That went perfectly!
L21 Freh (x) v Giallo (L+14), BM4
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@giallo 5 more, dice for japanese were not so good…
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@giallo Wow! Oh well, that’s the nature of A&A!
Kill the boats. AC, 2 dented BBs and the cruiser.
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TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4 Purchase Units - Americans Americans buy 4 bombers and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 4 bombers moved from Western United States to Queensland 5 bombers moved from Southeast Mexico to Queensland 1 submarine moved from 46 Sea Zone to 45 Sea Zone 1 submarine moved from 45 Sea Zone to 42 Sea Zone 1 battleship moved from 54 Sea Zone to 56 Sea Zone 1 battleship moved from 56 Sea Zone to 42 Sea Zone 1 cruiser moved from 54 Sea Zone to 56 Sea Zone 1 cruiser moved from 56 Sea Zone to 42 Sea Zone 1 carrier moved from 54 Sea Zone to 55 Sea Zone 1 carrier moved from 55 Sea Zone to 42 Sea Zone 3 carriers, 2 cruisers, 1 destroyer, 6 fighters and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone 1 artillery and 3 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 21 Sea Zone 2 infantry moved from 21 Sea Zone to Guam 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines Combat - Americans Battle in Guam Battle in Philippines Battle in 42 Sea Zone Americans attack with 1 battleship, 4 carriers, 3 cruisers, 1 destroyer, 6 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 2 battleships, 3 carriers, 1 cruiser, 1 destroyer, 6 fighters, 1 submarine and 2 transports Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 battleship, 4 carriers, 3 cruisers, 1 destroyer, 6 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 : 8/12 hits, 6,17 expected hits Units damaged: 2 battleships owned by the Japanese Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Japanese roll dice for 2 battleships, 3 carriers, 1 cruiser, 1 destroyer, 6 fighters and 2 transports in 42 Sea Zone, round 2 : 4/13 hits, 7,17 expected hits Units damaged: 1 battleship owned by the Americans 1 submarine owned by the Americans, 2 carriers owned by the Japanese, 1 destroyer owned by the Japanese, 1 submarine owned by the Japanese and 1 carrier owned by the Americans lost in 42 Sea Zone Americans roll dice for 1 battleship, 3 carriers, 3 cruisers, 1 destroyer, 6 fighters and 1 tactical_bomber in 42 Sea Zone, round 3 : 5/12 hits, 6,17 expected hits Japanese roll dice for 2 battleships, 1 carrier, 1 cruiser, 6 fighters and 2 transports in 42 Sea Zone, round 3 : 7/10 hits, 6,17 expected hits 1 destroyer owned by the Americans, 1 carrier owned by the Japanese, 1 tactical_bomber owned by the Americans, 2 battleships owned by the Japanese, 1 carrier owned by the Americans, 3 fighters owned by the Americans and 1 cruiser owned by the Japanese lost in 42 Sea Zone 3 fighters owned by the Americans retreated 3 cruisers owned by the Americans, 2 carriers owned by the Americans and 1 battleship owned by the Americans retreated to 55 Sea Zone Japanese win, taking Guam from Japanese, taking Philippines from Japanese with 6 fighters and 2 transports remaining. Battle score for attacker is 27 Casualties for Americans: 2 carriers, 1 destroyer, 3 fighters, 1 submarine and 1 tactical_bomber Casualties for Japanese: 2 battleships, 3 carriers, 1 cruiser, 1 destroyer and 1 submarine 6 fighters owned by the Japanese forced to land in Java Non Combat Move - Americans 3 fighters moved from 42 Sea Zone to 55 Sea Zone 1 tactical_bomber moved from Western United States to Hawaiian Islands 1 destroyer moved from 10 Sea Zone to 30 Sea Zone 1 destroyer moved from 30 Sea Zone to 54 Sea Zone Place Units - Americans 1 transport placed in 101 Sea Zone 1 transport placed in 10 Sea Zone 4 bombers placed in Eastern United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 82 PUsCombat Hit Differential Summary :
Americans regular : 0,33 Japanese regular : -2,50 -
TripleA Turn Summary: Chinese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Sikang to Shensi 1 fighter moved from Sikang to Shensi Combat - Chinese Battle in Shensi Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Shensi 1 fighter owned by the Chinese retreated Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Non Combat Move - Chinese 2 infantry moved from Sikang to Tsinghai 1 fighter moved from Shensi to Tsinghai Place Units - Chinese 1 artillery and 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 5 PUs; end with 5 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 8 PUsCombat Hit Differential Summary :
Chinese regular : -0,67 Japanese regular : 0,67 -
TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4 Purchase Units - Americans Americans buy 4 bombers and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 4 bombers moved from Western United States to Queensland 5 bombers moved from Southeast Mexico to Queensland 1 submarine moved from 46 Sea Zone to 45 Sea Zone 1 submarine moved from 45 Sea Zone to 42 Sea Zone 1 battleship moved from 54 Sea Zone to 56 Sea Zone 1 battleship moved from 56 Sea Zone to 42 Sea Zone 1 cruiser moved from 54 Sea Zone to 56 Sea Zone 1 cruiser moved from 56 Sea Zone to 42 Sea Zone 1 carrier moved from 54 Sea Zone to 55 Sea Zone 1 carrier moved from 55 Sea Zone to 42 Sea Zone 3 carriers, 2 cruisers, 1 destroyer, 6 fighters and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone 1 artillery and 3 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 21 Sea Zone 2 infantry moved from 21 Sea Zone to Guam 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines Combat - Americans Battle in Guam Battle in Philippines Battle in 42 Sea Zone Americans attack with 1 battleship, 4 carriers, 3 cruisers, 1 destroyer, 6 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 2 battleships, 3 carriers, 1 cruiser, 1 destroyer, 6 fighters, 1 submarine and 2 transports Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 battleship, 4 carriers, 3 cruisers, 1 destroyer, 6 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 : 8/12 hits, 6,17 expected hits Units damaged: 2 battleships owned by the Japanese Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Japanese roll dice for 2 battleships, 3 carriers, 1 cruiser, 1 destroyer, 6 fighters and 2 transports in 42 Sea Zone, round 2 : 4/13 hits, 7,17 expected hits Units damaged: 1 battleship owned by the Americans 1 submarine owned by the Americans, 2 carriers owned by the Japanese, 1 destroyer owned by the Japanese, 1 submarine owned by the Japanese and 1 carrier owned by the Americans lost in 42 Sea Zone Americans roll dice for 1 battleship, 3 carriers, 3 cruisers, 1 destroyer, 6 fighters and 1 tactical_bomber in 42 Sea Zone, round 3 : 5/12 hits, 6,17 expected hits Japanese roll dice for 2 battleships, 1 carrier, 1 cruiser, 6 fighters and 2 transports in 42 Sea Zone, round 3 : 7/10 hits, 6,17 expected hits 1 destroyer owned by the Americans, 1 carrier owned by the Japanese, 1 tactical_bomber owned by the Americans, 2 battleships owned by the Japanese, 1 carrier owned by the Americans, 3 fighters owned by the Americans and 1 cruiser owned by the Japanese lost in 42 Sea Zone 3 fighters owned by the Americans retreated 3 cruisers owned by the Americans, 2 carriers owned by the Americans and 1 battleship owned by the Americans retreated to 55 Sea Zone Japanese win, taking Guam from Japanese, taking Philippines from Japanese with 6 fighters and 2 transports remaining. Battle score for attacker is 27 Casualties for Americans: 2 carriers, 1 destroyer, 3 fighters, 1 submarine and 1 tactical_bomber Casualties for Japanese: 2 battleships, 3 carriers, 1 cruiser, 1 destroyer and 1 submarine 6 fighters owned by the Japanese forced to land in Java Non Combat Move - Americans 3 fighters moved from 42 Sea Zone to 55 Sea Zone 1 tactical_bomber moved from Western United States to Hawaiian Islands 1 destroyer moved from 10 Sea Zone to 30 Sea Zone 1 destroyer moved from 30 Sea Zone to 54 Sea Zone Place Units - Americans 1 transport placed in 101 Sea Zone 1 transport placed in 10 Sea Zone 4 bombers placed in Eastern United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 82 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Sikang to Shensi 1 fighter moved from Sikang to Shensi Combat - Chinese Battle in Shensi Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Shensi 1 fighter owned by the Chinese retreated Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Non Combat Move - Chinese 2 infantry moved from Sikang to Tsinghai 1 fighter moved from Shensi to Tsinghai Place Units - Chinese 1 artillery and 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 5 PUs; end with 5 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 8 PUs Purchase Units - British British buy 6 infantry and 3 mech_infantrys; Remaining resources: 12 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries; Remaining resources: 1 PUs; Combat Move - British 1 infantry moved from Iraq to Syria British take Syria from Neutral_Axis 1 artillery and 1 mech_infantry moved from Union of South Africa to Rhodesia 1 infantry moved from Union of South Africa to 71 Sea Zone 1 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone 1 infantry moved from 72 Sea Zone to French Madagascar 1 artillery and 1 infantry moved from Iraq to 80 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 72 Sea Zone 1 artillery and 1 infantry moved from 72 Sea Zone to Tanganyika Territory 1 armour and 1 mech_infantry moved from Alexandria to Egypt 1 tactical_bomber moved from Egypt to Kenya 1 infantry moved from Ethiopia to Kenya 1 tactical_bomber moved from Egypt to Tanganyika Territory 1 bomber moved from Eastern Persia to Kenya Combat - British Battle in French Madagascar Battle in Rhodesia British attack with 1 artillery and 1 mech_infantry Italians defend with 1 artillery British roll dice for 1 artillery and 1 mech_infantry in Rhodesia, round 2 : 0/2 hits, 0,67 expected hits Italians roll dice for 1 artillery in Rhodesia, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 1 artillery and 1 mech_infantry in Rhodesia, round 3 : 1/2 hits, 0,67 expected hits Italians roll dice for 1 artillery in Rhodesia, round 3 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Italians and 1 artillery owned by the British lost in Rhodesia British win, taking French Madagascar from Neutral_Axis, taking Rhodesia from Italians with 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for British: 1 artillery Casualties for Italians: 1 artillery Battle in Kenya British attack with 1 bomber, 1 infantry and 1 tactical_bomber Italians defend with 1 infantry British roll dice for 1 bomber, 1 infantry and 1 tactical_bomber in Kenya, round 2 : 1/3 hits, 1,33 expected hits Italians roll dice for 1 infantry in Kenya, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Italians and 1 infantry owned by the British lost in Kenya British win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Italians: 1 infantry Battle in Tanganyika Territory British attack with 1 artillery, 1 infantry and 1 tactical_bomber Italians defend with 1 infantry British roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Tanganyika Territory, round 2 : 0/3 hits, 1,17 expected hits Italians roll dice for 1 infantry in Tanganyika Territory, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Tanganyika Territory British roll dice for 1 artillery and 1 tactical_bomber in Tanganyika Territory, round 3 : 1/2 hits, 0,83 expected hits Italians roll dice for 1 infantry in Tanganyika Territory, round 3 : 1/1 hits, 0,33 expected hits 1 artillery owned by the British and 1 infantry owned by the Italians lost in Tanganyika Territory British win with 1 tactical_bomber remaining. Battle score for attacker is -4 Casualties for British: 1 artillery and 1 infantry Casualties for Italians: 1 infantry Non Combat Move - British Turning on Edit Mode EDIT: Changing ownership of French West Africa from Neutral_Axis to British EDIT: Turning off Edit Mode 1 tactical_bomber moved from Tanganyika Territory to Belgian Congo 1 bomber and 1 tactical_bomber moved from Kenya to Egypt 1 carrier and 2 fighters moved from 76 Sea Zone to 72 Sea Zone 1 battleship, 1 cruiser and 1 destroyer moved from 80 Sea Zone to 39 Sea Zone 1 armour and 1 infantry moved from Brazil to 86 Sea Zone 1 armour, 1 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone 1 armour and 1 infantry moved from 87 Sea Zone to French West Africa Place Units - British 3 infantry placed in Egypt 3 infantry placed in Persia 3 mech_infantrys placed in Union of South Africa Turn Complete - British British collect 38 PUs; end with 50 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 53 PUs Place Units - UK_Pacific 2 artilleries placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 7 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs Some Units in India change ownership: 2 artilleriesCombat Hit Differential Summary :
Chinese regular : -0,67 Americans regular : 0,33 Italians regular : 2,33 Japanese regular : -1,83 British regular : -1,67 -
TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4 Purchase Units - Italians Italians buy 1 airfield and 1 artillery; Remaining resources: 0 PUs; Combat Move - Italians 2 infantry moved from Northern Italy to 97 Sea Zone 2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone 2 infantry moved from 99 Sea Zone to Crete 1 marine moved from Northern Italy to 97 Sea Zone 1 cruiser and 1 marine moved from 97 Sea Zone to 99 Sea Zone 1 marine moved from 99 Sea Zone to Cyprus 1 artillery, 1 infantry and 1 mech_infantry moved from Bessarabia to Ukraine 2 armour and 3 mech_infantrys moved from Romania to Ukraine 1 bomber moved from Southern Italy to Egypt Combat - Italians Strategic bombing raid in Egypt British roll AA dice in Egypt : 0/1 hits, 0.17 expected hits Bombing raid in Egypt rolls: 3 and causes: 3 damage to unit: factory_minor Bombing raid in Egypt causes 3 damage total. Battle in Crete Battle in Cyprus Battle in Ukraine Italians attack with 2 armour, 1 artillery, 1 infantry and 4 mech_infantrys Russians defend with 1 factory_minor and 2 infantry Italians roll dice for 2 armour, 1 artillery, 1 infantry and 4 mech_infantrys in Ukraine, round 2 : 2/8 hits, 2.33 expected hits Russians roll dice for 2 infantry in Ukraine, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Ukraine Italians win, taking Crete from Neutral_Allies, taking Cyprus from British, taking Ukraine from Russians with 2 armour, 1 artillery, 1 infantry and 4 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Non Combat Move - Italians 1 bomber moved from Egypt to Greece 2 aaGuns moved from Bessarabia to Ukraine Place Units - Italians 1 airfield placed in Greece 1 artillery placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 2,4,5,1 Italians collect 12 PUs (2 lost to blockades); end with 12 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUsCombat Hit Differential Summary :
Italians regular : -0.33 British AA : -0.17 Russians regular : -0.67 -
TripleA Turn Summary: ANZAC round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 harbour; Remaining resources: 2 PUs; Combat Move - ANZAC 1 fighter moved from Queensland to 42 Sea Zone 1 carrier, 1 cruiser and 1 destroyer moved from 54 Sea Zone to 55 Sea Zone 1 infantry moved from Belgian Congo to Kenya British take Kenya from Italians Combat - ANZAC Battle in 42 Sea Zone ANZAC attack with 1 fighter Japanese defend with 2 transports 2 transports owned by the Japanese lost in 42 Sea Zone ANZAC win with 1 fighter remaining. Battle score for attacker is 14 Casualties for Japanese: 2 transports Non Combat Move - ANZAC 1 fighter moved from 42 Sea Zone to 55 Sea Zone 1 fighter moved from Queensland to 55 Sea Zone 1 fighter moved from Queensland to 55 Sea Zone Place Units - ANZAC 1 harbour placed in Northern Territory Turn Complete - ANZAC ANZAC collect 10 PUs; end with 12 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 harbour; Remaining resources: 2 PUs; Combat Move - ANZAC 1 fighter moved from Queensland to 42 Sea Zone 1 carrier, 1 cruiser and 1 destroyer moved from 54 Sea Zone to 55 Sea Zone 1 infantry moved from Belgian Congo to Kenya British take Kenya from Italians Combat - ANZAC Battle in 42 Sea Zone ANZAC attack with 1 fighter Japanese defend with 2 transports 2 transports owned by the Japanese lost in 42 Sea Zone ANZAC win with 1 fighter remaining. Battle score for attacker is 14 Casualties for Japanese: 2 transports Non Combat Move - ANZAC 1 fighter moved from 42 Sea Zone to 55 Sea Zone 1 fighter moved from Queensland to 55 Sea Zone 1 fighter moved from Queensland to 55 Sea Zone Place Units - ANZAC 1 harbour placed in Northern Territory Turn Complete - ANZAC ANZAC collect 10 PUs; end with 12 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 2 artilleries, 1 carrier, 1 destroyer, 1 infantry, 4 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Germans 1 armour and 1 mech_infantry moved from Novgorod to Archangel Germans take Archangel from Russians 1 armour and 1 mech_infantry moved from Archangel to Nenetsia Germans take Nenetsia from Russians 9 infantry moved from Novgorod to Archangel 1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar 1 submarine moved from 112 Sea Zone to 91 Sea Zone 1 submarine moved from 105 Sea Zone to 87 Sea Zone 1 mech_infantry moved from Eastern Poland to Smolensk Germans take Smolensk from Russians Combat - Germans Battle in 87 Sea Zone Germans attack with 1 submarine British defend with 1 transport 1 transport owned by the British lost in 87 Sea Zone Germans win with 1 submarine remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Gibraltar Non Combat Move - Germans 1 infantry moved from Western Germany to Northern Italy 1 carrier and 1 cruiser moved from 112 Sea Zone to 113 Sea Zone 2 fighters moved from 112 Sea Zone to Greece 2 fighters moved from Western Germany to Southern Italy 1 tactical_bomber moved from Western Germany to Greece 1 tactical_bomber moved from Western Germany to Greece 2 tactical_bombers moved from Eastern Poland to Greece 2 bombers moved from Eastern Poland to Southern Italy 1 bomber moved from Western Germany to Southern Italy 9 mech_infantrys moved from Eastern Poland to Ukraine 13 armour moved from Eastern Poland to Ukraine 1 armour, 5 artilleries, 20 infantry and 1 mech_infantry moved from Bessarabia to Ukraine 2 artilleries moved from Eastern Poland to Bessarabia 2 aaGuns moved from Eastern Poland to Bessarabia 7 mech_infantrys moved from Germany to Eastern Poland 2 armour moved from Germany to Eastern Poland 1 infantry moved from Poland to Eastern Poland 1 aaGun moved from Western Germany to Northern Italy Place Units - Germans 1 destroyer placed in 113 Sea Zone 1 carrier and 1 transport placed in 93 Sea Zone 1 submarine placed in 112 Sea Zone 2 artilleries and 1 infantry placed in Novgorod 4 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 54 PUs; end with 54 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 61 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUsCombat Hit Differential Summary :
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@giallo wait, pls use the second file
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 2 artilleries, 1 carrier, 1 destroyer, 1 infantry, 4 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Germans 1 armour and 1 mech_infantry moved from Novgorod to Archangel Germans take Archangel from Russians 1 armour and 1 mech_infantry moved from Archangel to Nenetsia Germans take Nenetsia from Russians 9 infantry moved from Novgorod to Archangel 1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar 1 submarine moved from 112 Sea Zone to 91 Sea Zone 1 submarine moved from 105 Sea Zone to 87 Sea Zone 1 mech_infantry moved from Eastern Poland to Smolensk Germans take Smolensk from Russians Combat - Germans Battle in 87 Sea Zone Germans attack with 1 submarine British defend with 1 transport 1 transport owned by the British lost in 87 Sea Zone Germans win with 1 submarine remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Gibraltar Non Combat Move - Germans 1 infantry moved from Western Germany to Northern Italy 1 carrier and 1 cruiser moved from 112 Sea Zone to 113 Sea Zone 2 fighters moved from 112 Sea Zone to Greece 2 fighters moved from Western Germany to Southern Italy 1 tactical_bomber moved from Western Germany to Greece 1 tactical_bomber moved from Western Germany to Greece 2 tactical_bombers moved from Eastern Poland to Greece 2 bombers moved from Eastern Poland to Southern Italy 1 bomber moved from Western Germany to Southern Italy 9 mech_infantrys moved from Eastern Poland to Ukraine 13 armour moved from Eastern Poland to Ukraine 1 armour, 5 artilleries, 20 infantry and 1 mech_infantry moved from Bessarabia to Ukraine 2 artilleries moved from Eastern Poland to Bessarabia 2 aaGuns moved from Eastern Poland to Bessarabia 7 mech_infantrys moved from Germany to Eastern Poland 2 armour moved from Germany to Eastern Poland 1 infantry moved from Poland to Eastern Poland 1 aaGun moved from Western Germany to Northern Italy Place Units - Germans 1 destroyer placed in 113 Sea Zone 1 carrier and 1 transport placed in 93 Sea Zone 1 submarine placed in 112 Sea Zone 2 artilleries and 1 infantry placed in Novgorod 4 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 54 PUs; end with 54 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 61 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Southern Italy: 1 fighter EDIT: Adding units owned by Germans to 93 Sea Zone: 1 fighter EDIT: Turning off Edit ModeCombat Hit Differential Summary :
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Purchase Units - Russians Russians buy 10 infantry; Remaining resources: 10 PUs; Combat Move - Russians 1 infantry moved from Russia to Smolensk 1 fighter moved from Russia to Smolensk 1 fighter moved from Russia to Smolensk 1 infantry moved from Bryansk to Western Ukraine 1 fighter and 1 tactical_bomber moved from Russia to Western Ukraine 1 cruiser and 1 submarine moved from 115 Sea Zone to 113 Sea Zone Combat - Russians Battle in Western Ukraine Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 2/3 hits, 1,33 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Smolensk Russians attack with 2 fighters and 1 infantry Germans defend with 1 mech_infantry Russians roll dice for 2 fighters and 1 infantry in Smolensk, round 2 : 1/3 hits, 1,17 expected hits Germans roll dice for 1 mech_infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in 113 Sea Zone Russians attack with 1 cruiser and 1 submarine Germans defend with 1 carrier, 1 cruiser and 1 destroyer Russians roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 cruiser in 113 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits Units damaged: 1 carrier owned by the Germans Germans roll dice for 1 carrier, 1 cruiser and 1 destroyer in 113 Sea Zone, round 2 : 2/3 hits, 1,17 expected hits 1 submarine owned by the Russians and 1 cruiser owned by the Russians lost in 113 Sea Zone Germans win with 1 carrier, 1 cruiser and 1 destroyer remaining. Battle score for attacker is -18 Casualties for Russians: 1 cruiser and 1 submarine Non Combat Move - Russians 2 fighters moved from Smolensk to Russia 1 fighter and 1 tactical_bomber moved from Western Ukraine to Russia 6 infantry moved from Novosibirsk to Tsinghai 2 aaGuns and 12 infantry moved from Timguska to Novosibirsk 4 infantry moved from Central Mongolia to Dzavhan 2 infantry moved from Tsagaan Olom to Dzavhan 3 fighters moved from Russia to Bryansk 1 tactical_bomber moved from Russia to Bryansk 2 infantry moved from Volgograd to Samara 8 infantry moved from Russia to Bryansk Place Units - Russians 10 infantry placed in Russia Turn Complete - Russians Russians collect 23 PUs; end with 33 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 36 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 40 PUsCombat Hit Differential Summary :
Germans regular : 0,17 Russians regular : 0,67 -
TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 airfield, 2 armour, 1 fighter, 3 infantry, 2 mech_infantrys and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Buryatia to Yakut S.S.R. Japanese take Yakut S.S.R. from Russians 1 infantry moved from Kweichow to Szechwan Japanese take Szechwan from Chinese 1 mech_infantry moved from Hunan to Yunnan Japanese take Yunnan from Chinese 1 fighter moved from Japan to 21 Sea Zone 2 bombers moved from French Indo China to Philippines 1 marine moved from French Indo China to 36 Sea Zone 1 marine and 1 transport moved from 36 Sea Zone to 35 Sea Zone 1 marine moved from 35 Sea Zone to Philippines 1 tactical_bomber moved from French Indo China to 35 Sea Zone 1 infantry moved from Soviet Far East to 5 Sea Zone 1 infantry moved from Siberia to 5 Sea Zone 2 infantry and 1 transport moved from 5 Sea Zone to 8 Sea Zone 2 infantry moved from 8 Sea Zone to Aleutian Islands 1 fighter moved from French Indo China to Philippines 1 infantry moved from Shensi to Sikang Japanese take Sikang from Chinese 1 infantry moved from Suiyuyan to Kansu Japanese take Kansu from Chinese Combat - Japanese Battle in Aleutian Islands Battle in 35 Sea Zone Japanese attack with 1 tactical_bomber and 1 transport Americans defend with 1 transport 1 transport owned by the Americans lost in 35 Sea Zone Japanese win, taking Aleutian Islands from Americans with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 21 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 21 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Philippines Japanese attack with 2 bombers, 1 fighter and 1 marine Americans defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry Japanese roll dice for 2 bombers, 1 fighter and 1 marine in Philippines, round 2 : 0/4 hits, 2.17 expected hits Americans roll dice for 1 artillery and 1 infantry in Philippines, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 2 bombers, 1 fighter and 1 marine in Philippines, round 3 : 1/4 hits, 2.17 expected hits Americans roll dice for 1 artillery and 1 infantry in Philippines, round 3 : 2/2 hits, 0.67 expected hits 1 fighter owned by the Japanese, 1 bomber owned by the Japanese and 1 infantry owned by the Americans lost in Philippines Japanese roll dice for 1 bomber and 1 marine in Philippines, round 4 : 0/2 hits, 1.00 expected hits Americans roll dice for 1 artillery in Philippines, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 bomber and 1 marine in Philippines, round 5 : 0/2 hits, 1.00 expected hits Americans roll dice for 1 artillery in Philippines, round 5 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 bomber and 1 marine in Philippines, round 6 : 1/2 hits, 1.00 expected hits Americans roll dice for 1 artillery in Philippines, round 6 : 1/1 hits, 0.33 expected hits 1 bomber owned by the Japanese and 1 artillery owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 1 marine remaining. Battle score for attacker is -31 Casualties for Japanese: 2 bombers and 1 fighter Casualties for Americans: 1 artillery and 1 infantry Non Combat Move - Japanese 1 tactical_bomber moved from 35 Sea Zone to Java 5 tactical_bombers moved from French Indo China to Java 1 fighter moved from 21 Sea Zone to Marianas 1 carrier, 1 cruiser, 2 destroyers, 2 submarines and 1 transport moved from 36 Sea Zone to 19 Sea Zone 1 submarine moved from 6 Sea Zone to 3 Sea Zone 1 destroyer moved from 6 Sea Zone to 4 Sea Zone 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Hopei to Shensi 1 infantry moved from Jehol to Chahar 3 mech_infantrys moved from Shantung to Hopei 1 mech_infantry moved from Kiangsu to Hunan 2 mech_infantrys moved from Kiangsu to Kweichow 2 fighters moved from French Indo China to 19 Sea Zone 1 fighter and 2 tactical_bombers moved from French Indo China to Marianas 1 infantry moved from Sakha to Buryatia 1 infantry moved from Manchuria to Jehol Place Units - Japanese 1 fighter and 2 infantry placed in French Indo China 1 armour, 1 infantry and 1 mech_infantry placed in Kiangsu 1 armour and 1 mech_infantry placed in Shantung 1 airfield placed in Java 3 submarines placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 69 PUs; end with 69 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 72 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUsCombat Hit Differential Summary :
Americans regular : 0.67 Japanese regular : -5.33 -
TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Purchase Units - Americans Americans buy 1 artillery, 1 bomber, 3 destroyers, 5 submarines and 1 transport; Remaining resources: 3 PUs; Combat Move - Americans 1 unit repaired. 1 bomber moved from Eastern United States to 8 Sea Zone 1 fighter moved from 55 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra Combat - Americans Battle in 8 Sea Zone Americans attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 8 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 35 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 35 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Sumatra Non Combat Move - Americans 3 bombers moved from Eastern United States to New Zealand 1 bomber moved from 8 Sea Zone to British Columbia 1 tactical_bomber moved from Hawaiian Islands to Queensland 1 fighter moved from 35 Sea Zone to Dutch New Guinea 1 battleship, 2 carriers, 3 cruisers and 3 fighters moved from 55 Sea Zone to 41 Sea Zone 1 destroyer moved from 54 Sea Zone to 41 Sea Zone Place Units - Americans 1 destroyer, 2 submarines and 1 transport placed in 101 Sea Zone 1 artillery placed in Central United States Turning on Edit Mode EDIT: Turning off Edit Mode 1 bomber placed in Western United States 2 destroyers and 2 submarines placed in 10 Sea Zone 1 submarine placed in 101 Sea Zone Turn Complete - Americans Americans collect 54 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs Turning on Edit Mode EDIT: Adding units owned by Americans to Central United States: 1 infantry EDIT: Changing PUs for Americans from 77 to 74 EDIT: Turning off Edit ModeCombat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 fighter and 1 infantry moved from Tsinghai to Shensi 1 artillery and 2 infantry moved from Tsinghai to Sikang Combat - Chinese Battle in Sikang Chinese attack with 1 artillery and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 2 infantry in Sikang, round 2 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 artillery and 2 infantry in Sikang, round 3 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Sikang, round 3 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 artillery and 2 infantry in Sikang, round 4 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Sikang, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Sikang Chinese win, taking Sikang from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Shensi Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Tsinghai Place Units - Chinese 2 infantry placed in Sikang Turn Complete - Chinese Chinese collect 3 PUs; end with 5 PUsCombat Hit Differential Summary :
Chinese regular : -1,17 Japanese regular : -1,33 -
TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Purchase Units - Americans Americans buy 1 artillery, 1 bomber, 3 destroyers, 5 submarines and 1 transport; Remaining resources: 3 PUs; Combat Move - Americans 1 unit repaired. 1 bomber moved from Eastern United States to 8 Sea Zone 1 fighter moved from 55 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra Combat - Americans Battle in 8 Sea Zone Americans attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 8 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 35 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 35 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Sumatra Non Combat Move - Americans 3 bombers moved from Eastern United States to New Zealand 1 bomber moved from 8 Sea Zone to British Columbia 1 tactical_bomber moved from Hawaiian Islands to Queensland 1 fighter moved from 35 Sea Zone to Dutch New Guinea 1 battleship, 2 carriers, 3 cruisers and 3 fighters moved from 55 Sea Zone to 41 Sea Zone 1 destroyer moved from 54 Sea Zone to 41 Sea Zone Place Units - Americans 1 destroyer, 2 submarines and 1 transport placed in 101 Sea Zone 1 artillery placed in Central United States Turning on Edit Mode EDIT: Turning off Edit Mode 1 bomber placed in Western United States 2 destroyers and 2 submarines placed in 10 Sea Zone 1 submarine placed in 101 Sea Zone Turn Complete - Americans Americans collect 54 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs Turning on Edit Mode EDIT: Adding units owned by Americans to Central United States: 1 infantry EDIT: Changing PUs for Americans from 77 to 74 EDIT: Turning off Edit Mode Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 fighter and 1 infantry moved from Tsinghai to Shensi 1 artillery and 2 infantry moved from Tsinghai to Sikang Combat - Chinese Battle in Sikang Chinese attack with 1 artillery and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 2 infantry in Sikang, round 2 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 artillery and 2 infantry in Sikang, round 3 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Sikang, round 3 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 artillery and 2 infantry in Sikang, round 4 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Sikang, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Sikang Chinese win, taking Sikang from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Shensi Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Tsinghai Place Units - Chinese 2 infantry placed in Sikang Turn Complete - Chinese Chinese collect 3 PUs; end with 5 PUs Purchase Units - British British repair damage of 3x factory_minor; Remaining resources: 50 PUs; British buy 1 armour, 3 artilleries, 2 fighters, 1 infantry and 2 mech_infantrys; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 tactical_bomber moved from Belgian Congo to Egypt 1 mech_infantry moved from Rhodesia to Anglo Egyptian Sudan 1 mech_infantry moved from Union of South Africa to Tanganyika Territory British take Tanganyika Territory from Italians 2 mech_infantrys moved from Union of South Africa to Belgian Congo 1 infantry moved from French West Africa to French Central Africa British take French Central Africa from Neutral_Axis 1 armour moved from French West Africa to French Equatorial Africa 3 infantry moved from Brazil to Suriname British take Suriname from Dutch 1 infantry moved from Syria to Iraq 3 infantry moved from Persia to Iraq 1 battleship, 1 cruiser and 1 destroyer moved from 39 Sea Zone to 41 Sea Zone 1 fighter moved from India to 41 Sea Zone Combat - British Non Combat Move - British 1 infantry moved from French Madagascar to 72 Sea Zone 1 carrier, 2 fighters, 1 infantry and 2 transports moved from 72 Sea Zone to 58 Sea Zone Place Units - British 3 artilleries placed in Persia 2 fighters and 1 infantry placed in Egypt 1 armour and 2 mech_infantrys placed in Union of South Africa Turn Complete - British Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6 British collect 41 PUs; end with 42 PUs Place Units - UK_Pacific 1 artillery and 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 1 artillery and 2 infantryCombat Hit Differential Summary :
Chinese regular : -1,17 Japanese regular : -1,33 -
TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Purchase Units - Italians Italians buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Ukraine to Rostov Italians take Rostov from Russians 1 armour moved from Rostov to Tambov Italians take Tambov from Russians 1 marine moved from Cyprus to 99 Sea Zone 1 cruiser and 1 marine moved from 99 Sea Zone to 94 Sea Zone 1 marine moved from 94 Sea Zone to Tunisia 1 infantry moved from Ukraine to Western Ukraine 1 artillery moved from Ukraine to Western Ukraine 1 mech_infantry moved from Ukraine to Western Ukraine Combat - Italians Battle in Tunisia Battle in Western Ukraine Italians attack with 1 artillery, 1 infantry and 1 mech_infantry Russians defend with 1 infantry Italians roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Western Ukraine, round 2 : 2/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Western Ukraine Italians win, taking Tunisia from British, taking Western Ukraine from Russians with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Italians 1 infantry moved from Greece to 99 Sea Zone 1 artillery moved from Greece to 99 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 94 Sea Zone 1 artillery and 1 infantry moved from 94 Sea Zone to Algeria Italians take Algeria from Neutral_Axis 1 bomber moved from Greece to Ukraine 2 infantry moved from Northern Italy to Southern France Place Units - Italians 2 artilleries and 1 infantry placed in Ukraine 2 infantry placed in Northern Italy Turn Complete - Italians Italians collect 19 PUs; end with 19 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUsCombat Hit Differential Summary :
Italians regular : 1.17 Russians regular : 0.67 -
TripleA Turn Summary: ANZAC round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 3 submarines; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Kenya to Italian Somaliland ANZAC take Italian Somaliland from Italians 1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 55 Sea Zone to 41 Sea Zone Combat - ANZAC Non Combat Move - ANZAC Place Units - ANZAC 3 submarines placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 3 submarines; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Kenya to Italian Somaliland ANZAC take Italian Somaliland from Italians 1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 55 Sea Zone to 41 Sea Zone Combat - ANZAC Non Combat Move - ANZAC Place Units - ANZAC 3 submarines placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French 1 fighter moved from United Kingdom to 91 Sea Zone Combat - French Battle in 91 Sea Zone French attack with 1 fighter Germans defend with 1 submarine and 1 transport 1 submarine owned by the Germans submerged French roll dice for 1 fighter in 91 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits 1 transport owned by the Germans lost in 91 Sea Zone French win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Germans: 1 transport Non Combat Move - French 1 fighter moved from 91 Sea Zone to Suriname Turn Complete - FrenchCombat Hit Differential Summary :
French regular : -0,50 -
TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 1 fighter, 2 infantry, 11 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 unit repaired. 1 armour and 1 mech_infantry moved from Nenetsia to Vologda Germans take Vologda from Russians 1 armour and 1 mech_infantry moved from Vologda to Russia 2 fighters and 4 tactical_bombers moved from Greece to Russia 3 bombers moved from Southern Italy to Russia 1 mech_infantry moved from Ukraine to Volgograd Germans take Volgograd from Russians 1 mech_infantry moved from Ukraine to Caucasus Germans take Caucasus from Russians 1 artillery moved from Ukraine to Rostov Combat - Germans Battle in Russia Germans attack with 1 armour, 3 bombers, 2 fighters, 1 mech_infantry and 4 tactical_bombers Russians defend with 1 airfield, 1 factory_major and 10 infantry Germans roll dice for 1 armour, 3 bombers, 2 fighters, 1 mech_infantry and 4 tactical_bombers in Russia, round 2 : 8/11 hits, 6.17 expected hits Russians roll dice for 10 infantry in Russia, round 2 : 6/10 hits, 3.33 expected hits 8 infantry owned by the Russians, 3 bombers owned by the Germans, 2 fighters owned by the Germans and 1 mech_infantry owned by the Germans lost in Russia Germans roll dice for 1 armour and 4 tactical_bombers in Russia, round 3 : 2/5 hits, 2.67 expected hits Russians roll dice for 2 infantry in Russia, round 3 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 tactical_bomber owned by the Germans lost in Russia Germans captures 40PUs while taking Russians capital Germans converts factory_major into different units Germans win, taking Russia from Russians with 1 armour and 3 tactical_bombers remaining. Battle score for attacker is -47 Casualties for Germans: 3 bombers, 2 fighters, 1 mech_infantry and 1 tactical_bomber Casualties for Russians: 10 infantry triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians Non Combat Move - Germans Turning on Edit Mode EDIT: Removing units owned by Germans from Rostov: 1 artillery EDIT: Turning off Edit Mode 3 tactical_bombers moved from Russia to Tambov 2 aaGuns and 2 artilleries moved from Bessarabia to Ukraine 2 armour and 7 mech_infantrys moved from Eastern Poland to Ukraine 1 aaGun and 1 infantry moved from Eastern Poland to Bessarabia 2 artilleries moved from Novgorod to Archangel 1 infantry moved from Novgorod to Archangel 1 carrier, 1 cruiser and 1 destroyer moved from 113 Sea Zone to 110 Sea Zone 1 submarine moved from 112 Sea Zone to 110 Sea Zone 1 submarine moved from 91 Sea Zone to 110 Sea Zone 1 submarine moved from 87 Sea Zone to 82 Sea Zone 1 artillery moved from Southern France to 93 Sea Zone 1 artillery and 1 transport moved from 93 Sea Zone to 95 Sea Zone 1 infantry moved from Northern Italy to 95 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone 1 artillery and 1 infantry moved from 94 Sea Zone to Algeria 1 fighter moved from 93 Sea Zone to Gibraltar 1 fighter moved from Southern Italy to Gibraltar 1 carrier moved from 93 Sea Zone to 94 Sea Zone 4 mech_infantrys moved from Germany to Eastern Poland 1 infantry moved from Ukraine to Rostov Place Units - Germans Turning on Edit Mode EDIT: Adding units owned by Germans to Ukraine: 1 artillery EDIT: Turning off Edit Mode 3 mech_infantrys placed in Novgorod 2 infantry placed in Southern France 1 fighter and 1 submarine placed in 110 Sea Zone 8 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 59 PUs; end with 99 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 104 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 106 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 111 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 126 PUsCombat Hit Differential Summary :
Russians regular : 3.00 Germans regular : 1.17





