sorry its been a while.
Dawg v Entek TRS
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TripleA Turn Summary: Chinese round 8
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 8 Combat Move - Chinese 1 Mech.Inf moved from Sian to Shansi Chinese take Shansi from Hisaichi 1 Mech.Inf moved from Shansi to Shantung Chinese take Shantung from Hisaichi 1 Mech.Inf moved from Shantung to Hopeh Chinese take Hopeh from Hisaichi 3 Infantrys and 1 Marine moved from W.Sian to Hanan 1 Infantry moved from Sian to Shangsi 1 Infantry moved from Gansu to Shangsi 4 Infantrys and 1 Marine moved from Gansu to N.Shangsi 1 Mech.Inf moved from Tsingnan to Shangsi 1 Mech.Inf moved from Tsingnan to N.Shangsi 3 Infantrys and 1 Marine moved from Nancheng to Sikang 4 Infantrys moved from Tsingnan to Gansu 3 Infantrys moved from Gobi to Tsingnan 4 Infantrys moved from Xining to Nancheng 2 Infantrys moved from Xining to Tsingnan 2 Infantrys moved from Quyan to Gobi 3 Mech.Infs moved from Urumal to Tsingnan 1 Infantry moved from Urumal to Quyan Purchase Units - Chinese Chinese buy 5 Infantrys, 1 Marine and 4 Mech.Infs; Remaining resources: 0 PUs; Combat - Chinese Battle in Hanan Chinese attack with 3 Infantrys and 1 Marine Yamamoto defend with 2 Infantrys Chinese roll dice for 3 Infantrys and 1 Marine in Hanan, round 2 : 1/4 hits, 0.83 expected hits Yamamoto roll dice for 2 Infantrys in Hanan, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Yamamoto and 1 Infantry owned by the Chinese lost in Hanan Chinese roll dice for 2 Infantrys and 1 Marine in Hanan, round 3 : 1/3 hits, 0.67 expected hits Yamamoto roll dice for 1 Infantry in Hanan, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in Hanan Chinese win, taking Hanan from Yamamoto with 2 Infantrys and 1 Marine remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Casualties for Yamamoto: 2 Infantrys Non Combat Move - Chinese 1 AAGun moved from Gobi to Tsingnan Place Units - Chinese 5 Infantrys and 1 Marine placed in Xining 4 Mech.Infs placed in Urumal Turn Complete - Chinese Chinese collect 39 PUs; end with 39 PUsCombat Hit Differential Summary :
Yamamoto regular : 0.00 Chinese regular : 0.50 -
@dawgoneit skip the dutch
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TripleA Turn Summary: Hisaichi round 8
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 8 Combat Move - Hisaichi 3 Tankettes moved from Kwangsi to Hanan 1 EarlyFighter moved from Hankou to Hanan 3 Tankettes moved from Kwangsi to N.Chunking 3 Infantrys moved from Kichedung to sz74 3 Infantrys moved from sz74 to Shantung Hisaichi take Shantung from Chinese 1 Infantry and 1 Marine moved from Peking to Hopeh 1 Infantry moved from Peking to E.Shansi 1 Infantry moved from Seoul to sz79 1 Infantry and 1 Transport moved from sz79 to sz74 1 Infantry moved from sz74 to Hopeh Purchase Units - Hisaichi Hisaichi buy 2 Artillerys, 2 B.Transports and 6 Tankettes; Remaining resources: 10 PUs; Combat - Hisaichi Battle in Hanan Hisaichi attack with 1 EarlyFighter and 3 Tankettes Chinese defend with 2 Infantrys and 1 Marine Hisaichi roll dice for 1 EarlyFighter and 3 Tankettes in Hanan, round 2 : 0/4 hits, 1.33 expected hits Chinese roll dice for 2 Infantrys and 1 Marine in Hanan, round 2 : 0/3 hits, 1.00 expected hits Hisaichi roll dice for 1 EarlyFighter and 3 Tankettes in Hanan, round 3 : 1/4 hits, 1.33 expected hits Chinese roll dice for 2 Infantrys and 1 Marine in Hanan, round 3 : 1/3 hits, 1.00 expected hits 1 Tankette owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Hanan Hisaichi roll dice for 1 EarlyFighter and 2 Tankettes in Hanan, round 4 : 0/3 hits, 1.00 expected hits Chinese roll dice for 1 Infantry and 1 Marine in Hanan, round 4 : 0/2 hits, 0.67 expected hits Hisaichi roll dice for 1 EarlyFighter and 2 Tankettes in Hanan, round 5 : 1/3 hits, 1.00 expected hits Chinese roll dice for 1 Infantry and 1 Marine in Hanan, round 5 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Chinese lost in Hanan Hisaichi roll dice for 1 EarlyFighter and 2 Tankettes in Hanan, round 6 : 0/3 hits, 1.00 expected hits Chinese roll dice for 1 Marine in Hanan, round 6 : 1/1 hits, 0.33 expected hits 1 Tankette owned by the Hisaichi lost in Hanan Hisaichi roll dice for 1 EarlyFighter and 1 Tankette in Hanan, round 7 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 Marine in Hanan, round 7 : 1/1 hits, 0.33 expected hits 1 Tankette owned by the Hisaichi lost in Hanan 1 EarlyFighter owned by the Hisaichi retreated Chinese win with 1 Marine remaining. Battle score for attacker is -8 Casualties for Hisaichi: 3 Tankettes Casualties for Chinese: 2 Infantrys Battle in Hopeh Hisaichi attack with 2 Infantrys and 1 Marine Chinese defend with 1 Mech.Inf Hisaichi roll dice for 2 Infantrys and 1 Marine in Hopeh, round 2 : 0/3 hits, 0.67 expected hits Chinese roll dice for 1 Mech.Inf in Hopeh, round 2 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 2 Infantrys and 1 Marine in Hopeh, round 3 : 2/3 hits, 0.67 expected hits Chinese roll dice for 1 Mech.Inf in Hopeh, round 3 : 0/1 hits, 0.33 expected hits 1 Mech.Inf owned by the Chinese lost in Hopeh Hisaichi win, taking Hopeh from Chinese with 2 Infantrys and 1 Marine remaining. Battle score for attacker is 5 Casualties for Chinese: 1 Mech.Inf Battle in N.Chunking Hisaichi attack with 3 Tankettes British defend with 1 Artillery and 2 Infantrys Hisaichi roll dice for 3 Tankettes in N.Chunking, round 2 : 2/3 hits, 1.00 expected hits Chinese roll dice for 1 Artillery and 2 Infantrys in N.Chunking, round 2 : 1/3 hits, 1.00 expected hits 1 Tankette owned by the Hisaichi and 2 Infantrys owned by the British lost in N.Chunking Hisaichi roll dice for 2 Tankettes in N.Chunking, round 3 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 Artillery in N.Chunking, round 3 : 1/1 hits, 0.33 expected hits 1 Tankette owned by the Hisaichi and 1 Artillery owned by the British lost in N.Chunking Hisaichi win, taking N.Chunking from Chinese with 1 Tankette remaining. Battle score for attacker is 0 Casualties for Hisaichi: 2 Tankettes Casualties for British: 1 Artillery and 2 Infantrys Non Combat Move - Hisaichi 1 EarlyFighter moved from Hanan to Chunking 1 Destroyer moved from sz76 to sz17 2 Destroyers moved from sz76 to sz7 2 Destroyers moved from sz79 to sz78 Place Units - Hisaichi 2 Artillerys placed in Peking 2 B.Transports placed in sz60 Turning on Edit Mode EDIT: Adding units owned by Hisaichi to Kiangsi: 3 Tankettes EDIT: Adding units owned by Hisaichi to Kwangsi: 3 Tankettes EDIT: Removing units owned by Hisaichi from Hongkong: 6 Tankettes EDIT: Turning off Edit Mode 6 Tankettes placed in Hongkong Turn Complete - Hisaichi Hisaichi collect 52 PUs; end with 62 PUsCombat Hit Differential Summary :
Chinese regular : -1.00 Hisaichi regular : -2.33 -
TripleA Turn Summary: Dutch round 8
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 8 Turn Complete - DutchCombat Hit Differential Summary :
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TripleA Turn Summary: Thai round 8
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 8 Combat Move - Thai 2 Transports moved from sz60 to sz73 4 Infantrys moved from Phuket to sz73 4 Infantrys and 2 Transports moved from sz73 to sz60 4 Infantrys moved from sz60 to N.S 1 EarlyFighter moved from Phuket to N.S 1 Infantry moved from Phuket to Thailand 1 Tank moved from Phuket to Burma 1 Infantry moved from Thailand to Burma 1 Infantry moved from Burma to W.Chunking Thai take W.Chunking from Chinese Purchase Units - Thai Thai buy 4 Infantrys, 1 Mech.Inf and 1 Tank; Remaining resources: 0 PUs; Combat - Thai Battle in N.S Thai attack with 1 EarlyFighter and 4 Infantrys British defend with 2 Artillerys Thai roll dice for 1 EarlyFighter and 4 Infantrys in N.S, round 2 : 1/5 hits, 1.00 expected hits British roll dice for 2 Artillerys in N.S, round 2 : 0/2 hits, 0.67 expected hits 1 Artillery owned by the British lost in N.S Thai roll dice for 1 EarlyFighter and 4 Infantrys in N.S, round 3 : 1/5 hits, 1.00 expected hits British roll dice for 1 Artillery in N.S, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the British lost in N.S Thai win, taking N.S from British with 1 EarlyFighter and 4 Infantrys remaining. Battle score for attacker is 8 Casualties for British: 2 Artillerys Non Combat Move - Thai 1 EarlyFighter moved from N.S to sz60 Place Units - Thai 4 Infantrys, 1 Mech.Inf and 1 Tank placed in Phuket Turn Complete - Thai Thai collect 19 PUs; end with 19 PUsCombat Hit Differential Summary :
Thai regular : 0.00 British regular : -1.00 -
TripleA Turn Summary: British round 8
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 8 Combat Move - British 1 B.Transport moved from sz61 to sz63 1 Artillery moved from Calcutta to sz63 1 Marine moved from Calcutta to sz63 1 Infantry moved from Calcutta to sz63 1 Artillery, 1 B.Transport, 1 Infantry and 1 Marine moved from sz63 to sz64 1 Destroyer moved from sz64 to sz66 1 Infantry moved from Java to Bali British take Bali from Yamamoto 1 Fighter moved from sz57 to sz60 2 Fighters moved from sz61 to sz60 4 EarlyFighters moved from Bengal to sz60 1 Transport moved from sz61 to sz63 1 Artillery moved from Calcutta to sz63 1 Infantry moved from Calcutta to sz63 1 Artillery, 1 Infantry and 1 Transport moved from sz63 to sz64 2 Transports moved from sz64 to sz63 2 Artillerys moved from Calcutta to sz63 1 Infantry moved from Calcutta to sz63 2 Artillerys, 1 Infantry and 2 Transports moved from sz63 to sz64 4 Artillerys, 3 Infantrys and 1 Marine moved from sz64 to Burma 3 Mech.Infs and 2 Tankettes moved from Bengal to Burma 1 Infantry and 1 Tank moved from Moresby to sz49 1 Infantry, 1 Tank and 1 Transport moved from sz49 to sz57 1 Infantry and 1 Tank moved from sz57 to Soem 2 Tankettes moved from Palana to Yakutsk 4 Infantrys moved from Yakutsk to Angarsk 1 Transport moved from sz4 to sz5 2 Infantrys moved from Anchorage to sz5 2 Infantrys and 1 Transport moved from sz5 to sz4 2 Tankettes moved from Vancouver to N.Canada 2 Infantrys moved from British Columbia to N.Canada 1 Artillery and 1 Infantry moved from Vancouver to British Columbia 3 Mech.Infs moved from Dheli to Bengal Purchase Units - British British buy 2 Artillerys, 3 Fighters, 4 Infantrys, 1 Marine, 2 Mech.Infs and 2 Tankettes; Remaining resources: 0 PUs; Combat - British Battle in Burma British attack with 4 Artillerys, 3 Infantrys, 1 Marine, 3 Mech.Infs and 2 Tankettes Yamamoto defend with 8 Infantrys; Thai defend with 6 Infantrys and 1 Tank British roll dice for 4 Artillerys, 3 Infantrys, 1 Marine, 3 Mech.Infs and 2 Tankettes in Burma, round 2 : 5/13 hits, 4.50 expected hits Thai roll dice for 14 Infantrys and 1 Tank in Burma, round 2 : 7/15 hits, 5.17 expected hits 2 Infantrys owned by the Thai, 3 Infantrys owned by the Yamamoto, 2 Artillerys owned by the British, 2 Tankettes owned by the British and 3 Infantrys owned by the British lost in Burma British roll dice for 2 Artillerys, 1 Marine and 3 Mech.Infs in Burma, round 3 : 5/6 hits, 2.17 expected hits Thai roll dice for 9 Infantrys and 1 Tank in Burma, round 3 : 3/10 hits, 3.50 expected hits 4 Infantrys owned by the Thai, 1 Infantry owned by the Yamamoto, 2 Artillerys owned by the British and 1 Marine owned by the British lost in Burma British roll dice for 3 Mech.Infs in Burma, round 4 : 2/3 hits, 1.00 expected hits Thai roll dice for 4 Infantrys and 1 Tank in Burma, round 4 : 1/5 hits, 1.83 expected hits 2 Infantrys owned by the Yamamoto and 1 Mech.Inf owned by the British lost in Burma British roll dice for 2 Mech.Infs in Burma, round 5 : 1/2 hits, 0.67 expected hits Thai roll dice for 2 Infantrys and 1 Tank in Burma, round 5 : 1/3 hits, 1.17 expected hits 1 Infantry owned by the Yamamoto and 1 Mech.Inf owned by the British lost in Burma British roll dice for 1 Mech.Inf in Burma, round 6 : 1/1 hits, 0.33 expected hits Thai roll dice for 1 Infantry and 1 Tank in Burma, round 6 : 1/2 hits, 0.83 expected hits 1 Infantry owned by the Yamamoto and 1 Mech.Inf owned by the British lost in Burma Thai win with 1 Tank remaining. Battle score for attacker is -20 Casualties for British: 4 Artillerys, 3 Infantrys, 1 Marine, 3 Mech.Infs and 2 Tankettes Casualties for Thai: 6 Infantrys Casualties for Yamamoto: 8 Infantrys Battle in sz60 British attack with 4 EarlyFighters and 3 Fighters Hisaichi defend with 2 B.Transports, 1 Carrier, 1 Destroyer and 1 EarlyFighter; Yamamoto defend with 1 B.Transport; Thai defend with 1 EarlyFighter and 2 Transports British roll dice for 4 EarlyFighters and 3 Fighters in sz60, round 2 : 1/7 hits, 2.83 expected hits Hisaichi roll dice for 3 B.Transports, 1 Carrier, 1 Destroyer, 2 EarlyFighters and 2 Transports in sz60, round 2 : 3/9 hits, 2.83 expected hits 3 EarlyFighters owned by the British and 1 B.Transport owned by the Yamamoto lost in sz60 3 Fighters owned by the British and 1 EarlyFighter owned by the British retreated Hisaichi win with 2 B.Transports, 1 Carrier, 1 Destroyer, 2 EarlyFighters and 2 Transports remaining. Battle score for attacker is -16 Casualties for British: 3 EarlyFighters Casualties for Yamamoto: 1 B.Transport Battle in Angarsk British attack with 4 Infantrys Masaharu defend with 1 Infantry and 2 Tankettes British roll dice for 4 Infantrys in Angarsk, round 2 : 1/4 hits, 0.67 expected hits Masaharu roll dice for 1 Infantry and 2 Tankettes in Angarsk, round 2 : 1/3 hits, 0.67 expected hits 1 Tankette owned by the Masaharu and 1 Infantry owned by the British lost in Angarsk British roll dice for 3 Infantrys in Angarsk, round 3 : 0/3 hits, 0.50 expected hits Masaharu roll dice for 1 Infantry and 1 Tankette in Angarsk, round 3 : 2/2 hits, 0.50 expected hits 2 Infantrys owned by the British lost in Angarsk 1 Infantry owned by the British retreated to Yakutsk Masaharu win with 1 Infantry and 1 Tankette remaining. Battle score for attacker is -2 Casualties for British: 3 Infantrys Casualties for Masaharu: 1 Tankette Non Combat Move - British 3 Fighters moved from sz60 to sz57 1 Destroyer moved from sz61 to sz66 1 B.Carrier moved from sz61 to sz57 1 EarlyFighter moved from sz60 to Java 1 EarlyFighter moved from Moresby to sz57 Place Units - British 2 Artillerys, 4 Infantrys and 1 Marine placed in Calcutta 2 Fighters placed in Bengal 1 Fighter placed in Calcutta 2 Mech.Infs placed in Dheli 2 Tankettes placed in Vancouver Turn Complete - British British collect 62 PUs; end with 62 PUsCombat Hit Differential Summary :
Masaharu regular : 1.83 Thai regular : 0.50 British regular : 3.33 Hisaichi regular : 0.17 -
TripleA Turn Summary: Anzac round 8
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 8 Combat Move - Anzac 6 Transports moved from sz57 to sz50 1 Marine moved from W.Australia to sz50 10 Infantrys moved from W.Australia to sz50 1 Infantry moved from Derby to sz50 11 Infantrys, 1 Marine and 6 Transports moved from sz50 to sz57 1 Fighter, 11 Infantrys and 1 Marine moved from sz57 to Soem 1 Transport moved from sz51 to sz37 4 Infantrys moved from Melbourne to sz37 4 Infantrys and 2 Transports moved from sz37 to sz51 4 Infantrys moved from sz51 to W.Australia 3 Infantrys moved from S.W.Australia to W.Australia 3 Infantrys moved from Darwin to Derby Purchase Units - Anzac Anzac buy 1 Destroyer, 6 Infantrys and 1 Transport; Remaining resources: 0 PUs; Non Combat Move - Anzac 2 Submarines moved from sz61 to sz57 Place Units - Anzac 1 Destroyer placed in sz51 1 Transport placed in sz37 3 Infantrys placed in Darwin 2 Infantrys placed in W.Australia 1 Infantry placed in Melbourne Turn Complete - Anzac Anzac collect 26 PUs; end with 26 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Americans round 8
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 8 Combat Move - Americans 2 Bombers moved from Alaska to sz16 1 B29 and 2 EarlyFighters moved from Magadan to sz16 2 Destroyers and 1 Submarine moved from sz25 to sz20 2 Fighters moved from sz8 to sz16 1 Battleship, 1 Carrier and 12 Destroyers moved from sz8 to sz16 1 B.Transport, 1 Infantry, 1 Marine and 1 Tank moved from sz8 to sz4 4 Artillerys, 5 Infantrys, 1 Marine, 9 Tanks and 9 Tankettes moved from Yakutsk to Vostok 2 B.Transports moved from sz4 to sz5 8 Tankettes moved from N.Canada to sz5 2 B.Transports and 8 Tankettes moved from sz5 to sz4 2 Transports moved from sz4 to sz5 4 Tankettes moved from N.Canada to sz5 4 Tankettes and 2 Transports moved from sz5 to sz4 1 Transport moved from sz4 to sz7 2 Bombers moved from Anchorage to sz7 2 Fighters moved from Magadan to sz7 7 Infantrys moved from Magadan to Yakutsk 2 Tanks and 4 Tankettes moved from Palana to Yakutsk 3 Infantrys moved from Palana to Magadan 8 Tankettes moved from Rocky Mt to N.Canada Purchase Units - Americans Americans buy 3 B29s, 1 Destroyer, 2 Infantrys and 6 Tankettes; Remaining resources: 0 PUs; Combat - Americans Battle in sz16 Americans attack with 1 B29, 1 Battleship, 2 Bombers, 1 Carrier, 12 Destroyers, 2 EarlyFighters and 2 Fighters Yamamoto defend with 1 Carrier, 10 Destroyers, 1 EarlyFighter and 1 Fighter Americans roll dice for 1 B29, 1 Battleship, 2 Bombers, 1 Carrier, 12 Destroyers, 2 EarlyFighters and 2 Fighters in sz16, round 2 : 9/21 hits, 8.67 expected hits Yamamoto roll dice for 1 Carrier, 10 Destroyers, 1 EarlyFighter and 1 Fighter in sz16, round 2 : 5/13 hits, 6.67 expected hits Units damaged: 1 Battleship owned by the Americans 2 Destroyers owned by the Americans, 1 Carrier owned by the Yamamoto, 7 Destroyers owned by the Yamamoto, 2 EarlyFighters owned by the Americans and 1 EarlyFighter owned by the Yamamoto lost in sz16 Americans roll dice for 1 B29, 1 Battleship, 2 Bombers, 1 Carrier, 10 Destroyers and 2 Fighters in sz16, round 3 : 8/17 hits, 7.33 expected hits Yamamoto roll dice for 3 Destroyers and 1 Fighter in sz16, round 3 : 2/4 hits, 2.17 expected hits 2 Bombers owned by the Americans, 3 Destroyers owned by the Yamamoto and 1 Fighter owned by the Yamamoto lost in sz16 Americans win with 1 B29, 1 Battleship, 1 Carrier, 10 Destroyers and 2 Fighters remaining. Battle score for attacker is 52 Casualties for Americans: 2 Bombers, 2 Destroyers and 2 EarlyFighters Casualties for Yamamoto: 1 Carrier, 10 Destroyers, 1 EarlyFighter and 1 Fighter Battle in Vostok Americans attack with 4 Artillerys, 5 Infantrys, 1 Marine, 9 Tanks and 9 Tankettes Hisaichi defend with 2 Artillerys, 10 Infantrys and 2 Tanks; Masaharu defend with 13 Infantrys Americans roll dice for 4 Artillerys, 5 Infantrys, 1 Marine, 9 Tanks and 9 Tankettes in Vostok, round 2 : 11/28 hits, 10.67 expected hits Masaharu roll dice for 2 Artillerys, 23 Infantrys and 2 Tanks in Vostok, round 2 : 7/27 hits, 9.33 expected hits 1 Infantry owned by the Masaharu, 5 Infantrys owned by the Americans, 10 Infantrys owned by the Hisaichi and 2 Tankettes owned by the Americans lost in Vostok Americans roll dice for 4 Artillerys, 1 Marine, 9 Tanks and 7 Tankettes in Vostok, round 3 : 3/21 hits, 8.67 expected hits Masaharu roll dice for 2 Artillerys, 12 Infantrys and 2 Tanks in Vostok, round 3 : 5/16 hits, 5.67 expected hits 3 Infantrys owned by the Masaharu and 5 Tankettes owned by the Americans lost in Vostok Americans roll dice for 4 Artillerys, 1 Marine, 9 Tanks and 2 Tankettes in Vostok, round 4 : 10/16 hits, 7.00 expected hits Masaharu roll dice for 2 Artillerys, 9 Infantrys and 2 Tanks in Vostok, round 4 : 5/13 hits, 4.67 expected hits 1 Marine owned by the Americans, 9 Infantrys owned by the Masaharu, 2 Artillerys owned by the Americans, 1 Artillery owned by the Hisaichi and 2 Tankettes owned by the Americans lost in Vostok Americans roll dice for 2 Artillerys and 9 Tanks in Vostok, round 5 : 4/11 hits, 5.17 expected hits Masaharu roll dice for 1 Artillery and 2 Tanks in Vostok, round 5 : 1/3 hits, 1.33 expected hits 2 Tanks owned by the Hisaichi, 1 Artillery owned by the Americans and 1 Artillery owned by the Hisaichi lost in Vostok Americans win, taking Vostok from Masaharu with 1 Artillery and 9 Tanks remaining. Battle score for attacker is 3 Casualties for Americans: 3 Artillerys, 5 Infantrys, 1 Marine and 9 Tankettes Casualties for Hisaichi: 2 Artillerys, 10 Infantrys and 2 Tanks Casualties for Masaharu: 13 Infantrys Battle in sz7 Americans attack with 2 Bombers, 2 Fighters and 1 Transport Hisaichi defend with 2 Destroyers; Yamamoto defend with 1 Destroyer Americans roll dice for 2 Bombers, 2 Fighters and 1 Transport in sz7, round 2 : 3/4 hits, 2.33 expected hits Hisaichi roll dice for 3 Destroyers in sz7, round 2 : 1/3 hits, 1.50 expected hits 2 Destroyers owned by the Hisaichi, 1 Transport owned by the Americans and 1 Destroyer owned by the Yamamoto lost in sz7 Americans win with 2 Bombers and 2 Fighters remaining. Battle score for attacker is 18 Casualties for Americans: 1 Transport Casualties for Yamamoto: 1 Destroyer Casualties for Hisaichi: 2 Destroyers Non Combat Move - Americans 2 Bombers and 2 Fighters moved from sz7 to Yakutsk 1 B29 moved from sz16 to Yakutsk 1 Infantry, 1 Marine, 1 Tank and 12 Tankettes moved from sz4 to Palana Place Units - Americans 1 Destroyer placed in sz4 1 B29 placed in Alaska 2 B29s placed in Anchorage 2 Infantrys and 6 Tankettes placed in Rocky Mt Turn Complete - Americans Americans collect 87 PUs; end with 87 PUsCombat Hit Differential Summary :
Yamamoto regular : -1.83 Americans regular : -1.83 Masaharu regular : -3.00 Hisaichi regular : -0.50 -
TripleA Turn Summary: Masaharu round 8
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 8 Combat Move - Masaharu 1 Bomber and 3 Infantrys moved from Belogorsk to Vostok 4 Infantrys moved from Akina to sz15 1 B.Transport, 2 Destroyers and 4 Infantrys moved from sz15 to sz1 4 Infantrys moved from sz1 to Vostok 1 EarlyFighter moved from Quingdao to Vostok 2 Artillerys moved from Quingdao to Vostok 1 Artillery and 1 Marine moved from Quingdao to Vostok 1 Infantry and 1 Tankette moved from Angarsk to Ustkut 1 Infantry moved from Quingdao to Irkutsk Purchase Units - Masaharu Masaharu buy 2 Artillerys, 1 Destroyer and 8 Infantrys; Remaining resources: 0 PUs; Combat - Masaharu Battle in Ustkut Masaharu attack with 1 Infantry and 1 Tankette Russians defend with 1 Elite and 1 Infantry Masaharu roll dice for 1 Infantry and 1 Tankette in Ustkut, round 2 : 0/2 hits, 0.50 expected hits Russians roll dice for 1 Elite and 1 Infantry in Ustkut, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Masaharu lost in Ustkut Masaharu roll dice for 1 Tankette in Ustkut, round 3 : 1/1 hits, 0.33 expected hits Russians roll dice for 1 Elite and 1 Infantry in Ustkut, round 3 : 2/2 hits, 0.67 expected hits 1 Infantry owned by the Russians and 1 Tankette owned by the Masaharu lost in Ustkut Russians win with 1 Elite remaining. Battle score for attacker is -4 Casualties for Masaharu: 1 Infantry and 1 Tankette Casualties for Russians: 1 Infantry Battle in Vostok Masaharu attack with 3 Artillerys, 1 Bomber, 1 EarlyFighter, 7 Infantrys and 1 Marine Americans defend with 1 Artillery and 9 Tanks Masaharu roll dice for 3 Artillerys, 1 Bomber, 1 EarlyFighter, 7 Infantrys and 1 Marine in Vostok, round 2 : 5/13 hits, 4.00 expected hits Russians roll dice for 1 Artillery and 9 Tanks in Vostok, round 2 : 6/10 hits, 4.83 expected hits 6 Infantrys owned by the Masaharu, 1 Artillery owned by the Americans and 4 Tanks owned by the Americans lost in Vostok Masaharu roll dice for 3 Artillerys, 1 Bomber, 1 EarlyFighter, 1 Infantry and 1 Marine in Vostok, round 3 : 3/7 hits, 2.83 expected hits Russians roll dice for 5 Tanks in Vostok, round 3 : 3/5 hits, 2.50 expected hits 1 Marine owned by the Masaharu, 1 Infantry owned by the Masaharu, 1 Artillery owned by the Masaharu and 3 Tanks owned by the Americans lost in Vostok Masaharu roll dice for 2 Artillerys, 1 Bomber and 1 EarlyFighter in Vostok, round 4 : 3/4 hits, 1.67 expected hits Russians roll dice for 2 Tanks in Vostok, round 4 : 0/2 hits, 1.00 expected hits 2 Tanks owned by the Americans lost in Vostok Masaharu win, taking Vostok from Russians with 2 Artillerys, 1 Bomber and 1 EarlyFighter remaining. Battle score for attacker is 28 Casualties for Masaharu: 1 Artillery, 7 Infantrys and 1 Marine Casualties for Americans: 1 Artillery and 9 Tanks Non Combat Move - Masaharu 1 EarlyFighter moved from Vostok to Quingdao 1 Bomber moved from Vostok to Quingdao 2 Artillerys and 1 Marine moved from Hsingan to Quingdao Place Units - Masaharu 3 Infantrys placed in Amursk 2 Artillerys and 2 Infantrys placed in Manchuria 3 Infantrys placed in Akina 1 Destroyer placed in sz15 Turn Complete - Masaharu Masaharu collect 31 PUs; end with 31 PUsCombat Hit Differential Summary :
Masaharu regular : 2.67 Russians regular : 2.33 -
TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 8 Combat Move - Russians 4 Artillerys, 1 EarlyFighter, 1 Elite, 1 Fighter, 29 Infantrys, 1 Marine, 17 Mech.Infs and 4 Tanks moved from Ulaan Ude to Quingdao 5 Mech.Infs moved from Kaask to Quingdao 2 Infantrys moved from Bratsk to Ustkut 1 Infantry moved from Kaask to Tulun 1 Infantry moved from Achinsk to Kyzyl 1 Elite moved from Ustkut to Ulaan Ude Purchase Units - Russians Russians buy 7 Infantrys and 3 Mech.Infs; Remaining resources: 0 PUs; Combat - Russians Battle in Quingdao Russians attack with 4 Artillerys, 1 EarlyFighter, 1 Elite, 1 Fighter, 29 Infantrys, 1 Marine, 22 Mech.Infs and 4 Tanks Masaharu defend with 9 Artillerys, 1 Bomber, 1 EarlyFighter, 11 Infantrys, 2 Marines and 5 Tanks; Yamamoto defend with 4 Artillerys, 9 Infantrys and 6 Tanks Russians roll dice for 4 Artillerys, 1 EarlyFighter, 1 Elite, 1 Fighter, 29 Infantrys, 1 Marine, 22 Mech.Infs and 4 Tanks in Quingdao, round 2 : 19/63 hits, 21.50 expected hits Masaharu roll dice for 13 Artillerys, 1 Bomber, 1 EarlyFighter, 20 Infantrys, 2 Marines and 11 Tanks in Quingdao, round 2 : 20/48 hits, 17.83 expected hits 20 Infantrys owned by the Russians, 11 Infantrys owned by the Masaharu, 7 Infantrys owned by the Yamamoto and 1 Bomber owned by the Masaharu lost in Quingdao Russians roll dice for 4 Artillerys, 1 EarlyFighter, 1 Elite, 1 Fighter, 9 Infantrys, 1 Marine, 22 Mech.Infs and 4 Tanks in Quingdao, round 3 : 14/43 hits, 15.67 expected hits Masaharu roll dice for 13 Artillerys, 1 EarlyFighter, 2 Infantrys, 2 Marines and 11 Tanks in Quingdao, round 3 : 9/29 hits, 11.67 expected hits 9 Infantrys owned by the Russians, 2 Marines owned by the Masaharu, 4 Artillerys owned by the Yamamoto, 2 Infantrys owned by the Yamamoto and 6 Artillerys owned by the Masaharu lost in Quingdao Russians roll dice for 4 Artillerys, 1 EarlyFighter, 1 Elite, 1 Fighter, 1 Marine, 22 Mech.Infs and 4 Tanks in Quingdao, round 4 : 10/34 hits, 12.67 expected hits Masaharu roll dice for 3 Artillerys, 1 EarlyFighter and 11 Tanks in Quingdao, round 4 : 8/15 hits, 7.00 expected hits 4 Artillerys owned by the Russians, 3 Mech.Infs owned by the Russians, 1 Marine owned by the Russians, 3 Artillerys owned by the Masaharu, 6 Tanks owned by the Yamamoto and 1 Tank owned by the Masaharu lost in Quingdao Russians roll dice for 1 EarlyFighter, 1 Elite, 1 Fighter, 19 Mech.Infs and 4 Tanks in Quingdao, round 5 : 9/26 hits, 9.83 expected hits Masaharu roll dice for 1 EarlyFighter and 4 Tanks in Quingdao, round 5 : 3/5 hits, 2.50 expected hits 3 Mech.Infs owned by the Russians, 4 Tanks owned by the Masaharu and 1 EarlyFighter owned by the Masaharu lost in Quingdao Russians win, taking Quingdao from Masaharu with 1 EarlyFighter, 1 Elite, 1 Fighter, 16 Mech.Infs and 4 Tanks remaining. Battle score for attacker is 68 Casualties for Russians: 4 Artillerys, 29 Infantrys, 1 Marine and 6 Mech.Infs Casualties for Masaharu: 9 Artillerys, 1 Bomber, 1 EarlyFighter, 11 Infantrys, 2 Marines and 5 Tanks Casualties for Yamamoto: 4 Artillerys, 9 Infantrys and 6 Tanks Non Combat Move - Russians 1 EarlyFighter and 1 Fighter moved from Quingdao to Ulaan Ude Place Units - Russians 3 Infantrys and 3 Mech.Infs placed in Kaask 4 Infantrys placed in Achinsk Turn Complete - Russians Russians collect 32 PUs; end with 32 PUsCombat Hit Differential Summary :
Masaharu regular : 1.00 Russians regular : -7.67 -
TripleA Turn Summary: Yamamoto round 9
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 9 Research Technology - Yamamoto Combat Move - Yamamoto 3 EarlyFighters moved from sz59 to Soem 2 Tanks moved from Lambok to Soem 10 Artillerys moved from Lambok to Soem 1 Artillery and 1 Infantry moved from Davao to sz70 1 Artillery and 1 Infantry moved from sz70 to Celebs 2 Bombers moved from S.Borneo to Soem 2 Infantrys moved from Thailand to Burma 4 Artillerys moved from Chunking to Burma 6 Infantrys moved from N.French I. to Burma 1 B.Transport moved from sz67 to sz60 4 Infantrys moved from Malaya to sz60 4 Infantrys moved from sz60 to Java 3 Tankettes moved from Kichedung to Shansi Hisaichi take Shansi from Chinese 1 Artillery and 2 Infantrys moved from Nanking to Sian 1 Infantry and 1 Marine moved from Nanking to Hanan 2 B.Transports moved from sz67 to sz79 1 B.Transport moved from sz67 to sz79 3 Artillerys and 4 Infantrys moved from S.Japan to sz79 1 Artillery moved from sz79 to Manchuria 2 Artillerys and 4 Infantrys moved from sz79 to Manchuria Purchase Units - Yamamoto Yamamoto buy 2 Artillerys, 5 Destroyers, 1 Elite and 10 Infantrys; Remaining resources: 1 PUs; Combat - Yamamoto Battle in Java Yamamoto attack with 4 Infantrys British defend with 1 EarlyFighter Yamamoto roll dice for 4 Infantrys in Java, round 2 : 0/4 hits, 0.67 expected hits British roll dice for 1 EarlyFighter in Java, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Yamamoto lost in Java Yamamoto roll dice for 3 Infantrys in Java, round 3 : 1/3 hits, 0.50 expected hits British roll dice for 1 EarlyFighter in Java, round 3 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Yamamoto and 1 EarlyFighter owned by the British lost in Java Yamamoto win, taking Java from British with 2 Infantrys remaining. Battle score for attacker is 4 Casualties for Yamamoto: 2 Infantrys Casualties for British: 1 EarlyFighter Battle in Soem Yamamoto attack with 10 Artillerys, 2 Bombers, 3 EarlyFighters and 2 Tanks British defend with 1 Infantry and 1 Tank; Anzac defend with 1 Fighter, 11 Infantrys and 1 Marine Yamamoto roll dice for 10 Artillerys, 2 Bombers, 3 EarlyFighters and 2 Tanks in Soem, round 2 : 7/17 hits, 6.67 expected hits Dutch roll dice for 1 Fighter, 12 Infantrys, 1 Marine and 1 Tank in Soem, round 2 : 9/15 hits, 5.50 expected hits 7 Infantrys owned by the Anzac and 9 Artillerys owned by the Yamamoto lost in Soem Yamamoto roll dice for 1 Artillery, 2 Bombers, 3 EarlyFighters and 2 Tanks in Soem, round 3 : 2/8 hits, 3.67 expected hits Dutch roll dice for 1 Fighter, 5 Infantrys, 1 Marine and 1 Tank in Soem, round 3 : 5/8 hits, 3.17 expected hits 1 Infantry owned by the Anzac, 1 Artillery owned by the Yamamoto, 1 Infantry owned by the British, 2 Tanks owned by the Yamamoto and 2 EarlyFighters owned by the Yamamoto lost in Soem 2 Bombers owned by the Yamamoto and 1 EarlyFighter owned by the Yamamoto retreated Dutch win with 1 Fighter, 3 Infantrys, 1 Marine and 1 Tank remaining. Battle score for attacker is -48 Casualties for Yamamoto: 10 Artillerys, 2 EarlyFighters and 2 Tanks Casualties for Anzac: 8 Infantrys Casualties for British: 1 Infantry Battle in Sian Yamamoto attack with 1 Artillery and 2 Infantrys Chinese defend with 1 Infantry Yamamoto roll dice for 1 Artillery and 2 Infantrys in Sian, round 2 : 2/3 hits, 0.83 expected hits Chinese roll dice for 1 Infantry in Sian, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Sian Yamamoto win, taking Sian from Chinese with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in Hanan Yamamoto attack with 1 Infantry and 1 Marine Chinese defend with 1 Marine Yamamoto roll dice for 1 Infantry and 1 Marine in Hanan, round 2 : 1/2 hits, 0.50 expected hits Chinese roll dice for 1 Marine in Hanan, round 2 : 0/1 hits, 0.33 expected hits 1 Marine owned by the Chinese lost in Hanan Yamamoto win, taking Hanan from Chinese with 1 Infantry and 1 Marine remaining. Battle score for attacker is 3 Casualties for Chinese: 1 Marine Battle in Celebs Yamamoto attack with 1 Artillery and 1 Infantry British defend with 2 Infantrys Yamamoto roll dice for 1 Artillery and 1 Infantry in Celebs, round 2 : 0/2 hits, 0.67 expected hits British roll dice for 2 Infantrys in Celebs, round 2 : 0/2 hits, 0.67 expected hits Yamamoto roll dice for 1 Artillery and 1 Infantry in Celebs, round 3 : 0/2 hits, 0.67 expected hits British roll dice for 2 Infantrys in Celebs, round 3 : 2/2 hits, 0.67 expected hits 1 Artillery owned by the Yamamoto and 1 Infantry owned by the Yamamoto lost in Celebs British win with 2 Infantrys remaining. Battle score for attacker is -6 Casualties for Yamamoto: 1 Artillery and 1 Infantry Non Combat Move - Yamamoto 1 EarlyFighter moved from Soem to sz59 2 Bombers moved from Soem to S.Borneo 2 Infantrys moved from Malaya to Thailand 2 T.Boats moved from sz67 to sz68 Place Units - Yamamoto 4 Destroyers placed in sz79 1 Destroyer placed in sz78 1 Artillery, 1 Elite and 1 Infantry placed in Kichedung 6 Infantrys placed in Malaya 1 Artillery and 3 Infantrys placed in Tokyo Turn Complete - Yamamoto Yamamoto collect 75 PUs; end with 76 PUsCombat Hit Differential Summary :
Chinese regular : -0.67 Yamamoto regular : -1.17 Dutch regular : 5.33 British regular : 1.67 -
TripleA Turn Summary: Chinese round 9
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 9 Combat Move - Chinese 1 Infantry moved from Sikang to W.Sian 1 Infantry moved from Sikang to Szechwan 1 Infantry moved from Sikang to E.Tibet 3 Infantrys, 1 Marine and 1 Mech.Inf moved from Shangsi to Shansi 4 Infantrys, 1 Marine and 1 Mech.Inf moved from N.Shangsi to E.Shansi 1 Infantry moved from Gansu to Shangsi 3 Mech.Infs moved from Tsingnan to E.Shansi Purchase Units - Chinese Chinese buy 3 Infantrys, 1 Marine and 6 Mech.Infs; Remaining resources: 0 PUs; Combat - Chinese Battle in E.Shansi Chinese attack with 4 Infantrys, 1 Marine and 4 Mech.Infs Hisaichi defend with 3 Artillerys, 2 Infantrys and 1 Marine Chinese roll dice for 4 Infantrys, 1 Marine and 4 Mech.Infs in E.Shansi, round 2 : 5/9 hits, 3.00 expected hits Hisaichi roll dice for 3 Artillerys, 2 Infantrys and 1 Marine in E.Shansi, round 2 : 1/6 hits, 2.00 expected hits 2 Infantrys owned by the Hisaichi, 2 Artillerys owned by the Hisaichi, 1 Infantry owned by the Chinese and 1 Marine owned by the Hisaichi lost in E.Shansi Chinese roll dice for 3 Infantrys, 1 Marine and 4 Mech.Infs in E.Shansi, round 3 : 1/8 hits, 2.83 expected hits Hisaichi roll dice for 1 Artillery in E.Shansi, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Hisaichi lost in E.Shansi Chinese win, taking E.Shansi from Hisaichi with 3 Infantrys, 1 Marine and 4 Mech.Infs remaining. Battle score for attacker is 17 Casualties for Chinese: 1 Infantry Casualties for Hisaichi: 3 Artillerys, 2 Infantrys and 1 Marine Battle in Shansi Chinese attack with 3 Infantrys, 1 Marine and 1 Mech.Inf Yamamoto defend with 3 Tankettes Chinese roll dice for 3 Infantrys, 1 Marine and 1 Mech.Inf in Shansi, round 2 : 0/5 hits, 1.33 expected hits Hisaichi roll dice for 3 Tankettes in Shansi, round 2 : 0/3 hits, 0.50 expected hits Chinese roll dice for 3 Infantrys, 1 Marine and 1 Mech.Inf in Shansi, round 3 : 1/5 hits, 1.33 expected hits Hisaichi roll dice for 3 Tankettes in Shansi, round 3 : 0/3 hits, 0.50 expected hits 1 Tankette owned by the Yamamoto lost in Shansi Chinese roll dice for 3 Infantrys, 1 Marine and 1 Mech.Inf in Shansi, round 4 : 1/5 hits, 1.33 expected hits Hisaichi roll dice for 2 Tankettes in Shansi, round 4 : 1/2 hits, 0.33 expected hits 1 Infantry owned by the Chinese and 1 Tankette owned by the Yamamoto lost in Shansi Chinese roll dice for 2 Infantrys, 1 Marine and 1 Mech.Inf in Shansi, round 5 : 1/4 hits, 1.17 expected hits Hisaichi roll dice for 1 Tankette in Shansi, round 5 : 0/1 hits, 0.17 expected hits 1 Tankette owned by the Yamamoto lost in Shansi Chinese win, taking Shansi from Hisaichi with 2 Infantrys, 1 Marine and 1 Mech.Inf remaining. Battle score for attacker is 10 Casualties for Yamamoto: 3 Tankettes Casualties for Chinese: 1 Infantry Non Combat Move - Chinese 3 Infantrys moved from Gansu to Shangsi 5 Infantrys moved from Tsingnan to Gansu 2 Infantrys moved from Gobi to Tsingnan 1 Marine moved from Sikang to E.Tibet 3 Infantrys moved from Nancheng to Sikang 1 Infantry moved from Nancheng to E.Tibet 5 Infantrys and 1 Marine moved from Xining to Tsingnan 1 AAGun moved from Tsingnan to Gansu 1 Infantry moved from Quyan to Gobi 4 Mech.Infs moved from Urumal to Tsingnan Place Units - Chinese 3 Infantrys, 1 Marine and 2 Mech.Infs placed in Xining 4 Mech.Infs placed in Urumal Turn Complete - Chinese Chinese collect 30 PUs; end with 30 PUsCombat Hit Differential Summary :
Chinese regular : -2.00 Hisaichi regular : -1.83 -
@entek skip the dutch
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TripleA Turn Summary: Hisaichi round 9
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 9 Combat Move - Hisaichi 1 Infantry moved from S.Borneo to sz60 1 Infantry moved from S.Borneo to sz60 3 Artillerys moved from S.Borneo to sz60 1 Marine moved from S.Borneo to sz60 3 Artillerys, 2 B.Transports, 2 Infantrys and 1 Marine moved from sz60 to sz59 3 Artillerys, 2 Infantrys and 1 Marine moved from sz59 to Celebs 3 Tankettes moved from Kiangsi to W.Sian 3 Tankettes moved from Kwangsi to W.Sian 3 Infantrys moved from Shantung to Shansi 1 EarlyFighter moved from Chunking to Shansi 1 Marine moved from Hopeh to Shansi Purchase Units - Hisaichi Hisaichi buy 6 Artillerys, 1 Elite, 8 Infantrys and 6 Tankettes; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Shansi Hisaichi attack with 1 EarlyFighter, 3 Infantrys and 1 Marine Chinese defend with 2 Infantrys, 1 Marine and 1 Mech.Inf Hisaichi roll dice for 1 EarlyFighter, 3 Infantrys and 1 Marine in Shansi, round 2 : 0/5 hits, 1.17 expected hits Chinese roll dice for 2 Infantrys, 1 Marine and 1 Mech.Inf in Shansi, round 2 : 2/4 hits, 1.33 expected hits 2 Infantrys owned by the Hisaichi lost in Shansi 1 EarlyFighter owned by the Hisaichi retreated 1 Infantry owned by the Hisaichi and 1 Marine owned by the Hisaichi retreated to Shantung Chinese win with 2 Infantrys, 1 Marine and 1 Mech.Inf remaining. Battle score for attacker is -4 Casualties for Hisaichi: 2 Infantrys Battle in Celebs Hisaichi attack with 3 Artillerys, 2 Infantrys and 1 Marine British defend with 2 Infantrys Hisaichi roll dice for 3 Artillerys, 2 Infantrys and 1 Marine in Celebs, round 2 : 2/6 hits, 2.17 expected hits British roll dice for 2 Infantrys in Celebs, round 2 : 1/2 hits, 0.67 expected hits 2 Infantrys owned by the British and 1 Infantry owned by the Hisaichi lost in Celebs Hisaichi win, taking Celebs from British with 3 Artillerys, 1 Infantry and 1 Marine remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Casualties for British: 2 Infantrys Battle in W.Sian Hisaichi attack with 6 Tankettes Chinese defend with 1 Infantry Hisaichi roll dice for 6 Tankettes in W.Sian, round 2 : 2/6 hits, 2.00 expected hits Chinese roll dice for 1 Infantry in W.Sian, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in W.Sian Hisaichi win, taking W.Sian from Chinese with 6 Tankettes remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Non Combat Move - Hisaichi 1 EarlyFighter moved from Shansi to Hopeh 5 Tankettes moved from Hongkong to Hankou 1 Tankette moved from Hongkong to Hankou 1 B.Transport, 1 T.Boat and 1 Transport moved from sz74 to sz79 Place Units - Hisaichi 6 Tankettes placed in Hongkong 1 Elite and 2 Infantrys placed in Peking 4 Artillerys and 4 Infantrys placed in Seoul 2 Artillerys and 2 Infantrys placed in S.Borneo Turn Complete - Hisaichi Hisaichi collect 53 PUs; end with 53 PUsCombat Hit Differential Summary :
Chinese regular : 0.33 British regular : 0.33 Hisaichi regular : -1.33 -
TripleA Turn Summary: Dutch round 9
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 9 Turn Complete - DutchCombat Hit Differential Summary :
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TripleA Turn Summary: Thai round 9
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 9 Combat Move - Thai 1 Infantry moved from Thailand to Burma 1 Tank moved from Phuket to Burma 1 Mech.Inf moved from Phuket to Burma 2 Infantrys moved from N.S to sz60 2 Infantrys and 1 Transport moved from sz60 to sz59 2 Infantrys moved from sz59 to Bali 1 EarlyFighter moved from sz60 to Bali 1 Infantry moved from Boho to Punay Purchase Units - Thai Thai buy 3 Infantrys, 1 Marine and 2 Mech.Infs; Remaining resources: 0 PUs; Combat - Thai Battle in Bali Thai attack with 1 EarlyFighter and 2 Infantrys British defend with 1 Infantry Thai roll dice for 1 EarlyFighter and 2 Infantrys in Bali, round 2 : 1/3 hits, 0.67 expected hits British roll dice for 1 Infantry in Bali, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Bali Thai win, taking Bali from British with 1 EarlyFighter and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Non Combat Move - Thai 1 EarlyFighter moved from Bali to sz60 4 Infantrys moved from Phuket to Thailand Place Units - Thai 3 Infantrys, 1 Marine and 2 Mech.Infs placed in Phuket Turn Complete - Thai Thai collect 20 PUs; end with 20 PUsCombat Hit Differential Summary :
Thai regular : 0.33 British regular : -0.33 -
TripleA Turn Summary: British round 9
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 9 Combat Move - British 1 Tank moved from Soem to Bali British take Lambok from Yamamoto 2 B.Transports and 4 Transports moved from sz64 to sz63 2 Artillerys, 4 Infantrys and 1 Marine moved from Calcutta to sz63 2 Artillerys, 2 B.Transports, 4 Infantrys, 1 Marine and 4 Transports moved from sz63 to sz61 2 Artillerys, 4 Infantrys and 1 Marine moved from sz61 to N.S 2 Mech.Infs moved from Dheli to Bengal 1 Fighter moved from Calcutta to Bengal 2 Tankettes moved from Yakutsk to Vostok 1 Infantry moved from Yakutsk to Vostok 2 Infantrys and 1 Transport moved from sz4 to sz7 2 Infantrys moved from sz7 to N.Japan British take N.Japan from Masaharu 2 Infantrys moved from N.Canada to Anchorage 2 Tankettes moved from N.Canada to Alaska 1 Artillery and 1 Infantry moved from British Columbia to N.Canada 2 Tankettes moved from Vancouver to N.Canada 1 B.Carrier and 1 EarlyFighter moved from sz57 to sz61 1 Fighter moved from sz57 to sz61 Purchase Units - British British buy 2 Artillerys, 1 Bunker, 1 Destroyer, 5 Infantrys, 2 Mech.Infs, 3 Tanks and 1 Transport; Remaining resources: 0 PUs; Combat - British Battle in Vostok British attack with 1 Infantry and 2 Tankettes Masaharu defend with 2 Artillerys British roll dice for 1 Infantry and 2 Tankettes in Vostok, round 2 : 2/3 hits, 0.83 expected hits Masaharu roll dice for 2 Artillerys in Vostok, round 2 : 0/2 hits, 0.67 expected hits 2 Artillerys owned by the Masaharu lost in Vostok British win, taking Vostok from Masaharu with 1 Infantry and 2 Tankettes remaining. Battle score for attacker is 8 Casualties for Masaharu: 2 Artillerys Battle in Bali British attack with 1 Tank Thai defend with 2 Infantrys British roll dice for 1 Tank in Bali, round 2 : 0/1 hits, 0.50 expected hits Thai roll dice for 2 Infantrys in Bali, round 2 : 0/2 hits, 0.67 expected hits British roll dice for 1 Tank in Bali, round 3 : 0/1 hits, 0.50 expected hits Thai roll dice for 2 Infantrys in Bali, round 3 : 1/2 hits, 0.67 expected hits 1 Tank owned by the British lost in Bali Thai win with 2 Infantrys remaining. Battle score for attacker is -5 Casualties for British: 1 Tank Battle in N.S British attack with 2 Artillerys, 4 Infantrys and 1 Marine Thai defend with 2 Infantrys British roll dice for 2 Artillerys, 4 Infantrys and 1 Marine in N.S, round 2 : 2/7 hits, 2.00 expected hits Thai roll dice for 2 Infantrys in N.S, round 2 : 1/2 hits, 0.67 expected hits 2 Infantrys owned by the Thai and 1 Infantry owned by the British lost in N.S British win, taking N.S from Thai with 2 Artillerys, 3 Infantrys and 1 Marine remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Casualties for Thai: 2 Infantrys Non Combat Move - British Place Units - British 1 Bunker and 2 Tanks placed in Bengal 2 Mech.Infs and 1 Tank placed in Dheli 2 Artillerys and 5 Infantrys placed in Calcutta British undo move 2. 1 Tank placed in Calcutta 2 Mech.Infs placed in Dheli 1 Destroyer placed in sz49 1 Transport placed in sz6 Turn Complete - British British collect 62 PUs; end with 62 PUsCombat Hit Differential Summary :
Masaharu regular : -0.67 Thai regular : 0.00 British regular : 0.17 -
TripleA Turn Summary: Anzac round 9
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 9 Combat Move - Anzac 6 Transports moved from sz57 to sz50 6 Infantrys moved from Derby to sz50 6 Infantrys moved from W.Australia to sz50 2 Infantrys and 1 Transport moved from sz50 to sz57 2 Infantrys and 1 Transport moved from sz50 to sz57 4 Infantrys moved from sz57 to Bali 8 Infantrys and 4 Transports moved from sz50 to sz57 8 Infantrys moved from sz57 to Java 1 Fighter moved from Soem to Bali 1 Destroyer moved from sz51 to sz57 3 Infantrys moved from Darwin to Derby 1 Infantry moved from Melbourne to sz37 1 Infantry and 1 Transport moved from sz37 to sz51 1 Infantry moved from sz51 to W.Australia 1 Battleship moved from sz64 to sz61 Purchase Units - Anzac Anzac buy 1 Elite and 11 Infantrys; Remaining resources: 0 PUs; Combat - Anzac Battle in Bali Anzac attack with 1 Fighter and 4 Infantrys Thai defend with 2 Infantrys Anzac roll dice for 1 Fighter and 4 Infantrys in Bali, round 2 : 2/5 hits, 1.17 expected hits Thai roll dice for 2 Infantrys in Bali, round 2 : 0/2 hits, 0.67 expected hits 2 Infantrys owned by the Thai lost in Bali Anzac win, taking Bali from Thai with 1 Fighter and 4 Infantrys remaining. Battle score for attacker is 4 Casualties for Thai: 2 Infantrys Battle in Java Anzac attack with 8 Infantrys Yamamoto defend with 2 Infantrys Anzac roll dice for 8 Infantrys in Java, round 2 : 2/8 hits, 1.33 expected hits Yamamoto roll dice for 2 Infantrys in Java, round 2 : 0/2 hits, 0.67 expected hits 2 Infantrys owned by the Yamamoto lost in Java Anzac win, taking Java from Yamamoto with 8 Infantrys remaining. Battle score for attacker is 4 Casualties for Yamamoto: 2 Infantrys Non Combat Move - Anzac 1 Fighter moved from Bali to Soem Place Units - Anzac 1 Elite and 2 Infantrys placed in W.Australia 3 Infantrys placed in Darwin 6 Infantrys placed in Melbourne Turn Complete - Anzac Anzac collect 29 PUs; end with 29 PUsCombat Hit Differential Summary :
Yamamoto regular : -0.67 Anzac regular : 1.50 Thai regular : -0.67 -
TripleA Turn Summary: Americans round 9
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 9 Combat Move - Americans 1 unit repaired. 2 Destroyers and 1 Submarine moved from sz20 to sz17 1 Infantry moved from Amchitka to sz4 1 Infantry moved from Kiska to sz4 1 Infantry moved from Attla to sz4 1 Marine moved from Palana to sz4 1 Infantry and 1 Tank moved from Palana to sz4 9 Tankettes moved from Palana to sz4 3 B.Transports, 1 Destroyer, 4 Infantrys, 1 Marine, 1 Tank, 9 Tankettes and 2 Transports moved from sz4 to sz7 4 Infantrys, 1 Marine, 1 Tank and 9 Tankettes moved from sz7 to N.Japan 2 B29s moved from Anchorage to sz15 1 B29 moved from Alaska to sz78 1 Battleship, 1 Carrier, 10 Destroyers and 2 Fighters moved from sz16 to sz78 2 Tankettes moved from Yakutsk to Angarsk Russians take Angarsk from Masaharu 2 Tankettes moved from Angarsk to Irkutsk 7 Infantrys moved from Yakutsk to Vostok 1 Tankette moved from Yakutsk to Belogorsk Russians take Belogorsk from Masaharu 1 Tankette moved from Yakutsk to Irkutsk 1 B29, 2 Bombers and 2 Fighters moved from Yakutsk to sz1 8 Tankettes moved from N.Canada to Alaska 2 Infantrys and 6 Tankettes moved from Rocky Mt to Canada 6 Tankettes moved from Canada to N.Canada 1 Tank moved from Yakutsk to Irkutsk 1 Tank moved from Yakutsk to Irkutsk 3 Infantrys moved from Magadan to Yakutsk 3 Tankettes moved from Palana to Yakutsk Purchase Units - Americans Americans buy 2 B.Transports, 1 B29, 1 Carrier, 2 Fighters, 1 Infantry, 1 Marine and 4 Tankettes; Remaining resources: 0 PUs; Combat - Americans Battle in sz78 Americans attack with 1 B29, 1 Battleship, 1 Carrier, 10 Destroyers and 2 Fighters Hisaichi defend with 2 Destroyers; Yamamoto defend with 3 Destroyers and 1 Submarine Yamamoto roll dice for 1 Submarine in sz78, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 B29, 1 Battleship, 1 Carrier, 10 Destroyers and 2 Fighters in sz78, round 2 : 5/15 hits, 6.00 expected hits Yamamoto roll dice for 5 Destroyers in sz78, round 2 : 2/5 hits, 2.50 expected hits Units damaged: 1 Battleship owned by the Americans 1 Destroyer owned by the Americans, 2 Destroyers owned by the Hisaichi, 1 Submarine owned by the Yamamoto and 2 Destroyers owned by the Yamamoto lost in sz78 Americans roll dice for 1 B29, 1 Battleship, 1 Carrier, 9 Destroyers and 2 Fighters in sz78, round 3 : 5/14 hits, 5.67 expected hits Yamamoto roll dice for 1 Destroyer in sz78, round 3 : 0/1 hits, 0.50 expected hits 1 Destroyer owned by the Yamamoto lost in sz78 Americans win with 1 B29, 1 Battleship, 1 Carrier, 9 Destroyers and 2 Fighters remaining. Battle score for attacker is 38 Casualties for Americans: 1 Destroyer Casualties for Hisaichi: 2 Destroyers Casualties for Yamamoto: 3 Destroyers and 1 Submarine Battle in sz15 Americans attack with 2 B29s Masaharu defend with 1 Destroyer Americans roll dice for 2 B29s in sz15, round 2 : 1/2 hits, 1.67 expected hits Masaharu roll dice for 1 Destroyer in sz15, round 2 : 0/1 hits, 0.50 expected hits 1 Destroyer owned by the Masaharu lost in sz15 Americans win with 2 B29s remaining. Battle score for attacker is 8 Casualties for Masaharu: 1 Destroyer Battle in sz1 Americans attack with 1 B29, 2 Bombers and 2 Fighters Masaharu defend with 1 B.Transport and 2 Destroyers Americans roll dice for 1 B29, 2 Bombers and 2 Fighters in sz1, round 2 : 3/5 hits, 3.17 expected hits Masaharu roll dice for 1 B.Transport and 2 Destroyers in sz1, round 2 : 2/3 hits, 1.17 expected hits 1 Fighter owned by the Americans, 1 Bomber owned by the Americans, 2 Destroyers owned by the Masaharu and 1 B.Transport owned by the Masaharu lost in sz1 Americans win with 1 B29, 1 Bomber and 1 Fighter remaining. Battle score for attacker is 0 Casualties for Americans: 1 Bomber and 1 Fighter Casualties for Masaharu: 1 B.Transport and 2 Destroyers Battle in sz17 Americans attack with 2 Destroyers and 1 Submarine Hisaichi defend with 1 Destroyer Americans roll dice for 1 Submarine in sz17, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 Destroyers in sz17, round 2 : 0/2 hits, 0.67 expected hits Hisaichi roll dice for 1 Destroyer in sz17, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 Submarine in sz17, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 Destroyers in sz17, round 3 : 0/2 hits, 0.67 expected hits Hisaichi roll dice for 1 Destroyer in sz17, round 3 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 Submarine in sz17, round 4 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 Destroyers in sz17, round 4 : 1/2 hits, 0.67 expected hits Hisaichi roll dice for 1 Destroyer in sz17, round 4 : 1/1 hits, 0.50 expected hits 1 Submarine owned by the Americans and 1 Destroyer owned by the Hisaichi lost in sz17 Americans win with 2 Destroyers remaining. Battle score for attacker is 2 Casualties for Americans: 1 Submarine Casualties for Hisaichi: 1 Destroyer Battle in Irkutsk Americans attack with 2 Tanks and 3 Tankettes Masaharu defend with 1 Infantry Americans roll dice for 2 Tanks and 3 Tankettes in Irkutsk, round 2 : 1/5 hits, 2.00 expected hits Masaharu roll dice for 1 Infantry in Irkutsk, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Masaharu lost in Irkutsk Americans win, taking Irkutsk from Masaharu with 2 Tanks and 3 Tankettes remaining. Battle score for attacker is 2 Casualties for Masaharu: 1 Infantry Non Combat Move - Americans 2 B29s moved from sz15 to Vostok 1 Fighter moved from sz1 to N.Japan 1 B29 and 1 Bomber moved from sz1 to Vostok 1 B29 moved from sz78 to N.Japan 2 Fighters moved from sz78 to N.Japan Place Units - Americans 2 B.Transports placed in sz4 1 Infantry and 1 Marine placed in Anchorage 1 Carrier placed in sz25 2 Fighters placed in sz25 Americans undo move 4. 1 Fighter placed in sz25 1 Fighter placed in sz25 1 B29 placed in Pearl Harbor 4 Tankettes placed in Rocky Mt Turn Complete - Americans Americans collect 87 PUs; end with 87 PUsCombat Hit Differential Summary :
Yamamoto regular : -1.17 Americans regular : -5.50 Masaharu regular : -0.00 Hisaichi regular : -0.50 -
TripleA Turn Summary: Masaharu round 9
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 9 Combat Move - Masaharu 3 Infantrys moved from Amursk to Belogorsk 2 Artillerys moved from Manchuria to Belogorsk 2 Infantrys moved from Manchuria to Hsingan Purchase Units - Masaharu Masaharu buy 15 Infantrys; Remaining resources: 1 PUs; Combat - Masaharu Battle in Belogorsk Masaharu attack with 2 Artillerys and 3 Infantrys Americans defend with 1 Tankette Masaharu roll dice for 2 Artillerys and 3 Infantrys in Belogorsk, round 2 : 5/5 hits, 1.50 expected hits Russians roll dice for 1 Tankette in Belogorsk, round 2 : 1/1 hits, 0.17 expected hits 1 Infantry owned by the Masaharu and 1 Tankette owned by the Americans lost in Belogorsk Masaharu win, taking Belogorsk from Russians with 2 Artillerys and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Masaharu: 1 Infantry Casualties for Americans: 1 Tankette Non Combat Move - Masaharu Place Units - Masaharu 3 Infantrys placed in Amursk 4 Infantrys placed in Manchuria 8 Infantrys placed in Akina Turn Complete - Masaharu Masaharu collect 23 PUs; end with 24 PUsCombat Hit Differential Summary :
Masaharu regular : 3.50 Russians regular : 0.83





