Yeah the problem with LL is that on G1 you can take Kar, sink the UK BB, and take Egypt, all on G1 with a possible loss of 2 figs in Kar (depending on AA shot and bombard shot), having 0-2 armor left plus the bomb in Egypt (again depending on turn 1 rolls, G on a 3 if they hit they keep 2 armor usually), and usually walking away with a fig against the BB, but sometimes that goes terribly wrong. Also, Japan has no worries sending the 1 DD+2 figs vs Pearl, nor in sinking the DDs+trans, and even killing the flying tigers with 1 inf, 2 figs if they don’t mind loosing a fig. Typically Japan ends in LL with only loosing 1 fig, at most 3 but that is rare.
On the other hand, Russia can do a perfect strafe on R1, China can still get dicey if you attack with just inf, and the subs in the Atlantic are dicey a lot of times too. Also, the allies can hit exposed G planes on turn 1 with perfect odds, and we know 2 figs, or 1 fig/1 bomb will sink that cruiser, as will the US DD+Bomb sink a G sub, so while LL helps out axis immensely, it also helps allies a tad as well.
Typical bid placement is 1 unit in Karelia, and 1 unit in Egypt.
Also, i have found that KGF works well, very very well. Step 1 - deny Germany 3 nos, Step 2 - get russia her 2nd NO, Step 3, get france + deny germany all her NOs. Usually you can get G down to 20ish income by turn 5 and with russia making almost 50 she can hold against Japan pretty well, esp when the US starts to make 50ish as well and drops a pacific fleet on turn 4 or 5 :evil: