0ebe9ad5-3b79-4b84-92e4-e962a2cda64c-42158-oob-tech-round-02-Anz & Fre.tsvg
dawg (allies) v. Entek (axis)
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - Russians 1 Transport moved from 53 Sea Zone to 54 Sea Zone 1 Artillery and 1 Infantry moved from Erzurum to 54 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 54 Sea Zone to 53 Sea Zone 1 Artillery and 1 Infantry moved from 53 Sea Zone to Bulgaria 2 Infantrys moved from Adana to Izmir 7 Infantrys moved from Donetsk to Vinnytsia 1 Bomber moved from Kursk to Vinnytsia 1 ArmoredCar moved from Kursk to Vinnytsia 1 ArmoredCar, 1 Artillery and 2 Infantrys moved from Kursk to Kiev 1 HeavyTank moved from Leningrad to Minsk 1 HeavyTank, 4 Infantrys and 2 Tanks moved from Kursk to Minsk 1 Artillery, 3 HeavyTanks and 5 Infantrys moved from Leningrad to Latvia 1 Artillery and 6 Infantrys moved from Yaroslavl to Kursk 2 Infantrys moved from Georgia to Rostov 1 ArmoredCar and 9 Infantrys moved from Moscow to Yaroslavl 1 ArmoredCar moved from Yaroslavl to Kursk 2 Artillerys and 2 Infantrys moved from Arkhangelsk to 6 Sea Zone 2 Artillerys and 2 Infantrys moved from 6 Sea Zone to Lapland 2 Infantrys moved from S.Karelia to Vyborg 1 ArmoredCar moved from Arkhangelsk to Vyborg 4 Artillerys, 6 Infantrys and 1 Tank moved from N.Karelia to Oulu 3 Infantrys moved from Arkhangelsk to S.Karelia 3 Infantrys moved from Kirov to Arkhangelsk 1 ArmoredCar moved from Arkhangelsk to Leningrad 2 Infantrys moved from Kuybyshev to Penza 3 ArmoredCars, 2 Artillerys, 1 Infantry, 4 Mech.Infs and 6 Tanks moved from Chita to Hulunbuir 1 Tank moved from Ayan to Vladivostok Russians take Khabarovsk from Hisaichi Russians take Vladivostok from Hisaichi 1 Artillery moved from Ayan to Chita 1 Infantry moved from N.Buryat Mongolia to Chita 1 Infantry moved from S.Buryat Mongolia to Chita 2 Fighters moved from N.Buryat Mongolia to Hulunbuir 3 ArmoredCars and 3 Tanks moved from Olyokminsk to Chita 3 Infantrys moved from Sibirsky to Evenkia 1 Infantry moved from Koryakia to Kolyma Purchase Units - Russians Russians buy 6 ArmoredCars, 2 Bunkers, 1 Elite, 7 HeavyTanks and 14 Infantrys; Remaining resources: 0 PUs; Combat - Russians Battle in Vyborg Russians attack with 1 ArmoredCar and 2 Infantrys Finns defend with 1 Infantry Russians roll dice for 1 ArmoredCar and 2 Infantrys in Vyborg, round 2 : 1/3 hits, 0.67 expected hits Finns roll dice for 1 Infantry in Vyborg, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Finns and 1 Infantry owned by the Russians lost in Vyborg Russians win, taking Vyborg from Finns with 1 ArmoredCar and 1 Infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 Infantry Casualties for Finns: 1 Infantry Battle in Kiev Russians attack with 1 ArmoredCar, 1 Artillery and 2 Infantrys Romanians defend with 1 Infantry and 1 Tank Russians roll dice for 1 ArmoredCar, 1 Artillery and 2 Infantrys in Kiev, round 2 : 1/4 hits, 1.17 expected hits Romanians roll dice for 1 Infantry and 1 Tank in Kiev, round 2 : 0/2 hits, 0.83 expected hits 1 Infantry owned by the Romanians lost in Kiev Russians roll dice for 1 ArmoredCar, 1 Artillery and 2 Infantrys in Kiev, round 3 : 1/4 hits, 1.17 expected hits Romanians roll dice for 1 Tank in Kiev, round 3 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Romanians lost in Kiev Russians win, taking Kiev from Romanians with 1 ArmoredCar, 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 7 Casualties for Romanians: 1 Infantry and 1 Tank Battle in Bulgaria Russians attack with 1 Artillery and 1 Infantry Romanians defend with 1 Artillery Russians roll dice for 1 Artillery and 1 Infantry in Bulgaria, round 2 : 0/2 hits, 0.67 expected hits Romanians roll dice for 1 Artillery in Bulgaria, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 Artillery and 1 Infantry in Bulgaria, round 3 : 0/2 hits, 0.67 expected hits Romanians roll dice for 1 Artillery in Bulgaria, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 Artillery and 1 Infantry in Bulgaria, round 4 : 1/2 hits, 0.67 expected hits Romanians roll dice for 1 Artillery in Bulgaria, round 4 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Romanians lost in Bulgaria Russians win, taking Bulgaria from Romanians with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 4 Casualties for Romanians: 1 Artillery Battle in Oulu Russians attack with 4 Artillerys, 6 Infantrys and 1 Tank Finns defend with 8 Infantrys Russians roll dice for 4 Artillerys, 6 Infantrys and 1 Tank in Oulu, round 2 : 6/11 hits, 3.50 expected hits Finns roll dice for 8 Infantrys in Oulu, round 2 : 3/8 hits, 2.67 expected hits 6 Infantrys owned by the Finns and 3 Infantrys owned by the Russians lost in Oulu Russians roll dice for 4 Artillerys, 3 Infantrys and 1 Tank in Oulu, round 3 : 1/8 hits, 2.83 expected hits Finns roll dice for 2 Infantrys in Oulu, round 3 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Finns and 1 Infantry owned by the Russians lost in Oulu Russians roll dice for 4 Artillerys, 2 Infantrys and 1 Tank in Oulu, round 4 : 2/7 hits, 2.50 expected hits Finns roll dice for 1 Infantry in Oulu, round 4 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Finns lost in Oulu Russians win, taking Oulu from Finns with 4 Artillerys, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 8 Casualties for Russians: 4 Infantrys Casualties for Finns: 8 Infantrys Battle in Lapland Russians attack with 2 Artillerys and 2 Infantrys Finns defend with 1 Infantry Russians roll dice for 2 Artillerys and 2 Infantrys in Lapland, round 2 : 1/4 hits, 1.33 expected hits Finns roll dice for 1 Infantry in Lapland, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Finns lost in Lapland Russians win, taking Lapland from Finns with 2 Artillerys and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Finns: 1 Infantry Battle in Hulunbuir Russians attack with 3 ArmoredCars, 2 Artillerys, 2 Fighters, 1 Infantry, 4 Mech.Infs and 6 Tanks Hisaichi defend with 4 Artillerys, 1 Bunker, 1 Factory and 4 Infantrys Russians roll dice for 3 ArmoredCars, 2 Artillerys, 2 Fighters, 1 Infantry, 4 Mech.Infs and 6 Tanks in Hulunbuir, round 2 : 9/18 hits, 7.00 expected hits Units damaged: 1 Bunker owned by the Hisaichi Hisaichi roll dice for 4 Artillerys, 1 Bunker and 4 Infantrys in Hulunbuir, round 2 : 3/9 hits, 3.17 expected hits 3 ArmoredCars owned by the Russians, 4 Infantrys owned by the Hisaichi and 4 Artillerys owned by the Hisaichi lost in Hulunbuir Russians roll dice for 2 Artillerys, 2 Fighters, 1 Infantry, 4 Mech.Infs and 6 Tanks in Hulunbuir, round 3 : 6/15 hits, 6.00 expected hits Hisaichi roll dice for 1 Bunker in Hulunbuir, round 3 : 0/1 hits, 0.50 expected hits 1 Bunker owned by the Hisaichi lost in Hulunbuir Russians win, taking Hulunbuir from Hisaichi with 2 Artillerys, 2 Fighters, 1 Infantry, 4 Mech.Infs and 6 Tanks remaining. Battle score for attacker is 18 Casualties for Russians: 3 ArmoredCars Casualties for Hisaichi: 4 Artillerys, 1 Bunker and 4 Infantrys Battle in Vinnytsia Russians attack with 1 ArmoredCar, 1 Bomber and 7 Infantrys Romanians defend with 3 Tanks; Italians defend with 2 Mech.Infs Russians roll dice for 1 ArmoredCar, 1 Bomber and 7 Infantrys in Vinnytsia, round 2 : 1/9 hits, 2.17 expected hits Romanians roll dice for 2 Mech.Infs and 3 Tanks in Vinnytsia, round 2 : 2/5 hits, 2.17 expected hits 2 Infantrys owned by the Russians and 1 Mech.Inf owned by the Italians lost in Vinnytsia Russians roll dice for 1 ArmoredCar, 1 Bomber and 5 Infantrys in Vinnytsia, round 3 : 1/7 hits, 1.83 expected hits Romanians roll dice for 1 Mech.Inf and 3 Tanks in Vinnytsia, round 3 : 1/4 hits, 1.83 expected hits 1 Infantry owned by the Russians and 1 Mech.Inf owned by the Italians lost in Vinnytsia Russians roll dice for 1 ArmoredCar, 1 Bomber and 4 Infantrys in Vinnytsia, round 4 : 1/6 hits, 1.67 expected hits Romanians roll dice for 3 Tanks in Vinnytsia, round 4 : 2/3 hits, 1.50 expected hits 2 Infantrys owned by the Russians and 1 Tank owned by the Romanians lost in Vinnytsia Russians roll dice for 1 ArmoredCar, 1 Bomber and 2 Infantrys in Vinnytsia, round 5 : 1/4 hits, 1.33 expected hits Romanians roll dice for 2 Tanks in Vinnytsia, round 5 : 0/2 hits, 1.00 expected hits 1 Tank owned by the Romanians lost in Vinnytsia Russians roll dice for 1 ArmoredCar, 1 Bomber and 2 Infantrys in Vinnytsia, round 6 : 2/4 hits, 1.33 expected hits Romanians roll dice for 1 Tank in Vinnytsia, round 6 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Russians and 1 Tank owned by the Romanians lost in Vinnytsia Russians win, taking Vinnytsia from Romanians with 1 ArmoredCar, 1 Bomber and 1 Infantry remaining. Battle score for attacker is 15 Casualties for Russians: 6 Infantrys Casualties for Italians: 2 Mech.Infs Casualties for Romanians: 3 Tanks Battle in Minsk Russians attack with 2 HeavyTanks, 4 Infantrys and 2 Tanks Germans defend with 1 Artillery, 1 Elite, 2 HeavyTanks and 2 Tanks Russians roll dice for 2 HeavyTanks, 4 Infantrys and 2 Tanks in Minsk, round 2 : 2/8 hits, 3.00 expected hits Germans roll dice for 1 Artillery, 1 Elite, 2 HeavyTanks and 2 Tanks in Minsk, round 2 : 4/6 hits, 3.00 expected hits 4 Infantrys owned by the Russians, 1 Elite owned by the Germans and 1 Artillery owned by the Germans lost in Minsk Russians roll dice for 2 HeavyTanks and 2 Tanks in Minsk, round 3 : 3/4 hits, 2.33 expected hits Germans roll dice for 2 HeavyTanks and 2 Tanks in Minsk, round 3 : 3/4 hits, 2.33 expected hits 1 HeavyTank owned by the Germans, 1 HeavyTank owned by the Russians, 2 Tanks owned by the Russians and 2 Tanks owned by the Germans lost in Minsk Russians roll dice for 1 HeavyTank in Minsk, round 4 : 1/1 hits, 0.67 expected hits Germans roll dice for 1 HeavyTank in Minsk, round 4 : 1/1 hits, 0.67 expected hits 1 HeavyTank owned by the Germans and 1 HeavyTank owned by the Russians lost in Minsk Germans win with no units remaining. Battle score for attacker is -1 Casualties for Russians: 2 HeavyTanks, 4 Infantrys and 2 Tanks Casualties for Germans: 1 Artillery, 1 Elite, 2 HeavyTanks and 2 Tanks Battle in Latvia Russians attack with 1 Artillery, 3 HeavyTanks and 5 Infantrys Germans defend with 3 ArmoredCars, 1 Infantry, 2 Mech.Infs and 1 Tank Russians roll dice for 1 Artillery, 3 HeavyTanks and 5 Infantrys in Latvia, round 2 : 1/9 hits, 3.33 expected hits Germans roll dice for 3 ArmoredCars, 1 Infantry, 2 Mech.Infs and 1 Tank in Latvia, round 2 : 2/7 hits, 2.00 expected hits 1 ArmoredCar owned by the Germans and 2 Infantrys owned by the Russians lost in Latvia Russians roll dice for 1 Artillery, 3 HeavyTanks and 3 Infantrys in Latvia, round 3 : 3/7 hits, 3.00 expected hits Germans roll dice for 2 ArmoredCars, 1 Infantry, 2 Mech.Infs and 1 Tank in Latvia, round 3 : 3/6 hits, 1.83 expected hits 2 ArmoredCars owned by the Germans, 3 Infantrys owned by the Russians and 1 Infantry owned by the Germans lost in Latvia Russians roll dice for 1 Artillery and 3 HeavyTanks in Latvia, round 4 : 3/4 hits, 2.33 expected hits Germans roll dice for 2 Mech.Infs and 1 Tank in Latvia, round 4 : 0/3 hits, 1.17 expected hits 2 Mech.Infs owned by the Germans and 1 Tank owned by the Germans lost in Latvia Russians win, taking Latvia from Germans with 1 Artillery and 3 HeavyTanks remaining. Battle score for attacker is 21 Casualties for Russians: 5 Infantrys Casualties for Germans: 3 ArmoredCars, 1 Infantry, 2 Mech.Infs and 1 Tank Non Combat Move - Russians 2 Fighters moved from Hulunbuir to Chita 1 Bomber moved from Vinnytsia to Yaroslavl Place Units - Russians 1 Bunker and 3 HeavyTanks placed in Kursk 6 ArmoredCars and 4 HeavyTanks placed in Moscow 1 Bunker, 1 Elite and 3 Infantrys placed in Leningrad 5 Infantrys placed in Stalingrad 3 Infantrys placed in Georgia 2 Infantrys placed in N.Buryat Mongolia 1 Infantry placed in Arkhangelsk Turn Complete - Russians Russians collect 126 PUs; end with 126 PUsCombat Hit Differential Summary :
Romanians regular : -3.33 Finns regular : 0.67 Germans regular : 2.00 Russians regular : -3.17 Hisaichi regular : -0.67 -
TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - Italians 4 ArmoredCars moved from W.Morocco to French Sudan 3 ArmoredCars and 1 Tank moved from Mauritania to Rio de Oro 3 Infantrys moved from W.Morocco to Mauritania 2 Artillerys and 1 Elite moved from E.Morocco to W.Morocco 1 Artillery and 2 Infantrys moved from Hun to Kufra 4 ArmoredCars moved from Tripoli to Kufra 3 Artillerys and 5 Infantrys moved from Tobruk to Mersa Matruh 3 Artillerys and 3 Infantrys moved from Rome to 46 Sea Zone 3 Artillerys, 3 Infantrys and 3 Transports moved from 46 Sea Zone to 48 Sea Zone 3 Artillerys and 3 Infantrys moved from 48 Sea Zone to Tobruk 2 Transports moved from 48 Sea Zone to 46 Sea Zone 2 Artillerys and 2 Infantrys moved from Rome to 46 Sea Zone 2 Artillerys, 2 Infantrys and 2 Transports moved from 46 Sea Zone to 48 Sea Zone 2 Artillerys and 2 Infantrys moved from 48 Sea Zone to Tobruk 1 Tank moved from Lombardy to Croatia Purchase Units - Italians Italians buy 1 Adv.Fighter, 1 Carrier, 2 Destroyers, 1 Fighter and 2 Infantrys; Remaining resources: 1 PUs; Combat - Italians Battle in Rio de Oro Italians attack with 3 ArmoredCars and 1 Tank Neutral defend with 1 Infantry Italians roll dice for 3 ArmoredCars and 1 Tank in Rio de Oro, round 2 : 1/4 hits, 1.50 expected hits Neutral roll dice for 1 Infantry in Rio de Oro, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Rio de Oro Italians loses 0 PUs for violating Rio de Oros neutrality. Italians win, taking Rio de Oro from Neutral with 3 ArmoredCars and 1 Tank remaining. Battle score for attacker is 2 Casualties for Neutral: 1 Infantry Battle in French Sudan Italians attack with 4 ArmoredCars British defend with 1 Infantry and 2 Mech.Infs Italians roll dice for 4 ArmoredCars in French Sudan, round 2 : 2/4 hits, 1.33 expected hits French roll dice for 1 Infantry and 2 Mech.Infs in French Sudan, round 2 : 2/3 hits, 1.00 expected hits 2 ArmoredCars owned by the Italians, 1 Infantry owned by the British and 1 Mech.Inf owned by the British lost in French Sudan Italians roll dice for 2 ArmoredCars in French Sudan, round 3 : 0/2 hits, 0.67 expected hits French roll dice for 1 Mech.Inf in French Sudan, round 3 : 1/1 hits, 0.33 expected hits 1 ArmoredCar owned by the Italians lost in French Sudan Italians roll dice for 1 ArmoredCar in French Sudan, round 4 : 0/1 hits, 0.33 expected hits French roll dice for 1 Mech.Inf in French Sudan, round 4 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 ArmoredCar in French Sudan, round 5 : 0/1 hits, 0.33 expected hits French roll dice for 1 Mech.Inf in French Sudan, round 5 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 ArmoredCar in French Sudan, round 6 : 0/1 hits, 0.33 expected hits French roll dice for 1 Mech.Inf in French Sudan, round 6 : 1/1 hits, 0.33 expected hits 1 ArmoredCar owned by the Italians lost in French Sudan French win with 1 Mech.Inf remaining. Battle score for attacker is -8 Casualties for Italians: 4 ArmoredCars Casualties for British: 1 Infantry and 1 Mech.Inf Battle in Mersa Matruh Italians attack with 3 Artillerys and 5 Infantrys British defend with 1 Infantry Italians roll dice for 3 Artillerys and 5 Infantrys in Mersa Matruh, round 2 : 2/8 hits, 2.33 expected hits British roll dice for 1 Infantry in Mersa Matruh, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Italians and 1 Infantry owned by the British lost in Mersa Matruh Italians win, taking Mersa Matruh from British with 3 Artillerys and 4 Infantrys remaining. Battle score for attacker is 0 Casualties for Italians: 1 Infantry Casualties for British: 1 Infantry Battle in Kufra Italians attack with 4 ArmoredCars, 1 Artillery and 2 Infantrys British defend with 1 Artillery and 4 Tanks Italians roll dice for 4 ArmoredCars, 1 Artillery and 2 Infantrys in Kufra, round 2 : 1/7 hits, 2.17 expected hits British roll dice for 1 Artillery and 4 Tanks in Kufra, round 2 : 0/5 hits, 2.33 expected hits 1 Artillery owned by the British lost in Kufra Italians roll dice for 4 ArmoredCars, 1 Artillery and 2 Infantrys in Kufra, round 3 : 2/7 hits, 2.17 expected hits British roll dice for 4 Tanks in Kufra, round 3 : 1/4 hits, 2.00 expected hits 2 Tanks owned by the British and 1 Infantry owned by the Italians lost in Kufra Italians roll dice for 4 ArmoredCars, 1 Artillery and 1 Infantry in Kufra, round 4 : 1/6 hits, 2.00 expected hits British roll dice for 2 Tanks in Kufra, round 4 : 1/2 hits, 1.00 expected hits 1 Tank owned by the British and 1 Infantry owned by the Italians lost in Kufra Italians roll dice for 4 ArmoredCars and 1 Artillery in Kufra, round 5 : 3/5 hits, 1.67 expected hits British roll dice for 1 Tank in Kufra, round 5 : 1/1 hits, 0.50 expected hits 1 ArmoredCar owned by the Italians and 1 Tank owned by the British lost in Kufra Italians win, taking Kufra from British with 3 ArmoredCars and 1 Artillery remaining. Battle score for attacker is 16 Casualties for British: 1 Artillery and 4 Tanks Casualties for Italians: 1 ArmoredCar and 2 Infantrys Non Combat Move - Italians 4 ArmoredCars moved from Tunis to Tripoli Place Units - Italians 1 Carrier and 2 Destroyers placed in 46 Sea Zone 1 Adv.Fighter and 1 Fighter placed in 46 Sea Zone 2 Infantrys placed in Hun Turn Complete - Italians Italians collect 56 PUs; end with 57 PUsCombat Hit Differential Summary :
French regular : 1.67 Italians regular : -2.83 British regular : -2.17 Neutral regular : -0.33 -
TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - French 1 Infantry moved from Keewatin to Baffin 2 Infantrys moved from Syria to Palestine 2 Adv.Fighters and 1 Fighter moved from Syria to Italian East Africa 1 Infantry moved from 16 Sea Zone to Azores 1 Transport moved from 34 Sea Zone to 30 Sea Zone 1 Destroyer moved from 34 Sea Zone to 41 Sea Zone 1 Destroyer moved from 55 Sea Zone to 51 Sea Zone 1 Infantry moved from Amazon to Colombia Purchase Units - French French buy 1 Factory and 2 Infantrys; Remaining resources: 0 PUs; Non Combat Move - French Place Units - French 1 Factory placed in Italian East Africa 2 Infantrys placed in Syria Turn Complete - French French collect 23 PUs; end with 23 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Yamamoto round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - Yamamoto 2 ArmoredCars and 1 Elite moved from Tokyo to Chubu 1 Bomber moved from Changchun to Chubu Purchase Units - Yamamoto Yamamoto buy 6 ArmoredCars, 2 Bunkers, 3 Fighters, 4 Infantrys and 1 Tank; Remaining resources: 0 PUs; Combat - Yamamoto Battle in Chubu Yamamoto attack with 2 ArmoredCars, 1 Bomber and 1 Elite British defend with 1 Infantry; Americans defend with 1 S.Bomber Yamamoto roll dice for 2 ArmoredCars, 1 Bomber and 1 Elite in Chubu, round 2 : 2/4 hits, 1.67 expected hits British roll dice for 1 Infantry and 1 S.Bomber in Chubu, round 2 : 0/2 hits, 0.67 expected hits 1 S.Bomber owned by the Americans and 1 Infantry owned by the British lost in Chubu Yamamoto win, taking Chubu from British with 2 ArmoredCars, 1 Bomber and 1 Elite remaining. Battle score for attacker is 20 Casualties for British: 1 Infantry Casualties for Americans: 1 S.Bomber Non Combat Move - Yamamoto 1 Bomber moved from Chubu to Tokyo Place Units - Yamamoto 1 Bunker, 3 Fighters, 4 Infantrys and 1 Tank placed in Tokyo 6 ArmoredCars and 1 Bunker placed in Hong Kong Turn Complete - Yamamoto Yamamoto collect 44 PUs; end with 44 PUsCombat Hit Differential Summary :
Yamamoto regular : 0.33 British regular : -0.67 -
TripleA Turn Summary: Chinese round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - Chinese 1 Infantry moved from Ningsia to Suiyuan Chinese take Suiyuan from Hisaichi 2 Infantrys moved from Hupeh to Anhwei 1 Adv.Fighter moved from Shensi to Anhwei 1 Artillery and 1 Marine moved from Shensi to Shansi 1 Mech.Inf moved from Gobi Altai to Shansi 2 Mech.Infs moved from Gobi Altai to Shansi 1 Fighter moved from Shensi to Anhwei 2 Infantrys moved from Kweichow to Hunan 3 Infantrys moved from Ningsia to Suiyuan 3 Infantrys and 1 Marine moved from Lanchow to Shensi 3 Infantrys moved from E.Qinghai to Ningsia 3 Infantrys moved from E.Qinghai to Ningsia 1 Infantry moved from Gobi Altai to Ningsia 1 Mech.Inf moved from Hsining to Shensi 1 Tank moved from Hsining to Ningsia 4 Infantrys moved from Hsining to E.Qinghai 1 Infantry moved from E.Sinkiang to Gobi Altai 4 Infantrys moved from Urumqi to E.Sinkiang Purchase Units - Chinese Chinese buy 1 Elite, 7 Infantrys and 2 Mech.Infs; Remaining resources: 0 PUs; Combat - Chinese Battle in Anhwei Chinese attack with 1 Adv.Fighter, 1 Fighter and 2 Infantrys Hisaichi defend with 1 Artillery Chinese roll dice for 1 Adv.Fighter, 1 Fighter and 2 Infantrys in Anhwei, round 2 : 2/4 hits, 1.17 expected hits Hisaichi roll dice for 1 Artillery in Anhwei, round 2 : 1/1 hits, 0.33 expected hits 1 Artillery owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Anhwei Chinese win, taking Anhwei from Hisaichi with 1 Adv.Fighter, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Casualties for Hisaichi: 1 Artillery Battle in Shansi Chinese attack with 1 Artillery, 1 Marine and 3 Mech.Infs Hisaichi defend with 3 ArmoredCars Chinese roll dice for 1 Artillery, 1 Marine and 3 Mech.Infs in Shansi, round 2 : 1/5 hits, 2.00 expected hits Hisaichi roll dice for 3 ArmoredCars in Shansi, round 2 : 0/3 hits, 0.50 expected hits 1 ArmoredCar owned by the Hisaichi lost in Shansi Chinese roll dice for 1 Artillery, 1 Marine and 3 Mech.Infs in Shansi, round 3 : 2/5 hits, 2.00 expected hits Hisaichi roll dice for 2 ArmoredCars in Shansi, round 3 : 1/2 hits, 0.33 expected hits 2 ArmoredCars owned by the Hisaichi and 1 Artillery owned by the Chinese lost in Shansi Chinese win, taking Shansi from Hisaichi with 1 Marine and 3 Mech.Infs remaining. Battle score for attacker is 8 Casualties for Hisaichi: 3 ArmoredCars Casualties for Chinese: 1 Artillery Non Combat Move - Chinese 1 Adv.Fighter and 1 Fighter moved from Anhwei to Hunan Place Units - Chinese 1 Elite and 5 Infantrys placed in Hsining 2 Infantrys and 2 Mech.Infs placed in Urumqi Turn Complete - Chinese Chinese collect 34 PUs; end with 34 PUsCombat Hit Differential Summary :
Chinese regular : -0.17 Hisaichi regular : 0.83 -
TripleA Turn Summary: Hisaichi round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - Hisaichi 1 Artillery and 1 Infantry moved from Chahar to Peking 1 ArmoredCar moved from Heilungchiang to Khabarovsk Hisaichi take Khabarovsk from Russians 1 ArmoredCar moved from Khabarovsk to Ayan 1 Infantry moved from Heilungchiang to Liaoning 1 Elite, 1 Infantry and 2 Marines moved from Heilungchiang to Kirin Purchase Units - Hisaichi Hisaichi buy 1 Adv.Fighter, 2 Artillerys, 2 Bunkers, 2 Destroyers, 1 Fighter and 9 Infantrys; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Ayan Hisaichi attack with 1 ArmoredCar Russians defend with 1 Infantry Hisaichi roll dice for 1 ArmoredCar in Ayan, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 Infantry in Ayan, round 2 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 ArmoredCar in Ayan, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 Infantry in Ayan, round 3 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 ArmoredCar in Ayan, round 4 : 1/1 hits, 0.33 expected hits Russians roll dice for 1 Infantry in Ayan, round 4 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Ayan Hisaichi win, taking Ayan from Russians with 1 ArmoredCar remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Non Combat Move - Hisaichi Place Units - Hisaichi 1 Artillery, 1 Bunker and 2 Infantrys placed in Peking 1 Artillery, 1 Bunker and 7 Infantrys placed in Changchun 2 Destroyers placed in 107 Sea Zone 1 Adv.Fighter and 1 Fighter placed in Davao Turn Complete - Hisaichi Hisaichi collect 51 PUs; end with 51 PUsCombat Hit Differential Summary :
Russians regular : -1.00 Hisaichi regular : 0.00 -
TripleA Turn Summary: British round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - British 2 Transports moved from 22 Sea Zone to 21 Sea Zone 2 Tanks moved from Manchester to 21 Sea Zone 1 Transport moved from 20 Sea Zone to 21 Sea Zone 1 Artillery moved from Dover to 21 Sea Zone 3 Infantrys moved from Manchester to 21 Sea Zone 1 Infantry moved from Manchester to 21 Sea Zone 1 Artillery, 1 Carrier, 2 Fighters, 4 Infantrys, 1 S.Submarine, 2 Tanks and 3 Transports moved from 21 Sea Zone to 22 Sea Zone 1 Artillery, 6 Fighters, 4 Infantrys and 2 Tanks moved from 22 Sea Zone to Hamburg 1 Bomber moved from Dover to Hamburg 2 Infantrys moved from Wales to Dover 2 Mech.Infs moved from Belgian Congo to Kufra 1 Mech.Inf moved from French Sudan to Kufra 1 Artillery moved from Crete to 56 Sea Zone 2 Infantrys moved from Crete to 56 Sea Zone 1 Infantry moved from Crete to 51 Sea Zone 1 Infantry moved from 51 Sea Zone to Greece British take Greece from Romanians 2 Submarines moved from 56 Sea Zone to 51 Sea Zone 4 Fighters moved from 51 Sea Zone to Mersa Matruh 2 Mech.Infs moved from Cape Town to Mozambique 1 ArmoredCar moved from S.Thailand to Bangkok 3 ArmoredCars moved from Malaya to Bangkok 2 Transports moved from 65 Sea Zone to 60 Sea Zone 1 Artillery moved from S.Thailand to S.French Indochina 1 Infantry moved from N.French Indochina to S.French Indochina 1 ArmoredCar moved from N.French Indochina to Kwangsi Chinese take Kwangsi from Yamamoto 1 ArmoredCar moved from Kwangsi to Kwangtung Chinese take Kwangtung from Yamamoto 1 ArmoredCar moved from Hunan to Kiangsi Chinese take Kiangsi from Yamamoto 1 ArmoredCar moved from Kiangsi to Shanghai Chinese take Shanghai from Hisaichi 1 Tank moved from Yunnan to Hunan 4 Infantrys moved from Madras to 60 Sea Zone 4 Infantrys and 2 Transports moved from 60 Sea Zone to 61 Sea Zone 2 Infantrys moved from 61 Sea Zone to S.Thailand 2 Infantrys moved from Assam to Yunnan 6 Infantrys moved from Bihar to Assam 1 Infantry moved from Madras to Hyderabad 7 Infantrys moved from Hyderabad to Bihar 2 ArmoredCars moved from Delhi to Assam 2 Infantrys moved from Rajputana to Hyderabad 2 Infantrys moved from Bombay to Rajputana 3 Infantrys moved from Delhi to Bihar 1 Infantry moved from Aquitaine to 19 Sea Zone 1 Infantry and 1 T.Boat moved from 19 Sea Zone to 20 Sea Zone 1 Infantry moved from 20 Sea Zone to Dover 2 Infantrys moved from Ontario to Canadian Prairies 1 Transport moved from 85 Sea Zone to 75 Sea Zone 2 Infantrys moved from Kolyma to 75 Sea Zone 2 Infantrys and 1 Transport moved from 75 Sea Zone to 84 Sea Zone 2 Infantrys moved from 84 Sea Zone to Liaoning 2 ArmoredCars and 1 Infantry moved from Yukon to Alaska 1 Infantry moved from British Columbia to Yukon 1 Infantry moved from N.French Indochina to S.French Indochina 1 Tank moved from Zhigansk to Ayan 1 Infantry moved from Kolyma to Okhotsk 1 Artillery and 2 Infantrys moved from W.Iran to Iraq 1 Artillery moved from Iraq to Palestine 1 Artillery moved from Cairo to 56 Sea Zone 1 Infantry moved from Cairo to 56 Sea Zone 2 Tanks moved from Cairo to Mersa Matruh 2 ArmoredCars and 1 Tank moved from Palestine to Mersa Matruh 2 Artillerys, 3 Infantrys and 4 Transports moved from 56 Sea Zone to 51 Sea Zone 2 Artillerys and 3 Infantrys moved from 51 Sea Zone to Mersa Matruh 1 Infantry moved from Southwest USA to Northwest USA Purchase Units - British British buy 4 ArmoredCars, 2 Carriers, 2 Destroyers, 4 Fighters, 5 Infantrys, 2 Mech.Infs and 1 Submarine; Remaining resources: 0 PUs; Combat - British Battle in S.French Indochina British attack with 1 Artillery and 2 Infantrys Hisaichi defend with 1 Elite British roll dice for 1 Artillery and 2 Infantrys in S.French Indochina, round 2 : 1/3 hits, 0.83 expected hits Hisaichi roll dice for 1 Elite in S.French Indochina, round 2 : 0/1 hits, 0.33 expected hits 1 Elite owned by the Hisaichi lost in S.French Indochina British win, taking S.French Indochina from Hisaichi with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 3 Casualties for Hisaichi: 1 Elite Battle in Kufra British attack with 3 Mech.Infs Italians defend with 3 ArmoredCars and 1 Artillery British roll dice for 3 Mech.Infs in Kufra, round 2 : 1/3 hits, 1.00 expected hits Italians roll dice for 3 ArmoredCars and 1 Artillery in Kufra, round 2 : 1/4 hits, 0.83 expected hits 1 ArmoredCar owned by the Italians and 1 Mech.Inf owned by the British lost in Kufra British roll dice for 2 Mech.Infs in Kufra, round 3 : 0/2 hits, 0.67 expected hits Italians roll dice for 2 ArmoredCars and 1 Artillery in Kufra, round 3 : 0/3 hits, 0.67 expected hits British roll dice for 2 Mech.Infs in Kufra, round 4 : 0/2 hits, 0.67 expected hits Italians roll dice for 2 ArmoredCars and 1 Artillery in Kufra, round 4 : 2/3 hits, 0.67 expected hits 2 Mech.Infs owned by the British lost in Kufra Italians win with 2 ArmoredCars and 1 Artillery remaining. Battle score for attacker is -14 Casualties for British: 3 Mech.Infs Casualties for Italians: 1 ArmoredCar Battle in Ayan British attack with 1 Tank Hisaichi defend with 1 ArmoredCar British roll dice for 1 Tank in Ayan, round 2 : 0/1 hits, 0.50 expected hits Hisaichi roll dice for 1 ArmoredCar in Ayan, round 2 : 1/1 hits, 0.17 expected hits 1 Tank owned by the British lost in Ayan Hisaichi win with 1 ArmoredCar remaining. Battle score for attacker is -5 Casualties for British: 1 Tank Battle in Mersa Matruh British attack with 2 ArmoredCars, 2 Artillerys, 4 Fighters, 3 Infantrys and 3 Tanks Italians defend with 3 Artillerys and 4 Infantrys British roll dice for 2 Cruisers in Mersa Matruh, round 2 : 2/2 hits, 1.00 expected hits 2 Infantrys owned by the Italians lost in Mersa Matruh British roll dice for 2 ArmoredCars, 2 Artillerys, 4 Fighters, 3 Infantrys and 3 Tanks in Mersa Matruh, round 2 : 7/14 hits, 5.00 expected hits Italians roll dice for 3 Artillerys and 2 Infantrys in Mersa Matruh, round 2 : 0/5 hits, 1.67 expected hits 2 Infantrys owned by the Italians and 3 Artillerys owned by the Italians lost in Mersa Matruh British win, taking Mersa Matruh from Italians with 2 ArmoredCars, 2 Artillerys, 4 Fighters, 3 Infantrys and 3 Tanks remaining. Battle score for attacker is 20 Casualties for Italians: 3 Artillerys and 4 Infantrys Battle in Hamburg British attack with 1 Artillery, 1 Bomber, 6 Fighters, 4 Infantrys and 2 Tanks Germans defend with 1 AAGun, 2 Artillerys, 1 Factory, 2 Infantrys and 2 JetFighters Germans roll AA dice in Hamburg : 1/7 hits, 1.17 expected hits 1 Fighter owned by the British lost in Hamburg British roll dice for 1 Battleship in Hamburg, round 2 : 1/1 hits, 0.67 expected hits 1 Infantry owned by the Germans lost in Hamburg British roll dice for 1 Artillery, 1 Bomber, 5 Fighters, 4 Infantrys and 2 Tanks in Hamburg, round 2 : 8/13 hits, 4.50 expected hits Germans roll dice for 2 Artillerys, 1 Infantry and 2 JetFighters in Hamburg, round 2 : 2/5 hits, 1.67 expected hits 2 JetFighters owned by the Germans, 2 Artillerys owned by the Germans, 1 Infantry owned by the Germans and 2 Infantrys owned by the British lost in Hamburg British win, taking Hamburg from Germans with 1 Artillery, 1 Bomber, 5 Fighters, 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 24 Casualties for British: 1 Fighter and 2 Infantrys Casualties for Germans: 2 Artillerys, 2 Infantrys and 2 JetFighters Battle in Mozambique British attack with 2 Mech.Infs Neutral defend with 1 Infantry British roll dice for 2 Mech.Infs in Mozambique, round 2 : 0/2 hits, 0.67 expected hits Neutral roll dice for 1 Infantry in Mozambique, round 2 : 1/1 hits, 0.33 expected hits 1 Mech.Inf owned by the British lost in Mozambique British roll dice for 1 Mech.Inf in Mozambique, round 3 : 1/1 hits, 0.33 expected hits Neutral roll dice for 1 Infantry in Mozambique, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Mozambique British loses 0 PUs for violating Mozambiques neutrality. British win, taking Mozambique from Neutral with 1 Mech.Inf remaining. Battle score for attacker is -4 Casualties for British: 1 Mech.Inf Casualties for Neutral: 1 Infantry Battle in Liaoning British attack with 2 Infantrys Hisaichi defend with 1 Infantry British roll dice for 2 Infantrys in Liaoning, round 2 : 0/2 hits, 0.33 expected hits Hisaichi roll dice for 1 Infantry in Liaoning, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Liaoning British roll dice for 1 Infantry in Liaoning, round 3 : 0/1 hits, 0.17 expected hits Hisaichi roll dice for 1 Infantry in Liaoning, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 Infantry in Liaoning, round 4 : 0/1 hits, 0.17 expected hits Hisaichi roll dice for 1 Infantry in Liaoning, round 4 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Liaoning Hisaichi win with 1 Infantry remaining. Battle score for attacker is -4 Casualties for British: 2 Infantrys Battle in Bangkok British attack with 4 ArmoredCars Yamamoto defend with 1 Artillery and 1 Marine; Thai defend with 1 AAGun and 1 Factory British roll dice for 4 ArmoredCars in Bangkok, round 2 : 1/4 hits, 1.33 expected hits Thai roll dice for 1 Artillery and 1 Marine in Bangkok, round 2 : 2/2 hits, 0.67 expected hits 2 ArmoredCars owned by the British and 1 Artillery owned by the Yamamoto lost in Bangkok British roll dice for 2 ArmoredCars in Bangkok, round 3 : 0/2 hits, 0.67 expected hits Thai roll dice for 1 Marine in Bangkok, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 2 ArmoredCars in Bangkok, round 4 : 2/2 hits, 0.67 expected hits Thai roll dice for 1 Marine in Bangkok, round 4 : 0/1 hits, 0.33 expected hits 1 Marine owned by the Yamamoto lost in Bangkok British captures 7PUs while taking Thai capital British win, taking Bangkok from Thai with 2 ArmoredCars remaining. Battle score for attacker is 0 Casualties for British: 2 ArmoredCars Casualties for Yamamoto: 1 Artillery and 1 Marine Non Combat Move - British 5 Fighters moved from Hamburg to 22 Sea Zone 1 Bomber moved from Hamburg to Dover 4 Fighters moved from Mersa Matruh to 51 Sea Zone Place Units - British 1 Carrier and 1 Destroyer placed in 56 Sea Zone 2 Fighters placed in 56 Sea Zone 2 Infantrys placed in Cairo 2 Mech.Infs placed in Cape Town 1 Carrier, 1 Destroyer and 1 Submarine placed in 21 Sea Zone 1 Fighter placed in 21 Sea Zone British undo move 5. 1 Carrier and 1 Destroyer placed in 21 Sea Zone 1 Fighter placed in 21 Sea Zone British undo move 3. 1 Submarine placed in 56 Sea Zone 1 ArmoredCar placed in Cairo 3 ArmoredCars and 2 Infantrys placed in Delhi 3 Infantrys placed in Madras Turn Complete - British British collect 129 PUs; end with 136 PUsCombat Hit Differential Summary :
Italians regular : -0.83 Germans AA : -0.17 Thai regular : 0.67 Germans regular : 0.33 Neutral regular : 0.33 British regular : 4.83 Hisaichi regular : 1.50 -
TripleA Turn Summary: Anzac round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - Anzac 1 unit repaired. 1 Artillery moved from Broome to 67 Sea Zone 1 Infantry moved from Northern Territory to 67 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 67 Sea Zone to 106 Sea Zone 1 Artillery and 1 Infantry moved from 106 Sea Zone to Palawan 1 Infantry moved from Northern Territory to 67 Sea Zone 1 Infantry and 1 Transport moved from 67 Sea Zone to 106 Sea Zone 1 Infantry moved from 106 Sea Zone to Manila Americans take Manila from Yamamoto 1 Infantry moved from East And South Borneo to British Borneo British take British Borneo from Thai 1 Infantry moved from East And South Borneo to 110 Sea Zone 2 Infantrys moved from Banjarmasin to 110 Sea Zone 2 Infantrys moved from West Borneo to 110 Sea Zone 1 Infantry moved from Lombok to 110 Sea Zone 1 Infantry moved from Soembawa to Lombok 6 Infantrys and 3 Transports moved from 110 Sea Zone to 92 Sea Zone 6 Infantrys moved from 92 Sea Zone to Hong Kong 3 Fighters moved from 110 Sea Zone to Hong Kong 1 Battleship moved from 110 Sea Zone to 92 Sea Zone 1 Destroyer moved from 110 Sea Zone to 106 Sea Zone 2 Carriers moved from 110 Sea Zone to 106 Sea Zone Purchase Units - Anzac Anzac buy 1 Adv.Fighter, 2 Artillerys, 1 Fighter and 2 Transports; Remaining resources: 0 PUs; Combat - Anzac Battle in Palawan Anzac attack with 1 Artillery and 1 Infantry Hisaichi defend with 1 Bomber Anzac roll dice for 1 Artillery and 1 Infantry in Palawan, round 2 : 0/2 hits, 0.67 expected hits Yamamoto roll dice for 1 Bomber in Palawan, round 2 : 1/1 hits, 0.17 expected hits 1 Infantry owned by the Anzac lost in Palawan Anzac roll dice for 1 Artillery in Palawan, round 3 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Bomber in Palawan, round 3 : 0/1 hits, 0.17 expected hits Anzac roll dice for 1 Artillery in Palawan, round 4 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Bomber in Palawan, round 4 : 0/1 hits, 0.17 expected hits Anzac roll dice for 1 Artillery in Palawan, round 5 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Bomber in Palawan, round 5 : 0/1 hits, 0.17 expected hits Anzac roll dice for 1 Artillery in Palawan, round 6 : 1/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Bomber in Palawan, round 6 : 1/1 hits, 0.17 expected hits 1 Artillery owned by the Anzac and 1 Bomber owned by the Hisaichi lost in Palawan Yamamoto win with no units remaining. Battle score for attacker is 8 Casualties for Anzac: 1 Artillery and 1 Infantry Casualties for Hisaichi: 1 Bomber Battle in Hong Kong Anzac attack with 3 Fighters and 6 Infantrys Yamamoto defend with 1 AAGun, 6 ArmoredCars, 1 Bunker and 1 Factory Yamamoto roll AA dice in Hong Kong : 0/3 hits, 0.50 expected hits Anzac roll dice for 1 Battleship in Hong Kong, round 2 : 1/1 hits, 0.67 expected hits Units damaged: 1 Bunker owned by the Yamamoto Anzac roll dice for 3 Fighters and 6 Infantrys in Hong Kong, round 2 : 3/9 hits, 2.00 expected hits Yamamoto roll dice for 6 ArmoredCars and 1 Bunker in Hong Kong, round 2 : 2/7 hits, 1.50 expected hits 2 Infantrys owned by the Anzac and 3 ArmoredCars owned by the Yamamoto lost in Hong Kong Anzac roll dice for 3 Fighters and 4 Infantrys in Hong Kong, round 3 : 2/7 hits, 1.67 expected hits Yamamoto roll dice for 3 ArmoredCars and 1 Bunker in Hong Kong, round 3 : 0/4 hits, 1.00 expected hits 2 ArmoredCars owned by the Yamamoto lost in Hong Kong Anzac roll dice for 3 Fighters and 4 Infantrys in Hong Kong, round 4 : 3/7 hits, 1.67 expected hits Yamamoto roll dice for 1 ArmoredCar and 1 Bunker in Hong Kong, round 4 : 2/2 hits, 0.67 expected hits 2 Infantrys owned by the Anzac, 1 Bunker owned by the Yamamoto and 1 ArmoredCar owned by the Yamamoto lost in Hong Kong Anzac win, taking Hong Kong from Yamamoto with 3 Fighters and 2 Infantrys remaining. Battle score for attacker is 22 Casualties for Anzac: 4 Infantrys Casualties for Yamamoto: 6 ArmoredCars and 1 Bunker Non Combat Move - Anzac 3 Fighters moved from Hong Kong to Kwangtung Place Units - Anzac 2 Transports placed in 113 Sea Zone 1 Fighter placed in Broome 1 Artillery placed in Townsville 1 Adv.Fighter and 1 Artillery placed in Broome Turn Complete - Anzac Anzac collect 36 PUs; end with 36 PUsCombat Hit Differential Summary :
Yamamoto regular : 2.00 Anzac regular : 2.00 Yamamoto AA : -0.50 -
TripleA Turn Summary: Dutch round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - Dutch 2 ArmoredCars moved from Cape Verde to 33 Sea Zone 2 ArmoredCars and 1 Transport moved from 33 Sea Zone to 34 Sea Zone 2 Elites moved from Suriname to 32 Sea Zone 2 Elites and 1 Transport moved from 32 Sea Zone to 34 Sea Zone 2 ArmoredCars and 2 Elites moved from 34 Sea Zone to Rio de Oro Purchase Units - Dutch Dutch buy 1 Cruiser, 1 Destroyer, 1 Elite and 1 Transport; Remaining resources: 0 PUs; Combat - Dutch Battle in Rio de Oro Dutch attack with 2 ArmoredCars and 2 Elites Italians defend with 3 ArmoredCars and 1 Tank Dutch roll dice for 2 ArmoredCars and 2 Elites in Rio de Oro, round 2 : 1/4 hits, 1.33 expected hits Italians roll dice for 3 ArmoredCars and 1 Tank in Rio de Oro, round 2 : 1/4 hits, 1.00 expected hits 1 ArmoredCar owned by the Italians and 1 ArmoredCar owned by the Dutch lost in Rio de Oro Dutch roll dice for 1 ArmoredCar and 2 Elites in Rio de Oro, round 3 : 2/3 hits, 1.00 expected hits Italians roll dice for 2 ArmoredCars and 1 Tank in Rio de Oro, round 3 : 1/3 hits, 0.83 expected hits 2 ArmoredCars owned by the Italians and 1 ArmoredCar owned by the Dutch lost in Rio de Oro Dutch roll dice for 2 Elites in Rio de Oro, round 4 : 1/2 hits, 0.67 expected hits Italians roll dice for 1 Tank in Rio de Oro, round 4 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Italians lost in Rio de Oro Dutch win, taking Rio de Oro from Italians with 2 Elites remaining. Battle score for attacker is 9 Casualties for Dutch: 2 ArmoredCars Casualties for Italians: 3 ArmoredCars and 1 Tank Non Combat Move - Dutch Place Units - Dutch 1 Cruiser, 1 Destroyer and 1 Transport placed in 110 Sea Zone 1 Elite placed in Banjarmasin Turn Complete - Dutch Dutch collect 32 PUs; end with 32 PUsCombat Hit Differential Summary :
Italians regular : -0.33 Dutch regular : 1.00 -
@dawgoneit sorry for the delay. been in the hospital.
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@dawgoneit Oh no, are you okay?
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TripleA Turn Summary: Finns round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - Finns 5 Infantrys moved from Helsinki to Tampere Purchase Units - Finns Finns buy 1 Elite and 5 Infantrys; Remaining resources: 1 PUs; Non Combat Move - Finns Place Units - Finns 1 Elite and 5 Infantrys placed in Helsinki Turn Complete - Finns Finns collect 9 PUs; end with 10 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Romanians round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - Romanians 1 Mech.Inf moved from Bucharest to Greece 1 Fighter moved from E.Romania to Bulgaria 1 Artillery and 2 Infantrys moved from E.Romania to Bulgaria 1 Infantry moved from Odessa to Donetsk Romanians take Donetsk from Russians 1 Infantry moved from E.Romania to Vinnytsia 1 Artillery moved from Odessa to Vinnytsia 2 Infantrys moved from Odessa to Vinnytsia 4 Infantrys moved from Odessa to Donetsk Purchase Units - Romanians Romanians buy 2 Artillerys, 3 Infantrys, 1 Mech.Inf and 1 Tank; Remaining resources: 0 PUs; Combat - Romanians Battle in Greece Romanians attack with 1 Mech.Inf British defend with 1 AAGun and 1 Infantry Romanians roll dice for 1 Mech.Inf in Greece, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 Infantry in Greece, round 2 : 1/1 hits, 0.33 expected hits 1 Mech.Inf owned by the Romanians lost in Greece British win with 1 Infantry remaining. Battle score for attacker is -6 Casualties for Romanians: 1 Mech.Inf Battle in Vinnytsia Romanians attack with 1 Artillery and 3 Infantrys Russians defend with 1 ArmoredCar and 1 Infantry Romanians roll dice for 1 Artillery and 3 Infantrys in Vinnytsia, round 2 : 1/4 hits, 1.00 expected hits Russians roll dice for 1 ArmoredCar and 1 Infantry in Vinnytsia, round 2 : 0/2 hits, 0.50 expected hits 1 ArmoredCar owned by the Russians lost in Vinnytsia Romanians roll dice for 1 Artillery and 3 Infantrys in Vinnytsia, round 3 : 0/4 hits, 1.00 expected hits Russians roll dice for 1 Infantry in Vinnytsia, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Romanians lost in Vinnytsia Romanians roll dice for 1 Artillery and 2 Infantrys in Vinnytsia, round 4 : 2/3 hits, 0.83 expected hits Russians roll dice for 1 Infantry in Vinnytsia, round 4 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Vinnytsia Romanians win, taking Vinnytsia from Russians with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 4 Casualties for Russians: 1 ArmoredCar and 1 Infantry Casualties for Romanians: 1 Infantry Battle in Bulgaria Romanians attack with 1 Artillery, 1 Fighter and 2 Infantrys Russians defend with 1 Artillery and 1 Infantry Romanians roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in Bulgaria, round 2 : 1/4 hits, 1.17 expected hits Russians roll dice for 1 Artillery and 1 Infantry in Bulgaria, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Romanians lost in Bulgaria Romanians roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Bulgaria, round 3 : 0/3 hits, 1.00 expected hits Russians roll dice for 1 Artillery in Bulgaria, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Romanians lost in Bulgaria Romanians roll dice for 1 Artillery and 1 Fighter in Bulgaria, round 4 : 2/2 hits, 0.67 expected hits Russians roll dice for 1 Artillery in Bulgaria, round 4 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Russians lost in Bulgaria Romanians win, taking Bulgaria from Russians with 1 Artillery and 1 Fighter remaining. Battle score for attacker is 2 Casualties for Romanians: 2 Infantrys Casualties for Russians: 1 Artillery and 1 Infantry Non Combat Move - Romanians 1 Fighter moved from Bulgaria to E.Romania 1 Artillery moved from Bucharest to E.Romania 2 Infantrys moved from Bucharest to E.Romania Place Units - Romanians 2 Artillerys and 1 Infantry placed in E.Romania 2 Infantrys, 1 Mech.Inf and 1 Tank placed in Bucharest Turn Complete - Romanians Romanians collect 19 PUs; end with 19 PUsCombat Hit Differential Summary :
Romanians regular : 0.00 Russians regular : 0.50 British regular : 0.67 -
TripleA Turn Summary: Thai round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Turn Complete - ThaiCombat Hit Differential Summary :
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TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - Americans 3 units repaired. 1 Infantry moved from Hokkaido to 85 Sea Zone 1 Infantry and 1 S.Submarine moved from 85 Sea Zone to 84 Sea Zone 1 Infantry moved from 84 Sea Zone to Shantung Chinese take Shantung from Hisaichi 1 Infantry moved from Shikoku to 85 Sea Zone 1 Infantry and 1 S.Submarine moved from 85 Sea Zone to 84 Sea Zone 1 Infantry moved from 84 Sea Zone to Korea Americans take Korea from Hisaichi 1 Artillery and 1 Infantry moved from Yap to 101 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 101 Sea Zone to 84 Sea Zone 1 Artillery moved from 84 Sea Zone to Liaoning 1 Infantry moved from 84 Sea Zone to Liaoning 1 S.Submarine moved from 109 Sea Zone to 108 Sea Zone 1 Infantry moved from Woleai to 108 Sea Zone 1 Infantry and 1 S.Submarine moved from 108 Sea Zone to 93 Sea Zone 1 Infantry moved from 93 Sea Zone to Formosa Americans take Formosa from Hisaichi 1 S.Submarine moved from 109 Sea Zone to 107 Sea Zone 1 S.Bomber moved from West Papua to 105 Sea Zone 2 Bombers moved from West Papua to 105 Sea Zone 1 Adv.Fighter and 1 Fighter moved from 93 Sea Zone to 107 Sea Zone 1 Infantry moved from Woleai to Ulithi Americans take Ulithi from Yamamoto 1 Battleship moved from 84 Sea Zone to 85 Sea Zone 1 Fighter moved from 84 Sea Zone to 105 Sea Zone 1 Infantry moved from Alaska to 71 Sea Zone 1 Infantry and 1 S.Submarine moved from 71 Sea Zone to 85 Sea Zone 1 Infantry moved from 85 Sea Zone to Chubu 1 Artillery moved from Kyushu to Chubu 1 Adv.Fighter and 1 Fighter moved from 84 Sea Zone to Chubu 2 Infantrys moved from Pearl Harbor to 98 Sea Zone 1 B.Transport, 1 Carrier and 2 Infantrys moved from 98 Sea Zone to 88 Sea Zone 1 Infantry moved from Midway to 88 Sea Zone 3 Infantrys moved from 88 Sea Zone to Wake 1 Artillery, 1 Infantry and 4 Tanks moved from Salvador to 35 Sea Zone 1 Artillery, 3 B.Transports, 1 Infantry and 4 Tanks moved from 35 Sea Zone to 34 Sea Zone 1 Artillery, 1 Infantry and 4 Tanks moved from 34 Sea Zone to Mauritania 1 Destroyer and 1 Submarine moved from 34 Sea Zone to 41 Sea Zone 3 S.Submarines moved from 13 Sea Zone to 29 Sea Zone 2 Infantrys moved from South Atlantic USA to 26 Sea Zone 2 Infantrys and 1 Transport moved from 26 Sea Zone to 32 Sea Zone 2 Infantrys moved from 32 Sea Zone to Bahia 2 ArmoredCars moved from Colombia to Bahia 2 Infantrys and 1 Tank moved from Amazon to Bahia 2 ArmoredCars, 2 Infantrys and 1 Tank moved from Amazon to Bolivia 2 Infantrys moved from Colombia to Amazon 2 L.Fighters moved from San Francisco to Wake 2 S.Bombers moved from San Francisco to Iwo Jima 1 Bomber moved from San Francisco to Kamchatka 1 Infantry moved from Northwest USA to British Columbia Purchase Units - Americans Americans buy 6 ArmoredCars, 1 Bomber, 2 Factorys, 2 Marines, 2 S.Bombers and 1 S.Submarine; Remaining resources: 0 PUs; Combat - Americans Battle in Bahia Americans attack with 2 ArmoredCars, 4 Infantrys and 1 Tank Neutral defend with 3 Infantrys and 1 Tank Americans roll dice for 2 ArmoredCars, 4 Infantrys and 1 Tank in Bahia, round 2 : 3/7 hits, 1.83 expected hits Neutral roll dice for 3 Infantrys and 1 Tank in Bahia, round 2 : 2/4 hits, 1.50 expected hits 2 Infantrys owned by the Americans and 3 Infantrys owned by the Neutral lost in Bahia Americans roll dice for 2 ArmoredCars, 2 Infantrys and 1 Tank in Bahia, round 3 : 1/5 hits, 1.50 expected hits Neutral roll dice for 1 Tank in Bahia, round 3 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Neutral lost in Bahia Americans loses 0 PUs for violating Bahias neutrality. Americans win, taking Bahia from Neutral with 2 ArmoredCars, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 7 Casualties for Americans: 2 Infantrys Casualties for Neutral: 3 Infantrys and 1 Tank Battle in Wake Americans attack with 3 Infantrys and 2 L.Fighters Yamamoto defend with 1 Artillery and 1 Infantry Americans roll dice for 3 Infantrys and 2 L.Fighters in Wake, round 2 : 2/5 hits, 1.50 expected hits Yamamoto roll dice for 1 Artillery and 1 Infantry in Wake, round 2 : 2/2 hits, 0.67 expected hits 1 Artillery owned by the Yamamoto, 1 Infantry owned by the Yamamoto and 2 Infantrys owned by the Americans lost in Wake Americans win, taking Wake from Yamamoto with 1 Infantry and 2 L.Fighters remaining. Battle score for attacker is 2 Casualties for Americans: 2 Infantrys Casualties for Yamamoto: 1 Artillery and 1 Infantry Battle in Bolivia Americans attack with 2 ArmoredCars, 2 Infantrys and 1 Tank Neutral defend with 3 Infantrys Americans roll dice for 2 ArmoredCars, 2 Infantrys and 1 Tank in Bolivia, round 2 : 2/5 hits, 1.50 expected hits Neutral roll dice for 3 Infantrys in Bolivia, round 2 : 0/3 hits, 1.00 expected hits 2 Infantrys owned by the Neutral lost in Bolivia Americans roll dice for 2 ArmoredCars, 2 Infantrys and 1 Tank in Bolivia, round 3 : 3/5 hits, 1.50 expected hits Neutral roll dice for 1 Infantry in Bolivia, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Bolivia Americans loses 0 PUs for violating Bolivias neutrality. Americans win, taking Bolivia from Neutral with 2 ArmoredCars, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 6 Casualties for Neutral: 3 Infantrys Battle in 105 Sea Zone Americans attack with 2 Bombers, 1 Fighter and 1 S.Bomber Yamamoto defend with 1 Carrier and 2 Transports Americans roll dice for 2 Bombers, 1 Fighter and 1 S.Bomber in 105 Sea Zone, round 2 : 4/4 hits, 2.50 expected hits Yamamoto roll dice for 1 Carrier and 2 Transports in 105 Sea Zone, round 2 : 0/3 hits, 0.83 expected hits 1 Carrier owned by the Yamamoto and 2 Transports owned by the Yamamoto lost in 105 Sea Zone Americans win with 2 Bombers, 1 Fighter and 1 S.Bomber remaining. Battle score for attacker is 26 Casualties for Yamamoto: 1 Carrier and 2 Transports Battle in 107 Sea Zone Americans attack with 1 Adv.Fighter, 1 Fighter and 1 S.Submarine Hisaichi defend with 2 Destroyers Americans roll dice for 1 S.Submarine in 107 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits Americans roll dice for 1 Adv.Fighter and 1 Fighter in 107 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Hisaichi roll dice for 2 Destroyers in 107 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits 2 Destroyers owned by the Hisaichi and 1 S.Submarine owned by the Americans lost in 107 Sea Zone Americans win with 1 Adv.Fighter and 1 Fighter remaining. Battle score for attacker is 6 Casualties for Americans: 1 S.Submarine Casualties for Hisaichi: 2 Destroyers Battle in Mauritania Americans attack with 1 Artillery, 1 Infantry and 4 Tanks Italians defend with 3 Infantrys Americans roll dice for 1 Artillery, 1 Infantry and 4 Tanks in Mauritania, round 2 : 1/6 hits, 2.67 expected hits Italians roll dice for 3 Infantrys in Mauritania, round 2 : 0/3 hits, 1.00 expected hits 1 Infantry owned by the Italians lost in Mauritania Americans roll dice for 1 Artillery, 1 Infantry and 4 Tanks in Mauritania, round 3 : 3/6 hits, 2.67 expected hits Italians roll dice for 2 Infantrys in Mauritania, round 3 : 0/2 hits, 0.67 expected hits 2 Infantrys owned by the Italians lost in Mauritania Americans win, taking Mauritania from Italians with 1 Artillery, 1 Infantry and 4 Tanks remaining. Battle score for attacker is 6 Casualties for Italians: 3 Infantrys Battle in Chubu Americans attack with 1 Adv.Fighter, 1 Artillery, 1 Fighter and 1 Infantry Yamamoto defend with 2 ArmoredCars and 1 Elite Americans roll dice for 1 Battleship in Chubu, round 2 : 1/1 hits, 0.67 expected hits 1 ArmoredCar owned by the Yamamoto lost in Chubu Americans roll dice for 1 Adv.Fighter, 1 Artillery, 1 Fighter and 1 Infantry in Chubu, round 2 : 2/4 hits, 1.50 expected hits Yamamoto roll dice for 1 ArmoredCar and 1 Elite in Chubu, round 2 : 1/2 hits, 0.50 expected hits 1 Elite owned by the Yamamoto, 1 Infantry owned by the Americans and 1 ArmoredCar owned by the Yamamoto lost in Chubu Americans win, taking Chubu from Yamamoto with 1 Adv.Fighter, 1 Artillery and 1 Fighter remaining. Battle score for attacker is 9 Casualties for Yamamoto: 2 ArmoredCars and 1 Elite Casualties for Americans: 1 Infantry Battle in Liaoning Americans attack with 1 Artillery and 1 Infantry Hisaichi defend with 1 Infantry Americans roll dice for 1 Battleship in Liaoning, round 2 : 0/1 hits, 0.67 expected hits Americans roll dice for 1 Artillery and 1 Infantry in Liaoning, round 2 : 0/2 hits, 0.67 expected hits Hisaichi roll dice for 1 Infantry in Liaoning, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 Artillery and 1 Infantry in Liaoning, round 3 : 1/2 hits, 0.67 expected hits Hisaichi roll dice for 1 Infantry in Liaoning, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Americans and 1 Infantry owned by the Hisaichi lost in Liaoning Americans win, taking Liaoning from Hisaichi with 1 Artillery remaining. Battle score for attacker is 0 Casualties for Americans: 1 Infantry Casualties for Hisaichi: 1 Infantry Non Combat Move - Americans 1 Adv.Fighter and 1 Fighter moved from Chubu to 84 Sea Zone 1 Adv.Fighter and 1 Fighter moved from 107 Sea Zone to 93 Sea Zone 1 Fighter moved from 105 Sea Zone to Bangkok 1 S.Bomber moved from 105 Sea Zone to Iwo Jima 2 Bombers moved from 105 Sea Zone to S.French Indochina 2 L.Fighters moved from Wake to 88 Sea Zone Place Units - Americans 1 S.Submarine placed in 71 Sea Zone 2 Marines placed in Alaska Americans undo move 2. 2 Marines placed in Iwo Jima 2 ArmoredCars placed in Alaska 1 Factory placed in Kyushu 1 Factory placed in Hokkaido 2 ArmoredCars placed in Salvador 2 ArmoredCars placed in Colombia 1 Bomber and 1 S.Bomber placed in Ponape 1 S.Bomber placed in Pearl Harbor Turn Complete - Americans Americans collect 142 PUs; end with 142 PUsCombat Hit Differential Summary :
Yamamoto regular : 1.00 Americans regular : 3.83 Italians regular : -1.67 Neutral regular : -1.33 Hisaichi regular : 0.67 -
TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - Americans 3 units repaired. 1 Infantry moved from Hokkaido to 85 Sea Zone 1 Infantry and 1 S.Submarine moved from 85 Sea Zone to 84 Sea Zone 1 Infantry moved from 84 Sea Zone to Shantung Chinese take Shantung from Hisaichi 1 Infantry moved from Shikoku to 85 Sea Zone 1 Infantry and 1 S.Submarine moved from 85 Sea Zone to 84 Sea Zone 1 Infantry moved from 84 Sea Zone to Korea Americans take Korea from Hisaichi 1 Artillery and 1 Infantry moved from Yap to 101 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 101 Sea Zone to 84 Sea Zone 1 Artillery moved from 84 Sea Zone to Liaoning 1 Infantry moved from 84 Sea Zone to Liaoning 1 S.Submarine moved from 109 Sea Zone to 108 Sea Zone 1 Infantry moved from Woleai to 108 Sea Zone 1 Infantry and 1 S.Submarine moved from 108 Sea Zone to 93 Sea Zone 1 Infantry moved from 93 Sea Zone to Formosa Americans take Formosa from Hisaichi 1 S.Submarine moved from 109 Sea Zone to 107 Sea Zone 1 S.Bomber moved from West Papua to 105 Sea Zone 2 Bombers moved from West Papua to 105 Sea Zone 1 Adv.Fighter and 1 Fighter moved from 93 Sea Zone to 107 Sea Zone 1 Infantry moved from Woleai to Ulithi Americans take Ulithi from Yamamoto 1 Battleship moved from 84 Sea Zone to 85 Sea Zone 1 Fighter moved from 84 Sea Zone to 105 Sea Zone 1 Infantry moved from Alaska to 71 Sea Zone 1 Infantry and 1 S.Submarine moved from 71 Sea Zone to 85 Sea Zone 1 Infantry moved from 85 Sea Zone to Chubu 1 Artillery moved from Kyushu to Chubu 1 Adv.Fighter and 1 Fighter moved from 84 Sea Zone to Chubu 2 Infantrys moved from Pearl Harbor to 98 Sea Zone 1 B.Transport, 1 Carrier and 2 Infantrys moved from 98 Sea Zone to 88 Sea Zone 1 Infantry moved from Midway to 88 Sea Zone 3 Infantrys moved from 88 Sea Zone to Wake 1 Artillery, 1 Infantry and 4 Tanks moved from Salvador to 35 Sea Zone 1 Artillery, 3 B.Transports, 1 Infantry and 4 Tanks moved from 35 Sea Zone to 34 Sea Zone 1 Artillery, 1 Infantry and 4 Tanks moved from 34 Sea Zone to Mauritania 1 Destroyer and 1 Submarine moved from 34 Sea Zone to 41 Sea Zone 3 S.Submarines moved from 13 Sea Zone to 29 Sea Zone 2 Infantrys moved from South Atlantic USA to 26 Sea Zone 2 Infantrys and 1 Transport moved from 26 Sea Zone to 32 Sea Zone 2 Infantrys moved from 32 Sea Zone to Bahia 2 ArmoredCars moved from Colombia to Bahia 2 Infantrys and 1 Tank moved from Amazon to Bahia 2 ArmoredCars, 2 Infantrys and 1 Tank moved from Amazon to Bolivia 2 Infantrys moved from Colombia to Amazon 2 L.Fighters moved from San Francisco to Wake 2 S.Bombers moved from San Francisco to Iwo Jima 1 Bomber moved from San Francisco to Kamchatka 1 Infantry moved from Northwest USA to British Columbia Purchase Units - Americans Americans buy 6 ArmoredCars, 1 Bomber, 2 Factorys, 2 Marines, 2 S.Bombers and 1 S.Submarine; Remaining resources: 0 PUs; Combat - Americans Battle in Bahia Americans attack with 2 ArmoredCars, 4 Infantrys and 1 Tank Neutral defend with 3 Infantrys and 1 Tank Americans roll dice for 2 ArmoredCars, 4 Infantrys and 1 Tank in Bahia, round 2 : 3/7 hits, 1.83 expected hits Neutral roll dice for 3 Infantrys and 1 Tank in Bahia, round 2 : 2/4 hits, 1.50 expected hits 2 Infantrys owned by the Americans and 3 Infantrys owned by the Neutral lost in Bahia Americans roll dice for 2 ArmoredCars, 2 Infantrys and 1 Tank in Bahia, round 3 : 1/5 hits, 1.50 expected hits Neutral roll dice for 1 Tank in Bahia, round 3 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Neutral lost in Bahia Americans loses 0 PUs for violating Bahias neutrality. Americans win, taking Bahia from Neutral with 2 ArmoredCars, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 7 Casualties for Americans: 2 Infantrys Casualties for Neutral: 3 Infantrys and 1 Tank Battle in Wake Americans attack with 3 Infantrys and 2 L.Fighters Yamamoto defend with 1 Artillery and 1 Infantry Americans roll dice for 3 Infantrys and 2 L.Fighters in Wake, round 2 : 2/5 hits, 1.50 expected hits Yamamoto roll dice for 1 Artillery and 1 Infantry in Wake, round 2 : 2/2 hits, 0.67 expected hits 1 Artillery owned by the Yamamoto, 1 Infantry owned by the Yamamoto and 2 Infantrys owned by the Americans lost in Wake Americans win, taking Wake from Yamamoto with 1 Infantry and 2 L.Fighters remaining. Battle score for attacker is 2 Casualties for Americans: 2 Infantrys Casualties for Yamamoto: 1 Artillery and 1 Infantry Battle in Bolivia Americans attack with 2 ArmoredCars, 2 Infantrys and 1 Tank Neutral defend with 3 Infantrys Americans roll dice for 2 ArmoredCars, 2 Infantrys and 1 Tank in Bolivia, round 2 : 2/5 hits, 1.50 expected hits Neutral roll dice for 3 Infantrys in Bolivia, round 2 : 0/3 hits, 1.00 expected hits 2 Infantrys owned by the Neutral lost in Bolivia Americans roll dice for 2 ArmoredCars, 2 Infantrys and 1 Tank in Bolivia, round 3 : 3/5 hits, 1.50 expected hits Neutral roll dice for 1 Infantry in Bolivia, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Bolivia Americans loses 0 PUs for violating Bolivias neutrality. Americans win, taking Bolivia from Neutral with 2 ArmoredCars, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 6 Casualties for Neutral: 3 Infantrys Battle in 105 Sea Zone Americans attack with 2 Bombers, 1 Fighter and 1 S.Bomber Yamamoto defend with 1 Carrier and 2 Transports Americans roll dice for 2 Bombers, 1 Fighter and 1 S.Bomber in 105 Sea Zone, round 2 : 4/4 hits, 2.50 expected hits Yamamoto roll dice for 1 Carrier and 2 Transports in 105 Sea Zone, round 2 : 0/3 hits, 0.83 expected hits 1 Carrier owned by the Yamamoto and 2 Transports owned by the Yamamoto lost in 105 Sea Zone Americans win with 2 Bombers, 1 Fighter and 1 S.Bomber remaining. Battle score for attacker is 26 Casualties for Yamamoto: 1 Carrier and 2 Transports Battle in 107 Sea Zone Americans attack with 1 Adv.Fighter, 1 Fighter and 1 S.Submarine Hisaichi defend with 2 Destroyers Americans roll dice for 1 S.Submarine in 107 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits Americans roll dice for 1 Adv.Fighter and 1 Fighter in 107 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Hisaichi roll dice for 2 Destroyers in 107 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits 2 Destroyers owned by the Hisaichi and 1 S.Submarine owned by the Americans lost in 107 Sea Zone Americans win with 1 Adv.Fighter and 1 Fighter remaining. Battle score for attacker is 6 Casualties for Americans: 1 S.Submarine Casualties for Hisaichi: 2 Destroyers Battle in Mauritania Americans attack with 1 Artillery, 1 Infantry and 4 Tanks Italians defend with 3 Infantrys Americans roll dice for 1 Artillery, 1 Infantry and 4 Tanks in Mauritania, round 2 : 1/6 hits, 2.67 expected hits Italians roll dice for 3 Infantrys in Mauritania, round 2 : 0/3 hits, 1.00 expected hits 1 Infantry owned by the Italians lost in Mauritania Americans roll dice for 1 Artillery, 1 Infantry and 4 Tanks in Mauritania, round 3 : 3/6 hits, 2.67 expected hits Italians roll dice for 2 Infantrys in Mauritania, round 3 : 0/2 hits, 0.67 expected hits 2 Infantrys owned by the Italians lost in Mauritania Americans win, taking Mauritania from Italians with 1 Artillery, 1 Infantry and 4 Tanks remaining. Battle score for attacker is 6 Casualties for Italians: 3 Infantrys Battle in Chubu Americans attack with 1 Adv.Fighter, 1 Artillery, 1 Fighter and 1 Infantry Yamamoto defend with 2 ArmoredCars and 1 Elite Americans roll dice for 1 Battleship in Chubu, round 2 : 1/1 hits, 0.67 expected hits 1 ArmoredCar owned by the Yamamoto lost in Chubu Americans roll dice for 1 Adv.Fighter, 1 Artillery, 1 Fighter and 1 Infantry in Chubu, round 2 : 2/4 hits, 1.50 expected hits Yamamoto roll dice for 1 ArmoredCar and 1 Elite in Chubu, round 2 : 1/2 hits, 0.50 expected hits 1 Elite owned by the Yamamoto, 1 Infantry owned by the Americans and 1 ArmoredCar owned by the Yamamoto lost in Chubu Americans win, taking Chubu from Yamamoto with 1 Adv.Fighter, 1 Artillery and 1 Fighter remaining. Battle score for attacker is 9 Casualties for Yamamoto: 2 ArmoredCars and 1 Elite Casualties for Americans: 1 Infantry Battle in Liaoning Americans attack with 1 Artillery and 1 Infantry Hisaichi defend with 1 Infantry Americans roll dice for 1 Battleship in Liaoning, round 2 : 0/1 hits, 0.67 expected hits Americans roll dice for 1 Artillery and 1 Infantry in Liaoning, round 2 : 0/2 hits, 0.67 expected hits Hisaichi roll dice for 1 Infantry in Liaoning, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 Artillery and 1 Infantry in Liaoning, round 3 : 1/2 hits, 0.67 expected hits Hisaichi roll dice for 1 Infantry in Liaoning, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Americans and 1 Infantry owned by the Hisaichi lost in Liaoning Americans win, taking Liaoning from Hisaichi with 1 Artillery remaining. Battle score for attacker is 0 Casualties for Americans: 1 Infantry Casualties for Hisaichi: 1 Infantry Non Combat Move - Americans 1 Adv.Fighter and 1 Fighter moved from Chubu to 84 Sea Zone 1 Adv.Fighter and 1 Fighter moved from 107 Sea Zone to 93 Sea Zone 1 Fighter moved from 105 Sea Zone to Bangkok 1 S.Bomber moved from 105 Sea Zone to Iwo Jima 2 Bombers moved from 105 Sea Zone to S.French Indochina 2 L.Fighters moved from Wake to 88 Sea Zone Place Units - Americans 1 S.Submarine placed in 71 Sea Zone 2 Marines placed in Alaska Americans undo move 2. 2 Marines placed in Iwo Jima 2 ArmoredCars placed in Alaska 1 Factory placed in Kyushu 1 Factory placed in Hokkaido 2 ArmoredCars placed in Salvador 2 ArmoredCars placed in Colombia 1 Bomber and 1 S.Bomber placed in Ponape 1 S.Bomber placed in Pearl Harbor Turn Complete - Americans Americans collect 142 PUs; end with 142 PUsCombat Hit Differential Summary :
Yamamoto regular : 1.00 Americans regular : 3.83 Italians regular : -1.67 Neutral regular : -1.33 Hisaichi regular : 0.67 -
TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7 Combat Move - Germans 1 ArmoredCar, 1 Artillery and 4 Infantrys moved from Netherlands to Hamburg 1 Infantry moved from Brest to Lithuania 1 Infantry moved from Brest to East Prussia 1 Infantry moved from Brest to Minsk 1 Adv.Fighter, 7 ArmoredCars, 1 Bomber, 1 Fighter, 1 HeavyTank, 1 JetFighter, 2 Stukas and 12 Tanks moved from Brest to Kursk 1 HeavyTank and 3 Tanks moved from Krakow to Kiev 4 ArmoredCars moved from Warsaw to Kiev 2 Artillerys moved from Brest to Kiev 1 Artillery moved from Pomerania to 23 Sea Zone 2 Infantrys moved from Danzig to 23 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 23 Sea Zone to 24 Sea Zone 1 Infantry and 1 T.Boat moved from 23 Sea Zone to 24 Sea Zone 1 Artillery and 2 Infantrys moved from 24 Sea Zone to Latvia 1 Adv.Fighter moved from 23 Sea Zone to Latvia 3 Fighters moved from 23 Sea Zone to Latvia 1 Infantry moved from Languedoc to Aquitaine Germans take Aquitaine from French Purchase Units - Germans Germans buy 2 Artillerys, 8 Destroyers, 1 Elite, 13 Infantrys and 2 Transports; Remaining resources: 0 PUs; Combat - Germans Battle in Latvia Germans attack with 1 Adv.Fighter, 1 Artillery, 3 Fighters and 2 Infantrys Russians defend with 1 Artillery and 3 HeavyTanks Germans roll dice for 1 Adv.Fighter, 1 Artillery, 3 Fighters and 2 Infantrys in Latvia, round 2 : 3/7 hits, 2.33 expected hits Russians roll dice for 1 Artillery and 3 HeavyTanks in Latvia, round 2 : 2/4 hits, 2.33 expected hits 1 Artillery owned by the Russians, 2 Infantrys owned by the Germans and 2 HeavyTanks owned by the Russians lost in Latvia Germans roll dice for 1 Adv.Fighter, 1 Artillery and 3 Fighters in Latvia, round 3 : 2/5 hits, 1.83 expected hits Russians roll dice for 1 HeavyTank in Latvia, round 3 : 1/1 hits, 0.67 expected hits 1 Fighter owned by the Germans and 1 HeavyTank owned by the Russians lost in Latvia Germans win, taking Latvia from Russians with 1 Adv.Fighter, 1 Artillery and 2 Fighters remaining. Battle score for attacker is 13 Casualties for Germans: 1 Fighter and 2 Infantrys Casualties for Russians: 1 Artillery and 3 HeavyTanks Battle in Kursk Germans attack with 1 Adv.Fighter, 7 ArmoredCars, 1 Bomber, 1 Fighter, 1 HeavyTank, 1 JetFighter, 2 Stukas and 12 Tanks Russians defend with 1 ArmoredCar, 1 Artillery, 2 Bunkers, 1 Factory, 3 HeavyTanks and 6 Infantrys Germans roll dice for 1 Adv.Fighter, 7 ArmoredCars, 1 Bomber, 1 Fighter, 1 HeavyTank, 1 JetFighter, 2 Stukas and 12 Tanks in Kursk, round 2 : 10/26 hits, 12.17 expected hits Units damaged: 2 Bunkers owned by the Russians Russians roll dice for 1 ArmoredCar, 1 Artillery, 2 Bunkers, 3 HeavyTanks and 6 Infantrys in Kursk, round 2 : 5/13 hits, 5.50 expected hits 5 ArmoredCars owned by the Germans, 1 ArmoredCar owned by the Russians, 6 Infantrys owned by the Russians and 1 Artillery owned by the Russians lost in Kursk Germans roll dice for 1 Adv.Fighter, 2 ArmoredCars, 1 Bomber, 1 Fighter, 1 HeavyTank, 1 JetFighter, 2 Stukas and 12 Tanks in Kursk, round 3 : 12/21 hits, 10.50 expected hits Russians roll dice for 2 Bunkers and 3 HeavyTanks in Kursk, round 3 : 3/5 hits, 3.00 expected hits 1 Fighter owned by the Germans, 2 ArmoredCars owned by the Germans, 2 Bunkers owned by the Russians and 3 HeavyTanks owned by the Russians lost in Kursk Germans win, taking Kursk from Russians with 1 Adv.Fighter, 1 Bomber, 1 HeavyTank, 1 JetFighter, 2 Stukas and 12 Tanks remaining. Battle score for attacker is 17 Casualties for Germans: 7 ArmoredCars and 1 Fighter Casualties for Russians: 1 ArmoredCar, 1 Artillery, 2 Bunkers, 3 HeavyTanks and 6 Infantrys Battle in Hamburg Germans attack with 1 ArmoredCar, 1 Artillery and 4 Infantrys British defend with 1 AAGun, 1 Artillery, 1 Factory, 2 Infantrys and 2 Tanks Germans roll dice for 1 ArmoredCar, 1 Artillery and 4 Infantrys in Hamburg, round 2 : 1/6 hits, 1.50 expected hits British roll dice for 1 Artillery, 2 Infantrys and 2 Tanks in Hamburg, round 2 : 2/5 hits, 2.00 expected hits 2 Infantrys owned by the Germans and 1 Infantry owned by the British lost in Hamburg Germans roll dice for 1 ArmoredCar, 1 Artillery and 2 Infantrys in Hamburg, round 3 : 1/4 hits, 1.17 expected hits British roll dice for 1 Artillery, 1 Infantry and 2 Tanks in Hamburg, round 3 : 2/4 hits, 1.67 expected hits 2 Infantrys owned by the Germans and 1 Infantry owned by the British lost in Hamburg Germans roll dice for 1 ArmoredCar and 1 Artillery in Hamburg, round 4 : 1/2 hits, 0.67 expected hits British roll dice for 1 Artillery and 2 Tanks in Hamburg, round 4 : 2/3 hits, 1.33 expected hits 1 ArmoredCar owned by the Germans, 1 Artillery owned by the Germans and 1 Artillery owned by the British lost in Hamburg British win with 2 Tanks remaining. Battle score for attacker is -8 Casualties for Germans: 1 ArmoredCar, 1 Artillery and 4 Infantrys Casualties for British: 1 Artillery and 2 Infantrys Battle in Kiev Germans attack with 4 ArmoredCars, 2 Artillerys, 1 HeavyTank and 3 Tanks Russians defend with 1 ArmoredCar, 1 Artillery and 2 Infantrys Germans roll dice for 4 ArmoredCars, 2 Artillerys, 1 HeavyTank and 3 Tanks in Kiev, round 2 : 5/10 hits, 4.17 expected hits Russians roll dice for 1 ArmoredCar, 1 Artillery and 2 Infantrys in Kiev, round 2 : 0/4 hits, 1.17 expected hits 2 Infantrys owned by the Russians, 1 ArmoredCar owned by the Russians and 1 Artillery owned by the Russians lost in Kiev Germans win, taking Kiev from Russians with 4 ArmoredCars, 2 Artillerys, 1 HeavyTank and 3 Tanks remaining. Battle score for attacker is 12 Casualties for Russians: 1 ArmoredCar, 1 Artillery and 2 Infantrys Non Combat Move - Germans 1 Tank moved from Bohemia to Pomerania 1 Tank moved from Bohemia to Saxony 1 Tank moved from Bohemia to Brandenburg 1 HeavyTank moved from Bohemia to Vinnytsia 4 Infantrys moved from Belgium to Rhine 7 Infantrys moved from Picardy to Belgium 3 Infantrys moved from Normandy to Picardy 7 Infantrys moved from Normandy to Picardy 8 Infantrys moved from Paris to Normandy 1 AAGun, 2 Artillerys and 2 Infantrys moved from Provence to Languedoc 1 Adv.Fighter moved from Latvia to 23 Sea Zone 2 Fighters moved from Latvia to 23 Sea Zone 1 Bomber moved from Kursk to Warsaw 1 JetFighter moved from Kursk to Warsaw 1 Adv.Fighter moved from Kursk to Brest 2 Stukas moved from Kursk to Brest Place Units - Germans 3 Destroyers placed in 20 Sea Zone 2 Destroyers and 2 Transports placed in 44 Sea Zone 2 Artillerys and 2 Infantrys placed in Warsaw 1 Elite and 4 Infantrys placed in Bohemia 7 Infantrys placed in Berlin Germans undo move 5. 7 Infantrys placed in Berlin 3 Destroyers were produced but were not placed Turn Complete - Germans Germans collect 114 PUs; end with 114 PUsCombat Hit Differential Summary :
Russians regular : -1.67 Germans regular : 0.67 British regular : 1.00 -
@dawgoneit Sorry to hear you were in the hospital, hopefully nothing major. Glad you’re out, and hopefully feeling better!
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7 Combat Move - Russians 1 Bomber and 9 Infantrys moved from Yaroslavl to Kursk 2 Infantrys moved from Rostov to Kursk 6 ArmoredCars and 4 HeavyTanks moved from Moscow to Kursk 1 Infantry moved from Novgorod to Minsk 1 ArmoredCar moved from Leningrad to Minsk 1 ArmoredCar moved from Vyborg to Latvia 1 Infantry moved from Leningrad to Latvia 1 Tank moved from Oulu to Kotka Russians take Kotka from Finns 1 Tank moved from Kotka to Oulu 2 Infantrys moved from Arkhangelsk to 6 Sea Zone 2 Infantrys moved from Arkhangelsk to 6 Sea Zone 2 Artillerys and 2 Infantrys moved from Lapland to Oulu 1 Infantry moved from Vyborg to Oulu 4 Infantrys moved from 6 Sea Zone to Lapland 1 Infantry moved from Stalingrad to Rostov 1 Transport moved from 53 Sea Zone to 54 Sea Zone 2 Infantrys moved from Georgia to 54 Sea Zone 2 Infantrys and 1 Transport moved from 54 Sea Zone to 53 Sea Zone 2 Infantrys moved from 53 Sea Zone to Bulgaria 4 Infantrys moved from Stalingrad to Rostov 1 Infantry moved from Georgia to Rostov 1 Infantry moved from Penza to Tula 1 Infantry moved from Penza to Rostov 1 Tank moved from Vladivostok to Khabarovsk Russians take Khabarovsk from Hisaichi 1 Tank moved from Khabarovsk to Heilungchiang Russians take Heilungchiang from Hisaichi 2 Infantrys moved from N.Buryat Mongolia to Ayan 2 Artillerys, 1 Infantry, 4 Mech.Infs and 6 Tanks moved from Hulunbuir to Peking 3 Tanks moved from Chita to Peking 1 Artillery and 2 Infantrys moved from Chita to Ayan 3 ArmoredCars moved from Chita to Peking 2 Fighters moved from Chita to Peking 3 Infantrys moved from Evenkia to Olyokminsk Purchase Units - Russians Russians buy 2 Artillerys, 5 HeavyTanks, 7 Infantrys and 14 Tanks; Remaining resources: 0 PUs; Combat - Russians Battle in Bulgaria Russians attack with 2 Infantrys Romanians defend with 1 Artillery Russians roll dice for 2 Infantrys in Bulgaria, round 2 : 0/2 hits, 0.33 expected hits Romanians roll dice for 1 Artillery in Bulgaria, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Bulgaria Russians roll dice for 1 Infantry in Bulgaria, round 3 : 0/1 hits, 0.17 expected hits Romanians roll dice for 1 Artillery in Bulgaria, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Bulgaria Romanians win with 1 Artillery remaining. Battle score for attacker is -4 Casualties for Russians: 2 Infantrys Battle in Ayan Russians attack with 1 Artillery and 4 Infantrys Hisaichi defend with 1 ArmoredCar Russians roll dice for 1 Artillery and 4 Infantrys in Ayan, round 2 : 0/5 hits, 1.17 expected hits Hisaichi roll dice for 1 ArmoredCar in Ayan, round 2 : 0/1 hits, 0.17 expected hits Russians roll dice for 1 Artillery and 4 Infantrys in Ayan, round 3 : 1/5 hits, 1.17 expected hits Hisaichi roll dice for 1 ArmoredCar in Ayan, round 3 : 0/1 hits, 0.17 expected hits 1 ArmoredCar owned by the Hisaichi lost in Ayan Russians win, taking Ayan from Hisaichi with 1 Artillery and 4 Infantrys remaining. Battle score for attacker is 4 Casualties for Hisaichi: 1 ArmoredCar Battle in Peking Russians attack with 3 ArmoredCars, 2 Artillerys, 2 Fighters, 1 Infantry, 4 Mech.Infs and 9 Tanks Hisaichi defend with 3 Artillerys, 1 Bunker, 1 Factory and 5 Infantrys Russians roll dice for 3 ArmoredCars, 2 Artillerys, 2 Fighters, 1 Infantry, 4 Mech.Infs and 9 Tanks in Peking, round 2 : 9/21 hits, 8.50 expected hits Units damaged: 1 Bunker owned by the Hisaichi Hisaichi roll dice for 3 Artillerys, 1 Bunker and 5 Infantrys in Peking, round 2 : 2/9 hits, 3.17 expected hits 1 ArmoredCar owned by the Russians, 1 Infantry owned by the Russians, 5 Infantrys owned by the Hisaichi and 3 Artillerys owned by the Hisaichi lost in Peking Russians roll dice for 2 ArmoredCars, 2 Artillerys, 2 Fighters, 4 Mech.Infs and 9 Tanks in Peking, round 3 : 6/19 hits, 7.83 expected hits Hisaichi roll dice for 1 Bunker in Peking, round 3 : 0/1 hits, 0.50 expected hits 1 Bunker owned by the Hisaichi lost in Peking Russians win, taking Peking from Hisaichi with 2 ArmoredCars, 2 Artillerys, 2 Fighters, 4 Mech.Infs and 9 Tanks remaining. Battle score for attacker is 22 Casualties for Russians: 1 ArmoredCar and 1 Infantry Casualties for Hisaichi: 3 Artillerys, 1 Bunker and 5 Infantrys Battle in Kursk Russians attack with 6 ArmoredCars, 1 Bomber, 4 HeavyTanks and 11 Infantrys Germans defend with 1 Factory, 1 HeavyTank and 12 Tanks Russians roll dice for 6 ArmoredCars, 1 Bomber, 4 HeavyTanks and 11 Infantrys in Kursk, round 2 : 7/22 hits, 7.17 expected hits Germans roll dice for 1 HeavyTank and 12 Tanks in Kursk, round 2 : 6/13 hits, 6.67 expected hits 6 Infantrys owned by the Russians and 7 Tanks owned by the Germans lost in Kursk Russians roll dice for 6 ArmoredCars, 1 Bomber, 4 HeavyTanks and 5 Infantrys in Kursk, round 3 : 7/16 hits, 6.17 expected hits Germans roll dice for 1 HeavyTank and 5 Tanks in Kursk, round 3 : 3/6 hits, 3.17 expected hits 1 HeavyTank owned by the Germans, 3 ArmoredCars owned by the Russians and 5 Tanks owned by the Germans lost in Kursk Russians win, taking Kursk from Germans with 3 ArmoredCars, 1 Bomber, 4 HeavyTanks and 5 Infantrys remaining. Battle score for attacker is 43 Casualties for Russians: 3 ArmoredCars and 6 Infantrys Casualties for Germans: 1 HeavyTank and 12 Tanks Battle in Minsk Russians attack with 1 ArmoredCar and 1 Infantry Germans defend with 1 Infantry Russians roll dice for 1 ArmoredCar and 1 Infantry in Minsk, round 2 : 0/2 hits, 0.50 expected hits Germans roll dice for 1 Infantry in Minsk, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Minsk Russians roll dice for 1 ArmoredCar in Minsk, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 Infantry in Minsk, round 3 : 1/1 hits, 0.33 expected hits 1 ArmoredCar owned by the Russians lost in Minsk Germans win with 1 Infantry remaining. Battle score for attacker is -6 Casualties for Russians: 1 ArmoredCar and 1 Infantry Battle in Latvia Russians attack with 1 ArmoredCar and 1 Infantry Germans defend with 1 Artillery Russians roll dice for 1 ArmoredCar and 1 Infantry in Latvia, round 2 : 0/2 hits, 0.50 expected hits Germans roll dice for 1 Artillery in Latvia, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 ArmoredCar and 1 Infantry in Latvia, round 3 : 1/2 hits, 0.50 expected hits Germans roll dice for 1 Artillery in Latvia, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Germans lost in Latvia Russians win, taking Latvia from Germans with 1 ArmoredCar and 1 Infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 Artillery Non Combat Move - Russians 1 Bomber moved from Kursk to Moscow 1 Infantry moved from S.Karelia to Smolensk 1 Infantry moved from S.Karelia to Novgorod 1 Infantry moved from S.Karelia to Novgorod 1 Artillery, 2 Infantrys and 4 Tanks moved from Izmir to Ankara 2 Fighters moved from Peking to Hulunbuir Place Units - Russians 5 HeavyTanks and 5 Tanks placed in Moscow 4 Infantrys placed in Leningrad 1 Artillery placed in Georgia 5 Tanks placed in Stalingrad 2 Tanks placed in Georgia 1 Artillery and 3 Infantrys placed in Arkhangelsk 2 Tanks placed in Hulunbuir Russians undo move 7. 2 Tanks placed in Tashkent Turn Complete - Russians Russians collect 120 PUs; end with 120 PUsCombat Hit Differential Summary :
Romanians regular : 1.33 Germans regular : -0.17 Russians regular : -3.33 Hisaichi regular : -2.00 -
@entek said in dawg (allies) v. Entek (axis):
@dawgoneit Sorry to hear you were in the hospital, hopefully nothing major. Glad you’re out, and hopefully feeling better!
now i am. stupid lung problems. COPD stage 3. oxygen was 83. about 3 times a year i end up in the hospital because of it.





