@SuperbattleshipYamato Your Turn. JapanTurnDoneBattlesRedone.tsvg
The Good Captain (Allies) vs Lederhosen & Hansworst (Axis) - Anniversary '41
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@hansworst You know me too well.
Have a good game, all.
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TripleA Turn Summary: Russians round 1
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 1 Purchase Units - Russians Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Poland: 1 aaGun EDIT: Adding units owned by Germans to Germany: 1 aaGun EDIT: Turning off Edit Mode Russians buy 1 armour, 1 fighter and 5 infantry; Remaining resources: 0 PUs; 0 techTokens; Non Combat Move - Russians 2 infantry moved from Kazakh S.S.R. to Persia 2 infantry moved from Caucasus to Persia 1 armour moved from Russia to Caucasus 5 infantry moved from Karelia S.S.R. to Archangel 1 artillery moved from Karelia S.S.R. to Archangel 1 aaGun moved from Karelia S.S.R. to Archangel 2 infantry moved from Archangel to Russia 1 infantry moved from Belorussia to Russia 1 artillery moved from Russia to Caucasus 1 infantry moved from Russia to Archangel 1 infantry moved from Russia to Archangel 1 infantry moved from Yakut S.S.R. to Evenki National Okrug 1 infantry moved from Stanovoj Chrebet to Yakut S.S.R. 1 infantry moved from Soviet Far East to Stanovoj Chrebet 2 infantry moved from Buryatia S.S.R. to Stanovoj Chrebet 1 infantry moved from Evenki National Okrug to Urals 1 infantry moved from Novosibirsk to Russia 1 infantry moved from Novosibirsk to Russia 1 infantry moved from Belorussia to Archangel 1 infantry moved from Eastern Ukraine to Russia 1 submarine moved from 4 Sea Zone to 6 Sea Zone Place Units - Russians 4 infantry placed in Caucasus Russians undo move 1. 1 fighter and 3 infantry placed in Caucasus 1 armour and 2 infantry placed in Russia Turn Complete - Russians Russians collect 26 PUs; end with 26 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Russia: 1 infantry EDIT: Adding units owned by Russians to Caucasus: 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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my apologies. this needs to be amended, standby…
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TripleA Turn Summary: Russians round 1
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 1 Purchase Units - Russians Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Poland: 1 aaGun EDIT: Adding units owned by Germans to Germany: 1 aaGun EDIT: Turning off Edit Mode Russians buy 1 armour, 1 fighter and 5 infantry; Remaining resources: 0 PUs; 0 techTokens; Non Combat Move - Russians 2 infantry moved from Caucasus to Persia 2 infantry moved from Kazakh S.S.R. to Persia 2 infantry moved from Belorussia to Archangel 1 infantry moved from Eastern Ukraine to Belorussia 5 infantry moved from Karelia S.S.R. to Archangel 1 aaGun moved from Karelia S.S.R. to Archangel 1 artillery moved from Karelia S.S.R. to Archangel 1 infantry moved from Russia to Archangel 2 infantry moved from Russia to Caucasus 2 infantry moved from Novosibirsk to Russia 1 infantry moved from Evenki National Okrug to Urals 1 infantry moved from Yakut S.S.R. to Evenki National Okrug 1 infantry moved from Stanovoj Chrebet to Yakut S.S.R. 1 infantry moved from Soviet Far East to Stanovoj Chrebet 2 infantry moved from Buryatia S.S.R. to Stanovoj Chrebet 1 submarine moved from 4 Sea Zone to 6 Sea Zone 1 artillery moved from Russia to Archangel 1 armour moved from Russia to Archangel Place Units - Russians 1 fighter and 3 infantry placed in Caucasus 1 armour and 2 infantry placed in Russia Turn Complete - Russians Russians collect 26 PUs; end with 26 PUs
Combat Hit Differential Summary :
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^ k. final answer… go for J1
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TripleA Turn Summary: Japanese round 1
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 1 Purchase Units - Japanese Japanese buy 1 factory; Remaining resources: 2 PUs; 0 techTokens; Combat Move - Japanese 1 fighter moved from Manchuria to Suiyuan 1 infantry moved from Kiangsu to Suiyuan 1 infantry moved from Manchuria to Suiyuan 1 infantry moved from Caroline Islands to 51 Sea Zone 1 infantry and 1 transport moved from 51 Sea Zone to 62 Sea Zone 1 artillery moved from Japan to 62 Sea Zone 1 artillery and 1 infantry moved from 62 Sea Zone to Buryatia S.S.R. 2 infantry moved from Manchuria to Buryatia S.S.R. 1 battleship and 1 cruiser moved from 61 Sea Zone to 50 Sea Zone 2 fighters moved from 57 Sea Zone to 56 Sea Zone 2 fighters moved from 57 Sea Zone to 53 Sea Zone 1 destroyer moved from 51 Sea Zone to 53 Sea Zone 2 infantry moved from Caroline Islands to 51 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 61 Sea Zone to 50 Sea Zone 2 infantry and 1 transport moved from 51 Sea Zone to 50 Sea Zone 1 artillery and 3 infantry moved from 50 Sea Zone to Philippine Islands 2 fighters moved from 61 Sea Zone to 35 Sea Zone 2 infantry and 1 transport moved from 61 Sea Zone to 49 Sea Zone 2 infantry moved from 49 Sea Zone to Borneo Japanese take Borneo from British 3 infantry moved from French Indo-China Thailand to Yunnan 1 fighter moved from Formosa to Yunnan 1 armour and 1 infantry moved from Japan to 62 Sea Zone 1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone 1 armour and 1 infantry moved from 61 Sea Zone to Kwangtung 1 fighter moved from Japan to Kwangtung Combat - Japanese Battle in 56 Sea Zone Japanese attack with 2 fighters Americans defend with 1 destroyer and 1 transport Japanese roll dice for 2 fighters in 56 Sea Zone, round 2 : 2/2 hits, 1,00 expected hits Americans roll dice for 1 destroyer and 1 transport in 56 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 56 Sea Zone Japanese win with 2 fighters remaining. Battle score for attacker is 15 Casualties for Americans: 1 destroyer and 1 transport Battle in 53 Sea Zone Japanese attack with 1 destroyer and 2 fighters Americans defend with 1 battleship Japanese roll dice for 1 destroyer and 2 fighters in 53 Sea Zone, round 2 : 3/3 hits, 1,33 expected hits Americans roll dice for 1 battleship in 53 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits 1 destroyer owned by the Japanese and 1 battleship owned by the Americans lost in 53 Sea Zone Japanese win with 2 fighters remaining. Battle score for attacker is 12 Casualties for Japanese: 1 destroyer Casualties for Americans: 1 battleship Battle in 50 Sea Zone Japanese attack with 1 battleship, 1 cruiser and 2 transports Americans defend with 1 destroyer and 1 transport Japanese roll dice for 1 battleship, 1 cruiser and 2 transports in 50 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits Americans roll dice for 1 destroyer and 1 transport in 50 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Units damaged: 1 battleship owned by the Japanese 1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 50 Sea Zone Japanese win with 1 battleship, 1 cruiser and 2 transports remaining. Battle score for attacker is 15 Casualties for Americans: 1 destroyer and 1 transport Battle in 35 Sea Zone Japanese attack with 2 fighters British defend with 1 destroyer and 1 transport Japanese roll dice for 2 fighters in 35 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits British roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 fighter owned by the Japanese and 1 destroyer owned by the British lost in 35 Sea Zone 1 transport owned by the British lost in 35 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 5 Casualties for Japanese: 1 fighter Casualties for British: 1 destroyer and 1 transport Battle in Philippine Islands Japanese attack with 1 artillery and 3 infantry Americans defend with 2 infantry Japanese roll dice for 1 artillery and 3 infantry in Philippine Islands, round 2 : 0/4 hits, 1,00 expected hits Americans roll dice for 2 infantry in Philippine Islands, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese lost in Philippine Islands Japanese roll dice for 1 artillery and 2 infantry in Philippine Islands, round 3 : 0/3 hits, 0,83 expected hits Americans roll dice for 2 infantry in Philippine Islands, round 3 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 artillery and 2 infantry in Philippine Islands, round 4 : 0/3 hits, 0,83 expected hits Americans roll dice for 2 infantry in Philippine Islands, round 4 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 artillery and 2 infantry in Philippine Islands, round 5 : 1/3 hits, 0,83 expected hits Americans roll dice for 2 infantry in Philippine Islands, round 5 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Philippine Islands Japanese roll dice for 1 artillery and 1 infantry in Philippine Islands, round 6 : 1/2 hits, 0,67 expected hits Americans roll dice for 1 infantry in Philippine Islands, round 6 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Philippine Islands Japanese win, taking Philippine Islands from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 2 infantry Casualties for Americans: 2 infantry Battle in Yunnan Japanese attack with 1 fighter and 3 infantry Chinese defend with 1 fighter and 1 infantry Japanese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 2/4 hits, 1,00 expected hits Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 2 : 1/2 hits, 1,00 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 fighter and 2 infantry remaining. Battle score for attacker is 10 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 fighter and 1 infantry Battle in Kwangtung Japanese attack with 1 armour, 1 fighter and 1 infantry British defend with 1 infantry Japanese roll dice for 1 armour, 1 fighter and 1 infantry in Kwangtung, round 2 : 2/3 hits, 1,17 expected hits British roll dice for 1 infantry in Kwangtung, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Kwangtung Japanese win, taking Kwangtung from British with 1 armour and 1 fighter remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in Suiyuan Japanese attack with 1 fighter and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 1 fighter and 2 infantry in Suiyuan, round 2 : 1/3 hits, 0,83 expected hits Chinese roll dice for 1 infantry in Suiyuan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Suiyuan Japanese win, taking Suiyuan from Chinese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Buryatia S.S.R. Japanese attack with 1 artillery and 3 infantry Russians defend with 1 infantry Japanese roll dice for 1 artillery and 3 infantry in Buryatia S.S.R., round 2 : 0/4 hits, 1,00 expected hits Russians roll dice for 1 infantry in Buryatia S.S.R., round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Buryatia S.S.R. Japanese roll dice for 1 artillery and 2 infantry in Buryatia S.S.R., round 3 : 0/3 hits, 0,83 expected hits Russians roll dice for 1 infantry in Buryatia S.S.R., round 3 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 artillery and 2 infantry in Buryatia S.S.R., round 4 : 0/3 hits, 0,83 expected hits Russians roll dice for 1 infantry in Buryatia S.S.R., round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Buryatia S.S.R. Japanese roll dice for 1 artillery and 1 infantry in Buryatia S.S.R., round 5 : 1/2 hits, 0,67 expected hits Russians roll dice for 1 infantry in Buryatia S.S.R., round 5 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Buryatia S.S.R. Japanese win, taking Buryatia S.S.R. from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is -3 Casualties for Japanese: 2 infantry Casualties for Russians: 1 infantry Non Combat Move - Japanese 1 fighter moved from Suiyuan to Manchuria 1 fighter moved from Yunnan to French Indo-China Thailand 1 fighter moved from Kwangtung to French Indo-China Thailand 1 fighter moved from 35 Sea Zone to 37 Sea Zone 1 carrier moved from 61 Sea Zone to 37 Sea Zone 2 carriers moved from 57 Sea Zone to 62 Sea Zone 2 fighters moved from 56 Sea Zone to 62 Sea Zone 2 fighters moved from 53 Sea Zone to 62 Sea Zone Place Units - Japanese 1 factory placed in Manchuria Turn Complete - Japanese Japanese collect 27 PUs; end with 29 PUs 1 unit repaired.
Combat Hit Differential Summary :
Chinese regular : -0,33 Americans regular : -0,33 Japanese regular : 1,00 Russians regular : 0,67 British regular : 1,33
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TripleA Turn Summary: British round 1
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 1 Purchase Units - British British buy 1 carrier, 1 fighter and 2 transports; Remaining resources: 5 PUs; 0 techTokens; Combat Move - British 1 bomber and 1 fighter moved from United Kingdom to 5 Sea Zone 1 destroyer moved from 12 Sea Zone to 6 Sea Zone 1 destroyer moved from 9 Sea Zone to 2 Sea Zone 1 cruiser moved from 12 Sea Zone to 2 Sea Zone 1 fighter moved from United Kingdom to 6 Sea Zone Combat - British Battle in 6 Sea Zone British attack with 1 destroyer and 1 fighter; Russians loiter and taunt Germans defend with 1 submarine British roll dice for 1 destroyer and 1 fighter in 6 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Germans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 6 Sea Zone British win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in 5 Sea Zone British attack with 1 bomber and 1 fighter Germans defend with 1 cruiser and 1 transport British roll dice for 1 bomber and 1 fighter in 5 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits Germans roll dice for 1 cruiser and 1 transport in 5 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 cruiser owned by the Germans and 1 fighter owned by the British lost in 5 Sea Zone 1 transport owned by the Germans lost in 5 Sea Zone British win with 1 bomber remaining. Battle score for attacker is 9 Casualties for British: 1 fighter Casualties for Germans: 1 cruiser and 1 transport Battle in 2 Sea Zone British attack with 1 cruiser and 1 destroyer Germans defend with 1 submarine British roll dice for 1 cruiser and 1 destroyer in 2 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits Germans roll dice for 1 submarine in 2 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 2 Sea Zone British win with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Non Combat Move - British 1 bomber moved from 5 Sea Zone to United Kingdom 1 fighter moved from 6 Sea Zone to 8 Sea Zone 1 infantry moved from Western Canada to Eastern Canada 2 infantry moved from Trans-Jordan to Persia 1 artillery moved from India to Persia 2 infantry moved from Union of South Africa to Rhodesia 1 aaGun and 1 infantry moved from Australia to 41 Sea Zone 1 aaGun, 1 destroyer, 1 infantry and 1 transport moved from 41 Sea Zone to 43 Sea Zone 1 infantry moved from Burma to India Place Units - British 1 carrier and 2 transports placed in 8 Sea Zone 1 fighter placed in 8 Sea Zone Turn Complete - British British collect 38 PUs; end with 43 PUs
Combat Hit Differential Summary :
Germans regular : 0.17 British regular : 1.17
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TripleA Turn Summary: Italians round 1
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 1 Purchase Units - Italians Italians buy 1 fighter; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Italians 1 infantry moved from Libya to Egypt Italians take Egypt from British Combat - Italians Non Combat Move - Italians 1 artillery and 1 infantry moved from Italy to 14 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone 1 artillery and 1 infantry moved from 15 Sea Zone to Egypt 1 infantry moved from Libya to Egypt 1 armour moved from Balkans to Poland 1 armour moved from Italy to Bulgaria Romania 1 infantry moved from Balkans to Italy 1 fighter moved from Italy to Bulgaria Romania 1 battleship and 2 cruisers moved from 14 Sea Zone to 15 Sea Zone Place Units - Italians 1 fighter placed in Italy Turn Complete - Italians Italians collect 12 PUs; end with 12 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Americans round 1
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 1 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 1 infantry and 1 transport; Remaining resources: 0 PUs; 0 techTokens; Purchase Units - Chinese Chinese builds 2 units. Combat Move - Americans 1 artillery and 1 infantry moved from Eastern United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 12 Sea Zone 1 artillery and 1 infantry moved from 12 Sea Zone to Morocco Algeria Americans take Morocco Algeria from Germans Combat - Americans Non Combat Move - Americans 1 bomber moved from Eastern United States to United Kingdom 1 bomber moved from Western United States to Eastern Canada 1 fighter moved from Eastern United States to United Kingdom 1 fighter moved from Western United States to Western Canada 1 infantry moved from Central United States to Eastern United States 1 aaGun and 1 infantry moved from Western United States to Western Canada 1 fighter moved from Hawaiian Islands to 42 Sea Zone 1 carrier, 1 destroyer and 1 fighter moved from 44 Sea Zone to 42 Sea Zone 1 destroyer moved from 10 Sea Zone to 12 Sea Zone 1 infantry moved from Alaska to Western Canada Place Units - Americans 1 carrier, 2 destroyers and 1 transport placed in 10 Sea Zone 1 infantry placed in Eastern United States Place Units - Chinese 2 infantry placed in Chinghai Turn Complete - Americans Americans collect 39 PUs; end with 39 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 1 fighter and 7 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Germans 1 infantry moved from Finland to Karelia S.S.R. Germans take Karelia S.S.R. from Russians 1 infantry moved from Baltic States to Belorussia 2 fighters moved from Poland to Belorussia 1 armour moved from East Poland to Eastern Ukraine Germans take Eastern Ukraine from Russians 1 armour moved from Eastern Ukraine to East Poland 1 fighter moved from Norway to Belorussia Combat - Germans Battle in Belorussia Germans attack with 3 fighters and 1 infantry Russians defend with 1 infantry Germans roll dice for 3 fighters and 1 infantry in Belorussia, round 2 : 3/4 hits, 1,67 expected hits Russians roll dice for 1 infantry in Belorussia, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Belorussia Germans win, taking Belorussia from Russians with 3 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 2 infantry moved from Poland to Baltic States 3 infantry moved from Norway to Finland 2 fighters moved from Belorussia to Baltic States 1 fighter moved from Poland to Italy 1 infantry moved from Ukraine to East Poland 1 transport moved from 15 Sea Zone to 14 Sea Zone 1 infantry moved from Italy to 14 Sea Zone 1 infantry moved from Balkans to 14 Sea Zone 2 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone 2 infantry moved from 15 Sea Zone to Egypt 1 infantry moved from Libya to Egypt 1 infantry moved from Germany to Balkans 1 infantry moved from Germany to Balkans 1 artillery and 7 infantry moved from Germany to Poland 1 fighter moved from Belorussia to Poland Place Units - Germans 1 artillery, 1 fighter and 7 infantry placed in Germany Turn Complete - Germans Germans collect 38 PUs; end with 38 PUs
Combat Hit Differential Summary :
Russians regular : -0,33 Germans regular : 1,33
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TripleA Manual Gamesave Post: Russians round 2
TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7.0
Game History
Round: 2 Purchase Units - Russians Turning on Edit Mode EDIT: Removing units owned by Germans from Baltic States: 5 armour EDIT: Adding units owned by Germans to East Poland: 5 armour EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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@The_Good_Captain Sorry, it’s been a while since I’ve played Germany. All clear now.
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TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 2 Purchase Units - Russians Turning on Edit Mode EDIT: Removing units owned by Germans from Baltic States: 5 armour EDIT: Adding units owned by Germans to East Poland: 5 armour EDIT: Turning off Edit Mode Russians buy 1 artillery, 1 fighter and 4 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Russians 1 submarine moved from 6 Sea Zone to 12 Sea Zone 1 infantry moved from Caucasus to Eastern Ukraine Russians take Eastern Ukraine from Germans 2 infantry moved from Caucasus to Ukraine 2 infantry moved from Russia to Belorussia 1 artillery and 1 infantry moved from Archangel to Karelia S.S.R. 1 fighter moved from Caucasus to Ukraine Combat - Russians Battle in Karelia S.S.R. Russians attack with 1 artillery and 1 infantry Germans defend with 1 factory and 1 infantry Russians roll dice for 1 artillery and 1 infantry in Karelia S.S.R., round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Karelia S.S.R., round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Karelia S.S.R. Russians win, taking Karelia S.S.R. from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Belorussia Russians attack with 2 infantry Germans defend with 1 infantry Russians roll dice for 2 infantry in Belorussia, round 2 : 0/2 hits, 0.33 expected hits Germans roll dice for 1 infantry in Belorussia, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 2 infantry in Belorussia, round 3 : 0/2 hits, 0.33 expected hits Germans roll dice for 1 infantry in Belorussia, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 2 infantry in Belorussia, round 4 : 0/2 hits, 0.33 expected hits Germans roll dice for 1 infantry in Belorussia, round 4 : 0/1 hits, 0.33 expected hits Russians roll dice for 2 infantry in Belorussia, round 5 : 0/2 hits, 0.33 expected hits Germans roll dice for 1 infantry in Belorussia, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belorussia 1 infantry owned by the Russians retreated to Russia Germans win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Russians: 1 infantry Battle in Ukraine Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Ukraine, round 2 : 2/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 1 infantry moved from Persia to India 1 infantry moved from Yakut S.S.R. to Stanovoj Chrebet 1 infantry moved from Soviet Far East to Stanovoj Chrebet 1 infantry moved from Evenki National Okrug to Novosibirsk 1 infantry moved from Urals to Russia 3 infantry moved from Persia to Caucasus 1 fighter moved from Ukraine to Russia 1 armour moved from Archangel to Russia 1 infantry moved from Russia to Archangel 1 infantry moved from Archangel to Russia Place Units - Russians 2 infantry placed in Caucasus 1 artillery, 1 fighter and 2 infantry placed in Russia Turn Complete - Russians Russians collect 26 PUs; end with 26 PUs
Combat Hit Differential Summary :
Germans regular : 0.00 Russians regular : 0.17
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TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 2 Purchase Units - Japanese Japanese buy 3 armour, 2 artilleries and 2 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Japanese 1 infantry moved from Kiangsu to Fukien 1 infantry moved from Kiangsu to Hupeh 1 infantry moved from Suiyuan to Hupeh 1 armour moved from Kwangtung to Fukien 1 infantry moved from Suiyuan to Ningxia Japanese take Ningxia from Chinese 1 infantry moved from Yunnan to Sikang Japanese take Sikang from Chinese 1 infantry moved from Yunnan to Burma Japanese take Burma from British 1 infantry moved from Buryatia S.S.R. to Soviet Far East Japanese take Soviet Far East from Russians 2 infantry moved from Borneo to 49 Sea Zone 2 infantry and 1 transport moved from 49 Sea Zone to 38 Sea Zone 2 infantry moved from 38 Sea Zone to East Indies Japanese take East Indies from British 2 fighters moved from French Indo-China Thailand to Hupeh 2 fighters moved from 62 Sea Zone to Fukien Combat - Japanese Battle in Fukien Japanese attack with 1 armour, 2 fighters and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 armour, 2 fighters and 1 infantry in Fukien, round 2 : 1/4 hits, 1,67 expected hits Chinese roll dice for 1 infantry in Fukien, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Fukien Japanese win, taking Fukien from Chinese with 1 armour and 2 fighters remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Hupeh Japanese attack with 2 fighters and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 2 fighters and 2 infantry in Hupeh, round 2 : 0/4 hits, 1,33 expected hits Chinese roll dice for 1 infantry in Hupeh, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Hupeh Japanese roll dice for 2 fighters and 1 infantry in Hupeh, round 3 : 2/3 hits, 1,17 expected hits Chinese roll dice for 1 infantry in Hupeh, round 3 : 1/1 hits, 0,33 expected hits 1 fighter owned by the Japanese and 1 infantry owned by the Chinese lost in Hupeh Japanese win, taking Hupeh from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is -10 Casualties for Japanese: 1 fighter and 1 infantry Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 fighter moved from Hupeh to Manchuria 1 carrier and 2 fighters moved from 62 Sea Zone to 36 Sea Zone 2 fighters moved from Fukien to 62 Sea Zone 1 fighter moved from Manchuria to 37 Sea Zone 1 artillery and 1 infantry moved from Philippine Islands to 50 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 50 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to French Indo-China Thailand 1 battleship and 1 cruiser moved from 50 Sea Zone to 38 Sea Zone 1 transport moved from 50 Sea Zone to 60 Sea Zone 1 infantry moved from Okinawa to 60 Sea Zone 1 transport moved from 62 Sea Zone to 59 Sea Zone 1 infantry moved from Iwo Jima to 59 Sea Zone 1 transport moved from 61 Sea Zone to 62 Sea Zone 2 infantry moved from Japan to 62 Sea Zone 1 infantry and 1 transport moved from 60 Sea Zone to 62 Sea Zone 1 infantry and 1 transport moved from 59 Sea Zone to 62 Sea Zone 1 infantry moved from Japan to 62 Sea Zone 5 infantry moved from 62 Sea Zone to Buryatia S.S.R. Place Units - Japanese 3 armour placed in Manchuria 2 artilleries and 2 infantry placed in Japan Turn Complete - Japanese Japanese collect 38 PUs; end with 38 PUs
Combat Hit Differential Summary :
Chinese regular : 2,00 Japanese regular : -1,17
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TripleA Turn Summary: British round 2
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 2 Purchase Units - British British buy 2 armour, 1 destroyer, 1 fighter, 2 infantry and 1 transport; Remaining resources: 2 PUs; 0 techTokens; Non Combat Move - British 2 infantry moved from Rhodesia to Belgian Congo 1 aaGun and 4 infantry moved from India to Persia 1 aaGun, 1 infantry and 1 transport moved from 43 Sea Zone to 22 Sea Zone 1 aaGun and 1 infantry moved from 22 Sea Zone to Brazil 1 armour and 1 infantry moved from United Kingdom to 8 Sea Zone 1 artillery and 1 infantry moved from United Kingdom to 8 Sea Zone 1 armour and 1 infantry moved from Eastern Canada to 9 Sea Zone 1 armour, 1 infantry and 1 transport moved from 9 Sea Zone to 12 Sea Zone 1 armour, 1 artillery, 1 carrier, 2 infantry and 2 transports moved from 8 Sea Zone to 12 Sea Zone 1 armour, 1 infantry and 1 transport moved from 12 Sea Zone to 17 Sea Zone 1 armour and 1 infantry moved from 17 Sea Zone to French West Africa 1 armour, 1 artillery and 2 infantry moved from 12 Sea Zone to Morocco Algeria 1 fighter moved from 8 Sea Zone to Morocco Algeria 1 fighter moved from 8 Sea Zone to Belgian Congo 1 bomber moved from United Kingdom to Belgian Congo 1 cruiser and 1 destroyer moved from 2 Sea Zone to 12 Sea Zone 1 destroyer moved from 6 Sea Zone to 12 Sea Zone Place Units - British 2 armour and 2 infantry placed in United Kingdom 1 fighter placed in United Kingdom 1 destroyer placed in 6 Sea Zone British undo move 3. 1 destroyer and 1 transport placed in 8 Sea Zone Turn Complete - British British collect 30 PUs; end with 32 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 2 Purchase Units - Italians Italians buy 4 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Italians 1 infantry moved from Egypt to Trans-Jordan Italians take Trans-Jordan from British 1 armour and 1 fighter moved from Bulgaria Romania to Ukraine Combat - Italians Battle in Ukraine Italians attack with 1 armour and 1 fighter Russians defend with 1 infantry Italians roll dice for 1 armour and 1 fighter in Ukraine, round 2 : 0/2 hits, 1,00 expected hits Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 armour and 1 fighter in Ukraine, round 3 : 1/2 hits, 1,00 expected hits Russians roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Ukraine Italians win, taking Ukraine from Russians with 1 armour and 1 fighter remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians 1 fighter moved from Ukraine to Italy 1 transport moved from 15 Sea Zone to 14 Sea Zone 1 infantry moved from Italy to 14 Sea Zone 1 infantry moved from Balkans to 14 Sea Zone 2 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone 2 infantry moved from 15 Sea Zone to Egypt 1 armour moved from Poland to East Poland Place Units - Italians 4 infantry placed in Italy Turn Complete - Italians Italians collect 15 PUs; end with 15 PUs
Combat Hit Differential Summary :
Italians regular : -1,00 Russians regular : -0,67
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TripleA Turn Summary: Americans round 2
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 2 Purchase Units - Americans Americans buy 6 infantry and 3 transports; Remaining resources: 0 PUs; 0 techTokens; Purchase Units - Chinese Chinese builds 0 units. Combat Move - Americans 1 artillery and 1 infantry moved from Morocco Algeria to 12 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 12 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from 6 Sea Zone to Norway Americans take Norway from Germans Combat - Americans Non Combat Move - Americans 1 destroyer moved from 12 Sea Zone to 6 Sea Zone 1 fighter moved from United Kingdom to Archangel 1 fighter moved from Western Canada to Eastern Canada 2 destroyers moved from 10 Sea Zone to 1 Sea Zone 1 carrier moved from 10 Sea Zone to 1 Sea Zone 2 infantry moved from Eastern United States to Eastern Canada 1 transport moved from 10 Sea Zone to 1 Sea Zone 1 fighter moved from Eastern Canada to United Kingdom 1 aaGun moved from Eastern United States to Eastern Canada 2 fighters moved from 42 Sea Zone to Australia 1 carrier and 1 destroyer moved from 42 Sea Zone to 41 Sea Zone Place Units - Americans 3 transports placed in 10 Sea Zone 6 infantry placed in Eastern United States Turn Complete - Americans Americans collect 42 PUs; end with 42 PUs Turning on Edit Mode EDIT: Removing units owned by British from 43 Sea Zone: 1 destroyer EDIT: Adding units owned by British to 22 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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made a (hopefully) small noncom error on UK turn. DD in SZ43 was supposed to move with transport to SZ22 (off Brazil). I made the edit but understand if not cool as Italy has taken her turn. Soz. Let me know.
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No worries. I don’t think I would have played Italy differently with/without the edit.
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 1 fighter and 8 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Germans 1 fighter moved from Germany to 6 Sea Zone 1 fighter moved from Baltic States to 6 Sea Zone 1 fighter moved from Poland to Norway 1 fighter moved from Baltic States to Norway 2 infantry moved from Finland to Norway 1 artillery and 2 infantry moved from Baltic States to Karelia S.S.R. 1 infantry moved from Egypt to Anglo-Egypt Sudan Germans take Anglo-Egypt Sudan from British Combat - Germans Battle in 6 Sea Zone Germans attack with 2 fighters Americans defend with 1 destroyer and 1 transport Germans roll dice for 2 fighters in 6 Sea Zone, round 2 : 2/2 hits, 1,00 expected hits Americans roll dice for 1 destroyer and 1 transport in 6 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 6 Sea Zone Germans win with 2 fighters remaining. Battle score for attacker is 15 Casualties for Americans: 1 destroyer and 1 transport Battle in Norway Germans attack with 2 fighters and 2 infantry Americans defend with 1 artillery and 1 infantry Germans roll dice for 2 fighters and 2 infantry in Norway, round 2 : 1/4 hits, 1,33 expected hits Americans roll dice for 1 artillery and 1 infantry in Norway, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Americans lost in Norway Germans roll dice for 2 fighters and 2 infantry in Norway, round 3 : 3/4 hits, 1,33 expected hits Americans roll dice for 1 artillery in Norway, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Americans lost in Norway Germans win, taking Norway from Americans with 2 fighters and 2 infantry remaining. Battle score for attacker is 7 Casualties for Americans: 1 artillery and 1 infantry Battle in Karelia S.S.R. Germans attack with 1 artillery and 2 infantry Russians defend with 1 artillery, 1 factory and 1 infantry Germans roll dice for 1 artillery and 2 infantry in Karelia S.S.R., round 2 : 0/3 hits, 0,83 expected hits Russians roll dice for 1 artillery and 1 infantry in Karelia S.S.R., round 2 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 artillery and 2 infantry in Karelia S.S.R., round 3 : 2/3 hits, 0,83 expected hits Russians roll dice for 1 artillery and 1 infantry in Karelia S.S.R., round 3 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Karelia S.S.R. Germans win, taking Karelia S.S.R. from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 7 Casualties for Russians: 1 artillery and 1 infantry Non Combat Move - Germans 1 fighter moved from 6 Sea Zone to Germany 1 fighter moved from 6 Sea Zone to Baltic States 2 fighters moved from Norway to Baltic States 2 infantry moved from Poland to Baltic States 1 infantry moved from Balkans to Bulgaria Romania 1 transport moved from 15 Sea Zone to 14 Sea Zone 1 infantry moved from Balkans to 14 Sea Zone 1 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone 1 infantry moved from 15 Sea Zone to Egypt 2 infantry moved from Germany to Balkans 1 artillery and 4 infantry moved from Germany to Poland 1 infantry moved from Poland to Baltic States 1 artillery and 4 infantry moved from Poland to East Poland Place Units - Germans 1 artillery, 1 fighter and 8 infantry placed in Germany Turn Complete - Germans Germans collect 36 PUs; end with 36 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Poland: 1 artillery EDIT: Adding units owned by Germans to Germany: 1 artillery EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : -1,33 Russians regular : -1,33 Germans regular : 2,67