@crockett36 said in crocket36 (Allies+39) vs Simon33 (X) OOB:
@crockett36 Not sure your policy, but rolling the dice is the cut off for me.
I’m a bit more lenient. If dice rolled wouldn’t affect the decision, I don’t mind.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3
Purchase Units - Russians
Russians buy 2 armour and 6 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Russia to Baltic States
1 infantry moved from Belarus to Baltic States
1 submarine moved from 122 Sea Zone to 106 Sea Zone
Combat - Russians
Battle in Baltic States
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Baltic States, round 2 : 2/4 hits, 1,83 expected hits
Germans roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Baltic States to Bryansk
4 aaGuns, 1 armour, 6 artilleries, 23 infantry and 1 mech_infantry moved from Belarus to Bryansk
1 artillery and 9 infantry moved from Russia to Bryansk
2 infantry moved from Ukraine to Bryansk
6 infantry moved from Yenisey to Timguska
2 aaGuns and 12 infantry moved from Yakut S.S.R. to Yenisey
Place Units - Russians
2 armour and 6 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 34 PUs; end with 35 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 44 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Bryansk: 2 infantry
EDIT: Adding units owned by Russians to Western Ukraine: 2 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans regular : 0,67
Russians regular : 0,17
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 carrier, 2 infantry, 4 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Russians
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Combat Move - Japanese
2 infantry moved from Manchuria to Amur
Japanese take Amur from Russians
1 marine moved from Kwangtung to 20 Sea Zone
1 cruiser and 1 marine moved from 20 Sea Zone to 21 Sea Zone
1 marine moved from 21 Sea Zone to Guam
2 artilleries moved from Philippines to 35 Sea Zone
2 infantry moved from Philippines to 35 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 35 Sea Zone to 42 Sea Zone
2 artilleries and 2 infantry moved from 42 Sea Zone to Java
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 transport moved from 37 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 carrier moved from 35 Sea Zone to 42 Sea Zone
1 carrier moved from 37 Sea Zone to 42 Sea Zone
1 carrier moved from 37 Sea Zone to 41 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to Java
1 fighter moved from 35 Sea Zone to Java
2 fighters moved from 37 Sea Zone to Java
1 armour moved from French Indo China to Shan State
Japanese take Shan State from UK_Pacific
1 armour moved from Shan State to Yunnan
3 artilleries, 4 infantry and 1 mech_infantry moved from Hunan to Yunnan
1 infantry moved from Manchuria to Amur
2 infantry moved from Anhwe to Kweichow
1 battleship moved from 35 Sea Zone to 42 Sea Zone
1 battleship moved from 37 Sea Zone to 42 Sea Zone
1 destroyer moved from 35 Sea Zone to 55 Sea Zone
2 fighters moved from 37 Sea Zone to 55 Sea Zone
1 bomber moved from Kwangsi to 45 Sea Zone
1 destroyer moved from 37 Sea Zone to 43 Sea Zone
3 fighters moved from Kwangsi to Yunnan
3 tactical_bombers moved from Kwangsi to Yunnan
1 bomber moved from Kwangsi to Kweichow
1 tactical_bomber moved from Kwangsi to Kweichow
1 cruiser moved from 37 Sea Zone to 41 Sea Zone
1 submarine moved from 37 Sea Zone to 43 Sea Zone
2 fighters and 2 tactical_bombers moved from Kwangsi to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
2 destroyers moved from 6 Sea Zone to 21 Sea Zone
Combat - Japanese
Battle in Sumatra
Battle in Guam
Battle in Celebes
Battle in 45 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese win, taking Sumatra from Dutch, taking Guam from Americans, taking Celebes from Dutch with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Kweichow
Japanese attack with 1 bomber, 2 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 1 bomber, 2 infantry and 1 tactical_bomber in Kweichow, round 2 : 1/4 hits, 1.50 expected hits
Chinese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Chinese lost in Kweichow
1 tactical_bomber owned by the Japanese and 1 bomber owned by the Japanese retreated
2 infantry owned by the Japanese retreated to Anhwe
Chinese win with 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Yunnan
Japanese attack with 1 armour, 3 artilleries, 4 fighters, 4 infantry, 1 mech_infantry and 4 tactical_bombers
Chinese defend with 4 infantry
Japanese roll dice for 1 armour, 3 artilleries, 4 fighters, 4 infantry, 1 mech_infantry and 4 tactical_bombers in Yunnan, round 2 : 7/17 hits, 7.50 expected hits
Chinese roll dice for 4 infantry in Yunnan, round 2 : 0/4 hits, 1.33 expected hits
4 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 armour, 3 artilleries, 4 fighters, 4 infantry, 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Chinese: 4 infantry
Battle in 43 Sea Zone
Japanese attack with 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 submarine
Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 43 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits
Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 43 Sea Zone
Japanese win, taking 43 Sea Zone from Neutral with 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 55 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
ANZAC defend with 1 destroyer
Japanese roll dice for 1 destroyer and 2 fighters in 55 Sea Zone, round 2 : 0/3 hits, 1.33 expected hits
ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
Japanese roll dice for 2 fighters in 55 Sea Zone, round 3 : 2/2 hits, 1.00 expected hits
ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 55 Sea Zone
Japanese win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 destroyer
Combat Hit Differential Summary :
Chinese regular : -2.00
Americans regular : -0.17
Japanese regular : -1.33
ANZAC regular : 0.33
@Giallo hey, while doing this battle my finger slipped and I accepted a DD as a casualty when I wanted (needed) to keep it alive to block your fleet. Do you mind if I redo the battle from that point? So it would be a DD+ftr VS your DD. You have the hit on my fighter + this would give you the chance to take out another ftr. Does that work for you?
@freh said in L21 Freh (x) v Giallo (L+14), BM4:
@Giallo hey, while doing this battle my finger slipped and I accepted a DD as a casualty when I wanted (needed) to keep it alive to block your fleet. Do you mind if I redo the battle from that point? So it would be a DD+ftr VS your DD. You have the hit on my fighter + this would give you the chance to take out another ftr. Does that work for you?
sure np
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 carrier, 2 infantry, 4 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Russians
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Combat Move - Japanese
2 infantry moved from Manchuria to Amur
Japanese take Amur from Russians
1 marine moved from Kwangtung to 20 Sea Zone
1 cruiser and 1 marine moved from 20 Sea Zone to 21 Sea Zone
1 marine moved from 21 Sea Zone to Guam
2 artilleries moved from Philippines to 35 Sea Zone
2 infantry moved from Philippines to 35 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 35 Sea Zone to 42 Sea Zone
2 artilleries and 2 infantry moved from 42 Sea Zone to Java
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 transport moved from 37 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 carrier moved from 35 Sea Zone to 42 Sea Zone
1 carrier moved from 37 Sea Zone to 42 Sea Zone
1 carrier moved from 37 Sea Zone to 41 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to Java
1 fighter moved from 35 Sea Zone to Java
2 fighters moved from 37 Sea Zone to Java
1 armour moved from French Indo China to Shan State
Japanese take Shan State from UK_Pacific
1 armour moved from Shan State to Yunnan
3 artilleries, 4 infantry and 1 mech_infantry moved from Hunan to Yunnan
1 infantry moved from Manchuria to Amur
2 infantry moved from Anhwe to Kweichow
1 battleship moved from 35 Sea Zone to 42 Sea Zone
1 battleship moved from 37 Sea Zone to 42 Sea Zone
1 destroyer moved from 35 Sea Zone to 55 Sea Zone
2 fighters moved from 37 Sea Zone to 55 Sea Zone
1 bomber moved from Kwangsi to 45 Sea Zone
1 destroyer moved from 37 Sea Zone to 43 Sea Zone
3 fighters moved from Kwangsi to Yunnan
3 tactical_bombers moved from Kwangsi to Yunnan
1 bomber moved from Kwangsi to Kweichow
1 tactical_bomber moved from Kwangsi to Kweichow
1 cruiser moved from 37 Sea Zone to 41 Sea Zone
1 submarine moved from 37 Sea Zone to 43 Sea Zone
2 fighters and 2 tactical_bombers moved from Kwangsi to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
2 destroyers moved from 6 Sea Zone to 21 Sea Zone
Combat - Japanese
Battle in Sumatra
Battle in Guam
Battle in Celebes
Battle in 45 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese win, taking Sumatra from Dutch, taking Guam from Americans, taking Celebes from Dutch with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Kweichow
Japanese attack with 1 bomber, 2 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 1 bomber, 2 infantry and 1 tactical_bomber in Kweichow, round 2 : 1/4 hits, 1.50 expected hits
Chinese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Chinese lost in Kweichow
1 tactical_bomber owned by the Japanese and 1 bomber owned by the Japanese retreated
2 infantry owned by the Japanese retreated to Anhwe
Chinese win with 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Yunnan
Japanese attack with 1 armour, 3 artilleries, 4 fighters, 4 infantry, 1 mech_infantry and 4 tactical_bombers
Chinese defend with 4 infantry
Japanese roll dice for 1 armour, 3 artilleries, 4 fighters, 4 infantry, 1 mech_infantry and 4 tactical_bombers in Yunnan, round 2 : 7/17 hits, 7.50 expected hits
Chinese roll dice for 4 infantry in Yunnan, round 2 : 0/4 hits, 1.33 expected hits
4 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 armour, 3 artilleries, 4 fighters, 4 infantry, 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Chinese: 4 infantry
Battle in 43 Sea Zone
Japanese attack with 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 submarine
Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 43 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits
Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 43 Sea Zone
Japanese win, taking 43 Sea Zone from Neutral with 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 55 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
ANZAC defend with 1 destroyer
Japanese roll dice for 1 destroyer and 2 fighters in 55 Sea Zone, round 2 : 0/3 hits, 1.33 expected hits
ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
Japanese roll dice for 2 fighters in 55 Sea Zone, round 3 : 2/2 hits, 1.00 expected hits
ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 55 Sea Zone
Japanese win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 destroyer
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 55 Sea Zone: 1 fighter
EDIT: Adding units owned by Japanese to 55 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Battle in Java
Japanese attack with 2 artilleries, 3 fighters, 2 infantry and 1 tactical_bomber
ANZAC defend with 2 infantry
Japanese roll dice for 2 battleships in Java, round 2 : 0/2 hits, 1.33 expected hits
Japanese roll dice for 2 artilleries, 3 fighters, 2 infantry and 1 tactical_bomber in Java, round 2 : 2/8 hits, 3.50 expected hits
ANZAC roll dice for 2 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 2 artilleries, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 2 infantry
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
Non Combat Move - Japanese
1 infantry moved from Anhwe to Hunan
1 bomber and 1 tactical_bomber moved from Kweichow to French Indo China
1 fighter moved from Yunnan to Jehol
1 transport moved from 37 Sea Zone to 20 Sea Zone
1 infantry moved from Kwangtung to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Jehol
1 artillery moved from Kwangtung to Kwangsi
1 destroyer moved from 35 Sea Zone to 46 Sea Zone
1 submarine moved from 37 Sea Zone to 39 Sea Zone
1 fighter and 4 tactical_bombers moved from Yunnan to French Indo China
1 aaGun moved from Anhwe to Hunan
3 fighters moved from Java to 42 Sea Zone
1 tactical_bomber moved from Java to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 43 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from 43 Sea Zone to French Indo China
1 fighter moved from 55 Sea Zone to 41 Sea Zone
1 fighter moved from Yunnan to 41 Sea Zone
1 fighter moved from Yunnan to French Indo China
1 bomber moved from 45 Sea Zone to Philippines
Place Units - Japanese
2 infantry placed in Shantung
3 mech_infantrys placed in Kiangsu
1 mech_infantry placed in Shantung
1 carrier and 2 submarines placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 59 PUs; end with 59 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
Chinese regular : -2.00
Americans regular : -0.17
Japanese regular : -4.17
ANZAC regular : 0.67
@freh thx for that - had a bit of panic there for a second!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3
Purchase Units - Americans
Americans buy 4 bombers, 1 destroyer and 1 tactical_bomber; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Americans
1 fighter moved from 26 Sea Zone to 46 Sea Zone
2 fighters moved from 54 Sea Zone to 46 Sea Zone
3 fighters and 1 tactical_bomber moved from Queensland to 55 Sea Zone
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
1 submarine moved from 54 Sea Zone to 46 Sea Zone
1 cruiser moved from 63 Sea Zone to 54 Sea Zone
3 carriers moved from 26 Sea Zone to 54 Sea Zone
Combat - Americans
Battle in 46 Sea Zone
Americans attack with 3 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 3 fighters in 46 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 46 Sea Zone
Americans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 55 Sea Zone
Americans attack with 1 destroyer, 3 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 3/5 hits, 2,50 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
3 fighters and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone
3 fighters moved from 46 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from New Zealand to 63 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
1 destroyer moved from 26 Sea Zone to 30 Sea Zone
5 bombers moved from Eastern United States to Southeast Mexico
Place Units - Americans
1 destroyer placed in 10 Sea Zone
1 tactical_bomber placed in Western United States
4 bombers placed in Eastern United States
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from Eastern United States: 4 bombers
EDIT: Adding units owned by Americans to Western United States: 4 bombers
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : -0,33
Japanese regular : -0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Kweichow to Yunnan
1 fighter and 8 infantry moved from Szechwan to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 9 infantry
Japanese defend with 1 armour, 3 artilleries, 4 infantry and 1 mech_infantry
Chinese roll dice for 1 fighter and 9 infantry in Yunnan, round 2 : 3/10 hits, 2,00 expected hits
Japanese roll dice for 1 armour, 3 artilleries, 4 infantry and 1 mech_infantry in Yunnan, round 2 : 4/9 hits, 3,17 expected hits
3 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 3 : 0/6 hits, 1,33 expected hits
Japanese roll dice for 1 armour, 3 artilleries, 1 infantry and 1 mech_infantry in Yunnan, round 3 : 2/6 hits, 2,17 expected hits
2 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 4 : 1/4 hits, 1,00 expected hits
Japanese roll dice for 1 armour, 3 artilleries, 1 infantry and 1 mech_infantry in Yunnan, round 4 : 3/6 hits, 2,17 expected hits
1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan
1 fighter owned by the Chinese retreated
Japanese win with 1 armour, 3 artilleries and 1 mech_infantry remaining. Battle score for attacker is -15
Casualties for Chinese: 9 infantry
Casualties for Japanese: 4 infantry
Non Combat Move - Chinese
1 fighter moved from Yunnan to Kansu
Place Units - Chinese
3 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 6 PUs; end with 7 PUs
Combat Hit Differential Summary :
Chinese regular : -0,33
Japanese regular : 1,50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Kweichow to Yunnan
1 fighter and 8 infantry moved from Szechwan to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 9 infantry
Japanese defend with 1 armour, 3 artilleries, 4 infantry and 1 mech_infantry
Chinese roll dice for 1 fighter and 9 infantry in Yunnan, round 2 : 3/10 hits, 2,00 expected hits
Japanese roll dice for 1 armour, 3 artilleries, 4 infantry and 1 mech_infantry in Yunnan, round 2 : 4/9 hits, 3,17 expected hits
3 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 3 : 0/6 hits, 1,33 expected hits
Japanese roll dice for 1 armour, 3 artilleries, 1 infantry and 1 mech_infantry in Yunnan, round 3 : 2/6 hits, 2,17 expected hits
2 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 4 : 1/4 hits, 1,00 expected hits
Japanese roll dice for 1 armour, 3 artilleries, 1 infantry and 1 mech_infantry in Yunnan, round 4 : 3/6 hits, 2,17 expected hits
1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan
1 fighter owned by the Chinese retreated
Japanese win with 1 armour, 3 artilleries and 1 mech_infantry remaining. Battle score for attacker is -15
Casualties for Chinese: 9 infantry
Casualties for Japanese: 4 infantry
Non Combat Move - Chinese
1 fighter moved from Yunnan to Kansu
Place Units - Chinese
3 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 6 PUs; end with 7 PUs
Turning on Edit Mode
EDIT: Adding units owned by Chinese to Sikang: 1 fighter and 3 infantry
EDIT: Removing units owned by Chinese from Kansu: 1 fighter and 3 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -0,33
Japanese regular : 1,50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3
Purchase Units - Americans
Americans buy 4 bombers, 1 destroyer and 1 tactical_bomber; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Americans
1 fighter moved from 26 Sea Zone to 46 Sea Zone
2 fighters moved from 54 Sea Zone to 46 Sea Zone
3 fighters and 1 tactical_bomber moved from Queensland to 55 Sea Zone
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
1 submarine moved from 54 Sea Zone to 46 Sea Zone
1 cruiser moved from 63 Sea Zone to 54 Sea Zone
3 carriers moved from 26 Sea Zone to 54 Sea Zone
Combat - Americans
Battle in 46 Sea Zone
Americans attack with 3 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 3 fighters in 46 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 46 Sea Zone
Americans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 55 Sea Zone
Americans attack with 1 destroyer, 3 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 3/5 hits, 2,50 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
3 fighters and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone
3 fighters moved from 46 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from New Zealand to 63 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
1 destroyer moved from 26 Sea Zone to 30 Sea Zone
5 bombers moved from Eastern United States to Southeast Mexico
Place Units - Americans
1 destroyer placed in 10 Sea Zone
1 tactical_bomber placed in Western United States
4 bombers placed in Eastern United States
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from Eastern United States: 4 bombers
EDIT: Adding units owned by Americans to Western United States: 4 bombers
EDIT: Turning off Edit Mode
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Kweichow to Yunnan
1 fighter and 8 infantry moved from Szechwan to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 9 infantry
Japanese defend with 1 armour, 3 artilleries, 4 infantry and 1 mech_infantry
Chinese roll dice for 1 fighter and 9 infantry in Yunnan, round 2 : 3/10 hits, 2,00 expected hits
Japanese roll dice for 1 armour, 3 artilleries, 4 infantry and 1 mech_infantry in Yunnan, round 2 : 4/9 hits, 3,17 expected hits
3 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 3 : 0/6 hits, 1,33 expected hits
Japanese roll dice for 1 armour, 3 artilleries, 1 infantry and 1 mech_infantry in Yunnan, round 3 : 2/6 hits, 2,17 expected hits
2 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 4 : 1/4 hits, 1,00 expected hits
Japanese roll dice for 1 armour, 3 artilleries, 1 infantry and 1 mech_infantry in Yunnan, round 4 : 3/6 hits, 2,17 expected hits
1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan
1 fighter owned by the Chinese retreated
Japanese win with 1 armour, 3 artilleries and 1 mech_infantry remaining. Battle score for attacker is -15
Casualties for Chinese: 9 infantry
Casualties for Japanese: 4 infantry
Non Combat Move - Chinese
1 fighter moved from Yunnan to Kansu
Place Units - Chinese
3 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 6 PUs; end with 7 PUs
Turning on Edit Mode
EDIT: Adding units owned by Chinese to Sikang: 1 fighter and 3 infantry
EDIT: Removing units owned by Chinese from Kansu: 1 fighter and 3 infantry
EDIT: Turning off Edit Mode
Purchase Units - British
British buy 1 artillery, 2 factory_minors, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;
Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - British
4 mech_infantrys moved from India to Yunnan
3 fighters moved from India to Yunnan
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
1 infantry moved from Northwest Persia to Iraq
1 infantry and 1 tactical_bomber moved from Persia to Iraq
1 bomber moved from Malta to Iraq
1 infantry moved from Kenya to Ethiopia
British take Ethiopia from Italians
1 battleship and 1 cruiser moved from 72 Sea Zone to 80 Sea Zone
1 transport moved from 72 Sea Zone to 71 Sea Zone
1 artillery moved from Libya to Tunisia
Combat - British
Battle in Yunnan
British attack with 3 fighters and 4 mech_infantrys
Japanese defend with 1 armour, 3 artilleries and 1 mech_infantry
British roll dice for 3 fighters and 4 mech_infantrys in Yunnan, round 2 : 2/7 hits, 2,17 expected hits
Japanese roll dice for 1 armour, 3 artilleries and 1 mech_infantry in Yunnan, round 2 : 0/5 hits, 1,83 expected hits
1 artillery owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Yunnan
British roll dice for 3 fighters and 4 mech_infantrys in Yunnan, round 3 : 2/7 hits, 2,17 expected hits
Japanese roll dice for 1 armour and 2 artilleries in Yunnan, round 3 : 0/3 hits, 1,17 expected hits
2 artilleries owned by the Japanese lost in Yunnan
British roll dice for 3 fighters and 4 mech_infantrys in Yunnan, round 4 : 3/7 hits, 2,17 expected hits
Japanese roll dice for 1 armour in Yunnan, round 4 : 1/1 hits, 0,50 expected hits
1 mech_infantry owned by the British and 1 armour owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 3 fighters and 3 mech_infantrys remaining. Battle score for attacker is 18
Casualties for Japanese: 1 armour, 3 artilleries and 1 mech_infantry
Casualties for British: 1 mech_infantry
Battle in Iraq
British attack with 1 artillery, 1 bomber, 3 infantry and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
British roll dice for 1 battleship and 1 cruiser in Iraq, round 2 : 2/2 hits, 1,17 expected hits
British roll dice for 1 artillery, 1 bomber, 3 infantry and 1 tactical_bomber in Iraq, round 2 : 3/6 hits, 2,17 expected hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1,00 expected hits
3 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
British win, taking Iraq from Neutral_Axis with 1 artillery, 1 bomber, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 1 infantry
Casualties for Neutral_Axis: 3 infantry
Battle in Tunisia
British attack with 1 artillery
Neutral_Axis defend with 1 infantry
British roll dice for 1 artillery in Tunisia, round 2 : 0/1 hits, 0,33 expected hits
Neutral_Axis roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0,33 expected hits
British roll dice for 1 artillery in Tunisia, round 3 : 1/1 hits, 0,33 expected hits
Neutral_Axis roll dice for 1 infantry in Tunisia, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Neutral_Axis lost in Tunisia
British win, taking Tunisia from Neutral_Axis with 1 artillery remaining. Battle score for attacker is 3
Casualties for Neutral_Axis: 1 infantry
Non Combat Move - British
1 armour and 1 mech_infantry moved from Libya to Alexandria
2 fighters moved from Malta to 76 Sea Zone
1 carrier moved from 71 Sea Zone to 76 Sea Zone
1 tactical_bomber moved from Malta to Egypt
1 destroyer moved from 76 Sea Zone to 80 Sea Zone
1 armour, 1 infantry and 1 transport moved from 89 Sea Zone to 86 Sea Zone
1 armour and 1 infantry moved from 86 Sea Zone to Brazil
British take Brazil from Neutral_Allies
3 fighters moved from Yunnan to India
1 artillery and 1 infantry moved from Quebec to Eastern United States
1 tactical_bomber moved from Iraq to Egypt
1 bomber moved from Iraq to Eastern Persia
Place Units - British
1 factory_minor placed in Egypt
1 factory_minor placed in Persia
1 artillery, 1 infantry and 1 mech_infantry placed in Union of South Africa
Turn Complete - British
British collect 36 PUs; end with 36 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs
Place Units - UK_Pacific
2 artilleries and 3 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,5
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 2 artilleries and 3 infantry
Combat Hit Differential Summary :
Chinese regular : -0,33
Americans regular : -0,33
Japanese regular : -1,67
Neutral_Axis regular : -0,67
British regular : 2,50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 cruiser and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
1 bomber moved from Western Germany to Tunisia
1 infantry moved from Belgian Congo to Kenya
Italians take Kenya from British
1 infantry moved from Belgian Congo to Tanganyika Territory
Italians take Tanganyika Territory from British
1 artillery moved from Belgian Congo to Rhodesia
Italians take Rhodesia from British
Combat - Italians
Battle in Tunisia
Italians attack with 1 bomber
British defend with 1 artillery
Italians roll dice for 1 bomber in Tunisia, round 2 : 0/1 hits, 0.67 expected hits
British roll dice for 1 artillery in Tunisia, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 bomber in Tunisia, round 3 : 1/1 hits, 0.67 expected hits
British roll dice for 1 artillery in Tunisia, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the British lost in Tunisia
Italians win with 1 bomber remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Non Combat Move - Italians
1 bomber moved from Tunisia to Southern Italy
3 mech_infantrys moved from Northern Italy to Romania
2 aaGuns, 1 artillery, 1 infantry and 1 mech_infantry moved from Romania to Bessarabia
2 armour moved from Greece to Romania
Place Units - Italians
1 cruiser and 1 transport placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 14 PUs; end with 14 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Combat Hit Differential Summary :
Italians regular : -0.33
British regular : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 destroyer; Remaining resources: 1 PUs;
Combat Move - ANZAC
2 infantry moved from Dutch New Guinea to New Guinea
1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Anglo Egyptian Sudan to Belgian Congo
British take Belgian Congo from Italians
Combat - ANZAC
Non Combat Move - ANZAC
Place Units - ANZAC
1 carrier and 1 destroyer placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 destroyer; Remaining resources: 1 PUs;
Combat Move - ANZAC
2 infantry moved from Dutch New Guinea to New Guinea
1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Anglo Egyptian Sudan to Belgian Congo
British take Belgian Congo from Italians
Combat - ANZAC
Non Combat Move - ANZAC
Place Units - ANZAC
1 carrier and 1 destroyer placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 infantry, 7 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
8 infantry moved from Karelia to Novgorod
Germans take Novgorod from Russians
1 infantry moved from Vyborg to Novgorod
1 infantry moved from Eastern Poland to Belarus
Germans take Belarus from Russians
3 infantry moved from Eastern Poland to Western Ukraine
2 bombers moved from Northern Italy to Western Ukraine
1 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
1 tactical_bomber moved from Western Germany to Western Ukraine
1 tactical_bomber moved from Greece to Western Ukraine
Combat - Germans
Battle in Western Ukraine
Germans attack with 2 bombers, 3 infantry and 2 tactical_bombers
Russians defend with 2 infantry
Germans roll dice for 2 bombers, 3 infantry and 2 tactical_bombers in Western Ukraine, round 2 : 2/7 hits, 2.83 expected hits
Russians roll dice for 2 infantry in Western Ukraine, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 2 bombers, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Non Combat Move - Germans
Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone
Trigger Germany Occupies Algeria Army Disband: has removed 1 infantry owned by Neutral_Axis in Algeria
Trigger Germany Syria France Army Disband: has removed 1 infantry owned by Neutral_Axis in Syria
Trigger Germany Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa
Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France
Trigger Germany Occupies Morocco Army Disband: has removed 1 infantry owned by Neutral_Axis in Morocco
1 mech_infantry moved from Poland to Bessarabia
1 armour moved from Eastern Poland to Bessarabia
3 armour and 5 mech_infantrys moved from Germany to Eastern Poland
2 artilleries moved from Poland to Eastern Poland
1 infantry moved from Germany to Poland
1 armour and 1 mech_infantry moved from Eastern Poland to Novgorod
1 artillery moved from France to Southern France
Germans take Southern France from Neutral_Axis
2 bombers moved from Western Ukraine to Eastern Poland
2 tactical_bombers moved from Western Ukraine to Eastern Poland
10 infantry moved from Eastern Poland to Bessarabia
3 artilleries moved from Eastern Poland to Bessarabia
Place Units - Germans
1 submarine placed in 105 Sea Zone
1 infantry placed in Western Germany
2 armour and 7 mech_infantrys placed in Germany
Trigger Germans Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France
Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France
Turn Complete - Germans
Germans collect 54 PUs; end with 54 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
Russians regular : -0.67
Germans regular : -0.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 fighter and 11 infantry; Remaining resources: 1 PUs;
Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
2 infantry moved from Bryansk to Ukraine
1 fighter moved from Bryansk to Ukraine
1 artillery and 1 infantry moved from Bryansk to Western Ukraine
1 fighter and 1 tactical_bomber moved from Bryansk to Western Ukraine
1 submarine moved from 106 Sea Zone to 103 Sea Zone
Combat - Russians
Battle in Ukraine
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 factory_minor and 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Ukraine, round 2 : 1/3 hits, 0,83 expected hits
Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Western Ukraine
Russians attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 3 infantry
Russians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 2/4 hits, 1,83 expected hits
Germans roll dice for 3 infantry in Western Ukraine, round 2 : 0/3 hits, 1,00 expected hits
2 infantry owned by the Germans lost in Western Ukraine
1 fighter owned by the Russians and 1 tactical_bomber owned by the Russians retreated
1 infantry owned by the Russians and 1 artillery owned by the Russians retreated to Bryansk
Germans win with 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Western Ukraine to Russia
1 fighter moved from Ukraine to Russia
2 armour and 6 mech_infantrys moved from Russia to Bryansk
6 infantry moved from Timguska to Novosibirsk
2 aaGuns and 12 infantry moved from Yenisey to Timguska
2 infantry moved from Buyant-Uhaa to Central Mongolia
1 infantry moved from Ulaanbaatar to Central Mongolia
1 infantry moved from Dzavhan to Central Mongolia
2 infantry moved from Olgiy to Tsagaan Olom
Place Units - Russians
1 fighter and 9 infantry placed in Russia
2 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 28 PUs; end with 29 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 32 PUs
Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 34 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 40 PUs
Combat Hit Differential Summary :
Germans regular : -1,33
Russians regular : 0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 airfield, 1 factory_minor, 1 fighter, 6 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
1 infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
1 infantry moved from Shantung to 19 Sea Zone
1 infantry and 1 transport moved from 19 Sea Zone to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Soviet Far East
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 infantry moved from Hunan to Yunnan
1 artillery moved from Kwangsi to Yunnan
1 submarine moved from 43 Sea Zone to 55 Sea Zone
3 fighters moved from 42 Sea Zone to 55 Sea Zone
2 fighters moved from 41 Sea Zone to 55 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to Yunnan
1 fighter and 1 tactical_bomber moved from Philippines to Yunnan
1 fighter moved from Jehol to Yunnan
1 bomber moved from Philippines to 55 Sea Zone
1 bomber moved from French Indo China to Yunnan
3 fighters and 6 tactical_bombers moved from French Indo China to Yunnan
Combat - Japanese
Battle in Soviet Far East
Battle in 55 Sea Zone
Japanese attack with 1 bomber, 5 fighters and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 55 Sea Zone
Japanese win, taking Soviet Far East from Russians with 1 bomber and 5 fighters remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in Yunnan
Japanese attack with 1 artillery, 1 bomber, 5 fighters, 1 infantry and 8 tactical_bombers
British defend with 3 mech_infantrys
Japanese roll dice for 1 artillery, 1 bomber, 5 fighters, 1 infantry and 8 tactical_bombers in Yunnan, round 2 : 7/16 hits, 8.67 expected hits
Chinese roll dice for 3 mech_infantrys in Yunnan, round 2 : 2/3 hits, 1.00 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 3 mech_infantrys owned by the British lost in Yunnan
Japanese win with 1 bomber, 5 fighters and 8 tactical_bombers remaining. Battle score for attacker is 5
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for British: 3 mech_infantrys
Non Combat Move - Japanese
5 fighters moved from 55 Sea Zone to 42 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 carrier, 1 cruiser, 1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 transport moved from 42 Sea Zone to 36 Sea Zone
1 infantry moved from Malaya to Shan State
1 fighter moved from Yunnan to 42 Sea Zone
1 bomber moved from 55 Sea Zone to French Indo China
1 transport moved from 44 Sea Zone to 36 Sea Zone
1 destroyer moved from 43 Sea Zone to 42 Sea Zone
1 submarine moved from 39 Sea Zone to 42 Sea Zone
1 marine moved from Guam to 21 Sea Zone
1 cruiser, 2 destroyers and 1 marine moved from 21 Sea Zone to 36 Sea Zone
1 carrier and 2 submarines moved from 6 Sea Zone to 36 Sea Zone
1 destroyer moved from 16 Sea Zone to 6 Sea Zone
1 infantry moved from Anhwe to Hopei
1 infantry moved from Shantung to Anhwe
1 mech_infantry moved from Shantung to Kweichow
1 mech_infantry moved from Kiangsu to Hunan
2 mech_infantrys moved from Kiangsu to Kweichow
1 marine moved from 36 Sea Zone to French Indo China
1 bomber, 4 fighters and 8 tactical_bombers moved from Yunnan to French Indo China
Place Units - Japanese
3 mech_infantrys placed in Shantung
3 mech_infantrys placed in Kiangsu
1 fighter placed in Japan
1 submarine placed in 6 Sea Zone
1 airfield and 1 factory_minor placed in French Indo China
Turn Complete - Japanese
Japanese collect 64 PUs; end with 64 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Chinese regular : 1.00
Americans regular : 0.67
Japanese regular : -1.00
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4
Purchase Units - Americans
Americans buy 4 bombers and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
4 bombers moved from Western United States to Queensland
5 bombers moved from Southeast Mexico to Queensland
1 submarine moved from 46 Sea Zone to 45 Sea Zone
1 submarine moved from 45 Sea Zone to 42 Sea Zone
1 battleship moved from 54 Sea Zone to 56 Sea Zone
1 battleship moved from 56 Sea Zone to 42 Sea Zone
1 cruiser moved from 54 Sea Zone to 56 Sea Zone
1 cruiser moved from 56 Sea Zone to 42 Sea Zone
1 carrier moved from 54 Sea Zone to 55 Sea Zone
1 carrier moved from 55 Sea Zone to 42 Sea Zone
3 carriers, 2 cruisers, 1 destroyer, 6 fighters and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 3 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 21 Sea Zone
2 infantry moved from 21 Sea Zone to Guam
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
Combat - Americans
Battle in Guam
Battle in Philippines
Battle in 42 Sea Zone
Americans attack with 1 battleship, 4 carriers, 3 cruisers, 1 destroyer, 6 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 2 battleships, 3 carriers, 1 cruiser, 1 destroyer, 6 fighters, 1 submarine and 2 transports
Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 battleship, 4 carriers, 3 cruisers, 1 destroyer, 6 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 : 8/12 hits, 6,17 expected hits
Combat Hit Differential Summary :
Americans regular : 1,50
@giallo 8 hits in 42
kill 2 ACs, dent 2 BBs, sub, dd.
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4
Purchase Units - Americans
Americans buy 4 bombers and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
4 bombers moved from Western United States to Queensland
5 bombers moved from Southeast Mexico to Queensland
1 submarine moved from 46 Sea Zone to 45 Sea Zone
1 submarine moved from 45 Sea Zone to 42 Sea Zone
1 battleship moved from 54 Sea Zone to 56 Sea Zone
1 battleship moved from 56 Sea Zone to 42 Sea Zone
1 cruiser moved from 54 Sea Zone to 56 Sea Zone
1 cruiser moved from 56 Sea Zone to 42 Sea Zone
1 carrier moved from 54 Sea Zone to 55 Sea Zone
1 carrier moved from 55 Sea Zone to 42 Sea Zone
3 carriers, 2 cruisers, 1 destroyer, 6 fighters and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 3 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 21 Sea Zone
2 infantry moved from 21 Sea Zone to Guam
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
Combat - Americans
Battle in Guam
Battle in Philippines
Battle in 42 Sea Zone
Americans attack with 1 battleship, 4 carriers, 3 cruisers, 1 destroyer, 6 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 2 battleships, 3 carriers, 1 cruiser, 1 destroyer, 6 fighters, 1 submarine and 2 transports
Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 battleship, 4 carriers, 3 cruisers, 1 destroyer, 6 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 : 8/12 hits, 6,17 expected hits
Units damaged: 2 battleships owned by the Japanese
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 2 battleships, 3 carriers, 1 cruiser, 1 destroyer, 6 fighters and 2 transports in 42 Sea Zone, round 2 : 4/13 hits, 7,17 expected hits
Units damaged: 1 battleship owned by the Americans
1 submarine owned by the Americans, 2 carriers owned by the Japanese, 1 destroyer owned by the Japanese, 1 submarine owned by the Japanese and 1 carrier owned by the Americans lost in 42 Sea Zone
Americans roll dice for 1 battleship, 3 carriers, 3 cruisers, 1 destroyer, 6 fighters and 1 tactical_bomber in 42 Sea Zone, round 3 : 5/12 hits, 6,17 expected hits
Combat Hit Differential Summary :
Americans regular : 0,33
Japanese regular : -3,33