L21 Ghostglider vs. axis-dominion (+20)


  • TripleA Turn Summary: Japanese round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - Japanese
            Japanese buy 1 destroyer, 1 factory_minor, 3 fighters and 2 tactical_bombers; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Philippines to 35 Sea Zone
            1 infantry and 1 transport moved from 35 Sea Zone to 49 Sea Zone
            1 infantry moved from 49 Sea Zone to Solomon Islands
            1 infantry moved from Philippines to 35 Sea Zone
            1 infantry and 1 transport moved from 35 Sea Zone to 47 Sea Zone
            1 infantry moved from 47 Sea Zone to New Britain
            1 infantry moved from Borneo to 43 Sea Zone
            1 infantry and 1 transport moved from 43 Sea Zone to 45 Sea Zone
            1 infantry moved from 45 Sea Zone to Dutch New Guinea
            1 infantry moved from Celebes to 44 Sea Zone
            1 infantry and 1 transport moved from 44 Sea Zone to 46 Sea Zone
            1 infantry moved from 46 Sea Zone to New Guinea
            1 infantry moved from Shensi to Tsinghai
                  Japanese take Tsinghai from Chinese
            1 bomber moved from Hunan to Kansu
            1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Shan State
            1 infantry moved from Malaya to Shan State
            2 infantry moved from French Indo China to Yunnan
            1 infantry moved from Kwangsi to Yunnan
            1 artillery moved from Hunan to Yunnan
            1 artillery and 1 infantry moved from Kweichow to Yunnan
            2 artilleries and 3 infantry moved from Shensi to Kansu
            1 infantry moved from Suiyuyan to Kansu
            1 bomber moved from Kwangsi to Kansu
            1 artillery moved from Shensi to Kansu
            1 fighter moved from Kwangsi to Yunnan
            1 tactical_bomber moved from Hunan to Yunnan
            1 infantry moved from Java to 42 Sea Zone
            1 infantry and 1 transport moved from 42 Sea Zone to 56 Sea Zone
            1 infantry moved from 56 Sea Zone to Western Australia
            1 armour moved from Hopei to Kansu
    
        Combat - Japanese
            Battle in Western Australia
            Battle in New Guinea
            Battle in New Britain
            Battle in Dutch New Guinea
            Battle in Solomon Islands
            Battle in Kansu
                Japanese attack with 1 armour, 3 artilleries, 2 bombers and 4 infantry
                Chinese defend with 6 infantry
                    Japanese roll dice for 1 armour, 3 artilleries, 2 bombers and 4 infantry in Kansu, round 2 : 4/10 hits, 4.00 expected hits
                    Chinese roll dice for 6 infantry in Kansu, round 2 : 2/6 hits, 2.00 expected hits
                    2 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Kansu
                    Japanese roll dice for 1 armour, 3 artilleries, 2 bombers and 2 infantry in Kansu, round 3 : 4/8 hits, 3.50 expected hits
                    Chinese roll dice for 2 infantry in Kansu, round 3 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kansu
                Japanese win, taking Western Australia from ANZAC, taking New Guinea from ANZAC, taking New Britain from ANZAC, taking Dutch New Guinea from Dutch, taking Solomon Islands from ANZAC, taking Kansu from Chinese with 1 armour, 3 artilleries and 2 bombers remaining. Battle score for attacker is 6
                Casualties for Japanese: 4 infantry
                Casualties for Chinese: 6 infantry
            Battle in Yunnan
                Japanese attack with 2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber
                British defend with 1 artillery and 1 infantry
                    Japanese roll dice for 2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber in Yunnan, round 2 : 4/8 hits, 2.83 expected hits
                    Chinese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
                    1 artillery owned by the British and 1 infantry owned by the British lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for British: 1 artillery and 1 infantry
            Battle in Shan State
                Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 1/3 hits, 1.33 expected hits
                    UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Japanese
            2 fighters and 1 tactical_bomber moved from Hunan to Manchuria
            1 infantry moved from Shensi to Suiyuyan
            1 mech_infantry moved from Hopei to Jehol
            1 infantry moved from Anhwe to Hunan
            1 infantry moved from Chahar to Hopei
            1 infantry moved from Jehol to Anhwe
            1 infantry moved from Jehol to Chahar
            1 artillery and 5 infantry moved from Jehol to Manchuria
            2 bombers moved from Kansu to Suiyuyan
            1 fighter and 1 tactical_bomber moved from Yunnan to Jehol
            2 fighters moved from Japan to Manchuria
            1 carrier and 1 cruiser moved from 42 Sea Zone to 35 Sea Zone
            1 battleship and 2 destroyers moved from 37 Sea Zone to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from Shan State to Kweichow
            1 artillery moved from Sumatra to 41 Sea Zone
            1 submarine moved from 41 Sea Zone to 74 Sea Zone
            1 artillery, 1 carrier, 1 destroyer and 1 transport moved from 41 Sea Zone to 37 Sea Zone
            1 artillery moved from 37 Sea Zone to Siam
            1 aaGun moved from Hunan to Yunnan
            2 infantry moved from Kwangtung to Kwangsi
            1 transport moved from 20 Sea Zone to 35 Sea Zone
            1 infantry moved from Guam to 21 Sea Zone
            1 infantry and 1 transport moved from 21 Sea Zone to 35 Sea Zone
            1 infantry moved from 35 Sea Zone to Philippines
            1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone
            1 submarine moved from 54 Sea Zone to 62 Sea Zone
            1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 tactical_bomber moved from 54 Sea Zone to 49 Sea Zone
    
        Place Units - Japanese
            1 factory_minor placed in Kiangsu
            3 fighters and 2 tactical_bombers placed in Japan
            1 destroyer placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,1,3,3,4,1,4,1,1,6,2,5,6,4,6,3,6,5
            Japanese collect 53 PUs (8 lost to blockades); end with 54 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 57 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
            Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.67
    Japanese regular : 1.33
    UK_Pacific regular : -0.33
    

    Savegame


  • TripleA Manual Gamesave Post: Americans round 4

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 factory_minor, 3 fighters, 1 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 bomber moved from Midway to 46 Sea Zone
            3 carriers moved from 6 Sea Zone to 25 Sea Zone
            1 battleship moved from 6 Sea Zone to 25 Sea Zone
            2 cruisers and 3 destroyers moved from 6 Sea Zone to 25 Sea Zone
            2 transports moved from 6 Sea Zone to 25 Sea Zone
            1 armour, 2 infantry, 1 marine and 2 mech_infantrys moved from Morocco to 91 Sea Zone
            1 armour, 1 cruiser, 2 infantry, 1 marine, 2 mech_infantrys and 3 transports moved from 91 Sea Zone to 110 Sea Zone
            1 armour, 2 infantry, 1 marine and 2 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux
            1 fighter moved from Hawaiian Islands to 6 Sea Zone
    
        Combat - Americans
    

    Combat Hit Differential Summary :

    Savegame


  • scramble in sz6?


  • no thanks


  • TripleA Turn Summary: UK_Pacific round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 factory_minor, 3 fighters, 1 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 bomber moved from Midway to 46 Sea Zone
            3 carriers moved from 6 Sea Zone to 25 Sea Zone
            1 battleship moved from 6 Sea Zone to 25 Sea Zone
            2 cruisers and 3 destroyers moved from 6 Sea Zone to 25 Sea Zone
            2 transports moved from 6 Sea Zone to 25 Sea Zone
            1 armour, 2 infantry, 1 marine and 2 mech_infantrys moved from Morocco to 91 Sea Zone
            1 armour, 1 cruiser, 2 infantry, 1 marine, 2 mech_infantrys and 3 transports moved from 91 Sea Zone to 110 Sea Zone
            1 armour, 2 infantry, 1 marine and 2 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux
            1 fighter moved from Hawaiian Islands to 6 Sea Zone
    
        Combat - Americans
            Battle in 46 Sea Zone
                Americans attack with 1 bomber
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 46 Sea Zone
                Americans win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 6 Sea Zone
                Americans attack with 4 fighters and 3 tactical_bombers
                Japanese defend with 1 destroyer
                    Americans roll dice for 4 fighters and 3 tactical_bombers in 6 Sea Zone, round 2 : 3/7 hits, 4.00 expected hits
                    Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 6 Sea Zone
                Americans win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is -2
                Casualties for Americans: 1 fighter
                Casualties for Japanese: 1 destroyer
            Battle in Normandy Bordeaux
                Americans attack with 1 armour, 2 infantry, 1 marine and 2 mech_infantrys
                Germans defend with 1 factory_minor, 1 harbour and 1 mech_infantry
                    Americans roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 1/1 hits, 0.50 expected hits
                    Germans roll dice for 1 mech_infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Normandy Bordeaux
                Americans win, taking Normandy Bordeaux from Germans with 1 armour, 2 infantry, 1 marine and 2 mech_infantrys remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Americans
            1 destroyer moved from 91 Sea Zone to 110 Sea Zone
            1 fighter moved from Gibraltar to United Kingdom
            1 mech_infantry moved from Central United States to 101 Sea Zone
            1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 mech_infantry moved from 91 Sea Zone to Gibraltar
            3 tactical_bombers moved from 6 Sea Zone to Korea
            3 fighters moved from 6 Sea Zone to Korea
            1 fighter moved from Hawaiian Islands to Queensland
            1 bomber moved from 46 Sea Zone to Queensland
            1 artillery moved from Western United States to 10 Sea Zone
            1 artillery and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 25 Sea Zone
            1 artillery and 1 infantry moved from 25 Sea Zone to Midway
            2 fighters moved from Western United States to Hawaiian Islands
            1 fighter moved from Western United States to Midway
            1 destroyer moved from 10 Sea Zone to 26 Sea Zone
            1 destroyer moved from 26 Sea Zone to 25 Sea Zone
    
        Place Units - Americans
            1 factory_minor placed in Korea
            1 transport placed in 10 Sea Zone
            1 artillery and 1 infantry placed in Western United States
            1 transport placed in 101 Sea Zone
            3 fighters and 1 tactical_bomber placed in Western United States
    
        Turn Complete - Americans
            Americans collect 56 PUs; end with 56 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Sikang
    
        Turn Complete - Chinese
            Chinese collect 1 PU; end with 3 PUs
    
        Purchase Units - British
            British buy 2 artilleries, 1 factory_minor, 4 infantry and 3 marines; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 infantry moved from Burma to Shan State
            1 fighter moved from India to Shan State
            1 infantry moved from Northwest Persia to Iraq
            1 infantry moved from Persia to Iraq
            1 mech_infantry moved from Egypt to Iraq
            1 transport moved from 71 Sea Zone to 72 Sea Zone
            1 infantry moved from Tanganyika Territory to 72 Sea Zone
            1 infantry moved from Kenya to 72 Sea Zone
            2 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone
            2 infantry moved from 80 Sea Zone to Iraq
            1 marine moved from Kenya to 72 Sea Zone
            1 battleship, 1 cruiser and 1 marine moved from 72 Sea Zone to 80 Sea Zone
            1 marine moved from 80 Sea Zone to Iraq
            1 bomber moved from Gibraltar to Iraq
            1 fighter and 1 tactical_bomber moved from Egypt to Iraq
            2 infantry moved from United Kingdom to 110 Sea Zone
            2 infantry moved from 110 Sea Zone to Holland Belgium
            2 fighters moved from 110 Sea Zone to Holland Belgium
            1 fighter moved from United Kingdom to Holland Belgium
    
        Combat - British
            Battle in Holland Belgium
                British attack with 3 fighters and 2 infantry
                Italians defend with 2 infantry
                    British roll dice for 1 battleship and 1 cruiser in Holland Belgium, round 2 : 0/2 hits, 1.17 expected hits
                    British roll dice for 3 fighters and 2 infantry in Holland Belgium, round 2 : 2/5 hits, 1.83 expected hits
                    Germans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Italians and 1 infantry owned by the British lost in Holland Belgium
                British win, taking Holland Belgium from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
                Casualties for Italians: 2 infantry
            Battle in Iraq
                British attack with 1 bomber, 1 fighter, 4 infantry, 1 marine, 1 mech_infantry and 1 tactical_bomber
                Neutral_Axis defend with 3 infantry
                    British roll dice for 1 battleship and 1 cruiser in Iraq, round 2 : 0/2 hits, 1.17 expected hits
                    British roll dice for 1 bomber, 1 fighter, 4 infantry, 1 marine, 1 mech_infantry and 1 tactical_bomber in Iraq, round 2 : 5/9 hits, 3.00 expected hits
                    Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits
                    3 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
                British win, taking Iraq from Neutral_Axis with 1 bomber, 1 fighter, 3 infantry, 1 marine, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for British: 1 infantry
                Casualties for Neutral_Axis: 3 infantry
            Battle in Shan State
                British attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 fighter and 2 infantry in Shan State, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shan State
                British win, taking Shan State from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
            1 fighter and 1 tactical_bomber moved from Iraq to Egypt
            1 bomber moved from Iraq to Persia
            3 artilleries moved from India to Burma
            10 infantry moved from India to Burma
            1 fighter moved from Shan State to India
            1 infantry moved from India to Burma
            1 aaGun moved from India to Burma
            1 infantry moved from India to Burma
            1 infantry moved from India to Burma
            1 infantry moved from India to Burma
            1 submarine moved from 105 Sea Zone to 92 Sea Zone
            1 submarine moved from 110 Sea Zone to 92 Sea Zone
            1 destroyer moved from 110 Sea Zone to 92 Sea Zone
            1 destroyer moved from 110 Sea Zone to 92 Sea Zone
            1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone
            1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 armour and 1 infantry moved from Morocco to 92 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone
            1 armour and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 transport moved from 91 Sea Zone to 88 Sea Zone
            2 infantry moved from French Guiana to 88 Sea Zone
            2 infantry and 1 transport moved from 88 Sea Zone to 92 Sea Zone
            2 infantry moved from 92 Sea Zone to Gibraltar
            1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
            1 tactical_bomber moved from 92 Sea Zone to Gibraltar
            2 fighters moved from Holland Belgium to 110 Sea Zone
            1 fighter moved from Holland Belgium to Normandy Bordeaux
    
        Place Units - British
            1 factory_minor placed in Egypt
            3 marines placed in United Kingdom
            2 artilleries and 4 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 38 PUs; end with 38 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUs
    
        Place Units - UK_Pacific
            3 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6
            UK_Pacific collect 7 PUs; end with 7 PUs
            Some Units in India change ownership: 3 infantry
    

    Combat Hit Differential Summary :

    Americans regular : -0.50
    Japanese regular : 0.33
    Germans regular : 0.00
    Neutral_Axis regular : 0.00
    British regular : -0.00
    

    Savegame


  • TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Algeria to Morocco
                  Italians take Morocco from Americans
            1 infantry moved from Southern Italy to 97 Sea Zone
            1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
            1 infantry moved from 99 Sea Zone to Crete
            1 infantry moved from Southern Italy to 97 Sea Zone
            1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
            1 infantry moved from 99 Sea Zone to Cyprus
            1 infantry moved from France to Holland Belgium
            1 bomber and 2 fighters moved from Western Germany to Holland Belgium
            2 armour and 1 mech_infantry moved from Belarus to Bryansk
            1 armour and 1 mech_infantry moved from Eastern Poland to Bryansk
            1 artillery and 2 infantry moved from Bessarabia to Western Ukraine
            1 armour and 2 mech_infantrys moved from Romania to Western Ukraine
    
        Combat - Italians
            Battle in Crete
            Battle in Cyprus
            Battle in Holland Belgium
                Italians attack with 1 bomber, 2 fighters and 1 infantry
                British defend with 1 infantry
                    Italians roll dice for 1 bomber, 2 fighters and 1 infantry in Holland Belgium, round 2 : 3/4 hits, 1.83 expected hits
                    British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Holland Belgium
                Italians win, taking Crete from Neutral_Allies, taking Cyprus from British, taking Holland Belgium from British with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Bryansk
                Italians attack with 3 armour and 2 mech_infantrys
                Russians defend with 1 infantry
                    Italians roll dice for 3 armour and 2 mech_infantrys in Bryansk, round 2 : 3/5 hits, 1.83 expected hits
                    Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Bryansk
                Italians win, taking Bryansk from Russians with 3 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Western Ukraine
                Italians attack with 1 armour, 1 artillery, 2 infantry and 2 mech_infantrys
                Russians defend with 1 infantry
                    Italians roll dice for 1 armour, 1 artillery, 2 infantry and 2 mech_infantrys in Western Ukraine, round 2 : 3/6 hits, 1.67 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Western Ukraine
                Italians win, taking Western Ukraine from Russians with 1 armour, 1 artillery, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            1 destroyer moved from 97 Sea Zone to 94 Sea Zone
            1 battleship, 2 cruisers and 1 submarine moved from 97 Sea Zone to 99 Sea Zone
            1 artillery and 1 infantry moved from Libya to Tobruk
            1 artillery and 1 infantry moved from Northern Italy to France
            1 artillery and 3 infantry moved from Southern Italy to Northern Italy
            2 infantry moved from Romania to Bessarabia
            1 submarine moved from 99 Sea Zone to 98 Sea Zone
            1 bomber and 2 fighters moved from Holland Belgium to Western Germany
    
        Place Units - Italians
            2 infantry placed in Southern Italy
            4 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 20 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 3.67
    Russians regular : -0.67
    British regular : -0.33
    

    Savegame


  • TripleA Turn Summary: French round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 2 armour and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 26 Sea Zone to 47 Sea Zone
            1 infantry moved from Ethiopia to Italian Somaliland
                  ANZAC take Italian Somaliland from Italians
            1 infantry moved from French Equatorial Africa to French Central Africa
                  ANZAC take French Central Africa from Neutral_Axis
    
        Combat - ANZAC
            Battle in 47 Sea Zone
                ANZAC attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 47 Sea Zone
                ANZAC win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
    
        Non Combat Move - ANZAC
            3 fighters moved from New South Wales to Queensland
            1 marine moved from New South Wales to Queensland
            1 aaGun moved from New South Wales to Queensland
            1 infantry moved from New South Wales to Queensland
            1 armour moved from New South Wales to Queensland
            1 aaGun moved from New South Wales to Queensland
            1 submarine moved from 66 Sea Zone to 86 Sea Zone
            1 cruiser moved from 26 Sea Zone to 25 Sea Zone
            1 fighter moved from Eastern Persia to Russia
    
        Place Units - ANZAC
            2 armour and 1 infantry placed in New South Wales
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from Queensland: 1 aaGun
            EDIT: Adding units owned by ANZAC to New South Wales: 1 aaGun
            EDIT: Turning off Edit Mode
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 4,2
            ANZAC collect 9 PUs (2 lost to blockades); end with 9 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            2 infantry moved from 110 Sea Zone to Normandy Bordeaux
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 artillery and 16 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 unit repaired.
            1 fighter and 1 tactical_bomber moved from Finland to Archangel
            1 fighter and 1 tactical_bomber moved from Finland to Smolensk
            1 armour moved from Novgorod to Vyborg
                  Germans take Vyborg from Russians
            1 armour moved from Vyborg to Karelia
            7 infantry moved from Finland to Karelia
            1 infantry moved from Novgorod to Archangel
            1 infantry moved from Belarus to Smolensk
            3 armour moved from Belarus to Karelia
            1 armour moved from Novgorod to Karelia
            3 mech_infantrys moved from Novgorod to Karelia
            1 mech_infantry moved from Belarus to Ukraine
                  Germans take Ukraine from Russians
            2 mech_infantrys moved from Novgorod to Karelia
            2 tactical_bombers moved from Finland to Karelia
            1 bomber moved from Belarus to Smolensk
            1 bomber moved from Belarus to Archangel
    
        Combat - Germans
            Germans creates battle in territory 115 Sea Zone
            Battle in Karelia
                Germans attack with 5 armour, 7 infantry, 5 mech_infantrys and 2 tactical_bombers
                Russians defend with 2 aaGuns, 1 armour, 9 infantry and 1 mech_infantry
                    Russians roll AA dice in Karelia : 0/2 hits, 0.33 expected hits
                    Germans roll dice for 5 armour, 7 infantry, 5 mech_infantrys and 2 tactical_bombers in Karelia, round 2 : 5/19 hits, 5.83 expected hits
                    Russians roll dice for 2 aaGuns, 1 armour, 9 infantry and 1 mech_infantry in Karelia, round 2 : 3/11 hits, 3.83 expected hits
                    3 infantry owned by the Russians, 3 infantry owned by the Germans and 2 aaGuns owned by the Russians lost in Karelia
                    Germans roll dice for 5 armour, 4 infantry, 5 mech_infantrys and 2 tactical_bombers in Karelia, round 3 : 6/16 hits, 5.33 expected hits
                    Russians roll dice for 1 armour, 6 infantry and 1 mech_infantry in Karelia, round 3 : 3/8 hits, 2.83 expected hits
                    6 infantry owned by the Russians and 3 infantry owned by the Germans lost in Karelia
                    Germans roll dice for 5 armour, 1 infantry, 5 mech_infantrys and 2 tactical_bombers in Karelia, round 4 : 3/13 hits, 4.83 expected hits
                    Russians roll dice for 1 armour and 1 mech_infantry in Karelia, round 4 : 2/2 hits, 0.83 expected hits
                    1 mech_infantry owned by the Russians, 1 armour owned by the Russians, 1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Karelia
                Germans win, taking Karelia from Russians with 5 armour, 4 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 22
                Casualties for Germans: 7 infantry and 1 mech_infantry
                Casualties for Russians: 2 aaGuns, 1 armour, 9 infantry and 1 mech_infantry
            Battle in Archangel
                Germans attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Archangel, round 2 : 2/4 hits, 2.00 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Archangel
                Germans win, taking Archangel from Russians with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Smolensk
                Germans attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 2/4 hits, 2.00 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Smolensk
                Germans win, taking Smolensk from Russians with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            3 aaGuns, 11 artilleries and 19 infantry moved from Belarus to Bryansk
            1 fighter and 1 tactical_bomber moved from Smolensk to Bryansk
            9 mech_infantrys moved from Germany to Eastern Poland
            9 mech_infantrys moved from Novgorod to Bryansk
            2 tactical_bombers moved from Karelia to Novgorod
            1 bomber moved from Archangel to Novgorod
            1 bomber moved from Smolensk to Novgorod
            1 tactical_bomber moved from Archangel to Bryansk
            1 fighter moved from Archangel to Novgorod
            1 fighter moved from Southern Italy to Germany
            1 fighter moved from Eastern Poland to Germany
            1 fighter moved from Germany to Western Germany
            3 mech_infantrys moved from Western Germany to Germany
    
        Place Units - Germans
            1 artillery and 2 infantry placed in Novgorod
            10 infantry placed in Germany
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from France: 1 aaGun and 3 infantry
            EDIT: Adding units owned by Germans to Western Germany: 1 aaGun and 3 infantry
            EDIT: Turning off Edit Mode
            4 infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,6
            Germans collect 43 PUs (3 lost to blockades); end with 43 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 50 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -0.17
    Germans regular : -2.00
    Russians AA : -0.33
    

    Savegame


  • TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 artillery and 16 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 unit repaired.
            1 fighter and 1 tactical_bomber moved from Finland to Archangel
            1 fighter and 1 tactical_bomber moved from Finland to Smolensk
            1 armour moved from Novgorod to Vyborg
                  Germans take Vyborg from Russians
            1 armour moved from Vyborg to Karelia
            7 infantry moved from Finland to Karelia
            1 infantry moved from Novgorod to Archangel
            1 infantry moved from Belarus to Smolensk
            3 armour moved from Belarus to Karelia
            1 armour moved from Novgorod to Karelia
            3 mech_infantrys moved from Novgorod to Karelia
            1 mech_infantry moved from Belarus to Ukraine
                  Germans take Ukraine from Russians
            2 mech_infantrys moved from Novgorod to Karelia
            2 tactical_bombers moved from Finland to Karelia
            1 bomber moved from Belarus to Smolensk
            1 bomber moved from Belarus to Archangel
    
        Combat - Germans
            Germans creates battle in territory 115 Sea Zone
            Battle in Karelia
                Germans attack with 5 armour, 7 infantry, 5 mech_infantrys and 2 tactical_bombers
                Russians defend with 2 aaGuns, 1 armour, 9 infantry and 1 mech_infantry
                    Russians roll AA dice in Karelia : 0/2 hits, 0.33 expected hits
                    Germans roll dice for 5 armour, 7 infantry, 5 mech_infantrys and 2 tactical_bombers in Karelia, round 2 : 5/19 hits, 5.83 expected hits
                    Russians roll dice for 2 aaGuns, 1 armour, 9 infantry and 1 mech_infantry in Karelia, round 2 : 3/11 hits, 3.83 expected hits
                    3 infantry owned by the Russians, 3 infantry owned by the Germans and 2 aaGuns owned by the Russians lost in Karelia
                    Germans roll dice for 5 armour, 4 infantry, 5 mech_infantrys and 2 tactical_bombers in Karelia, round 3 : 6/16 hits, 5.33 expected hits
                    Russians roll dice for 1 armour, 6 infantry and 1 mech_infantry in Karelia, round 3 : 3/8 hits, 2.83 expected hits
                    6 infantry owned by the Russians and 3 infantry owned by the Germans lost in Karelia
                    Germans roll dice for 5 armour, 1 infantry, 5 mech_infantrys and 2 tactical_bombers in Karelia, round 4 : 3/13 hits, 4.83 expected hits
                    Russians roll dice for 1 armour and 1 mech_infantry in Karelia, round 4 : 2/2 hits, 0.83 expected hits
                    1 mech_infantry owned by the Russians, 1 armour owned by the Russians, 1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Karelia
                Germans win, taking Karelia from Russians with 5 armour, 4 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 22
                Casualties for Germans: 7 infantry and 1 mech_infantry
                Casualties for Russians: 2 aaGuns, 1 armour, 9 infantry and 1 mech_infantry
            Battle in Archangel
                Germans attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Archangel, round 2 : 2/4 hits, 2.00 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Archangel
                Germans win, taking Archangel from Russians with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Smolensk
                Germans attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 2/4 hits, 2.00 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Smolensk
                Germans win, taking Smolensk from Russians with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            3 aaGuns, 11 artilleries and 19 infantry moved from Belarus to Bryansk
            1 fighter and 1 tactical_bomber moved from Smolensk to Bryansk
            9 mech_infantrys moved from Germany to Eastern Poland
            9 mech_infantrys moved from Novgorod to Bryansk
            2 tactical_bombers moved from Karelia to Novgorod
            1 bomber moved from Archangel to Novgorod
            1 bomber moved from Smolensk to Novgorod
            1 tactical_bomber moved from Archangel to Bryansk
            1 fighter moved from Archangel to Novgorod
            1 fighter moved from Southern Italy to Germany
            1 fighter moved from Eastern Poland to Germany
            1 fighter moved from Germany to Western Germany
            3 mech_infantrys moved from Western Germany to Germany
    
        Place Units - Germans
            1 artillery and 2 infantry placed in Novgorod
            10 infantry placed in Germany
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from France: 1 aaGun and 3 infantry
            EDIT: Adding units owned by Germans to Western Germany: 1 aaGun and 3 infantry
            EDIT: Turning off Edit Mode
            4 infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,6
            Germans collect 43 PUs (3 lost to blockades); end with 43 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 50 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Germany: 1 fighter
            EDIT: Adding units owned by Germans to Southern Italy: 1 fighter
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Russians regular : -0.17
    Germans regular : -2.00
    Russians AA : -0.33
    

    Savegame


  • Please use latest map with Germany FTR moved from Germany to S.Italy


  • TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians buy 2 fighters and 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Rostov to Ukraine
            1 mech_infantry moved from Volgograd to Ukraine
            2 fighters and 1 tactical_bomber moved from Russia to Ukraine
    
        Combat - Russians
            Russians creates battle in territory 115 Sea Zone
            Battle in 115 Sea Zone
                Russians attack with 1 submarine
                Germans defend with 1 battleship, 1 carrier, 1 cruiser and 1 transport
                1 submarine owned by the Russians submerged
            Battle in Ukraine
                Russians attack with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                Germans defend with 1 factory_minor and 1 mech_infantry
                    Russians roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Ukraine, round 2 : 3/5 hits, 2.00 expected hits
                    Germans roll dice for 1 mech_infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Ukraine
                Russians winGermans winGermans win with 1 battleship, 1 carrier, 1 cruiser and 1 transport remaining with 1 battleship, 1 carrier, 1 cruiser and 1 transport remaining, taking Ukraine from Germans with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Russians
            2 fighters moved from Ukraine to Russia
            1 tactical_bomber moved from Ukraine to Russia
            1 infantry moved from Tambov to Rostov
            1 aaGun moved from Rostov to Volgograd
            2 mech_infantrys moved from Volgograd to Russia
            2 infantry moved from Tambov to Volgograd
            1 aaGun moved from Tambov to Samara
            6 infantry moved from Tambov to Samara
            4 artilleries moved from Tambov to Russia
            1 submarine moved from 125 Sea Zone to 110 Sea Zone
    
        Place Units - Russians
            2 fighters and 7 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 26 PUs; end with 26 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -0.33
    Russians regular : 1.00
    

    Savegame


  • TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 2 artilleries, 1 factory_minor, 2 fighters, 7 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 armour moved from Kansu to Yenisey
                  Japanese take Timguska from Russians
                  Japanese take Yenisey from Russians
            1 artillery moved from Kansu to Novosibirsk
                  Japanese take Novosibirsk from Russians
            1 infantry moved from Tsinghai to Kazakhstan
                  Japanese take Kazakhstan from Russians
            2 bombers moved from Suiyuyan to Shan State
            1 infantry moved from Western Australia to 56 Sea Zone
            1 infantry and 1 transport moved from 56 Sea Zone to 37 Sea Zone
            1 infantry moved from 37 Sea Zone to Shan State
            1 infantry moved from Yunnan to Shan State
            1 destroyer moved from 49 Sea Zone to 47 Sea Zone
            1 tactical_bomber moved from 49 Sea Zone to 47 Sea Zone
            1 tactical_bomber moved from 35 Sea Zone to 47 Sea Zone
            1 infantry moved from Shensi to Sikang
            1 infantry moved from Szechwan to Sikang
            1 fighter and 1 tactical_bomber moved from Kweichow to Sikang
            1 infantry moved from Manchuria to Amur
                  Japanese take Amur from Russians
    
        Combat - Japanese
            Battle in Shan State
                Japanese attack with 2 bombers and 2 infantry
                British defend with 2 infantry
                    Japanese roll dice for 2 bombers and 2 infantry in Shan State, round 2 : 2/4 hits, 1.67 expected hits
                    UK_Pacific roll dice for 2 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for British: 2 infantry
            Battle in Sikang
                Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Sikang, round 2 : 2/4 hits, 1.50 expected hits
                    Chinese roll dice for 2 infantry in Sikang, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Chinese lost in Sikang
                Japanese win, taking Sikang from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Chinese: 2 infantry
            Battle in 47 Sea Zone
                Japanese attack with 1 destroyer and 2 tactical_bombers
                ANZAC defend with 1 submarine
                    Japanese roll dice for 1 destroyer and 2 tactical_bombers in 47 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
                    ANZAC roll dice for 1 submarine in 47 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the ANZAC lost in 47 Sea Zone
                Japanese win with 1 destroyer and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 submarine
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
            Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
            1 fighter moved from Sikang to Kansu
            1 tactical_bomber moved from Sikang to Kansu
            1 artillery moved from Kansu to Tsinghai
            1 infantry moved from Yunnan to Szechwan
            1 infantry moved from Kweichow to Shensi
            1 infantry moved from Suiyuyan to Kansu
            1 infantry moved from Chahar to Suiyuyan
            1 infantry moved from Anhwe to Chahar
            1 infantry moved from Hunan to Kweichow
            1 mech_infantry moved from Jehol to Anhwe
            1 infantry moved from Manchuria to Jehol
            1 fighter and 1 tactical_bomber moved from Manchuria to Jehol
            1 infantry moved from Manchuria to Jehol
            3 fighters and 2 tactical_bombers moved from Japan to Manchuria
            1 infantry moved from Kwangsi to Hunan
            1 aaGun, 2 artilleries and 2 infantry moved from Yunnan to French Indo China
            1 infantry moved from Kwangsi to Yunnan
            1 artillery moved from Siam to French Indo China
            2 bombers moved from Shan State to Kweichow
            1 tactical_bomber moved from 47 Sea Zone to 35 Sea Zone
            1 infantry moved from Solomon Islands to 49 Sea Zone
            1 infantry and 1 transport moved from 49 Sea Zone to 46 Sea Zone
            1 infantry and 1 transport moved from 46 Sea Zone to 47 Sea Zone
            1 infantry moved from 47 Sea Zone to New Britain
            1 battleship, 1 carrier and 1 cruiser moved from 49 Sea Zone to 47 Sea Zone
            1 infantry moved from Dutch New Guinea to 45 Sea Zone
            1 infantry and 1 transport moved from 45 Sea Zone to 35 Sea Zone
            1 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone
            1 infantry moved from 20 Sea Zone to Kiangsi
            2 transports moved from 37 Sea Zone to 35 Sea Zone
            1 battleship moved from 35 Sea Zone to 37 Sea Zone
            1 carrier moved from 37 Sea Zone to 35 Sea Zone
    
        Place Units - Japanese
            1 factory_minor placed in Kwangtung
            2 artilleries and 1 infantry placed in Kiangsu
            1 submarine placed in 6 Sea Zone
            2 fighters and 6 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 67 PUs; end with 67 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 70 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.67
    Japanese regular : 0.50
    ANZAC regular : -0.17
    UK_Pacific regular : 0.33
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 4 fighters, 5 infantry, 2 marines and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - Americans
            2 infantry moved from Korea to Amur
            1 fighter and 1 tactical_bomber moved from Korea to Amur
            1 fighter and 1 tactical_bomber moved from Korea to Amur
            1 fighter and 1 tactical_bomber moved from Korea to Amur
            1 marine moved from Normandy Bordeaux to 110 Sea Zone
            1 cruiser and 1 marine moved from 110 Sea Zone to 125 Sea Zone
            1 marine moved from 125 Sea Zone to Norway
    
        Combat - Americans
            Battle in Norway
            Battle in Amur
                Americans attack with 3 fighters, 2 infantry and 3 tactical_bombers
                Japanese defend with 1 infantry
                    Americans roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in Amur, round 2 : 5/8 hits, 3.83 expected hits
                    Japanese roll dice for 1 infantry in Amur, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Amur
                Americans win, taking Norway from Germans, taking Amur from Japanese with 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            3 fighters and 3 tactical_bombers moved from Amur to Korea
            1 bomber moved from Queensland to Korea
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone
            1 artillery and 1 infantry moved from 25 Sea Zone to Midway
            1 transport moved from 25 Sea Zone to 10 Sea Zone
            1 transport moved from 25 Sea Zone to 10 Sea Zone
            1 transport moved from 91 Sea Zone to 101 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 armour, 2 infantry and 2 mech_infantrys moved from Normandy Bordeaux to 110 Sea Zone
            1 armour, 2 infantry, 2 mech_infantrys and 3 transports moved from 110 Sea Zone to 125 Sea Zone
            1 armour, 2 infantry and 2 mech_infantrys moved from 125 Sea Zone to Norway
            1 fighter moved from United Kingdom to 110 Sea Zone
            1 fighter moved from Midway to Korea
            3 fighters moved from Western United States to Midway
            1 tactical_bomber moved from Western United States to 25 Sea Zone
            1 fighter moved from Queensland to 25 Sea Zone
            2 fighters moved from Hawaiian Islands to 25 Sea Zone
            1 destroyer moved from 110 Sea Zone to 125 Sea Zone
    
        Place Units - Americans
            1 fighter, 1 infantry and 1 tactical_bomber placed in Normandy Bordeaux
            2 infantry and 2 marines placed in Western United States
            Americans undo move 2.
            1 infantry and 2 marines placed in Western United States
            3 infantry placed in Korea
            3 fighters placed in Western United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,5
            Americans collect 58 PUs; end with 58 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 3 PUs; 
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 3 PUs
    
        Purchase Units - British
            British buy 2 artilleries, 1 destroyer, 4 infantry and 3 submarines; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 submarine; Remaining resources: 1 PUs; 
    
        Politics - British
            Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - British
            2 infantry moved from Normandy Bordeaux to Holland Belgium
            1 fighter moved from Normandy Bordeaux to Holland Belgium
            1 fighter moved from United Kingdom to Holland Belgium
            2 fighters moved from 110 Sea Zone to Holland Belgium
            1 submarine moved from 92 Sea Zone to 94 Sea Zone
            1 tactical_bomber moved from Gibraltar to 94 Sea Zone
            1 fighter moved from Gibraltar to 94 Sea Zone
            2 infantry moved from Burma to Shan State
            2 infantry moved from Burma to Yunnan
            1 fighter moved from India to Shan State
            1 bomber moved from Persia to Yunnan
            1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
            1 fighter moved from Gibraltar to Morocco
            1 fighter and 1 tactical_bomber moved from Egypt to Syria
            1 infantry moved from Iraq to Syria
            1 infantry moved from Iraq to Syria
    
        Combat - British
            Battle in Holland Belgium
                British attack with 4 fighters and 2 infantry
                Italians defend with 1 infantry
                    British roll dice for 4 fighters and 2 infantry in Holland Belgium, round 2 : 2/6 hits, 2.33 expected hits
                    Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Holland Belgium
                British win, taking Holland Belgium from Germans with 4 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in Morocco
                British attack with 1 artillery, 1 fighter and 1 infantry
                Italians defend with 1 infantry
                    British roll dice for 1 artillery, 1 fighter and 1 infantry in Morocco, round 2 : 1/3 hits, 1.17 expected hits
                    Italians roll dice for 1 infantry in Morocco, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Morocco
                British win, taking Morocco from Italians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in Yunnan
                British attack with 1 bomber and 2 infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 bomber and 2 infantry in Yunnan, round 2 : 2/3 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                British win, taking Yunnan from Japanese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Shan State
                British attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 fighter and 2 infantry in Shan State, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shan State
                British win, taking Shan State from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in 94 Sea Zone
                British attack with 1 fighter, 1 submarine and 1 tactical_bomber
                Italians defend with 1 destroyer
                    British roll dice for 1 submarine in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 fighter and 1 tactical_bomber in 94 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
                    Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Italians and 1 submarine owned by the British lost in 94 Sea Zone
                British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for British: 1 submarine
                Casualties for Italians: 1 destroyer
            Battle in Syria
                British attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Neutral_Axis defend with 1 infantry
                    British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Syria, round 2 : 0/4 hits, 1.50 expected hits
                    Neutral_Axis roll dice for 1 infantry in Syria, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Syria
                    British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Syria, round 3 : 1/3 hits, 1.33 expected hits
                    Neutral_Axis roll dice for 1 infantry in Syria, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Syria
                British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -3
                Casualties for British: 2 infantry
                Casualties for Neutral_Axis: 1 infantry
    
        Non Combat Move - British
            2 submarines moved from 92 Sea Zone to 97 Sea Zone
            1 armour and 1 infantry moved from Gibraltar to 92 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
            1 aaGun moved from Egypt to Alexandria
            2 infantry moved from Egypt to Alexandria
            1 armour and 1 infantry moved from 98 Sea Zone to Alexandria
            1 fighter moved from 94 Sea Zone to Egypt
            1 fighter moved from Syria to Egypt
            1 tactical_bomber moved from 94 Sea Zone to Egypt
            1 tactical_bomber moved from Syria to 98 Sea Zone
            1 infantry, 1 marine and 1 mech_infantry moved from Iraq to 80 Sea Zone
            1 battleship, 1 cruiser, 1 infantry, 1 marine, 1 mech_infantry and 1 transport moved from 80 Sea Zone to 39 Sea Zone
            1 infantry, 1 marine and 1 mech_infantry moved from 39 Sea Zone to India
            1 aaGun and 3 infantry moved from India to Burma
            1 fighter moved from Shan State to India
            1 bomber moved from Yunnan to Burma
            1 fighter moved from Morocco to Gibraltar
            3 marines moved from United Kingdom to 110 Sea Zone
            2 aaGuns, 2 artilleries and 4 infantry moved from United Kingdom to 110 Sea Zone
            2 aaGuns, 2 artilleries, 4 infantry and 4 transports moved from 110 Sea Zone to 125 Sea Zone
            2 aaGuns, 2 artilleries and 4 infantry moved from 125 Sea Zone to Norway
            1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 1 fighter and 3 marines moved from 110 Sea Zone to 125 Sea Zone
            3 marines moved from 125 Sea Zone to Norway
            4 fighters moved from Holland Belgium to Norway
            1 destroyer moved from 92 Sea Zone to 91 Sea Zone
            1 carrier, 1 cruiser and 2 destroyers moved from 92 Sea Zone to 98 Sea Zone
    
        Place Units - British
            3 submarines placed in 98 Sea Zone
            1 destroyer placed in 71 Sea Zone
            2 artilleries and 4 infantry placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,6
            British collect 39 PUs; end with 40 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 43 PUs
    
        Place Units - UK_Pacific
            1 submarine placed in 39 Sea Zone
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,6
            UK_Pacific collect 6 PUs (1 lost to blockades); end with 7 PUs
            Some Units in 39 Sea Zone change ownership: 1 submarine
    

    Combat Hit Differential Summary :

    Americans regular : 1.17
    Italians regular : 0.33
    Japanese regular : 0.00
    Germans regular : -0.33
    Neutral_Axis regular : 1.33
    British regular : -0.67
    

    Savegame


  • TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 1 destroyer and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour and 1 mech_infantry moved from Bryansk to Tambov
            1 mech_infantry moved from Bryansk to Rostov
            1 armour moved from Western Ukraine to Bryansk
            1 armour moved from Bryansk to Rostov
            1 armour moved from Bryansk to Rostov
            2 fighters moved from Western Germany to Holland Belgium
            1 artillery and 1 infantry moved from France to Holland Belgium
            1 bomber moved from Western Germany to Tambov
            1 armour moved from Bryansk to Rostov
            1 submarine moved from 98 Sea Zone to 97 Sea Zone
            1 infantry moved from Cyprus to 99 Sea Zone
            1 infantry and 1 transport moved from 99 Sea Zone to 96 Sea Zone
            1 infantry moved from 96 Sea Zone to Malta
    
        Combat - Italians
            Battle in Malta
            Battle in 97 Sea Zone
                Italians attack with 1 submarine
                British defend with 2 submarines
                1 submarine owned by the Italians submerged
            Battle in Holland Belgium
                Italians attack with 1 artillery, 2 fighters and 1 infantry
                British defend with 2 infantry
                    Italians roll dice for 1 artillery, 2 fighters and 1 infantry in Holland Belgium, round 2 : 3/4 hits, 1.67 expected hits
                    British roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the British and 1 infantry owned by the Italians lost in Holland Belgium
                Italians winBritish winBritish win, taking Malta from British with 2 submarines remaining with 2 submarines remaining, taking Holland Belgium from British with 1 artillery and 2 fighters remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
                Casualties for British: 2 infantry
            Battle in Tambov
                Italians attack with 1 armour, 1 bomber and 1 mech_infantry
                Russians defend with 1 infantry
                    Italians roll dice for 1 armour, 1 bomber and 1 mech_infantry in Tambov, round 2 : 1/3 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Tambov
                Italians win, taking Tambov from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is -1
                Casualties for Italians: 1 mech_infantry
                Casualties for Russians: 1 infantry
            Battle in Rostov
                Italians attack with 3 armour and 1 mech_infantry
                Russians defend with 1 infantry
                    Italians roll dice for 3 armour and 1 mech_infantry in Rostov, round 2 : 3/4 hits, 1.67 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Rostov
                Italians win, taking Rostov from Russians with 3 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            1 infantry moved from Crete to 99 Sea Zone
            1 infantry and 1 transport moved from 99 Sea Zone to 96 Sea Zone
            1 artillery moved from Tobruk to 96 Sea Zone
            1 infantry moved from Algeria to Tunisia
            1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
            1 battleship and 2 cruisers moved from 99 Sea Zone to 97 Sea Zone
            1 artillery and 1 infantry moved from 97 Sea Zone to Northern Italy
            1 infantry moved from Southern Italy to Northern Italy
            1 artillery, 2 infantry and 2 mech_infantrys moved from Western Ukraine to Bryansk
            2 infantry moved from Bessarabia to Western Ukraine
            2 fighters moved from Holland Belgium to Southern Italy
            1 artillery and 7 infantry moved from Northern Italy to France
            1 bomber moved from Tambov to Bryansk
    
        Place Units - Italians
            1 destroyer placed in 97 Sea Zone
            4 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,2,1
            Italians collect 17 PUs (5 lost to blockades); end with 17 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 2.33
    Russians regular : 0.33
    British regular : 0.33
    

    Savegame


  • TripleA Turn Summary: ANZAC round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 armour moved from Queensland to Western Australia
                  ANZAC take Western Australia from Japanese
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
            1 infantry moved from India to Burma
            2 infantry moved from New South Wales to South Australia
            1 marine moved from Queensland to South Australia
            2 armour moved from New South Wales to Queensland
            1 aaGun moved from New South Wales to Queensland
            1 artillery moved from New South Wales to South Australia
            1 submarine moved from 86 Sea Zone to 91 Sea Zone
            1 infantry moved from Italian Somaliland to Ethiopia
            1 infantry moved from French Central Africa to French Equatorial Africa
    
        Place Units - ANZAC
            3 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 1,1
            ANZAC collect 10 PUs (2 lost to blockades); end with 10 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 armour moved from Queensland to Western Australia
                  ANZAC take Western Australia from Japanese
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
            1 infantry moved from India to Burma
            2 infantry moved from New South Wales to South Australia
            1 marine moved from Queensland to South Australia
            2 armour moved from New South Wales to Queensland
            1 aaGun moved from New South Wales to Queensland
            1 artillery moved from New South Wales to South Australia
            1 submarine moved from 86 Sea Zone to 91 Sea Zone
            1 infantry moved from Italian Somaliland to Ethiopia
            1 infantry moved from French Central Africa to French Equatorial Africa
    
        Place Units - ANZAC
            3 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 1,1
            ANZAC collect 10 PUs (2 lost to blockades); end with 10 PUs
    
        Politics - French
            Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - French
    
        Non Combat Move - French
            1 cruiser moved from 110 Sea Zone to 125 Sea Zone
            1 fighter moved from United Kingdom to Norway
            1 destroyer moved from 80 Sea Zone to 39 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 fighter and 15 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Archangel to Vologda
                  Germans take Vologda from Russians
            1 artillery moved from Bryansk to Ukraine
            2 mech_infantrys moved from Eastern Poland to Ukraine
            1 mech_infantry moved from Eastern Poland to Ukraine
            1 mech_infantry moved from Bryansk to Caucasus
                  Germans take Caucasus from Russians
            3 mech_infantrys moved from Bryansk to Volgograd
            1 fighter and 1 tactical_bomber moved from Bryansk to Volgograd
            1 tactical_bomber moved from Bryansk to Samara
            1 bomber and 1 fighter moved from Novgorod to Samara
            4 mech_infantrys moved from Bryansk to Samara
            1 mech_infantry moved from Bryansk to Samara
            1 bomber moved from Novgorod to Samara
            2 tactical_bombers moved from Novgorod to Samara
            1 artillery moved from Bryansk to Ukraine
            1 fighter moved from Southern Italy to Ukraine
    
        Combat - Germans
            Germans creates battle in territory 115 Sea Zone
            Battle in Ukraine
                Germans attack with 2 artilleries, 1 fighter and 3 mech_infantrys
                Russians defend with 1 factory_minor, 1 infantry and 1 mech_infantry
                    Germans roll dice for 2 artilleries, 1 fighter and 3 mech_infantrys in Ukraine, round 2 : 1/6 hits, 2.00 expected hits
                    Russians roll dice for 1 infantry and 1 mech_infantry in Ukraine, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians lost in Ukraine
                    Germans roll dice for 2 artilleries, 1 fighter and 3 mech_infantrys in Ukraine, round 3 : 2/6 hits, 2.00 expected hits
                    Russians roll dice for 1 mech_infantry in Ukraine, round 3 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine
                Germans win, taking Ukraine from Russians with 2 artilleries, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry and 1 mech_infantry
                Casualties for Germans: 1 mech_infantry
            Battle in Volgograd
                Germans attack with 1 fighter, 3 mech_infantrys and 1 tactical_bomber
                Russians defend with 1 aaGun, 1 factory_minor and 2 infantry
                    Russians roll AA dice in Volgograd : 0/2 hits, 0.33 expected hits
                    Germans roll dice for 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 2/5 hits, 1.67 expected hits
                    Russians roll dice for 1 aaGun and 2 infantry in Volgograd, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Volgograd
                    Germans roll dice for 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Volgograd, round 3 : 2/5 hits, 1.67 expected hits
                    Russians roll dice for 1 infantry in Volgograd, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Volgograd
                Germans win, taking Volgograd from Russians with 1 fighter, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 11
                Casualties for Russians: 1 aaGun and 2 infantry
            Battle in Samara
                Germans attack with 2 bombers, 1 fighter, 5 mech_infantrys and 3 tactical_bombers
                Russians defend with 1 aaGun and 6 infantry
                    Russians roll AA dice in Samara : 0/3 hits, 0.50 expected hits
                    Germans roll dice for 2 bombers, 1 fighter, 5 mech_infantrys and 3 tactical_bombers in Samara, round 2 : 2/11 hits, 4.33 expected hits
                    Russians roll dice for 1 aaGun and 6 infantry in Samara, round 2 : 2/6 hits, 2.00 expected hits
                    1 infantry owned by the Russians, 1 aaGun owned by the Russians and 2 mech_infantrys owned by the Germans lost in Samara
                    Germans roll dice for 2 bombers, 1 fighter, 3 mech_infantrys and 3 tactical_bombers in Samara, round 3 : 1/9 hits, 4.00 expected hits
                    Russians roll dice for 5 infantry in Samara, round 3 : 1/5 hits, 1.67 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Samara
                    Germans roll dice for 2 bombers, 1 fighter, 2 mech_infantrys and 3 tactical_bombers in Samara, round 4 : 2/8 hits, 3.83 expected hits
                    Russians roll dice for 4 infantry in Samara, round 4 : 2/4 hits, 1.33 expected hits
                    2 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Samara
                2 bombers owned by the Germans, 1 fighter owned by the Germans and 3 tactical_bombers owned by the Germans retreated
                Russians win with 2 infantry remaining. Battle score for attacker is -3
                Casualties for Germans: 5 mech_infantrys
                Casualties for Russians: 1 aaGun and 4 infantry
    
        Non Combat Move - Germans
            2 bombers, 1 fighter and 3 tactical_bombers moved from Samara to Bryansk
            1 fighter moved from Volgograd to Bryansk
            1 tactical_bomber moved from Volgograd to Bryansk
            1 fighter moved from Ukraine to Bryansk
            1 transport moved from 115 Sea Zone to 114 Sea Zone
            2 infantry moved from Germany to 114 Sea Zone
            2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
            2 infantry moved from 115 Sea Zone to Novgorod
            1 fighter moved from Western Germany to Southern Italy
            5 armour and 4 mech_infantrys moved from Karelia to Novgorod
            2 aaGuns and 9 infantry moved from Western Germany to Denmark
            3 mech_infantrys moved from Germany to Denmark
            1 fighter and 1 tactical_bomber moved from Western Germany to Denmark
            8 infantry moved from Germany to Western Germany
            2 mech_infantrys moved from Eastern Poland to Novgorod
            4 mech_infantrys moved from Eastern Poland to Bryansk
    
        Place Units - Germans
            1 fighter and 2 infantry placed in Novgorod
            10 infantry placed in Western Germany
            3 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 48 PUs; end with 48 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 50 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 55 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 65 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -1.00
    Germans regular : -7.50
    Russians AA : -0.83
    

    Savegame


  • Dodging AA fire is a good start, but also hitting opponents would be nice :-)


  • TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians buy 10 infantry; Remaining resources: 0 PUs; 
    
        Politics - Russians
            Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - Russians
            1 infantry moved from Olgiy to Timguska
                  Russians take Timguska from Japanese
            2 infantry moved from Samara to Volgograd
            4 fighters and 1 tactical_bomber moved from Russia to Volgograd
            1 submarine moved from 115 Sea Zone to 113 Sea Zone
    
        Combat - Russians
            Battle in Volgograd
                Russians attack with 4 fighters, 2 infantry and 1 tactical_bomber
                Germans defend with 1 factory_minor and 3 mech_infantrys
                    Russians roll dice for 4 fighters, 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 2/7 hits, 3.00 expected hits
                    Germans roll dice for 3 mech_infantrys in Volgograd, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Volgograd
                    Russians roll dice for 4 fighters, 1 infantry and 1 tactical_bomber in Volgograd, round 3 : 2/6 hits, 2.83 expected hits
                    Germans roll dice for 1 mech_infantry in Volgograd, round 3 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Volgograd
                Russians win, taking Volgograd from Germans with 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                Casualties for Russians: 1 infantry
                Casualties for Germans: 3 mech_infantrys
    
        Non Combat Move - Russians
            4 fighters and 1 tactical_bomber moved from Volgograd to Russia
            1 infantry moved from Ulaanbaatar to Yakut S.S.R.
            1 infantry moved from Buyant-Uhaa to Ulaanbaatar
            1 infantry moved from Buyant-Uhaa to Ulaanbaatar
            1 infantry moved from Olgiy to Dzavhan
            1 infantry moved from Russia to Samara
            1 submarine moved from 110 Sea Zone to 91 Sea Zone
    
        Place Units - Russians
            10 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 15 PUs; end with 15 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 17 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -0.33
    Russians regular : -1.83
    

    Savegame


  • @ghostglider said in L21 Ghostglider vs. axis-dominion (+20):

    Dodging AA fire is a good start, but also hitting opponents would be nice :-)

    no, it’s one or the other for you! :stuck_out_tongue_winking_eye:

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