@crockett36 I know that complicates the software. It will only be an issue if the sub gets a hit the second round. My advice is to play it out. If the sub gets a hit, I still get a return fire at a 2 under Game: roll dice.
Bretters axis vs Sovietishcat +12 allies BM3 L game3 2021
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TripleA Manual Gamesave Post: French round 11
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 1 harbour; Remaining resources: 5 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 fighter moved from 44 Sea Zone to Burma 1 destroyer moved from 54 Sea Zone to 49 Sea Zone 2 fighters moved from 46 Sea Zone to New Guinea 1 fighter moved from Queensland to New Guinea 1 carrier moved from 44 Sea Zone to 46 Sea Zone 1 artillery, 1 infantry, 1 marine and 2 transports moved from 44 Sea Zone to 46 Sea Zone 1 artillery, 1 infantry and 1 marine moved from 46 Sea Zone to New Guinea 1 fighter moved from 44 Sea Zone to 46 Sea Zone 1 destroyer moved from 44 Sea Zone to 46 Sea Zone 2 infantry moved from New South Wales to Queensland 2 artilleries and 2 infantry moved from Queensland to South Australia 1 aaGun moved from Queensland to South Australia 1 infantry moved from Queensland to South Australia 1 fighter moved from 46 Sea Zone to New Guinea 1 fighter moved from New Guinea to 46 Sea Zone Place Units - ANZAC 1 harbour placed in New Guinea Turn Complete - ANZAC ANZAC collect 10 PUs; end with 15 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Combat Move - French Turn Complete - French Turning on Edit Mode EDIT: Removing units owned by ANZAC from New Guinea: 1 fighter EDIT: Adding units owned by ANZAC to 46 Sea Zone: 1 fighter EDIT: Turning off Edit ModeCombat Hit Differential Summary :
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@bretters Please use second file posted - In sz 46 1 Anzac plane is on one USA AC, the UK plane is on the UK AC and 1 Anzac plane on Anzac AC.
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TripleA Turn Summary: Germans round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries and 14 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Poland to Eastern Poland 1 infantry moved from Baltic States to Novgorod 1 infantry moved from Poland to Baltic States Combat - Germans Germans creates battle in territory 125 Sea Zone Non Combat Move - Germans 1 transport moved from 113 Sea Zone to 114 Sea Zone 1 infantry moved from Poland to 114 Sea Zone 1 infantry moved from Poland to 114 Sea Zone 2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone 1 infantry moved from 115 Sea Zone to Novgorod 1 infantry moved from 115 Sea Zone to Novgorod 1 tactical_bomber moved from Norway to Novgorod 1 fighter moved from Western Germany to Novgorod 4 infantry moved from Germany to Western Germany 1 tactical_bomber moved from Novgorod to 115 Sea Zone 1 carrier moved from 113 Sea Zone to 115 Sea Zone 1 fighter moved from 113 Sea Zone to Western Germany 1 tactical_bomber moved from 113 Sea Zone to Western Germany 15 infantry moved from Norway to 113 Sea Zone 6 infantry moved from Germany to Western Germany 11 infantry moved from Western Germany to France 1 artillery moved from Western Germany to France 1 artillery moved from Western Germany to France 1 artillery moved from Western Germany to France 1 cruiser, 2 destroyers, 15 infantry, 2 submarines and 10 transports moved from 113 Sea Zone to 115 Sea Zone 15 infantry moved from 115 Sea Zone to Novgorod 1 infantry moved from Western Germany to France 1 infantry moved from Western Germany to France 1 infantry moved from Western Germany to France 1 infantry moved from Western Germany to France 1 infantry moved from Western Germany to France 1 infantry moved from Western Germany to France 1 infantry moved from Western Germany to France 1 infantry moved from Western Germany to France 1 infantry moved from Western Germany to France 1 infantry moved from Western Germany to France Place Units - Germans 3 artilleries placed in Novgorod 10 infantry placed in Germany 3 infantry placed in France 1 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,5 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,4 Germans collect 45 PUs; end with 45 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUsCombat Hit Differential Summary :
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@sovietishcat those 9 US bombers you have harassing me in Europe… time for you to be sad… my buddy just told me in the latest balanced Mod update - they changed the cost of bombers to $14! :hushed:
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@bretters Yes you are right, in BM4 they cost 14$ but if the players agree, they can still play BM3.
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@bretters To avoid bomber abuse :rolling_on_the_floor_laughing:
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@sovietishcat hahahaha yes thats me next game! lol
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TripleA Turn Summary: Russians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12 Purchase Units - Russians Russians buy 1 armour, 2 artilleries and 5 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Vologda to Urals Russians take Urals from Japanese 2 infantry moved from Bryansk to Western Ukraine 2 fighters and 2 tactical_bombers moved from Belarus to Western Ukraine 1 infantry moved from Belarus to Baltic States 1 bomber moved from Belarus to Baltic States Combat - Russians Battle in Western Ukraine Russians attack with 2 fighters, 2 infantry and 2 tactical_bombers Italians defend with 1 infantry Russians roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Western Ukraine, round 2 : 3/6 hits, 2,67 expected hits Italians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Western Ukraine Russians win, taking Western Ukraine from Italians with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Baltic States Russians attack with 1 bomber and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 bomber and 1 infantry in Baltic States, round 2 : 1/2 hits, 0,83 expected hits Germans roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States Russians win with 1 bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 1 bomber moved from Baltic States to Russia 2 fighters and 2 tactical_bombers moved from Western Ukraine to Russia 4 aaGuns, 16 armour, 3 artilleries, 37 infantry and 6 mech_infantrys moved from Belarus to Bryansk 3 artilleries and 30 infantry moved from Volgograd to Tambov 4 artilleries moved from Russia to Bryansk 1 infantry moved from Ukraine to Bryansk 2 infantry moved from Russia to Bryansk 1 artillery and 2 infantry moved from Egypt to Trans-Jordan 1 infantry moved from Ethiopia to Anglo Egyptian Sudan 2 armour and 2 mech_infantrys moved from Bryansk to Russia 1 armour and 1 mech_infantry moved from Bryansk to Russia 1 armour and 1 mech_infantry moved from Bryansk to Russia 7 infantry moved from Russia to Bryansk 1 infantry moved from Russia to Vologda Place Units - Russians 1 armour, 2 artilleries and 5 infantry placed in Russia Turn Complete - Russians Russians collect 27 PUs; end with 27 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 31 PUsCombat Hit Differential Summary :
Italians regular : -0,33 Germans regular : 0,67 Russians regular : 0,50 -
TripleA Turn Summary: Japanese round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12 Purchase Units - Japanese Japanese buy 1 artillery, 1 destroyer, 2 infantry, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 bomber moved from Japan to 8 Sea Zone 1 destroyer moved from 6 Sea Zone to 26 Sea Zone 1 tactical_bomber moved from Japan to 25 Sea Zone 1 fighter moved from Japan to 25 Sea Zone 1 artillery and 2 infantry moved from Korea to Amur 1 mech_infantry moved from Korea to Amur 1 armour moved from Korea to Amur 3 armour, 6 artilleries, 7 infantry and 10 mech_infantrys moved from Turkmenistan to Eastern Persia 1 mech_infantry moved from Novosibirsk to Urals 1 fighter moved from Novosibirsk to Urals 1 tactical_bomber moved from Novosibirsk to Urals 1 fighter moved from Novosibirsk to Urals 1 tactical_bomber moved from Novosibirsk to Urals 1 mech_infantry moved from Novosibirsk to Timguska 1 mech_infantry moved from Novosibirsk to Evenkiyskiy 1 mech_infantry moved from Novosibirsk to Timguska 1 fighter moved from Novosibirsk to Urals 1 tactical_bomber moved from Novosibirsk to Urals 1 submarine moved from 35 Sea Zone to 45 Sea Zone 1 fighter moved from Philippines to 34 Sea Zone 1 tactical_bomber moved from Philippines to 34 Sea Zone 1 fighter moved from Philippines to 45 Sea Zone 1 infantry moved from Philippines to 35 Sea Zone 1 artillery moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo 1 artillery moved from 43 Sea Zone to Borneo 1 infantry moved from Philippines to 35 Sea Zone 1 artillery moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone 1 infantry moved from 37 Sea Zone to Malaya 1 artillery moved from 37 Sea Zone to Malaya 1 bomber moved from Philippines to Borneo 1 bomber moved from Philippines to Borneo 1 destroyer moved from 35 Sea Zone to 43 Sea Zone 1 destroyer moved from 35 Sea Zone to 37 Sea Zone 1 destroyer moved from 35 Sea Zone to 45 Sea Zone 1 carrier moved from 35 Sea Zone to 43 Sea Zone 1 carrier moved from 35 Sea Zone to 37 Sea Zone 1 fighter moved from 35 Sea Zone to Borneo 1 tactical_bomber moved from 35 Sea Zone to Borneo 1 fighter moved from 35 Sea Zone to Borneo 1 tactical_bomber moved from 35 Sea Zone to Borneo 1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone 1 fighter moved from 35 Sea Zone to 34 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to 34 Sea Zone 1 fighter moved from 35 Sea Zone to 34 Sea Zone 1 cruiser moved from 35 Sea Zone to 43 Sea Zone 1 destroyer moved from 35 Sea Zone to 43 Sea Zone 1 submarine moved from 35 Sea Zone to 42 Sea Zone 1 submarine moved from 35 Sea Zone to 44 Sea Zone 1 cruiser moved from 35 Sea Zone to 43 Sea Zone Combat - Japanese Battle in 8 Sea Zone Japanese attack with 1 bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 8 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 25 Sea Zone Japanese attack with 1 fighter and 1 tactical_bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 25 Sea Zone Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Malaya Battle in 34 Sea Zone Japanese attack with 3 fighters, 1 submarine and 2 tactical_bombers British defend with 1 destroyer Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 3 fighters and 2 tactical_bombers in 34 Sea Zone, round 2 : 3/5 hits, 2.83 expected hits British roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 34 Sea Zone Japanese win, taking Malaya from UK_Pacific with 3 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in 45 Sea Zone Japanese attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber British defend with 1 destroyer Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 45 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits British roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 45 Sea Zone Japanese win with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Urals Japanese attack with 3 fighters, 1 mech_infantry and 3 tactical_bombers Russians defend with 1 infantry Japanese roll dice for 3 fighters, 1 mech_infantry and 3 tactical_bombers in Urals, round 2 : 3/7 hits, 3.67 expected hits Russians roll dice for 1 infantry in Urals, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Urals Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is -1 Casualties for Japanese: 1 mech_infantry Casualties for Russians: 1 infantry Battle in Eastern Persia Japanese attack with 3 armour, 6 artilleries, 7 infantry and 10 mech_infantrys British defend with 1 fighter Japanese roll dice for 3 armour, 6 artilleries, 7 infantry and 10 mech_infantrys in Eastern Persia, round 2 : 8/26 hits, 7.33 expected hits British roll dice for 1 fighter in Eastern Persia, round 2 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 fighter owned by the British lost in Eastern Persia Japanese win, taking Eastern Persia from British with 3 armour, 6 artilleries, 6 infantry and 10 mech_infantrys remaining. Battle score for attacker is 7 Casualties for Japanese: 1 infantry Casualties for British: 1 fighter Battle in Borneo Japanese attack with 1 artillery, 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers British defend with 2 infantry Japanese roll dice for 2 cruisers in Borneo, round 2 : 1/2 hits, 1.00 expected hits Japanese roll dice for 1 artillery, 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers in Borneo, round 2 : 6/8 hits, 4.33 expected hits UK_Pacific roll dice for 2 infantry in Borneo, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the British lost in Borneo Japanese win, taking Borneo from UK_Pacific with 1 artillery, 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for British: 2 infantry Non Combat Move - Japanese Turning on Edit Mode EDIT: Turning off Edit Mode 1 fighter moved from Borneo to 37 Sea Zone 1 tactical_bomber moved from Borneo to 37 Sea Zone 1 bomber moved from Borneo to Philippines 1 bomber moved from Borneo to Philippines 1 fighter moved from Borneo to 43 Sea Zone 1 tactical_bomber moved from Borneo to 43 Sea Zone 1 fighter moved from 45 Sea Zone to Philippines 1 tactical_bomber moved from 45 Sea Zone to Philippines 1 fighter moved from 34 Sea Zone to Philippines 2 fighters and 2 tactical_bombers moved from 34 Sea Zone to 35 Sea Zone 1 infantry moved from Iwo Jima to 17 Sea Zone 1 infantry moved from Iwo Jima to 17 Sea Zone 2 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone 2 infantry moved from 6 Sea Zone to Japan 1 artillery moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 fighter moved from 25 Sea Zone to Hawaiian Islands 1 tactical_bomber moved from 25 Sea Zone to Hawaiian Islands 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines 1 artillery moved from 35 Sea Zone to Philippines 1 aaGun moved from Korea to Amur 3 fighters and 3 tactical_bombers moved from Urals to Turkmenistan 1 armour moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 armour, 1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone 1 armour moved from 6 Sea Zone to Korea 1 infantry moved from 6 Sea Zone to Korea 1 bomber moved from 8 Sea Zone to Japan Place Units - Japanese Turning on Edit Mode EDIT: Removing units owned by Japanese from Eastern Persia: 10 mech_infantrys EDIT: Adding units owned by Japanese to Turkmenistan: 10 mech_infantrys EDIT: Turning off Edit Mode 1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone 3 mech_infantrys placed in Korea 1 artillery and 2 infantry placed in Japan Turn Complete - Japanese Japanese collect 34 PUs; end with 34 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 37 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 42 PUsCombat Hit Differential Summary :
Japanese regular : 1.67 UK_Pacific regular : 0.33 Russians regular : 0.67 British regular : -0.33 -
TripleA Manual Gamesave Post: Americans round 12
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12 Purchase Units - Americans Americans buy 2 armour, 1 bomber, 2 destroyers, 8 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 9 bombers moved from United Kingdom to 97 Sea Zone 1 submarine moved from 93 Sea Zone to 97 Sea Zone 1 submarine moved from 99 Sea Zone to 97 Sea Zone 4 fighters and 3 tactical_bombers moved from 110 Sea Zone to Morocco 1 armour, 1 artillery, 1 marine and 1 mech_infantry moved from Normandy Bordeaux to 110 Sea Zone 1 armour, 1 artillery, 1 battleship, 1 cruiser, 1 marine, 1 mech_infantry and 3 transports moved from 110 Sea Zone to 92 Sea Zone 1 armour, 1 artillery, 1 marine and 1 mech_infantry moved from 92 Sea Zone to Morocco 1 artillery and 1 infantry moved from Central United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 1 battleship, 4 carriers, 1 cruiser and 6 fighters moved from 46 Sea Zone to 26 Sea Zone 1 armour, 2 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 fighter and 1 tactical_bomber moved from Western United States to Hawaiian Islands 1 armour, 2 carriers, 4 destroyers, 1 fighter, 2 infantry, 1 mech_infantry, 2 submarines and 2 transports moved from 10 Sea Zone to 26 Sea Zone 1 armour, 2 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 1 tactical_bomber moved from Western United States to Hawaiian Islands 1 fighter moved from 26 Sea Zone to Hawaiian Islands Combat - Americans Americans creates battle in territory 125 Sea ZoneCombat Hit Differential Summary :
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@bretters Scramble sz 97? You have 2 fighters and 1 tac and 1 sub and one dd VS 9 bombers and 2 subs, do you submerge your sub or let it fight?
Sz :26 You have 7 dds, 1 BB and 1 sub ( you can scramble 2 fighters and 1 tac from Hawaii) VS 2 subs, 4 dds, 6 Acs, 6 fighters, 1 cruiser and 1 BB. I am attacking Hwaii with 2 inf, 1 mech, 1 tank, 2 figs and 2 tacs.
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@sovietishcat
Wow … no scrambles , submerge … -
TripleA Manual Gamesave Post: Americans round 12
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12 Purchase Units - Americans Americans buy 2 armour, 1 bomber, 2 destroyers, 8 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 9 bombers moved from United Kingdom to 97 Sea Zone 1 submarine moved from 93 Sea Zone to 97 Sea Zone 1 submarine moved from 99 Sea Zone to 97 Sea Zone 4 fighters and 3 tactical_bombers moved from 110 Sea Zone to Morocco 1 armour, 1 artillery, 1 marine and 1 mech_infantry moved from Normandy Bordeaux to 110 Sea Zone 1 armour, 1 artillery, 1 battleship, 1 cruiser, 1 marine, 1 mech_infantry and 3 transports moved from 110 Sea Zone to 92 Sea Zone 1 armour, 1 artillery, 1 marine and 1 mech_infantry moved from 92 Sea Zone to Morocco 1 artillery and 1 infantry moved from Central United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 1 battleship, 4 carriers, 1 cruiser and 6 fighters moved from 46 Sea Zone to 26 Sea Zone 1 armour, 2 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 fighter and 1 tactical_bomber moved from Western United States to Hawaiian Islands 1 armour, 2 carriers, 4 destroyers, 1 fighter, 2 infantry, 1 mech_infantry, 2 submarines and 2 transports moved from 10 Sea Zone to 26 Sea Zone 1 armour, 2 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 1 tactical_bomber moved from Western United States to Hawaiian Islands 1 fighter moved from 26 Sea Zone to Hawaiian Islands Combat - Americans Americans creates battle in territory 125 Sea Zone Battle in 97 Sea Zone Americans attack with 9 bombers and 2 submarines Italians defend with 1 destroyer, 1 submarine and 2 transports 1 submarine owned by the Italians submerged Americans roll dice for 2 submarines in 97 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits Americans roll dice for 9 bombers in 97 Sea Zone, round 2 : 4/9 hits, 6,00 expected hits Italians roll dice for 1 destroyer and 2 transports in 97 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans, 1 destroyer owned by the Italians and 2 transports owned by the Italians lost in 97 Sea Zone Americans win, taking 97 Sea Zone from Italians with 9 bombers and 1 submarine remaining. Battle score for attacker is 16 Casualties for Americans: 1 submarine Casualties for Italians: 1 destroyer and 2 transports Battle in Morocco Americans attack with 1 armour, 2 artilleries, 4 fighters, 1 infantry, 1 marine, 1 mech_infantry and 3 tactical_bombers Italians defend with 2 artilleries and 2 infantry Americans roll dice for 1 battleship and 1 cruiser in Morocco, round 2 : 0/2 hits, 1,17 expected hits Americans roll dice for 1 armour, 2 artilleries, 4 fighters, 1 infantry, 1 marine, 1 mech_infantry and 3 tactical_bombers in Morocco, round 2 : 9/13 hits, 6,17 expected hits Italians roll dice for 2 artilleries and 2 infantry in Morocco, round 2 : 1/4 hits, 1,33 expected hits 1 infantry owned by the Americans, 2 artilleries owned by the Italians and 2 infantry owned by the Italians lost in Morocco Americans win, taking Morocco from Italians with 1 armour, 2 artilleries, 4 fighters, 1 marine, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 11 Casualties for Americans: 1 infantry Casualties for Italians: 2 artilleries and 2 infantry Battle in 26 Sea Zone Americans attack with 1 battleship, 6 carriers, 1 cruiser, 4 destroyers, 6 fighters, 2 submarines and 2 transports Japanese defend with 1 battleship, 7 destroyers and 1 submarine Americans roll dice for 2 submarines in 26 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits Americans roll dice for 1 battleship, 6 carriers, 1 cruiser, 4 destroyers, 6 fighters and 2 transports in 26 Sea Zone, round 2 : 4/12 hits, 5,50 expected hits Units damaged: 1 battleship owned by the Japanese Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 battleship and 7 destroyers in 26 Sea Zone, round 2 : 1/8 hits, 3,00 expected hits Units damaged: 1 battleship owned by the Americans 2 destroyers owned by the Japanese and 1 submarine owned by the Japanese lost in 26 Sea Zone Americans roll dice for 2 submarines in 26 Sea Zone, round 3 : 1/2 hits, 0,67 expected hits Americans roll dice for 1 battleship, 6 carriers, 1 cruiser, 4 destroyers, 6 fighters and 2 transports in 26 Sea Zone, round 3 : 4/12 hits, 5,50 expected hitsCombat Hit Differential Summary :
Americans regular : -4,33 Japanese regular : -2,17 Italians regular : 0,33 -
@bretters SZ 26 - I have 4 hits and you have and you 4 dds and one dBB, I still have my subs, your OOL please?
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@sovietishcat lose all destroyers
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TripleA Turn Summary: UK_Pacific round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12 Purchase Units - Americans Americans buy 2 armour, 1 bomber, 2 destroyers, 8 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 9 bombers moved from United Kingdom to 97 Sea Zone 1 submarine moved from 93 Sea Zone to 97 Sea Zone 1 submarine moved from 99 Sea Zone to 97 Sea Zone 4 fighters and 3 tactical_bombers moved from 110 Sea Zone to Morocco 1 armour, 1 artillery, 1 marine and 1 mech_infantry moved from Normandy Bordeaux to 110 Sea Zone 1 armour, 1 artillery, 1 battleship, 1 cruiser, 1 marine, 1 mech_infantry and 3 transports moved from 110 Sea Zone to 92 Sea Zone 1 armour, 1 artillery, 1 marine and 1 mech_infantry moved from 92 Sea Zone to Morocco 1 artillery and 1 infantry moved from Central United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 1 battleship, 4 carriers, 1 cruiser and 6 fighters moved from 46 Sea Zone to 26 Sea Zone 1 armour, 2 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 fighter and 1 tactical_bomber moved from Western United States to Hawaiian Islands 1 armour, 2 carriers, 4 destroyers, 1 fighter, 2 infantry, 1 mech_infantry, 2 submarines and 2 transports moved from 10 Sea Zone to 26 Sea Zone 1 armour, 2 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 1 tactical_bomber moved from Western United States to Hawaiian Islands 1 fighter moved from 26 Sea Zone to Hawaiian Islands Combat - Americans Americans creates battle in territory 125 Sea Zone Battle in 97 Sea Zone Americans attack with 9 bombers and 2 submarines Italians defend with 1 destroyer, 1 submarine and 2 transports 1 submarine owned by the Italians submerged Americans roll dice for 2 submarines in 97 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits Americans roll dice for 9 bombers in 97 Sea Zone, round 2 : 4/9 hits, 6,00 expected hits Italians roll dice for 1 destroyer and 2 transports in 97 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans, 1 destroyer owned by the Italians and 2 transports owned by the Italians lost in 97 Sea Zone Americans win, taking 97 Sea Zone from Italians with 9 bombers and 1 submarine remaining. Battle score for attacker is 16 Casualties for Americans: 1 submarine Casualties for Italians: 1 destroyer and 2 transports Battle in Morocco Americans attack with 1 armour, 2 artilleries, 4 fighters, 1 infantry, 1 marine, 1 mech_infantry and 3 tactical_bombers Italians defend with 2 artilleries and 2 infantry Americans roll dice for 1 battleship and 1 cruiser in Morocco, round 2 : 0/2 hits, 1,17 expected hits Americans roll dice for 1 armour, 2 artilleries, 4 fighters, 1 infantry, 1 marine, 1 mech_infantry and 3 tactical_bombers in Morocco, round 2 : 9/13 hits, 6,17 expected hits Italians roll dice for 2 artilleries and 2 infantry in Morocco, round 2 : 1/4 hits, 1,33 expected hits 1 infantry owned by the Americans, 2 artilleries owned by the Italians and 2 infantry owned by the Italians lost in Morocco Americans win, taking Morocco from Italians with 1 armour, 2 artilleries, 4 fighters, 1 marine, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 11 Casualties for Americans: 1 infantry Casualties for Italians: 2 artilleries and 2 infantry Battle in 26 Sea Zone Americans attack with 1 battleship, 6 carriers, 1 cruiser, 4 destroyers, 6 fighters, 2 submarines and 2 transports Japanese defend with 1 battleship, 7 destroyers and 1 submarine Americans roll dice for 2 submarines in 26 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits Americans roll dice for 1 battleship, 6 carriers, 1 cruiser, 4 destroyers, 6 fighters and 2 transports in 26 Sea Zone, round 2 : 4/12 hits, 5,50 expected hits Units damaged: 1 battleship owned by the Japanese Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 battleship and 7 destroyers in 26 Sea Zone, round 2 : 1/8 hits, 3,00 expected hits Units damaged: 1 battleship owned by the Americans 2 destroyers owned by the Japanese and 1 submarine owned by the Japanese lost in 26 Sea Zone Americans roll dice for 2 submarines in 26 Sea Zone, round 3 : 1/2 hits, 0,67 expected hits Americans roll dice for 1 battleship, 6 carriers, 1 cruiser, 4 destroyers, 6 fighters and 2 transports in 26 Sea Zone, round 3 : 4/12 hits, 5,50 expected hits Japanese roll dice for 1 battleship and 5 destroyers in 26 Sea Zone, round 3 : 3/6 hits, 2,33 expected hits 1 destroyer owned by the Americans, 5 destroyers owned by the Japanese and 1 carrier owned by the Americans lost in 26 Sea Zone Americans roll dice for 2 submarines in 26 Sea Zone, round 4 : 0/2 hits, 0,67 expected hits Americans roll dice for 1 battleship, 5 carriers, 1 cruiser, 3 destroyers, 6 fighters and 2 transports in 26 Sea Zone, round 4 : 6/11 hits, 5,17 expected hits Japanese roll dice for 1 battleship in 26 Sea Zone, round 4 : 0/1 hits, 0,67 expected hits 1 battleship owned by the Japanese lost in 26 Sea Zone Americans win, taking 26 Sea Zone from Neutral with 1 battleship, 5 carriers, 1 cruiser, 3 destroyers, 6 fighters, 2 submarines and 2 transports remaining. Battle score for attacker is 58 Casualties for Japanese: 1 battleship, 7 destroyers and 1 submarine Casualties for Americans: 1 carrier and 1 destroyer Battle in Hawaiian Islands Americans attack with 1 armour, 2 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers Japanese defend with 1 airfield, 2 fighters, 1 harbour and 1 tactical_bomber Americans roll dice for 1 armour, 2 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers in Hawaiian Islands, round 2 : 3/8 hits, 3,33 expected hits Japanese roll dice for 2 fighters and 1 tactical_bomber in Hawaiian Islands, round 2 : 1/3 hits, 1,83 expected hits 1 tactical_bomber owned by the Japanese, 2 fighters owned by the Japanese and 1 infantry owned by the Americans lost in Hawaiian Islands Americans win, taking Hawaiian Islands from Japanese with 1 armour, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 28 Casualties for Americans: 1 infantry Casualties for Japanese: 2 fighters and 1 tactical_bomber Non Combat Move - Americans 1 transport moved from 46 Sea Zone to 26 Sea Zone 2 fighters moved from Hawaiian Islands to 26 Sea Zone 2 tactical_bombers moved from Hawaiian Islands to 26 Sea Zone 9 bombers moved from 97 Sea Zone to Malta 4 fighters and 3 tactical_bombers moved from Morocco to 92 Sea Zone 4 transports moved from 102 Sea Zone to 101 Sea Zone 5 carriers, 3 destroyers and 1 tactical_bomber moved from 110 Sea Zone to 92 Sea Zone 1 transport moved from 110 Sea Zone to 102 Sea Zone Place Units - Americans 1 bomber placed in Eastern United States 2 armour and 8 infantry placed in Central United States 2 destroyers, 1 submarine and 2 transports placed in 10 Sea Zone Turn Complete - Americans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1,4 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 1,3 Americans collect 58 PUs (4 lost to blockades); end with 58 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Non Combat Move - Chinese 6 artilleries and 7 infantry moved from Hunan to Kiangsi 5 artilleries, 1 fighter and 7 infantry moved from Anhwe to Kiangsi 2 artilleries and 2 infantry moved from Kweichow to Hunan 1 infantry moved from Shensi to Suiyuyan 1 infantry moved from Shensi to Szechwan 12 artilleries and 13 infantry moved from Shensi to Kweichow Place Units - Chinese 1 artillery and 3 infantry placed in Jehol 1 infantry placed in Chahar 1 infantry placed in Hopei 1 infantry placed in Shensi 1 artillery placed in Kiangsi Turn Complete - Chinese Chinese collect 23 PUs; end with 23 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 26 PUs Purchase Units - British British buy 10 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 8 infantry; Remaining resources: 0 PUs; Combat Move - British 1 artillery and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 92 Sea Zone 1 artillery and 1 infantry moved from 92 Sea Zone to Algeria Combat - British Battle in Algeria Non Combat Move - British 2 fighters moved from United Kingdom to 92 Sea Zone 1 battleship and 2 cruisers moved from 110 Sea Zone to 92 Sea Zone 1 armour and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone 1 armour, 1 infantry and 1 transport moved from 110 Sea Zone to 92 Sea Zone 1 armour and 1 infantry moved from 92 Sea Zone to Morocco 1 mech_infantry moved from Caucasus to Persia 1 aaGun, 1 armour and 14 infantry moved from Caucasus to Northwest Persia 1 fighter moved from Burma to India 1 aaGun, 1 artillery and 12 infantry moved from Yunnan to Burma 1 aaGun moved from Burma to India 1 infantry moved from India to West India 1 tactical_bomber moved from Anhwe to Kiangsi 1 armour and 1 mech_infantry moved from Anhwe to Kiangsi 1 armour moved from Anhwe to Kiangsi 1 mech_infantry moved from Buyant-Uhaa to Jehol 3 artilleries and 5 infantry moved from Trans-Jordan to Iraq 1 artillery, 1 carrier, 1 cruiser, 3 destroyers, 1 fighter, 1 infantry and 1 transport moved from 46 Sea Zone to 26 Sea Zone 1 mech_infantry moved from Union of South Africa to Belgian Congo 1 infantry moved from Kwangsi to Yunnan 1 infantry moved from Burma to Yunnan 1 infantry moved from Burma to Yunnan Place Units - British 10 infantry placed in United Kingdom 2 mech_infantrys placed in Egypt Turn Complete - British British collect 29 PUs; end with 29 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 32 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 35 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 38 PUs Place Units - UK_Pacific 1 artillery and 8 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,2,4,2,2 UK_Pacific collect 13 PUs (2 lost to blockades); end with 13 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs Some Units in India change ownership: 1 artillery and 8 infantryCombat Hit Differential Summary :
Americans regular : -4,50 Japanese regular : -3,00 Italians regular : 0,33 -
TripleA Turn Summary: Italians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12 Purchase Units - Italians Italians buy 5 infantry and 1 mech_infantry; Remaining resources: 1 PUs; Combat Move - Italians 1 infantry moved from Libya to Tobruk 1 mech_infantry moved from Tunisia to Tobruk 6 infantry moved from Northern Italy to Southern Italy 1 fighter moved from France to Southern Italy 1 tactical_bomber moved from France to Southern Italy 1 armour moved from Northern Italy to Southern Italy 1 infantry moved from Southern France to Northern Italy 1 artillery and 6 infantry moved from France to Northern Italy 1 infantry moved from Holland Belgium to France 1 submarine moved from 97 Sea Zone to 98 Sea Zone 1 armour moved from Tunisia to Tobruk Combat - Italians Battle in Tobruk Italians attack with 1 armour, 1 infantry and 1 mech_infantry French defend with 1 infantry Italians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Tobruk, round 2 : 0/3 hits, 0.83 expected hits French roll dice for 1 infantry in Tobruk, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Tobruk, round 3 : 2/3 hits, 0.83 expected hits French roll dice for 1 infantry in Tobruk, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the French and 1 infantry owned by the Italians lost in Tobruk Italians win, taking Tobruk from French with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for French: 1 infantry Non Combat Move - Italians 1 aaGun moved from Western Germany to Northern Italy 1 aaGun moved from Northern Italy to Southern Italy 1 aaGun moved from Western Germany to Northern Italy 2 aaGuns moved from France to Northern Italy Place Units - Italians 3 infantry placed in Southern Italy 2 infantry and 1 mech_infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6 Italians collect 14 PUs; end with 15 PUsCombat Hit Differential Summary :
French regular : 0.33 Italians regular : 0.33 -
TripleA Turn Summary: ANZAC round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12 Purchase Units - ANZAC ANZAC buy 2 infantry and 3 submarines; Remaining resources: 0 PUs; Combat Move - ANZAC 1 destroyer moved from 46 Sea Zone to 34 Sea Zone 2 fighters moved from 46 Sea Zone to 34 Sea Zone Combat - ANZAC Battle in 34 Sea Zone ANZAC attack with 1 destroyer and 2 fighters Japanese defend with 1 submarine ANZAC roll dice for 1 destroyer and 2 fighters in 34 Sea Zone, round 2 : 1/3 hits, 1,33 expected hits Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Japanese lost in 34 Sea Zone ANZAC win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - ANZAC 2 infantry moved from Queensland to South Australia 1 infantry moved from Egypt to Alexandria 2 fighters moved from New Guinea to 26 Sea Zone 1 artillery, 1 infantry and 1 marine moved from New Guinea to 46 Sea Zone 1 artillery, 1 carrier, 1 infantry, 1 marine and 2 transports moved from 46 Sea Zone to 26 Sea Zone 1 fighter moved from 34 Sea Zone to Java 1 fighter moved from 34 Sea Zone to Celebes 1 destroyer moved from 49 Sea Zone to 62 Sea Zone Place Units - ANZAC 3 submarines placed in 62 Sea Zone 2 infantry placed in Queensland Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUsCombat Hit Differential Summary :
Japanese regular : -0,17 ANZAC regular : -0,33 -
TripleA Turn Summary: French round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12 Purchase Units - ANZAC ANZAC buy 2 infantry and 3 submarines; Remaining resources: 0 PUs; Combat Move - ANZAC 1 destroyer moved from 46 Sea Zone to 34 Sea Zone 2 fighters moved from 46 Sea Zone to 34 Sea Zone Combat - ANZAC Battle in 34 Sea Zone ANZAC attack with 1 destroyer and 2 fighters Japanese defend with 1 submarine ANZAC roll dice for 1 destroyer and 2 fighters in 34 Sea Zone, round 2 : 1/3 hits, 1,33 expected hits Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Japanese lost in 34 Sea Zone ANZAC win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - ANZAC 2 infantry moved from Queensland to South Australia 1 infantry moved from Egypt to Alexandria 2 fighters moved from New Guinea to 26 Sea Zone 1 artillery, 1 infantry and 1 marine moved from New Guinea to 46 Sea Zone 1 artillery, 1 carrier, 1 infantry, 1 marine and 2 transports moved from 46 Sea Zone to 26 Sea Zone 1 fighter moved from 34 Sea Zone to Java 1 fighter moved from 34 Sea Zone to Celebes 1 destroyer moved from 49 Sea Zone to 62 Sea Zone Place Units - ANZAC 3 submarines placed in 62 Sea Zone 2 infantry placed in Queensland Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
Japanese regular : -0,17 ANZAC regular : -0,33 -
TripleA Turn Summary: Germans round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13 Research Technology - Germans Purchase Units - Germans Germans buy 13 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from France to Normandy Bordeaux Germans take Normandy Bordeaux from Americans 1 destroyer moved from 115 Sea Zone to 112 Sea Zone 2 submarines moved from 115 Sea Zone to 112 Sea Zone 1 infantry moved from Eastern Poland to Western Ukraine 1 infantry moved from Novgorod to Belarus 25 infantry moved from Western Germany to Northern Italy 1 tactical_bomber moved from 115 Sea Zone to Belarus 1 fighter moved from Novgorod to Belarus 1 fighter moved from Novgorod to Western Ukraine 1 tactical_bomber moved from Novgorod to Western Ukraine 1 fighter moved from Western Germany to Western Ukraine 1 tactical_bomber moved from Western Germany to Western Ukraine 1 infantry moved from Novgorod to Belarus Combat - Germans Germans creates battle in territory 125 Sea Zone Battle in Belarus Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Belarus, round 2 : 3/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Western Ukraine Germans attack with 2 fighters, 1 infantry and 2 tactical_bombers Russians defend with 2 infantry Germans roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Western Ukraine, round 2 : 3/5 hits, 2.50 expected hits Russians roll dice for 2 infantry in Western Ukraine, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Non Combat Move - Germans 1 fighter moved from Belarus to Novgorod 1 tactical_bomber moved from Belarus to Novgorod 1 fighter moved from Western Ukraine to Eastern Poland 1 tactical_bomber moved from Western Ukraine to Eastern Poland 20 mech_infantrys moved from Novgorod to Eastern Poland 1 armour moved from Novgorod to Eastern Poland 1 armour moved from Novgorod to Eastern Poland 1 armour moved from Novgorod to Eastern Poland 1 fighter moved from Western Ukraine to Eastern Poland 1 tactical_bomber moved from Western Ukraine to Eastern Poland 1 transport moved from 115 Sea Zone to 114 Sea Zone 1 transport moved from 115 Sea Zone to 114 Sea Zone 1 transport moved from 115 Sea Zone to 114 Sea Zone 1 transport moved from 115 Sea Zone to 114 Sea Zone 1 transport moved from 115 Sea Zone to 114 Sea Zone 10 infantry moved from Germany to 114 Sea Zone 10 infantry and 5 transports moved from 114 Sea Zone to 115 Sea Zone 10 infantry moved from 115 Sea Zone to Novgorod 1 transport moved from 115 Sea Zone to 112 Sea Zone 1 transport moved from 115 Sea Zone to 113 Sea Zone Place Units - Germans 3 artilleries placed in Novgorod 1 artillery and 1 infantry placed in Western Germany 6 artilleries placed in Germany 3 artilleries placed in France Turn Complete - Germans Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,5 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2 Germans collect 43 PUs (5 lost to blockades); end with 43 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUsCombat Hit Differential Summary :
Russians regular : 0.00 Germans regular : 2.00





