Scramble options.
BM3 Giallo +18 vs Majikforce
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@Giallo Edit for the fighter was that I misclicked and sent one too many fighters from sz 35 to Celebes. One was supposed to NCM to Phillipines and the sz 22 fighter goes to sz 35. Let me know if you have any issue with it.
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TripleA Turn Summary: Americans round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 13 Purchase Units - Americans Americans buy 2 artilleries, 1 carrier, 1 fighter, 1 harbour, 2 infantry and 3 transports; Remaining resources: 3 PUs; Combat Move - Americans 1 unit repaired. 1 submarine moved from 33 Sea Zone to 46 Sea Zone 1 submarine moved from 33 Sea Zone to 34 Sea Zone 3 fighters and 3 tactical_bombers moved from 33 Sea Zone to 46 Sea Zone 1 destroyer moved from 33 Sea Zone to 32 Sea Zone 4 fighters moved from 33 Sea Zone to 32 Sea Zone 3 fighters moved from 33 Sea Zone to 22 Sea Zone 4 fighters moved from 33 Sea Zone to 34 Sea Zone 2 fighters moved from 33 Sea Zone to 22 Sea Zone 1 infantry moved from Algeria to Tunisia Americans take Tunisia from Italians 1 bomber and 3 fighters moved from Gibraltar to Scotland 2 transports moved from 92 Sea Zone to 110 Sea Zone 2 infantry moved from United Kingdom to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 artillery and 1 infantry moved from United Kingdom to Scotland 1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 22 Sea Zone Combat - Americans Battle in Normandy Bordeaux Battle in Holland Belgium Battle in 46 Sea Zone Americans attack with 3 fighters, 1 submarine and 3 tactical_bombers Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 46 Sea Zone Americans win, taking Normandy Bordeaux from Italians, taking Holland Belgium from Germans with 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 22 Sea Zone Americans attack with 6 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 22 Sea Zone Americans win with 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in Scotland Americans attack with 1 artillery, 1 bomber, 3 fighters and 1 infantry Germans defend with 1 airfield and 4 infantry Americans roll dice for 1 artillery, 1 bomber, 3 fighters and 1 infantry in Scotland, round 2 : 4/6 hits, 2,83 expected hits Germans roll dice for 4 infantry in Scotland, round 2 : 1/4 hits, 1,33 expected hits 4 infantry owned by the Germans and 1 infantry owned by the Americans lost in Scotland Americans win, taking Scotland from Germans with 1 artillery, 1 bomber and 3 fighters remaining. Battle score for attacker is 9 Casualties for Americans: 1 infantry Casualties for Germans: 4 infantry Battle in 34 Sea Zone Americans attack with 4 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 4 fighters in 34 Sea Zone, round 2 : 3/4 hits, 2,00 expected hits Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 34 Sea Zone Americans win with 4 fighters remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in 32 Sea Zone Americans attack with 1 destroyer and 4 fighters Japanese defend with 1 submarine Americans roll dice for 1 destroyer and 4 fighters in 32 Sea Zone, round 2 : 3/5 hits, 2,33 expected hits Japanese roll dice for 1 submarine in 32 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Japanese lost in 32 Sea Zone Americans win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - Americans 1 carrier and 7 submarines moved from 26 Sea Zone to 22 Sea Zone 4 fighters moved from 32 Sea Zone to 22 Sea Zone 4 fighters moved from 34 Sea Zone to 22 Sea Zone 3 fighters and 3 tactical_bombers moved from 46 Sea Zone to 22 Sea Zone 2 battleships, 10 carriers, 4 cruisers, 4 destroyers and 22 submarines moved from 33 Sea Zone to 22 Sea Zone 1 battleship and 1 carrier moved from 10 Sea Zone to 26 Sea Zone 2 fighters and 2 tactical_bombers moved from Western United States to 26 Sea Zone 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands 1 bomber moved from Scotland to United Kingdom 3 fighters moved from Scotland to United Kingdom 2 carriers and 1 fighter moved from 92 Sea Zone to 110 Sea Zone 3 transports moved from 92 Sea Zone to 89 Sea Zone 1 destroyer moved from 88 Sea Zone to 92 Sea Zone Place Units - Americans 1 harbour placed in Marianas 1 carrier and 3 transports placed in 10 Sea Zone 2 artilleries, 1 fighter and 2 infantry placed in Western United States Americans undo move 3. 1 fighter placed in Eastern United States 2 artilleries and 2 infantry placed in Western United States Turn Complete - Americans Americans collect 60 PUs; end with 63 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 88 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 93 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 98 PUs
Combat Hit Differential Summary :
Americans regular : 3,83 Japanese regular : 0,83 Germans regular : -0,33
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TripleA Turn Summary: Chinese round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 13 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Place Units - Chinese 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 1 PU; end with 1 PU
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 13 Purchase Units - Americans Americans buy 2 artilleries, 1 carrier, 1 fighter, 1 harbour, 2 infantry and 3 transports; Remaining resources: 3 PUs; Combat Move - Americans 1 unit repaired. 1 submarine moved from 33 Sea Zone to 46 Sea Zone 1 submarine moved from 33 Sea Zone to 34 Sea Zone 3 fighters and 3 tactical_bombers moved from 33 Sea Zone to 46 Sea Zone 1 destroyer moved from 33 Sea Zone to 32 Sea Zone 4 fighters moved from 33 Sea Zone to 32 Sea Zone 3 fighters moved from 33 Sea Zone to 22 Sea Zone 4 fighters moved from 33 Sea Zone to 34 Sea Zone 2 fighters moved from 33 Sea Zone to 22 Sea Zone 1 infantry moved from Algeria to Tunisia Americans take Tunisia from Italians 1 bomber and 3 fighters moved from Gibraltar to Scotland 2 transports moved from 92 Sea Zone to 110 Sea Zone 2 infantry moved from United Kingdom to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 artillery and 1 infantry moved from United Kingdom to Scotland 1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 22 Sea Zone Combat - Americans Battle in Normandy Bordeaux Battle in Holland Belgium Battle in 46 Sea Zone Americans attack with 3 fighters, 1 submarine and 3 tactical_bombers Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 46 Sea Zone Americans win, taking Normandy Bordeaux from Italians, taking Holland Belgium from Germans with 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 22 Sea Zone Americans attack with 6 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 22 Sea Zone Americans win with 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in Scotland Americans attack with 1 artillery, 1 bomber, 3 fighters and 1 infantry Germans defend with 1 airfield and 4 infantry Americans roll dice for 1 artillery, 1 bomber, 3 fighters and 1 infantry in Scotland, round 2 : 4/6 hits, 2,83 expected hits Germans roll dice for 4 infantry in Scotland, round 2 : 1/4 hits, 1,33 expected hits 4 infantry owned by the Germans and 1 infantry owned by the Americans lost in Scotland Americans win, taking Scotland from Germans with 1 artillery, 1 bomber and 3 fighters remaining. Battle score for attacker is 9 Casualties for Americans: 1 infantry Casualties for Germans: 4 infantry Battle in 34 Sea Zone Americans attack with 4 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 4 fighters in 34 Sea Zone, round 2 : 3/4 hits, 2,00 expected hits Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 34 Sea Zone Americans win with 4 fighters remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in 32 Sea Zone Americans attack with 1 destroyer and 4 fighters Japanese defend with 1 submarine Americans roll dice for 1 destroyer and 4 fighters in 32 Sea Zone, round 2 : 3/5 hits, 2,33 expected hits Japanese roll dice for 1 submarine in 32 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Japanese lost in 32 Sea Zone Americans win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - Americans 1 carrier and 7 submarines moved from 26 Sea Zone to 22 Sea Zone 4 fighters moved from 32 Sea Zone to 22 Sea Zone 4 fighters moved from 34 Sea Zone to 22 Sea Zone 3 fighters and 3 tactical_bombers moved from 46 Sea Zone to 22 Sea Zone 2 battleships, 10 carriers, 4 cruisers, 4 destroyers and 22 submarines moved from 33 Sea Zone to 22 Sea Zone 1 battleship and 1 carrier moved from 10 Sea Zone to 26 Sea Zone 2 fighters and 2 tactical_bombers moved from Western United States to 26 Sea Zone 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands 1 bomber moved from Scotland to United Kingdom 3 fighters moved from Scotland to United Kingdom 2 carriers and 1 fighter moved from 92 Sea Zone to 110 Sea Zone 3 transports moved from 92 Sea Zone to 89 Sea Zone 1 destroyer moved from 88 Sea Zone to 92 Sea Zone Place Units - Americans 1 harbour placed in Marianas 1 carrier and 3 transports placed in 10 Sea Zone 2 artilleries, 1 fighter and 2 infantry placed in Western United States Americans undo move 3. 1 fighter placed in Eastern United States 2 artilleries and 2 infantry placed in Western United States Turn Complete - Americans Americans collect 60 PUs; end with 63 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 88 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 93 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 98 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Place Units - Chinese 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 1 PU; end with 1 PU Purchase Units - British British buy 2 armour, 1 fighter, 4 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 1 PUs; Combat Move - British 2 fighters moved from Egypt to Libya 2 fighters moved from India to Kazakhstan 1 infantry moved from Volgograd to Kazakhstan 1 artillery moved from Volgograd to Rostov 1 infantry moved from Caucasus to Rostov 1 fighter and 2 infantry moved from Volgograd to Tambov 1 artillery moved from India to Burma Combat - British Battle in Tambov British attack with 1 fighter and 2 infantry Germans defend with 2 infantry British roll dice for 1 fighter and 2 infantry in Tambov, round 2 : 2/3 hits, 0,83 expected hits Germans roll dice for 2 infantry in Tambov, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Germans lost in Tambov British win, taking Tambov from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Battle in Rostov British attack with 1 artillery and 1 infantry Germans defend with 2 infantry British roll dice for 1 artillery and 1 infantry in Rostov, round 2 : 1/2 hits, 0,67 expected hits Germans roll dice for 2 infantry in Rostov, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Germans lost in Rostov British roll dice for 1 artillery and 1 infantry in Rostov, round 3 : 2/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Rostov, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in Rostov British win, taking Rostov from Germans with 1 artillery remaining. Battle score for attacker is 3 Casualties for Germans: 2 infantry Casualties for British: 1 infantry Battle in Burma British attack with 1 artillery Japanese defend with 1 infantry British roll dice for 1 artillery in Burma, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Burma British win, taking Burma from Japanese with 1 artillery remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Kazakhstan British attack with 2 fighters and 1 infantry Japanese defend with 1 mech_infantry British roll dice for 2 fighters and 1 infantry in Kazakhstan, round 2 : 0/3 hits, 1,17 expected hits Italians roll dice for 1 mech_infantry in Kazakhstan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Kazakhstan British roll dice for 2 fighters in Kazakhstan, round 3 : 1/2 hits, 1,00 expected hits Italians roll dice for 1 mech_infantry in Kazakhstan, round 3 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Kazakhstan British win with 2 fighters remaining. Battle score for attacker is 1 Casualties for British: 1 infantry Casualties for Japanese: 1 mech_infantry Battle in Libya British attack with 2 fighters Italians defend with 1 infantry British roll dice for 2 fighters in Libya, round 2 : 0/2 hits, 1,00 expected hits Italians roll dice for 1 infantry in Libya, round 2 : 1/1 hits, 0,33 expected hits 1 fighter owned by the British lost in Libya British roll dice for 1 fighter in Libya, round 3 : 0/1 hits, 0,50 expected hits Italians roll dice for 1 infantry in Libya, round 3 : 1/1 hits, 0,33 expected hits 1 fighter owned by the British lost in Libya Italians win with 1 infantry remaining. Battle score for attacker is -20 Casualties for British: 2 fighters Non Combat Move - British 6 infantry moved from Egypt to Trans-Jordan 3 infantry moved from Iraq to Northwest Persia 3 infantry moved from Northwest Persia to Caucasus 3 artilleries moved from Persia to Northwest Persia 1 armour, 8 artilleries, 5 infantry and 1 mech_infantry moved from Volgograd to Caucasus 1 fighter moved from Tambov to Caucasus 2 fighters moved from Kazakhstan to Caucasus 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 1 tactical_bomber and 2 transports moved from 92 Sea Zone to 110 Sea Zone 1 fighter and 1 tactical_bomber moved from United Kingdom to 110 Sea Zone 1 infantry moved from Timguska to Kansu 3 artilleries and 4 infantry moved from West India to India 1 destroyer moved from 98 Sea Zone to 81 Sea Zone 1 battleship and 1 cruiser moved from 33 Sea Zone to 22 Sea Zone Place Units - British 2 armour and 1 mech_infantry placed in Persia 3 mech_infantrys placed in Iraq 1 fighter and 2 submarines placed in 110 Sea Zone Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 5,2 British collect 43 PUs (2 lost to blockades); end with 43 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 7 PUs; end with 8 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Americans regular : 3,83 Italians regular : 1,67 Japanese regular : 0,50 Germans regular : -1,00 British regular : 0,83
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@majikforce said in BM3 Giallo +18 vs Majikforce:
@Giallo Edit for the fighter was that I misclicked and sent one too many fighters from sz 35 to Celebes. One was supposed to NCM to Phillipines and the sz 22 fighter goes to sz 35. Let me know if you have any issue with it.
that’s fine
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TripleA Manual Gamesave Post: ANZAC round 13
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 13 Purchase Units - ANZAC
Combat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 13 Purchase Units - ANZAC ANZAC buy 1 destroyer and 5 infantry; Remaining resources: 5 PUs; Combat Move - ANZAC 1 destroyer moved from 54 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 2 carriers, 1 cruiser, 1 infantry, 4 submarines and 1 transport moved from 33 Sea Zone to 22 Sea Zone 2 fighters and 2 tactical_bombers moved from Queensland to 22 Sea Zone Combat - ANZAC Battle in 42 Sea Zone ANZAC attack with 1 destroyer Japanese defend with 1 transport 1 transport owned by the Japanese lost in 42 Sea Zone ANZAC win, taking 42 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 2 aaGuns moved from Queensland to New South Wales Place Units - ANZAC 2 infantry placed in New South Wales 3 infantry placed in Queensland 1 destroyer placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 15 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 13 Purchase Units - ANZAC ANZAC buy 1 destroyer and 5 infantry; Remaining resources: 5 PUs; Combat Move - ANZAC 1 destroyer moved from 54 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 2 carriers, 1 cruiser, 1 infantry, 4 submarines and 1 transport moved from 33 Sea Zone to 22 Sea Zone 2 fighters and 2 tactical_bombers moved from Queensland to 22 Sea Zone Combat - ANZAC Battle in 42 Sea Zone ANZAC attack with 1 destroyer Japanese defend with 1 transport 1 transport owned by the Japanese lost in 42 Sea Zone ANZAC win, taking 42 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 2 aaGuns moved from Queensland to New South Wales Place Units - ANZAC 2 infantry placed in New South Wales 3 infantry placed in Queensland 1 destroyer placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 15 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Combat Move - French 2 infantry moved from Algeria to Tunisia Combat - French Battle in Tunisia French attack with 2 infantry Italians defend with 1 infantry French roll dice for 2 infantry in Tunisia, round 2 : 0/2 hits, 0,33 expected hits Italians roll dice for 1 infantry in Tunisia, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the French lost in Tunisia 1 infantry owned by the French retreated to Algeria Italians win with 1 infantry remaining. Battle score for attacker is -3 Casualties for French: 1 infantry Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Italians regular : 0,67 French regular : -0,33
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TripleA Turn Summary: Japanese round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 14 Purchase Units - Japanese Japanese buy 2 destroyers, 3 fighters and 7 infantry; Remaining resources: 0 PUs; 4 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from Shensi to Kansu 2 infantry moved from Tsinghai to Kansu 1 infantry moved from Suiyuyan to Kansu 1 mech_infantry moved from Kweichow to Kansu 2 tactical_bombers moved from Tsinghai to Kansu 2 bombers moved from Malaya to Kansu 2 infantry moved from Shan State to Burma 1 fighter and 1 tactical_bomber moved from Malaya to Burma 2 infantry moved from Celebes to 44 Sea Zone 2 infantry and 1 transport moved from 44 Sea Zone to 45 Sea Zone 2 infantry moved from 45 Sea Zone to Dutch New Guinea 1 submarine moved from 35 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone 1 tactical_bomber moved from Malaya to 42 Sea Zone 1 destroyer moved from 35 Sea Zone to 46 Sea Zone 4 fighters and 5 tactical_bombers moved from 35 Sea Zone to 46 Sea Zone Combat - Japanese Battle in Dutch New Guinea Battle in Kansu Japanese attack with 2 bombers, 5 infantry, 1 mech_infantry and 2 tactical_bombers British defend with 1 infantry; Chinese defend with 6 infantry Japanese roll dice for 2 bombers, 5 infantry, 1 mech_infantry and 2 tactical_bombers in Kansu, round 2 : 2/10 hits, 3.33 expected hits Chinese roll dice for 7 infantry in Kansu, round 2 : 4/7 hits, 2.33 expected hits 4 infantry owned by the Japanese, 1 infantry owned by the Chinese and 1 infantry owned by the British lost in Kansu Japanese roll dice for 2 bombers, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Kansu, round 3 : 0/6 hits, 2.67 expected hits Chinese roll dice for 5 infantry in Kansu, round 3 : 0/5 hits, 1.67 expected hits Japanese roll dice for 2 bombers, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Kansu, round 4 : 2/6 hits, 2.67 expected hits Chinese roll dice for 5 infantry in Kansu, round 4 : 3/5 hits, 1.67 expected hits 1 tactical_bomber owned by the Japanese, 1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kansu 1 tactical_bomber owned by the Japanese and 2 bombers owned by the Japanese retreated Chinese win, taking Dutch New Guinea from ANZAC with 3 infantry remaining. Battle score for attacker is -18 Casualties for Japanese: 5 infantry, 1 mech_infantry and 1 tactical_bomber Casualties for British: 1 infantry Casualties for Chinese: 3 infantry Battle in Burma Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber British defend with 1 artillery Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 2 : 1/4 hits, 1.50 expected hits UK_Pacific roll dice for 1 artillery in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for British: 1 artillery Battle in 46 Sea Zone Japanese attack with 1 destroyer, 4 fighters and 5 tactical_bombers Americans defend with 1 submarine Japanese roll dice for 1 destroyer, 4 fighters and 5 tactical_bombers in 46 Sea Zone, round 2 : 7/10 hits, 5.50 expected hits Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 46 Sea Zone Japanese win with 1 destroyer, 4 fighters and 5 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in 42 Sea Zone Japanese attack with 1 fighter, 1 submarine and 2 tactical_bombers ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from ANZAC with 1 fighter, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Non Combat Move - Japanese 1 marine moved from Malaya to 37 Sea Zone 1 transport moved from 37 Sea Zone to 42 Sea Zone 1 infantry moved from Java to 42 Sea Zone 1 artillery moved from Java to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone 2 carriers, 1 cruiser, 1 destroyer and 1 marine moved from 37 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone 4 fighters and 5 tactical_bombers moved from 46 Sea Zone to 35 Sea Zone 1 artillery moved from Malaya to Shan State 1 fighter and 1 tactical_bomber moved from Burma to Malaya 1 infantry moved from Anhwe to Hopei 1 infantry moved from Hopei to Suiyuyan 2 infantry moved from Hopei to Shensi 1 infantry moved from Sikang to Tsinghai 2 bombers and 1 tactical_bomber moved from Kansu to Shensi 2 bombers moved from Shensi to Kweichow 3 infantry moved from Kiangsu to Anhwe 1 infantry moved from Szechwan to Sikang 1 infantry moved from Yunnan to Szechwan 1 mech_infantry moved from Yunnan to Kweichow 1 infantry moved from Shan State to Yunnan 1 destroyer moved from 35 Sea Zone to 21 Sea Zone 1 destroyer moved from 35 Sea Zone to 34 Sea Zone 1 artillery, 1 infantry and 1 marine moved from 35 Sea Zone to Philippines 2 fighters moved from Philippines to Japan 3 destroyers moved from 36 Sea Zone to 35 Sea Zone 4 fighters moved from 35 Sea Zone to Japan 2 fighters moved from 35 Sea Zone to Japan Place Units - Japanese 3 fighters and 7 infantry placed in Japan 2 destroyers placed in 36 Sea Zone Turn Complete - Japanese Japanese collect 62 PUs; end with 62 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
Chinese regular : 1.33 Americans regular : -0.17 Japanese regular : -3.00 ANZAC regular : -0.33 UK_Pacific regular : -0.33
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@Giallo Well the dice screwed over the axis that turn. I love losing 100% battles in China and lose badly. Ridiculous.
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TripleA Turn Summary: Americans round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 14 Purchase Units - Americans Americans buy 3 artilleries, 4 destroyers, 1 fighter, 1 harbour, 3 infantry and 3 submarines; Remaining resources: 2 PUs; Combat Move - Americans 1 fighter moved from 22 Sea Zone to 45 Sea Zone 1 submarine moved from 22 Sea Zone to 21 Sea Zone 1 submarine moved from 22 Sea Zone to 34 Sea Zone 1 submarine moved from 22 Sea Zone to 46 Sea Zone 2 fighters and 1 tactical_bomber moved from 22 Sea Zone to 46 Sea Zone 1 fighter and 1 tactical_bomber moved from 22 Sea Zone to 34 Sea Zone 1 fighter moved from 22 Sea Zone to 34 Sea Zone 1 fighter moved from 22 Sea Zone to 46 Sea Zone 8 fighters moved from 22 Sea Zone to Guam 1 fighter moved from 22 Sea Zone to 34 Sea Zone 9 submarines moved from 22 Sea Zone to 21 Sea Zone 1 fighter and 1 tactical_bomber moved from 22 Sea Zone to 34 Sea Zone 2 battleships moved from 22 Sea Zone to 21 Sea Zone 1 fighter and 1 tactical_bomber moved from 22 Sea Zone to Guam 1 artillery and 1 infantry moved from Algeria to Tunisia 1 bomber moved from United Kingdom to Tunisia Combat - Americans Battle in 45 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 45 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 46 Sea Zone Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 3 fighters and 1 tactical_bomber in 46 Sea Zone, round 2 : 4/4 hits, 2,17 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 46 Sea Zone Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in Guam Americans attack with 9 fighters and 1 tactical_bomber Japanese defend with 1 airfield and 2 infantry Americans roll dice for 9 fighters and 1 tactical_bomber in Guam, round 2 : 6/10 hits, 5,17 expected hits Japanese roll dice for 2 infantry in Guam, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Japanese and 1 fighter owned by the Americans lost in Guam Americans win with 8 fighters and 1 tactical_bomber remaining. Battle score for attacker is -4 Casualties for Americans: 1 fighter Casualties for Japanese: 2 infantry Battle in Tunisia Americans attack with 1 artillery, 1 bomber and 1 infantry Italians defend with 1 infantry Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Tunisia, round 2 : 1/3 hits, 1,33 expected hits Italians roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Tunisia Americans win, taking Tunisia from Italians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in 34 Sea Zone Americans attack with 4 fighters, 1 submarine and 2 tactical_bombers Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 4 fighters and 2 tactical_bombers in 34 Sea Zone, round 2 : 2/6 hits, 3,33 expected hits Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 34 Sea Zone Americans win with 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in 21 Sea Zone Americans attack with 2 battleships and 10 submarines Japanese defend with 1 destroyer Americans roll dice for 10 submarines in 21 Sea Zone, round 2 : 2/10 hits, 3,33 expected hits Japanese roll dice for 1 destroyer in 21 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Units damaged: 1 battleship owned by the Americans 1 destroyer owned by the Japanese lost in 21 Sea Zone Americans win with 2 battleships and 10 submarines remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 8 fighters and 1 tactical_bomber moved from Guam to 21 Sea Zone 4 fighters and 2 tactical_bombers moved from 34 Sea Zone to 21 Sea Zone 1 fighter moved from 45 Sea Zone to 21 Sea Zone 3 fighters and 1 tactical_bomber moved from 46 Sea Zone to 21 Sea Zone 11 carriers, 4 cruisers and 4 destroyers moved from 22 Sea Zone to 21 Sea Zone 1 destroyer moved from 32 Sea Zone to 31 Sea Zone 2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone 1 aaGun moved from Western United States to 10 Sea Zone 1 battleship and 1 carrier moved from 26 Sea Zone to 31 Sea Zone 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to Wake Island 1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 31 Sea Zone 1 destroyer moved from 21 Sea Zone to 20 Sea Zone 3 submarines moved from 22 Sea Zone to 19 Sea Zone 3 submarines moved from 22 Sea Zone to 6 Sea Zone 1 submarine moved from 22 Sea Zone to 6 Sea Zone 1 submarine moved from 22 Sea Zone to 19 Sea Zone 9 submarines moved from 22 Sea Zone to 21 Sea Zone 1 aaGun, 1 artillery, 1 carrier, 1 infantry and 2 transports moved from 10 Sea Zone to 31 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 aaGun and 1 artillery moved from 31 Sea Zone to Wake Island 1 infantry moved from 31 Sea Zone to Wake Island 3 transports moved from 89 Sea Zone to 101 Sea Zone 2 armour moved from United Kingdom to 110 Sea Zone 1 artillery moved from Scotland to United Kingdom 2 armour, 2 carriers, 3 fighters, 1 tactical_bomber and 2 transports moved from 110 Sea Zone to 92 Sea Zone 2 armour moved from 92 Sea Zone to Algeria 1 bomber moved from Tunisia to Algeria Place Units - Americans 1 harbour placed in Wake Island 3 artilleries and 3 infantry placed in Central United States Turning on Edit Mode EDIT: Removing units owned by Americans from Eastern United States: 1 fighter EDIT: Adding units owned by Americans to Gibraltar: 1 fighter EDIT: Turning off Edit Mode 1 destroyer and 3 submarines placed in 101 Sea Zone 1 destroyer placed in 101 Sea Zone 2 destroyers placed in 10 Sea Zone 1 fighter placed in Eastern United States Turn Complete - Americans Americans collect 55 PUs; end with 57 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Combat Hit Differential Summary :
Americans regular : -1,00 Italians regular : -0,33 Japanese regular : 2,33
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TripleA Turn Summary: Chinese round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 14 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Turn Complete - Chinese Chinese collect 1 PU; end with 2 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 14 Purchase Units - Americans Americans buy 3 artilleries, 4 destroyers, 1 fighter, 1 harbour, 3 infantry and 3 submarines; Remaining resources: 2 PUs; Combat Move - Americans 1 fighter moved from 22 Sea Zone to 45 Sea Zone 1 submarine moved from 22 Sea Zone to 21 Sea Zone 1 submarine moved from 22 Sea Zone to 34 Sea Zone 1 submarine moved from 22 Sea Zone to 46 Sea Zone 2 fighters and 1 tactical_bomber moved from 22 Sea Zone to 46 Sea Zone 1 fighter and 1 tactical_bomber moved from 22 Sea Zone to 34 Sea Zone 1 fighter moved from 22 Sea Zone to 34 Sea Zone 1 fighter moved from 22 Sea Zone to 46 Sea Zone 8 fighters moved from 22 Sea Zone to Guam 1 fighter moved from 22 Sea Zone to 34 Sea Zone 9 submarines moved from 22 Sea Zone to 21 Sea Zone 1 fighter and 1 tactical_bomber moved from 22 Sea Zone to 34 Sea Zone 2 battleships moved from 22 Sea Zone to 21 Sea Zone 1 fighter and 1 tactical_bomber moved from 22 Sea Zone to Guam 1 artillery and 1 infantry moved from Algeria to Tunisia 1 bomber moved from United Kingdom to Tunisia Combat - Americans Battle in 45 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 45 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 46 Sea Zone Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 3 fighters and 1 tactical_bomber in 46 Sea Zone, round 2 : 4/4 hits, 2,17 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 46 Sea Zone Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in Guam Americans attack with 9 fighters and 1 tactical_bomber Japanese defend with 1 airfield and 2 infantry Americans roll dice for 9 fighters and 1 tactical_bomber in Guam, round 2 : 6/10 hits, 5,17 expected hits Japanese roll dice for 2 infantry in Guam, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Japanese and 1 fighter owned by the Americans lost in Guam Americans win with 8 fighters and 1 tactical_bomber remaining. Battle score for attacker is -4 Casualties for Americans: 1 fighter Casualties for Japanese: 2 infantry Battle in Tunisia Americans attack with 1 artillery, 1 bomber and 1 infantry Italians defend with 1 infantry Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Tunisia, round 2 : 1/3 hits, 1,33 expected hits Italians roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Tunisia Americans win, taking Tunisia from Italians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in 34 Sea Zone Americans attack with 4 fighters, 1 submarine and 2 tactical_bombers Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 4 fighters and 2 tactical_bombers in 34 Sea Zone, round 2 : 2/6 hits, 3,33 expected hits Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 34 Sea Zone Americans win with 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in 21 Sea Zone Americans attack with 2 battleships and 10 submarines Japanese defend with 1 destroyer Americans roll dice for 10 submarines in 21 Sea Zone, round 2 : 2/10 hits, 3,33 expected hits Japanese roll dice for 1 destroyer in 21 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Units damaged: 1 battleship owned by the Americans 1 destroyer owned by the Japanese lost in 21 Sea Zone Americans win with 2 battleships and 10 submarines remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 8 fighters and 1 tactical_bomber moved from Guam to 21 Sea Zone 4 fighters and 2 tactical_bombers moved from 34 Sea Zone to 21 Sea Zone 1 fighter moved from 45 Sea Zone to 21 Sea Zone 3 fighters and 1 tactical_bomber moved from 46 Sea Zone to 21 Sea Zone 11 carriers, 4 cruisers and 4 destroyers moved from 22 Sea Zone to 21 Sea Zone 1 destroyer moved from 32 Sea Zone to 31 Sea Zone 2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone 1 aaGun moved from Western United States to 10 Sea Zone 1 battleship and 1 carrier moved from 26 Sea Zone to 31 Sea Zone 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to Wake Island 1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 31 Sea Zone 1 destroyer moved from 21 Sea Zone to 20 Sea Zone 3 submarines moved from 22 Sea Zone to 19 Sea Zone 3 submarines moved from 22 Sea Zone to 6 Sea Zone 1 submarine moved from 22 Sea Zone to 6 Sea Zone 1 submarine moved from 22 Sea Zone to 19 Sea Zone 9 submarines moved from 22 Sea Zone to 21 Sea Zone 1 aaGun, 1 artillery, 1 carrier, 1 infantry and 2 transports moved from 10 Sea Zone to 31 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 aaGun and 1 artillery moved from 31 Sea Zone to Wake Island 1 infantry moved from 31 Sea Zone to Wake Island 3 transports moved from 89 Sea Zone to 101 Sea Zone 2 armour moved from United Kingdom to 110 Sea Zone 1 artillery moved from Scotland to United Kingdom 2 armour, 2 carriers, 3 fighters, 1 tactical_bomber and 2 transports moved from 110 Sea Zone to 92 Sea Zone 2 armour moved from 92 Sea Zone to Algeria 1 bomber moved from Tunisia to Algeria Place Units - Americans 1 harbour placed in Wake Island 3 artilleries and 3 infantry placed in Central United States Turning on Edit Mode EDIT: Removing units owned by Americans from Eastern United States: 1 fighter EDIT: Adding units owned by Americans to Gibraltar: 1 fighter EDIT: Turning off Edit Mode 1 destroyer and 3 submarines placed in 101 Sea Zone 1 destroyer placed in 101 Sea Zone 2 destroyers placed in 10 Sea Zone 1 fighter placed in Eastern United States Turn Complete - Americans Americans collect 55 PUs; end with 57 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Turn Complete - Chinese Chinese collect 1 PU; end with 2 PUs Purchase Units - British British buy 3 artilleries, 1 fighter and 7 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - British 1 armour moved from Caucasus to Volgograd 1 armour moved from Caucasus to Kazakhstan British take Kazakhstan from Italians 1 armour moved from Kazakhstan to Turkmenistan 21 artilleries and 33 infantry moved from India to Burma 1 battleship and 1 cruiser moved from 22 Sea Zone to 21 Sea Zone 1 fighter moved from Caucasus to Volgograd 1 fighter moved from Caucasus to Volgograd Combat - British Battle in Volgograd British attack with 1 armour and 2 fighters Germans defend with 1 factory_minor and 1 mech_infantry British roll dice for 1 armour and 2 fighters in Volgograd, round 2 : 1/3 hits, 1,50 expected hits Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Volgograd British win, taking Volgograd from Germans with 1 armour and 2 fighters remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Burma British attack with 21 artilleries and 33 infantry Japanese defend with 2 infantry British roll dice for 21 artilleries and 33 infantry in Burma, round 2 : 14/54 hits, 16,00 expected hits Japanese roll dice for 2 infantry in Burma, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma British win, taking Burma from Japanese with 21 artilleries and 32 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Japanese: 2 infantry Non Combat Move - British 3 aaGuns moved from India to Burma 1 fighter moved from Caucasus to Egypt 1 armour moved from Caucasus to Iraq 2 fighters moved from Volgograd to Iraq 1 infantry moved from Northwest Persia to Caucasus 3 artilleries and 2 infantry moved from Northwest Persia to Iraq 2 armour and 1 mech_infantry moved from Persia to Trans-Jordan 3 mech_infantrys moved from Iraq to Egypt 6 infantry moved from Trans-Jordan to Iraq 1 infantry moved from United Kingdom to 110 Sea Zone 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 1 infantry, 2 submarines, 1 tactical_bomber and 2 transports moved from 110 Sea Zone to 92 Sea Zone 1 infantry moved from 92 Sea Zone to Algeria 3 fighters moved from 110 Sea Zone to Gibraltar 1 destroyer moved from 110 Sea Zone to 91 Sea Zone 2 tactical_bombers moved from 92 Sea Zone to Gibraltar Place Units - British 3 artilleries placed in Iraq 3 infantry placed in Persia 3 infantry placed in Egypt 1 fighter and 1 infantry placed in United Kingdom British undo move 3. 3 infantry placed in United Kingdom Turn Complete - British British collect 43 PUs; end with 43 PUs Place Units - UK_Pacific Turning on Edit Mode EDIT: Removing units owned by British from Gibraltar: 2 fighters EDIT: Adding units owned by British to United Kingdom: 2 fighters EDIT: Turning off Edit Mode 2 artilleries and 1 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 2 artilleries and 1 infantry
Combat Hit Differential Summary :
Americans regular : -1,00 Italians regular : -0,33 Japanese regular : 2,67 Germans regular : -0,33 British regular : -2,50
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@majikforce said in BM3 Giallo +18 vs Majikforce:
@Giallo Well the dice screwed over the axis that turn. I love losing 100% battles in China and lose badly. Ridiculous.
In this case it didn’t hurt you that much, I can’t attack you there
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TripleA Turn Summary: Italians round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 14 Purchase Units - Italians Italians buy 3 fighters and 3 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 transport moved from 95 Sea Zone to 93 Sea Zone 1 artillery and 1 infantry moved from Southern France to 93 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 94 Sea Zone 1 artillery and 1 infantry moved from 94 Sea Zone to Tunisia 1 bomber moved from Southern France to Tunisia 1 armour and 1 mech_infantry moved from Ukraine to Caucasus 1 mech_infantry moved from Rostov to Caucasus 1 bomber moved from Ukraine to Caucasus 1 mech_infantry moved from Timguska to Kazakhstan Italians take Kazakhstan from British 1 armour moved from Amur to Soviet Far East Italians take Soviet Far East from Russians Combat - Italians Battle in Tunisia Italians attack with 1 artillery, 1 bomber and 1 infantry Americans defend with 1 artillery and 1 infantry Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Tunisia, round 2 : 0/3 hits, 1.33 expected hits Americans roll dice for 1 artillery and 1 infantry in Tunisia, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Italians lost in Tunisia Italians roll dice for 1 artillery and 1 bomber in Tunisia, round 3 : 1/2 hits, 1.00 expected hits Americans roll dice for 1 artillery and 1 infantry in Tunisia, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Americans lost in Tunisia Italians roll dice for 1 artillery and 1 bomber in Tunisia, round 4 : 1/2 hits, 1.00 expected hits Americans roll dice for 1 artillery in Tunisia, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Americans lost in Tunisia Italians win, taking Tunisia from Americans with 1 artillery and 1 bomber remaining. Battle score for attacker is 4 Casualties for Italians: 1 infantry Casualties for Americans: 1 artillery and 1 infantry Battle in Caucasus Italians attack with 1 armour, 1 bomber and 2 mech_infantrys British defend with 1 infantry Italians roll dice for 1 armour, 1 bomber and 2 mech_infantrys in Caucasus, round 2 : 2/4 hits, 1.50 expected hits British roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Caucasus Italians win, taking Caucasus from British with 1 armour, 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians 1 mech_infantry moved from Yugoslavia to Bessarabia 1 bomber moved from Caucasus to Ukraine 1 bomber moved from Tunisia to Southern Italy 1 carrier and 1 destroyer moved from 95 Sea Zone to 97 Sea Zone 2 fighters moved from 95 Sea Zone to Southern Italy 2 fighters moved from Southern France to Southern Italy 2 aaGuns, 2 artilleries and 7 infantry moved from Northern Italy to Southern Italy 1 aaGun and 3 infantry moved from Normandy Bordeaux to France 3 infantry moved from Southern France to France 10 infantry moved from Southern France to Northern Italy Place Units - Italians 3 fighters placed in Southern Italy 3 infantry placed in Normandy Bordeaux Turn Complete - Italians Italians collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
Americans regular : -0.67 Italians regular : -0.83 British regular : -0.33
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TripleA Manual Gamesave Post: ANZAC round 14
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 14 Purchase Units - ANZAC ANZAC buy 3 submarines; Remaining resources: 3 PUs; Combat Move - ANZAC 1 artillery, 1 infantry and 1 transport moved from 22 Sea Zone to 21 Sea Zone 1 artillery and 1 infantry moved from 21 Sea Zone to Guam 1 submarine moved from 22 Sea Zone to 36 Sea Zone ANZAC take 20 Sea Zone from Japanese 1 submarine moved from 22 Sea Zone to 36 Sea Zone 1 destroyer moved from 62 Sea Zone to 42 Sea Zone 2 fighters moved from India to Kweichow Combat - ANZAC Battle in Guam Battle in Kweichow ANZAC attack with 2 fighters Japanese defend with 2 bombers and 1 mech_infantry ANZAC roll dice for 2 fighters in Kweichow, round 2 : 2/2 hits, 1,00 expected hits
Combat Hit Differential Summary :
ANZAC regular : 1,00
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@giallo 2 hits in Kweicho
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@giallo 1 mech 1 bomber.
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TripleA Turn Summary: ANZAC round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 14 Purchase Units - ANZAC ANZAC buy 3 submarines; Remaining resources: 3 PUs; Combat Move - ANZAC 1 artillery, 1 infantry and 1 transport moved from 22 Sea Zone to 21 Sea Zone 1 artillery and 1 infantry moved from 21 Sea Zone to Guam 1 submarine moved from 22 Sea Zone to 36 Sea Zone ANZAC take 20 Sea Zone from Japanese 1 submarine moved from 22 Sea Zone to 36 Sea Zone 1 destroyer moved from 62 Sea Zone to 42 Sea Zone 2 fighters moved from India to Kweichow Combat - ANZAC Battle in Guam Battle in Kweichow ANZAC attack with 2 fighters Japanese defend with 2 bombers and 1 mech_infantry ANZAC roll dice for 2 fighters in Kweichow, round 2 : 2/2 hits, 1,00 expected hits Japanese roll dice for 2 bombers and 1 mech_infantry in Kweichow, round 2 : 1/3 hits, 0,67 expected hits 1 mech_infantry owned by the Japanese, 1 fighter owned by the ANZAC and 1 bomber owned by the Japanese lost in Kweichow ANZAC roll dice for 1 fighter in Kweichow, round 3 : 1/1 hits, 0,50 expected hits Japanese roll dice for 1 bomber in Kweichow, round 3 : 0/1 hits, 0,17 expected hits 1 bomber owned by the Japanese lost in Kweichow ANZAC win, taking Guam from Japanese with 1 fighter remaining. Battle score for attacker is 22 Casualties for ANZAC: 1 fighter Casualties for Japanese: 2 bombers and 1 mech_infantry Battle in 42 Sea Zone ANZAC attack with 1 destroyer Japanese defend with 1 submarine ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 submarine in 42 Sea Zone, round 4 : 0/1 hits, 0,17 expected hits ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 5 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 submarine in 42 Sea Zone, round 5 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Japanese lost in 42 Sea Zone ANZAC win, taking 42 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in 36 Sea Zone ANZAC attack with 2 submarines Japanese defend with 2 destroyers ANZAC roll dice for 2 submarines in 36 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 2 destroyers in 36 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits 1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 36 Sea Zone ANZAC roll dice for 1 submarine in 36 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 36 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 submarine in 36 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 36 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits 1 submarine owned by the ANZAC lost in 36 Sea Zone Japanese win with 1 destroyer remaining. Battle score for attacker is -4 Casualties for ANZAC: 2 submarines Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 2 carriers, 1 cruiser, 2 fighters, 2 submarines and 2 tactical_bombers moved from 22 Sea Zone to 21 Sea Zone 1 fighter moved from Kweichow to Burma 2 aaGuns and 2 infantry moved from New South Wales to Queensland Place Units - ANZAC 3 submarines placed in 62 Sea Zone ANZAC undo move 1. 3 submarines placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Hit Differential Summary :
Japanese regular : 0,17 ANZAC regular : 0,83
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TripleA Turn Summary: French round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 14 Purchase Units - ANZAC ANZAC buy 3 submarines; Remaining resources: 3 PUs; Combat Move - ANZAC 1 artillery, 1 infantry and 1 transport moved from 22 Sea Zone to 21 Sea Zone 1 artillery and 1 infantry moved from 21 Sea Zone to Guam 1 submarine moved from 22 Sea Zone to 36 Sea Zone ANZAC take 20 Sea Zone from Japanese 1 submarine moved from 22 Sea Zone to 36 Sea Zone 1 destroyer moved from 62 Sea Zone to 42 Sea Zone 2 fighters moved from India to Kweichow Combat - ANZAC Battle in Guam Battle in Kweichow ANZAC attack with 2 fighters Japanese defend with 2 bombers and 1 mech_infantry ANZAC roll dice for 2 fighters in Kweichow, round 2 : 2/2 hits, 1,00 expected hits Japanese roll dice for 2 bombers and 1 mech_infantry in Kweichow, round 2 : 1/3 hits, 0,67 expected hits 1 mech_infantry owned by the Japanese, 1 fighter owned by the ANZAC and 1 bomber owned by the Japanese lost in Kweichow ANZAC roll dice for 1 fighter in Kweichow, round 3 : 1/1 hits, 0,50 expected hits Japanese roll dice for 1 bomber in Kweichow, round 3 : 0/1 hits, 0,17 expected hits 1 bomber owned by the Japanese lost in Kweichow ANZAC win, taking Guam from Japanese with 1 fighter remaining. Battle score for attacker is 22 Casualties for ANZAC: 1 fighter Casualties for Japanese: 2 bombers and 1 mech_infantry Battle in 42 Sea Zone ANZAC attack with 1 destroyer Japanese defend with 1 submarine ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 submarine in 42 Sea Zone, round 4 : 0/1 hits, 0,17 expected hits ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 5 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 submarine in 42 Sea Zone, round 5 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Japanese lost in 42 Sea Zone ANZAC win, taking 42 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in 36 Sea Zone ANZAC attack with 2 submarines Japanese defend with 2 destroyers ANZAC roll dice for 2 submarines in 36 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 2 destroyers in 36 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits 1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 36 Sea Zone ANZAC roll dice for 1 submarine in 36 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 36 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 submarine in 36 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 36 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits 1 submarine owned by the ANZAC lost in 36 Sea Zone Japanese win with 1 destroyer remaining. Battle score for attacker is -4 Casualties for ANZAC: 2 submarines Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 2 carriers, 1 cruiser, 2 fighters, 2 submarines and 2 tactical_bombers moved from 22 Sea Zone to 21 Sea Zone 1 fighter moved from Kweichow to Burma 2 aaGuns and 2 infantry moved from New South Wales to Queensland Place Units - ANZAC 3 submarines placed in 62 Sea Zone ANZAC undo move 1. 3 submarines placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0,17 ANZAC regular : 0,83