L21 BM3 Freh (L+16) vs AetV (X)

  • 21 20 18 17 16 15 TripleA

    @aequitas-et-veritas Hey,

    so I’m attacking your Japan fleet, I got 1 stupid hit with my subs, I put it on your BB cause I figured that’s what you’d do (and to speed things up). Now I have 8 hits to assign. OOL?


  • @freh please dent 6 CV’s and kill all Subs.

    Thank you.

    Am arround if you should continue after 1st round to give you the next round Ool.

  • 21 20 18 17 16 15 TripleA

    TripleA Manual Gamesave Post: Americans round 9

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 1 armour, 4 bombers, 3 infantry and 1 transport; Remaining resources: 3 PUs; 
    
        Combat Move - Americans
            1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 104 Sea Zone
            1 destroyer moved from 91 Sea Zone to 104 Sea Zone
            1 fighter moved from Kweichow to 42 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
            1 infantry moved from 44 Sea Zone to Celebes
            1 marine moved from Hawaiian Islands to 26 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 infantry, 1 marine and 1 transport moved from 26 Sea Zone to 1 Sea Zone
            1 infantry moved from 1 Sea Zone to Alaska
            1 marine moved from 1 Sea Zone to Alaska
            1 fighter moved from Eastern United States to Alaska
            1 fighter moved from Midway to 1 Sea Zone
            1 fighter moved from Kweichow to 42 Sea Zone
            1 submarine moved from 54 Sea Zone to 46 Sea Zone
            1 submarine moved from 46 Sea Zone to 45 Sea Zone
            1 submarine moved from 45 Sea Zone to 42 Sea Zone
            1 submarine moved from 54 Sea Zone to 55 Sea Zone
            1 submarine moved from 55 Sea Zone to 56 Sea Zone
            1 submarine moved from 56 Sea Zone to 42 Sea Zone
            1 submarine moved from 54 Sea Zone to 55 Sea Zone
            1 submarine moved from 55 Sea Zone to 42 Sea Zone
            1 battleship, 5 carriers, 3 cruisers, 4 destroyers, 9 fighters and 3 submarines moved from 54 Sea Zone to 42 Sea Zone
    
        Combat - Americans
            Battle in Celebes
            Battle in 1 Sea Zone
                Americans attack with 1 fighter and 1 transport
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 1 Sea Zone
                Americans win, taking Celebes from Japanese with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Alaska
                Americans attack with 1 fighter, 1 infantry and 1 marine
                Japanese defend with 2 infantry
                    Americans roll dice for 1 fighter, 1 infantry and 1 marine in Alaska, round 2 : 1/3 hits, 1.00 expected hits
                    Japanese roll dice for 2 infantry in Alaska, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Alaska
                    Americans roll dice for 1 fighter, 1 infantry and 1 marine in Alaska, round 3 : 1/3 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Alaska, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Alaska
                Americans win, taking Alaska from Japanese with 1 fighter and 1 marine remaining. Battle score for attacker is 3
                Casualties for Japanese: 2 infantry
                Casualties for Americans: 1 infantry
            Battle in 104 Sea Zone
                Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                Germans defend with 1 destroyer
                    Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 104 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                    Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Germans lost in 104 Sea Zone
                Americans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Germans: 1 destroyer
            Battle in 42 Sea Zone
                Americans attack with 1 battleship, 5 carriers, 3 cruisers, 4 destroyers, 11 fighters and 6 submarines
                Japanese defend with 1 artillery, 1 battleship, 7 carriers, 1 cruiser, 3 destroyers, 7 fighters, 1 infantry, 2 submarines, 7 tactical_bombers and 3 transports
                    Americans roll dice for 6 submarines in 42 Sea Zone, round 2 : 1/6 hits, 2.00 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    Americans roll dice for 1 battleship, 5 carriers, 3 cruisers, 4 destroyers and 11 fighters in 42 Sea Zone, round 2 : 8/19 hits, 9.00 expected hits
                Units damaged: 6 carriers owned by the Japanese
                    Japanese roll dice for 2 submarines in 42 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits
                Units damaged: 1 carrier owned by the Americans
                    Japanese roll dice for 1 battleship, 7 carriers, 1 cruiser, 3 destroyers, 7 fighters, 7 tactical_bombers and 3 transports in 42 Sea Zone, round 2 : 13/26 hits, 12.67 expected hits
                Units damaged: 1 battleship owned by the Americans
                    3 submarines owned by the Americans, 2 submarines owned by the Japanese and 5 carriers owned by the Americans lost in 42 Sea Zone
                    Americans roll dice for 3 submarines in 42 Sea Zone, round 3 : 0/3 hits, 1.00 expected hits
                    Americans roll dice for 1 battleship, 3 cruisers, 4 destroyers and 11 fighters in 42 Sea Zone, round 3 : 6/19 hits, 9.00 expected hits
    

    Combat Hit Differential Summary :

    Americans regular : -5.50
    Japanese regular : 1.00
    Germans regular : -0.33
    

    Savegame

  • 21 20 18 17 16 15 TripleA

    @aequitas-et-veritas 6 hits now.

    by the way, your 2 subs in defense in 1 round hit as often as my 9 subs over two rounds :disappointed_relieved: :disappointed_relieved: :disappointed_relieved:


  • @freh I can’t open the file. (I couldn’t open the previouzs one neither and used the map I had posted to check my possible casualties).


  • @aequitas-et-veritas ok, hold on


  • @freh please sink two DD’s and kill two Ftrs and two TacB’s.



  • @freh hold on


  • @freh Kill two CV two DD a Ftr and a TacB please, instead.

    Thank you.


  • @freh will be back in an hour or so.


  • @aequitas-et-veritas ok me too actually.

    It will give me a chance to cry about the number of 4s my fighters rolled. :confounded: :confounded: :confounded:

  • 21 20 18 17 16 15 TripleA

    TripleA Turn Summary: Americans round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 1 armour, 4 bombers, 3 infantry and 1 transport; Remaining resources: 3 PUs; 
    
        Combat Move - Americans
            1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 104 Sea Zone
            1 destroyer moved from 91 Sea Zone to 104 Sea Zone
            1 fighter moved from Kweichow to 42 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
            1 infantry moved from 44 Sea Zone to Celebes
            1 marine moved from Hawaiian Islands to 26 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 infantry, 1 marine and 1 transport moved from 26 Sea Zone to 1 Sea Zone
            1 infantry moved from 1 Sea Zone to Alaska
            1 marine moved from 1 Sea Zone to Alaska
            1 fighter moved from Eastern United States to Alaska
            1 fighter moved from Midway to 1 Sea Zone
            1 fighter moved from Kweichow to 42 Sea Zone
            1 submarine moved from 54 Sea Zone to 46 Sea Zone
            1 submarine moved from 46 Sea Zone to 45 Sea Zone
            1 submarine moved from 45 Sea Zone to 42 Sea Zone
            1 submarine moved from 54 Sea Zone to 55 Sea Zone
            1 submarine moved from 55 Sea Zone to 56 Sea Zone
            1 submarine moved from 56 Sea Zone to 42 Sea Zone
            1 submarine moved from 54 Sea Zone to 55 Sea Zone
            1 submarine moved from 55 Sea Zone to 42 Sea Zone
            1 battleship, 5 carriers, 3 cruisers, 4 destroyers, 9 fighters and 3 submarines moved from 54 Sea Zone to 42 Sea Zone
    
        Combat - Americans
            Battle in Celebes
            Battle in 1 Sea Zone
                Americans attack with 1 fighter and 1 transport
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 1 Sea Zone
                Americans win, taking Celebes from Japanese with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Alaska
                Americans attack with 1 fighter, 1 infantry and 1 marine
                Japanese defend with 2 infantry
                    Americans roll dice for 1 fighter, 1 infantry and 1 marine in Alaska, round 2 : 1/3 hits, 1.00 expected hits
                    Japanese roll dice for 2 infantry in Alaska, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Alaska
                    Americans roll dice for 1 fighter, 1 infantry and 1 marine in Alaska, round 3 : 1/3 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Alaska, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Alaska
                Americans win, taking Alaska from Japanese with 1 fighter and 1 marine remaining. Battle score for attacker is 3
                Casualties for Japanese: 2 infantry
                Casualties for Americans: 1 infantry
            Battle in 104 Sea Zone
                Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                Germans defend with 1 destroyer
                    Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 104 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                    Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Germans lost in 104 Sea Zone
                Americans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Germans: 1 destroyer
            Battle in 42 Sea Zone
                Americans attack with 1 battleship, 5 carriers, 3 cruisers, 4 destroyers, 11 fighters and 6 submarines
                Japanese defend with 1 artillery, 1 battleship, 7 carriers, 1 cruiser, 3 destroyers, 7 fighters, 1 infantry, 2 submarines, 7 tactical_bombers and 3 transports
                    Americans roll dice for 6 submarines in 42 Sea Zone, round 2 : 1/6 hits, 2.00 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    Americans roll dice for 1 battleship, 5 carriers, 3 cruisers, 4 destroyers and 11 fighters in 42 Sea Zone, round 2 : 8/19 hits, 9.00 expected hits
                Units damaged: 6 carriers owned by the Japanese
                    Japanese roll dice for 2 submarines in 42 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits
                Units damaged: 1 carrier owned by the Americans
                    Japanese roll dice for 1 battleship, 7 carriers, 1 cruiser, 3 destroyers, 7 fighters, 7 tactical_bombers and 3 transports in 42 Sea Zone, round 2 : 13/26 hits, 12.67 expected hits
                Units damaged: 1 battleship owned by the Americans
                    3 submarines owned by the Americans, 2 submarines owned by the Japanese and 5 carriers owned by the Americans lost in 42 Sea Zone
                    Americans roll dice for 3 submarines in 42 Sea Zone, round 3 : 0/3 hits, 1.00 expected hits
                    Americans roll dice for 1 battleship, 3 cruisers, 4 destroyers and 11 fighters in 42 Sea Zone, round 3 : 6/19 hits, 9.00 expected hits
                    Japanese roll dice for 1 battleship, 7 carriers, 1 cruiser, 3 destroyers, 7 fighters, 7 tactical_bombers and 3 transports in 42 Sea Zone, round 3 : 16/26 hits, 12.67 expected hits
                    1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 3 submarines owned by the Americans, 3 cruisers owned by the Americans, 4 destroyers owned by the Americans, 2 carriers owned by the Japanese, 2 destroyers owned by the Japanese, 5 fighters owned by the Americans and 1 battleship owned by the Americans lost in 42 Sea Zone
                6 fighters owned by the Americans retreated
                Japanese win with 1 battleship, 5 carriers, 1 cruiser, 1 destroyer, 6 fighters, 6 tactical_bombers and 3 transports remaining. Battle score for attacker is -173
                Casualties for Americans: 1 battleship, 5 carriers, 3 cruisers, 4 destroyers, 5 fighters and 6 submarines
                Casualties for Japanese: 2 carriers, 2 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber
                6 tactical_bombers owned by the Japanese and 4 fighters owned by the Japanese forced to land in Java
    
        Non Combat Move - Americans
            6 fighters moved from 42 Sea Zone to Northern Territory
            1 carrier and 3 destroyers moved from 10 Sea Zone to 1 Sea Zone
            1 destroyer moved from 26 Sea Zone to 16 Sea Zone
            1 destroyer, 3 submarines and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            1 infantry moved from New South Wales to Queensland
            1 carrier moved from 80 Sea Zone to 81 Sea Zone
            2 mech_infantrys moved from Morocco to 91 Sea Zone
            2 artilleries moved from Morocco to 91 Sea Zone
            4 infantry moved from Morocco to 91 Sea Zone
            4 infantry moved from Morocco to 91 Sea Zone
            2 artilleries, 2 carriers, 1 cruiser, 1 destroyer, 8 infantry, 2 mech_infantrys and 6 transports moved from 91 Sea Zone to 112 Sea Zone
            1 artillery and 5 infantry moved from Central United States to 101 Sea Zone
            1 artillery, 5 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 5 infantry moved from 91 Sea Zone to Morocco
            1 fighter and 1 tactical_bomber moved from 104 Sea Zone to 112 Sea Zone
            1 fighter moved from Alaska to 1 Sea Zone
    
        Place Units - Americans
            2 bombers placed in Western United States
            1 armour, 2 bombers and 3 infantry placed in Eastern United States
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Americans undo move 2.
            2 bombers placed in Eastern United States
            1 armour and 1 infantry placed in Western United States
            2 infantry placed in Eastern United States
            1 transport placed in 101 Sea Zone
            Americans undo move 5.
            1 transport placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 58 PUs; end with 61 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -5.50
    Japanese regular : 4.33
    Germans regular : -0.33
    

    Savegame

  • 21 20 18 17 16 15 TripleA

    TripleA Turn Summary: Chinese round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 9
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Anhwe to Kiangsu
                  Chinese take Kiangsu from Japanese
            1 infantry moved from Sikang to Szechwan
            1 infantry moved from Kweichow to Szechwan
            1 fighter moved from Kweichow to Szechwan
            3 infantry moved from Kweichow to Shensi
    
        Combat - Chinese
            Battle in Szechwan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Szechwan
                Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Shensi
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Shensi, round 2 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 3 infantry in Shensi, round 3 : 1/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shensi
                Chinese win, taking Shensi from Japanese with 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            15 infantry moved from Kweichow to Anhwe
            1 fighter moved from Szechwan to Anhwe
    
        Place Units - Chinese
            1 infantry placed in Sikang
            3 infantry placed in Anhwe
    
        Turn Complete - Chinese
            Chinese collect 13 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.17
    Japanese regular : -1.00
    

    Savegame

  • 21 20 18 17 16 15 TripleA

    TripleA Turn Summary: UK_Pacific round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 1 armour, 4 bombers, 3 infantry and 1 transport; Remaining resources: 3 PUs; 
    
        Combat Move - Americans
            1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 104 Sea Zone
            1 destroyer moved from 91 Sea Zone to 104 Sea Zone
            1 fighter moved from Kweichow to 42 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
            1 infantry moved from 44 Sea Zone to Celebes
            1 marine moved from Hawaiian Islands to 26 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 infantry, 1 marine and 1 transport moved from 26 Sea Zone to 1 Sea Zone
            1 infantry moved from 1 Sea Zone to Alaska
            1 marine moved from 1 Sea Zone to Alaska
            1 fighter moved from Eastern United States to Alaska
            1 fighter moved from Midway to 1 Sea Zone
            1 fighter moved from Kweichow to 42 Sea Zone
            1 submarine moved from 54 Sea Zone to 46 Sea Zone
            1 submarine moved from 46 Sea Zone to 45 Sea Zone
            1 submarine moved from 45 Sea Zone to 42 Sea Zone
            1 submarine moved from 54 Sea Zone to 55 Sea Zone
            1 submarine moved from 55 Sea Zone to 56 Sea Zone
            1 submarine moved from 56 Sea Zone to 42 Sea Zone
            1 submarine moved from 54 Sea Zone to 55 Sea Zone
            1 submarine moved from 55 Sea Zone to 42 Sea Zone
            1 battleship, 5 carriers, 3 cruisers, 4 destroyers, 9 fighters and 3 submarines moved from 54 Sea Zone to 42 Sea Zone
    
        Combat - Americans
            Battle in Celebes
            Battle in 1 Sea Zone
                Americans attack with 1 fighter and 1 transport
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 1 Sea Zone
                Americans win, taking Celebes from Japanese with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Alaska
                Americans attack with 1 fighter, 1 infantry and 1 marine
                Japanese defend with 2 infantry
                    Americans roll dice for 1 fighter, 1 infantry and 1 marine in Alaska, round 2 : 1/3 hits, 1.00 expected hits
                    Japanese roll dice for 2 infantry in Alaska, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Alaska
                    Americans roll dice for 1 fighter, 1 infantry and 1 marine in Alaska, round 3 : 1/3 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Alaska, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Alaska
                Americans win, taking Alaska from Japanese with 1 fighter and 1 marine remaining. Battle score for attacker is 3
                Casualties for Japanese: 2 infantry
                Casualties for Americans: 1 infantry
            Battle in 104 Sea Zone
                Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                Germans defend with 1 destroyer
                    Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 104 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                    Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Germans lost in 104 Sea Zone
                Americans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Germans: 1 destroyer
            Battle in 42 Sea Zone
                Americans attack with 1 battleship, 5 carriers, 3 cruisers, 4 destroyers, 11 fighters and 6 submarines
                Japanese defend with 1 artillery, 1 battleship, 7 carriers, 1 cruiser, 3 destroyers, 7 fighters, 1 infantry, 2 submarines, 7 tactical_bombers and 3 transports
                    Americans roll dice for 6 submarines in 42 Sea Zone, round 2 : 1/6 hits, 2.00 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    Americans roll dice for 1 battleship, 5 carriers, 3 cruisers, 4 destroyers and 11 fighters in 42 Sea Zone, round 2 : 8/19 hits, 9.00 expected hits
                Units damaged: 6 carriers owned by the Japanese
                    Japanese roll dice for 2 submarines in 42 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits
                Units damaged: 1 carrier owned by the Americans
                    Japanese roll dice for 1 battleship, 7 carriers, 1 cruiser, 3 destroyers, 7 fighters, 7 tactical_bombers and 3 transports in 42 Sea Zone, round 2 : 13/26 hits, 12.67 expected hits
                Units damaged: 1 battleship owned by the Americans
                    3 submarines owned by the Americans, 2 submarines owned by the Japanese and 5 carriers owned by the Americans lost in 42 Sea Zone
                    Americans roll dice for 3 submarines in 42 Sea Zone, round 3 : 0/3 hits, 1.00 expected hits
                    Americans roll dice for 1 battleship, 3 cruisers, 4 destroyers and 11 fighters in 42 Sea Zone, round 3 : 6/19 hits, 9.00 expected hits
                    Japanese roll dice for 1 battleship, 7 carriers, 1 cruiser, 3 destroyers, 7 fighters, 7 tactical_bombers and 3 transports in 42 Sea Zone, round 3 : 16/26 hits, 12.67 expected hits
                    1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 3 submarines owned by the Americans, 3 cruisers owned by the Americans, 4 destroyers owned by the Americans, 2 carriers owned by the Japanese, 2 destroyers owned by the Japanese, 5 fighters owned by the Americans and 1 battleship owned by the Americans lost in 42 Sea Zone
                6 fighters owned by the Americans retreated
                Japanese win with 1 battleship, 5 carriers, 1 cruiser, 1 destroyer, 6 fighters, 6 tactical_bombers and 3 transports remaining. Battle score for attacker is -173
                Casualties for Americans: 1 battleship, 5 carriers, 3 cruisers, 4 destroyers, 5 fighters and 6 submarines
                Casualties for Japanese: 2 carriers, 2 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber
                6 tactical_bombers owned by the Japanese and 4 fighters owned by the Japanese forced to land in Java
    
        Non Combat Move - Americans
            6 fighters moved from 42 Sea Zone to Northern Territory
            1 carrier and 3 destroyers moved from 10 Sea Zone to 1 Sea Zone
            1 destroyer moved from 26 Sea Zone to 16 Sea Zone
            1 destroyer, 3 submarines and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            1 infantry moved from New South Wales to Queensland
            1 carrier moved from 80 Sea Zone to 81 Sea Zone
            2 mech_infantrys moved from Morocco to 91 Sea Zone
            2 artilleries moved from Morocco to 91 Sea Zone
            4 infantry moved from Morocco to 91 Sea Zone
            4 infantry moved from Morocco to 91 Sea Zone
            2 artilleries, 2 carriers, 1 cruiser, 1 destroyer, 8 infantry, 2 mech_infantrys and 6 transports moved from 91 Sea Zone to 112 Sea Zone
            1 artillery and 5 infantry moved from Central United States to 101 Sea Zone
            1 artillery, 5 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 5 infantry moved from 91 Sea Zone to Morocco
            1 fighter and 1 tactical_bomber moved from 104 Sea Zone to 112 Sea Zone
            1 fighter moved from Alaska to 1 Sea Zone
    
        Place Units - Americans
            2 bombers placed in Western United States
            1 armour, 2 bombers and 3 infantry placed in Eastern United States
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Americans undo move 2.
            2 bombers placed in Eastern United States
            1 armour and 1 infantry placed in Western United States
            2 infantry placed in Eastern United States
            1 transport placed in 101 Sea Zone
            Americans undo move 5.
            1 transport placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 58 PUs; end with 61 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Anhwe to Kiangsu
                  Chinese take Kiangsu from Japanese
            1 infantry moved from Sikang to Szechwan
            1 infantry moved from Kweichow to Szechwan
            1 fighter moved from Kweichow to Szechwan
            3 infantry moved from Kweichow to Shensi
    
        Combat - Chinese
            Battle in Szechwan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Szechwan
                Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Shensi
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Shensi, round 2 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 3 infantry in Shensi, round 3 : 1/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shensi
                Chinese win, taking Shensi from Japanese with 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            15 infantry moved from Kweichow to Anhwe
            1 fighter moved from Szechwan to Anhwe
    
        Place Units - Chinese
            1 infantry placed in Sikang
            3 infantry placed in Anhwe
    
        Turn Complete - Chinese
            Chinese collect 13 PUs; end with 13 PUs
    
        Purchase Units - British
            British buy 1 artillery, 3 fighters, 2 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            3 fighters moved from United Kingdom to 112 Sea Zone
            2 transports moved from 91 Sea Zone to 110 Sea Zone
            4 infantry moved from United Kingdom to 110 Sea Zone
            4 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
            1 infantry moved from 112 Sea Zone to Denmark
            1 infantry moved from 112 Sea Zone to Denmark
            2 infantry moved from 112 Sea Zone to Norway
            1 battleship and 1 cruiser moved from 91 Sea Zone to 112 Sea Zone
            6 destroyers moved from 91 Sea Zone to 112 Sea Zone
            1 carrier moved from 91 Sea Zone to 112 Sea Zone
            1 submarine moved from 109 Sea Zone to 105 Sea Zone
            3 fighters and 1 tactical_bomber moved from Kweichow to Shantung
            2 infantry moved from India to Burma
            6 fighters moved from India to Burma
            2 fighters moved from Egypt to Syria
            1 bomber moved from India to Syria
    
        Combat - British
            Battle in Denmark
            Battle in Norway
            Battle in Burma
                British attack with 6 fighters and 2 infantry
                Japanese defend with 1 infantry
                    British roll dice for 6 fighters and 2 infantry in Burma, round 2 : 3/8 hits, 3.33 expected hits
                    Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Burma
                British win, taking Denmark from Germans, taking Norway from Germans, taking Burma from Japanese with 6 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Syria
                British attack with 1 bomber and 2 fighters
                Germans defend with 1 armour and 1 mech_infantry
                    British roll dice for 1 bomber and 2 fighters in Syria, round 2 : 1/3 hits, 1.67 expected hits
                    Germans roll dice for 1 armour and 1 mech_infantry in Syria, round 2 : 0/2 hits, 0.83 expected hits
                    1 mech_infantry owned by the Germans lost in Syria
                    British roll dice for 1 bomber and 2 fighters in Syria, round 3 : 2/3 hits, 1.67 expected hits
                    Germans roll dice for 1 armour in Syria, round 3 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Germans lost in Syria
                British win with 1 bomber and 2 fighters remaining. Battle score for attacker is 10
                Casualties for Germans: 1 armour and 1 mech_infantry
            Battle in Shantung
                British attack with 3 fighters and 1 tactical_bomber
                Japanese defend with 1 artillery and 1 infantry
                    British roll dice for 3 fighters and 1 tactical_bomber in Shantung, round 2 : 1/4 hits, 2.17 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Shantung, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 fighter owned by the British lost in Shantung
                    British roll dice for 2 fighters and 1 tactical_bomber in Shantung, round 3 : 0/3 hits, 1.67 expected hits
                    Japanese roll dice for 1 artillery in Shantung, round 3 : 0/1 hits, 0.33 expected hits
                    British roll dice for 2 fighters and 1 tactical_bomber in Shantung, round 4 : 2/3 hits, 1.67 expected hits
                    Japanese roll dice for 1 artillery in Shantung, round 4 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese and 1 tactical_bomber owned by the British lost in Shantung
                British win with 2 fighters remaining. Battle score for attacker is -14
                Casualties for British: 1 fighter and 1 tactical_bomber
                Casualties for Japanese: 1 artillery and 1 infantry
    
        Non Combat Move - British
            2 fighters moved from Shantung to Anhwe
            6 fighters moved from Burma to India
            1 bomber and 2 fighters moved from Syria to Egypt
            1 artillery moved from Union of South Africa to 71 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
            1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
            2 fighters moved from 91 Sea Zone to Malta
            1 destroyer moved from 91 Sea Zone to 92 Sea Zone
            3 transports moved from 91 Sea Zone to 110 Sea Zone
            1 aaGun moved from United Kingdom to 110 Sea Zone
            1 aaGun moved from United Kingdom to 110 Sea Zone
            4 infantry moved from United Kingdom to 110 Sea Zone
            2 aaGuns, 4 infantry and 3 transports moved from 110 Sea Zone to 112 Sea Zone
            4 infantry moved from 112 Sea Zone to Norway
            2 aaGuns moved from 112 Sea Zone to Norway
            1 infantry moved from India to West India
    
        Place Units - British
            1 transport placed in 71 Sea Zone
            1 artillery and 1 infantry placed in Union of South Africa
            3 fighters placed in Egypt
            1 infantry placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,6
            British collect 37 PUs; end with 37 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs
    
        Place Units - UK_Pacific
            3 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
            Some Units in India change ownership: 3 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : 0.17
    Americans regular : -5.50
    Japanese regular : 3.67
    Germans regular : -1.67
    British regular : -3.17
    

    Savegame

  • 21 20 18 17 16 15 TripleA

    @aequitas-et-veritas well that was a mess. I needed just reasonable rolling to make that sea battle effective, and it blew up in my face! Argh!

    Anyways, in the Norway SZ I assumed no scramble but let me know if you wanted to scramble and I can roll it out.

  • 22 21 20 19 18 17 16

    TripleA Turn Summary: Italians round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 9
    
        Purchase Units - Italians
            Italians buy 1 fighter, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
    
        Non Combat Move - Italians
            1 mech_infantry moved from Romania to Germany
            1 mech_infantry moved from Eastern Poland to Germany
            1 mech_infantry moved from Northern Italy to Germany
            1 aaGun, 2 artilleries and 2 infantry moved from Bulgaria to Romania
            7 infantry moved from Northern Italy to Western Germany
            1 aaGun moved from Northern Italy to Western Germany
            7 infantry moved from Southern Italy to Northern Italy
            1 aaGun moved from Southern Italy to Northern Italy
            1 armour moved from Iraq to Trans-Jordan
            1 fighter moved from Northwest Persia to Trans-Jordan
            1 bomber moved from Northwest Persia to Southern Italy
    
        Place Units - Italians
            2 mech_infantrys placed in Iraq
            1 infantry placed in Southern Italy
            1 fighter placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 12
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,6,1,4,1
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1,3,1,2,5,1,2,2,4
            Italians collect 5 PUs (12 lost to blockades); end with 5 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 7 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 21 20 18 17 16 15 TripleA

    TripleA Turn Summary: ANZAC round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 9
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 fighter moved from Queensland to New South Wales
            1 infantry moved from South Australia to Northern Territory
    
        Place Units - ANZAC
            1 artillery and 2 infantry placed in Queensland
            2 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 21 20 18 17 16 15 TripleA

    TripleA Turn Summary: French round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 9
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 fighter moved from Queensland to New South Wales
            1 infantry moved from South Australia to Northern Territory
    
        Place Units - ANZAC
            1 artillery and 2 infantry placed in Queensland
            2 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 fighter moved from United Kingdom to 112 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • @freh said in L21 BM3 Freh (L+16) vs AetV (X):

    @aequitas-et-veritas well that was a mess. I needed just reasonable rolling to make that sea battle effective, and it blew up in my face! Argh!

    Anyways, in the Norway SZ I assumed no scramble but let me know if you wanted to scramble and I can roll it out.

    You need to be a little more patient, i would say. Seabattles, especially the ones in the Pacific should allways be made with odds arround 96% - 100%.
    If a seabattle goes south, there is most of the time no speedy recovery from that.
    Well the US, if the should loose a big seabattle have to struggle due to the fact that they need to orchestrate both theatres, Euro and Pac.

    Japan instead can spend one or two turn fully into Navy with less downfall to it. (Unless things are ugly arround Yunnan, India of course).

    Japan is free to do what ever they please now in the Pacific I guess?!..

    :sunglasses:

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