Norway to Western Germany 2 fighters and 1 tactical_bomber moved from Denmark to Western Germany 1 fighter and 1 tactical_bomber moved from Norway to Germany 1 carrier, 1 cruiser and 1 destroyer moved from 114 Sea Zone to 113 Sea Zone 1 fighter and 2 tactical_bombers moved from Norway to 113 Sea Zone 1 tactical_bomber moved from 113 Sea Zone to Western Germany 1 mech_infantry moved from Germany to Eastern Poland 2 mech_infantrys moved from Normandy Bordeaux to Western Germany Place Units - Germans 2 artilleries and 1 infantry placed in Novgorod 3 infantry placed in Normandy Bordeaux 1 fighter and 4 infantry placed in Western Germany Germans undo move 2. 2 infantry placed in Normandy Bordeaux 1 destroyer placed in 110 Sea Zone 2 mech_infantrys placed in Germany 1 artillery placed in Western Germany 1 fighter and 4 infantry placed in Germany Turning on Edit Mode EDIT: Adding units owned by Germans to Northwest Persia: 4 armour and 4 mech_infantrys EDIT: Removing units owned by Germans from Caucasus: 4 armour and 4 mech_infantrys EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Germans to Kazakhstan: 1 armour and 1 mech_infantry EDIT: Removing units owned by Germans from Caucasus: 1 armour and 1 mech_infantry EDIT: Turning off Edit Mode Turn Complete - Germans Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,3,6,3,6 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3,5,2,6,4,2,1,3,5 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,6 Germans collect 55 PUs (6 lost to blockades); end with 55 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 64 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 79 PUsCombat Hit Differential Summary :
British AA : -1,00 Russians regular : 0,67 Germans regular : 2,00 British regular : -0,67 -
TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10 Purchase Units - Russians Russians buy 1 armour, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 8 artilleries moved from Bryansk to Rostov 1 armour moved from Bryansk to Rostov 2 infantry moved from Russia to Smolensk 1 fighter moved from Bryansk to Smolensk 3 infantry moved from Bryansk to Western Ukraine 2 fighters moved from Bryansk to Western Ukraine 4 infantry moved from Bryansk to Ukraine 35 infantry moved from Bryansk to Rostov 1 fighter moved from Russia to Ukraine 1 tactical_bomber moved from Bryansk to Western Ukraine 1 infantry moved from Bryansk to Western Ukraine 3 infantry moved from Tambov to Rostov 1 infantry moved from Anhwe to Shantung Chinese take Shantung from Japanese 1 infantry moved from Chahar to Jehol Chinese take Jehol from Japanese 1 infantry moved from Anhwe to Kiangsi Chinese take Kiangsi from Japanese Combat - Russians Battle in Smolensk Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 3 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Western Ukraine Russians attack with 2 fighters, 4 infantry and 1 tactical_bomber Germans defend with 1 armour and 2 mech_infantrys Russians roll dice for 2 fighters, 4 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 3/7 hits, 2.33 expected hits Germans roll dice for 1 armour and 2 mech_infantrys in Western Ukraine, round 2 : 2/3 hits, 1.17 expected hits 2 infantry owned by the Russians, 1 armour owned by the Germans and 2 mech_infantrys owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Russians: 2 infantry Casualties for Germans: 1 armour and 2 mech_infantrys Battle in Ukraine Russians attack with 1 fighter and 4 infantry Germans defend with 1 artillery and 1 factory_minor Russians roll dice for 1 fighter and 4 infantry in Ukraine, round 2 : 2/5 hits, 1.17 expected hits Germans roll dice for 1 artillery in Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 fighter and 4 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Battle in Rostov Russians attack with 1 armour, 8 artilleries and 38 infantry Germans defend with 1 infantry Russians roll dice for 1 armour, 8 artilleries and 38 infantry in Rostov, round 2 : 7/47 hits, 10.83 expected hits Italians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Rostov Russians win, taking Rostov from Italians with 1 armour, 8 artilleries and 38 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter moved from Ukraine to Russia 1 fighter moved from Western Ukraine to Bryansk 1 tactical_bomber moved from Western Ukraine to Russia 1 fighter moved from Western Ukraine to Russia 1 fighter moved from Smolensk to Russia 1 infantry moved from Russia to Samara 1 infantry moved from Russia to Vologda 1 infantry moved from Russia to Vologda Place Units - Russians 1 armour, 5 infantry and 1 mech_infantry placed in Russia Turn Complete - Russians Russians collect 19 PUs; end with 19 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 22 PUsCombat Hit Differential Summary :
Italians regular : -0.33 Germans regular : -0.17 Russians regular : -3.00 -
TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10 Purchase Units - Russians Russians buy 1 armour, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 8 artilleries moved from Bryansk to Rostov 1 armour moved from Bryansk to Rostov 2 infantry moved from Russia to Smolensk 1 fighter moved from Bryansk to Smolensk 3 infantry moved from Bryansk to Western Ukraine 2 fighters moved from Bryansk to Western Ukraine 4 infantry moved from Bryansk to Ukraine 35 infantry moved from Bryansk to Rostov 1 fighter moved from Russia to Ukraine 1 tactical_bomber moved from Bryansk to Western Ukraine 1 infantry moved from Bryansk to Western Ukraine 3 infantry moved from Tambov to Rostov 1 infantry moved from Anhwe to Shantung Chinese take Shantung from Japanese 1 infantry moved from Chahar to Jehol Chinese take Jehol from Japanese 1 infantry moved from Anhwe to Kiangsi Chinese take Kiangsi from Japanese Combat - Russians Battle in Smolensk Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 3 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Western Ukraine Russians attack with 2 fighters, 4 infantry and 1 tactical_bomber Germans defend with 1 armour and 2 mech_infantrys Russians roll dice for 2 fighters, 4 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 3/7 hits, 2.33 expected hits Germans roll dice for 1 armour and 2 mech_infantrys in Western Ukraine, round 2 : 2/3 hits, 1.17 expected hits 2 infantry owned by the Russians, 1 armour owned by the Germans and 2 mech_infantrys owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Russians: 2 infantry Casualties for Germans: 1 armour and 2 mech_infantrys Battle in Ukraine Russians attack with 1 fighter and 4 infantry Germans defend with 1 artillery and 1 factory_minor Russians roll dice for 1 fighter and 4 infantry in Ukraine, round 2 : 2/5 hits, 1.17 expected hits Germans roll dice for 1 artillery in Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 fighter and 4 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Battle in Rostov Russians attack with 1 armour, 8 artilleries and 38 infantry Germans defend with 1 infantry Russians roll dice for 1 armour, 8 artilleries and 38 infantry in Rostov, round 2 : 7/47 hits, 10.83 expected hits Italians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Rostov Russians win, taking Rostov from Italians with 1 armour, 8 artilleries and 38 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter moved from Ukraine to Russia 1 fighter moved from Western Ukraine to Bryansk 1 tactical_bomber moved from Western Ukraine to Russia 1 fighter moved from Western Ukraine to Russia 1 fighter moved from Smolensk to Russia 1 infantry moved from Russia to Samara 1 infantry moved from Russia to Vologda 1 infantry moved from Russia to Vologda Place Units - Russians 1 armour, 5 infantry and 1 mech_infantry placed in Russia Turn Complete - Russians Russians collect 19 PUs; end with 19 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 22 PUsCombat Hit Differential Summary :
Italians regular : -0.33 Germans regular : -0.17 Russians regular : -3.00






