@axis-dominion said in Simon33 (Axis+14) vs Axis-Dominion (Allies) PtV:
yeah why would you not be able to scramble?
You can’t from a CV so I find it strange that it isn’t consistent.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 14
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 1 PU; end with 2 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 14
Purchase Units - Americans
Americans buy 3 artilleries, 4 destroyers, 1 fighter, 1 harbour, 3 infantry and 3 submarines; Remaining resources: 2 PUs;
Combat Move - Americans
1 fighter moved from 22 Sea Zone to 45 Sea Zone
1 submarine moved from 22 Sea Zone to 21 Sea Zone
1 submarine moved from 22 Sea Zone to 34 Sea Zone
1 submarine moved from 22 Sea Zone to 46 Sea Zone
2 fighters and 1 tactical_bomber moved from 22 Sea Zone to 46 Sea Zone
1 fighter and 1 tactical_bomber moved from 22 Sea Zone to 34 Sea Zone
1 fighter moved from 22 Sea Zone to 34 Sea Zone
1 fighter moved from 22 Sea Zone to 46 Sea Zone
8 fighters moved from 22 Sea Zone to Guam
1 fighter moved from 22 Sea Zone to 34 Sea Zone
9 submarines moved from 22 Sea Zone to 21 Sea Zone
1 fighter and 1 tactical_bomber moved from 22 Sea Zone to 34 Sea Zone
2 battleships moved from 22 Sea Zone to 21 Sea Zone
1 fighter and 1 tactical_bomber moved from 22 Sea Zone to Guam
1 artillery and 1 infantry moved from Algeria to Tunisia
1 bomber moved from United Kingdom to Tunisia
Combat - Americans
Battle in 45 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 45 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 46 Sea Zone
Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 3 fighters and 1 tactical_bomber in 46 Sea Zone, round 2 : 4/4 hits, 2,17 expected hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 46 Sea Zone
Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Guam
Americans attack with 9 fighters and 1 tactical_bomber
Japanese defend with 1 airfield and 2 infantry
Americans roll dice for 9 fighters and 1 tactical_bomber in Guam, round 2 : 6/10 hits, 5,17 expected hits
Japanese roll dice for 2 infantry in Guam, round 2 : 1/2 hits, 0,67 expected hits
2 infantry owned by the Japanese and 1 fighter owned by the Americans lost in Guam
Americans win with 8 fighters and 1 tactical_bomber remaining. Battle score for attacker is -4
Casualties for Americans: 1 fighter
Casualties for Japanese: 2 infantry
Battle in Tunisia
Americans attack with 1 artillery, 1 bomber and 1 infantry
Italians defend with 1 infantry
Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Tunisia, round 2 : 1/3 hits, 1,33 expected hits
Italians roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Tunisia
Americans win, taking Tunisia from Italians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in 34 Sea Zone
Americans attack with 4 fighters, 1 submarine and 2 tactical_bombers
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 4 fighters and 2 tactical_bombers in 34 Sea Zone, round 2 : 2/6 hits, 3,33 expected hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 34 Sea Zone
Americans win with 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 21 Sea Zone
Americans attack with 2 battleships and 10 submarines
Japanese defend with 1 destroyer
Americans roll dice for 10 submarines in 21 Sea Zone, round 2 : 2/10 hits, 3,33 expected hits
Japanese roll dice for 1 destroyer in 21 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Units damaged: 1 battleship owned by the Americans
1 destroyer owned by the Japanese lost in 21 Sea Zone
Americans win with 2 battleships and 10 submarines remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
8 fighters and 1 tactical_bomber moved from Guam to 21 Sea Zone
4 fighters and 2 tactical_bombers moved from 34 Sea Zone to 21 Sea Zone
1 fighter moved from 45 Sea Zone to 21 Sea Zone
3 fighters and 1 tactical_bomber moved from 46 Sea Zone to 21 Sea Zone
11 carriers, 4 cruisers and 4 destroyers moved from 22 Sea Zone to 21 Sea Zone
1 destroyer moved from 32 Sea Zone to 31 Sea Zone
2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
1 aaGun moved from Western United States to 10 Sea Zone
1 battleship and 1 carrier moved from 26 Sea Zone to 31 Sea Zone
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to Wake Island
1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 31 Sea Zone
1 destroyer moved from 21 Sea Zone to 20 Sea Zone
3 submarines moved from 22 Sea Zone to 19 Sea Zone
3 submarines moved from 22 Sea Zone to 6 Sea Zone
1 submarine moved from 22 Sea Zone to 6 Sea Zone
1 submarine moved from 22 Sea Zone to 19 Sea Zone
9 submarines moved from 22 Sea Zone to 21 Sea Zone
1 aaGun, 1 artillery, 1 carrier, 1 infantry and 2 transports moved from 10 Sea Zone to 31 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 aaGun and 1 artillery moved from 31 Sea Zone to Wake Island
1 infantry moved from 31 Sea Zone to Wake Island
3 transports moved from 89 Sea Zone to 101 Sea Zone
2 armour moved from United Kingdom to 110 Sea Zone
1 artillery moved from Scotland to United Kingdom
2 armour, 2 carriers, 3 fighters, 1 tactical_bomber and 2 transports moved from 110 Sea Zone to 92 Sea Zone
2 armour moved from 92 Sea Zone to Algeria
1 bomber moved from Tunisia to Algeria
Place Units - Americans
1 harbour placed in Wake Island
3 artilleries and 3 infantry placed in Central United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from Eastern United States: 1 fighter
EDIT: Adding units owned by Americans to Gibraltar: 1 fighter
EDIT: Turning off Edit Mode
1 destroyer and 3 submarines placed in 101 Sea Zone
1 destroyer placed in 101 Sea Zone
2 destroyers placed in 10 Sea Zone
1 fighter placed in Eastern United States
Turn Complete - Americans
Americans collect 55 PUs; end with 57 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 1 PU; end with 2 PUs
Purchase Units - British
British buy 3 artilleries, 1 fighter and 7 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 armour moved from Caucasus to Volgograd
1 armour moved from Caucasus to Kazakhstan
British take Kazakhstan from Italians
1 armour moved from Kazakhstan to Turkmenistan
21 artilleries and 33 infantry moved from India to Burma
1 battleship and 1 cruiser moved from 22 Sea Zone to 21 Sea Zone
1 fighter moved from Caucasus to Volgograd
1 fighter moved from Caucasus to Volgograd
Combat - British
Battle in Volgograd
British attack with 1 armour and 2 fighters
Germans defend with 1 factory_minor and 1 mech_infantry
British roll dice for 1 armour and 2 fighters in Volgograd, round 2 : 1/3 hits, 1,50 expected hits
Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Volgograd
British win, taking Volgograd from Germans with 1 armour and 2 fighters remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Burma
British attack with 21 artilleries and 33 infantry
Japanese defend with 2 infantry
British roll dice for 21 artilleries and 33 infantry in Burma, round 2 : 14/54 hits, 16,00 expected hits
Japanese roll dice for 2 infantry in Burma, round 2 : 1/2 hits, 0,67 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
British win, taking Burma from Japanese with 21 artilleries and 32 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - British
3 aaGuns moved from India to Burma
1 fighter moved from Caucasus to Egypt
1 armour moved from Caucasus to Iraq
2 fighters moved from Volgograd to Iraq
1 infantry moved from Northwest Persia to Caucasus
3 artilleries and 2 infantry moved from Northwest Persia to Iraq
2 armour and 1 mech_infantry moved from Persia to Trans-Jordan
3 mech_infantrys moved from Iraq to Egypt
6 infantry moved from Trans-Jordan to Iraq
1 infantry moved from United Kingdom to 110 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 1 infantry, 2 submarines, 1 tactical_bomber and 2 transports moved from 110 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Algeria
3 fighters moved from 110 Sea Zone to Gibraltar
1 destroyer moved from 110 Sea Zone to 91 Sea Zone
2 tactical_bombers moved from 92 Sea Zone to Gibraltar
Place Units - British
3 artilleries placed in Iraq
3 infantry placed in Persia
3 infantry placed in Egypt
1 fighter and 1 infantry placed in United Kingdom
British undo move 3.
3 infantry placed in United Kingdom
Turn Complete - British
British collect 43 PUs; end with 43 PUs
Place Units - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by British from Gibraltar: 2 fighters
EDIT: Adding units owned by British to United Kingdom: 2 fighters
EDIT: Turning off Edit Mode
2 artilleries and 1 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 2 artilleries and 1 infantry
Combat Hit Differential Summary :
Americans regular : -1,00
Italians regular : -0,33
Japanese regular : 2,67
Germans regular : -0,33
British regular : -2,50
@majikforce said in BM3 Giallo +18 vs Majikforce:
@Giallo Well the dice screwed over the axis that turn. I love losing 100% battles in China and lose badly. Ridiculous.
In this case it didn’t hurt you that much, I can’t attack you there
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 14
Purchase Units - Italians
Italians buy 3 fighters and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 transport moved from 95 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from Southern France to 93 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from 94 Sea Zone to Tunisia
1 bomber moved from Southern France to Tunisia
1 armour and 1 mech_infantry moved from Ukraine to Caucasus
1 mech_infantry moved from Rostov to Caucasus
1 bomber moved from Ukraine to Caucasus
1 mech_infantry moved from Timguska to Kazakhstan
Italians take Kazakhstan from British
1 armour moved from Amur to Soviet Far East
Italians take Soviet Far East from Russians
Combat - Italians
Battle in Tunisia
Italians attack with 1 artillery, 1 bomber and 1 infantry
Americans defend with 1 artillery and 1 infantry
Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Tunisia, round 2 : 0/3 hits, 1.33 expected hits
Americans roll dice for 1 artillery and 1 infantry in Tunisia, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Italians lost in Tunisia
Italians roll dice for 1 artillery and 1 bomber in Tunisia, round 3 : 1/2 hits, 1.00 expected hits
Americans roll dice for 1 artillery and 1 infantry in Tunisia, round 3 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Americans lost in Tunisia
Italians roll dice for 1 artillery and 1 bomber in Tunisia, round 4 : 1/2 hits, 1.00 expected hits
Americans roll dice for 1 artillery in Tunisia, round 4 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Americans lost in Tunisia
Italians win, taking Tunisia from Americans with 1 artillery and 1 bomber remaining. Battle score for attacker is 4
Casualties for Italians: 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in Caucasus
Italians attack with 1 armour, 1 bomber and 2 mech_infantrys
British defend with 1 infantry
Italians roll dice for 1 armour, 1 bomber and 2 mech_infantrys in Caucasus, round 2 : 2/4 hits, 1.50 expected hits
British roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Caucasus
Italians win, taking Caucasus from British with 1 armour, 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
1 mech_infantry moved from Yugoslavia to Bessarabia
1 bomber moved from Caucasus to Ukraine
1 bomber moved from Tunisia to Southern Italy
1 carrier and 1 destroyer moved from 95 Sea Zone to 97 Sea Zone
2 fighters moved from 95 Sea Zone to Southern Italy
2 fighters moved from Southern France to Southern Italy
2 aaGuns, 2 artilleries and 7 infantry moved from Northern Italy to Southern Italy
1 aaGun and 3 infantry moved from Normandy Bordeaux to France
3 infantry moved from Southern France to France
10 infantry moved from Southern France to Northern Italy
Place Units - Italians
3 fighters placed in Southern Italy
3 infantry placed in Normandy Bordeaux
Turn Complete - Italians
Italians collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
Americans regular : -0.67
Italians regular : -0.83
British regular : -0.33
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 14
Purchase Units - ANZAC
ANZAC buy 3 submarines; Remaining resources: 3 PUs;
Combat Move - ANZAC
1 artillery, 1 infantry and 1 transport moved from 22 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from 21 Sea Zone to Guam
1 submarine moved from 22 Sea Zone to 36 Sea Zone
ANZAC take 20 Sea Zone from Japanese
1 submarine moved from 22 Sea Zone to 36 Sea Zone
1 destroyer moved from 62 Sea Zone to 42 Sea Zone
2 fighters moved from India to Kweichow
Combat - ANZAC
Battle in Guam
Battle in Kweichow
ANZAC attack with 2 fighters
Japanese defend with 2 bombers and 1 mech_infantry
ANZAC roll dice for 2 fighters in Kweichow, round 2 : 2/2 hits, 1,00 expected hits
Combat Hit Differential Summary :
ANZAC regular : 1,00
@giallo 2 hits in Kweicho
@giallo 1 mech 1 bomber.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 14
Purchase Units - ANZAC
ANZAC buy 3 submarines; Remaining resources: 3 PUs;
Combat Move - ANZAC
1 artillery, 1 infantry and 1 transport moved from 22 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from 21 Sea Zone to Guam
1 submarine moved from 22 Sea Zone to 36 Sea Zone
ANZAC take 20 Sea Zone from Japanese
1 submarine moved from 22 Sea Zone to 36 Sea Zone
1 destroyer moved from 62 Sea Zone to 42 Sea Zone
2 fighters moved from India to Kweichow
Combat - ANZAC
Battle in Guam
Battle in Kweichow
ANZAC attack with 2 fighters
Japanese defend with 2 bombers and 1 mech_infantry
ANZAC roll dice for 2 fighters in Kweichow, round 2 : 2/2 hits, 1,00 expected hits
Japanese roll dice for 2 bombers and 1 mech_infantry in Kweichow, round 2 : 1/3 hits, 0,67 expected hits
1 mech_infantry owned by the Japanese, 1 fighter owned by the ANZAC and 1 bomber owned by the Japanese lost in Kweichow
ANZAC roll dice for 1 fighter in Kweichow, round 3 : 1/1 hits, 0,50 expected hits
Japanese roll dice for 1 bomber in Kweichow, round 3 : 0/1 hits, 0,17 expected hits
1 bomber owned by the Japanese lost in Kweichow
ANZAC win, taking Guam from Japanese with 1 fighter remaining. Battle score for attacker is 22
Casualties for ANZAC: 1 fighter
Casualties for Japanese: 2 bombers and 1 mech_infantry
Battle in 42 Sea Zone
ANZAC attack with 1 destroyer
Japanese defend with 1 submarine
ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 submarine in 42 Sea Zone, round 4 : 0/1 hits, 0,17 expected hits
ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 5 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 submarine in 42 Sea Zone, round 5 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Japanese lost in 42 Sea Zone
ANZAC win, taking 42 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 36 Sea Zone
ANZAC attack with 2 submarines
Japanese defend with 2 destroyers
ANZAC roll dice for 2 submarines in 36 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 2 destroyers in 36 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 36 Sea Zone
ANZAC roll dice for 1 submarine in 36 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer in 36 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 1 submarine in 36 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer in 36 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits
1 submarine owned by the ANZAC lost in 36 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is -4
Casualties for ANZAC: 2 submarines
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
2 carriers, 1 cruiser, 2 fighters, 2 submarines and 2 tactical_bombers moved from 22 Sea Zone to 21 Sea Zone
1 fighter moved from Kweichow to Burma
2 aaGuns and 2 infantry moved from New South Wales to Queensland
Place Units - ANZAC
3 submarines placed in 62 Sea Zone
ANZAC undo move 1.
3 submarines placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Hit Differential Summary :
Japanese regular : 0,17
ANZAC regular : 0,83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 14
Purchase Units - ANZAC
ANZAC buy 3 submarines; Remaining resources: 3 PUs;
Combat Move - ANZAC
1 artillery, 1 infantry and 1 transport moved from 22 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from 21 Sea Zone to Guam
1 submarine moved from 22 Sea Zone to 36 Sea Zone
ANZAC take 20 Sea Zone from Japanese
1 submarine moved from 22 Sea Zone to 36 Sea Zone
1 destroyer moved from 62 Sea Zone to 42 Sea Zone
2 fighters moved from India to Kweichow
Combat - ANZAC
Battle in Guam
Battle in Kweichow
ANZAC attack with 2 fighters
Japanese defend with 2 bombers and 1 mech_infantry
ANZAC roll dice for 2 fighters in Kweichow, round 2 : 2/2 hits, 1,00 expected hits
Japanese roll dice for 2 bombers and 1 mech_infantry in Kweichow, round 2 : 1/3 hits, 0,67 expected hits
1 mech_infantry owned by the Japanese, 1 fighter owned by the ANZAC and 1 bomber owned by the Japanese lost in Kweichow
ANZAC roll dice for 1 fighter in Kweichow, round 3 : 1/1 hits, 0,50 expected hits
Japanese roll dice for 1 bomber in Kweichow, round 3 : 0/1 hits, 0,17 expected hits
1 bomber owned by the Japanese lost in Kweichow
ANZAC win, taking Guam from Japanese with 1 fighter remaining. Battle score for attacker is 22
Casualties for ANZAC: 1 fighter
Casualties for Japanese: 2 bombers and 1 mech_infantry
Battle in 42 Sea Zone
ANZAC attack with 1 destroyer
Japanese defend with 1 submarine
ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 submarine in 42 Sea Zone, round 4 : 0/1 hits, 0,17 expected hits
ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 5 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 submarine in 42 Sea Zone, round 5 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Japanese lost in 42 Sea Zone
ANZAC win, taking 42 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 36 Sea Zone
ANZAC attack with 2 submarines
Japanese defend with 2 destroyers
ANZAC roll dice for 2 submarines in 36 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 2 destroyers in 36 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 36 Sea Zone
ANZAC roll dice for 1 submarine in 36 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer in 36 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 1 submarine in 36 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer in 36 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits
1 submarine owned by the ANZAC lost in 36 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is -4
Casualties for ANZAC: 2 submarines
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
2 carriers, 1 cruiser, 2 fighters, 2 submarines and 2 tactical_bombers moved from 22 Sea Zone to 21 Sea Zone
1 fighter moved from Kweichow to Burma
2 aaGuns and 2 infantry moved from New South Wales to Queensland
Place Units - ANZAC
3 submarines placed in 62 Sea Zone
ANZAC undo move 1.
3 submarines placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0,17
ANZAC regular : 0,83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 15
Purchase Units - Japanese
Japanese buy 2 destroyers, 2 fighters, 5 infantry and 2 transports; Remaining resources: 2 PUs; 4 SuicideAttackTokens;
Combat Move - Japanese
1 submarine moved from 35 Sea Zone to 20 Sea Zone
1 submarine moved from 35 Sea Zone to 42 Sea Zone
2 infantry moved from Shensi to Kansu
1 tactical_bomber moved from Shensi to Kansu
1 infantry moved from Suiyuyan to Kansu
1 infantry moved from Tsinghai to Kansu
1 mech_infantry moved from Hunan to Szechwan
1 infantry moved from Sikang to Tsinghai
1 infantry moved from Szechwan to Sikang
1 infantry moved from Yunnan to Hunan
1 infantry moved from Hopei to Shensi
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Anhwe to Chahar
1 infantry moved from Anhwe to Hopei
1 mech_infantry moved from Shan State to Kweichow
1 infantry moved from Shan State to Yunnan
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Guam
1 tactical_bomber moved from 35 Sea Zone to Guam
1 fighter and 1 tactical_bomber moved from Malaya to 42 Sea Zone
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 42 Sea Zone
3 tactical_bombers moved from 35 Sea Zone to 20 Sea Zone
3 fighters moved from 35 Sea Zone to 20 Sea Zone
Combat - Japanese
Battle in 20 Sea Zone
Japanese attack with 3 fighters, 1 submarine and 3 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 20 Sea Zone
Japanese win, taking 20 Sea Zone from ANZAC with 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Guam
Japanese attack with 1 fighter and 2 tactical_bombers
Americans defend with 1 airfield; ANZAC defend with 1 artillery and 1 infantry
Japanese roll dice for 1 fighter and 2 tactical_bombers in Guam, round 2 : 1/3 hits, 1.67 expected hits
Americans roll dice for 1 artillery and 1 infantry in Guam, round 2 : 1/2 hits, 0.67 expected hits
1 tactical_bomber owned by the Japanese and 1 infantry owned by the ANZAC lost in Guam
Japanese roll dice for 1 fighter and 1 tactical_bomber in Guam, round 3 : 1/2 hits, 1.17 expected hits
Americans roll dice for 1 artillery in Guam, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the ANZAC lost in Guam
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -4
Casualties for Japanese: 1 tactical_bomber
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in Kansu
Japanese attack with 4 infantry and 1 tactical_bomber
Chinese defend with 3 infantry
Japanese roll dice for 4 infantry and 1 tactical_bomber in Kansu, round 2 : 2/5 hits, 1.17 expected hits
Chinese roll dice for 3 infantry in Kansu, round 2 : 0/3 hits, 1.00 expected hits
2 infantry owned by the Chinese lost in Kansu
Japanese roll dice for 4 infantry and 1 tactical_bomber in Kansu, round 3 : 1/5 hits, 1.17 expected hits
Chinese roll dice for 1 infantry in Kansu, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu
Japanese win, taking Kansu from Chinese with 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Chinese: 3 infantry
Casualties for Japanese: 1 infantry
Battle in 42 Sea Zone
Japanese attack with 3 fighters, 1 submarine and 3 tactical_bombers
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 3 fighters and 3 tactical_bombers in 42 Sea Zone, round 2 : 4/6 hits, 3.50 expected hits
ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from ANZAC with 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Non Combat Move - Japanese
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 marine moved from Philippines to 35 Sea Zone
1 carrier moved from 35 Sea Zone to 19 Sea Zone
1 fighter and 1 tactical_bomber moved from Guam to 19 Sea Zone
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 artillery, 2 battleships, 9 carriers, 3 cruisers, 5 destroyers, 1 infantry, 1 marine, 7 submarines and 1 transport moved from 35 Sea Zone to 37 Sea Zone
3 fighters and 3 tactical_bombers moved from 42 Sea Zone to 37 Sea Zone
3 fighters and 3 tactical_bombers moved from 20 Sea Zone to 37 Sea Zone
1 aaGun, 1 armour, 10 artilleries, 7 infantry and 1 mech_infantry moved from Shan State to Siam
1 tactical_bomber moved from Kansu to Kazakhstan
Place Units - Japanese
1 destroyer and 2 transports placed in 37 Sea Zone
2 infantry placed in French Indo China
1 infantry placed in French Indo China
2 infantry placed in Kiangsu
1 destroyer placed in 19 Sea Zone
2 fighters placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 16
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 3,3,5,2,6,3,6,5
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,4,2,6,5,1,4,2
Japanese collect 46 PUs (16 lost to blockades); end with 48 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 53 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33
Americans regular : -0.33
Japanese regular : 0.67
ANZAC regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 15
Purchase Units - Americans
Americans buy 3 carriers, 1 fighter, 1 harbour and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
16 fighters and 4 tactical_bombers moved from 21 Sea Zone to 19 Sea Zone
2 armour moved from Algeria to Tunisia
1 fighter moved from 92 Sea Zone to 94 Sea Zone
1 bomber moved from Algeria to Tunisia
Combat - Americans
Americans creates battle in territory 6 Sea Zone
Battle in 94 Sea Zone
Americans attack with 1 fighter
Italians defend with 1 transport
1 transport owned by the Italians lost in 94 Sea Zone
Americans win, taking 6 Sea Zone from Japanese with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in 19 Sea Zone
Americans attack with 16 fighters, 4 submarines and 4 tactical_bombers
Japanese defend with 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
Americans roll dice for 4 submarines in 19 Sea Zone, round 2 : 2/4 hits, 1,33 expected hits
Units damaged: 1 carrier owned by the Japanese
Americans roll dice for 16 fighters and 4 tactical_bombers in 19 Sea Zone, round 2 : 11/20 hits, 10,67 expected hits
Japanese roll dice for 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber in 19 Sea Zone, round 2 : 1/4 hits, 1,83 expected hits
1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 1 submarine owned by the Americans, 1 carrier owned by the Japanese and 1 destroyer owned by the Japanese lost in 19 Sea Zone
Americans win, taking 19 Sea Zone from Japanese with 16 fighters, 3 submarines and 4 tactical_bombers remaining. Battle score for attacker is 39
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
Battle in Tunisia
Americans attack with 2 armour and 1 bomber
Italians defend with 1 artillery
Americans roll dice for 2 armour and 1 bomber in Tunisia, round 2 : 3/3 hits, 1,67 expected hits
Italians roll dice for 1 artillery in Tunisia, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Italians lost in Tunisia
Americans win, taking Tunisia from Italians with 2 armour and 1 bomber remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Non Combat Move - Americans
1 destroyer moved from 21 Sea Zone to 36 Sea Zone
16 fighters and 4 tactical_bombers moved from 19 Sea Zone to 21 Sea Zone
1 submarine moved from 21 Sea Zone to 20 Sea Zone
1 submarine moved from 21 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from Wake Island to 31 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 31 Sea Zone to 21 Sea Zone
1 transport moved from 31 Sea Zone to 22 Sea Zone
1 infantry and 1 mech_infantry moved from Marianas to 22 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 22 Sea Zone to 21 Sea Zone
1 battleship, 2 carriers, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 31 Sea Zone to 21 Sea Zone
1 fighter and 1 tactical_bomber moved from Wake Island to 21 Sea Zone
2 destroyers moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 submarine moved from 21 Sea Zone to 19 Sea Zone
1 submarine moved from 21 Sea Zone to 44 Sea Zone
2 carriers moved from 92 Sea Zone to 91 Sea Zone
1 fighter moved from 94 Sea Zone to 91 Sea Zone
1 fighter moved from Gibraltar to 91 Sea Zone
1 bomber moved from Tunisia to Gibraltar
2 transports moved from 92 Sea Zone to 89 Sea Zone
3 artilleries and 3 infantry moved from Central United States to 101 Sea Zone
3 artilleries, 2 destroyers, 3 infantry, 3 submarines and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from Eastern United States to 91 Sea Zone
3 artilleries and 3 infantry moved from 91 Sea Zone to Morocco
1 fighter moved from 91 Sea Zone to United Kingdom
Place Units - Americans
1 harbour placed in Guam
3 carriers and 2 transports placed in 10 Sea Zone
Americans undo move 2.
2 carriers placed in 101 Sea Zone
1 carrier and 2 transports placed in 10 Sea Zone
1 fighter placed in Eastern United States
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Combat Hit Differential Summary :
Americans regular : 2,33
Italians regular : -0,33
Japanese regular : -0,83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 15
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 2 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 15
Purchase Units - Americans
Americans buy 3 carriers, 1 fighter, 1 harbour and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
16 fighters and 4 tactical_bombers moved from 21 Sea Zone to 19 Sea Zone
2 armour moved from Algeria to Tunisia
1 fighter moved from 92 Sea Zone to 94 Sea Zone
1 bomber moved from Algeria to Tunisia
Combat - Americans
Americans creates battle in territory 6 Sea Zone
Battle in 94 Sea Zone
Americans attack with 1 fighter
Italians defend with 1 transport
1 transport owned by the Italians lost in 94 Sea Zone
Americans win, taking 6 Sea Zone from Japanese with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in 19 Sea Zone
Americans attack with 16 fighters, 4 submarines and 4 tactical_bombers
Japanese defend with 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
Americans roll dice for 4 submarines in 19 Sea Zone, round 2 : 2/4 hits, 1,33 expected hits
Units damaged: 1 carrier owned by the Japanese
Americans roll dice for 16 fighters and 4 tactical_bombers in 19 Sea Zone, round 2 : 11/20 hits, 10,67 expected hits
Japanese roll dice for 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber in 19 Sea Zone, round 2 : 1/4 hits, 1,83 expected hits
1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 1 submarine owned by the Americans, 1 carrier owned by the Japanese and 1 destroyer owned by the Japanese lost in 19 Sea Zone
Americans win, taking 19 Sea Zone from Japanese with 16 fighters, 3 submarines and 4 tactical_bombers remaining. Battle score for attacker is 39
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
Battle in Tunisia
Americans attack with 2 armour and 1 bomber
Italians defend with 1 artillery
Americans roll dice for 2 armour and 1 bomber in Tunisia, round 2 : 3/3 hits, 1,67 expected hits
Italians roll dice for 1 artillery in Tunisia, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Italians lost in Tunisia
Americans win, taking Tunisia from Italians with 2 armour and 1 bomber remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Non Combat Move - Americans
1 destroyer moved from 21 Sea Zone to 36 Sea Zone
16 fighters and 4 tactical_bombers moved from 19 Sea Zone to 21 Sea Zone
1 submarine moved from 21 Sea Zone to 20 Sea Zone
1 submarine moved from 21 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from Wake Island to 31 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 31 Sea Zone to 21 Sea Zone
1 transport moved from 31 Sea Zone to 22 Sea Zone
1 infantry and 1 mech_infantry moved from Marianas to 22 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 22 Sea Zone to 21 Sea Zone
1 battleship, 2 carriers, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 31 Sea Zone to 21 Sea Zone
1 fighter and 1 tactical_bomber moved from Wake Island to 21 Sea Zone
2 destroyers moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 submarine moved from 21 Sea Zone to 19 Sea Zone
1 submarine moved from 21 Sea Zone to 44 Sea Zone
2 carriers moved from 92 Sea Zone to 91 Sea Zone
1 fighter moved from 94 Sea Zone to 91 Sea Zone
1 fighter moved from Gibraltar to 91 Sea Zone
1 bomber moved from Tunisia to Gibraltar
2 transports moved from 92 Sea Zone to 89 Sea Zone
3 artilleries and 3 infantry moved from Central United States to 101 Sea Zone
3 artilleries, 2 destroyers, 3 infantry, 3 submarines and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from Eastern United States to 91 Sea Zone
3 artilleries and 3 infantry moved from 91 Sea Zone to Morocco
1 fighter moved from 91 Sea Zone to United Kingdom
Place Units - Americans
1 harbour placed in Guam
3 carriers and 2 transports placed in 10 Sea Zone
Americans undo move 2.
2 carriers placed in 101 Sea Zone
1 carrier and 2 transports placed in 10 Sea Zone
1 fighter placed in Eastern United States
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 2 PUs
Purchase Units - British
British buy 1 artillery, 9 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
1 infantry moved from Algeria to Tunisia
1 infantry moved from Persia to Northwest Persia
2 infantry moved from Persia to Northwest Persia
2 fighters moved from Iraq to Northwest Persia
2 tactical_bombers moved from Gibraltar to Scotland
3 fighters moved from United Kingdom to Scotland
3 infantry moved from United Kingdom to Scotland
1 armour moved from Turkmenistan to Persia
Combat - British
Battle in Scotland
British attack with 3 fighters, 3 infantry and 2 tactical_bombers
Germans defend with 1 airfield and 6 infantry
British roll dice for 3 fighters, 3 infantry and 2 tactical_bombers in Scotland, round 2 : 3/8 hits, 3,33 expected hits
Germans roll dice for 6 infantry in Scotland, round 2 : 2/6 hits, 2,00 expected hits
3 infantry owned by the Germans and 2 infantry owned by the British lost in Scotland
British roll dice for 3 fighters, 1 infantry and 2 tactical_bombers in Scotland, round 3 : 4/6 hits, 3,00 expected hits
Germans roll dice for 3 infantry in Scotland, round 3 : 2/3 hits, 1,00 expected hits
3 infantry owned by the Germans, 1 fighter owned by the British and 1 infantry owned by the British lost in Scotland
British win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -1
Casualties for British: 1 fighter and 3 infantry
Casualties for Germans: 6 infantry
Battle in Northwest Persia
British attack with 2 fighters and 3 infantry
Germans defend with 1 armour
British roll dice for 2 fighters and 3 infantry in Northwest Persia, round 2 : 1/5 hits, 1,50 expected hits
Germans roll dice for 1 armour in Northwest Persia, round 2 : 1/1 hits, 0,50 expected hits
1 armour owned by the Germans and 1 infantry owned by the British lost in Northwest Persia
British win, taking Northwest Persia from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Germans: 1 armour
Non Combat Move - British
2 fighters moved from Northwest Persia to Iraq
2 armour and 1 mech_infantry moved from Trans-Jordan to Iraq
3 mech_infantrys moved from Egypt to Iraq
2 fighters and 2 tactical_bombers moved from Scotland to United Kingdom
1 battleship, 2 carriers, 1 cruiser, 2 fighters, 2 submarines and 2 transports moved from 92 Sea Zone to 91 Sea Zone
2 fighters moved from 91 Sea Zone to Gibraltar
3 armour and 5 mech_infantrys moved from India to West India
3 aaGuns, 21 artilleries and 31 infantry moved from Burma to India
Place Units - British
1 artillery and 2 infantry placed in Persia
3 mech_infantrys placed in Union of South Africa
3 infantry placed in Egypt
4 infantry placed in United Kingdom
Turn Complete - British
British collect 36 PUs; end with 36 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,6,5,1,4,4,2,4,2,4,6,6,6,2,1,2,6,5,1,3,3,1,5,4,4,1,3,5,2,3,1,5,2,3,5,4,2,3,4,2,5,1,2,6,4,1,6,3,3,2
UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Americans regular : 2,33
Italians regular : -0,33
Japanese regular : -0,83
Germans regular : 1,50
British regular : 0,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 15
Purchase Units - Italians
Italians buy 1 carrier, 1 destroyer and 2 submarines; Remaining resources: 1 PUs;
Combat Move - Italians
1 mech_infantry moved from Kazakhstan to Northwest Persia
1 armour and 2 mech_infantrys moved from Caucasus to Northwest Persia
1 bomber moved from Ukraine to Northwest Persia
1 bomber moved from Southern Italy to Northwest Persia
1 armour moved from Soviet Far East to Amur
1 mech_infantry moved from Bessarabia to Rostov
Combat - Italians
Battle in Northwest Persia
Italians attack with 1 armour, 2 bombers and 3 mech_infantrys
British defend with 2 infantry
Italians roll dice for 1 armour, 2 bombers and 3 mech_infantrys in Northwest Persia, round 2 : 2/6 hits, 2.33 expected hits
British roll dice for 2 infantry in Northwest Persia, round 2 : 1/2 hits, 0.67 expected hits
1 mech_infantry owned by the Italians and 2 infantry owned by the British lost in Northwest Persia
Italians win, taking Northwest Persia from British with 1 armour, 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 2
Casualties for Italians: 1 mech_infantry
Casualties for British: 2 infantry
Non Combat Move - Italians
2 bombers moved from Northwest Persia to Caucasus
2 fighters moved from Southern Italy to 97 Sea Zone
2 fighters moved from Southern Italy to 97 Sea Zone
3 fighters moved from Southern Italy to Western Germany
3 infantry moved from Normandy Bordeaux to France
10 infantry moved from Northern Italy to Southern Italy
Place Units - Italians
1 carrier, 1 destroyer and 2 submarines placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 36 PUs; end with 37 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 39 PUs
Combat Hit Differential Summary :
Italians regular : -0.33
British regular : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 15
Purchase Units - ANZAC
ANZAC buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 fighter moved from Burma to India
Non Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 54 Sea Zone
Place Units - ANZAC
1 artillery and 2 infantry placed in Queensland
2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 15
Purchase Units - ANZAC
ANZAC buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 fighter moved from Burma to India
Non Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 54 Sea Zone
Place Units - ANZAC
1 artillery and 2 infantry placed in Queensland
2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Combat Move - French
1 infantry moved from Algeria to Tunisia
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 16
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 carrier, 1 destroyer, 1 infantry, 9 mech_infantrys, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
3 mech_infantrys moved from Caucasus to Persia
5 bombers, 3 fighters and 1 tactical_bomber moved from Caucasus to Persia
Combat - Germans
Battle in Persia
Germans attack with 5 bombers, 3 fighters, 3 mech_infantrys and 1 tactical_bomber
British defend with 1 armour, 1 artillery, 1 factory_minor and 2 infantry
Germans roll dice for 5 bombers, 3 fighters, 3 mech_infantrys and 1 tactical_bomber in Persia, round 2 : 5/12 hits, 6.00 expected hits
British roll dice for 1 armour, 1 artillery and 2 infantry in Persia, round 2 : 1/4 hits, 1.50 expected hits
1 artillery owned by the British, 1 mech_infantry owned by the Germans, 2 infantry owned by the British and 1 armour owned by the British lost in Persia
Germans win, taking Persia from British with 5 bombers, 3 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 armour, 1 artillery and 2 infantry
Non Combat Move - Germans
5 bombers, 3 fighters and 1 tactical_bomber moved from Persia to Northwest Persia
3 armour, 3 infantry and 5 mech_infantrys moved from Caucasus to Northwest Persia
3 mech_infantrys moved from Kazakhstan to Northwest Persia
3 infantry moved from Volgograd to Caucasus
7 mech_infantrys moved from Ukraine to Caucasus
3 mech_infantrys moved from Bryansk to Caucasus
3 mech_infantrys moved from Russia to Volgograd
3 mech_infantrys moved from Novgorod to Bryansk
1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters, 8 submarines and 3 transports moved from 111 Sea Zone to 112 Sea Zone
1 destroyer moved from 113 Sea Zone to 112 Sea Zone
2 fighters moved from Western Germany to 112 Sea Zone
1 tactical_bomber moved from Western Germany to Southern Italy
Place Units - Germans
1 carrier, 1 destroyer and 2 submarines placed in 112 Sea Zone
3 mech_infantrys placed in Volgograd
3 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Russia
1 infantry and 1 tactical_bomber placed in Western Germany
Turn Complete - Germans
Germans collect 61 PUs; end with 61 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 68 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 88 PUs
Combat Hit Differential Summary :
Germans regular : -1.00
British regular : -0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 16
Purchase Units - Japanese
Japanese buy 2 destroyers, 3 fighters and 1 submarine; Remaining resources: 1 PUs; 4 SuicideAttackTokens;
Combat Move - Japanese
1 submarine moved from 20 Sea Zone to 33 Sea Zone
1 submarine moved from 42 Sea Zone to 36 Sea Zone
1 destroyer and 1 submarine moved from 37 Sea Zone to 35 Sea Zone
1 destroyer moved from 37 Sea Zone to 44 Sea Zone
3 fighters moved from Japan to 36 Sea Zone
3 fighters and 3 tactical_bombers moved from 37 Sea Zone to 44 Sea Zone
3 fighters and 3 tactical_bombers moved from 37 Sea Zone to 35 Sea Zone
1 infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 armour, 10 artilleries, 7 infantry and 1 mech_infantry moved from Siam to Shan State
1 infantry moved from Dutch New Guinea to New Guinea
Japanese take New Guinea from ANZAC
Combat - Japanese
Battle in 33 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 33 Sea Zone
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 35 Sea Zone
Japanese attack with 1 destroyer, 3 fighters, 1 submarine and 3 tactical_bombers
Americans defend with 1 submarine
Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans lost in 35 Sea Zone
Japanese win with 1 destroyer, 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 44 Sea Zone
Japanese attack with 1 destroyer, 3 fighters and 3 tactical_bombers
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 3 fighters and 3 tactical_bombers in 44 Sea Zone, round 2 : 5/7 hits, 3.83 expected hits
Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 44 Sea Zone
Japanese win, taking 44 Sea Zone from Neutral with 1 destroyer, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Shan State
Japanese attack with 1 armour, 10 artilleries, 7 infantry and 1 mech_infantry
British defend with 1 infantry
Japanese roll dice for 1 armour, 10 artilleries, 7 infantry and 1 mech_infantry in Shan State, round 2 : 8/19 hits, 6.50 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 armour, 10 artilleries, 7 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 36 Sea Zone
Japanese attack with 3 fighters and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 3 fighters in 36 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
Americans roll dice for 1 destroyer in 36 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 36 Sea Zone
Japanese win, taking 36 Sea Zone from Neutral with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Non Combat Move - Japanese
3 fighters and 3 tactical_bombers moved from 35 Sea Zone to 37 Sea Zone
3 fighters moved from 36 Sea Zone to 37 Sea Zone
3 fighters and 3 tactical_bombers moved from 44 Sea Zone to 37 Sea Zone
1 aaGun moved from Siam to Shan State
1 infantry moved from French Indo China to Yunnan
2 infantry moved from French Indo China to Shan State
2 infantry moved from Kansu to Tsinghai
1 infantry moved from Tsinghai to Kazakhstan
1 tactical_bomber moved from Kazakhstan to Northwest Persia
1 infantry moved from Sikang to Kazakhstan
1 mech_infantry moved from Kweichow to Sikang
1 infantry moved from Anhwe to Kweichow
2 infantry moved from Kiangsu to Anhwe
Place Units - Japanese
1 destroyer placed in 36 Sea Zone
1 destroyer and 1 submarine placed in 37 Sea Zone
3 fighters placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 15
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,6
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,6,5,3,2,1,2,1
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,3,4,4,4,2,6,5
Japanese collect 48 PUs (15 lost to blockades); end with 49 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 54 PUs
Combat Hit Differential Summary :
Americans regular : -0.50
Japanese regular : 2.50
UK_Pacific regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 16
Purchase Units - Americans
Americans buy 2 artilleries, 2 fighters, 2 infantry, 2 submarines and 4 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Americans
1 unit repaired.
1 infantry, 1 mech_infantry and 1 transport moved from 21 Sea Zone to 20 Sea Zone
1 infantry and 1 mech_infantry moved from 20 Sea Zone to Kwangtung
1 destroyer moved from 21 Sea Zone to 36 Sea Zone
Americans take 20 Sea Zone from Japanese
1 submarine moved from 21 Sea Zone to 45 Sea Zone
1 submarine moved from 45 Sea Zone to 44 Sea Zone
2 fighters and 2 tactical_bombers moved from 21 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 21 Sea Zone to 35 Sea Zone
7 fighters and 3 tactical_bombers moved from 21 Sea Zone to 36 Sea Zone
1 submarine moved from 20 Sea Zone to 36 Sea Zone
3 fighters moved from 21 Sea Zone to 35 Sea Zone
3 fighters moved from 21 Sea Zone to 44 Sea Zone
2 destroyers moved from 26 Sea Zone to 33 Sea Zone
1 fighter moved from 21 Sea Zone to 35 Sea Zone
1 fighter moved from 21 Sea Zone to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Formosa
1 mech_infantry moved from United Kingdom to Scotland
British take Scotland from Germans
2 armour moved from Tunisia to Tobruk
Americans take Libya from Italians
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
1 infantry moved from 95 Sea Zone to Sardinia
1 artillery and 1 transport moved from 91 Sea Zone to 95 Sea Zone
1 artillery moved from 95 Sea Zone to Sicily
2 fighters moved from 91 Sea Zone to 95 Sea Zone
2 carriers, 2 destroyers and 3 submarines moved from 91 Sea Zone to 95 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
1 infantry moved from 95 Sea Zone to Northern Italy
1 bomber moved from Gibraltar to 95 Sea Zone
2 fighters moved from United Kingdom to 95 Sea Zone
Combat - Americans
Battle in Northern Italy
Americans converts factory_major into different units
Battle in Sicily
Battle in Kwangtung
Battle in Sardinia
Battle in Formosa
Battle in 33 Sea Zone
Americans attack with 2 destroyers
Japanese defend with 1 submarine
Americans roll dice for 2 destroyers in 33 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 submarine in 33 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Japanese lost in 33 Sea Zone
Americans win, taking Northern Italy from Italians, taking Sicily from Italians, taking Kwangtung from Japanese, taking Sardinia from Italians, taking Formosa from Japanese with 2 destroyers remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 35 Sea Zone
Americans attack with 7 fighters and 3 tactical_bombers
Japanese defend with 1 destroyer and 1 submarine
1 submarine owned by the Japanese submerged
Americans roll dice for 7 fighters and 3 tactical_bombers in 35 Sea Zone, round 2 : 7/10 hits, 5,50 expected hits
Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 35 Sea Zone
Americans win with 6 fighters and 3 tactical_bombers remaining. Battle score for attacker is -2
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 destroyer
Battle in 44 Sea Zone
Americans attack with 4 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 4 fighters in 44 Sea Zone, round 2 : 4/4 hits, 2,00 expected hits
Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 44 Sea Zone
Americans win with 4 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 36 Sea Zone
Americans attack with 1 destroyer, 7 fighters, 1 submarine and 3 tactical_bombers
Japanese defend with 1 destroyer and 1 submarine
Americans roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 destroyer, 7 fighters and 3 tactical_bombers in 36 Sea Zone, round 2 : 8/11 hits, 5,83 expected hits
Japanese roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 destroyer in 36 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Americans, 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 36 Sea Zone
Americans win, taking 36 Sea Zone from Japanese with 1 destroyer, 7 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer and 1 submarine
Non Combat Move - Americans
7 fighters and 3 tactical_bombers moved from 36 Sea Zone to 20 Sea Zone
6 fighters and 3 tactical_bombers moved from 35 Sea Zone to 20 Sea Zone
4 fighters moved from 44 Sea Zone to 20 Sea Zone
3 battleships, 13 carriers, 4 cruisers, 2 destroyers and 14 submarines moved from 21 Sea Zone to 20 Sea Zone
1 aaGun moved from Western United States to 10 Sea Zone
1 aaGun, 1 carrier and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 aaGun moved from 26 Sea Zone to Hawaiian Islands
2 transports moved from 89 Sea Zone to 101 Sea Zone
2 carriers moved from 101 Sea Zone to 88 Sea Zone
2 artilleries and 1 infantry moved from Morocco to Algeria
1 bomber moved from 95 Sea Zone to Egypt
Place Units - Americans
2 artilleries and 2 infantry placed in Central United States
2 fighters and 4 tactical_bombers placed in Eastern United States
2 submarines placed in 10 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1,3,4,1,1,5,1,5,4,1,1,4,4
Americans collect 57 PUs (4 lost to blockades); end with 57 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Combat Hit Differential Summary :
Americans regular : 5,33
Japanese regular : 1,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 16
Purchase Units - Americans
Americans buy 2 artilleries, 2 fighters, 2 infantry, 2 submarines and 4 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Americans
1 unit repaired.
1 infantry, 1 mech_infantry and 1 transport moved from 21 Sea Zone to 20 Sea Zone
1 infantry and 1 mech_infantry moved from 20 Sea Zone to Kwangtung
1 destroyer moved from 21 Sea Zone to 36 Sea Zone
Americans take 20 Sea Zone from Japanese
1 submarine moved from 21 Sea Zone to 45 Sea Zone
1 submarine moved from 45 Sea Zone to 44 Sea Zone
2 fighters and 2 tactical_bombers moved from 21 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 21 Sea Zone to 35 Sea Zone
7 fighters and 3 tactical_bombers moved from 21 Sea Zone to 36 Sea Zone
1 submarine moved from 20 Sea Zone to 36 Sea Zone
3 fighters moved from 21 Sea Zone to 35 Sea Zone
3 fighters moved from 21 Sea Zone to 44 Sea Zone
2 destroyers moved from 26 Sea Zone to 33 Sea Zone
1 fighter moved from 21 Sea Zone to 35 Sea Zone
1 fighter moved from 21 Sea Zone to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Formosa
1 mech_infantry moved from United Kingdom to Scotland
British take Scotland from Germans
2 armour moved from Tunisia to Tobruk
Americans take Libya from Italians
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
1 infantry moved from 95 Sea Zone to Sardinia
1 artillery and 1 transport moved from 91 Sea Zone to 95 Sea Zone
1 artillery moved from 95 Sea Zone to Sicily
2 fighters moved from 91 Sea Zone to 95 Sea Zone
2 carriers, 2 destroyers and 3 submarines moved from 91 Sea Zone to 95 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
1 infantry moved from 95 Sea Zone to Northern Italy
1 bomber moved from Gibraltar to 95 Sea Zone
2 fighters moved from United Kingdom to 95 Sea Zone
Combat - Americans
Battle in Northern Italy
Americans converts factory_major into different units
Battle in Sicily
Battle in Kwangtung
Battle in Sardinia
Battle in Formosa
Battle in 33 Sea Zone
Americans attack with 2 destroyers
Japanese defend with 1 submarine
Americans roll dice for 2 destroyers in 33 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 submarine in 33 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Japanese lost in 33 Sea Zone
Americans win, taking Northern Italy from Italians, taking Sicily from Italians, taking Kwangtung from Japanese, taking Sardinia from Italians, taking Formosa from Japanese with 2 destroyers remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 35 Sea Zone
Americans attack with 7 fighters and 3 tactical_bombers
Japanese defend with 1 destroyer and 1 submarine
1 submarine owned by the Japanese submerged
Americans roll dice for 7 fighters and 3 tactical_bombers in 35 Sea Zone, round 2 : 7/10 hits, 5,50 expected hits
Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 35 Sea Zone
Americans win with 6 fighters and 3 tactical_bombers remaining. Battle score for attacker is -2
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 destroyer
Battle in 44 Sea Zone
Americans attack with 4 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 4 fighters in 44 Sea Zone, round 2 : 4/4 hits, 2,00 expected hits
Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 44 Sea Zone
Americans win with 4 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 36 Sea Zone
Americans attack with 1 destroyer, 7 fighters, 1 submarine and 3 tactical_bombers
Japanese defend with 1 destroyer and 1 submarine
Americans roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 destroyer, 7 fighters and 3 tactical_bombers in 36 Sea Zone, round 2 : 8/11 hits, 5,83 expected hits
Japanese roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 destroyer in 36 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Americans, 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 36 Sea Zone
Americans win, taking 36 Sea Zone from Japanese with 1 destroyer, 7 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer and 1 submarine
Non Combat Move - Americans
7 fighters and 3 tactical_bombers moved from 36 Sea Zone to 20 Sea Zone
6 fighters and 3 tactical_bombers moved from 35 Sea Zone to 20 Sea Zone
4 fighters moved from 44 Sea Zone to 20 Sea Zone
3 battleships, 13 carriers, 4 cruisers, 2 destroyers and 14 submarines moved from 21 Sea Zone to 20 Sea Zone
1 aaGun moved from Western United States to 10 Sea Zone
1 aaGun, 1 carrier and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 aaGun moved from 26 Sea Zone to Hawaiian Islands
2 transports moved from 89 Sea Zone to 101 Sea Zone
2 carriers moved from 101 Sea Zone to 88 Sea Zone
2 artilleries and 1 infantry moved from Morocco to Algeria
1 bomber moved from 95 Sea Zone to Egypt
Place Units - Americans
2 artilleries and 2 infantry placed in Central United States
2 fighters and 4 tactical_bombers placed in Eastern United States
2 submarines placed in 10 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1,3,4,1,1,5,1,5,4,1,1,4,4
Americans collect 57 PUs (4 lost to blockades); end with 57 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 2 PUs
Purchase Units - British
British buy 4 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 fighter moved from Egypt to Persia
2 fighters moved from Iraq to Persia
2 mech_infantrys moved from West India to Persia
1 battleship and 1 cruiser moved from 21 Sea Zone to 20 Sea Zone
Combat - British
Battle in Persia
British attack with 3 fighters and 2 mech_infantrys
Germans defend with 1 factory_minor and 2 mech_infantrys
British roll dice for 3 fighters and 2 mech_infantrys in Persia, round 2 : 0/5 hits, 1,83 expected hits
Germans roll dice for 2 mech_infantrys in Persia, round 2 : 1/2 hits, 0,67 expected hits
1 mech_infantry owned by the British lost in Persia
British roll dice for 3 fighters and 1 mech_infantry in Persia, round 3 : 1/4 hits, 1,67 expected hits
Germans roll dice for 2 mech_infantrys in Persia, round 3 : 0/2 hits, 0,67 expected hits
1 mech_infantry owned by the Germans lost in Persia
British roll dice for 3 fighters and 1 mech_infantry in Persia, round 4 : 2/4 hits, 1,67 expected hits
Germans roll dice for 1 mech_infantry in Persia, round 4 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Persia
British win, taking Persia from Germans with 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Casualties for Germans: 2 mech_infantrys
Non Combat Move - British
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 transport moved from 91 Sea Zone to 94 Sea Zone
1 infantry moved from Tunisia to 94 Sea Zone
1 infantry and 1 transport moved from 94 Sea Zone to 95 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 2 submarines and 1 transport moved from 91 Sea Zone to 95 Sea Zone
1 destroyer moved from 92 Sea Zone to 95 Sea Zone
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
2 tactical_bombers moved from United Kingdom to 95 Sea Zone
2 fighters moved from Gibraltar to 95 Sea Zone
3 aaGuns, 23 artilleries and 35 infantry moved from India to West India
3 fighters moved from Persia to Trans-Jordan
3 armour, 6 artilleries, 8 infantry and 4 mech_infantrys moved from Iraq to Trans-Jordan
3 armour and 4 mech_infantrys moved from Trans-Jordan to Egypt
3 infantry moved from Egypt to Trans-Jordan
Place Units - British
3 mech_infantrys placed in Union of South Africa
3 mech_infantrys placed in Egypt
4 infantry placed in United Kingdom
Turn Complete - British
British collect 38 PUs; end with 38 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 41 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 8 PUs; end with 8 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs
Some Units in India change ownership: 3 infantry
Turning on Edit Mode
EDIT: Removing units owned by British from West India: 1 aaGun
EDIT: Adding units owned by British to India: 1 aaGun, 3 armour and 3 mech_infantrys
EDIT: Removing units owned by British from West India: 3 armour and 3 mech_infantrys
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : 5,33
Japanese regular : 1,67
Germans regular : -0,67
British regular : -2,17