Doing my part to get a little mean reversion in here
cries in spaghetti
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 13
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 1 fighter, 1 harbour, 2 infantry and 3 transports; Remaining resources: 3 PUs;
Combat Move - Americans
1 unit repaired.
1 submarine moved from 33 Sea Zone to 46 Sea Zone
1 submarine moved from 33 Sea Zone to 34 Sea Zone
3 fighters and 3 tactical_bombers moved from 33 Sea Zone to 46 Sea Zone
1 destroyer moved from 33 Sea Zone to 32 Sea Zone
4 fighters moved from 33 Sea Zone to 32 Sea Zone
3 fighters moved from 33 Sea Zone to 22 Sea Zone
4 fighters moved from 33 Sea Zone to 34 Sea Zone
2 fighters moved from 33 Sea Zone to 22 Sea Zone
1 infantry moved from Algeria to Tunisia
Americans take Tunisia from Italians
1 bomber and 3 fighters moved from Gibraltar to Scotland
2 transports moved from 92 Sea Zone to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 artillery and 1 infantry moved from United Kingdom to Scotland
1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 22 Sea Zone
Combat - Americans
Battle in Normandy Bordeaux
Battle in Holland Belgium
Battle in 46 Sea Zone
Americans attack with 3 fighters, 1 submarine and 3 tactical_bombers
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 46 Sea Zone
Americans win, taking Normandy Bordeaux from Italians, taking Holland Belgium from Germans with 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 22 Sea Zone
Americans attack with 6 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 22 Sea Zone
Americans win with 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Scotland
Americans attack with 1 artillery, 1 bomber, 3 fighters and 1 infantry
Germans defend with 1 airfield and 4 infantry
Americans roll dice for 1 artillery, 1 bomber, 3 fighters and 1 infantry in Scotland, round 2 : 4/6 hits, 2,83 expected hits
Germans roll dice for 4 infantry in Scotland, round 2 : 1/4 hits, 1,33 expected hits
4 infantry owned by the Germans and 1 infantry owned by the Americans lost in Scotland
Americans win, taking Scotland from Germans with 1 artillery, 1 bomber and 3 fighters remaining. Battle score for attacker is 9
Casualties for Americans: 1 infantry
Casualties for Germans: 4 infantry
Battle in 34 Sea Zone
Americans attack with 4 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 4 fighters in 34 Sea Zone, round 2 : 3/4 hits, 2,00 expected hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 34 Sea Zone
Americans win with 4 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 32 Sea Zone
Americans attack with 1 destroyer and 4 fighters
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer and 4 fighters in 32 Sea Zone, round 2 : 3/5 hits, 2,33 expected hits
Japanese roll dice for 1 submarine in 32 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Japanese lost in 32 Sea Zone
Americans win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - Americans
1 carrier and 7 submarines moved from 26 Sea Zone to 22 Sea Zone
4 fighters moved from 32 Sea Zone to 22 Sea Zone
4 fighters moved from 34 Sea Zone to 22 Sea Zone
3 fighters and 3 tactical_bombers moved from 46 Sea Zone to 22 Sea Zone
2 battleships, 10 carriers, 4 cruisers, 4 destroyers and 22 submarines moved from 33 Sea Zone to 22 Sea Zone
1 battleship and 1 carrier moved from 10 Sea Zone to 26 Sea Zone
2 fighters and 2 tactical_bombers moved from Western United States to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
1 bomber moved from Scotland to United Kingdom
3 fighters moved from Scotland to United Kingdom
2 carriers and 1 fighter moved from 92 Sea Zone to 110 Sea Zone
3 transports moved from 92 Sea Zone to 89 Sea Zone
1 destroyer moved from 88 Sea Zone to 92 Sea Zone
Place Units - Americans
1 harbour placed in Marianas
1 carrier and 3 transports placed in 10 Sea Zone
2 artilleries, 1 fighter and 2 infantry placed in Western United States
Americans undo move 3.
1 fighter placed in Eastern United States
2 artilleries and 2 infantry placed in Western United States
Turn Complete - Americans
Americans collect 60 PUs; end with 63 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 98 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 1 PU; end with 1 PU
Purchase Units - British
British buy 2 armour, 1 fighter, 4 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - British
2 fighters moved from Egypt to Libya
2 fighters moved from India to Kazakhstan
1 infantry moved from Volgograd to Kazakhstan
1 artillery moved from Volgograd to Rostov
1 infantry moved from Caucasus to Rostov
1 fighter and 2 infantry moved from Volgograd to Tambov
1 artillery moved from India to Burma
Combat - British
Battle in Tambov
British attack with 1 fighter and 2 infantry
Germans defend with 2 infantry
British roll dice for 1 fighter and 2 infantry in Tambov, round 2 : 2/3 hits, 0,83 expected hits
Germans roll dice for 2 infantry in Tambov, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Germans lost in Tambov
British win, taking Tambov from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Rostov
British attack with 1 artillery and 1 infantry
Germans defend with 2 infantry
British roll dice for 1 artillery and 1 infantry in Rostov, round 2 : 1/2 hits, 0,67 expected hits
Germans roll dice for 2 infantry in Rostov, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Germans lost in Rostov
British roll dice for 1 artillery and 1 infantry in Rostov, round 3 : 2/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Rostov, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Rostov
British win, taking Rostov from Germans with 1 artillery remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for British: 1 infantry
Battle in Burma
British attack with 1 artillery
Japanese defend with 1 infantry
British roll dice for 1 artillery in Burma, round 2 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 artillery remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kazakhstan
British attack with 2 fighters and 1 infantry
Japanese defend with 1 mech_infantry
British roll dice for 2 fighters and 1 infantry in Kazakhstan, round 2 : 0/3 hits, 1,17 expected hits
Italians roll dice for 1 mech_infantry in Kazakhstan, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Kazakhstan
British roll dice for 2 fighters in Kazakhstan, round 3 : 1/2 hits, 1,00 expected hits
Italians roll dice for 1 mech_infantry in Kazakhstan, round 3 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese lost in Kazakhstan
British win with 2 fighters remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Libya
British attack with 2 fighters
Italians defend with 1 infantry
British roll dice for 2 fighters in Libya, round 2 : 0/2 hits, 1,00 expected hits
Italians roll dice for 1 infantry in Libya, round 2 : 1/1 hits, 0,33 expected hits
1 fighter owned by the British lost in Libya
British roll dice for 1 fighter in Libya, round 3 : 0/1 hits, 0,50 expected hits
Italians roll dice for 1 infantry in Libya, round 3 : 1/1 hits, 0,33 expected hits
1 fighter owned by the British lost in Libya
Italians win with 1 infantry remaining. Battle score for attacker is -20
Casualties for British: 2 fighters
Non Combat Move - British
6 infantry moved from Egypt to Trans-Jordan
3 infantry moved from Iraq to Northwest Persia
3 infantry moved from Northwest Persia to Caucasus
3 artilleries moved from Persia to Northwest Persia
1 armour, 8 artilleries, 5 infantry and 1 mech_infantry moved from Volgograd to Caucasus
1 fighter moved from Tambov to Caucasus
2 fighters moved from Kazakhstan to Caucasus
1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 1 tactical_bomber and 2 transports moved from 92 Sea Zone to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from United Kingdom to 110 Sea Zone
1 infantry moved from Timguska to Kansu
3 artilleries and 4 infantry moved from West India to India
1 destroyer moved from 98 Sea Zone to 81 Sea Zone
1 battleship and 1 cruiser moved from 33 Sea Zone to 22 Sea Zone
Place Units - British
2 armour and 1 mech_infantry placed in Persia
3 mech_infantrys placed in Iraq
1 fighter and 2 submarines placed in 110 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 5,2
British collect 43 PUs (2 lost to blockades); end with 43 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 8 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs
Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Americans regular : 3,83
Italians regular : 1,67
Japanese regular : 0,50
Germans regular : -1,00
British regular : 0,83
@majikforce said in BM3 Giallo +18 vs Majikforce:
@Giallo Edit for the fighter was that I misclicked and sent one too many fighters from sz 35 to Celebes. One was supposed to NCM to Phillipines and the sz 22 fighter goes to sz 35. Let me know if you have any issue with it.
that’s fine
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 13
Purchase Units - ANZAC
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 5 infantry; Remaining resources: 5 PUs;
Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 2 carriers, 1 cruiser, 1 infantry, 4 submarines and 1 transport moved from 33 Sea Zone to 22 Sea Zone
2 fighters and 2 tactical_bombers moved from Queensland to 22 Sea Zone
Combat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 destroyer
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 42 Sea Zone
ANZAC win, taking 42 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
2 aaGuns moved from Queensland to New South Wales
Place Units - ANZAC
2 infantry placed in New South Wales
3 infantry placed in Queensland
1 destroyer placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 15 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 5 infantry; Remaining resources: 5 PUs;
Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 2 carriers, 1 cruiser, 1 infantry, 4 submarines and 1 transport moved from 33 Sea Zone to 22 Sea Zone
2 fighters and 2 tactical_bombers moved from Queensland to 22 Sea Zone
Combat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 destroyer
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 42 Sea Zone
ANZAC win, taking 42 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
2 aaGuns moved from Queensland to New South Wales
Place Units - ANZAC
2 infantry placed in New South Wales
3 infantry placed in Queensland
1 destroyer placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 15 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Combat Move - French
2 infantry moved from Algeria to Tunisia
Combat - French
Battle in Tunisia
French attack with 2 infantry
Italians defend with 1 infantry
French roll dice for 2 infantry in Tunisia, round 2 : 0/2 hits, 0,33 expected hits
Italians roll dice for 1 infantry in Tunisia, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the French lost in Tunisia
1 infantry owned by the French retreated to Algeria
Italians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for French: 1 infantry
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Italians regular : 0,67
French regular : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 2 destroyers, 3 fighters and 7 infantry; Remaining resources: 0 PUs; 4 SuicideAttackTokens;
Combat Move - Japanese
2 infantry moved from Shensi to Kansu
2 infantry moved from Tsinghai to Kansu
1 infantry moved from Suiyuyan to Kansu
1 mech_infantry moved from Kweichow to Kansu
2 tactical_bombers moved from Tsinghai to Kansu
2 bombers moved from Malaya to Kansu
2 infantry moved from Shan State to Burma
1 fighter and 1 tactical_bomber moved from Malaya to Burma
2 infantry moved from Celebes to 44 Sea Zone
2 infantry and 1 transport moved from 44 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Dutch New Guinea
1 submarine moved from 35 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from Malaya to 42 Sea Zone
1 destroyer moved from 35 Sea Zone to 46 Sea Zone
4 fighters and 5 tactical_bombers moved from 35 Sea Zone to 46 Sea Zone
Combat - Japanese
Battle in Dutch New Guinea
Battle in Kansu
Japanese attack with 2 bombers, 5 infantry, 1 mech_infantry and 2 tactical_bombers
British defend with 1 infantry; Chinese defend with 6 infantry
Japanese roll dice for 2 bombers, 5 infantry, 1 mech_infantry and 2 tactical_bombers in Kansu, round 2 : 2/10 hits, 3.33 expected hits
Chinese roll dice for 7 infantry in Kansu, round 2 : 4/7 hits, 2.33 expected hits
4 infantry owned by the Japanese, 1 infantry owned by the Chinese and 1 infantry owned by the British lost in Kansu
Japanese roll dice for 2 bombers, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Kansu, round 3 : 0/6 hits, 2.67 expected hits
Chinese roll dice for 5 infantry in Kansu, round 3 : 0/5 hits, 1.67 expected hits
Japanese roll dice for 2 bombers, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Kansu, round 4 : 2/6 hits, 2.67 expected hits
Chinese roll dice for 5 infantry in Kansu, round 4 : 3/5 hits, 1.67 expected hits
1 tactical_bomber owned by the Japanese, 1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kansu
1 tactical_bomber owned by the Japanese and 2 bombers owned by the Japanese retreated
Chinese win, taking Dutch New Guinea from ANZAC with 3 infantry remaining. Battle score for attacker is -18
Casualties for Japanese: 5 infantry, 1 mech_infantry and 1 tactical_bomber
Casualties for British: 1 infantry
Casualties for Chinese: 3 infantry
Battle in Burma
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 artillery
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 2 : 1/4 hits, 1.50 expected hits
UK_Pacific roll dice for 1 artillery in Burma, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in 46 Sea Zone
Japanese attack with 1 destroyer, 4 fighters and 5 tactical_bombers
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 4 fighters and 5 tactical_bombers in 46 Sea Zone, round 2 : 7/10 hits, 5.50 expected hits
Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 46 Sea Zone
Japanese win with 1 destroyer, 4 fighters and 5 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 42 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 2 tactical_bombers
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from ANZAC with 1 fighter, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Non Combat Move - Japanese
1 marine moved from Malaya to 37 Sea Zone
1 transport moved from 37 Sea Zone to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone
2 carriers, 1 cruiser, 1 destroyer and 1 marine moved from 37 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone
4 fighters and 5 tactical_bombers moved from 46 Sea Zone to 35 Sea Zone
1 artillery moved from Malaya to Shan State
1 fighter and 1 tactical_bomber moved from Burma to Malaya
1 infantry moved from Anhwe to Hopei
1 infantry moved from Hopei to Suiyuyan
2 infantry moved from Hopei to Shensi
1 infantry moved from Sikang to Tsinghai
2 bombers and 1 tactical_bomber moved from Kansu to Shensi
2 bombers moved from Shensi to Kweichow
3 infantry moved from Kiangsu to Anhwe
1 infantry moved from Szechwan to Sikang
1 infantry moved from Yunnan to Szechwan
1 mech_infantry moved from Yunnan to Kweichow
1 infantry moved from Shan State to Yunnan
1 destroyer moved from 35 Sea Zone to 21 Sea Zone
1 destroyer moved from 35 Sea Zone to 34 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 35 Sea Zone to Philippines
2 fighters moved from Philippines to Japan
3 destroyers moved from 36 Sea Zone to 35 Sea Zone
4 fighters moved from 35 Sea Zone to Japan
2 fighters moved from 35 Sea Zone to Japan
Place Units - Japanese
3 fighters and 7 infantry placed in Japan
2 destroyers placed in 36 Sea Zone
Turn Complete - Japanese
Japanese collect 62 PUs; end with 62 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
Chinese regular : 1.33
Americans regular : -0.17
Japanese regular : -3.00
ANZAC regular : -0.33
UK_Pacific regular : -0.33
@Giallo Well the dice screwed over the axis that turn. I love losing 100% battles in China and lose badly. Ridiculous.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 14
Purchase Units - Americans
Americans buy 3 artilleries, 4 destroyers, 1 fighter, 1 harbour, 3 infantry and 3 submarines; Remaining resources: 2 PUs;
Combat Move - Americans
1 fighter moved from 22 Sea Zone to 45 Sea Zone
1 submarine moved from 22 Sea Zone to 21 Sea Zone
1 submarine moved from 22 Sea Zone to 34 Sea Zone
1 submarine moved from 22 Sea Zone to 46 Sea Zone
2 fighters and 1 tactical_bomber moved from 22 Sea Zone to 46 Sea Zone
1 fighter and 1 tactical_bomber moved from 22 Sea Zone to 34 Sea Zone
1 fighter moved from 22 Sea Zone to 34 Sea Zone
1 fighter moved from 22 Sea Zone to 46 Sea Zone
8 fighters moved from 22 Sea Zone to Guam
1 fighter moved from 22 Sea Zone to 34 Sea Zone
9 submarines moved from 22 Sea Zone to 21 Sea Zone
1 fighter and 1 tactical_bomber moved from 22 Sea Zone to 34 Sea Zone
2 battleships moved from 22 Sea Zone to 21 Sea Zone
1 fighter and 1 tactical_bomber moved from 22 Sea Zone to Guam
1 artillery and 1 infantry moved from Algeria to Tunisia
1 bomber moved from United Kingdom to Tunisia
Combat - Americans
Battle in 45 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 45 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 46 Sea Zone
Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 3 fighters and 1 tactical_bomber in 46 Sea Zone, round 2 : 4/4 hits, 2,17 expected hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 46 Sea Zone
Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Guam
Americans attack with 9 fighters and 1 tactical_bomber
Japanese defend with 1 airfield and 2 infantry
Americans roll dice for 9 fighters and 1 tactical_bomber in Guam, round 2 : 6/10 hits, 5,17 expected hits
Japanese roll dice for 2 infantry in Guam, round 2 : 1/2 hits, 0,67 expected hits
2 infantry owned by the Japanese and 1 fighter owned by the Americans lost in Guam
Americans win with 8 fighters and 1 tactical_bomber remaining. Battle score for attacker is -4
Casualties for Americans: 1 fighter
Casualties for Japanese: 2 infantry
Battle in Tunisia
Americans attack with 1 artillery, 1 bomber and 1 infantry
Italians defend with 1 infantry
Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Tunisia, round 2 : 1/3 hits, 1,33 expected hits
Italians roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Tunisia
Americans win, taking Tunisia from Italians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in 34 Sea Zone
Americans attack with 4 fighters, 1 submarine and 2 tactical_bombers
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 4 fighters and 2 tactical_bombers in 34 Sea Zone, round 2 : 2/6 hits, 3,33 expected hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 34 Sea Zone
Americans win with 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 21 Sea Zone
Americans attack with 2 battleships and 10 submarines
Japanese defend with 1 destroyer
Americans roll dice for 10 submarines in 21 Sea Zone, round 2 : 2/10 hits, 3,33 expected hits
Japanese roll dice for 1 destroyer in 21 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Units damaged: 1 battleship owned by the Americans
1 destroyer owned by the Japanese lost in 21 Sea Zone
Americans win with 2 battleships and 10 submarines remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
8 fighters and 1 tactical_bomber moved from Guam to 21 Sea Zone
4 fighters and 2 tactical_bombers moved from 34 Sea Zone to 21 Sea Zone
1 fighter moved from 45 Sea Zone to 21 Sea Zone
3 fighters and 1 tactical_bomber moved from 46 Sea Zone to 21 Sea Zone
11 carriers, 4 cruisers and 4 destroyers moved from 22 Sea Zone to 21 Sea Zone
1 destroyer moved from 32 Sea Zone to 31 Sea Zone
2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
1 aaGun moved from Western United States to 10 Sea Zone
1 battleship and 1 carrier moved from 26 Sea Zone to 31 Sea Zone
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to Wake Island
1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 31 Sea Zone
1 destroyer moved from 21 Sea Zone to 20 Sea Zone
3 submarines moved from 22 Sea Zone to 19 Sea Zone
3 submarines moved from 22 Sea Zone to 6 Sea Zone
1 submarine moved from 22 Sea Zone to 6 Sea Zone
1 submarine moved from 22 Sea Zone to 19 Sea Zone
9 submarines moved from 22 Sea Zone to 21 Sea Zone
1 aaGun, 1 artillery, 1 carrier, 1 infantry and 2 transports moved from 10 Sea Zone to 31 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 aaGun and 1 artillery moved from 31 Sea Zone to Wake Island
1 infantry moved from 31 Sea Zone to Wake Island
3 transports moved from 89 Sea Zone to 101 Sea Zone
2 armour moved from United Kingdom to 110 Sea Zone
1 artillery moved from Scotland to United Kingdom
2 armour, 2 carriers, 3 fighters, 1 tactical_bomber and 2 transports moved from 110 Sea Zone to 92 Sea Zone
2 armour moved from 92 Sea Zone to Algeria
1 bomber moved from Tunisia to Algeria
Place Units - Americans
1 harbour placed in Wake Island
3 artilleries and 3 infantry placed in Central United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from Eastern United States: 1 fighter
EDIT: Adding units owned by Americans to Gibraltar: 1 fighter
EDIT: Turning off Edit Mode
1 destroyer and 3 submarines placed in 101 Sea Zone
1 destroyer placed in 101 Sea Zone
2 destroyers placed in 10 Sea Zone
1 fighter placed in Eastern United States
Turn Complete - Americans
Americans collect 55 PUs; end with 57 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Combat Hit Differential Summary :
Americans regular : -1,00
Italians regular : -0,33
Japanese regular : 2,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 14
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 1 PU; end with 2 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 14
Purchase Units - Americans
Americans buy 3 artilleries, 4 destroyers, 1 fighter, 1 harbour, 3 infantry and 3 submarines; Remaining resources: 2 PUs;
Combat Move - Americans
1 fighter moved from 22 Sea Zone to 45 Sea Zone
1 submarine moved from 22 Sea Zone to 21 Sea Zone
1 submarine moved from 22 Sea Zone to 34 Sea Zone
1 submarine moved from 22 Sea Zone to 46 Sea Zone
2 fighters and 1 tactical_bomber moved from 22 Sea Zone to 46 Sea Zone
1 fighter and 1 tactical_bomber moved from 22 Sea Zone to 34 Sea Zone
1 fighter moved from 22 Sea Zone to 34 Sea Zone
1 fighter moved from 22 Sea Zone to 46 Sea Zone
8 fighters moved from 22 Sea Zone to Guam
1 fighter moved from 22 Sea Zone to 34 Sea Zone
9 submarines moved from 22 Sea Zone to 21 Sea Zone
1 fighter and 1 tactical_bomber moved from 22 Sea Zone to 34 Sea Zone
2 battleships moved from 22 Sea Zone to 21 Sea Zone
1 fighter and 1 tactical_bomber moved from 22 Sea Zone to Guam
1 artillery and 1 infantry moved from Algeria to Tunisia
1 bomber moved from United Kingdom to Tunisia
Combat - Americans
Battle in 45 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 45 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 46 Sea Zone
Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 3 fighters and 1 tactical_bomber in 46 Sea Zone, round 2 : 4/4 hits, 2,17 expected hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 46 Sea Zone
Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Guam
Americans attack with 9 fighters and 1 tactical_bomber
Japanese defend with 1 airfield and 2 infantry
Americans roll dice for 9 fighters and 1 tactical_bomber in Guam, round 2 : 6/10 hits, 5,17 expected hits
Japanese roll dice for 2 infantry in Guam, round 2 : 1/2 hits, 0,67 expected hits
2 infantry owned by the Japanese and 1 fighter owned by the Americans lost in Guam
Americans win with 8 fighters and 1 tactical_bomber remaining. Battle score for attacker is -4
Casualties for Americans: 1 fighter
Casualties for Japanese: 2 infantry
Battle in Tunisia
Americans attack with 1 artillery, 1 bomber and 1 infantry
Italians defend with 1 infantry
Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Tunisia, round 2 : 1/3 hits, 1,33 expected hits
Italians roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Tunisia
Americans win, taking Tunisia from Italians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in 34 Sea Zone
Americans attack with 4 fighters, 1 submarine and 2 tactical_bombers
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 4 fighters and 2 tactical_bombers in 34 Sea Zone, round 2 : 2/6 hits, 3,33 expected hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 34 Sea Zone
Americans win with 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 21 Sea Zone
Americans attack with 2 battleships and 10 submarines
Japanese defend with 1 destroyer
Americans roll dice for 10 submarines in 21 Sea Zone, round 2 : 2/10 hits, 3,33 expected hits
Japanese roll dice for 1 destroyer in 21 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Units damaged: 1 battleship owned by the Americans
1 destroyer owned by the Japanese lost in 21 Sea Zone
Americans win with 2 battleships and 10 submarines remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
8 fighters and 1 tactical_bomber moved from Guam to 21 Sea Zone
4 fighters and 2 tactical_bombers moved from 34 Sea Zone to 21 Sea Zone
1 fighter moved from 45 Sea Zone to 21 Sea Zone
3 fighters and 1 tactical_bomber moved from 46 Sea Zone to 21 Sea Zone
11 carriers, 4 cruisers and 4 destroyers moved from 22 Sea Zone to 21 Sea Zone
1 destroyer moved from 32 Sea Zone to 31 Sea Zone
2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
1 aaGun moved from Western United States to 10 Sea Zone
1 battleship and 1 carrier moved from 26 Sea Zone to 31 Sea Zone
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to Wake Island
1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 31 Sea Zone
1 destroyer moved from 21 Sea Zone to 20 Sea Zone
3 submarines moved from 22 Sea Zone to 19 Sea Zone
3 submarines moved from 22 Sea Zone to 6 Sea Zone
1 submarine moved from 22 Sea Zone to 6 Sea Zone
1 submarine moved from 22 Sea Zone to 19 Sea Zone
9 submarines moved from 22 Sea Zone to 21 Sea Zone
1 aaGun, 1 artillery, 1 carrier, 1 infantry and 2 transports moved from 10 Sea Zone to 31 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 aaGun and 1 artillery moved from 31 Sea Zone to Wake Island
1 infantry moved from 31 Sea Zone to Wake Island
3 transports moved from 89 Sea Zone to 101 Sea Zone
2 armour moved from United Kingdom to 110 Sea Zone
1 artillery moved from Scotland to United Kingdom
2 armour, 2 carriers, 3 fighters, 1 tactical_bomber and 2 transports moved from 110 Sea Zone to 92 Sea Zone
2 armour moved from 92 Sea Zone to Algeria
1 bomber moved from Tunisia to Algeria
Place Units - Americans
1 harbour placed in Wake Island
3 artilleries and 3 infantry placed in Central United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from Eastern United States: 1 fighter
EDIT: Adding units owned by Americans to Gibraltar: 1 fighter
EDIT: Turning off Edit Mode
1 destroyer and 3 submarines placed in 101 Sea Zone
1 destroyer placed in 101 Sea Zone
2 destroyers placed in 10 Sea Zone
1 fighter placed in Eastern United States
Turn Complete - Americans
Americans collect 55 PUs; end with 57 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 1 PU; end with 2 PUs
Purchase Units - British
British buy 3 artilleries, 1 fighter and 7 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 armour moved from Caucasus to Volgograd
1 armour moved from Caucasus to Kazakhstan
British take Kazakhstan from Italians
1 armour moved from Kazakhstan to Turkmenistan
21 artilleries and 33 infantry moved from India to Burma
1 battleship and 1 cruiser moved from 22 Sea Zone to 21 Sea Zone
1 fighter moved from Caucasus to Volgograd
1 fighter moved from Caucasus to Volgograd
Combat - British
Battle in Volgograd
British attack with 1 armour and 2 fighters
Germans defend with 1 factory_minor and 1 mech_infantry
British roll dice for 1 armour and 2 fighters in Volgograd, round 2 : 1/3 hits, 1,50 expected hits
Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Volgograd
British win, taking Volgograd from Germans with 1 armour and 2 fighters remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Burma
British attack with 21 artilleries and 33 infantry
Japanese defend with 2 infantry
British roll dice for 21 artilleries and 33 infantry in Burma, round 2 : 14/54 hits, 16,00 expected hits
Japanese roll dice for 2 infantry in Burma, round 2 : 1/2 hits, 0,67 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
British win, taking Burma from Japanese with 21 artilleries and 32 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - British
3 aaGuns moved from India to Burma
1 fighter moved from Caucasus to Egypt
1 armour moved from Caucasus to Iraq
2 fighters moved from Volgograd to Iraq
1 infantry moved from Northwest Persia to Caucasus
3 artilleries and 2 infantry moved from Northwest Persia to Iraq
2 armour and 1 mech_infantry moved from Persia to Trans-Jordan
3 mech_infantrys moved from Iraq to Egypt
6 infantry moved from Trans-Jordan to Iraq
1 infantry moved from United Kingdom to 110 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 1 infantry, 2 submarines, 1 tactical_bomber and 2 transports moved from 110 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Algeria
3 fighters moved from 110 Sea Zone to Gibraltar
1 destroyer moved from 110 Sea Zone to 91 Sea Zone
2 tactical_bombers moved from 92 Sea Zone to Gibraltar
Place Units - British
3 artilleries placed in Iraq
3 infantry placed in Persia
3 infantry placed in Egypt
1 fighter and 1 infantry placed in United Kingdom
British undo move 3.
3 infantry placed in United Kingdom
Turn Complete - British
British collect 43 PUs; end with 43 PUs
Place Units - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by British from Gibraltar: 2 fighters
EDIT: Adding units owned by British to United Kingdom: 2 fighters
EDIT: Turning off Edit Mode
2 artilleries and 1 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 2 artilleries and 1 infantry
Combat Hit Differential Summary :
Americans regular : -1,00
Italians regular : -0,33
Japanese regular : 2,67
Germans regular : -0,33
British regular : -2,50
@majikforce said in BM3 Giallo +18 vs Majikforce:
@Giallo Well the dice screwed over the axis that turn. I love losing 100% battles in China and lose badly. Ridiculous.
In this case it didn’t hurt you that much, I can’t attack you there
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 14
Purchase Units - Italians
Italians buy 3 fighters and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 transport moved from 95 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from Southern France to 93 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from 94 Sea Zone to Tunisia
1 bomber moved from Southern France to Tunisia
1 armour and 1 mech_infantry moved from Ukraine to Caucasus
1 mech_infantry moved from Rostov to Caucasus
1 bomber moved from Ukraine to Caucasus
1 mech_infantry moved from Timguska to Kazakhstan
Italians take Kazakhstan from British
1 armour moved from Amur to Soviet Far East
Italians take Soviet Far East from Russians
Combat - Italians
Battle in Tunisia
Italians attack with 1 artillery, 1 bomber and 1 infantry
Americans defend with 1 artillery and 1 infantry
Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Tunisia, round 2 : 0/3 hits, 1.33 expected hits
Americans roll dice for 1 artillery and 1 infantry in Tunisia, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Italians lost in Tunisia
Italians roll dice for 1 artillery and 1 bomber in Tunisia, round 3 : 1/2 hits, 1.00 expected hits
Americans roll dice for 1 artillery and 1 infantry in Tunisia, round 3 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Americans lost in Tunisia
Italians roll dice for 1 artillery and 1 bomber in Tunisia, round 4 : 1/2 hits, 1.00 expected hits
Americans roll dice for 1 artillery in Tunisia, round 4 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Americans lost in Tunisia
Italians win, taking Tunisia from Americans with 1 artillery and 1 bomber remaining. Battle score for attacker is 4
Casualties for Italians: 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in Caucasus
Italians attack with 1 armour, 1 bomber and 2 mech_infantrys
British defend with 1 infantry
Italians roll dice for 1 armour, 1 bomber and 2 mech_infantrys in Caucasus, round 2 : 2/4 hits, 1.50 expected hits
British roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Caucasus
Italians win, taking Caucasus from British with 1 armour, 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
1 mech_infantry moved from Yugoslavia to Bessarabia
1 bomber moved from Caucasus to Ukraine
1 bomber moved from Tunisia to Southern Italy
1 carrier and 1 destroyer moved from 95 Sea Zone to 97 Sea Zone
2 fighters moved from 95 Sea Zone to Southern Italy
2 fighters moved from Southern France to Southern Italy
2 aaGuns, 2 artilleries and 7 infantry moved from Northern Italy to Southern Italy
1 aaGun and 3 infantry moved from Normandy Bordeaux to France
3 infantry moved from Southern France to France
10 infantry moved from Southern France to Northern Italy
Place Units - Italians
3 fighters placed in Southern Italy
3 infantry placed in Normandy Bordeaux
Turn Complete - Italians
Italians collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
Americans regular : -0.67
Italians regular : -0.83
British regular : -0.33
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 14
Purchase Units - ANZAC
ANZAC buy 3 submarines; Remaining resources: 3 PUs;
Combat Move - ANZAC
1 artillery, 1 infantry and 1 transport moved from 22 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from 21 Sea Zone to Guam
1 submarine moved from 22 Sea Zone to 36 Sea Zone
ANZAC take 20 Sea Zone from Japanese
1 submarine moved from 22 Sea Zone to 36 Sea Zone
1 destroyer moved from 62 Sea Zone to 42 Sea Zone
2 fighters moved from India to Kweichow
Combat - ANZAC
Battle in Guam
Battle in Kweichow
ANZAC attack with 2 fighters
Japanese defend with 2 bombers and 1 mech_infantry
ANZAC roll dice for 2 fighters in Kweichow, round 2 : 2/2 hits, 1,00 expected hits
Combat Hit Differential Summary :
ANZAC regular : 1,00
@giallo 2 hits in Kweicho
@giallo 1 mech 1 bomber.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 14
Purchase Units - ANZAC
ANZAC buy 3 submarines; Remaining resources: 3 PUs;
Combat Move - ANZAC
1 artillery, 1 infantry and 1 transport moved from 22 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from 21 Sea Zone to Guam
1 submarine moved from 22 Sea Zone to 36 Sea Zone
ANZAC take 20 Sea Zone from Japanese
1 submarine moved from 22 Sea Zone to 36 Sea Zone
1 destroyer moved from 62 Sea Zone to 42 Sea Zone
2 fighters moved from India to Kweichow
Combat - ANZAC
Battle in Guam
Battle in Kweichow
ANZAC attack with 2 fighters
Japanese defend with 2 bombers and 1 mech_infantry
ANZAC roll dice for 2 fighters in Kweichow, round 2 : 2/2 hits, 1,00 expected hits
Japanese roll dice for 2 bombers and 1 mech_infantry in Kweichow, round 2 : 1/3 hits, 0,67 expected hits
1 mech_infantry owned by the Japanese, 1 fighter owned by the ANZAC and 1 bomber owned by the Japanese lost in Kweichow
ANZAC roll dice for 1 fighter in Kweichow, round 3 : 1/1 hits, 0,50 expected hits
Japanese roll dice for 1 bomber in Kweichow, round 3 : 0/1 hits, 0,17 expected hits
1 bomber owned by the Japanese lost in Kweichow
ANZAC win, taking Guam from Japanese with 1 fighter remaining. Battle score for attacker is 22
Casualties for ANZAC: 1 fighter
Casualties for Japanese: 2 bombers and 1 mech_infantry
Battle in 42 Sea Zone
ANZAC attack with 1 destroyer
Japanese defend with 1 submarine
ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 submarine in 42 Sea Zone, round 4 : 0/1 hits, 0,17 expected hits
ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 5 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 submarine in 42 Sea Zone, round 5 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Japanese lost in 42 Sea Zone
ANZAC win, taking 42 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 36 Sea Zone
ANZAC attack with 2 submarines
Japanese defend with 2 destroyers
ANZAC roll dice for 2 submarines in 36 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 2 destroyers in 36 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 36 Sea Zone
ANZAC roll dice for 1 submarine in 36 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer in 36 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 1 submarine in 36 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer in 36 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits
1 submarine owned by the ANZAC lost in 36 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is -4
Casualties for ANZAC: 2 submarines
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
2 carriers, 1 cruiser, 2 fighters, 2 submarines and 2 tactical_bombers moved from 22 Sea Zone to 21 Sea Zone
1 fighter moved from Kweichow to Burma
2 aaGuns and 2 infantry moved from New South Wales to Queensland
Place Units - ANZAC
3 submarines placed in 62 Sea Zone
ANZAC undo move 1.
3 submarines placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Hit Differential Summary :
Japanese regular : 0,17
ANZAC regular : 0,83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 14
Purchase Units - ANZAC
ANZAC buy 3 submarines; Remaining resources: 3 PUs;
Combat Move - ANZAC
1 artillery, 1 infantry and 1 transport moved from 22 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from 21 Sea Zone to Guam
1 submarine moved from 22 Sea Zone to 36 Sea Zone
ANZAC take 20 Sea Zone from Japanese
1 submarine moved from 22 Sea Zone to 36 Sea Zone
1 destroyer moved from 62 Sea Zone to 42 Sea Zone
2 fighters moved from India to Kweichow
Combat - ANZAC
Battle in Guam
Battle in Kweichow
ANZAC attack with 2 fighters
Japanese defend with 2 bombers and 1 mech_infantry
ANZAC roll dice for 2 fighters in Kweichow, round 2 : 2/2 hits, 1,00 expected hits
Japanese roll dice for 2 bombers and 1 mech_infantry in Kweichow, round 2 : 1/3 hits, 0,67 expected hits
1 mech_infantry owned by the Japanese, 1 fighter owned by the ANZAC and 1 bomber owned by the Japanese lost in Kweichow
ANZAC roll dice for 1 fighter in Kweichow, round 3 : 1/1 hits, 0,50 expected hits
Japanese roll dice for 1 bomber in Kweichow, round 3 : 0/1 hits, 0,17 expected hits
1 bomber owned by the Japanese lost in Kweichow
ANZAC win, taking Guam from Japanese with 1 fighter remaining. Battle score for attacker is 22
Casualties for ANZAC: 1 fighter
Casualties for Japanese: 2 bombers and 1 mech_infantry
Battle in 42 Sea Zone
ANZAC attack with 1 destroyer
Japanese defend with 1 submarine
ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 submarine in 42 Sea Zone, round 4 : 0/1 hits, 0,17 expected hits
ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 5 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 submarine in 42 Sea Zone, round 5 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Japanese lost in 42 Sea Zone
ANZAC win, taking 42 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 36 Sea Zone
ANZAC attack with 2 submarines
Japanese defend with 2 destroyers
ANZAC roll dice for 2 submarines in 36 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 2 destroyers in 36 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 36 Sea Zone
ANZAC roll dice for 1 submarine in 36 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer in 36 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 1 submarine in 36 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer in 36 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits
1 submarine owned by the ANZAC lost in 36 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is -4
Casualties for ANZAC: 2 submarines
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
2 carriers, 1 cruiser, 2 fighters, 2 submarines and 2 tactical_bombers moved from 22 Sea Zone to 21 Sea Zone
1 fighter moved from Kweichow to Burma
2 aaGuns and 2 infantry moved from New South Wales to Queensland
Place Units - ANZAC
3 submarines placed in 62 Sea Zone
ANZAC undo move 1.
3 submarines placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0,17
ANZAC regular : 0,83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 15
Purchase Units - Japanese
Japanese buy 2 destroyers, 2 fighters, 5 infantry and 2 transports; Remaining resources: 2 PUs; 4 SuicideAttackTokens;
Combat Move - Japanese
1 submarine moved from 35 Sea Zone to 20 Sea Zone
1 submarine moved from 35 Sea Zone to 42 Sea Zone
2 infantry moved from Shensi to Kansu
1 tactical_bomber moved from Shensi to Kansu
1 infantry moved from Suiyuyan to Kansu
1 infantry moved from Tsinghai to Kansu
1 mech_infantry moved from Hunan to Szechwan
1 infantry moved from Sikang to Tsinghai
1 infantry moved from Szechwan to Sikang
1 infantry moved from Yunnan to Hunan
1 infantry moved from Hopei to Shensi
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Anhwe to Chahar
1 infantry moved from Anhwe to Hopei
1 mech_infantry moved from Shan State to Kweichow
1 infantry moved from Shan State to Yunnan
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Guam
1 tactical_bomber moved from 35 Sea Zone to Guam
1 fighter and 1 tactical_bomber moved from Malaya to 42 Sea Zone
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 42 Sea Zone
3 tactical_bombers moved from 35 Sea Zone to 20 Sea Zone
3 fighters moved from 35 Sea Zone to 20 Sea Zone
Combat - Japanese
Battle in 20 Sea Zone
Japanese attack with 3 fighters, 1 submarine and 3 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 20 Sea Zone
Japanese win, taking 20 Sea Zone from ANZAC with 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Guam
Japanese attack with 1 fighter and 2 tactical_bombers
Americans defend with 1 airfield; ANZAC defend with 1 artillery and 1 infantry
Japanese roll dice for 1 fighter and 2 tactical_bombers in Guam, round 2 : 1/3 hits, 1.67 expected hits
Americans roll dice for 1 artillery and 1 infantry in Guam, round 2 : 1/2 hits, 0.67 expected hits
1 tactical_bomber owned by the Japanese and 1 infantry owned by the ANZAC lost in Guam
Japanese roll dice for 1 fighter and 1 tactical_bomber in Guam, round 3 : 1/2 hits, 1.17 expected hits
Americans roll dice for 1 artillery in Guam, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the ANZAC lost in Guam
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -4
Casualties for Japanese: 1 tactical_bomber
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in Kansu
Japanese attack with 4 infantry and 1 tactical_bomber
Chinese defend with 3 infantry
Japanese roll dice for 4 infantry and 1 tactical_bomber in Kansu, round 2 : 2/5 hits, 1.17 expected hits
Chinese roll dice for 3 infantry in Kansu, round 2 : 0/3 hits, 1.00 expected hits
2 infantry owned by the Chinese lost in Kansu
Japanese roll dice for 4 infantry and 1 tactical_bomber in Kansu, round 3 : 1/5 hits, 1.17 expected hits
Chinese roll dice for 1 infantry in Kansu, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu
Japanese win, taking Kansu from Chinese with 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Chinese: 3 infantry
Casualties for Japanese: 1 infantry
Battle in 42 Sea Zone
Japanese attack with 3 fighters, 1 submarine and 3 tactical_bombers
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 3 fighters and 3 tactical_bombers in 42 Sea Zone, round 2 : 4/6 hits, 3.50 expected hits
ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from ANZAC with 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Non Combat Move - Japanese
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 marine moved from Philippines to 35 Sea Zone
1 carrier moved from 35 Sea Zone to 19 Sea Zone
1 fighter and 1 tactical_bomber moved from Guam to 19 Sea Zone
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 artillery, 2 battleships, 9 carriers, 3 cruisers, 5 destroyers, 1 infantry, 1 marine, 7 submarines and 1 transport moved from 35 Sea Zone to 37 Sea Zone
3 fighters and 3 tactical_bombers moved from 42 Sea Zone to 37 Sea Zone
3 fighters and 3 tactical_bombers moved from 20 Sea Zone to 37 Sea Zone
1 aaGun, 1 armour, 10 artilleries, 7 infantry and 1 mech_infantry moved from Shan State to Siam
1 tactical_bomber moved from Kansu to Kazakhstan
Place Units - Japanese
1 destroyer and 2 transports placed in 37 Sea Zone
2 infantry placed in French Indo China
1 infantry placed in French Indo China
2 infantry placed in Kiangsu
1 destroyer placed in 19 Sea Zone
2 fighters placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 16
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 3,3,5,2,6,3,6,5
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,4,2,6,5,1,4,2
Japanese collect 46 PUs (16 lost to blockades); end with 48 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 53 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33
Americans regular : -0.33
Japanese regular : 0.67
ANZAC regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 15
Purchase Units - Americans
Americans buy 3 carriers, 1 fighter, 1 harbour and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
16 fighters and 4 tactical_bombers moved from 21 Sea Zone to 19 Sea Zone
2 armour moved from Algeria to Tunisia
1 fighter moved from 92 Sea Zone to 94 Sea Zone
1 bomber moved from Algeria to Tunisia
Combat - Americans
Americans creates battle in territory 6 Sea Zone
Battle in 94 Sea Zone
Americans attack with 1 fighter
Italians defend with 1 transport
1 transport owned by the Italians lost in 94 Sea Zone
Americans win, taking 6 Sea Zone from Japanese with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in 19 Sea Zone
Americans attack with 16 fighters, 4 submarines and 4 tactical_bombers
Japanese defend with 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
Americans roll dice for 4 submarines in 19 Sea Zone, round 2 : 2/4 hits, 1,33 expected hits
Units damaged: 1 carrier owned by the Japanese
Americans roll dice for 16 fighters and 4 tactical_bombers in 19 Sea Zone, round 2 : 11/20 hits, 10,67 expected hits
Japanese roll dice for 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber in 19 Sea Zone, round 2 : 1/4 hits, 1,83 expected hits
1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 1 submarine owned by the Americans, 1 carrier owned by the Japanese and 1 destroyer owned by the Japanese lost in 19 Sea Zone
Americans win, taking 19 Sea Zone from Japanese with 16 fighters, 3 submarines and 4 tactical_bombers remaining. Battle score for attacker is 39
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
Battle in Tunisia
Americans attack with 2 armour and 1 bomber
Italians defend with 1 artillery
Americans roll dice for 2 armour and 1 bomber in Tunisia, round 2 : 3/3 hits, 1,67 expected hits
Italians roll dice for 1 artillery in Tunisia, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Italians lost in Tunisia
Americans win, taking Tunisia from Italians with 2 armour and 1 bomber remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Non Combat Move - Americans
1 destroyer moved from 21 Sea Zone to 36 Sea Zone
16 fighters and 4 tactical_bombers moved from 19 Sea Zone to 21 Sea Zone
1 submarine moved from 21 Sea Zone to 20 Sea Zone
1 submarine moved from 21 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from Wake Island to 31 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 31 Sea Zone to 21 Sea Zone
1 transport moved from 31 Sea Zone to 22 Sea Zone
1 infantry and 1 mech_infantry moved from Marianas to 22 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 22 Sea Zone to 21 Sea Zone
1 battleship, 2 carriers, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 31 Sea Zone to 21 Sea Zone
1 fighter and 1 tactical_bomber moved from Wake Island to 21 Sea Zone
2 destroyers moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 submarine moved from 21 Sea Zone to 19 Sea Zone
1 submarine moved from 21 Sea Zone to 44 Sea Zone
2 carriers moved from 92 Sea Zone to 91 Sea Zone
1 fighter moved from 94 Sea Zone to 91 Sea Zone
1 fighter moved from Gibraltar to 91 Sea Zone
1 bomber moved from Tunisia to Gibraltar
2 transports moved from 92 Sea Zone to 89 Sea Zone
3 artilleries and 3 infantry moved from Central United States to 101 Sea Zone
3 artilleries, 2 destroyers, 3 infantry, 3 submarines and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from Eastern United States to 91 Sea Zone
3 artilleries and 3 infantry moved from 91 Sea Zone to Morocco
1 fighter moved from 91 Sea Zone to United Kingdom
Place Units - Americans
1 harbour placed in Guam
3 carriers and 2 transports placed in 10 Sea Zone
Americans undo move 2.
2 carriers placed in 101 Sea Zone
1 carrier and 2 transports placed in 10 Sea Zone
1 fighter placed in Eastern United States
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Combat Hit Differential Summary :
Americans regular : 2,33
Italians regular : -0,33
Japanese regular : -0,83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 15
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 2 PUs
Combat Hit Differential Summary :