Will have to come to this later.
L21 Ghostglider vs. axis-dominion (+20)
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no thanks
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4 Purchase Units - Americans Americans buy 1 artillery, 1 factory_minor, 3 fighters, 1 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from Midway to 46 Sea Zone 3 carriers moved from 6 Sea Zone to 25 Sea Zone 1 battleship moved from 6 Sea Zone to 25 Sea Zone 2 cruisers and 3 destroyers moved from 6 Sea Zone to 25 Sea Zone 2 transports moved from 6 Sea Zone to 25 Sea Zone 1 armour, 2 infantry, 1 marine and 2 mech_infantrys moved from Morocco to 91 Sea Zone 1 armour, 1 cruiser, 2 infantry, 1 marine, 2 mech_infantrys and 3 transports moved from 91 Sea Zone to 110 Sea Zone 1 armour, 2 infantry, 1 marine and 2 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux 1 fighter moved from Hawaiian Islands to 6 Sea Zone Combat - Americans Battle in 46 Sea Zone Americans attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 46 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 6 Sea Zone Americans attack with 4 fighters and 3 tactical_bombers Japanese defend with 1 destroyer Americans roll dice for 4 fighters and 3 tactical_bombers in 6 Sea Zone, round 2 : 3/7 hits, 4.00 expected hits Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 6 Sea Zone Americans win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is -2 Casualties for Americans: 1 fighter Casualties for Japanese: 1 destroyer Battle in Normandy Bordeaux Americans attack with 1 armour, 2 infantry, 1 marine and 2 mech_infantrys Germans defend with 1 factory_minor, 1 harbour and 1 mech_infantry Americans roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 1/1 hits, 0.50 expected hits Germans roll dice for 1 mech_infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Normandy Bordeaux Americans win, taking Normandy Bordeaux from Germans with 1 armour, 2 infantry, 1 marine and 2 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Americans 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 1 fighter moved from Gibraltar to United Kingdom 1 mech_infantry moved from Central United States to 101 Sea Zone 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 mech_infantry moved from 91 Sea Zone to Gibraltar 3 tactical_bombers moved from 6 Sea Zone to Korea 3 fighters moved from 6 Sea Zone to Korea 1 fighter moved from Hawaiian Islands to Queensland 1 bomber moved from 46 Sea Zone to Queensland 1 artillery moved from Western United States to 10 Sea Zone 1 artillery and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 25 Sea Zone 1 artillery and 1 infantry moved from 25 Sea Zone to Midway 2 fighters moved from Western United States to Hawaiian Islands 1 fighter moved from Western United States to Midway 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 1 destroyer moved from 26 Sea Zone to 25 Sea Zone Place Units - Americans 1 factory_minor placed in Korea 1 transport placed in 10 Sea Zone 1 artillery and 1 infantry placed in Western United States 1 transport placed in 101 Sea Zone 3 fighters and 1 tactical_bomber placed in Western United States Turn Complete - Americans Americans collect 56 PUs; end with 56 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Place Units - Chinese 1 infantry placed in Sikang Turn Complete - Chinese Chinese collect 1 PU; end with 3 PUs Purchase Units - British British buy 2 artilleries, 1 factory_minor, 4 infantry and 3 marines; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from Burma to Shan State 1 fighter moved from India to Shan State 1 infantry moved from Northwest Persia to Iraq 1 infantry moved from Persia to Iraq 1 mech_infantry moved from Egypt to Iraq 1 transport moved from 71 Sea Zone to 72 Sea Zone 1 infantry moved from Tanganyika Territory to 72 Sea Zone 1 infantry moved from Kenya to 72 Sea Zone 2 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone 2 infantry moved from 80 Sea Zone to Iraq 1 marine moved from Kenya to 72 Sea Zone 1 battleship, 1 cruiser and 1 marine moved from 72 Sea Zone to 80 Sea Zone 1 marine moved from 80 Sea Zone to Iraq 1 bomber moved from Gibraltar to Iraq 1 fighter and 1 tactical_bomber moved from Egypt to Iraq 2 infantry moved from United Kingdom to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Holland Belgium 2 fighters moved from 110 Sea Zone to Holland Belgium 1 fighter moved from United Kingdom to Holland Belgium Combat - British Battle in Holland Belgium British attack with 3 fighters and 2 infantry Italians defend with 2 infantry British roll dice for 1 battleship and 1 cruiser in Holland Belgium, round 2 : 0/2 hits, 1.17 expected hits British roll dice for 3 fighters and 2 infantry in Holland Belgium, round 2 : 2/5 hits, 1.83 expected hits Germans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Italians and 1 infantry owned by the British lost in Holland Belgium British win, taking Holland Belgium from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Italians: 2 infantry Battle in Iraq British attack with 1 bomber, 1 fighter, 4 infantry, 1 marine, 1 mech_infantry and 1 tactical_bomber Neutral_Axis defend with 3 infantry British roll dice for 1 battleship and 1 cruiser in Iraq, round 2 : 0/2 hits, 1.17 expected hits British roll dice for 1 bomber, 1 fighter, 4 infantry, 1 marine, 1 mech_infantry and 1 tactical_bomber in Iraq, round 2 : 5/9 hits, 3.00 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits 3 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq British win, taking Iraq from Neutral_Axis with 1 bomber, 1 fighter, 3 infantry, 1 marine, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for British: 1 infantry Casualties for Neutral_Axis: 3 infantry Battle in Shan State British attack with 1 fighter and 2 infantry Japanese defend with 1 infantry British roll dice for 1 fighter and 2 infantry in Shan State, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan 1 fighter and 1 tactical_bomber moved from Iraq to Egypt 1 bomber moved from Iraq to Persia 3 artilleries moved from India to Burma 10 infantry moved from India to Burma 1 fighter moved from Shan State to India 1 infantry moved from India to Burma 1 aaGun moved from India to Burma 1 infantry moved from India to Burma 1 infantry moved from India to Burma 1 infantry moved from India to Burma 1 submarine moved from 105 Sea Zone to 92 Sea Zone 1 submarine moved from 110 Sea Zone to 92 Sea Zone 1 destroyer moved from 110 Sea Zone to 92 Sea Zone 1 destroyer moved from 110 Sea Zone to 92 Sea Zone 1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone 1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 armour and 1 infantry moved from Morocco to 92 Sea Zone 1 armour, 1 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone 1 armour and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 transport moved from 91 Sea Zone to 88 Sea Zone 2 infantry moved from French Guiana to 88 Sea Zone 2 infantry and 1 transport moved from 88 Sea Zone to 92 Sea Zone 2 infantry moved from 92 Sea Zone to Gibraltar 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 tactical_bomber moved from 92 Sea Zone to Gibraltar 2 fighters moved from Holland Belgium to 110 Sea Zone 1 fighter moved from Holland Belgium to Normandy Bordeaux Place Units - British 1 factory_minor placed in Egypt 3 marines placed in United Kingdom 2 artilleries and 4 infantry placed in United Kingdom Turn Complete - British British collect 38 PUs; end with 38 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6 UK_Pacific collect 7 PUs; end with 7 PUs Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Americans regular : -0.50 Japanese regular : 0.33 Germans regular : 0.00 Neutral_Axis regular : 0.00 British regular : -0.00
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4 Purchase Units - Italians Italians buy 6 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Algeria to Morocco Italians take Morocco from Americans 1 infantry moved from Southern Italy to 97 Sea Zone 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone 1 infantry moved from 99 Sea Zone to Crete 1 infantry moved from Southern Italy to 97 Sea Zone 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone 1 infantry moved from 99 Sea Zone to Cyprus 1 infantry moved from France to Holland Belgium 1 bomber and 2 fighters moved from Western Germany to Holland Belgium 2 armour and 1 mech_infantry moved from Belarus to Bryansk 1 armour and 1 mech_infantry moved from Eastern Poland to Bryansk 1 artillery and 2 infantry moved from Bessarabia to Western Ukraine 1 armour and 2 mech_infantrys moved from Romania to Western Ukraine Combat - Italians Battle in Crete Battle in Cyprus Battle in Holland Belgium Italians attack with 1 bomber, 2 fighters and 1 infantry British defend with 1 infantry Italians roll dice for 1 bomber, 2 fighters and 1 infantry in Holland Belgium, round 2 : 3/4 hits, 1.83 expected hits British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Holland Belgium Italians win, taking Crete from Neutral_Allies, taking Cyprus from British, taking Holland Belgium from British with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Bryansk Italians attack with 3 armour and 2 mech_infantrys Russians defend with 1 infantry Italians roll dice for 3 armour and 2 mech_infantrys in Bryansk, round 2 : 3/5 hits, 1.83 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bryansk Italians win, taking Bryansk from Russians with 3 armour and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Western Ukraine Italians attack with 1 armour, 1 artillery, 2 infantry and 2 mech_infantrys Russians defend with 1 infantry Italians roll dice for 1 armour, 1 artillery, 2 infantry and 2 mech_infantrys in Western Ukraine, round 2 : 3/6 hits, 1.67 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Italians win, taking Western Ukraine from Russians with 1 armour, 1 artillery, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians 1 destroyer moved from 97 Sea Zone to 94 Sea Zone 1 battleship, 2 cruisers and 1 submarine moved from 97 Sea Zone to 99 Sea Zone 1 artillery and 1 infantry moved from Libya to Tobruk 1 artillery and 1 infantry moved from Northern Italy to France 1 artillery and 3 infantry moved from Southern Italy to Northern Italy 2 infantry moved from Romania to Bessarabia 1 submarine moved from 99 Sea Zone to 98 Sea Zone 1 bomber and 2 fighters moved from Holland Belgium to Western Germany Place Units - Italians 2 infantry placed in Southern Italy 4 infantry placed in Northern Italy Turn Complete - Italians Italians collect 20 PUs; end with 20 PUs
Combat Hit Differential Summary :
Italians regular : 3.67 Russians regular : -0.67 British regular : -0.33
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 2 armour and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 26 Sea Zone to 47 Sea Zone 1 infantry moved from Ethiopia to Italian Somaliland ANZAC take Italian Somaliland from Italians 1 infantry moved from French Equatorial Africa to French Central Africa ANZAC take French Central Africa from Neutral_Axis Combat - ANZAC Battle in 47 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 47 Sea Zone ANZAC win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 3 fighters moved from New South Wales to Queensland 1 marine moved from New South Wales to Queensland 1 aaGun moved from New South Wales to Queensland 1 infantry moved from New South Wales to Queensland 1 armour moved from New South Wales to Queensland 1 aaGun moved from New South Wales to Queensland 1 submarine moved from 66 Sea Zone to 86 Sea Zone 1 cruiser moved from 26 Sea Zone to 25 Sea Zone 1 fighter moved from Eastern Persia to Russia Place Units - ANZAC 2 armour and 1 infantry placed in New South Wales Turning on Edit Mode EDIT: Removing units owned by ANZAC from Queensland: 1 aaGun EDIT: Adding units owned by ANZAC to New South Wales: 1 aaGun EDIT: Turning off Edit Mode Turn Complete - ANZAC Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 4,2 ANZAC collect 9 PUs (2 lost to blockades); end with 9 PUs Combat Move - French Non Combat Move - French 2 infantry moved from 110 Sea Zone to Normandy Bordeaux Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery and 16 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 unit repaired. 1 fighter and 1 tactical_bomber moved from Finland to Archangel 1 fighter and 1 tactical_bomber moved from Finland to Smolensk 1 armour moved from Novgorod to Vyborg Germans take Vyborg from Russians 1 armour moved from Vyborg to Karelia 7 infantry moved from Finland to Karelia 1 infantry moved from Novgorod to Archangel 1 infantry moved from Belarus to Smolensk 3 armour moved from Belarus to Karelia 1 armour moved from Novgorod to Karelia 3 mech_infantrys moved from Novgorod to Karelia 1 mech_infantry moved from Belarus to Ukraine Germans take Ukraine from Russians 2 mech_infantrys moved from Novgorod to Karelia 2 tactical_bombers moved from Finland to Karelia 1 bomber moved from Belarus to Smolensk 1 bomber moved from Belarus to Archangel Combat - Germans Germans creates battle in territory 115 Sea Zone Battle in Karelia Germans attack with 5 armour, 7 infantry, 5 mech_infantrys and 2 tactical_bombers Russians defend with 2 aaGuns, 1 armour, 9 infantry and 1 mech_infantry Russians roll AA dice in Karelia : 0/2 hits, 0.33 expected hits Germans roll dice for 5 armour, 7 infantry, 5 mech_infantrys and 2 tactical_bombers in Karelia, round 2 : 5/19 hits, 5.83 expected hits Russians roll dice for 2 aaGuns, 1 armour, 9 infantry and 1 mech_infantry in Karelia, round 2 : 3/11 hits, 3.83 expected hits 3 infantry owned by the Russians, 3 infantry owned by the Germans and 2 aaGuns owned by the Russians lost in Karelia Germans roll dice for 5 armour, 4 infantry, 5 mech_infantrys and 2 tactical_bombers in Karelia, round 3 : 6/16 hits, 5.33 expected hits Russians roll dice for 1 armour, 6 infantry and 1 mech_infantry in Karelia, round 3 : 3/8 hits, 2.83 expected hits 6 infantry owned by the Russians and 3 infantry owned by the Germans lost in Karelia Germans roll dice for 5 armour, 1 infantry, 5 mech_infantrys and 2 tactical_bombers in Karelia, round 4 : 3/13 hits, 4.83 expected hits Russians roll dice for 1 armour and 1 mech_infantry in Karelia, round 4 : 2/2 hits, 0.83 expected hits 1 mech_infantry owned by the Russians, 1 armour owned by the Russians, 1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Karelia Germans win, taking Karelia from Russians with 5 armour, 4 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 22 Casualties for Germans: 7 infantry and 1 mech_infantry Casualties for Russians: 2 aaGuns, 1 armour, 9 infantry and 1 mech_infantry Battle in Archangel Germans attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Archangel, round 2 : 2/4 hits, 2.00 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Smolensk Germans attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 2/4 hits, 2.00 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 3 aaGuns, 11 artilleries and 19 infantry moved from Belarus to Bryansk 1 fighter and 1 tactical_bomber moved from Smolensk to Bryansk 9 mech_infantrys moved from Germany to Eastern Poland 9 mech_infantrys moved from Novgorod to Bryansk 2 tactical_bombers moved from Karelia to Novgorod 1 bomber moved from Archangel to Novgorod 1 bomber moved from Smolensk to Novgorod 1 tactical_bomber moved from Archangel to Bryansk 1 fighter moved from Archangel to Novgorod 1 fighter moved from Southern Italy to Germany 1 fighter moved from Eastern Poland to Germany 1 fighter moved from Germany to Western Germany 3 mech_infantrys moved from Western Germany to Germany Place Units - Germans 1 artillery and 2 infantry placed in Novgorod 10 infantry placed in Germany Turning on Edit Mode EDIT: Removing units owned by Germans from France: 1 aaGun and 3 infantry EDIT: Adding units owned by Germans to Western Germany: 1 aaGun and 3 infantry EDIT: Turning off Edit Mode 4 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,6 Germans collect 43 PUs (3 lost to blockades); end with 43 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 50 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Combat Hit Differential Summary :
Russians regular : -0.17 Germans regular : -2.00 Russians AA : -0.33
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery and 16 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 unit repaired. 1 fighter and 1 tactical_bomber moved from Finland to Archangel 1 fighter and 1 tactical_bomber moved from Finland to Smolensk 1 armour moved from Novgorod to Vyborg Germans take Vyborg from Russians 1 armour moved from Vyborg to Karelia 7 infantry moved from Finland to Karelia 1 infantry moved from Novgorod to Archangel 1 infantry moved from Belarus to Smolensk 3 armour moved from Belarus to Karelia 1 armour moved from Novgorod to Karelia 3 mech_infantrys moved from Novgorod to Karelia 1 mech_infantry moved from Belarus to Ukraine Germans take Ukraine from Russians 2 mech_infantrys moved from Novgorod to Karelia 2 tactical_bombers moved from Finland to Karelia 1 bomber moved from Belarus to Smolensk 1 bomber moved from Belarus to Archangel Combat - Germans Germans creates battle in territory 115 Sea Zone Battle in Karelia Germans attack with 5 armour, 7 infantry, 5 mech_infantrys and 2 tactical_bombers Russians defend with 2 aaGuns, 1 armour, 9 infantry and 1 mech_infantry Russians roll AA dice in Karelia : 0/2 hits, 0.33 expected hits Germans roll dice for 5 armour, 7 infantry, 5 mech_infantrys and 2 tactical_bombers in Karelia, round 2 : 5/19 hits, 5.83 expected hits Russians roll dice for 2 aaGuns, 1 armour, 9 infantry and 1 mech_infantry in Karelia, round 2 : 3/11 hits, 3.83 expected hits 3 infantry owned by the Russians, 3 infantry owned by the Germans and 2 aaGuns owned by the Russians lost in Karelia Germans roll dice for 5 armour, 4 infantry, 5 mech_infantrys and 2 tactical_bombers in Karelia, round 3 : 6/16 hits, 5.33 expected hits Russians roll dice for 1 armour, 6 infantry and 1 mech_infantry in Karelia, round 3 : 3/8 hits, 2.83 expected hits 6 infantry owned by the Russians and 3 infantry owned by the Germans lost in Karelia Germans roll dice for 5 armour, 1 infantry, 5 mech_infantrys and 2 tactical_bombers in Karelia, round 4 : 3/13 hits, 4.83 expected hits Russians roll dice for 1 armour and 1 mech_infantry in Karelia, round 4 : 2/2 hits, 0.83 expected hits 1 mech_infantry owned by the Russians, 1 armour owned by the Russians, 1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Karelia Germans win, taking Karelia from Russians with 5 armour, 4 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 22 Casualties for Germans: 7 infantry and 1 mech_infantry Casualties for Russians: 2 aaGuns, 1 armour, 9 infantry and 1 mech_infantry Battle in Archangel Germans attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Archangel, round 2 : 2/4 hits, 2.00 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Smolensk Germans attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 2/4 hits, 2.00 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 3 aaGuns, 11 artilleries and 19 infantry moved from Belarus to Bryansk 1 fighter and 1 tactical_bomber moved from Smolensk to Bryansk 9 mech_infantrys moved from Germany to Eastern Poland 9 mech_infantrys moved from Novgorod to Bryansk 2 tactical_bombers moved from Karelia to Novgorod 1 bomber moved from Archangel to Novgorod 1 bomber moved from Smolensk to Novgorod 1 tactical_bomber moved from Archangel to Bryansk 1 fighter moved from Archangel to Novgorod 1 fighter moved from Southern Italy to Germany 1 fighter moved from Eastern Poland to Germany 1 fighter moved from Germany to Western Germany 3 mech_infantrys moved from Western Germany to Germany Place Units - Germans 1 artillery and 2 infantry placed in Novgorod 10 infantry placed in Germany Turning on Edit Mode EDIT: Removing units owned by Germans from France: 1 aaGun and 3 infantry EDIT: Adding units owned by Germans to Western Germany: 1 aaGun and 3 infantry EDIT: Turning off Edit Mode 4 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,6 Germans collect 43 PUs (3 lost to blockades); end with 43 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 50 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Germany: 1 fighter EDIT: Adding units owned by Germans to Southern Italy: 1 fighter EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Russians regular : -0.17 Germans regular : -2.00 Russians AA : -0.33
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Please use latest map with Germany FTR moved from Germany to S.Italy
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Purchase Units - Russians Russians buy 2 fighters and 7 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Rostov to Ukraine 1 mech_infantry moved from Volgograd to Ukraine 2 fighters and 1 tactical_bomber moved from Russia to Ukraine Combat - Russians Russians creates battle in territory 115 Sea Zone Battle in 115 Sea Zone Russians attack with 1 submarine Germans defend with 1 battleship, 1 carrier, 1 cruiser and 1 transport 1 submarine owned by the Russians submerged Battle in Ukraine Russians attack with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber Germans defend with 1 factory_minor and 1 mech_infantry Russians roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Ukraine, round 2 : 3/5 hits, 2.00 expected hits Germans roll dice for 1 mech_infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Ukraine Russians winGermans winGermans win with 1 battleship, 1 carrier, 1 cruiser and 1 transport remaining with 1 battleship, 1 carrier, 1 cruiser and 1 transport remaining, taking Ukraine from Germans with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 2 fighters moved from Ukraine to Russia 1 tactical_bomber moved from Ukraine to Russia 1 infantry moved from Tambov to Rostov 1 aaGun moved from Rostov to Volgograd 2 mech_infantrys moved from Volgograd to Russia 2 infantry moved from Tambov to Volgograd 1 aaGun moved from Tambov to Samara 6 infantry moved from Tambov to Samara 4 artilleries moved from Tambov to Russia 1 submarine moved from 125 Sea Zone to 110 Sea Zone Place Units - Russians 2 fighters and 7 infantry placed in Russia Turn Complete - Russians Russians collect 26 PUs; end with 26 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs
Combat Hit Differential Summary :
Germans regular : -0.33 Russians regular : 1.00
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Purchase Units - Japanese Japanese buy 2 artilleries, 1 factory_minor, 2 fighters, 7 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour moved from Kansu to Yenisey Japanese take Timguska from Russians Japanese take Yenisey from Russians 1 artillery moved from Kansu to Novosibirsk Japanese take Novosibirsk from Russians 1 infantry moved from Tsinghai to Kazakhstan Japanese take Kazakhstan from Russians 2 bombers moved from Suiyuyan to Shan State 1 infantry moved from Western Australia to 56 Sea Zone 1 infantry and 1 transport moved from 56 Sea Zone to 37 Sea Zone 1 infantry moved from 37 Sea Zone to Shan State 1 infantry moved from Yunnan to Shan State 1 destroyer moved from 49 Sea Zone to 47 Sea Zone 1 tactical_bomber moved from 49 Sea Zone to 47 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to 47 Sea Zone 1 infantry moved from Shensi to Sikang 1 infantry moved from Szechwan to Sikang 1 fighter and 1 tactical_bomber moved from Kweichow to Sikang 1 infantry moved from Manchuria to Amur Japanese take Amur from Russians Combat - Japanese Battle in Shan State Japanese attack with 2 bombers and 2 infantry British defend with 2 infantry Japanese roll dice for 2 bombers and 2 infantry in Shan State, round 2 : 2/4 hits, 1.67 expected hits UK_Pacific roll dice for 2 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 2 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for British: 2 infantry Battle in Sikang Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber Chinese defend with 2 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Sikang, round 2 : 2/4 hits, 1.50 expected hits Chinese roll dice for 2 infantry in Sikang, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Sikang Japanese win, taking Sikang from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Battle in 47 Sea Zone Japanese attack with 1 destroyer and 2 tactical_bombers ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer and 2 tactical_bombers in 47 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits ANZAC roll dice for 1 submarine in 47 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the ANZAC lost in 47 Sea Zone Japanese win with 1 destroyer and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2 Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar 1 fighter moved from Sikang to Kansu 1 tactical_bomber moved from Sikang to Kansu 1 artillery moved from Kansu to Tsinghai 1 infantry moved from Yunnan to Szechwan 1 infantry moved from Kweichow to Shensi 1 infantry moved from Suiyuyan to Kansu 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Anhwe to Chahar 1 infantry moved from Hunan to Kweichow 1 mech_infantry moved from Jehol to Anhwe 1 infantry moved from Manchuria to Jehol 1 fighter and 1 tactical_bomber moved from Manchuria to Jehol 1 infantry moved from Manchuria to Jehol 3 fighters and 2 tactical_bombers moved from Japan to Manchuria 1 infantry moved from Kwangsi to Hunan 1 aaGun, 2 artilleries and 2 infantry moved from Yunnan to French Indo China 1 infantry moved from Kwangsi to Yunnan 1 artillery moved from Siam to French Indo China 2 bombers moved from Shan State to Kweichow 1 tactical_bomber moved from 47 Sea Zone to 35 Sea Zone 1 infantry moved from Solomon Islands to 49 Sea Zone 1 infantry and 1 transport moved from 49 Sea Zone to 46 Sea Zone 1 infantry and 1 transport moved from 46 Sea Zone to 47 Sea Zone 1 infantry moved from 47 Sea Zone to New Britain 1 battleship, 1 carrier and 1 cruiser moved from 49 Sea Zone to 47 Sea Zone 1 infantry moved from Dutch New Guinea to 45 Sea Zone 1 infantry and 1 transport moved from 45 Sea Zone to 35 Sea Zone 1 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone 1 infantry moved from 20 Sea Zone to Kiangsi 2 transports moved from 37 Sea Zone to 35 Sea Zone 1 battleship moved from 35 Sea Zone to 37 Sea Zone 1 carrier moved from 37 Sea Zone to 35 Sea Zone Place Units - Japanese 1 factory_minor placed in Kwangtung 2 artilleries and 1 infantry placed in Kiangsu 1 submarine placed in 6 Sea Zone 2 fighters and 6 infantry placed in Japan Turn Complete - Japanese Japanese collect 67 PUs; end with 67 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 70 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67 Japanese regular : 0.50 ANZAC regular : -0.17 UK_Pacific regular : 0.33
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Purchase Units - Americans Americans buy 4 fighters, 5 infantry, 2 marines and 1 tactical_bomber; Remaining resources: 0 PUs; Politics - Americans Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Americans 2 infantry moved from Korea to Amur 1 fighter and 1 tactical_bomber moved from Korea to Amur 1 fighter and 1 tactical_bomber moved from Korea to Amur 1 fighter and 1 tactical_bomber moved from Korea to Amur 1 marine moved from Normandy Bordeaux to 110 Sea Zone 1 cruiser and 1 marine moved from 110 Sea Zone to 125 Sea Zone 1 marine moved from 125 Sea Zone to Norway Combat - Americans Battle in Norway Battle in Amur Americans attack with 3 fighters, 2 infantry and 3 tactical_bombers Japanese defend with 1 infantry Americans roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in Amur, round 2 : 5/8 hits, 3.83 expected hits Japanese roll dice for 1 infantry in Amur, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Amur Americans win, taking Norway from Germans, taking Amur from Japanese with 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Americans 3 fighters and 3 tactical_bombers moved from Amur to Korea 1 bomber moved from Queensland to Korea 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone 1 artillery and 1 infantry moved from 25 Sea Zone to Midway 1 transport moved from 25 Sea Zone to 10 Sea Zone 1 transport moved from 25 Sea Zone to 10 Sea Zone 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 armour, 2 infantry and 2 mech_infantrys moved from Normandy Bordeaux to 110 Sea Zone 1 armour, 2 infantry, 2 mech_infantrys and 3 transports moved from 110 Sea Zone to 125 Sea Zone 1 armour, 2 infantry and 2 mech_infantrys moved from 125 Sea Zone to Norway 1 fighter moved from United Kingdom to 110 Sea Zone 1 fighter moved from Midway to Korea 3 fighters moved from Western United States to Midway 1 tactical_bomber moved from Western United States to 25 Sea Zone 1 fighter moved from Queensland to 25 Sea Zone 2 fighters moved from Hawaiian Islands to 25 Sea Zone 1 destroyer moved from 110 Sea Zone to 125 Sea Zone Place Units - Americans 1 fighter, 1 infantry and 1 tactical_bomber placed in Normandy Bordeaux 2 infantry and 2 marines placed in Western United States Americans undo move 2. 1 infantry and 2 marines placed in Western United States 3 infantry placed in Korea 3 fighters placed in Western United States Turn Complete - Americans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,5 Americans collect 58 PUs; end with 58 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 3 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 3 PUs Purchase Units - British British buy 2 artilleries, 1 destroyer, 4 infantry and 3 submarines; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 submarine; Remaining resources: 1 PUs; Politics - British Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - British 2 infantry moved from Normandy Bordeaux to Holland Belgium 1 fighter moved from Normandy Bordeaux to Holland Belgium 1 fighter moved from United Kingdom to Holland Belgium 2 fighters moved from 110 Sea Zone to Holland Belgium 1 submarine moved from 92 Sea Zone to 94 Sea Zone 1 tactical_bomber moved from Gibraltar to 94 Sea Zone 1 fighter moved from Gibraltar to 94 Sea Zone 2 infantry moved from Burma to Shan State 2 infantry moved from Burma to Yunnan 1 fighter moved from India to Shan State 1 bomber moved from Persia to Yunnan 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 1 fighter moved from Gibraltar to Morocco 1 fighter and 1 tactical_bomber moved from Egypt to Syria 1 infantry moved from Iraq to Syria 1 infantry moved from Iraq to Syria Combat - British Battle in Holland Belgium British attack with 4 fighters and 2 infantry Italians defend with 1 infantry British roll dice for 4 fighters and 2 infantry in Holland Belgium, round 2 : 2/6 hits, 2.33 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Holland Belgium British win, taking Holland Belgium from Germans with 4 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Morocco British attack with 1 artillery, 1 fighter and 1 infantry Italians defend with 1 infantry British roll dice for 1 artillery, 1 fighter and 1 infantry in Morocco, round 2 : 1/3 hits, 1.17 expected hits Italians roll dice for 1 infantry in Morocco, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Morocco British win, taking Morocco from Italians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Yunnan British attack with 1 bomber and 2 infantry Japanese defend with 1 infantry British roll dice for 1 bomber and 2 infantry in Yunnan, round 2 : 2/3 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yunnan British win, taking Yunnan from Japanese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Shan State British attack with 1 fighter and 2 infantry Japanese defend with 1 infantry British roll dice for 1 fighter and 2 infantry in Shan State, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in 94 Sea Zone British attack with 1 fighter, 1 submarine and 1 tactical_bomber Italians defend with 1 destroyer British roll dice for 1 submarine in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 fighter and 1 tactical_bomber in 94 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Italians and 1 submarine owned by the British lost in 94 Sea Zone British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for British: 1 submarine Casualties for Italians: 1 destroyer Battle in Syria British attack with 1 fighter, 2 infantry and 1 tactical_bomber Neutral_Axis defend with 1 infantry British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Syria, round 2 : 0/4 hits, 1.50 expected hits Neutral_Axis roll dice for 1 infantry in Syria, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Syria British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Syria, round 3 : 1/3 hits, 1.33 expected hits Neutral_Axis roll dice for 1 infantry in Syria, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Syria British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -3 Casualties for British: 2 infantry Casualties for Neutral_Axis: 1 infantry Non Combat Move - British 2 submarines moved from 92 Sea Zone to 97 Sea Zone 1 armour and 1 infantry moved from Gibraltar to 92 Sea Zone 1 armour, 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone 1 aaGun moved from Egypt to Alexandria 2 infantry moved from Egypt to Alexandria 1 armour and 1 infantry moved from 98 Sea Zone to Alexandria 1 fighter moved from 94 Sea Zone to Egypt 1 fighter moved from Syria to Egypt 1 tactical_bomber moved from 94 Sea Zone to Egypt 1 tactical_bomber moved from Syria to 98 Sea Zone 1 infantry, 1 marine and 1 mech_infantry moved from Iraq to 80 Sea Zone 1 battleship, 1 cruiser, 1 infantry, 1 marine, 1 mech_infantry and 1 transport moved from 80 Sea Zone to 39 Sea Zone 1 infantry, 1 marine and 1 mech_infantry moved from 39 Sea Zone to India 1 aaGun and 3 infantry moved from India to Burma 1 fighter moved from Shan State to India 1 bomber moved from Yunnan to Burma 1 fighter moved from Morocco to Gibraltar 3 marines moved from United Kingdom to 110 Sea Zone 2 aaGuns, 2 artilleries and 4 infantry moved from United Kingdom to 110 Sea Zone 2 aaGuns, 2 artilleries, 4 infantry and 4 transports moved from 110 Sea Zone to 125 Sea Zone 2 aaGuns, 2 artilleries and 4 infantry moved from 125 Sea Zone to Norway 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 1 fighter and 3 marines moved from 110 Sea Zone to 125 Sea Zone 3 marines moved from 125 Sea Zone to Norway 4 fighters moved from Holland Belgium to Norway 1 destroyer moved from 92 Sea Zone to 91 Sea Zone 1 carrier, 1 cruiser and 2 destroyers moved from 92 Sea Zone to 98 Sea Zone Place Units - British 3 submarines placed in 98 Sea Zone 1 destroyer placed in 71 Sea Zone 2 artilleries and 4 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,6 British collect 39 PUs; end with 40 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 43 PUs Place Units - UK_Pacific 1 submarine placed in 39 Sea Zone Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,6 UK_Pacific collect 6 PUs (1 lost to blockades); end with 7 PUs Some Units in 39 Sea Zone change ownership: 1 submarine
Combat Hit Differential Summary :
Americans regular : 1.17 Italians regular : 0.33 Japanese regular : 0.00 Germans regular : -0.33 Neutral_Axis regular : 1.33 British regular : -0.67
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Purchase Units - Italians Italians buy 1 destroyer and 4 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour and 1 mech_infantry moved from Bryansk to Tambov 1 mech_infantry moved from Bryansk to Rostov 1 armour moved from Western Ukraine to Bryansk 1 armour moved from Bryansk to Rostov 1 armour moved from Bryansk to Rostov 2 fighters moved from Western Germany to Holland Belgium 1 artillery and 1 infantry moved from France to Holland Belgium 1 bomber moved from Western Germany to Tambov 1 armour moved from Bryansk to Rostov 1 submarine moved from 98 Sea Zone to 97 Sea Zone 1 infantry moved from Cyprus to 99 Sea Zone 1 infantry and 1 transport moved from 99 Sea Zone to 96 Sea Zone 1 infantry moved from 96 Sea Zone to Malta Combat - Italians Battle in Malta Battle in 97 Sea Zone Italians attack with 1 submarine British defend with 2 submarines 1 submarine owned by the Italians submerged Battle in Holland Belgium Italians attack with 1 artillery, 2 fighters and 1 infantry British defend with 2 infantry Italians roll dice for 1 artillery, 2 fighters and 1 infantry in Holland Belgium, round 2 : 3/4 hits, 1.67 expected hits British roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the British and 1 infantry owned by the Italians lost in Holland Belgium Italians winBritish winBritish win, taking Malta from British with 2 submarines remaining with 2 submarines remaining, taking Holland Belgium from British with 1 artillery and 2 fighters remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Casualties for British: 2 infantry Battle in Tambov Italians attack with 1 armour, 1 bomber and 1 mech_infantry Russians defend with 1 infantry Italians roll dice for 1 armour, 1 bomber and 1 mech_infantry in Tambov, round 2 : 1/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Tambov Italians win, taking Tambov from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is -1 Casualties for Italians: 1 mech_infantry Casualties for Russians: 1 infantry Battle in Rostov Italians attack with 3 armour and 1 mech_infantry Russians defend with 1 infantry Italians roll dice for 3 armour and 1 mech_infantry in Rostov, round 2 : 3/4 hits, 1.67 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Rostov Italians win, taking Rostov from Russians with 3 armour and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry 1 infantry moved from Crete to 99 Sea Zone 1 infantry and 1 transport moved from 99 Sea Zone to 96 Sea Zone 1 artillery moved from Tobruk to 96 Sea Zone 1 infantry moved from Algeria to Tunisia 1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone 1 battleship and 2 cruisers moved from 99 Sea Zone to 97 Sea Zone 1 artillery and 1 infantry moved from 97 Sea Zone to Northern Italy 1 infantry moved from Southern Italy to Northern Italy 1 artillery, 2 infantry and 2 mech_infantrys moved from Western Ukraine to Bryansk 2 infantry moved from Bessarabia to Western Ukraine 2 fighters moved from Holland Belgium to Southern Italy 1 artillery and 7 infantry moved from Northern Italy to France 1 bomber moved from Tambov to Bryansk Place Units - Italians 1 destroyer placed in 97 Sea Zone 4 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,2,1 Italians collect 17 PUs (5 lost to blockades); end with 17 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 20 PUs
Combat Hit Differential Summary :
Italians regular : 2.33 Russians regular : 0.33 British regular : 0.33
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TripleA Turn Summary: ANZAC round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 3 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 armour moved from Queensland to Western Australia ANZAC take Western Australia from Japanese Combat - ANZAC Non Combat Move - ANZAC 1 infantry moved from India to Burma 2 infantry moved from New South Wales to South Australia 1 marine moved from Queensland to South Australia 2 armour moved from New South Wales to Queensland 1 aaGun moved from New South Wales to Queensland 1 artillery moved from New South Wales to South Australia 1 submarine moved from 86 Sea Zone to 91 Sea Zone 1 infantry moved from Italian Somaliland to Ethiopia 1 infantry moved from French Central Africa to French Equatorial Africa Place Units - ANZAC 3 infantry placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 1,1 ANZAC collect 10 PUs (2 lost to blockades); end with 10 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 3 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 armour moved from Queensland to Western Australia ANZAC take Western Australia from Japanese Combat - ANZAC Non Combat Move - ANZAC 1 infantry moved from India to Burma 2 infantry moved from New South Wales to South Australia 1 marine moved from Queensland to South Australia 2 armour moved from New South Wales to Queensland 1 aaGun moved from New South Wales to Queensland 1 artillery moved from New South Wales to South Australia 1 submarine moved from 86 Sea Zone to 91 Sea Zone 1 infantry moved from Italian Somaliland to Ethiopia 1 infantry moved from French Central Africa to French Equatorial Africa Place Units - ANZAC 3 infantry placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 1,1 ANZAC collect 10 PUs (2 lost to blockades); end with 10 PUs Politics - French Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - French Non Combat Move - French 1 cruiser moved from 110 Sea Zone to 125 Sea Zone 1 fighter moved from United Kingdom to Norway 1 destroyer moved from 80 Sea Zone to 39 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 1 fighter and 15 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Archangel to Vologda Germans take Vologda from Russians 1 artillery moved from Bryansk to Ukraine 2 mech_infantrys moved from Eastern Poland to Ukraine 1 mech_infantry moved from Eastern Poland to Ukraine 1 mech_infantry moved from Bryansk to Caucasus Germans take Caucasus from Russians 3 mech_infantrys moved from Bryansk to Volgograd 1 fighter and 1 tactical_bomber moved from Bryansk to Volgograd 1 tactical_bomber moved from Bryansk to Samara 1 bomber and 1 fighter moved from Novgorod to Samara 4 mech_infantrys moved from Bryansk to Samara 1 mech_infantry moved from Bryansk to Samara 1 bomber moved from Novgorod to Samara 2 tactical_bombers moved from Novgorod to Samara 1 artillery moved from Bryansk to Ukraine 1 fighter moved from Southern Italy to Ukraine Combat - Germans Germans creates battle in territory 115 Sea Zone Battle in Ukraine Germans attack with 2 artilleries, 1 fighter and 3 mech_infantrys Russians defend with 1 factory_minor, 1 infantry and 1 mech_infantry Germans roll dice for 2 artilleries, 1 fighter and 3 mech_infantrys in Ukraine, round 2 : 1/6 hits, 2.00 expected hits Russians roll dice for 1 infantry and 1 mech_infantry in Ukraine, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Ukraine Germans roll dice for 2 artilleries, 1 fighter and 3 mech_infantrys in Ukraine, round 3 : 2/6 hits, 2.00 expected hits Russians roll dice for 1 mech_infantry in Ukraine, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine Germans win, taking Ukraine from Russians with 2 artilleries, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry and 1 mech_infantry Casualties for Germans: 1 mech_infantry Battle in Volgograd Germans attack with 1 fighter, 3 mech_infantrys and 1 tactical_bomber Russians defend with 1 aaGun, 1 factory_minor and 2 infantry Russians roll AA dice in Volgograd : 0/2 hits, 0.33 expected hits Germans roll dice for 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 2/5 hits, 1.67 expected hits Russians roll dice for 1 aaGun and 2 infantry in Volgograd, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Volgograd Germans roll dice for 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Volgograd, round 3 : 2/5 hits, 1.67 expected hits Russians roll dice for 1 infantry in Volgograd, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Volgograd Germans win, taking Volgograd from Russians with 1 fighter, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 11 Casualties for Russians: 1 aaGun and 2 infantry Battle in Samara Germans attack with 2 bombers, 1 fighter, 5 mech_infantrys and 3 tactical_bombers Russians defend with 1 aaGun and 6 infantry Russians roll AA dice in Samara : 0/3 hits, 0.50 expected hits Germans roll dice for 2 bombers, 1 fighter, 5 mech_infantrys and 3 tactical_bombers in Samara, round 2 : 2/11 hits, 4.33 expected hits Russians roll dice for 1 aaGun and 6 infantry in Samara, round 2 : 2/6 hits, 2.00 expected hits 1 infantry owned by the Russians, 1 aaGun owned by the Russians and 2 mech_infantrys owned by the Germans lost in Samara Germans roll dice for 2 bombers, 1 fighter, 3 mech_infantrys and 3 tactical_bombers in Samara, round 3 : 1/9 hits, 4.00 expected hits Russians roll dice for 5 infantry in Samara, round 3 : 1/5 hits, 1.67 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Samara Germans roll dice for 2 bombers, 1 fighter, 2 mech_infantrys and 3 tactical_bombers in Samara, round 4 : 2/8 hits, 3.83 expected hits Russians roll dice for 4 infantry in Samara, round 4 : 2/4 hits, 1.33 expected hits 2 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Samara 2 bombers owned by the Germans, 1 fighter owned by the Germans and 3 tactical_bombers owned by the Germans retreated Russians win with 2 infantry remaining. Battle score for attacker is -3 Casualties for Germans: 5 mech_infantrys Casualties for Russians: 1 aaGun and 4 infantry Non Combat Move - Germans 2 bombers, 1 fighter and 3 tactical_bombers moved from Samara to Bryansk 1 fighter moved from Volgograd to Bryansk 1 tactical_bomber moved from Volgograd to Bryansk 1 fighter moved from Ukraine to Bryansk 1 transport moved from 115 Sea Zone to 114 Sea Zone 2 infantry moved from Germany to 114 Sea Zone 2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone 2 infantry moved from 115 Sea Zone to Novgorod 1 fighter moved from Western Germany to Southern Italy 5 armour and 4 mech_infantrys moved from Karelia to Novgorod 2 aaGuns and 9 infantry moved from Western Germany to Denmark 3 mech_infantrys moved from Germany to Denmark 1 fighter and 1 tactical_bomber moved from Western Germany to Denmark 8 infantry moved from Germany to Western Germany 2 mech_infantrys moved from Eastern Poland to Novgorod 4 mech_infantrys moved from Eastern Poland to Bryansk Place Units - Germans 1 fighter and 2 infantry placed in Novgorod 10 infantry placed in Western Germany 3 infantry placed in Germany Turn Complete - Germans Germans collect 48 PUs; end with 48 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 50 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 55 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 65 PUs
Combat Hit Differential Summary :
Russians regular : -1.00 Germans regular : -7.50 Russians AA : -0.83
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Dodging AA fire is a good start, but also hitting opponents would be nice :-)
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Purchase Units - Russians Russians buy 10 infantry; Remaining resources: 0 PUs; Politics - Russians Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Russians 1 infantry moved from Olgiy to Timguska Russians take Timguska from Japanese 2 infantry moved from Samara to Volgograd 4 fighters and 1 tactical_bomber moved from Russia to Volgograd 1 submarine moved from 115 Sea Zone to 113 Sea Zone Combat - Russians Battle in Volgograd Russians attack with 4 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 factory_minor and 3 mech_infantrys Russians roll dice for 4 fighters, 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 2/7 hits, 3.00 expected hits Germans roll dice for 3 mech_infantrys in Volgograd, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Volgograd Russians roll dice for 4 fighters, 1 infantry and 1 tactical_bomber in Volgograd, round 3 : 2/6 hits, 2.83 expected hits Germans roll dice for 1 mech_infantry in Volgograd, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Russians: 1 infantry Casualties for Germans: 3 mech_infantrys Non Combat Move - Russians 4 fighters and 1 tactical_bomber moved from Volgograd to Russia 1 infantry moved from Ulaanbaatar to Yakut S.S.R. 1 infantry moved from Buyant-Uhaa to Ulaanbaatar 1 infantry moved from Buyant-Uhaa to Ulaanbaatar 1 infantry moved from Olgiy to Dzavhan 1 infantry moved from Russia to Samara 1 submarine moved from 110 Sea Zone to 91 Sea Zone Place Units - Russians 10 infantry placed in Russia Turn Complete - Russians Russians collect 15 PUs; end with 15 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 17 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 19 PUs
Combat Hit Differential Summary :
Germans regular : -0.33 Russians regular : -1.83
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@ghostglider said in L21 Ghostglider vs. axis-dominion (+20):
Dodging AA fire is a good start, but also hitting opponents would be nice :-)
no, it’s one or the other for you! :stuck_out_tongue_winking_eye:
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Purchase Units - Japanese Japanese buy 1 artillery, 4 fighters, 8 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Manchuria to Amur 2 fighters and 2 tactical_bombers moved from Manchuria to Amur 1 armour moved from Yenisey to Evenkiyskiy Japanese take Evenkiyskiy from Russians 1 armour moved from Evenkiyskiy to Timguska 1 artillery moved from Novosibirsk to Timguska 2 infantry moved from French Indo China to Shan State 1 bomber moved from Kweichow to Yunnan 1 bomber moved from Yunnan to Shan State 1 bomber moved from Kweichow to Shan State 1 fighter and 1 tactical_bomber moved from Jehol to Yunnan 1 fighter and 1 tactical_bomber moved from Kansu to Timguska 1 infantry moved from Hunan to Yunnan 1 artillery moved from French Indo China to Yunnan 2 fighters moved from Manchuria to Amur Combat - Japanese Battle in Timguska Japanese attack with 1 armour, 1 artillery, 1 fighter and 1 tactical_bomber Russians defend with 1 infantry Japanese roll dice for 1 armour, 1 artillery, 1 fighter and 1 tactical_bomber in Timguska, round 2 : 1/4 hits, 2.00 expected hits Russians roll dice for 1 infantry in Timguska, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Timguska Japanese win, taking Timguska from Russians with 1 armour, 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Amur Japanese attack with 4 fighters, 1 infantry and 2 tactical_bombers Americans defend with 1 infantry Japanese roll dice for 4 fighters, 1 infantry and 2 tactical_bombers in Amur, round 2 : 5/7 hits, 3.50 expected hits Russians roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Amur Japanese win, taking Amur from Russians with 4 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Yunnan Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber British defend with 2 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 1/4 hits, 1.83 expected hits Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Yunnan Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 3 : 4/4 hits, 1.83 expected hits Chinese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 2 infantry Casualties for Japanese: 1 infantry Battle in Shan State Japanese attack with 2 bombers and 2 infantry British defend with 2 infantry Japanese roll dice for 2 bombers and 2 infantry in Shan State, round 2 : 1/4 hits, 1.67 expected hits UK_Pacific roll dice for 2 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State Japanese roll dice for 2 bombers and 1 infantry in Shan State, round 3 : 2/3 hits, 1.50 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 2 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for British: 2 infantry Non Combat Move - Japanese 2 bombers moved from Shan State to Hunan 1 infantry moved from Kiangsi to Hunan 2 infantry moved from Jehol to Manchuria 2 artilleries and 1 infantry moved from Kiangsu to Anhwe 1 mech_infantry moved from Anhwe to Manchuria 4 fighters and 2 tactical_bombers moved from Amur to Manchuria 1 fighter and 1 tactical_bomber moved from Jehol to Manchuria 1 fighter and 1 tactical_bomber moved from Timguska to Chahar 1 artillery moved from Kansu to Shensi 1 infantry moved from Shensi to Szechwan 2 infantry moved from New Britain to 47 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 infantry, 1 tactical_bomber and 1 transport moved from 47 Sea Zone to 45 Sea Zone 2 infantry moved from Philippines to 35 Sea Zone 1 battleship, 1 destroyer and 1 transport moved from 37 Sea Zone to 20 Sea Zone 2 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone 2 infantry moved from 20 Sea Zone to Kwangtung 1 infantry moved from New Guinea to Dutch New Guinea 1 infantry moved from 45 Sea Zone to Dutch New Guinea 1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China 2 carriers, 1 cruiser, 2 destroyers and 1 transport moved from 35 Sea Zone to 20 Sea Zone 1 transport moved from 35 Sea Zone to 45 Sea Zone 1 transport moved from 35 Sea Zone to 20 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to French Indo China 1 fighter moved from Japan to 45 Sea Zone 1 fighter moved from Japan to 20 Sea Zone 3 fighters moved from Manchuria to 20 Sea Zone 1 submarine moved from 74 Sea Zone to 57 Sea Zone Place Units - Japanese 1 artillery and 2 mech_infantrys placed in Kwangtung Japanese undo move 1. 3 mech_infantrys placed in Kwangtung 1 artillery and 2 infantry placed in Kiangsu 4 fighters and 6 infantry placed in Japan Turn Complete - Japanese Japanese collect 67 PUs; end with 67 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 70 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
Combat Hit Differential Summary :
Chinese regular : 0.00 Japanese regular : 1.67 UK_Pacific regular : 0.00 Russians regular : -0.67
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TripleA Manual Gamesave Post: Americans round 6
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Purchase Units - Americans Americans buy 1 airfield, 1 factory_minor, 3 fighters and 7 infantry; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Midway to 25 Sea Zone 1 infantry and 1 transport moved from 25 Sea Zone to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 2 infantry and 1 transport moved from 26 Sea Zone to 49 Sea Zone 2 infantry moved from 49 Sea Zone to Solomon Islands 1 infantry moved from Korea to Amur 1 bomber moved from Korea to Kiangsu 1 armour moved from Norway to Finland Americans take Finland from Germans 1 armour moved from Finland to Norway 1 infantry moved from Norway to 125 Sea Zone 1 infantry and 1 transport moved from 125 Sea Zone to 110 Sea Zone 1 infantry moved from Normandy Bordeaux to Holland Belgium 1 infantry moved from 110 Sea Zone to Holland Belgium 1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Holland Belgium 1 fighter moved from 125 Sea Zone to Holland Belgium 1 cruiser moved from 125 Sea Zone to 110 Sea Zone 1 destroyer moved from 25 Sea Zone to 6 Sea Zone 3 fighters and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone 3 fighters moved from Midway to 6 Sea Zone 1 tactical_bomber moved from Korea to 6 Sea Zone 4 fighters and 2 tactical_bombers moved from Korea to Amur Combat - Americans
Combat Hit Differential Summary :
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scramble?
kamis?