20 Playoffs BM3 Majik vs WindowWasher +20

  • '21 '20

    TripleA Turn Summary: ANZAC round 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 16
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Persia to Iraq
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
            3 fighters moved from Queensland to Hawaiian Islands
            1 infantry moved from Queensland to New South Wales
    
        Place Units - ANZAC
            1 fighter and 1 infantry placed in Queensland
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 6,5
            ANZAC collect 12 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20

    TripleA Turn Summary: French round 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 16
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Persia to Iraq
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
            3 fighters moved from Queensland to Hawaiian Islands
            1 infantry moved from Queensland to New South Wales
    
        Place Units - ANZAC
            1 fighter and 1 infantry placed in Queensland
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 6,5
            ANZAC collect 12 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '22 '16

    TripleA Turn Summary: Germans round 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 17
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 1 fighter, 11 infantry, 5 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 fighter moved from Western Germany to 112 Sea Zone
            2 infantry moved from Novgorod to Karelia
            2 infantry moved from Novgorod to Vyborg
            1 bomber moved from Western Germany to Karelia
            1 bomber moved from Western Germany to Karelia
            2 fighters moved from Germany to Vyborg
            1 armour moved from Volgograd to Samara
                  Germans take Samara from Russians
            1 armour moved from Samara to Tambov
            1 tactical_bomber moved from Western Germany to Vyborg
            1 bomber moved from Western Germany to Northwest Persia
            3 mech_infantrys moved from Volgograd to Northwest Persia
            1 bomber and 1 tactical_bomber moved from Volgograd to Northwest Persia
    
        Combat - Germans
            Battle in 112 Sea Zone
                Germans attack with 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 112 Sea Zone
                Germans win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Karelia
                Germans attack with 2 bombers and 2 infantry
                Americans defend with 1 infantry
                    Germans roll dice for 2 bombers and 2 infantry in Karelia, round 2 : 1/4 hits, 1.67 expected hits
                    Americans roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Karelia
                Germans win, taking Karelia from Americans with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Vyborg
                Germans attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Americans defend with 1 artillery
                    Germans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Vyborg, round 2 : 2/5 hits, 2.00 expected hits
                    Americans roll dice for 1 artillery in Vyborg, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 artillery owned by the Americans lost in Vyborg
                Germans win, taking Vyborg from Americans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                Casualties for Germans: 1 infantry
                Casualties for Americans: 1 artillery
            Battle in Northwest Persia
                Germans attack with 2 bombers, 3 mech_infantrys and 1 tactical_bomber
                British defend with 3 infantry
                    Germans roll dice for 2 bombers, 3 mech_infantrys and 1 tactical_bomber in Northwest Persia, round 2 : 2/6 hits, 2.33 expected hits
                    British roll dice for 3 infantry in Northwest Persia, round 2 : 1/3 hits, 1.00 expected hits
                    1 mech_infantry owned by the Germans and 2 infantry owned by the British lost in Northwest Persia
                    Germans roll dice for 2 bombers, 2 mech_infantrys and 1 tactical_bomber in Northwest Persia, round 3 : 2/5 hits, 2.17 expected hits
                    British roll dice for 1 infantry in Northwest Persia, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Northwest Persia
                Germans win, taking Northwest Persia from British with 2 bombers, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 5
                Casualties for Germans: 1 mech_infantry
                Casualties for British: 3 infantry
    
        Non Combat Move - Germans
            2 bombers moved from Northwest Persia to Caucasus
            1 tactical_bomber moved from Northwest Persia to Caucasus
            1 aaGun, 24 armour, 4 infantry and 60 mech_infantrys moved from Volgograd to Caucasus
            5 mech_infantrys moved from Rostov to Caucasus
            3 infantry moved from Ukraine to Rostov
            6 mech_infantrys moved from Bryansk to Novgorod
            2 aaGuns, 12 artilleries and 6 infantry moved from Bryansk to Tambov
            1 infantry moved from Russia to Tambov
            2 fighters and 1 tactical_bomber moved from Vyborg to Novgorod
            2 bombers moved from Karelia to Novgorod
            2 fighters moved from Germany to Western Germany
            2 tactical_bombers moved from Western Germany to Caucasus
            1 aaGun moved from Western Germany to Denmark
            1 aaGun moved from Western Germany to Denmark
            1 fighter moved from 112 Sea Zone to Western Germany
            2 artilleries moved from Western Germany to France
            3 infantry moved from Western Germany to France
            3 infantry moved from Western Germany to Denmark
            2 infantry moved from Western Germany to Denmark
    
        Place Units - Germans
            1 submarine placed in 113 Sea Zone
            1 fighter placed in Western Germany
            3 armour placed in Ukraine
            3 mech_infantrys placed in Russia
            3 infantry placed in Novgorod
            3 infantry placed in Volgograd
            2 mech_infantrys placed in Germany
            3 infantry placed in France
            Germans undo move 7.
            2 infantry and 2 mech_infantrys placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 58 PUs; end with 58 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 60 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 80 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.33
    Germans regular : -1.17
    British regular : -0.33
    

    Savegame

  • '21 '20

    TripleA Turn Summary: Russians round 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 17
    
        Combat Move - Russians
            1 infantry moved from Kazakhstan to Turkmenistan
                  Russians take Turkmenistan from Germans
            1 infantry moved from Kazakhstan to Samara
                  Russians take Samara from Germans
            2 artilleries and 3 infantry moved from Kazakhstan to Volgograd
            1 infantry moved from Kazakhstan to Novosibirsk
                  Russians take Novosibirsk from Japanese
            3 artilleries and 6 infantry moved from Kazakhstan to Tsinghai
            3 artilleries and 6 infantry moved from Kazakhstan to Sikang
    
        Combat - Russians
            Battle in Tsinghai
                Russians attack with 3 artilleries and 6 infantry
                Italians defend with 1 mech_infantry
                    Russians roll dice for 3 artilleries and 6 infantry in Tsinghai, round 2 : 0/9 hits, 2.50 expected hits
                    Japanese roll dice for 1 mech_infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 3 artilleries and 6 infantry in Tsinghai, round 3 : 2/9 hits, 2.50 expected hits
                    Japanese roll dice for 1 mech_infantry in Tsinghai, round 3 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Italians lost in Tsinghai
                Russians win, taking Tsinghai from Japanese with 3 artilleries and 6 infantry remaining. Battle score for attacker is 4
                Casualties for Italians: 1 mech_infantry
            Battle in Volgograd
                Russians attack with 2 artilleries and 3 infantry
                Germans defend with 1 factory_minor and 3 infantry
                    Russians roll dice for 2 artilleries and 3 infantry in Volgograd, round 2 : 1/5 hits, 1.50 expected hits
                    Germans roll dice for 3 infantry in Volgograd, round 2 : 2/3 hits, 1.00 expected hits
                    2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd
                    Russians roll dice for 2 artilleries and 1 infantry in Volgograd, round 3 : 0/3 hits, 1.00 expected hits
                    Germans roll dice for 2 infantry in Volgograd, round 3 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 2 artilleries and 1 infantry in Volgograd, round 4 : 0/3 hits, 1.00 expected hits
                    Germans roll dice for 2 infantry in Volgograd, round 4 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 2 artilleries and 1 infantry in Volgograd, round 5 : 2/3 hits, 1.00 expected hits
                    Germans roll dice for 2 infantry in Volgograd, round 5 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Volgograd
                Russians win, taking Volgograd from Germans with 2 artilleries remaining. Battle score for attacker is 0
                Casualties for Russians: 3 infantry
                Casualties for Germans: 3 infantry
            Battle in Sikang
                Russians attack with 3 artilleries and 6 infantry
                Japanese defend with 1 mech_infantry
                    Russians roll dice for 3 artilleries and 6 infantry in Sikang, round 2 : 3/9 hits, 2.50 expected hits
                    Japanese roll dice for 1 mech_infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Sikang
                Russians win, taking Sikang from Japanese with 3 artilleries and 6 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
    
        Non Combat Move - Russians
            2 aaGuns, 3 artilleries and 8 infantry moved from Kazakhstan to Novosibirsk
            1 infantry moved from Kazakhstan to Novosibirsk
            5 artilleries and 5 infantry moved from Kazakhstan to Tsinghai
            4 infantry moved from Kazakhstan to Tsinghai
            1 aaGun moved from Kazakhstan to Tsinghai
            2 aaGuns, 15 artilleries and 29 infantry moved from Kazakhstan to Sikang
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Japanese regular : -1.00
    Germans regular : 0.00
    Russians regular : -4.00
    

    Savegame

  • '21 '20

    I’ve always wanted to go into china with the full Russian army… lets see how it goes.

  • '22 '16

    TripleA Turn Summary: Japanese round 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 17
    
        Purchase Units - Japanese
            Japanese buy 1 destroyer, 1 infantry, 7 submarines, 2 tactical_bombers and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 armour moved from Chahar to Jehol
                  Japanese take Jehol from Chinese
            1 armour moved from Jehol to Shantung
            1 armour and 4 mech_infantrys moved from Chahar to Shantung
            1 mech_infantry moved from Kweichow to Shantung
            1 mech_infantry moved from Yunnan to Kweichow
            1 infantry moved from French Indo China to Yunnan
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Shantung
            1 artillery and 1 infantry moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
            1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria
            1 bomber moved from Japan to Manchuria
            1 bomber moved from Japan to Shantung
            1 destroyer and 1 submarine moved from 6 Sea Zone to 25 Sea Zone
            1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 25 Sea Zone
            1 infantry moved from Caroline Islands to 33 Sea Zone
            1 infantry moved from Caroline Islands to 33 Sea Zone
            2 infantry and 1 transport moved from 33 Sea Zone to 49 Sea Zone
            2 infantry moved from 49 Sea Zone to Solomon Islands
            1 infantry moved from Caroline Islands to 33 Sea Zone
            1 infantry and 1 transport moved from 33 Sea Zone to 46 Sea Zone
            1 artillery moved from New Guinea to 46 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 47 Sea Zone
            1 artillery and 1 infantry moved from 47 Sea Zone to New Britain
            17 fighters and 7 tactical_bombers moved from 33 Sea Zone to New Britain
    
        Combat - Japanese
            Battle in Solomon Islands
            Battle in New Britain
                Japanese attack with 1 artillery, 17 fighters, 1 infantry and 7 tactical_bombers
                Americans defend with 1 artillery and 1 infantry
                    Japanese roll dice for 1 artillery, 17 fighters, 1 infantry and 7 tactical_bombers in New Britain, round 2 : 15/26 hits, 13.83 expected hits
                    ANZAC roll dice for 1 artillery and 1 infantry in New Britain, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in New Britain
                Japanese win, taking Solomon Islands from ANZAC, taking New Britain from ANZAC with 1 artillery, 17 fighters and 7 tactical_bombers remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 1 artillery and 1 infantry
            Battle in Manchuria
                Japanese attack with 1 artillery, 1 bomber and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Manchuria, round 2 : 3/3 hits, 1.33 expected hits
                    Chinese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Manchuria
                Japanese win, taking Manchuria from Chinese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Shantung
                Japanese attack with 2 armour, 1 bomber, 1 fighter, 5 mech_infantrys and 1 tactical_bomber
                Chinese defend with 8 infantry
                    Japanese roll dice for 2 armour, 1 bomber, 1 fighter, 5 mech_infantrys and 1 tactical_bomber in Shantung, round 2 : 3/10 hits, 3.67 expected hits
                    Chinese roll dice for 8 infantry in Shantung, round 2 : 2/8 hits, 2.67 expected hits
                    2 mech_infantrys owned by the Japanese and 3 infantry owned by the Chinese lost in Shantung
                    Japanese roll dice for 2 armour, 1 bomber, 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Shantung, round 3 : 4/8 hits, 3.33 expected hits
                    Chinese roll dice for 5 infantry in Shantung, round 3 : 0/5 hits, 1.67 expected hits
                    4 infantry owned by the Chinese lost in Shantung
                    Japanese roll dice for 2 armour, 1 bomber, 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Shantung, round 4 : 4/8 hits, 3.33 expected hits
                    Chinese roll dice for 1 infantry in Shantung, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Shantung
                Japanese win, taking Shantung from Chinese with 2 armour, 1 bomber, 1 fighter, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 16
                Casualties for Japanese: 2 mech_infantrys
                Casualties for Chinese: 8 infantry
            Battle in 25 Sea Zone
                Japanese attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 25 Sea Zone
                Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 submarine
                Casualties for Americans: 1 destroyer
    
        Non Combat Move - Japanese
            1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 16 Sea Zone
            1 destroyer moved from 33 Sea Zone to 24 Sea Zone
            1 carrier moved from 6 Sea Zone to 16 Sea Zone
            4 submarines moved from 6 Sea Zone to 33 Sea Zone
            1 fighter and 1 tactical_bomber moved from Shantung to 6 Sea Zone
            1 bomber moved from Shantung to Japan
            1 bomber moved from Manchuria to Japan
            2 fighters moved from French Indo China to 33 Sea Zone
            2 tactical_bombers moved from 33 Sea Zone to Caroline Islands
            17 fighters and 7 tactical_bombers moved from New Britain to 33 Sea Zone
            1 tactical_bomber moved from Caroline Islands to 33 Sea Zone
            1 tactical_bomber moved from Caroline Islands to 33 Sea Zone
            3 submarines moved from 55 Sea Zone to 33 Sea Zone
            1 infantry moved from New Guinea to Dutch New Guinea
    
        Place Units - Japanese
            1 destroyer, 7 submarines and 1 transport placed in 6 Sea Zone
            Japanese undo move 1.
            1 destroyer, 5 submarines and 1 transport placed in 6 Sea Zone
            1 infantry and 2 tactical_bombers placed in Japan
            2 submarines placed in 36 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 71 PUs; end with 72 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
            Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 87 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -3.00
    Americans regular : 0.67
    Japanese regular : 4.17
    ANZAC regular : 0.33
    

    Savegame

  • '22 '16

    TripleA Turn Summary: Japanese round 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 17
    
        Purchase Units - Japanese
            Japanese buy 1 destroyer, 1 infantry, 7 submarines, 2 tactical_bombers and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 armour moved from Chahar to Jehol
                  Japanese take Jehol from Chinese
            1 armour moved from Jehol to Shantung
            1 armour and 4 mech_infantrys moved from Chahar to Shantung
            1 mech_infantry moved from Kweichow to Shantung
            1 mech_infantry moved from Yunnan to Kweichow
            1 infantry moved from French Indo China to Yunnan
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Shantung
            1 artillery and 1 infantry moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
            1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria
            1 bomber moved from Japan to Manchuria
            1 bomber moved from Japan to Shantung
            1 destroyer and 1 submarine moved from 6 Sea Zone to 25 Sea Zone
            1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 25 Sea Zone
            1 infantry moved from Caroline Islands to 33 Sea Zone
            1 infantry moved from Caroline Islands to 33 Sea Zone
            2 infantry and 1 transport moved from 33 Sea Zone to 49 Sea Zone
            2 infantry moved from 49 Sea Zone to Solomon Islands
            1 infantry moved from Caroline Islands to 33 Sea Zone
            1 infantry and 1 transport moved from 33 Sea Zone to 46 Sea Zone
            1 artillery moved from New Guinea to 46 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 47 Sea Zone
            1 artillery and 1 infantry moved from 47 Sea Zone to New Britain
            17 fighters and 7 tactical_bombers moved from 33 Sea Zone to New Britain
    
        Combat - Japanese
            Battle in Solomon Islands
            Battle in New Britain
                Japanese attack with 1 artillery, 17 fighters, 1 infantry and 7 tactical_bombers
                Americans defend with 1 artillery and 1 infantry
                    Japanese roll dice for 1 artillery, 17 fighters, 1 infantry and 7 tactical_bombers in New Britain, round 2 : 15/26 hits, 13.83 expected hits
                    ANZAC roll dice for 1 artillery and 1 infantry in New Britain, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in New Britain
                Japanese win, taking Solomon Islands from ANZAC, taking New Britain from ANZAC with 1 artillery, 17 fighters and 7 tactical_bombers remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 1 artillery and 1 infantry
            Battle in Manchuria
                Japanese attack with 1 artillery, 1 bomber and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Manchuria, round 2 : 3/3 hits, 1.33 expected hits
                    Chinese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Manchuria
                Japanese win, taking Manchuria from Chinese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Shantung
                Japanese attack with 2 armour, 1 bomber, 1 fighter, 5 mech_infantrys and 1 tactical_bomber
                Chinese defend with 8 infantry
                    Japanese roll dice for 2 armour, 1 bomber, 1 fighter, 5 mech_infantrys and 1 tactical_bomber in Shantung, round 2 : 3/10 hits, 3.67 expected hits
                    Chinese roll dice for 8 infantry in Shantung, round 2 : 2/8 hits, 2.67 expected hits
                    2 mech_infantrys owned by the Japanese and 3 infantry owned by the Chinese lost in Shantung
                    Japanese roll dice for 2 armour, 1 bomber, 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Shantung, round 3 : 4/8 hits, 3.33 expected hits
                    Chinese roll dice for 5 infantry in Shantung, round 3 : 0/5 hits, 1.67 expected hits
                    4 infantry owned by the Chinese lost in Shantung
                    Japanese roll dice for 2 armour, 1 bomber, 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Shantung, round 4 : 4/8 hits, 3.33 expected hits
                    Chinese roll dice for 1 infantry in Shantung, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Shantung
                Japanese win, taking Shantung from Chinese with 2 armour, 1 bomber, 1 fighter, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 16
                Casualties for Japanese: 2 mech_infantrys
                Casualties for Chinese: 8 infantry
            Battle in 25 Sea Zone
                Japanese attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 25 Sea Zone
                Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 submarine
                Casualties for Americans: 1 destroyer
    
        Non Combat Move - Japanese
            1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 16 Sea Zone
            1 destroyer moved from 33 Sea Zone to 24 Sea Zone
            1 carrier moved from 6 Sea Zone to 16 Sea Zone
            4 submarines moved from 6 Sea Zone to 33 Sea Zone
            1 fighter and 1 tactical_bomber moved from Shantung to 6 Sea Zone
            1 bomber moved from Shantung to Japan
            1 bomber moved from Manchuria to Japan
            2 fighters moved from French Indo China to 33 Sea Zone
            2 tactical_bombers moved from 33 Sea Zone to Caroline Islands
            17 fighters and 7 tactical_bombers moved from New Britain to 33 Sea Zone
            1 tactical_bomber moved from Caroline Islands to 33 Sea Zone
            1 tactical_bomber moved from Caroline Islands to 33 Sea Zone
            3 submarines moved from 55 Sea Zone to 33 Sea Zone
            1 infantry moved from New Guinea to Dutch New Guinea
    
        Place Units - Japanese
            1 destroyer, 7 submarines and 1 transport placed in 6 Sea Zone
            Japanese undo move 1.
            1 destroyer, 5 submarines and 1 transport placed in 6 Sea Zone
            1 infantry and 2 tactical_bombers placed in Japan
            2 submarines placed in 36 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 71 PUs; end with 72 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
            Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 87 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -3.00
    Americans regular : 0.67
    Japanese regular : 4.17
    ANZAC regular : 0.33
    

    Savegame

  • '21 '20

    TripleA Turn Summary: Americans round 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 17
    
        Purchase Units - Americans
            Americans buy 1 airfield, 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 infantry moved from Finland to Karelia
            1 infantry moved from Finland to Vyborg
            1 tactical_bomber moved from Finland to Karelia
            1 fighter moved from Norway to Karelia
            1 bomber moved from Norway to Vyborg
            1 submarine moved from 26 Sea Zone to 25 Sea Zone
            1 submarine moved from 26 Sea Zone to 24 Sea Zone
            5 fighters moved from 26 Sea Zone to 25 Sea Zone
            5 fighters moved from 26 Sea Zone to 24 Sea Zone
            13 fighters and 6 tactical_bombers moved from 26 Sea Zone to 16 Sea Zone
            1 fighter moved from 26 Sea Zone to 49 Sea Zone
            1 submarine moved from 26 Sea Zone to 47 Sea Zone
            1 bomber moved from Hawaiian Islands to Solomon Islands
            2 infantry moved from Hawaiian Islands to 26 Sea Zone
            2 infantry and 1 transport moved from 26 Sea Zone to 49 Sea Zone
            2 infantry moved from 49 Sea Zone to Solomon Islands
            2 fighters moved from Western United States to 25 Sea Zone
            2 fighters moved from 25 Sea Zone to 16 Sea Zone
    
        Combat - Americans
            Battle in 49 Sea Zone
                Americans attack with 1 fighter and 1 transport
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 49 Sea Zone
                Americans win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 47 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 47 Sea Zone
                Americans win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Solomon Islands
                Americans attack with 1 bomber and 2 infantry
                Japanese defend with 2 infantry
                    Americans roll dice for 1 bomber and 2 infantry in Solomon Islands, round 2 : 0/3 hits, 1.00 expected hits
                    Japanese roll dice for 2 infantry in Solomon Islands, round 2 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 1 bomber and 2 infantry in Solomon Islands, round 3 : 2/3 hits, 1.00 expected hits
                    Japanese roll dice for 2 infantry in Solomon Islands, round 3 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese lost in Solomon Islands
                Americans win, taking Solomon Islands from Japanese with 1 bomber and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
            Battle in Karelia
                Americans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 2 infantry
                    Americans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Karelia, round 2 : 2/4 hits, 1.50 expected hits
                    Germans roll dice for 2 infantry in Karelia, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans lost in Karelia
                Americans win, taking Karelia from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
            Battle in Vyborg
                Americans attack with 1 bomber and 1 infantry
                Germans defend with 1 infantry
                    Americans roll dice for 1 bomber and 1 infantry in Vyborg, round 2 : 1/2 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Vyborg, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Vyborg
                Americans win, taking Vyborg from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in 25 Sea Zone
                Americans attack with 5 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 5 fighters in 25 Sea Zone, round 2 : 4/5 hits, 2.50 expected hits
                    Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 25 Sea Zone
                Americans win with 5 fighters remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in 24 Sea Zone
                Americans attack with 5 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 24 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 5 fighters in 24 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits
                    Japanese roll dice for 1 destroyer in 24 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 24 Sea Zone
                Americans win with 5 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 16 Sea Zone
                Americans attack with 15 fighters and 6 tactical_bombers
                Japanese defend with 1 carrier, 1 fighter and 1 tactical_bomber
                    Americans roll dice for 15 fighters and 6 tactical_bombers in 16 Sea Zone, round 2 : 15/21 hits, 11.50 expected hits
                    Japanese roll dice for 1 carrier, 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                    1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 1 carrier owned by the Japanese and 1 fighter owned by the Americans lost in 16 Sea Zone
                Americans win with 14 fighters and 6 tactical_bombers remaining. Battle score for attacker is 27
                Casualties for Americans: 1 fighter
                Casualties for Japanese: 1 carrier, 1 fighter and 1 tactical_bomber
    
        Non Combat Move - Americans
            14 fighters and 6 tactical_bombers moved from 16 Sea Zone to 26 Sea Zone
            5 fighters moved from 25 Sea Zone to 26 Sea Zone
            5 fighters moved from 24 Sea Zone to 26 Sea Zone
            2 carriers, 1 destroyer and 4 submarines moved from 10 Sea Zone to 26 Sea Zone
            1 fighter moved from 49 Sea Zone to 26 Sea Zone
            1 bomber moved from Solomon Islands to Queensland
            1 artillery moved from United Kingdom to 110 Sea Zone
            4 fighters moved from 110 Sea Zone to Norway
            1 armour and 3 mech_infantrys moved from Norway to Finland
            1 artillery, 2 carriers and 1 transport moved from 110 Sea Zone to 91 Sea Zone
            1 artillery moved from 91 Sea Zone to Morocco
            1 fighter and 1 tactical_bomber moved from Karelia to Norway
            1 bomber moved from Vyborg to Novosibirsk
    
        Place Units - Americans
            1 carrier, 1 destroyer and 2 submarines placed in 10 Sea Zone
            2 fighters placed in Western United States
            1 airfield placed in Norway
            3 mech_infantrys placed in Norway
            1 artillery and 1 infantry placed in Finland
    
        Turn Complete - Americans
            Americans collect 60 PUs; end with 60 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 5.50
    Japanese regular : -1.50
    Germans regular : -1.00
    

    Savegame

  • '21 '20

    TripleA Turn Summary: Chinese round 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 17
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
    
        Combat - Chinese
    
        Place Units - Chinese
            2 infantry placed in Tsinghai
            Chinese undo move 1.
            1 infantry placed in Tsinghai
            Chinese undo move 1.
            2 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 2 PUs; end with 4 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20

    TripleA Turn Summary: UK_Pacific round 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 17
    
        Purchase Units - Americans
            Americans buy 1 airfield, 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 infantry moved from Finland to Karelia
            1 infantry moved from Finland to Vyborg
            1 tactical_bomber moved from Finland to Karelia
            1 fighter moved from Norway to Karelia
            1 bomber moved from Norway to Vyborg
            1 submarine moved from 26 Sea Zone to 25 Sea Zone
            1 submarine moved from 26 Sea Zone to 24 Sea Zone
            5 fighters moved from 26 Sea Zone to 25 Sea Zone
            5 fighters moved from 26 Sea Zone to 24 Sea Zone
            13 fighters and 6 tactical_bombers moved from 26 Sea Zone to 16 Sea Zone
            1 fighter moved from 26 Sea Zone to 49 Sea Zone
            1 submarine moved from 26 Sea Zone to 47 Sea Zone
            1 bomber moved from Hawaiian Islands to Solomon Islands
            2 infantry moved from Hawaiian Islands to 26 Sea Zone
            2 infantry and 1 transport moved from 26 Sea Zone to 49 Sea Zone
            2 infantry moved from 49 Sea Zone to Solomon Islands
            2 fighters moved from Western United States to 25 Sea Zone
            2 fighters moved from 25 Sea Zone to 16 Sea Zone
    
        Combat - Americans
            Battle in 49 Sea Zone
                Americans attack with 1 fighter and 1 transport
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 49 Sea Zone
                Americans win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 47 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 47 Sea Zone
                Americans win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Solomon Islands
                Americans attack with 1 bomber and 2 infantry
                Japanese defend with 2 infantry
                    Americans roll dice for 1 bomber and 2 infantry in Solomon Islands, round 2 : 0/3 hits, 1.00 expected hits
                    Japanese roll dice for 2 infantry in Solomon Islands, round 2 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 1 bomber and 2 infantry in Solomon Islands, round 3 : 2/3 hits, 1.00 expected hits
                    Japanese roll dice for 2 infantry in Solomon Islands, round 3 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese lost in Solomon Islands
                Americans win, taking Solomon Islands from Japanese with 1 bomber and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
            Battle in Karelia
                Americans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 2 infantry
                    Americans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Karelia, round 2 : 2/4 hits, 1.50 expected hits
                    Germans roll dice for 2 infantry in Karelia, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans lost in Karelia
                Americans win, taking Karelia from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
            Battle in Vyborg
                Americans attack with 1 bomber and 1 infantry
                Germans defend with 1 infantry
                    Americans roll dice for 1 bomber and 1 infantry in Vyborg, round 2 : 1/2 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Vyborg, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Vyborg
                Americans win, taking Vyborg from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in 25 Sea Zone
                Americans attack with 5 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 5 fighters in 25 Sea Zone, round 2 : 4/5 hits, 2.50 expected hits
                    Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 25 Sea Zone
                Americans win with 5 fighters remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in 24 Sea Zone
                Americans attack with 5 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 24 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 5 fighters in 24 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits
                    Japanese roll dice for 1 destroyer in 24 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 24 Sea Zone
                Americans win with 5 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 16 Sea Zone
                Americans attack with 15 fighters and 6 tactical_bombers
                Japanese defend with 1 carrier, 1 fighter and 1 tactical_bomber
                    Americans roll dice for 15 fighters and 6 tactical_bombers in 16 Sea Zone, round 2 : 15/21 hits, 11.50 expected hits
                    Japanese roll dice for 1 carrier, 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                    1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 1 carrier owned by the Japanese and 1 fighter owned by the Americans lost in 16 Sea Zone
                Americans win with 14 fighters and 6 tactical_bombers remaining. Battle score for attacker is 27
                Casualties for Americans: 1 fighter
                Casualties for Japanese: 1 carrier, 1 fighter and 1 tactical_bomber
    
        Non Combat Move - Americans
            14 fighters and 6 tactical_bombers moved from 16 Sea Zone to 26 Sea Zone
            5 fighters moved from 25 Sea Zone to 26 Sea Zone
            5 fighters moved from 24 Sea Zone to 26 Sea Zone
            2 carriers, 1 destroyer and 4 submarines moved from 10 Sea Zone to 26 Sea Zone
            1 fighter moved from 49 Sea Zone to 26 Sea Zone
            1 bomber moved from Solomon Islands to Queensland
            1 artillery moved from United Kingdom to 110 Sea Zone
            4 fighters moved from 110 Sea Zone to Norway
            1 armour and 3 mech_infantrys moved from Norway to Finland
            1 artillery, 2 carriers and 1 transport moved from 110 Sea Zone to 91 Sea Zone
            1 artillery moved from 91 Sea Zone to Morocco
            1 fighter and 1 tactical_bomber moved from Karelia to Norway
            1 bomber moved from Vyborg to Novosibirsk
    
        Place Units - Americans
            1 carrier, 1 destroyer and 2 submarines placed in 10 Sea Zone
            2 fighters placed in Western United States
            1 airfield placed in Norway
            3 mech_infantrys placed in Norway
            1 artillery and 1 infantry placed in Finland
    
        Turn Complete - Americans
            Americans collect 60 PUs; end with 60 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
    
        Combat - Chinese
    
        Place Units - Chinese
            2 infantry placed in Tsinghai
            Chinese undo move 1.
            1 infantry placed in Tsinghai
            Chinese undo move 1.
            2 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 2 PUs; end with 4 PUs
    
        Purchase Units - British
            British buy 2 armour, 1 fighter, 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 submarine moved from 113 Sea Zone to 115 Sea Zone
            1 destroyer moved from 98 Sea Zone to 97 Sea Zone
            1 submarine moved from 98 Sea Zone to 97 Sea Zone
            1 submarine moved from 99 Sea Zone to 97 Sea Zone
            2 fighters moved from Trans-Jordan to Northwest Persia
            1 artillery and 1 infantry moved from Persia to Northwest Persia
            1 submarine moved from 93 Sea Zone to 97 Sea Zone
    
        Combat - British
            Italians scrambles 3 units out of Northern Italy to defend against the attack in 97 Sea Zone
            Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
            Battle in Northwest Persia
                British attack with 1 artillery, 2 fighters and 1 infantry
                Germans defend with 2 mech_infantrys
                    British roll dice for 1 artillery, 2 fighters and 1 infantry in Northwest Persia, round 2 : 2/4 hits, 1.67 expected hits
                    Germans roll dice for 2 mech_infantrys in Northwest Persia, round 2 : 0/2 hits, 0.67 expected hits
                    2 mech_infantrys owned by the Germans lost in Northwest Persia
                British win, taking Northwest Persia from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 8
                Casualties for Germans: 2 mech_infantrys
            Battle in 97 Sea Zone
                British attack with 1 destroyer and 11 submarines
                Italians defend with 6 fighters and 4 submarines
                    British roll dice for 11 submarines in 97 Sea Zone, round 2 : 4/11 hits, 3.67 expected hits
                    4 submarines owned by the Italians lost in 97 Sea Zone
                    British roll dice for 1 destroyer in 97 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Italians roll dice for 6 fighters in 97 Sea Zone, round 2 : 3/6 hits, 4.00 expected hits
                    1 destroyer owned by the British and 1 fighter owned by the Italians lost in 97 Sea Zone
                Italians and British reach a stalemate
                . Battle score for attacker is 26
                Casualties for Italians: 1 fighter and 4 submarines
                Casualties for British: 1 destroyer
            Moving scrambled unit from 97 Sea Zone back to originating territory: Northern Italy
            Moving scrambled unit from 97 Sea Zone back to originating territory: Northern Italy
            Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
            Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
            Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
    
        Non Combat Move - British
            2 fighters moved from Northwest Persia to Trans-Jordan
            2 fighters moved from 110 Sea Zone to 91 Sea Zone
            2 fighters moved from United Kingdom to 91 Sea Zone
            7 fighters moved from Norway to Novosibirsk
            1 fighter moved from United Kingdom to Gibraltar
            4 artilleries and 4 infantry moved from United Kingdom to 110 Sea Zone
            4 artilleries, 1 carrier, 2 destroyers, 4 infantry and 4 transports moved from 110 Sea Zone to 91 Sea Zone
            4 artilleries and 4 infantry moved from 91 Sea Zone to Gibraltar
            1 aaGun moved from Finland to Norway
            3 aaGuns, 1 armour, 4 artilleries and 35 infantry moved from Persia to Iraq
            2 mech_infantrys moved from Egypt to Iraq
    
        Place Units - British
            Turning on Edit Mode
            EDIT: Removing units owned by British from Union of South Africa: 3 mech_infantrys
            EDIT: Adding units owned by British to Belgian Congo: 3 mech_infantrys
            EDIT: Turning off Edit Mode
            3 infantry placed in Iraq
            2 armour and 1 mech_infantry placed in Egypt
            3 mech_infantrys placed in Union of South Africa
            1 fighter placed in United Kingdom
    
        Turn Complete - British
            British collect 36 PUs; end with 36 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Americans regular : 5.50
    Italians regular : -1.00
    Japanese regular : -1.50
    Germans regular : -1.67
    British regular : 1.33
    

    Savegame

  • '21 '20

    TripleA Turn Summary: UK_Pacific round 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 17
    
        Purchase Units - Americans
            Americans buy 1 airfield, 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 infantry moved from Finland to Karelia
            1 infantry moved from Finland to Vyborg
            1 tactical_bomber moved from Finland to Karelia
            1 fighter moved from Norway to Karelia
            1 bomber moved from Norway to Vyborg
            1 submarine moved from 26 Sea Zone to 25 Sea Zone
            1 submarine moved from 26 Sea Zone to 24 Sea Zone
            5 fighters moved from 26 Sea Zone to 25 Sea Zone
            5 fighters moved from 26 Sea Zone to 24 Sea Zone
            13 fighters and 6 tactical_bombers moved from 26 Sea Zone to 16 Sea Zone
            1 fighter moved from 26 Sea Zone to 49 Sea Zone
            1 submarine moved from 26 Sea Zone to 47 Sea Zone
            1 bomber moved from Hawaiian Islands to Solomon Islands
            2 infantry moved from Hawaiian Islands to 26 Sea Zone
            2 infantry and 1 transport moved from 26 Sea Zone to 49 Sea Zone
            2 infantry moved from 49 Sea Zone to Solomon Islands
            2 fighters moved from Western United States to 25 Sea Zone
            2 fighters moved from 25 Sea Zone to 16 Sea Zone
    
        Combat - Americans
            Battle in 49 Sea Zone
                Americans attack with 1 fighter and 1 transport
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 49 Sea Zone
                Americans win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 47 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 47 Sea Zone
                Americans win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Solomon Islands
                Americans attack with 1 bomber and 2 infantry
                Japanese defend with 2 infantry
                    Americans roll dice for 1 bomber and 2 infantry in Solomon Islands, round 2 : 0/3 hits, 1.00 expected hits
                    Japanese roll dice for 2 infantry in Solomon Islands, round 2 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 1 bomber and 2 infantry in Solomon Islands, round 3 : 2/3 hits, 1.00 expected hits
                    Japanese roll dice for 2 infantry in Solomon Islands, round 3 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese lost in Solomon Islands
                Americans win, taking Solomon Islands from Japanese with 1 bomber and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
            Battle in Karelia
                Americans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 2 infantry
                    Americans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Karelia, round 2 : 2/4 hits, 1.50 expected hits
                    Germans roll dice for 2 infantry in Karelia, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans lost in Karelia
                Americans win, taking Karelia from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
            Battle in Vyborg
                Americans attack with 1 bomber and 1 infantry
                Germans defend with 1 infantry
                    Americans roll dice for 1 bomber and 1 infantry in Vyborg, round 2 : 1/2 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Vyborg, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Vyborg
                Americans win, taking Vyborg from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in 25 Sea Zone
                Americans attack with 5 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 5 fighters in 25 Sea Zone, round 2 : 4/5 hits, 2.50 expected hits
                    Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 25 Sea Zone
                Americans win with 5 fighters remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in 24 Sea Zone
                Americans attack with 5 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 24 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 5 fighters in 24 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits
                    Japanese roll dice for 1 destroyer in 24 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 24 Sea Zone
                Americans win with 5 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 16 Sea Zone
                Americans attack with 15 fighters and 6 tactical_bombers
                Japanese defend with 1 carrier, 1 fighter and 1 tactical_bomber
                    Americans roll dice for 15 fighters and 6 tactical_bombers in 16 Sea Zone, round 2 : 15/21 hits, 11.50 expected hits
                    Japanese roll dice for 1 carrier, 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                    1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 1 carrier owned by the Japanese and 1 fighter owned by the Americans lost in 16 Sea Zone
                Americans win with 14 fighters and 6 tactical_bombers remaining. Battle score for attacker is 27
                Casualties for Americans: 1 fighter
                Casualties for Japanese: 1 carrier, 1 fighter and 1 tactical_bomber
    
        Non Combat Move - Americans
            14 fighters and 6 tactical_bombers moved from 16 Sea Zone to 26 Sea Zone
            5 fighters moved from 25 Sea Zone to 26 Sea Zone
            5 fighters moved from 24 Sea Zone to 26 Sea Zone
            2 carriers, 1 destroyer and 4 submarines moved from 10 Sea Zone to 26 Sea Zone
            1 fighter moved from 49 Sea Zone to 26 Sea Zone
            1 bomber moved from Solomon Islands to Queensland
            1 artillery moved from United Kingdom to 110 Sea Zone
            4 fighters moved from 110 Sea Zone to Norway
            1 armour and 3 mech_infantrys moved from Norway to Finland
            1 artillery, 2 carriers and 1 transport moved from 110 Sea Zone to 91 Sea Zone
            1 artillery moved from 91 Sea Zone to Morocco
            1 fighter and 1 tactical_bomber moved from Karelia to Norway
            1 bomber moved from Vyborg to Novosibirsk
    
        Place Units - Americans
            1 carrier, 1 destroyer and 2 submarines placed in 10 Sea Zone
            2 fighters placed in Western United States
            1 airfield placed in Norway
            3 mech_infantrys placed in Norway
            1 artillery and 1 infantry placed in Finland
    
        Turn Complete - Americans
            Americans collect 60 PUs; end with 60 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
    
        Combat - Chinese
    
        Place Units - Chinese
            2 infantry placed in Tsinghai
            Chinese undo move 1.
            1 infantry placed in Tsinghai
            Chinese undo move 1.
            2 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 2 PUs; end with 4 PUs
    
        Purchase Units - British
            British buy 2 armour, 1 fighter, 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 submarine moved from 113 Sea Zone to 115 Sea Zone
            1 destroyer moved from 98 Sea Zone to 97 Sea Zone
            1 submarine moved from 98 Sea Zone to 97 Sea Zone
            1 submarine moved from 99 Sea Zone to 97 Sea Zone
            2 fighters moved from Trans-Jordan to Northwest Persia
            1 artillery and 1 infantry moved from Persia to Northwest Persia
            1 submarine moved from 93 Sea Zone to 97 Sea Zone
    
        Combat - British
            Italians scrambles 3 units out of Northern Italy to defend against the attack in 97 Sea Zone
            Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
            Battle in Northwest Persia
                British attack with 1 artillery, 2 fighters and 1 infantry
                Germans defend with 2 mech_infantrys
                    British roll dice for 1 artillery, 2 fighters and 1 infantry in Northwest Persia, round 2 : 2/4 hits, 1.67 expected hits
                    Germans roll dice for 2 mech_infantrys in Northwest Persia, round 2 : 0/2 hits, 0.67 expected hits
                    2 mech_infantrys owned by the Germans lost in Northwest Persia
                British win, taking Northwest Persia from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 8
                Casualties for Germans: 2 mech_infantrys
            Battle in 97 Sea Zone
                British attack with 1 destroyer and 11 submarines
                Italians defend with 6 fighters and 4 submarines
                    British roll dice for 11 submarines in 97 Sea Zone, round 2 : 4/11 hits, 3.67 expected hits
                    4 submarines owned by the Italians lost in 97 Sea Zone
                    British roll dice for 1 destroyer in 97 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Italians roll dice for 6 fighters in 97 Sea Zone, round 2 : 3/6 hits, 4.00 expected hits
                    1 destroyer owned by the British and 1 fighter owned by the Italians lost in 97 Sea Zone
                Italians and British reach a stalemate
                . Battle score for attacker is 26
                Casualties for Italians: 1 fighter and 4 submarines
                Casualties for British: 1 destroyer
            Moving scrambled unit from 97 Sea Zone back to originating territory: Northern Italy
            Moving scrambled unit from 97 Sea Zone back to originating territory: Northern Italy
            Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
            Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
            Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
    
        Non Combat Move - British
            2 fighters moved from Northwest Persia to Trans-Jordan
            2 fighters moved from 110 Sea Zone to 91 Sea Zone
            2 fighters moved from United Kingdom to 91 Sea Zone
            7 fighters moved from Norway to Novosibirsk
            1 fighter moved from United Kingdom to Gibraltar
            4 artilleries and 4 infantry moved from United Kingdom to 110 Sea Zone
            4 artilleries, 1 carrier, 2 destroyers, 4 infantry and 4 transports moved from 110 Sea Zone to 91 Sea Zone
            4 artilleries and 4 infantry moved from 91 Sea Zone to Gibraltar
            1 aaGun moved from Finland to Norway
            3 aaGuns, 1 armour, 4 artilleries and 35 infantry moved from Persia to Iraq
            2 mech_infantrys moved from Egypt to Iraq
    
        Place Units - British
            Turning on Edit Mode
            EDIT: Removing units owned by British from Union of South Africa: 3 mech_infantrys
            EDIT: Adding units owned by British to Belgian Congo: 3 mech_infantrys
            EDIT: Turning off Edit Mode
            3 infantry placed in Iraq
            2 armour and 1 mech_infantry placed in Egypt
            3 mech_infantrys placed in Union of South Africa
            1 fighter placed in United Kingdom
    
        Turn Complete - British
            British collect 36 PUs; end with 36 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs
    
        Turn Complete - UK_Pacific
            Turning on Edit Mode
            EDIT: Removing units owned by British from 91 Sea Zone: 1 destroyer
            EDIT: Adding units owned by British to 92 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Americans regular : 5.50
    Italians regular : -1.00
    Japanese regular : -1.50
    Germans regular : -1.67
    British regular : 1.33
    

    Savegame

  • '21 '20

    i assumed you’d want to scramble on that, but im cool to reroll if you’d like.

    if you want to, just do it before the italian move.

  • '22 '16

    TripleA Turn Summary: Italians round 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 17
    
        Purchase Units - Italians
            Italians buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
    
        Combat - Italians
    
        Non Combat Move - Italians
            2 artilleries, 2 fighters, 3 infantry and 1 tactical_bomber moved from Northern Italy to Southern Italy
            2 infantry moved from Holland Belgium to Western Germany
            1 aaGun moved from Western Germany to Northern Italy
            5 infantry moved from Western Germany to Northern Italy
            5 infantry moved from France to Northern Italy
            1 infantry moved from Southern France to Northern Italy
            1 infantry moved from Normandy Bordeaux to Southern France
            4 infantry moved from Denmark to Western Germany
            4 infantry moved from Western Germany to Northern Italy
    
        Place Units - Italians
            1 infantry and 1 mech_infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 14
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,1
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,5,3,6,4,6,4,4,2,1,1,3,2,5,1,6,4,2,6,2,3
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,4,4,6
            Italians collect 8 PUs (14 lost to blockades); end with 8 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20

    oh, the uk figs are on US CVs, i made it clear in my moves but i just want to let you know so you dont overlook it.

  • '21 '20

    TripleA Turn Summary: ANZAC round 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 17
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 1 submarine; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 fighter moved from Queensland to Hawaiian Islands
    
        Place Units - ANZAC
            1 fighter placed in Queensland
            1 submarine placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 6,3
            ANZAC collect 9 PUs (3 lost to blockades); end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20

    TripleA Move Summary: French round 17

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 17
    
        Combat Move - French
            1 fighter moved from Finland to Norway
    

    Savegame

  • '21 '20

    TripleA Turn Summary: French round 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 17
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 1 submarine; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 fighter moved from Queensland to Hawaiian Islands
    
        Place Units - ANZAC
            1 fighter placed in Queensland
            1 submarine placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 6,3
            ANZAC collect 9 PUs (3 lost to blockades); end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
    
        Combat Move - French
            1 fighter moved from Finland to Norway
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '22 '16

    TripleA Turn Summary: Germans round 18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 18
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 4 fighters, 6 infantry, 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            3 infantry moved from Rostov to Volgograd
            1 armour, 12 artilleries and 7 infantry moved from Tambov to Samara
            1 mech_infantry moved from Russia to Samara
            1 bomber moved from Caucasus to Volgograd
            1 bomber moved from Caucasus to Volgograd
            2 mech_infantrys moved from Russia to Samara
            3 tactical_bombers moved from Caucasus to Volgograd
            24 armour, 4 infantry and 65 mech_infantrys moved from Caucasus to Northwest Persia
            1 bomber moved from Caroline Islands to 49 Sea Zone
            2 infantry moved from Novgorod to Karelia
            1 infantry moved from Novgorod to Vyborg
            1 fighter and 1 tactical_bomber moved from Novgorod to Vyborg
            2 bombers moved from Novgorod to Karelia
            1 fighter moved from Novgorod to Karelia
    
        Combat - Germans
            Battle in 49 Sea Zone
                Germans attack with 1 bomber
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 49 Sea Zone
                Germans win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Karelia
                Germans attack with 2 bombers, 1 fighter and 2 infantry
                Americans defend with 2 infantry
                    Germans roll dice for 2 bombers, 1 fighter and 2 infantry in Karelia, round 2 : 1/5 hits, 2.17 expected hits
                    Americans roll dice for 2 infantry in Karelia, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Karelia
                    Germans roll dice for 2 bombers, 1 fighter and 1 infantry in Karelia, round 3 : 4/4 hits, 2.00 expected hits
                    Americans roll dice for 1 infantry in Karelia, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Karelia
                Germans win, taking Karelia from Americans with 2 bombers, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for Americans: 2 infantry
            Battle in Vyborg
                Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Americans defend with 1 infantry
                    Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Vyborg, round 2 : 0/3 hits, 1.33 expected hits
                    Americans roll dice for 1 infantry in Vyborg, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Vyborg, round 3 : 1/3 hits, 1.33 expected hits
                    Americans roll dice for 1 infantry in Vyborg, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Vyborg
                Germans win, taking Vyborg from Americans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Volgograd
                Germans attack with 2 bombers, 3 infantry and 3 tactical_bombers
                Russians defend with 2 artilleries and 1 factory_minor
                    Germans roll dice for 2 bombers, 3 infantry and 3 tactical_bombers in Volgograd, round 2 : 5/8 hits, 3.33 expected hits
                    Russians roll dice for 2 artilleries in Volgograd, round 2 : 2/2 hits, 0.67 expected hits
                    2 artilleries owned by the Russians and 2 infantry owned by the Germans lost in Volgograd
                Germans win, taking Volgograd from Russians with 2 bombers, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 2
                Casualties for Germans: 2 infantry
                Casualties for Russians: 2 artilleries
            Battle in Northwest Persia
                Germans attack with 24 armour, 4 infantry and 65 mech_infantrys
                British defend with 1 artillery and 1 infantry
                    Germans roll dice for 24 armour, 4 infantry and 65 mech_infantrys in Northwest Persia, round 2 : 27/93 hits, 23.50 expected hits
                    British roll dice for 1 artillery and 1 infantry in Northwest Persia, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans, 1 artillery owned by the British and 1 infantry owned by the British lost in Northwest Persia
                Germans win, taking Northwest Persia from British with 24 armour, 2 infantry and 65 mech_infantrys remaining. Battle score for attacker is 1
                Casualties for Germans: 2 infantry
                Casualties for British: 1 artillery and 1 infantry
            Battle in Samara
                Germans attack with 1 armour, 12 artilleries, 7 infantry and 3 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 1 armour, 12 artilleries, 7 infantry and 3 mech_infantrys in Samara, round 2 : 5/23 hits, 7.83 expected hits
                    Russians roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Samara
                Germans win, taking Samara from Russians with 1 armour, 12 artilleries, 6 infantry and 3 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 aaGun moved from Tambov to Samara
            1 aaGun moved from Caucasus to Northwest Persia
            2 bombers moved from Volgograd to Ukraine
            1 aaGun moved from Tambov to Volgograd
            2 armour moved from Ukraine to Caucasus
            1 fighter moved from Vyborg to Novgorod
            1 tactical_bomber moved from Vyborg to Novgorod
            2 bombers moved from Karelia to Ukraine
            2 fighters moved from Western Germany to Ukraine
            6 fighters moved from Western Germany to Southern Italy
            2 mech_infantrys moved from Western Germany to Poland
            1 submarine moved from 113 Sea Zone to 125 Sea Zone
            2 aaGuns and 5 infantry moved from Denmark to Western Germany
            1 bomber moved from 49 Sea Zone to Caroline Islands
            1 fighter moved from Karelia to Novgorod
            1 armour moved from Ukraine to Caucasus
            3 tactical_bombers moved from Volgograd to Rostov
    
        Place Units - Germans
            3 infantry placed in Russia
            3 mech_infantrys placed in Ukraine
            3 infantry placed in Novgorod
            4 fighters placed in Western Germany
            1 mech_infantry placed in Germany
            1 submarine placed in 113 Sea Zone
    
        Turn Complete - Germans
            Germans collect 58 PUs; end with 58 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 60 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 80 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.67
    Russians regular : 2.00
    Germans regular : 1.50
    British regular : 1.33
    

    Savegame

  • '21 '20

    TripleA Turn Summary: Russians round 18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 18
    
        Combat Move - Russians
            1 infantry moved from Novosibirsk to Vologda
                  Russians take Vologda from Germans
            1 infantry moved from Novosibirsk to Urals
                  Russians take Urals from Japanese
            1 infantry moved from Turkmenistan to Eastern Persia
                  Russians take Eastern Persia from Japanese
            1 infantry moved from Kazakhstan to Turkmenistan
            1 infantry moved from Sikang to Kazakhstan
            3 artilleries and 8 infantry moved from Novosibirsk to Timguska
                  Russians take Timguska from Germans
            1 infantry moved from Tsinghai to Novosibirsk
            4 artilleries and 8 infantry moved from Tsinghai to Kansu
            4 artilleries and 6 infantry moved from Tsinghai to Shensi
            6 infantry moved from Sikang to Shensi
            3 infantry moved from Sikang to Shensi
            2 artilleries moved from Sikang to Shensi
            5 artilleries and 10 infantry moved from Sikang to Szechwan
            1 artillery moved from Sikang to Shensi
            5 infantry moved from Sikang to Szechwan
            5 artilleries and 5 infantry moved from Sikang to Szechwan
            5 artilleries and 5 infantry moved from Sikang to Szechwan
    
        Combat - Russians
            Battle in Kansu
                Russians attack with 4 artilleries and 8 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 4 artilleries and 8 infantry in Kansu, round 2 : 3/12 hits, 3.33 expected hits
                    Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kansu
                Russians win, taking Kansu from Japanese with 4 artilleries and 8 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Szechwan
                Russians attack with 15 artilleries and 25 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 15 artilleries and 25 infantry in Szechwan, round 2 : 9/40 hits, 11.67 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Szechwan
                Russians win, taking Szechwan from Japanese with 15 artilleries and 24 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Shensi
                Russians attack with 7 artilleries and 15 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 7 artilleries and 15 infantry in Shensi, round 2 : 6/22 hits, 6.00 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Shensi
                Russians win, taking Shensi from Japanese with 7 artilleries and 14 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Japanese: 1 infantry
            Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
    
        Non Combat Move - Russians
            1 aaGun moved from Tsinghai to Shensi
            2 aaGuns moved from Sikang to Szechwan
            1 aaGun moved from Novosibirsk to Timguska
            1 aaGun moved from Novosibirsk to Kansu
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Japanese regular : 1.00
    Russians regular : -3.00
    

    Savegame

  • '22 '16

    TripleA Turn Summary: Japanese round 18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 18
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 1 destroyer, 2 fighters, 10 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            5 armour, 7 artilleries, 19 infantry and 7 mech_infantrys moved from West India to Eastern Persia
            1 artillery and 1 infantry moved from Manchuria to 19 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 17 Sea Zone
            1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
            2 bombers moved from Japan to Iwo Jima
    
        Combat - Japanese
            Japanese creates battle in territory 62 Sea Zone
            Battle in Iwo Jima
                Japanese attack with 1 artillery, 2 bombers and 1 infantry
                Americans defend with 1 infantry
                    Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Iwo Jima, round 2 : 2/4 hits, 2.00 expected hits
                    Americans roll dice for 1 infantry in Iwo Jima, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Iwo Jima
                Japanese win, taking Iwo Jima from Americans with 1 artillery and 2 bombers remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 1 infantry
            Battle in Eastern Persia
                Japanese attack with 5 armour, 7 artilleries, 19 infantry and 7 mech_infantrys
                Russians defend with 1 infantry
                    Japanese roll dice for 5 armour, 7 artilleries, 19 infantry and 7 mech_infantrys in Eastern Persia, round 2 : 12/38 hits, 10.33 expected hits
                    Russians roll dice for 1 infantry in Eastern Persia, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Eastern Persia
                Japanese win, taking Eastern Persia from Russians with 5 armour, 7 artilleries, 18 infantry and 7 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Japanese
            1 aaGun moved from West India to India
            2 submarines moved from 36 Sea Zone to 33 Sea Zone
            1 transport moved from 33 Sea Zone to 47 Sea Zone
            1 artillery moved from New Britain to 47 Sea Zone
            1 artillery and 1 transport moved from 47 Sea Zone to 33 Sea Zone
            1 artillery moved from 33 Sea Zone to Caroline Islands
            2 bombers moved from Iwo Jima to Japan
            1 carrier, 1 fighter, 5 submarines and 1 tactical_bomber moved from 6 Sea Zone to 33 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone
            1 infantry moved from 33 Sea Zone to Caroline Islands
            1 destroyer moved from 6 Sea Zone to 16 Sea Zone
            2 armour and 3 mech_infantrys moved from Shantung to Kiangsi
    
        Place Units - Japanese
            3 infantry placed in India
            3 infantry placed in Malaya
            3 infantry placed in French Indo China
            1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone
            2 fighters placed in 6 Sea Zone
            1 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 68 PUs; end with 68 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 71 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.67
    Japanese regular : 1.67
    Russians regular : 0.67
    

    Savegame

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