L21 BM3 Freh (L+16) vs AetV (X)

  • 21 20 18 17 16 15 TripleA

    TripleA Turn Summary: Americans round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 3 destroyers, 1 fighter, 5 infantry and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 fighter moved from 91 Sea Zone to 104 Sea Zone
            1 destroyer moved from 91 Sea Zone to 104 Sea Zone
            1 tactical_bomber moved from 91 Sea Zone to 104 Sea Zone
            1 bomber moved from United Kingdom to Normandy Bordeaux
            2 fighters moved from Burma to Hunan
            2 infantry moved from Western United States to 10 Sea Zone
            2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            2 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 marine moved from Johnston Island to 30 Sea Zone
            1 marine and 1 transport moved from 30 Sea Zone to 26 Sea Zone
            1 marine moved from 26 Sea Zone to Hawaiian Islands
    
        Combat - Americans
            Americans creates battle in territory 97 Sea Zone
            Strategic bombing raid in Normandy Bordeaux
                    Germans roll AA dice in Normandy Bordeaux : 1/1 hits, 0.17 expected hits
                1 bomber killed by AA
                Bombing raid in Normandy Bordeaux causes 0 damage total. 
            Battle in Hunan
                Americans attack with 2 fighters
                Japanese defend with 1 infantry
                    Americans roll dice for 2 fighters in Hunan, round 2 : 1/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hunan
                Americans win with 2 fighters remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Hawaiian Islands
                Americans attack with 2 infantry and 1 marine
                Japanese defend with 1 airfield, 1 harbour and 1 infantry
                    Americans roll dice for 2 infantry and 1 marine in Hawaiian Islands, round 2 : 0/3 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Hawaiian Islands, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Hawaiian Islands
                    Americans roll dice for 1 infantry and 1 marine in Hawaiian Islands, round 3 : 1/2 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Hawaiian Islands, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hawaiian Islands
                Americans win, taking Hawaiian Islands from Japanese with 1 infantry and 1 marine remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in 104 Sea Zone
                Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                Germans defend with 1 destroyer
                    Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 104 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                    Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Germans and 1 destroyer owned by the Americans lost in 104 Sea Zone
                Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Americans: 1 destroyer
                Casualties for Germans: 1 destroyer
    
        Non Combat Move - Americans
            1 fighter and 1 tactical_bomber moved from 104 Sea Zone to 91 Sea Zone
            1 artillery, 3 infantry and 2 mech_infantrys moved from Algeria to Morocco
            1 carrier, 1 cruiser, 1 destroyer and 4 transports moved from 93 Sea Zone to 91 Sea Zone
            1 aaGun moved from Eastern United States to 101 Sea Zone
            3 infantry moved from Central United States to 101 Sea Zone
            1 aaGun, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            3 infantry moved from 91 Sea Zone to Morocco
            1 aaGun moved from 91 Sea Zone to Morocco
            2 fighters moved from Hunan to Kweichow
            1 fighter moved from Western United States to Midway
            2 destroyers and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
            1 infantry moved from Johnston Island to 30 Sea Zone
            1 battleship, 5 carriers, 3 cruisers, 4 destroyers, 9 fighters, 1 infantry, 5 submarines and 2 transports moved from 30 Sea Zone to 54 Sea Zone
            1 submarine moved from 50 Sea Zone to 54 Sea Zone
            1 carrier moved from 39 Sea Zone to 80 Sea Zone
    
        Place Units - Americans
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 91 Sea Zone: 2 transports
            EDIT: Adding units owned by Americans to 101 Sea Zone: 2 transports
            EDIT: Turning off Edit Mode
            1 artillery and 5 infantry placed in Central United States
            1 transport placed in 101 Sea Zone
            1 carrier and 3 destroyers placed in 10 Sea Zone
            1 fighter placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 55 PUs; end with 56 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.67
    Japanese regular : 0.00
    Germans AA : 0.83
    Germans regular : 0.67
    

    Savegame

  • 21 20 18 17 16 15 TripleA

    TripleA Turn Summary: Chinese round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 8
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
            1 infantry moved from Hopei to Anhwe
            2 infantry moved from Kweichow to Anhwe
            1 fighter moved from Shensi to Anhwe
            2 infantry moved from Sikang to Szechwan
    
        Combat - Chinese
            Chinese creates battle in territory Hunan
            Battle in Szechwan
                Chinese attack with 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 infantry in Szechwan, round 2 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 infantry in Szechwan, round 3 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 infantry in Szechwan, round 4 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 4 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 infantry in Szechwan, round 5 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 5 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 infantry in Szechwan, round 6 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 6 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Szechwan
                1 infantry owned by the Chinese retreated to Sikang
                Japanese win, taking Hunan from Japanese with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
            Battle in Anhwe
                Chinese attack with 1 fighter and 3 infantry
                Japanese defend with 2 infantry
                    Chinese roll dice for 1 fighter and 3 infantry in Anhwe, round 2 : 2/4 hits, 1.00 expected hits
                    Japanese roll dice for 2 infantry in Anhwe, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Anhwe
                Chinese win, taking Anhwe from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Anhwe to Kweichow
            16 infantry moved from Shensi to Kweichow
    
        Place Units - Chinese
            3 infantry placed in Kweichow
    
        Turn Complete - Chinese
            Chinese collect 10 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.67
    Japanese regular : 0.67
    

    Savegame

  • 21 20 18 17 16 15 TripleA

    TripleA Turn Summary: UK_Pacific round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 3 destroyers, 1 fighter, 5 infantry and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 fighter moved from 91 Sea Zone to 104 Sea Zone
            1 destroyer moved from 91 Sea Zone to 104 Sea Zone
            1 tactical_bomber moved from 91 Sea Zone to 104 Sea Zone
            1 bomber moved from United Kingdom to Normandy Bordeaux
            2 fighters moved from Burma to Hunan
            2 infantry moved from Western United States to 10 Sea Zone
            2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            2 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 marine moved from Johnston Island to 30 Sea Zone
            1 marine and 1 transport moved from 30 Sea Zone to 26 Sea Zone
            1 marine moved from 26 Sea Zone to Hawaiian Islands
    
        Combat - Americans
            Americans creates battle in territory 97 Sea Zone
            Strategic bombing raid in Normandy Bordeaux
                    Germans roll AA dice in Normandy Bordeaux : 1/1 hits, 0.17 expected hits
                1 bomber killed by AA
                Bombing raid in Normandy Bordeaux causes 0 damage total. 
            Battle in Hunan
                Americans attack with 2 fighters
                Japanese defend with 1 infantry
                    Americans roll dice for 2 fighters in Hunan, round 2 : 1/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hunan
                Americans win with 2 fighters remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Hawaiian Islands
                Americans attack with 2 infantry and 1 marine
                Japanese defend with 1 airfield, 1 harbour and 1 infantry
                    Americans roll dice for 2 infantry and 1 marine in Hawaiian Islands, round 2 : 0/3 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Hawaiian Islands, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Hawaiian Islands
                    Americans roll dice for 1 infantry and 1 marine in Hawaiian Islands, round 3 : 1/2 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Hawaiian Islands, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hawaiian Islands
                Americans win, taking Hawaiian Islands from Japanese with 1 infantry and 1 marine remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in 104 Sea Zone
                Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                Germans defend with 1 destroyer
                    Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 104 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                    Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Germans and 1 destroyer owned by the Americans lost in 104 Sea Zone
                Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Americans: 1 destroyer
                Casualties for Germans: 1 destroyer
    
        Non Combat Move - Americans
            1 fighter and 1 tactical_bomber moved from 104 Sea Zone to 91 Sea Zone
            1 artillery, 3 infantry and 2 mech_infantrys moved from Algeria to Morocco
            1 carrier, 1 cruiser, 1 destroyer and 4 transports moved from 93 Sea Zone to 91 Sea Zone
            1 aaGun moved from Eastern United States to 101 Sea Zone
            3 infantry moved from Central United States to 101 Sea Zone
            1 aaGun, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            3 infantry moved from 91 Sea Zone to Morocco
            1 aaGun moved from 91 Sea Zone to Morocco
            2 fighters moved from Hunan to Kweichow
            1 fighter moved from Western United States to Midway
            2 destroyers and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
            1 infantry moved from Johnston Island to 30 Sea Zone
            1 battleship, 5 carriers, 3 cruisers, 4 destroyers, 9 fighters, 1 infantry, 5 submarines and 2 transports moved from 30 Sea Zone to 54 Sea Zone
            1 submarine moved from 50 Sea Zone to 54 Sea Zone
            1 carrier moved from 39 Sea Zone to 80 Sea Zone
    
        Place Units - Americans
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 91 Sea Zone: 2 transports
            EDIT: Adding units owned by Americans to 101 Sea Zone: 2 transports
            EDIT: Turning off Edit Mode
            1 artillery and 5 infantry placed in Central United States
            1 transport placed in 101 Sea Zone
            1 carrier and 3 destroyers placed in 10 Sea Zone
            1 fighter placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 55 PUs; end with 56 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
            1 infantry moved from Hopei to Anhwe
            2 infantry moved from Kweichow to Anhwe
            1 fighter moved from Shensi to Anhwe
            2 infantry moved from Sikang to Szechwan
    
        Combat - Chinese
            Chinese creates battle in territory Hunan
            Battle in Szechwan
                Chinese attack with 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 infantry in Szechwan, round 2 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 infantry in Szechwan, round 3 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 infantry in Szechwan, round 4 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 4 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 infantry in Szechwan, round 5 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 5 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 infantry in Szechwan, round 6 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 6 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Szechwan
                1 infantry owned by the Chinese retreated to Sikang
                Japanese win, taking Hunan from Japanese with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
            Battle in Anhwe
                Chinese attack with 1 fighter and 3 infantry
                Japanese defend with 2 infantry
                    Chinese roll dice for 1 fighter and 3 infantry in Anhwe, round 2 : 2/4 hits, 1.00 expected hits
                    Japanese roll dice for 2 infantry in Anhwe, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Anhwe
                Chinese win, taking Anhwe from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Anhwe to Kweichow
            16 infantry moved from Shensi to Kweichow
    
        Place Units - Chinese
            3 infantry placed in Kweichow
    
        Turn Complete - Chinese
            Chinese collect 10 PUs; end with 12 PUs
    
        Purchase Units - British
            British buy 3 armour, 1 artillery, 1 fighter, 3 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 bomber moved from Persia to 41 Sea Zone
    
        Combat - British
            British creates battle in territory 97 Sea Zone
            Battle in 41 Sea Zone
                British attack with 1 bomber
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 41 Sea Zone
                British win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
    
        Non Combat Move - British
            1 bomber moved from 41 Sea Zone to India
            1 tactical_bomber moved from Burma to Kweichow
            3 fighters moved from India to Kweichow
            6 fighters moved from Persia to India
            3 aaGuns, 1 armour, 6 artilleries and 15 infantry moved from Burma to India
            1 infantry moved from Iraq to Persia
            1 mech_infantry moved from Iraq to Syria
            1 mech_infantry moved from Iraq to Trans-Jordan
            1 armour and 3 mech_infantrys moved from Iraq to Egypt
            1 infantry moved from French Madagascar to 72 Sea Zone
            1 infantry and 1 transport moved from 72 Sea Zone to 71 Sea Zone
            2 fighters moved from 93 Sea Zone to Egypt
            1 battleship, 1 carrier, 1 cruiser, 3 destroyers and 3 transports moved from 93 Sea Zone to 91 Sea Zone
            2 transports moved from 106 Sea Zone to 91 Sea Zone
            2 fighters moved from United Kingdom to 91 Sea Zone
    
        Place Units - British
            3 infantry placed in Iraq
            3 armour placed in Egypt
            1 artillery placed in Union of South Africa
            1 fighter placed in United Kingdom
            1 submarine placed in 109 Sea Zone
    
        Turn Complete - British
            British collect 38 PUs; end with 38 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUs
    
        Place Units - UK_Pacific
            3 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
            Some Units in India change ownership: 3 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : -0.67
    Americans regular : -0.67
    Japanese regular : 0.67
    Germans AA : 0.83
    Germans regular : 0.67
    

    Savegame

  • 22 21 20 19 18 17 16

    TripleA Turn Summary: Italians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 8
    
        Purchase Units - Italians
            Italians buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            3 armour moved from Caucasus to Iraq
            1 bomber moved from Bulgaria to Iraq
            1 fighter moved from Southern Italy to Iraq
    
        Combat - Italians
            Battle in Iraq
                Italians attack with 3 armour, 1 bomber and 1 fighter
                British defend with 1 factory_minor and 3 infantry; ANZAC defend with 1 infantry
                    Italians roll dice for 3 armour, 1 bomber and 1 fighter in Iraq, round 2 : 1/5 hits, 2,67 expected hits
                    British roll dice for 4 infantry in Iraq, round 2 : 1/4 hits, 1,33 expected hits
                    1 infantry owned by the British and 1 armour owned by the Italians lost in Iraq
                    Italians roll dice for 2 armour, 1 bomber and 1 fighter in Iraq, round 3 : 4/4 hits, 2,17 expected hits
                    British roll dice for 3 infantry in Iraq, round 3 : 1/3 hits, 1,00 expected hits
                    1 infantry owned by the ANZAC, 2 infantry owned by the British and 1 armour owned by the Italians lost in Iraq
                Italians win, taking Iraq from British with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 0
                Casualties for Italians: 2 armour
                Casualties for British: 3 infantry
                Casualties for ANZAC: 1 infantry
    
        Non Combat Move - Italians
            1 fighter moved from Iraq to Northwest Persia
            1 bomber moved from Iraq to Northwest Persia
            1 mech_infantry moved from Romania to Eastern Poland
            1 mech_infantry moved from Northern Italy to Romania
    
        Place Units - Italians
            1 mech_infantry placed in Northern Italy
            1 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2,4,6,1,5,5,6,6,6
            Italians collect 14 PUs (3 lost to blockades); end with 14 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0,17
    British regular : -0,33
    

    Savegame

  • 21 20 18 17 16 15 TripleA

    TripleA Turn Summary: ANZAC round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 1 factory_minor and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 cruiser and 2 submarines moved from 39 Sea Zone to 80 Sea Zone
            1 submarine moved from 62 Sea Zone to 54 Sea Zone
            1 infantry moved from New South Wales to South Australia
            3 fighters moved from New South Wales to Queensland
    
        Place Units - ANZAC
            2 mech_infantrys placed in New South Wales
            1 factory_minor placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 21 20 18 17 16 15 TripleA

    TripleA Turn Summary: French round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 1 factory_minor and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 cruiser and 2 submarines moved from 39 Sea Zone to 80 Sea Zone
            1 submarine moved from 62 Sea Zone to 54 Sea Zone
            1 infantry moved from New South Wales to South Australia
            3 fighters moved from New South Wales to Queensland
    
        Place Units - ANZAC
            2 mech_infantrys placed in New South Wales
            1 factory_minor placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 destroyer moved from 39 Sea Zone to 56 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • 22 21 20 19 18 17 16

    TripleA Turn Summary: Germans round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 9
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 fighter, 19 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 infantry moved from Volgograd to Tambov
            1 artillery moved from Volgograd to Tambov
            1 tactical_bomber moved from Rostov to Tambov
            1 bomber moved from Novgorod to Tambov
            1 artillery and 1 infantry moved from Novgorod to Archangel
            2 infantry moved from Novgorod to Belarus
            1 bomber moved from Western Germany to Belarus
            1 fighter moved from Rostov to Belarus
            1 armour and 1 mech_infantry moved from Northwest Persia to Persia
            1 armour and 1 mech_infantry moved from Northwest Persia to Syria
            10 armour and 10 mech_infantrys moved from Northwest Persia to Trans-Jordan
            1 destroyer moved from 112 Sea Zone to 114 Sea Zone
            1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 114 Sea Zone
            1 carrier moved from 112 Sea Zone to 114 Sea Zone
    
        Combat - Germans
            Germans creates battle in territory 97 Sea Zone
            Battle in 114 Sea Zone
                Germans attack with 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
                Russians defend with 1 submarine
                    Germans roll dice for 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber in 114 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits
                    Russians roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Russians lost in 114 Sea Zone
                Germans win with 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Russians: 1 submarine
            Battle in Persia
                Germans attack with 1 armour and 1 mech_infantry
                British defend with 1 infantry
                    Germans roll dice for 1 armour and 1 mech_infantry in Persia, round 2 : 0/2 hits, 0,67 expected hits
                    British roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 armour and 1 mech_infantry in Persia, round 3 : 0/2 hits, 0,67 expected hits
                    British roll dice for 1 infantry in Persia, round 3 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Persia
                    Germans roll dice for 1 armour in Persia, round 4 : 1/1 hits, 0,50 expected hits
                    British roll dice for 1 infantry in Persia, round 4 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Persia
                Germans win, taking Persia from British with 1 armour remaining. Battle score for attacker is -1
                Casualties for Germans: 1 mech_infantry
                Casualties for British: 1 infantry
            Battle in Trans-Jordan
                Germans attack with 10 armour and 10 mech_infantrys
                British defend with 1 mech_infantry
                    Germans roll dice for 10 armour and 10 mech_infantrys in Trans-Jordan, round 2 : 6/20 hits, 6,67 expected hits
                    British roll dice for 1 mech_infantry in Trans-Jordan, round 2 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the British and 1 mech_infantry owned by the Germans lost in Trans-Jordan
                Germans win, taking Trans-Jordan from British with 10 armour and 9 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Germans: 1 mech_infantry
                Casualties for British: 1 mech_infantry
            Battle in Syria
                Germans attack with 1 armour and 1 mech_infantry
                British defend with 1 mech_infantry
                    Germans roll dice for 1 armour and 1 mech_infantry in Syria, round 2 : 1/2 hits, 0,67 expected hits
                    British roll dice for 1 mech_infantry in Syria, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the British lost in Syria
                Germans win, taking Syria from British with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for British: 1 mech_infantry
            Battle in Belarus
                Germans attack with 1 bomber, 1 fighter and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber, 1 fighter and 2 infantry in Belarus, round 2 : 3/4 hits, 1,50 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Belarus
                Germans win, taking Belarus from Russians with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Archangel
                Germans attack with 1 artillery and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery and 1 infantry in Archangel, round 2 : 0/2 hits, 0,67 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Archangel, round 3 : 1/2 hits, 0,67 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Archangel
                Germans win, taking Archangel from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Tambov
                Germans attack with 1 artillery, 1 bomber, 2 infantry and 1 tactical_bomber
                Russians defend with 3 infantry
                    Germans roll dice for 1 artillery, 1 bomber, 2 infantry and 1 tactical_bomber in Tambov, round 2 : 2/5 hits, 2,00 expected hits
                    Russians roll dice for 3 infantry in Tambov, round 2 : 1/3 hits, 1,00 expected hits
                    2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
                    Germans roll dice for 1 artillery, 1 bomber, 1 infantry and 1 tactical_bomber in Tambov, round 3 : 2/4 hits, 1,83 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Tambov
                Germans win, taking Tambov from Russians with 1 artillery, 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Germans: 1 infantry
                Casualties for Russians: 3 infantry
    
        Non Combat Move - Germans
            1 tactical_bomber moved from Tambov to Rostov
            1 bomber moved from Tambov to Novgorod
            1 tactical_bomber moved from Novgorod to Rostov
            1 fighter moved from Belarus to Rostov
            1 bomber moved from Belarus to Novgorod
            1 aaGun, 2 artilleries and 8 infantry moved from Volgograd to Rostov
            5 armour and 2 mech_infantrys moved from Caucasus to Rostov
            1 armour and 7 mech_infantrys moved from Germany to Eastern Poland
            1 infantry moved from Ukraine to Western Ukraine
            1 aaGun, 1 artillery and 7 mech_infantrys moved from Ukraine to Rostov
            1 aaGun, 4 artilleries and 9 infantry moved from Southern France to Normandy Bordeaux
            1 aaGun moved from Holland Belgium to Western Germany
            5 infantry and 2 mech_infantrys moved from Holland Belgium to Normandy Bordeaux
            1 infantry moved from Southern France to Northern Italy
            1 fighter moved from Western Germany to Normandy Bordeaux
            1 destroyer moved from 112 Sea Zone to 104 Sea Zone
            1 cruiser and 1 transport moved from 112 Sea Zone to 114 Sea Zone
            5 infantry moved from Vyborg to Finland
            1 submarine moved from 97 Sea Zone to 98 Sea Zone
    
        Place Units - Germans
            10 infantry placed in Western Germany
            1 fighter and 2 infantry placed in Novgorod
            3 infantry placed in Normandy Bordeaux
            3 infantry placed in Volgograd
            1 infantry placed in Ukraine
            2 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,6,2,2,3
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6,4,6,2,5,2,5,3,5
            Germans collect 57 PUs (4 lost to blockades); end with 57 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 66 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -1,50
    Germans regular : 0,67
    British regular : 0,33
    

    Savegame

  • 21 20 18 17 16 15 TripleA

    TripleA Turn Summary: Russians round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 9
    
        Purchase Units - Russians
            Russians buy 8 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Bryansk to Western Ukraine
            1 infantry moved from Bryansk to Ukraine
            1 infantry moved from Samara to Volgograd
            2 mech_infantrys moved from Russia to Volgograd
            1 fighter and 1 tactical_bomber moved from Russia to Volgograd
            3 infantry moved from Russia to Tambov
            1 fighter moved from Russia to Western Ukraine
            2 infantry moved from Smolensk to Archangel
            1 infantry moved from Vologda to Archangel
            1 fighter moved from Russia to Archangel
            1 fighter moved from Russia to Tambov
            1 artillery moved from Bryansk to Ukraine
            1 infantry moved from Russia to Tambov
    
        Combat - Russians
            Battle in Tambov
                Russians attack with 1 fighter and 4 infantry
                Germans defend with 1 artillery and 1 infantry
                    Russians roll dice for 1 fighter and 4 infantry in Tambov, round 2 : 1/5 hits, 1.17 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Tambov, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
                    Russians roll dice for 1 fighter and 3 infantry in Tambov, round 3 : 0/4 hits, 1.00 expected hits
                    Germans roll dice for 1 artillery in Tambov, round 3 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 fighter and 3 infantry in Tambov, round 4 : 1/4 hits, 1.00 expected hits
                    Germans roll dice for 1 artillery in Tambov, round 4 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans lost in Tambov
                Russians win, taking Tambov from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 artillery and 1 infantry
            Battle in Western Ukraine
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Western Ukraine, round 2 : 0/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 fighter and 2 infantry in Western Ukraine, round 3 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Western Ukraine
                Russians win, taking Western Ukraine from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Ukraine
                Russians attack with 1 artillery and 1 infantry
                Germans defend with 1 factory_minor and 1 infantry
                    Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 2 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
                Russians win, taking Ukraine from Germans with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Volgograd
                Russians attack with 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
                Germans defend with 1 factory_minor and 3 infantry
                    Russians roll dice for 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 2/5 hits, 1.67 expected hits
                    Germans roll dice for 3 infantry in Volgograd, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Volgograd
                    Russians roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Volgograd, round 3 : 2/4 hits, 1.50 expected hits
                    Germans roll dice for 1 infantry in Volgograd, round 3 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd
                Russians win, taking Volgograd from Germans with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Russians: 1 infantry and 1 mech_infantry
                Casualties for Germans: 3 infantry
            Battle in Archangel
                Russians attack with 1 fighter and 3 infantry
                Germans defend with 1 artillery and 1 infantry
                    Russians roll dice for 1 fighter and 3 infantry in Archangel, round 2 : 0/4 hits, 1.00 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Archangel, round 2 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 fighter and 3 infantry in Archangel, round 3 : 1/4 hits, 1.00 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Archangel, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                    Russians roll dice for 1 fighter and 2 infantry in Archangel, round 4 : 2/3 hits, 0.83 expected hits
                    Germans roll dice for 1 artillery in Archangel, round 4 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans lost in Archangel
                Russians win, taking Archangel from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 artillery and 1 infantry
    
        Non Combat Move - Russians
            3 artilleries and 12 infantry moved from Smolensk to Bryansk
            1 infantry moved from Russia to Vologda
            1 infantry moved from Russia to Tambov
            1 fighter moved from Tambov to Bryansk
            1 fighter moved from Volgograd to Bryansk
            1 tactical_bomber moved from Volgograd to Bryansk
            1 fighter moved from Western Ukraine to Bryansk
            4 aaGuns, 1 artillery and 7 infantry moved from Russia to Bryansk
            1 mech_infantry moved from Evenkiyskiy to Yenisey
            1 fighter moved from Archangel to Russia
            1 infantry moved from Hopei to Chahar
            1 infantry moved from Hopei to Anhwe
            1 infantry moved from Hopei to Anhwe
            2 aaGuns and 6 infantry moved from Hopei to Kweichow
    
        Place Units - Russians
            8 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 20 PUs; end with 20 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 23 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 25 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -0.33
    Russians regular : -0.50
    

    Savegame

  • 22 21 20 19 18 17 16

    TripleA Turn Summary: Japanese round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 9
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 1 carrier, 2 fighters, 4 infantry, 2 mech_infantrys, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 infantry moved from Yunnan to Hunan
            1 fighter and 1 tactical_bomber moved from Yunnan to Hunan
            1 infantry moved from Szechwan to Shensi
                  Japanese take Shensi from Chinese
            1 infantry moved from Turkmenistan to Eastern Persia
                  Japanese take Eastern Persia from British
            2 bombers moved from Java to 56 Sea Zone
            5 tactical_bombers moved from 42 Sea Zone to 56 Sea Zone
            5 fighters moved from 42 Sea Zone to 56 Sea Zone
            1 submarine moved from 42 Sea Zone to 56 Sea Zone
                  Japanese take 42 Sea Zone from ANZAC
            1 infantry moved from Japan to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 1 Sea Zone
            2 infantry moved from 1 Sea Zone to Alaska
            1 artillery moved from Yakut S.S.R. to Yenisey
            1 fighter and 2 tactical_bombers moved from 36 Sea Zone to 56 Sea Zone
            1 infantry moved from Yunnan to Burma
                  Japanese take Burma from UK_Pacific
    
        Combat - Japanese
            Battle in Alaska
            Battle in Hunan
                Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Hunan, round 2 : 1/4 hits, 1,50 expected hits
                    Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Hunan
                Japanese win, taking Alaska from Americans, taking Hunan from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in 56 Sea Zone
                Japanese attack with 2 bombers, 6 fighters, 1 submarine and 7 tactical_bombers
                French defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 56 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    French roll dice for 1 destroyer in 56 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the French lost in 56 Sea Zone
                Japanese win with 2 bombers, 6 fighters, 1 submarine and 7 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for French: 1 destroyer
            Battle in Yenisey
                Japanese attack with 1 artillery
                Russians defend with 1 mech_infantry
                    Japanese roll dice for 1 artillery in Yenisey, round 2 : 1/1 hits, 0,33 expected hits
                    Russians roll dice for 1 mech_infantry in Yenisey, round 2 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Russians and 1 artillery owned by the Japanese lost in Yenisey
                Russians win with no units remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 artillery
                Casualties for Russians: 1 mech_infantry
    
        Non Combat Move - Japanese
            1 infantry moved from Buryatia to Yakut S.S.R.
            1 infantry moved from Soviet Far East to Siberia
            1 artillery and 1 infantry moved from Jehol to Shantung
            2 carriers and 2 destroyers moved from 36 Sea Zone to 42 Sea Zone
            2 bombers, 6 fighters and 7 tactical_bombers moved from 56 Sea Zone to 42 Sea Zone
            1 fighter moved from Yunnan to 42 Sea Zone
            1 fighter and 1 tactical_bomber moved from Yunnan to Philippines
            1 fighter and 1 tactical_bomber moved from Hunan to Yunnan
            3 infantry moved from Malaya to Shan State
            1 armour, 2 artilleries and 3 infantry moved from French Indo China to Yunnan
            1 infantry moved from Yunnan to Szechwan
            1 transport moved from 36 Sea Zone to 41 Sea Zone
            1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
            2 bombers moved from 42 Sea Zone to Java
            1 transport moved from 36 Sea Zone to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 infantry moved from 6 Sea Zone to Korea
    
        Place Units - Japanese
            2 mech_infantrys placed in Malaya
            1 submarine placed in 37 Sea Zone
            1 carrier placed in 6 Sea Zone
            1 fighter and 1 tactical_bomber placed in 6 Sea Zone
            1 artillery and 2 infantry placed in French Indo China
            1 fighter and 2 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 66 PUs; end with 66 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 69 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0,33
    French regular : -0,33
    Japanese regular : 0,83
    Russians regular : 0,67
    

    Savegame

  • 21 20 18 17 16 15 TripleA

    TripleA Manual Gamesave Post: Americans round 9

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 1 armour, 4 bombers, 3 infantry and 1 transport; Remaining resources: 3 PUs; 
    
        Combat Move - Americans
            1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 104 Sea Zone
            1 destroyer moved from 91 Sea Zone to 104 Sea Zone
            1 fighter moved from Kweichow to 42 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
            1 infantry moved from 44 Sea Zone to Celebes
            1 marine moved from Hawaiian Islands to 26 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 infantry, 1 marine and 1 transport moved from 26 Sea Zone to 1 Sea Zone
            1 infantry moved from 1 Sea Zone to Alaska
            1 marine moved from 1 Sea Zone to Alaska
            1 fighter moved from Eastern United States to Alaska
            1 fighter moved from Midway to 1 Sea Zone
            1 fighter moved from Kweichow to 42 Sea Zone
            1 submarine moved from 54 Sea Zone to 46 Sea Zone
            1 submarine moved from 46 Sea Zone to 45 Sea Zone
            1 submarine moved from 45 Sea Zone to 42 Sea Zone
            1 submarine moved from 54 Sea Zone to 55 Sea Zone
            1 submarine moved from 55 Sea Zone to 56 Sea Zone
            1 submarine moved from 56 Sea Zone to 42 Sea Zone
            1 submarine moved from 54 Sea Zone to 55 Sea Zone
            1 submarine moved from 55 Sea Zone to 42 Sea Zone
            1 battleship, 5 carriers, 3 cruisers, 4 destroyers, 9 fighters and 3 submarines moved from 54 Sea Zone to 42 Sea Zone
    
        Combat - Americans
            Battle in Celebes
            Battle in 1 Sea Zone
                Americans attack with 1 fighter and 1 transport
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 1 Sea Zone
                Americans win, taking Celebes from Japanese with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Alaska
                Americans attack with 1 fighter, 1 infantry and 1 marine
                Japanese defend with 2 infantry
                    Americans roll dice for 1 fighter, 1 infantry and 1 marine in Alaska, round 2 : 1/3 hits, 1.00 expected hits
                    Japanese roll dice for 2 infantry in Alaska, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Alaska
                    Americans roll dice for 1 fighter, 1 infantry and 1 marine in Alaska, round 3 : 1/3 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Alaska, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Alaska
                Americans win, taking Alaska from Japanese with 1 fighter and 1 marine remaining. Battle score for attacker is 3
                Casualties for Japanese: 2 infantry
                Casualties for Americans: 1 infantry
            Battle in 104 Sea Zone
                Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                Germans defend with 1 destroyer
                    Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 104 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                    Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Germans lost in 104 Sea Zone
                Americans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Germans: 1 destroyer
            Battle in 42 Sea Zone
                Americans attack with 1 battleship, 5 carriers, 3 cruisers, 4 destroyers, 11 fighters and 6 submarines
                Japanese defend with 1 artillery, 1 battleship, 7 carriers, 1 cruiser, 3 destroyers, 7 fighters, 1 infantry, 2 submarines, 7 tactical_bombers and 3 transports
                    Americans roll dice for 6 submarines in 42 Sea Zone, round 2 : 1/6 hits, 2.00 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    Americans roll dice for 1 battleship, 5 carriers, 3 cruisers, 4 destroyers and 11 fighters in 42 Sea Zone, round 2 : 8/19 hits, 9.00 expected hits
    

    Combat Hit Differential Summary :

    Americans regular : -1.50
    Japanese regular : 0.00
    Germans regular : -0.33
    

    Savegame

  • 21 20 18 17 16 15 TripleA

    @aequitas-et-veritas Hey,

    so I’m attacking your Japan fleet, I got 1 stupid hit with my subs, I put it on your BB cause I figured that’s what you’d do (and to speed things up). Now I have 8 hits to assign. OOL?


  • @freh please dent 6 CV’s and kill all Subs.

    Thank you.

    Am arround if you should continue after 1st round to give you the next round Ool.

  • 21 20 18 17 16 15 TripleA

    TripleA Manual Gamesave Post: Americans round 9

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 1 armour, 4 bombers, 3 infantry and 1 transport; Remaining resources: 3 PUs; 
    
        Combat Move - Americans
            1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 104 Sea Zone
            1 destroyer moved from 91 Sea Zone to 104 Sea Zone
            1 fighter moved from Kweichow to 42 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
            1 infantry moved from 44 Sea Zone to Celebes
            1 marine moved from Hawaiian Islands to 26 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 infantry, 1 marine and 1 transport moved from 26 Sea Zone to 1 Sea Zone
            1 infantry moved from 1 Sea Zone to Alaska
            1 marine moved from 1 Sea Zone to Alaska
            1 fighter moved from Eastern United States to Alaska
            1 fighter moved from Midway to 1 Sea Zone
            1 fighter moved from Kweichow to 42 Sea Zone
            1 submarine moved from 54 Sea Zone to 46 Sea Zone
            1 submarine moved from 46 Sea Zone to 45 Sea Zone
            1 submarine moved from 45 Sea Zone to 42 Sea Zone
            1 submarine moved from 54 Sea Zone to 55 Sea Zone
            1 submarine moved from 55 Sea Zone to 56 Sea Zone
            1 submarine moved from 56 Sea Zone to 42 Sea Zone
            1 submarine moved from 54 Sea Zone to 55 Sea Zone
            1 submarine moved from 55 Sea Zone to 42 Sea Zone
            1 battleship, 5 carriers, 3 cruisers, 4 destroyers, 9 fighters and 3 submarines moved from 54 Sea Zone to 42 Sea Zone
    
        Combat - Americans
            Battle in Celebes
            Battle in 1 Sea Zone
                Americans attack with 1 fighter and 1 transport
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 1 Sea Zone
                Americans win, taking Celebes from Japanese with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Alaska
                Americans attack with 1 fighter, 1 infantry and 1 marine
                Japanese defend with 2 infantry
                    Americans roll dice for 1 fighter, 1 infantry and 1 marine in Alaska, round 2 : 1/3 hits, 1.00 expected hits
                    Japanese roll dice for 2 infantry in Alaska, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Alaska
                    Americans roll dice for 1 fighter, 1 infantry and 1 marine in Alaska, round 3 : 1/3 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Alaska, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Alaska
                Americans win, taking Alaska from Japanese with 1 fighter and 1 marine remaining. Battle score for attacker is 3
                Casualties for Japanese: 2 infantry
                Casualties for Americans: 1 infantry
            Battle in 104 Sea Zone
                Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                Germans defend with 1 destroyer
                    Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 104 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                    Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Germans lost in 104 Sea Zone
                Americans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Germans: 1 destroyer
            Battle in 42 Sea Zone
                Americans attack with 1 battleship, 5 carriers, 3 cruisers, 4 destroyers, 11 fighters and 6 submarines
                Japanese defend with 1 artillery, 1 battleship, 7 carriers, 1 cruiser, 3 destroyers, 7 fighters, 1 infantry, 2 submarines, 7 tactical_bombers and 3 transports
                    Americans roll dice for 6 submarines in 42 Sea Zone, round 2 : 1/6 hits, 2.00 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    Americans roll dice for 1 battleship, 5 carriers, 3 cruisers, 4 destroyers and 11 fighters in 42 Sea Zone, round 2 : 8/19 hits, 9.00 expected hits
                Units damaged: 6 carriers owned by the Japanese
                    Japanese roll dice for 2 submarines in 42 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits
                Units damaged: 1 carrier owned by the Americans
                    Japanese roll dice for 1 battleship, 7 carriers, 1 cruiser, 3 destroyers, 7 fighters, 7 tactical_bombers and 3 transports in 42 Sea Zone, round 2 : 13/26 hits, 12.67 expected hits
                Units damaged: 1 battleship owned by the Americans
                    3 submarines owned by the Americans, 2 submarines owned by the Japanese and 5 carriers owned by the Americans lost in 42 Sea Zone
                    Americans roll dice for 3 submarines in 42 Sea Zone, round 3 : 0/3 hits, 1.00 expected hits
                    Americans roll dice for 1 battleship, 3 cruisers, 4 destroyers and 11 fighters in 42 Sea Zone, round 3 : 6/19 hits, 9.00 expected hits
    

    Combat Hit Differential Summary :

    Americans regular : -5.50
    Japanese regular : 1.00
    Germans regular : -0.33
    

    Savegame

  • 21 20 18 17 16 15 TripleA

    @aequitas-et-veritas 6 hits now.

    by the way, your 2 subs in defense in 1 round hit as often as my 9 subs over two rounds :disappointed_relieved: :disappointed_relieved: :disappointed_relieved:


  • @freh I can’t open the file. (I couldn’t open the previouzs one neither and used the map I had posted to check my possible casualties).


  • @aequitas-et-veritas ok, hold on


  • @freh please sink two DD’s and kill two Ftrs and two TacB’s.



  • @freh hold on


  • @freh Kill two CV two DD a Ftr and a TacB please, instead.

    Thank you.

Suggested Topics

  • 11
  • 4
  • 40
  • 102
  • 187
  • 162
  • 266
  • 2.9k
Axis & Allies Boardgaming Custom Painted Miniatures

53

Online

17.9k

Users

40.7k

Topics

1.8m

Posts