Nah…
No. Do not scramble.
my apologies. this needs to be amended, standby…
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 1
Purchase Units - Russians
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Poland: 1 aaGun
EDIT: Adding units owned by Germans to Germany: 1 aaGun
EDIT: Turning off Edit Mode
Russians buy 1 armour, 1 fighter and 5 infantry; Remaining resources: 0 PUs; 0 techTokens;
Non Combat Move - Russians
2 infantry moved from Caucasus to Persia
2 infantry moved from Kazakh S.S.R. to Persia
2 infantry moved from Belorussia to Archangel
1 infantry moved from Eastern Ukraine to Belorussia
5 infantry moved from Karelia S.S.R. to Archangel
1 aaGun moved from Karelia S.S.R. to Archangel
1 artillery moved from Karelia S.S.R. to Archangel
1 infantry moved from Russia to Archangel
2 infantry moved from Russia to Caucasus
2 infantry moved from Novosibirsk to Russia
1 infantry moved from Evenki National Okrug to Urals
1 infantry moved from Yakut S.S.R. to Evenki National Okrug
1 infantry moved from Stanovoj Chrebet to Yakut S.S.R.
1 infantry moved from Soviet Far East to Stanovoj Chrebet
2 infantry moved from Buryatia S.S.R. to Stanovoj Chrebet
1 submarine moved from 4 Sea Zone to 6 Sea Zone
1 artillery moved from Russia to Archangel
1 armour moved from Russia to Archangel
Place Units - Russians
1 fighter and 3 infantry placed in Caucasus
1 armour and 2 infantry placed in Russia
Turn Complete - Russians
Russians collect 26 PUs; end with 26 PUs
Combat Hit Differential Summary :
^ k. final answer… go for J1
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 1
Purchase Units - Japanese
Japanese buy 1 factory; Remaining resources: 2 PUs; 0 techTokens;
Combat Move - Japanese
1 fighter moved from Manchuria to Suiyuan
1 infantry moved from Kiangsu to Suiyuan
1 infantry moved from Manchuria to Suiyuan
1 infantry moved from Caroline Islands to 51 Sea Zone
1 infantry and 1 transport moved from 51 Sea Zone to 62 Sea Zone
1 artillery moved from Japan to 62 Sea Zone
1 artillery and 1 infantry moved from 62 Sea Zone to Buryatia S.S.R.
2 infantry moved from Manchuria to Buryatia S.S.R.
1 battleship and 1 cruiser moved from 61 Sea Zone to 50 Sea Zone
2 fighters moved from 57 Sea Zone to 56 Sea Zone
2 fighters moved from 57 Sea Zone to 53 Sea Zone
1 destroyer moved from 51 Sea Zone to 53 Sea Zone
2 infantry moved from Caroline Islands to 51 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 61 Sea Zone to 50 Sea Zone
2 infantry and 1 transport moved from 51 Sea Zone to 50 Sea Zone
1 artillery and 3 infantry moved from 50 Sea Zone to Philippine Islands
2 fighters moved from 61 Sea Zone to 35 Sea Zone
2 infantry and 1 transport moved from 61 Sea Zone to 49 Sea Zone
2 infantry moved from 49 Sea Zone to Borneo
Japanese take Borneo from British
3 infantry moved from French Indo-China Thailand to Yunnan
1 fighter moved from Formosa to Yunnan
1 armour and 1 infantry moved from Japan to 62 Sea Zone
1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone
1 armour and 1 infantry moved from 61 Sea Zone to Kwangtung
1 fighter moved from Japan to Kwangtung
Combat - Japanese
Battle in 56 Sea Zone
Japanese attack with 2 fighters
Americans defend with 1 destroyer and 1 transport
Japanese roll dice for 2 fighters in 56 Sea Zone, round 2 : 2/2 hits, 1,00 expected hits
Americans roll dice for 1 destroyer and 1 transport in 56 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 56 Sea Zone
Japanese win with 2 fighters remaining. Battle score for attacker is 15
Casualties for Americans: 1 destroyer and 1 transport
Battle in 53 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
Americans defend with 1 battleship
Japanese roll dice for 1 destroyer and 2 fighters in 53 Sea Zone, round 2 : 3/3 hits, 1,33 expected hits
Americans roll dice for 1 battleship in 53 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
1 destroyer owned by the Japanese and 1 battleship owned by the Americans lost in 53 Sea Zone
Japanese win with 2 fighters remaining. Battle score for attacker is 12
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 battleship
Battle in 50 Sea Zone
Japanese attack with 1 battleship, 1 cruiser and 2 transports
Americans defend with 1 destroyer and 1 transport
Japanese roll dice for 1 battleship, 1 cruiser and 2 transports in 50 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits
Americans roll dice for 1 destroyer and 1 transport in 50 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Units damaged: 1 battleship owned by the Japanese
1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 50 Sea Zone
Japanese win with 1 battleship, 1 cruiser and 2 transports remaining. Battle score for attacker is 15
Casualties for Americans: 1 destroyer and 1 transport
Battle in 35 Sea Zone
Japanese attack with 2 fighters
British defend with 1 destroyer and 1 transport
Japanese roll dice for 2 fighters in 35 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
British roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 fighter owned by the Japanese and 1 destroyer owned by the British lost in 35 Sea Zone
1 transport owned by the British lost in 35 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 5
Casualties for Japanese: 1 fighter
Casualties for British: 1 destroyer and 1 transport
Battle in Philippine Islands
Japanese attack with 1 artillery and 3 infantry
Americans defend with 2 infantry
Japanese roll dice for 1 artillery and 3 infantry in Philippine Islands, round 2 : 0/4 hits, 1,00 expected hits
Americans roll dice for 2 infantry in Philippine Islands, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese lost in Philippine Islands
Japanese roll dice for 1 artillery and 2 infantry in Philippine Islands, round 3 : 0/3 hits, 0,83 expected hits
Americans roll dice for 2 infantry in Philippine Islands, round 3 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 artillery and 2 infantry in Philippine Islands, round 4 : 0/3 hits, 0,83 expected hits
Americans roll dice for 2 infantry in Philippine Islands, round 4 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 artillery and 2 infantry in Philippine Islands, round 5 : 1/3 hits, 0,83 expected hits
Americans roll dice for 2 infantry in Philippine Islands, round 5 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Philippine Islands
Japanese roll dice for 1 artillery and 1 infantry in Philippine Islands, round 6 : 1/2 hits, 0,67 expected hits
Americans roll dice for 1 infantry in Philippine Islands, round 6 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Philippine Islands
Japanese win, taking Philippine Islands from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for Americans: 2 infantry
Battle in Yunnan
Japanese attack with 1 fighter and 3 infantry
Chinese defend with 1 fighter and 1 infantry
Japanese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 2/4 hits, 1,00 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 2 : 1/2 hits, 1,00 expected hits
1 infantry owned by the Japanese, 1 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 fighter and 2 infantry remaining. Battle score for attacker is 10
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 fighter and 1 infantry
Battle in Kwangtung
Japanese attack with 1 armour, 1 fighter and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 armour, 1 fighter and 1 infantry in Kwangtung, round 2 : 2/3 hits, 1,17 expected hits
British roll dice for 1 infantry in Kwangtung, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from British with 1 armour and 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Suiyuan
Japanese attack with 1 fighter and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter and 2 infantry in Suiyuan, round 2 : 1/3 hits, 0,83 expected hits
Chinese roll dice for 1 infantry in Suiyuan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Suiyuan
Japanese win, taking Suiyuan from Chinese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Buryatia S.S.R.
Japanese attack with 1 artillery and 3 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 artillery and 3 infantry in Buryatia S.S.R., round 2 : 0/4 hits, 1,00 expected hits
Russians roll dice for 1 infantry in Buryatia S.S.R., round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Buryatia S.S.R.
Japanese roll dice for 1 artillery and 2 infantry in Buryatia S.S.R., round 3 : 0/3 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Buryatia S.S.R., round 3 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 artillery and 2 infantry in Buryatia S.S.R., round 4 : 0/3 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Buryatia S.S.R., round 4 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Buryatia S.S.R.
Japanese roll dice for 1 artillery and 1 infantry in Buryatia S.S.R., round 5 : 1/2 hits, 0,67 expected hits
Russians roll dice for 1 infantry in Buryatia S.S.R., round 5 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Buryatia S.S.R.
Japanese win, taking Buryatia S.S.R. from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 2 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
1 fighter moved from Suiyuan to Manchuria
1 fighter moved from Yunnan to French Indo-China Thailand
1 fighter moved from Kwangtung to French Indo-China Thailand
1 fighter moved from 35 Sea Zone to 37 Sea Zone
1 carrier moved from 61 Sea Zone to 37 Sea Zone
2 carriers moved from 57 Sea Zone to 62 Sea Zone
2 fighters moved from 56 Sea Zone to 62 Sea Zone
2 fighters moved from 53 Sea Zone to 62 Sea Zone
Place Units - Japanese
1 factory placed in Manchuria
Turn Complete - Japanese
Japanese collect 27 PUs; end with 29 PUs
1 unit repaired.
Combat Hit Differential Summary :
Chinese regular : -0,33
Americans regular : -0,33
Japanese regular : 1,00
Russians regular : 0,67
British regular : 1,33
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 1
Purchase Units - British
British buy 1 carrier, 1 fighter and 2 transports; Remaining resources: 5 PUs; 0 techTokens;
Combat Move - British
1 bomber and 1 fighter moved from United Kingdom to 5 Sea Zone
1 destroyer moved from 12 Sea Zone to 6 Sea Zone
1 destroyer moved from 9 Sea Zone to 2 Sea Zone
1 cruiser moved from 12 Sea Zone to 2 Sea Zone
1 fighter moved from United Kingdom to 6 Sea Zone
Combat - British
Battle in 6 Sea Zone
British attack with 1 destroyer and 1 fighter; Russians loiter and taunt
Germans defend with 1 submarine
British roll dice for 1 destroyer and 1 fighter in 6 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
Germans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 6 Sea Zone
British win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 5 Sea Zone
British attack with 1 bomber and 1 fighter
Germans defend with 1 cruiser and 1 transport
British roll dice for 1 bomber and 1 fighter in 5 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
Germans roll dice for 1 cruiser and 1 transport in 5 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 cruiser owned by the Germans and 1 fighter owned by the British lost in 5 Sea Zone
1 transport owned by the Germans lost in 5 Sea Zone
British win with 1 bomber remaining. Battle score for attacker is 9
Casualties for British: 1 fighter
Casualties for Germans: 1 cruiser and 1 transport
Battle in 2 Sea Zone
British attack with 1 cruiser and 1 destroyer
Germans defend with 1 submarine
British roll dice for 1 cruiser and 1 destroyer in 2 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits
Germans roll dice for 1 submarine in 2 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 2 Sea Zone
British win with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Non Combat Move - British
1 bomber moved from 5 Sea Zone to United Kingdom
1 fighter moved from 6 Sea Zone to 8 Sea Zone
1 infantry moved from Western Canada to Eastern Canada
2 infantry moved from Trans-Jordan to Persia
1 artillery moved from India to Persia
2 infantry moved from Union of South Africa to Rhodesia
1 aaGun and 1 infantry moved from Australia to 41 Sea Zone
1 aaGun, 1 destroyer, 1 infantry and 1 transport moved from 41 Sea Zone to 43 Sea Zone
1 infantry moved from Burma to India
Place Units - British
1 carrier and 2 transports placed in 8 Sea Zone
1 fighter placed in 8 Sea Zone
Turn Complete - British
British collect 38 PUs; end with 43 PUs
Combat Hit Differential Summary :
Germans regular : 0.17
British regular : 1.17
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 1
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Italians
1 infantry moved from Libya to Egypt
Italians take Egypt from British
Combat - Italians
Non Combat Move - Italians
1 artillery and 1 infantry moved from Italy to 14 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone
1 artillery and 1 infantry moved from 15 Sea Zone to Egypt
1 infantry moved from Libya to Egypt
1 armour moved from Balkans to Poland
1 armour moved from Italy to Bulgaria Romania
1 infantry moved from Balkans to Italy
1 fighter moved from Italy to Bulgaria Romania
1 battleship and 2 cruisers moved from 14 Sea Zone to 15 Sea Zone
Place Units - Italians
1 fighter placed in Italy
Turn Complete - Italians
Italians collect 12 PUs; end with 12 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 1
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 1 infantry and 1 transport; Remaining resources: 0 PUs; 0 techTokens;
Purchase Units - Chinese
Chinese builds 2 units.
Combat Move - Americans
1 artillery and 1 infantry moved from Eastern United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 12 Sea Zone
1 artillery and 1 infantry moved from 12 Sea Zone to Morocco Algeria
Americans take Morocco Algeria from Germans
Combat - Americans
Non Combat Move - Americans
1 bomber moved from Eastern United States to United Kingdom
1 bomber moved from Western United States to Eastern Canada
1 fighter moved from Eastern United States to United Kingdom
1 fighter moved from Western United States to Western Canada
1 infantry moved from Central United States to Eastern United States
1 aaGun and 1 infantry moved from Western United States to Western Canada
1 fighter moved from Hawaiian Islands to 42 Sea Zone
1 carrier, 1 destroyer and 1 fighter moved from 44 Sea Zone to 42 Sea Zone
1 destroyer moved from 10 Sea Zone to 12 Sea Zone
1 infantry moved from Alaska to Western Canada
Place Units - Americans
1 carrier, 2 destroyers and 1 transport placed in 10 Sea Zone
1 infantry placed in Eastern United States
Place Units - Chinese
2 infantry placed in Chinghai
Turn Complete - Americans
Americans collect 39 PUs; end with 39 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 fighter and 7 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Germans
1 infantry moved from Finland to Karelia S.S.R.
Germans take Karelia S.S.R. from Russians
1 infantry moved from Baltic States to Belorussia
2 fighters moved from Poland to Belorussia
1 armour moved from East Poland to Eastern Ukraine
Germans take Eastern Ukraine from Russians
1 armour moved from Eastern Ukraine to East Poland
1 fighter moved from Norway to Belorussia
Combat - Germans
Battle in Belorussia
Germans attack with 3 fighters and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 3 fighters and 1 infantry in Belorussia, round 2 : 3/4 hits, 1,67 expected hits
Russians roll dice for 1 infantry in Belorussia, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Belorussia
Germans win, taking Belorussia from Russians with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
2 infantry moved from Poland to Baltic States
3 infantry moved from Norway to Finland
2 fighters moved from Belorussia to Baltic States
1 fighter moved from Poland to Italy
1 infantry moved from Ukraine to East Poland
1 transport moved from 15 Sea Zone to 14 Sea Zone
1 infantry moved from Italy to 14 Sea Zone
1 infantry moved from Balkans to 14 Sea Zone
2 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone
2 infantry moved from 15 Sea Zone to Egypt
1 infantry moved from Libya to Egypt
1 infantry moved from Germany to Balkans
1 infantry moved from Germany to Balkans
1 artillery and 7 infantry moved from Germany to Poland
1 fighter moved from Belorussia to Poland
Place Units - Germans
1 artillery, 1 fighter and 7 infantry placed in Germany
Turn Complete - Germans
Germans collect 38 PUs; end with 38 PUs
Combat Hit Differential Summary :
Russians regular : -0,33
Germans regular : 1,33
TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7.0
Game History
Round: 2
Purchase Units - Russians
Turning on Edit Mode
EDIT: Removing units owned by Germans from Baltic States: 5 armour
EDIT: Adding units owned by Germans to East Poland: 5 armour
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
@The_Good_Captain Sorry, it’s been a while since I’ve played Germany. All clear now.
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 2
Purchase Units - Russians
Turning on Edit Mode
EDIT: Removing units owned by Germans from Baltic States: 5 armour
EDIT: Adding units owned by Germans to East Poland: 5 armour
EDIT: Turning off Edit Mode
Russians buy 1 artillery, 1 fighter and 4 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Russians
1 submarine moved from 6 Sea Zone to 12 Sea Zone
1 infantry moved from Caucasus to Eastern Ukraine
Russians take Eastern Ukraine from Germans
2 infantry moved from Caucasus to Ukraine
2 infantry moved from Russia to Belorussia
1 artillery and 1 infantry moved from Archangel to Karelia S.S.R.
1 fighter moved from Caucasus to Ukraine
Combat - Russians
Battle in Karelia S.S.R.
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 factory and 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Karelia S.S.R., round 2 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Karelia S.S.R., round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Karelia S.S.R.
Russians win, taking Karelia S.S.R. from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Belorussia
Russians attack with 2 infantry
Germans defend with 1 infantry
Russians roll dice for 2 infantry in Belorussia, round 2 : 0/2 hits, 0.33 expected hits
Germans roll dice for 1 infantry in Belorussia, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 2 infantry in Belorussia, round 3 : 0/2 hits, 0.33 expected hits
Germans roll dice for 1 infantry in Belorussia, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 2 infantry in Belorussia, round 4 : 0/2 hits, 0.33 expected hits
Germans roll dice for 1 infantry in Belorussia, round 4 : 0/1 hits, 0.33 expected hits
Russians roll dice for 2 infantry in Belorussia, round 5 : 0/2 hits, 0.33 expected hits
Germans roll dice for 1 infantry in Belorussia, round 5 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Belorussia
1 infantry owned by the Russians retreated to Russia
Germans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Battle in Ukraine
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Ukraine, round 2 : 2/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 infantry moved from Persia to India
1 infantry moved from Yakut S.S.R. to Stanovoj Chrebet
1 infantry moved from Soviet Far East to Stanovoj Chrebet
1 infantry moved from Evenki National Okrug to Novosibirsk
1 infantry moved from Urals to Russia
3 infantry moved from Persia to Caucasus
1 fighter moved from Ukraine to Russia
1 armour moved from Archangel to Russia
1 infantry moved from Russia to Archangel
1 infantry moved from Archangel to Russia
Place Units - Russians
2 infantry placed in Caucasus
1 artillery, 1 fighter and 2 infantry placed in Russia
Turn Complete - Russians
Russians collect 26 PUs; end with 26 PUs
Combat Hit Differential Summary :
Germans regular : 0.00
Russians regular : 0.17
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 3 armour, 2 artilleries and 2 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Japanese
1 infantry moved from Kiangsu to Fukien
1 infantry moved from Kiangsu to Hupeh
1 infantry moved from Suiyuan to Hupeh
1 armour moved from Kwangtung to Fukien
1 infantry moved from Suiyuan to Ningxia
Japanese take Ningxia from Chinese
1 infantry moved from Yunnan to Sikang
Japanese take Sikang from Chinese
1 infantry moved from Yunnan to Burma
Japanese take Burma from British
1 infantry moved from Buryatia S.S.R. to Soviet Far East
Japanese take Soviet Far East from Russians
2 infantry moved from Borneo to 49 Sea Zone
2 infantry and 1 transport moved from 49 Sea Zone to 38 Sea Zone
2 infantry moved from 38 Sea Zone to East Indies
Japanese take East Indies from British
2 fighters moved from French Indo-China Thailand to Hupeh
2 fighters moved from 62 Sea Zone to Fukien
Combat - Japanese
Battle in Fukien
Japanese attack with 1 armour, 2 fighters and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 2 fighters and 1 infantry in Fukien, round 2 : 1/4 hits, 1,67 expected hits
Chinese roll dice for 1 infantry in Fukien, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Fukien
Japanese win, taking Fukien from Chinese with 1 armour and 2 fighters remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Hupeh
Japanese attack with 2 fighters and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters and 2 infantry in Hupeh, round 2 : 0/4 hits, 1,33 expected hits
Chinese roll dice for 1 infantry in Hupeh, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Hupeh
Japanese roll dice for 2 fighters and 1 infantry in Hupeh, round 3 : 2/3 hits, 1,17 expected hits
Chinese roll dice for 1 infantry in Hupeh, round 3 : 1/1 hits, 0,33 expected hits
1 fighter owned by the Japanese and 1 infantry owned by the Chinese lost in Hupeh
Japanese win, taking Hupeh from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is -10
Casualties for Japanese: 1 fighter and 1 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 fighter moved from Hupeh to Manchuria
1 carrier and 2 fighters moved from 62 Sea Zone to 36 Sea Zone
2 fighters moved from Fukien to 62 Sea Zone
1 fighter moved from Manchuria to 37 Sea Zone
1 artillery and 1 infantry moved from Philippine Islands to 50 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 50 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to French Indo-China Thailand
1 battleship and 1 cruiser moved from 50 Sea Zone to 38 Sea Zone
1 transport moved from 50 Sea Zone to 60 Sea Zone
1 infantry moved from Okinawa to 60 Sea Zone
1 transport moved from 62 Sea Zone to 59 Sea Zone
1 infantry moved from Iwo Jima to 59 Sea Zone
1 transport moved from 61 Sea Zone to 62 Sea Zone
2 infantry moved from Japan to 62 Sea Zone
1 infantry and 1 transport moved from 60 Sea Zone to 62 Sea Zone
1 infantry and 1 transport moved from 59 Sea Zone to 62 Sea Zone
1 infantry moved from Japan to 62 Sea Zone
5 infantry moved from 62 Sea Zone to Buryatia S.S.R.
Place Units - Japanese
3 armour placed in Manchuria
2 artilleries and 2 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 38 PUs; end with 38 PUs
Combat Hit Differential Summary :
Chinese regular : 2,00
Japanese regular : -1,17
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 2
Purchase Units - British
British buy 2 armour, 1 destroyer, 1 fighter, 2 infantry and 1 transport; Remaining resources: 2 PUs; 0 techTokens;
Non Combat Move - British
2 infantry moved from Rhodesia to Belgian Congo
1 aaGun and 4 infantry moved from India to Persia
1 aaGun, 1 infantry and 1 transport moved from 43 Sea Zone to 22 Sea Zone
1 aaGun and 1 infantry moved from 22 Sea Zone to Brazil
1 armour and 1 infantry moved from United Kingdom to 8 Sea Zone
1 artillery and 1 infantry moved from United Kingdom to 8 Sea Zone
1 armour and 1 infantry moved from Eastern Canada to 9 Sea Zone
1 armour, 1 infantry and 1 transport moved from 9 Sea Zone to 12 Sea Zone
1 armour, 1 artillery, 1 carrier, 2 infantry and 2 transports moved from 8 Sea Zone to 12 Sea Zone
1 armour, 1 infantry and 1 transport moved from 12 Sea Zone to 17 Sea Zone
1 armour and 1 infantry moved from 17 Sea Zone to French West Africa
1 armour, 1 artillery and 2 infantry moved from 12 Sea Zone to Morocco Algeria
1 fighter moved from 8 Sea Zone to Morocco Algeria
1 fighter moved from 8 Sea Zone to Belgian Congo
1 bomber moved from United Kingdom to Belgian Congo
1 cruiser and 1 destroyer moved from 2 Sea Zone to 12 Sea Zone
1 destroyer moved from 6 Sea Zone to 12 Sea Zone
Place Units - British
2 armour and 2 infantry placed in United Kingdom
1 fighter placed in United Kingdom
1 destroyer placed in 6 Sea Zone
British undo move 3.
1 destroyer and 1 transport placed in 8 Sea Zone
Turn Complete - British
British collect 30 PUs; end with 32 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 2
Purchase Units - Italians
Italians buy 4 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Italians
1 infantry moved from Egypt to Trans-Jordan
Italians take Trans-Jordan from British
1 armour and 1 fighter moved from Bulgaria Romania to Ukraine
Combat - Italians
Battle in Ukraine
Italians attack with 1 armour and 1 fighter
Russians defend with 1 infantry
Italians roll dice for 1 armour and 1 fighter in Ukraine, round 2 : 0/2 hits, 1,00 expected hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0,33 expected hits
Italians roll dice for 1 armour and 1 fighter in Ukraine, round 3 : 1/2 hits, 1,00 expected hits
Russians roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Ukraine
Italians win, taking Ukraine from Russians with 1 armour and 1 fighter remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 fighter moved from Ukraine to Italy
1 transport moved from 15 Sea Zone to 14 Sea Zone
1 infantry moved from Italy to 14 Sea Zone
1 infantry moved from Balkans to 14 Sea Zone
2 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone
2 infantry moved from 15 Sea Zone to Egypt
1 armour moved from Poland to East Poland
Place Units - Italians
4 infantry placed in Italy
Turn Complete - Italians
Italians collect 15 PUs; end with 15 PUs
Combat Hit Differential Summary :
Italians regular : -1,00
Russians regular : -0,67
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 2
Purchase Units - Americans
Americans buy 6 infantry and 3 transports; Remaining resources: 0 PUs; 0 techTokens;
Purchase Units - Chinese
Chinese builds 0 units.
Combat Move - Americans
1 artillery and 1 infantry moved from Morocco Algeria to 12 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 12 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Norway
Americans take Norway from Germans
Combat - Americans
Non Combat Move - Americans
1 destroyer moved from 12 Sea Zone to 6 Sea Zone
1 fighter moved from United Kingdom to Archangel
1 fighter moved from Western Canada to Eastern Canada
2 destroyers moved from 10 Sea Zone to 1 Sea Zone
1 carrier moved from 10 Sea Zone to 1 Sea Zone
2 infantry moved from Eastern United States to Eastern Canada
1 transport moved from 10 Sea Zone to 1 Sea Zone
1 fighter moved from Eastern Canada to United Kingdom
1 aaGun moved from Eastern United States to Eastern Canada
2 fighters moved from 42 Sea Zone to Australia
1 carrier and 1 destroyer moved from 42 Sea Zone to 41 Sea Zone
Place Units - Americans
3 transports placed in 10 Sea Zone
6 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 42 PUs; end with 42 PUs
Turning on Edit Mode
EDIT: Removing units owned by British from 43 Sea Zone: 1 destroyer
EDIT: Adding units owned by British to 22 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
made a (hopefully) small noncom error on UK turn. DD in SZ43 was supposed to move with transport to SZ22 (off Brazil). I made the edit but understand if not cool as Italy has taken her turn. Soz. Let me know.
No worries. I don’t think I would have played Italy differently with/without the edit.
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 fighter and 8 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Germans
1 fighter moved from Germany to 6 Sea Zone
1 fighter moved from Baltic States to 6 Sea Zone
1 fighter moved from Poland to Norway
1 fighter moved from Baltic States to Norway
2 infantry moved from Finland to Norway
1 artillery and 2 infantry moved from Baltic States to Karelia S.S.R.
1 infantry moved from Egypt to Anglo-Egypt Sudan
Germans take Anglo-Egypt Sudan from British
Combat - Germans
Battle in 6 Sea Zone
Germans attack with 2 fighters
Americans defend with 1 destroyer and 1 transport
Germans roll dice for 2 fighters in 6 Sea Zone, round 2 : 2/2 hits, 1,00 expected hits
Americans roll dice for 1 destroyer and 1 transport in 6 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 6 Sea Zone
Germans win with 2 fighters remaining. Battle score for attacker is 15
Casualties for Americans: 1 destroyer and 1 transport
Battle in Norway
Germans attack with 2 fighters and 2 infantry
Americans defend with 1 artillery and 1 infantry
Germans roll dice for 2 fighters and 2 infantry in Norway, round 2 : 1/4 hits, 1,33 expected hits
Americans roll dice for 1 artillery and 1 infantry in Norway, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Americans lost in Norway
Germans roll dice for 2 fighters and 2 infantry in Norway, round 3 : 3/4 hits, 1,33 expected hits
Americans roll dice for 1 artillery in Norway, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Americans lost in Norway
Germans win, taking Norway from Americans with 2 fighters and 2 infantry remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantry
Battle in Karelia S.S.R.
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 artillery, 1 factory and 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Karelia S.S.R., round 2 : 0/3 hits, 0,83 expected hits
Russians roll dice for 1 artillery and 1 infantry in Karelia S.S.R., round 2 : 0/2 hits, 0,67 expected hits
Germans roll dice for 1 artillery and 2 infantry in Karelia S.S.R., round 3 : 2/3 hits, 0,83 expected hits
Russians roll dice for 1 artillery and 1 infantry in Karelia S.S.R., round 3 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Karelia S.S.R.
Germans win, taking Karelia S.S.R. from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Non Combat Move - Germans
1 fighter moved from 6 Sea Zone to Germany
1 fighter moved from 6 Sea Zone to Baltic States
2 fighters moved from Norway to Baltic States
2 infantry moved from Poland to Baltic States
1 infantry moved from Balkans to Bulgaria Romania
1 transport moved from 15 Sea Zone to 14 Sea Zone
1 infantry moved from Balkans to 14 Sea Zone
1 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone
1 infantry moved from 15 Sea Zone to Egypt
2 infantry moved from Germany to Balkans
1 artillery and 4 infantry moved from Germany to Poland
1 infantry moved from Poland to Baltic States
1 artillery and 4 infantry moved from Poland to East Poland
Place Units - Germans
1 artillery, 1 fighter and 8 infantry placed in Germany
Turn Complete - Germans
Germans collect 36 PUs; end with 36 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Poland: 1 artillery
EDIT: Adding units owned by Germans to Germany: 1 artillery
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : -1,33
Russians regular : -1,33
Germans regular : 2,67
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 3
Purchase Units - Russians
Russians buy 4 armour and 2 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Russians
3 infantry moved from Archangel to Karelia S.S.R.
1 artillery moved from Archangel to Karelia S.S.R.
1 fighter moved from Russia to Karelia S.S.R.
2 infantry moved from Caucasus to Ukraine
1 fighter moved from Russia to Ukraine
1 infantry moved from Eastern Ukraine to Belorussia
1 infantry moved from Russia to Belorussia
1 submarine moved from 12 Sea Zone to 23 Sea Zone
Combat - Russians
Battle in Karelia S.S.R.
Russians attack with 1 artillery, 1 fighter and 3 infantry
Germans defend with 1 artillery, 1 factory and 2 infantry
Russians roll dice for 1 artillery, 1 fighter and 3 infantry in Karelia S.S.R., round 2 : 1/5 hits, 1.50 expected hits
Germans roll dice for 1 artillery and 2 infantry in Karelia S.S.R., round 2 : 0/3 hits, 1.00 expected hits
1 infantry owned by the Germans lost in Karelia S.S.R.
Russians roll dice for 1 artillery, 1 fighter and 3 infantry in Karelia S.S.R., round 3 : 2/5 hits, 1.50 expected hits
Germans roll dice for 1 artillery and 1 infantry in Karelia S.S.R., round 3 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Karelia S.S.R.
Russians win, taking Karelia S.S.R. from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Russians: 2 infantry
Battle in Ukraine
Russians attack with 1 fighter and 2 infantry
Italians defend with 1 armour
Russians roll dice for 1 fighter and 2 infantry in Ukraine, round 2 : 0/3 hits, 0.83 expected hits
Italians roll dice for 1 armour in Ukraine, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Russians lost in Ukraine
Russians roll dice for 1 fighter and 1 infantry in Ukraine, round 3 : 2/2 hits, 0.67 expected hits
Italians roll dice for 1 armour in Ukraine, round 3 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Russians and 1 armour owned by the Italians lost in Ukraine
Russians win with 1 fighter remaining. Battle score for attacker is -1
Casualties for Russians: 2 infantry
Casualties for Italians: 1 armour
Battle in Belorussia
Russians attack with 2 infantry
Germans defend with 1 infantry
Russians roll dice for 2 infantry in Belorussia, round 2 : 0/2 hits, 0.33 expected hits
Germans roll dice for 1 infantry in Belorussia, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 2 infantry in Belorussia, round 3 : 0/2 hits, 0.33 expected hits
Germans roll dice for 1 infantry in Belorussia, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 2 infantry in Belorussia, round 4 : 1/2 hits, 0.33 expected hits
Germans roll dice for 1 infantry in Belorussia, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Belorussia
Russians win, taking Belorussia from Germans with 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 infantry moved from Novosibirsk to Chinghai
1 infantry moved from India to Persia
6 infantry moved from Stanovoj Chrebet to Yakut S.S.R.
4 infantry moved from Archangel to Russia
1 aaGun moved from Russia to Novosibirsk
1 aaGun moved from Archangel to Russia
1 artillery moved from Russia to Archangel
1 fighter moved from Ukraine to Caucasus
1 fighter moved from Karelia S.S.R. to Russia
Place Units - Russians
2 armour and 2 infantry placed in Caucasus
2 armour placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Russians from Russia: 1 infantry
EDIT: Adding units owned by Russians to Eastern Ukraine: 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - Russians
Russians collect 24 PUs; end with 24 PUs
Combat Hit Differential Summary :
Italians regular : 1.00
Germans regular : -0.67
Russians regular : 0.50
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 3
Purchase Units - Russians
Russians buy 4 armour and 2 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Russians
3 infantry moved from Archangel to Karelia S.S.R.
1 artillery moved from Archangel to Karelia S.S.R.
1 fighter moved from Russia to Karelia S.S.R.
2 infantry moved from Caucasus to Ukraine
1 fighter moved from Russia to Ukraine
1 infantry moved from Eastern Ukraine to Belorussia
1 infantry moved from Russia to Belorussia
1 submarine moved from 12 Sea Zone to 23 Sea Zone
Combat - Russians
Battle in Karelia S.S.R.
Russians attack with 1 artillery, 1 fighter and 3 infantry
Germans defend with 1 artillery, 1 factory and 2 infantry
Russians roll dice for 1 artillery, 1 fighter and 3 infantry in Karelia S.S.R., round 2 : 1/5 hits, 1.50 expected hits
Germans roll dice for 1 artillery and 2 infantry in Karelia S.S.R., round 2 : 0/3 hits, 1.00 expected hits
1 infantry owned by the Germans lost in Karelia S.S.R.
Russians roll dice for 1 artillery, 1 fighter and 3 infantry in Karelia S.S.R., round 3 : 2/5 hits, 1.50 expected hits
Germans roll dice for 1 artillery and 1 infantry in Karelia S.S.R., round 3 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Karelia S.S.R.
Russians win, taking Karelia S.S.R. from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Russians: 2 infantry
Battle in Ukraine
Russians attack with 1 fighter and 2 infantry
Italians defend with 1 armour
Russians roll dice for 1 fighter and 2 infantry in Ukraine, round 2 : 0/3 hits, 0.83 expected hits
Italians roll dice for 1 armour in Ukraine, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Russians lost in Ukraine
Russians roll dice for 1 fighter and 1 infantry in Ukraine, round 3 : 2/2 hits, 0.67 expected hits
Italians roll dice for 1 armour in Ukraine, round 3 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Russians and 1 armour owned by the Italians lost in Ukraine
Russians win with 1 fighter remaining. Battle score for attacker is -1
Casualties for Russians: 2 infantry
Casualties for Italians: 1 armour
Battle in Belorussia
Russians attack with 2 infantry
Germans defend with 1 infantry
Russians roll dice for 2 infantry in Belorussia, round 2 : 0/2 hits, 0.33 expected hits
Germans roll dice for 1 infantry in Belorussia, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 2 infantry in Belorussia, round 3 : 0/2 hits, 0.33 expected hits
Germans roll dice for 1 infantry in Belorussia, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 2 infantry in Belorussia, round 4 : 1/2 hits, 0.33 expected hits
Germans roll dice for 1 infantry in Belorussia, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Belorussia
Russians win, taking Belorussia from Germans with 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 infantry moved from Novosibirsk to Chinghai
1 infantry moved from India to Persia
6 infantry moved from Stanovoj Chrebet to Yakut S.S.R.
4 infantry moved from Archangel to Russia
1 aaGun moved from Russia to Novosibirsk
1 aaGun moved from Archangel to Russia
1 artillery moved from Russia to Archangel
1 fighter moved from Ukraine to Caucasus
1 fighter moved from Karelia S.S.R. to Russia
Place Units - Russians
2 armour and 2 infantry placed in Caucasus
2 armour placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Russians from Russia: 1 infantry
EDIT: Adding units owned by Russians to Eastern Ukraine: 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - Russians
Russians collect 24 PUs; end with 24 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Russia: 1 infantry
EDIT: Adding units owned by Russians to Novosibirsk: 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians regular : 1.00
Germans regular : -0.67
Russians regular : 0.50