@simon33 said in L25 G40 OOB Simon33 (L+44) v BobbaRossa (X):
Oh I am wondering if I am doomed in this game already.
Certainly anything can happen with the dice, but the odds are looking a bit long.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7
    Research Technology - Germans
    Purchase Units - Germans
        Germans buy 1 fighter, 3 infantry and 9 mech_infantrys; Remaining resources: 1 PUs; 
    Combat Move - Germans
        1 transport moved from 115 Sea Zone to 114 Sea Zone
        1 artillery and 1 infantry moved from Germany to 114 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
        1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod
        1 infantry moved from Baltic States to Novgorod
        2 infantry moved from Eastern Poland to Western Ukraine
        1 bomber moved from Eastern Poland to Western Ukraine
        1 artillery and 1 infantry moved from Western Germany to Holland Belgium
        1 artillery and 1 infantry moved from France to Normandy Bordeaux
        1 infantry moved from France to Normandy Bordeaux
        1 infantry moved from Western Germany to Holland Belgium
        1 fighter moved from Western Germany to Normandy Bordeaux
        1 fighter moved from Germany to Holland Belgium
        2 mech_infantrys moved from Eastern Poland to Ukraine
        2 bombers moved from Eastern Poland to Ukraine
        1 bomber moved from Germany to Western Ukraine
        1 armour moved from Eastern Poland to Novgorod
        1 armour moved from Eastern Poland to Novgorod
    Combat - Germans
        Germans creates battle in territory 125 Sea Zone
        Battle in Novgorod
            Germans attack with 2 armour, 1 artillery and 2 infantry
            Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
                Germans roll dice for 1 cruiser in Novgorod, round 2 : 1/1 hits, 0.50 expected hits
                Germans roll dice for 2 armour, 1 artillery and 2 infantry in Novgorod, round 2 : 0/5 hits, 1.83 expected hits
                Russians roll dice for 2 infantry in Novgorod, round 2 : 2/2 hits, 0.67 expected hits
                1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Novgorod
                Germans roll dice for 2 armour and 1 artillery in Novgorod, round 3 : 0/3 hits, 1.33 expected hits
                Russians roll dice for 1 infantry in Novgorod, round 3 : 0/1 hits, 0.33 expected hits
                Germans roll dice for 2 armour and 1 artillery in Novgorod, round 4 : 1/3 hits, 1.33 expected hits
                Russians roll dice for 1 infantry in Novgorod, round 4 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Russians lost in Novgorod
            Germans win, taking Novgorod from Russians with 2 armour and 1 artillery remaining. Battle score for attacker is 0
            Casualties for Germans: 2 infantry
            Casualties for Russians: 2 infantry
        Battle in Normandy Bordeaux
            Germans attack with 1 artillery, 1 fighter and 2 infantry
            Americans defend with 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
                Germans roll dice for 1 artillery, 1 fighter and 2 infantry in Normandy Bordeaux, round 2 : 2/4 hits, 1.33 expected hits
                Americans roll dice for 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits
                1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Normandy Bordeaux
            Germans win, taking Normandy Bordeaux from Americans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 7
            Casualties for Americans: 1 infantry and 1 mech_infantry
        Battle in Holland Belgium
            Germans attack with 1 artillery, 1 fighter and 2 infantry
            Americans defend with 1 armour and 1 infantry
                Germans roll dice for 1 artillery, 1 fighter and 2 infantry in Holland Belgium, round 2 : 2/4 hits, 1.33 expected hits
                Americans roll dice for 1 armour and 1 infantry in Holland Belgium, round 2 : 1/2 hits, 0.83 expected hits
                1 infantry owned by the Germans, 1 armour owned by the Americans and 1 infantry owned by the Americans lost in Holland Belgium
            Germans win, taking Holland Belgium from Americans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
            Casualties for Germans: 1 infantry
            Casualties for Americans: 1 armour and 1 infantry
        Battle in Ukraine
            Germans attack with 2 bombers and 2 mech_infantrys
            Russians defend with 1 factory_minor and 2 infantry
                Germans roll dice for 2 bombers and 2 mech_infantrys in Ukraine, round 2 : 2/4 hits, 1.67 expected hits
                Russians roll dice for 2 infantry in Ukraine, round 2 : 1/2 hits, 0.67 expected hits
                2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine
            Germans win, taking Ukraine from Russians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 2
            Casualties for Germans: 1 mech_infantry
            Casualties for Russians: 2 infantry
        Battle in Western Ukraine
            Germans attack with 2 bombers and 2 infantry
            Russians defend with 2 infantry
                Germans roll dice for 2 bombers and 2 infantry in Western Ukraine, round 2 : 1/4 hits, 1.67 expected hits
                Russians roll dice for 2 infantry in Western Ukraine, round 2 : 2/2 hits, 0.67 expected hits
                1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Western Ukraine
            2 bombers owned by the Germans retreated
            Russians win with 1 infantry remaining. Battle score for attacker is -3
            Casualties for Germans: 2 infantry
            Casualties for Russians: 1 infantry
    Non Combat Move - Germans
        1 fighter moved from Holland Belgium to Western Germany
        1 fighter moved from Normandy Bordeaux to Southern Italy
        1 fighter moved from Eastern Poland to Southern Italy
        1 aaGun moved from France to Normandy Bordeaux
        2 bombers moved from Western Ukraine to Germany
        2 bombers moved from Ukraine to Germany
        2 mech_infantrys moved from Eastern Poland to Novgorod
        1 mech_infantry moved from Germany to Western Germany
        2 armour and 2 mech_infantrys moved from Eastern Poland to Novgorod
        9 mech_infantrys moved from Slovakia Hungary to Eastern Poland
    Place Units - Germans
        1 fighter and 3 infantry placed in Western Germany
        9 mech_infantrys placed in Germany
    Turn Complete - Germans
        Total Cost from Convoy Blockades: 4
            Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,4
            Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1,2,3
        Germans collect 46 PUs (4 lost to blockades); end with 47 PUs
        Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
        Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Combat Hit Differential Summary :
Americans regular : -0.50
Russians regular : 2.33
Germans regular : -2.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7
    Purchase Units - Russians
        Russians buy 1 artillery, 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    Combat Move - Russians
        1 infantry moved from Rostov to Ukraine
        1 infantry moved from Bryansk to Ukraine
        1 fighter moved from Bryansk to Ukraine
        1 infantry moved from Belarus to Baltic States
              Russians take Baltic States from Germans
        1 tactical_bomber moved from Russia to Ukraine
        2 fighters moved from Russia to Ukraine
    Combat - Russians
        Russians creates battle in territory 125 Sea Zone
        Battle in Ukraine
            Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber
            Germans defend with 1 factory_minor and 1 mech_infantry
                Russians roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 4/6 hits, 2.50 expected hits
                Germans roll dice for 1 mech_infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                1 mech_infantry owned by the Germans lost in Ukraine
            Russians win, taking Ukraine from Germans with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
            Casualties for Germans: 1 mech_infantry
    Non Combat Move - Russians
        3 fighters and 1 tactical_bomber moved from Ukraine to Bryansk
        1 infantry moved from Vologda to Archangel
        1 infantry moved from Bryansk to Belarus
        1 infantry moved from Bryansk to Smolensk
        3 infantry moved from Russia to Vologda
        6 infantry moved from Russia to Bryansk
        2 infantry moved from Volgograd to Rostov
    Place Units - Russians
        1 artillery, 8 infantry and 1 mech_infantry placed in Russia
        3 infantry placed in Volgograd
    Turn Complete - Russians
        Russians collect 33 PUs; end with 33 PUs
        Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 36 PUs
        Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
        Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
Combat Hit Differential Summary :
Germans regular : -0.33
Russians regular : 1.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7
    Purchase Units - Japanese
        Japanese buy 5 armour, 2 fighters, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    Combat Move - Japanese
        7 artilleries and 11 infantry moved from Burma to India
        1 mech_infantry moved from Anhwe to Manchuria
              Japanese take Manchuria from Chinese
        1 submarine moved from 37 Sea Zone to 55 Sea Zone
        4 fighters moved from 37 Sea Zone to 55 Sea Zone
        1 mech_infantry moved from Burma to Kweichow
        1 tactical_bomber moved from Yunnan to Kweichow
        1 mech_infantry moved from Burma to Szechwan
        3 armour moved from Burma to India
        4 tactical_bombers moved from Yunnan to Szechwan
        2 tactical_bombers moved from Yunnan to Kweichow
        1 fighter moved from Yunnan to Kweichow
        2 bombers moved from Kwangtung to Kweichow
        1 tactical_bomber moved from Yunnan to Kweichow
    Combat - Japanese
        Battle in 55 Sea Zone
            Japanese attack with 4 fighters and 1 submarine
            Americans defend with 1 destroyer
                Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Japanese roll dice for 4 fighters in 55 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
                Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                1 destroyer owned by the Americans lost in 55 Sea Zone
            Japanese win with 4 fighters and 1 submarine remaining. Battle score for attacker is 8
            Casualties for Americans: 1 destroyer
        Battle in Kweichow
            Japanese attack with 2 bombers, 1 fighter, 1 mech_infantry and 4 tactical_bombers
            Chinese defend with 2 infantry
                Japanese roll dice for 2 bombers, 1 fighter, 1 mech_infantry and 4 tactical_bombers in Kweichow, round 2 : 5/8 hits, 4.17 expected hits
                Chinese roll dice for 2 infantry in Kweichow, round 2 : 1/2 hits, 0.67 expected hits
                1 mech_infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kweichow
            Japanese win with 2 bombers, 1 fighter and 4 tactical_bombers remaining. Battle score for attacker is 2
            Casualties for Japanese: 1 mech_infantry
            Casualties for Chinese: 2 infantry
        Battle in Szechwan
            Japanese attack with 1 mech_infantry and 4 tactical_bombers
            Chinese defend with 1 infantry
                Japanese roll dice for 1 mech_infantry and 4 tactical_bombers in Szechwan, round 2 : 2/5 hits, 2.17 expected hits
                Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Chinese lost in Szechwan
            Japanese win, taking Szechwan from Chinese with 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is 3
            Casualties for Chinese: 1 infantry
        Battle in India
            Japanese attack with 3 armour, 7 artilleries and 11 infantry
            British defend with 2 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
                Japanese roll dice for 3 armour, 7 artilleries and 11 infantry in India, round 2 : 11/21 hits, 6.83 expected hits
                UK_Pacific roll dice for 2 infantry in India, round 2 : 1/2 hits, 0.67 expected hits
                1 infantry owned by the Japanese and 2 infantry owned by the British lost in India
            Japanese captures 8PUs while taking UK_Pacific capital
            Japanese converts factory_major into different units
            Japanese win, taking India from UK_Pacific with 3 armour, 7 artilleries and 10 infantry remaining. Battle score for attacker is 3
            Casualties for Japanese: 1 infantry
            Casualties for British: 2 infantry
        triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific
    Non Combat Move - Japanese
        1 armour moved from Yunnan to India
        1 aaGun moved from Burma to India
        1 transport moved from 38 Sea Zone to 37 Sea Zone
        1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 38 Sea Zone
        1 artillery and 1 infantry moved from 38 Sea Zone to Burma
        1 transport moved from 37 Sea Zone to 44 Sea Zone
        2 infantry moved from Celebes to 44 Sea Zone
        2 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
        2 infantry moved from 35 Sea Zone to Philippines
        2 battleships moved from 37 Sea Zone to 35 Sea Zone
        3 carriers moved from 37 Sea Zone to 35 Sea Zone
        4 fighters moved from 55 Sea Zone to 35 Sea Zone
        1 submarine moved from 6 Sea Zone to 35 Sea Zone
        2 destroyers moved from 37 Sea Zone to 35 Sea Zone
        4 submarines moved from 37 Sea Zone to 35 Sea Zone
        2 cruisers moved from 37 Sea Zone to 35 Sea Zone
        2 tactical_bombers moved from French Indo China to 35 Sea Zone
        3 transports moved from 37 Sea Zone to 35 Sea Zone
        1 mech_infantry moved from Kwangtung to Anhwe
        1 infantry moved from French Indo China to Yunnan
        1 infantry moved from Burma to India
        1 artillery and 1 infantry moved from Kwangtung to Kiangsi
        1 fighter moved from Anhwe to Philippines
        1 carrier moved from 37 Sea Zone to 38 Sea Zone
        2 fighters moved from 37 Sea Zone to 38 Sea Zone
        2 fighters moved from 37 Sea Zone to Philippines
        4 tactical_bombers moved from Szechwan to French Indo China
        1 fighter moved from French Indo China to 35 Sea Zone
        1 tactical_bomber moved from 35 Sea Zone to Philippines
        2 bombers moved from Kweichow to French Indo China
        4 tactical_bombers moved from Kweichow to Burma
        1 destroyer moved from 37 Sea Zone to 35 Sea Zone
        1 fighter moved from Kweichow to French Indo China
    Place Units - Japanese
        2 armour and 1 mech_infantry placed in Malaya
        3 armour placed in French Indo China
        3 infantry placed in Kwangtung
        2 fighters placed in Japan
    Turn Complete - Japanese
        Japanese collect 61 PUs; end with 69 PUs
        Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 72 PUs
        Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
        Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
Combat Hit Differential Summary :
Chinese regular : 0.00
Americans regular : -0.33
Japanese regular : 4.50
UK_Pacific regular : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7
    Purchase Units - Americans
        Americans buy 1 artillery, 6 fighters, 3 infantry and 3 transports; Remaining resources: 0 PUs; 
    Combat Move - Americans
        1 destroyer moved from 110 Sea Zone to 125 Sea Zone
        2 fighters moved from 110 Sea Zone to 125 Sea Zone
        1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
        2 infantry moved from Morocco to 91 Sea Zone
        1 fighter moved from United Kingdom to Holland Belgium
        1 fighter moved from United Kingdom to Normandy Bordeaux
        2 fighters moved from Gibraltar to Normandy Bordeaux
        2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
        2 infantry moved from 110 Sea Zone to Holland Belgium
        1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
        1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
        1 bomber moved from United Kingdom to Normandy Bordeaux
        1 fighter moved from 110 Sea Zone to Holland Belgium
        1 fighter moved from 110 Sea Zone to Normandy Bordeaux
        1 infantry moved from Hawaiian Islands to 26 Sea Zone
        1 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone
        1 infantry moved from 32 Sea Zone to Marshall Islands
        1 destroyer moved from 33 Sea Zone to 55 Sea Zone
        3 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
        2 transports moved from 110 Sea Zone to 91 Sea Zone
    Combat - Americans
        Battle in Marshall Islands
        Battle in 55 Sea Zone
            Americans attack with 1 destroyer, 3 fighters and 1 tactical_bomber
            Japanese defend with 1 submarine
                Americans roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 2/5 hits, 2.50 expected hits
                Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 55 Sea Zone
            Americans win, taking Marshall Islands from Japanese with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2
            Casualties for Americans: 1 destroyer
            Casualties for Japanese: 1 submarine
        Battle in 125 Sea Zone
            Americans attack with 1 destroyer and 2 fighters; Russians loiter and taunt
            Germans defend with 1 submarine
                Americans roll dice for 1 destroyer and 2 fighters in 125 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
                Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                1 submarine owned by the Germans lost in 125 Sea Zone
            Americans win, taking 125 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
            Casualties for Germans: 1 submarine
        Battle in Holland Belgium
            Americans attack with 2 fighters and 2 infantry
            Germans defend with 1 artillery and 1 infantry
                Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 1/1 hits, 0.50 expected hits
                Americans roll dice for 2 fighters and 2 infantry in Holland Belgium, round 2 : 2/4 hits, 1.33 expected hits
                Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits
                1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Holland Belgium
            Americans win, taking Holland Belgium from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 7
            Casualties for Germans: 1 artillery and 1 infantry
        Battle in Normandy Bordeaux
            Americans attack with 1 bomber, 4 fighters, 1 infantry and 1 mech_infantry
            Germans defend with 1 aaGun, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
                Germans roll AA dice in Normandy Bordeaux : 0/3 hits, 0.50 expected hits
                Americans roll dice for 1 bomber, 4 fighters, 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 4/7 hits, 3.00 expected hits
                Germans roll dice for 1 aaGun, 1 artillery and 2 infantry in Normandy Bordeaux, round 2 : 2/3 hits, 1.00 expected hits
                1 aaGun owned by the Germans, 1 artillery owned by the Germans, 2 infantry owned by the Germans, 1 fighter owned by the Americans and 1 infantry owned by the Americans lost in Normandy Bordeaux
            Americans win, taking Normandy Bordeaux from Germans with 1 bomber, 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 2
            Casualties for Americans: 1 fighter and 1 infantry
            Casualties for Germans: 1 aaGun, 1 artillery and 2 infantry
    Non Combat Move - Americans
        1 carrier moved from 91 Sea Zone to 110 Sea Zone
        6 infantry moved from Eastern United States to 101 Sea Zone
        1 submarine moved from 101 Sea Zone to 91 Sea Zone
        6 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
        6 infantry moved from 91 Sea Zone to Morocco
        2 fighters moved from Eastern United States to 110 Sea Zone
        2 fighters moved from Holland Belgium to United Kingdom
        2 fighters moved from 125 Sea Zone to 110 Sea Zone
        1 bomber moved from Normandy Bordeaux to United Kingdom
        1 fighter moved from Normandy Bordeaux to United Kingdom
        2 fighters moved from Normandy Bordeaux to 110 Sea Zone
        3 fighters and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone
        1 destroyer moved from 26 Sea Zone to 33 Sea Zone
        3 fighters moved from Hawaiian Islands to 62 Sea Zone
        1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
        1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
        1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
        3 fighters moved from Western United States to Hawaiian Islands
    Place Units - Americans
        5 fighters and 1 infantry placed in Western United States
        1 transport placed in 10 Sea Zone
        2 transports placed in 101 Sea Zone
        1 artillery, 1 fighter and 2 infantry placed in Eastern United States
    Turn Complete - Americans
        Americans collect 57 PUs; end with 57 PUs
        Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
        Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
        Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
        Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 82 PUs
        Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs
        Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Combat Hit Differential Summary :
Americans regular : 1.33
Japanese regular : 0.83
Germans AA : -0.50
Germans regular : 0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7
    Purchase Units - Chinese
        Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
        Chinese buy 4 infantry; Remaining resources: 1 PUs; 
    Combat Move - Chinese
        3 infantry moved from Shensi to Szechwan
        1 fighter moved from Shensi to Szechwan
    Combat - Chinese
        Battle in Szechwan
            Chinese attack with 1 fighter and 3 infantry
            Japanese defend with 1 mech_infantry
                Chinese roll dice for 1 fighter and 3 infantry in Szechwan, round 2 : 2/4 hits, 1.00 expected hits
                Japanese roll dice for 1 mech_infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                1 mech_infantry owned by the Japanese lost in Szechwan
            Chinese win, taking Szechwan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
            Casualties for Japanese: 1 mech_infantry
    Non Combat Move - Chinese
        1 fighter moved from Szechwan to Suiyuyan
    Place Units - Chinese
        4 infantry placed in Suiyuyan
    Turn Complete - Chinese
        Chinese collect 8 PUs; end with 9 PUs
Combat Hit Differential Summary :
Chinese regular : 1.00
Japanese regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7
    Purchase Units - Americans
        Americans buy 1 artillery, 6 fighters, 3 infantry and 3 transports; Remaining resources: 0 PUs; 
    Combat Move - Americans
        1 destroyer moved from 110 Sea Zone to 125 Sea Zone
        2 fighters moved from 110 Sea Zone to 125 Sea Zone
        1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
        2 infantry moved from Morocco to 91 Sea Zone
        1 fighter moved from United Kingdom to Holland Belgium
        1 fighter moved from United Kingdom to Normandy Bordeaux
        2 fighters moved from Gibraltar to Normandy Bordeaux
        2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
        2 infantry moved from 110 Sea Zone to Holland Belgium
        1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
        1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
        1 bomber moved from United Kingdom to Normandy Bordeaux
        1 fighter moved from 110 Sea Zone to Holland Belgium
        1 fighter moved from 110 Sea Zone to Normandy Bordeaux
        1 infantry moved from Hawaiian Islands to 26 Sea Zone
        1 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone
        1 infantry moved from 32 Sea Zone to Marshall Islands
        1 destroyer moved from 33 Sea Zone to 55 Sea Zone
        3 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
        2 transports moved from 110 Sea Zone to 91 Sea Zone
    Combat - Americans
        Battle in Marshall Islands
        Battle in 55 Sea Zone
            Americans attack with 1 destroyer, 3 fighters and 1 tactical_bomber
            Japanese defend with 1 submarine
                Americans roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 2/5 hits, 2.50 expected hits
                Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 55 Sea Zone
            Americans win, taking Marshall Islands from Japanese with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2
            Casualties for Americans: 1 destroyer
            Casualties for Japanese: 1 submarine
        Battle in 125 Sea Zone
            Americans attack with 1 destroyer and 2 fighters; Russians loiter and taunt
            Germans defend with 1 submarine
                Americans roll dice for 1 destroyer and 2 fighters in 125 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
                Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                1 submarine owned by the Germans lost in 125 Sea Zone
            Americans win, taking 125 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
            Casualties for Germans: 1 submarine
        Battle in Holland Belgium
            Americans attack with 2 fighters and 2 infantry
            Germans defend with 1 artillery and 1 infantry
                Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 1/1 hits, 0.50 expected hits
                Americans roll dice for 2 fighters and 2 infantry in Holland Belgium, round 2 : 2/4 hits, 1.33 expected hits
                Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits
                1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Holland Belgium
            Americans win, taking Holland Belgium from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 7
            Casualties for Germans: 1 artillery and 1 infantry
        Battle in Normandy Bordeaux
            Americans attack with 1 bomber, 4 fighters, 1 infantry and 1 mech_infantry
            Germans defend with 1 aaGun, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
                Germans roll AA dice in Normandy Bordeaux : 0/3 hits, 0.50 expected hits
                Americans roll dice for 1 bomber, 4 fighters, 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 4/7 hits, 3.00 expected hits
                Germans roll dice for 1 aaGun, 1 artillery and 2 infantry in Normandy Bordeaux, round 2 : 2/3 hits, 1.00 expected hits
                1 aaGun owned by the Germans, 1 artillery owned by the Germans, 2 infantry owned by the Germans, 1 fighter owned by the Americans and 1 infantry owned by the Americans lost in Normandy Bordeaux
            Americans win, taking Normandy Bordeaux from Germans with 1 bomber, 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 2
            Casualties for Americans: 1 fighter and 1 infantry
            Casualties for Germans: 1 aaGun, 1 artillery and 2 infantry
    Non Combat Move - Americans
        1 carrier moved from 91 Sea Zone to 110 Sea Zone
        6 infantry moved from Eastern United States to 101 Sea Zone
        1 submarine moved from 101 Sea Zone to 91 Sea Zone
        6 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
        6 infantry moved from 91 Sea Zone to Morocco
        2 fighters moved from Eastern United States to 110 Sea Zone
        2 fighters moved from Holland Belgium to United Kingdom
        2 fighters moved from 125 Sea Zone to 110 Sea Zone
        1 bomber moved from Normandy Bordeaux to United Kingdom
        1 fighter moved from Normandy Bordeaux to United Kingdom
        2 fighters moved from Normandy Bordeaux to 110 Sea Zone
        3 fighters and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone
        1 destroyer moved from 26 Sea Zone to 33 Sea Zone
        3 fighters moved from Hawaiian Islands to 62 Sea Zone
        1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
        1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
        1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
        3 fighters moved from Western United States to Hawaiian Islands
    Place Units - Americans
        5 fighters and 1 infantry placed in Western United States
        1 transport placed in 10 Sea Zone
        2 transports placed in 101 Sea Zone
        1 artillery, 1 fighter and 2 infantry placed in Eastern United States
    Turn Complete - Americans
        Americans collect 57 PUs; end with 57 PUs
        Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
        Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
        Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
        Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 82 PUs
        Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs
        Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs
    Purchase Units - Chinese
        Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
        Chinese buy 4 infantry; Remaining resources: 1 PUs; 
    Combat Move - Chinese
        3 infantry moved from Shensi to Szechwan
        1 fighter moved from Shensi to Szechwan
    Combat - Chinese
        Battle in Szechwan
            Chinese attack with 1 fighter and 3 infantry
            Japanese defend with 1 mech_infantry
                Chinese roll dice for 1 fighter and 3 infantry in Szechwan, round 2 : 2/4 hits, 1.00 expected hits
                Japanese roll dice for 1 mech_infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                1 mech_infantry owned by the Japanese lost in Szechwan
            Chinese win, taking Szechwan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
            Casualties for Japanese: 1 mech_infantry
    Non Combat Move - Chinese
        1 fighter moved from Szechwan to Suiyuyan
    Place Units - Chinese
        4 infantry placed in Suiyuyan
    Turn Complete - Chinese
        Chinese collect 8 PUs; end with 9 PUs
    Purchase Units - British
        British buy 1 armour, 1 destroyer, 3 infantry and 3 mech_infantrys; Remaining resources: 1 PUs; 
    Combat Move - British
        1 infantry moved from Persia to Iraq
        1 infantry moved from Kenya to Ethiopia
              British take Ethiopia from Italians
        1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
        1 infantry moved from Kenya to Anglo Egyptian Sudan
        1 mech_infantry moved from Kenya to Anglo Egyptian Sudan
        1 mech_infantry moved from Kenya to Anglo Egyptian Sudan
        1 submarine moved from 97 Sea Zone to 99 Sea Zone
        1 submarine moved from 97 Sea Zone to 98 Sea Zone
    Combat - British
        Battle in Anglo Egyptian Sudan
            British attack with 2 infantry and 2 mech_infantrys
            Italians defend with 1 infantry
                British roll dice for 2 infantry and 2 mech_infantrys in Anglo Egyptian Sudan, round 2 : 1/4 hits, 0.67 expected hits
                Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Italians lost in Anglo Egyptian Sudan
            British win, taking Anglo Egyptian Sudan from Italians with 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
            Casualties for Italians: 1 infantry
    Non Combat Move - British
        1 infantry moved from Libya to Tobruk
        1 mech_infantry moved from Tunisia to Tobruk
        1 artillery and 1 infantry moved from Morocco to Algeria
        1 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
        1 submarine moved from 110 Sea Zone to 105 Sea Zone
        1 infantry, 1 mech_infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
        1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
        1 transport moved from 91 Sea Zone to 110 Sea Zone
        2 fighters moved from United Kingdom to Gibraltar
        1 infantry moved from Rhodesia to Belgian Congo
        1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
        1 transport moved from 72 Sea Zone to 71 Sea Zone
        3 aaGuns moved from West India to Eastern Persia
        1 mech_infantry moved from West India to Persia
        21 infantry moved from West India to Eastern Persia
        1 infantry moved from West India to Eastern Persia
    Place Units - British
        1 destroyer placed in 110 Sea Zone
        1 mech_infantry placed in United Kingdom
        3 infantry placed in Persia
        1 armour and 2 mech_infantrys placed in Union of South Africa
    Turn Complete - British
        British collect 30 PUs; end with 31 PUs
        Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs
        Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs
    Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : 1.00
Americans regular : 1.33
Italians regular : -0.33
Japanese regular : 0.50
Germans AA : -0.50
Germans regular : 0.17
British regular : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7
    Purchase Units - Americans
        Americans buy 1 artillery, 6 fighters, 3 infantry and 3 transports; Remaining resources: 0 PUs; 
    Combat Move - Americans
        1 destroyer moved from 110 Sea Zone to 125 Sea Zone
        2 fighters moved from 110 Sea Zone to 125 Sea Zone
        1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
        2 infantry moved from Morocco to 91 Sea Zone
        1 fighter moved from United Kingdom to Holland Belgium
        1 fighter moved from United Kingdom to Normandy Bordeaux
        2 fighters moved from Gibraltar to Normandy Bordeaux
        2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
        2 infantry moved from 110 Sea Zone to Holland Belgium
        1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
        1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
        1 bomber moved from United Kingdom to Normandy Bordeaux
        1 fighter moved from 110 Sea Zone to Holland Belgium
        1 fighter moved from 110 Sea Zone to Normandy Bordeaux
        1 infantry moved from Hawaiian Islands to 26 Sea Zone
        1 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone
        1 infantry moved from 32 Sea Zone to Marshall Islands
        1 destroyer moved from 33 Sea Zone to 55 Sea Zone
        3 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
        2 transports moved from 110 Sea Zone to 91 Sea Zone
    Combat - Americans
        Battle in Marshall Islands
        Battle in 55 Sea Zone
            Americans attack with 1 destroyer, 3 fighters and 1 tactical_bomber
            Japanese defend with 1 submarine
                Americans roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 2/5 hits, 2.50 expected hits
                Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 55 Sea Zone
            Americans win, taking Marshall Islands from Japanese with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2
            Casualties for Americans: 1 destroyer
            Casualties for Japanese: 1 submarine
        Battle in 125 Sea Zone
            Americans attack with 1 destroyer and 2 fighters; Russians loiter and taunt
            Germans defend with 1 submarine
                Americans roll dice for 1 destroyer and 2 fighters in 125 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
                Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                1 submarine owned by the Germans lost in 125 Sea Zone
            Americans win, taking 125 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
            Casualties for Germans: 1 submarine
        Battle in Holland Belgium
            Americans attack with 2 fighters and 2 infantry
            Germans defend with 1 artillery and 1 infantry
                Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 1/1 hits, 0.50 expected hits
                Americans roll dice for 2 fighters and 2 infantry in Holland Belgium, round 2 : 2/4 hits, 1.33 expected hits
                Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits
                1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Holland Belgium
            Americans win, taking Holland Belgium from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 7
            Casualties for Germans: 1 artillery and 1 infantry
        Battle in Normandy Bordeaux
            Americans attack with 1 bomber, 4 fighters, 1 infantry and 1 mech_infantry
            Germans defend with 1 aaGun, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
                Germans roll AA dice in Normandy Bordeaux : 0/3 hits, 0.50 expected hits
                Americans roll dice for 1 bomber, 4 fighters, 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 4/7 hits, 3.00 expected hits
                Germans roll dice for 1 aaGun, 1 artillery and 2 infantry in Normandy Bordeaux, round 2 : 2/3 hits, 1.00 expected hits
                1 aaGun owned by the Germans, 1 artillery owned by the Germans, 2 infantry owned by the Germans, 1 fighter owned by the Americans and 1 infantry owned by the Americans lost in Normandy Bordeaux
            Americans win, taking Normandy Bordeaux from Germans with 1 bomber, 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 2
            Casualties for Americans: 1 fighter and 1 infantry
            Casualties for Germans: 1 aaGun, 1 artillery and 2 infantry
    Non Combat Move - Americans
        1 carrier moved from 91 Sea Zone to 110 Sea Zone
        6 infantry moved from Eastern United States to 101 Sea Zone
        1 submarine moved from 101 Sea Zone to 91 Sea Zone
        6 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
        6 infantry moved from 91 Sea Zone to Morocco
        2 fighters moved from Eastern United States to 110 Sea Zone
        2 fighters moved from Holland Belgium to United Kingdom
        2 fighters moved from 125 Sea Zone to 110 Sea Zone
        1 bomber moved from Normandy Bordeaux to United Kingdom
        1 fighter moved from Normandy Bordeaux to United Kingdom
        2 fighters moved from Normandy Bordeaux to 110 Sea Zone
        3 fighters and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone
        1 destroyer moved from 26 Sea Zone to 33 Sea Zone
        3 fighters moved from Hawaiian Islands to 62 Sea Zone
        1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
        1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
        1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
        3 fighters moved from Western United States to Hawaiian Islands
    Place Units - Americans
        5 fighters and 1 infantry placed in Western United States
        1 transport placed in 10 Sea Zone
        2 transports placed in 101 Sea Zone
        1 artillery, 1 fighter and 2 infantry placed in Eastern United States
    Turn Complete - Americans
        Americans collect 57 PUs; end with 57 PUs
        Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
        Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
        Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
        Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 82 PUs
        Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs
        Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs
    Purchase Units - Chinese
        Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
        Chinese buy 4 infantry; Remaining resources: 1 PUs; 
    Combat Move - Chinese
        3 infantry moved from Shensi to Szechwan
        1 fighter moved from Shensi to Szechwan
    Combat - Chinese
        Battle in Szechwan
            Chinese attack with 1 fighter and 3 infantry
            Japanese defend with 1 mech_infantry
                Chinese roll dice for 1 fighter and 3 infantry in Szechwan, round 2 : 2/4 hits, 1.00 expected hits
                Japanese roll dice for 1 mech_infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                1 mech_infantry owned by the Japanese lost in Szechwan
            Chinese win, taking Szechwan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
            Casualties for Japanese: 1 mech_infantry
    Non Combat Move - Chinese
        1 fighter moved from Szechwan to Suiyuyan
    Place Units - Chinese
        4 infantry placed in Suiyuyan
    Turn Complete - Chinese
        Chinese collect 8 PUs; end with 9 PUs
    Purchase Units - British
        British buy 1 armour, 1 destroyer, 3 infantry and 3 mech_infantrys; Remaining resources: 1 PUs; 
    Combat Move - British
        1 infantry moved from Persia to Iraq
        1 infantry moved from Kenya to Ethiopia
              British take Ethiopia from Italians
        1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
        1 infantry moved from Kenya to Anglo Egyptian Sudan
        1 mech_infantry moved from Kenya to Anglo Egyptian Sudan
        1 mech_infantry moved from Kenya to Anglo Egyptian Sudan
        1 submarine moved from 97 Sea Zone to 99 Sea Zone
        1 submarine moved from 97 Sea Zone to 98 Sea Zone
    Combat - British
        Battle in Anglo Egyptian Sudan
            British attack with 2 infantry and 2 mech_infantrys
            Italians defend with 1 infantry
                British roll dice for 2 infantry and 2 mech_infantrys in Anglo Egyptian Sudan, round 2 : 1/4 hits, 0.67 expected hits
                Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Italians lost in Anglo Egyptian Sudan
            British win, taking Anglo Egyptian Sudan from Italians with 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
            Casualties for Italians: 1 infantry
    Non Combat Move - British
        1 infantry moved from Libya to Tobruk
        1 mech_infantry moved from Tunisia to Tobruk
        1 artillery and 1 infantry moved from Morocco to Algeria
        1 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
        1 submarine moved from 110 Sea Zone to 105 Sea Zone
        1 infantry, 1 mech_infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
        1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
        1 transport moved from 91 Sea Zone to 110 Sea Zone
        2 fighters moved from United Kingdom to Gibraltar
        1 infantry moved from Rhodesia to Belgian Congo
        1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
        1 transport moved from 72 Sea Zone to 71 Sea Zone
        3 aaGuns moved from West India to Eastern Persia
        1 mech_infantry moved from West India to Persia
        21 infantry moved from West India to Eastern Persia
        1 infantry moved from West India to Eastern Persia
    Place Units - British
        1 destroyer placed in 110 Sea Zone
        1 mech_infantry placed in United Kingdom
        3 infantry placed in Persia
        1 armour and 2 mech_infantrys placed in Union of South Africa
    Turn Complete - British
        British collect 30 PUs; end with 31 PUs
        Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs
        Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs
    Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : 1.00
Americans regular : 1.33
Italians regular : -0.33
Japanese regular : 0.50
Germans AA : -0.50
Germans regular : 0.17
British regular : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7
    Purchase Units - Italians
        Italians buy 1 artillery, 1 destroyer and 2 infantry; Remaining resources: 0 PUs; 
    Combat Move - Italians
        1 artillery and 2 infantry moved from Egypt to Anglo Egyptian Sudan
        1 bomber, 2 fighters and 1 tactical_bomber moved from Egypt to Anglo Egyptian Sudan
        3 mech_infantrys moved from Eastern Poland to Baltic States
        1 destroyer and 1 submarine moved from 97 Sea Zone to 93 Sea Zone
    Combat - Italians
        Battle in 93 Sea Zone
            Italians attack with 1 destroyer and 1 submarine
            Americans defend with 1 submarine
                Italians roll dice for 1 submarine in 93 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                1 submarine owned by the Americans lost in 93 Sea Zone
            Italians win, taking 93 Sea Zone from Neutral with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
            Casualties for Americans: 1 submarine
        Battle in Anglo Egyptian Sudan
            Italians attack with 1 artillery, 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber
            British defend with 2 infantry and 2 mech_infantrys
                Italians roll dice for 1 artillery, 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber in Anglo Egyptian Sudan, round 2 : 4/7 hits, 3.17 expected hits
                British roll dice for 2 infantry and 2 mech_infantrys in Anglo Egyptian Sudan, round 2 : 0/4 hits, 1.33 expected hits
                2 mech_infantrys owned by the British and 2 infantry owned by the British lost in Anglo Egyptian Sudan
            Italians win, taking Anglo Egyptian Sudan from British with 1 artillery, 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 14
            Casualties for British: 2 infantry and 2 mech_infantrys
        Battle in Baltic States
            Italians attack with 3 mech_infantrys
            Russians defend with 1 infantry
                Italians roll dice for 3 mech_infantrys in Baltic States, round 2 : 1/3 hits, 0.50 expected hits
                Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Russians lost in Baltic States
            Italians win, taking Baltic States from Russians with 3 mech_infantrys remaining. Battle score for attacker is 3
            Casualties for Russians: 1 infantry
    Non Combat Move - Italians
        2 fighters moved from Anglo Egyptian Sudan to Egypt
        3 infantry moved from Egypt to Anglo Egyptian Sudan
        1 tactical_bomber moved from Anglo Egyptian Sudan to Egypt
        1 bomber moved from Anglo Egyptian Sudan to Egypt
        1 artillery and 2 infantry moved from Northern Italy to Western Germany
        2 aaGuns moved from Northern Italy to Western Germany
        1 infantry moved from Northern Italy to Southern Italy
        1 infantry moved from Northern Italy to Western Germany
    Place Units - Italians
        1 artillery and 2 infantry placed in Egypt
        1 destroyer placed in 97 Sea Zone
    Turn Complete - Italians
        Total Cost from Convoy Blockades: 1
            Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,1
        Italians collect 15 PUs (1 lost to blockades); end with 15 PUs
        Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Combat Hit Differential Summary :
Italians regular : 2.00
Russians regular : -0.33
British regular : -1.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7
    Purchase Units - ANZAC
        ANZAC buy 1 carrier; Remaining resources: 2 PUs; 
    Combat Move - ANZAC
    Non Combat Move - ANZAC
        1 infantry moved from Dutch New Guinea to New Guinea
        2 carriers and 3 fighters moved from 62 Sea Zone to 33 Sea Zone
        3 carriers, 3 fighters and 1 tactical_bomber moved from 54 Sea Zone to 33 Sea Zone
        1 cruiser moved from 54 Sea Zone to 33 Sea Zone
    Place Units - ANZAC
        1 carrier placed in 62 Sea Zone
    Turn Complete - ANZAC
        ANZAC collect 10 PUs; end with 12 PUs
        Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
        Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7
    Combat Move - French
        1 destroyer moved from 92 Sea Zone to 93 Sea Zone
        1 fighter moved from Gibraltar to 93 Sea Zone
        1 cruiser moved from 91 Sea Zone to 93 Sea Zone
    Combat - French
        Battle in 93 Sea Zone
            French attack with 1 cruiser, 1 destroyer and 1 fighter
            Italians defend with 1 destroyer and 1 submarine
                French roll dice for 1 cruiser, 1 destroyer and 1 fighter in 93 Sea Zone, round 2 : 0/3 hits, 1.33 expected hits
                Italians roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                Italians roll dice for 1 destroyer in 93 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                1 destroyer owned by the French lost in 93 Sea Zone
Combat Hit Differential Summary :
Italians regular : 0.50
French regular : -1.33
@aagamerz13 sub stay or submerge?
@aagamerz13
submerge
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7
    Purchase Units - ANZAC
        ANZAC buy 1 carrier; Remaining resources: 2 PUs; 
    Combat Move - ANZAC
    Non Combat Move - ANZAC
        1 infantry moved from Dutch New Guinea to New Guinea
        2 carriers and 3 fighters moved from 62 Sea Zone to 33 Sea Zone
        3 carriers, 3 fighters and 1 tactical_bomber moved from 54 Sea Zone to 33 Sea Zone
        1 cruiser moved from 54 Sea Zone to 33 Sea Zone
    Place Units - ANZAC
        1 carrier placed in 62 Sea Zone
    Turn Complete - ANZAC
        ANZAC collect 10 PUs; end with 12 PUs
        Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
        Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
    Combat Move - French
        1 destroyer moved from 92 Sea Zone to 93 Sea Zone
        1 fighter moved from Gibraltar to 93 Sea Zone
        1 cruiser moved from 91 Sea Zone to 93 Sea Zone
    Combat - French
        Battle in 93 Sea Zone
            French attack with 1 cruiser, 1 destroyer and 1 fighter
            Italians defend with 1 destroyer and 1 submarine
                French roll dice for 1 cruiser, 1 destroyer and 1 fighter in 93 Sea Zone, round 2 : 0/3 hits, 1.33 expected hits
                Italians roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                Italians roll dice for 1 destroyer in 93 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                1 destroyer owned by the French lost in 93 Sea Zone
            1 submarine owned by the Italians submerged
                French roll dice for 1 cruiser and 1 fighter in 93 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits
                Italians roll dice for 1 destroyer in 93 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                1 destroyer owned by the Italians and 1 cruiser owned by the French lost in 93 Sea Zone
            French win with 1 fighter remaining. Battle score for attacker is -12
            Casualties for French: 1 cruiser and 1 destroyer
            Casualties for Italians: 1 destroyer
    Non Combat Move - French
        1 fighter moved from 93 Sea Zone to Gibraltar
        2 infantry moved from Algeria to Tunisia
    Turn Complete - French
Combat Hit Differential Summary :
Italians regular : 1.17
French regular : -1.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8
    Research Technology - Germans
    Purchase Units - Germans
        Germans buy 3 artilleries, 3 infantry and 9 mech_infantrys; Remaining resources: 0 PUs; 
    Combat Move - Germans
        1 infantry moved from Eastern Poland to Western Ukraine
        1 bomber moved from Germany to Western Ukraine
        1 infantry moved from Eastern Poland to Belarus
        1 bomber moved from Germany to Belarus
        4 armour, 1 artillery and 4 mech_infantrys moved from Novgorod to Archangel
        1 infantry moved from Eastern Poland to Belarus
        1 artillery moved from France to Normandy Bordeaux
        1 mech_infantry moved from Western Germany to Normandy Bordeaux
        1 fighter moved from Western Germany to Normandy Bordeaux
        1 artillery and 1 infantry moved from Western Germany to Holland Belgium
        1 fighter moved from Western Germany to Holland Belgium
        2 mech_infantrys moved from Eastern Poland to Ukraine
        2 bombers moved from Germany to Ukraine
        1 infantry moved from Western Germany to Holland Belgium
    Combat - Germans
        Battle in Normandy Bordeaux
            Germans attack with 1 artillery, 1 fighter and 1 mech_infantry
            Americans defend with 1 factory_minor, 1 harbour and 1 mech_infantry
                Germans roll dice for 1 artillery, 1 fighter and 1 mech_infantry in Normandy Bordeaux, round 2 : 2/3 hits, 1.17 expected hits
                Americans roll dice for 1 mech_infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
                1 mech_infantry owned by the Americans lost in Normandy Bordeaux
            Germans win, taking Normandy Bordeaux from Americans with 1 artillery, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 4
            Casualties for Americans: 1 mech_infantry
        Battle in Holland Belgium
            Germans attack with 1 artillery, 1 fighter and 2 infantry
            Americans defend with 2 infantry
                Germans roll dice for 1 artillery, 1 fighter and 2 infantry in Holland Belgium, round 2 : 3/4 hits, 1.33 expected hits
                Americans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits
                2 infantry owned by the Americans lost in Holland Belgium
            Germans win, taking Holland Belgium from Americans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
            Casualties for Americans: 2 infantry
        Battle in Ukraine
            Germans attack with 2 bombers and 2 mech_infantrys
            Russians defend with 1 factory_minor and 2 infantry
                Germans roll dice for 2 bombers and 2 mech_infantrys in Ukraine, round 2 : 2/4 hits, 1.67 expected hits
                Russians roll dice for 2 infantry in Ukraine, round 2 : 0/2 hits, 0.67 expected hits
                2 infantry owned by the Russians lost in Ukraine
            Germans win, taking Ukraine from Russians with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 6
            Casualties for Russians: 2 infantry
        Battle in Western Ukraine
            Germans attack with 1 bomber and 1 infantry
            Russians defend with 1 infantry
                Germans roll dice for 1 bomber and 1 infantry in Western Ukraine, round 2 : 2/2 hits, 0.83 expected hits
                Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Russians lost in Western Ukraine
            Germans win, taking Western Ukraine from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
            Casualties for Russians: 1 infantry
        Battle in Archangel
            Germans attack with 4 armour, 1 artillery and 4 mech_infantrys
            Russians defend with 1 infantry
                Germans roll dice for 4 armour, 1 artillery and 4 mech_infantrys in Archangel, round 2 : 3/9 hits, 3.17 expected hits
                Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Archangel
            Germans win, taking Archangel from Russians with 4 armour, 1 artillery and 3 mech_infantrys remaining. Battle score for attacker is -1
            Casualties for Germans: 1 mech_infantry
            Casualties for Russians: 1 infantry
        Battle in Belarus
            Germans attack with 1 bomber and 2 infantry
            Russians defend with 1 infantry
                Germans roll dice for 1 bomber and 2 infantry in Belarus, round 2 : 1/3 hits, 1.00 expected hits
                Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Russians lost in Belarus
            Germans win, taking Belarus from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
            Casualties for Russians: 1 infantry
    Non Combat Move - Germans
        1 mech_infantry moved from Finland to Karelia
        1 aaGun moved from Eastern Poland to Baltic States
        2 fighters moved from Southern Italy to Anglo Egyptian Sudan
        1 fighter moved from Normandy Bordeaux to Southern Italy
        6 armour moved from Eastern Poland to Archangel
        7 mech_infantrys moved from Eastern Poland to Archangel
        2 bombers moved from Ukraine to Eastern Poland
        1 bomber moved from Western Ukraine to Germany
        1 bomber moved from Belarus to Germany
        2 mech_infantrys moved from Eastern Poland to Archangel
        1 aaGun moved from Eastern Poland to Belarus
        1 fighter moved from Holland Belgium to Western Germany
        1 mech_infantry moved from Germany to Western Germany
        1 submarine moved from 113 Sea Zone to 115 Sea Zone
        3 mech_infantrys moved from Germany to Western Germany
        5 mech_infantrys moved from Germany to Eastern Poland
        2 mech_infantrys moved from Eastern Poland to Archangel
        1 tactical_bomber moved from Southern Italy to Egypt
    Place Units - Germans
        1 artillery and 3 infantry placed in Western Germany
        Germans undo move 1.
        1 artillery and 1 infantry placed in Western Germany
        1 infantry placed in Western Germany
        2 artilleries and 1 infantry placed in Novgorod
        1 mech_infantry placed in Western Germany
        8 mech_infantrys placed in Germany
    Turn Complete - Germans
        Total Cost from Convoy Blockades: 7
            Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,3,4
            Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,3
            Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,1
        Germans collect 46 PUs (7 lost to blockades); end with 46 PUs
        Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
        Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Combat Hit Differential Summary :
Americans regular : -1.00
Russians regular : -0.67
Germans regular : 3.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8
    Purchase Units - Russians
        Russians buy 12 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    Combat Move - Russians
        11 artilleries moved from Bryansk to Belarus
        2 infantry moved from Rostov to Ukraine
        2 infantry moved from Bryansk to Western Ukraine
        13 infantry moved from Bryansk to Belarus
        1 infantry moved from Smolensk to Belarus
        1 fighter and 1 tactical_bomber moved from Bryansk to Ukraine
        2 fighters moved from Bryansk to Western Ukraine
        2 infantry moved from Bryansk to Belarus
    Combat - Russians
        Battle in Ukraine
            Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
            Germans defend with 1 factory_minor and 2 mech_infantrys
                Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 0/4 hits, 1.50 expected hits
                Germans roll dice for 2 mech_infantrys in Ukraine, round 2 : 0/2 hits, 0.67 expected hits
                Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Ukraine, round 3 : 2/4 hits, 1.50 expected hits
                Germans roll dice for 2 mech_infantrys in Ukraine, round 3 : 0/2 hits, 0.67 expected hits
                2 mech_infantrys owned by the Germans lost in Ukraine
            Russians win, taking Ukraine from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
            Casualties for Germans: 2 mech_infantrys
        Battle in Western Ukraine
            Russians attack with 2 fighters and 2 infantry
            Germans defend with 1 infantry
                Russians roll dice for 2 fighters and 2 infantry in Western Ukraine, round 2 : 0/4 hits, 1.33 expected hits
                Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                Russians roll dice for 2 fighters and 2 infantry in Western Ukraine, round 3 : 0/4 hits, 1.33 expected hits
                Germans roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits
                Russians roll dice for 2 fighters and 2 infantry in Western Ukraine, round 4 : 0/4 hits, 1.33 expected hits
                Germans roll dice for 1 infantry in Western Ukraine, round 4 : 0/1 hits, 0.33 expected hits
                Russians roll dice for 2 fighters and 2 infantry in Western Ukraine, round 5 : 2/4 hits, 1.33 expected hits
                Germans roll dice for 1 infantry in Western Ukraine, round 5 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Germans lost in Western Ukraine
            Russians win, taking Western Ukraine from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
            Casualties for Germans: 1 infantry
        Battle in Belarus
            Russians attack with 11 artilleries and 16 infantry
            Germans defend with 1 aaGun and 2 infantry
                Russians roll dice for 11 artilleries and 16 infantry in Belarus, round 2 : 8/27 hits, 8.17 expected hits
                Germans roll dice for 1 aaGun and 2 infantry in Belarus, round 2 : 2/2 hits, 0.67 expected hits
                2 infantry owned by the Russians, 1 aaGun owned by the Germans and 2 infantry owned by the Germans lost in Belarus
            Russians win, taking Belarus from Germans with 11 artilleries and 14 infantry remaining. Battle score for attacker is 5
            Casualties for Russians: 2 infantry
            Casualties for Germans: 1 aaGun and 2 infantry
    Non Combat Move - Russians
        4 aaGuns and 41 infantry moved from Bryansk to Belarus
        2 armour and 3 mech_infantrys moved from Russia to Belarus
        1 infantry moved from Vologda to Nenetsia
        1 infantry moved from Vologda to Urals
        1 infantry moved from Russia to Vologda
        1 infantry moved from Russia to Smolensk
        1 fighter and 1 tactical_bomber moved from Ukraine to Bryansk
        1 artillery and 6 infantry moved from Russia to Bryansk
        3 infantry moved from Volgograd to Tambov
        2 fighters moved from Western Ukraine to Bryansk
        1 infantry moved from Vologda to Urals
        2 aaGuns and 18 infantry moved from Amur to Buryatia
    Place Units - Russians
        1 mech_infantry placed in Volgograd
        10 infantry placed in Russia
        2 infantry placed in Volgograd
    Turn Complete - Russians
        Russians collect 31 PUs; end with 31 PUs
        Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs
        Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
        Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Combat Hit Differential Summary :
Germans regular : -1.33
Russians regular : -4.50
Was it intentional that you left the ANZAC marine on Queensland?
@wheatbeer yes left intentionally
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8
    Purchase Units - Japanese
        Japanese buy 1 artillery, 1 carrier, 1 destroyer, 10 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    Combat Move - Japanese
        7 artilleries and 11 infantry moved from India to West India
        1 infantry moved from Yunnan to Szechwan
        1 mech_infantry moved from Hunan to Szechwan
        1 artillery moved from Burma to 38 Sea Zone
        1 artillery and 1 transport moved from 38 Sea Zone to 39 Sea Zone
        1 artillery moved from 39 Sea Zone to Ceylon
        2 bombers moved from French Indo China to Szechwan
        1 fighter moved from French Indo China to Szechwan
        1 tactical_bomber moved from Burma to Szechwan
        1 fighter moved from 38 Sea Zone to Szechwan
        1 tactical_bomber moved from Burma to Szechwan
    Combat - Japanese
        Battle in Ceylon
        Battle in West India
            Japanese attack with 7 artilleries and 11 infantry
            British defend with 1 infantry
                Japanese roll dice for 7 artilleries and 11 infantry in West India, round 2 : 6/18 hits, 5.33 expected hits
                UK_Pacific roll dice for 1 infantry in West India, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the British lost in West India
            Japanese win, taking Ceylon from UK_Pacific, taking West India from UK_Pacific with 7 artilleries and 11 infantry remaining. Battle score for attacker is 3
            Casualties for British: 1 infantry
        Battle in Szechwan
            Japanese attack with 2 bombers, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
            Chinese defend with 3 infantry
                Japanese roll dice for 2 bombers, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Szechwan, round 2 : 4/8 hits, 4.00 expected hits
                Chinese roll dice for 3 infantry in Szechwan, round 2 : 2/3 hits, 1.00 expected hits
                1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Szechwan
            Japanese win with 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
            Casualties for Japanese: 1 infantry and 1 mech_infantry
            Casualties for Chinese: 3 infantry
    Non Combat Move - Japanese
        1 mech_infantry moved from Anhwe to Yunnan
        1 mech_infantry moved from Manchuria to Anhwe
        1 artillery moved from Kiangsi to Anhwe
        1 infantry moved from Kiangsi to Hunan
        3 infantry moved from Kwangtung to Kiangsi
        3 armour moved from French Indo China to Burma
        1 infantry moved from Burma to India
        4 armour moved from India to West India
        1 aaGun moved from India to West India
        2 carriers moved from 38 Sea Zone to 39 Sea Zone
        2 fighters moved from 38 Sea Zone to 39 Sea Zone
        2 tactical_bombers moved from Burma to 39 Sea Zone
        2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 5 fighters, 5 submarines, 1 tactical_bomber and 4 transports moved from 35 Sea Zone to 6 Sea Zone
        2 tactical_bombers moved from French Indo China to 6 Sea Zone
        2 tactical_bombers moved from French Indo China to Philippines
        2 armour and 1 mech_infantry moved from Malaya to Burma
        1 fighter moved from Szechwan to Yunnan
        2 bombers moved from Szechwan to India
        1 fighter moved from 39 Sea Zone to India
        1 fighter moved from 39 Sea Zone to India
        1 tactical_bomber moved from 39 Sea Zone to India
        1 tactical_bomber moved from Szechwan to French Indo China
        1 tactical_bomber moved from Szechwan to French Indo China
        1 fighter moved from Szechwan to French Indo China
        1 fighter moved from 38 Sea Zone to 39 Sea Zone
    Place Units - Japanese
        1 carrier placed in 6 Sea Zone
        1 destroyer and 2 submarines placed in 39 Sea Zone
        1 artillery and 4 infantry placed in Japan
        3 infantry placed in Kwangtung
        3 infantry placed in French Indo China
        3 mech_infantrys placed in Malaya
    Turn Complete - Japanese
        Japanese collect 62 PUs; end with 62 PUs
        Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs
        Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
        Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
Chinese regular : 1.00
Japanese regular : 0.67
UK_Pacific regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8
    Purchase Units - Americans
        Americans buy 1 artillery, 2 carriers, 2 fighters, 7 infantry and 2 transports; Remaining resources: 1 PUs; 
    Combat Move - Americans
        1 submarine moved from 91 Sea Zone to 93 Sea Zone
        1 bomber moved from United Kingdom to Western Germany
        1 fighter moved from 110 Sea Zone to Western Germany
        1 destroyer moved from 125 Sea Zone to 112 Sea Zone
        1 infantry moved from Morocco to 91 Sea Zone
        1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
        2 infantry moved from Morocco to 91 Sea Zone
        2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
        2 infantry moved from 110 Sea Zone to Normandy Bordeaux
        2 infantry moved from Morocco to 91 Sea Zone
        2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
        2 infantry moved from 110 Sea Zone to Holland Belgium
        1 infantry moved from 112 Sea Zone to Denmark
        2 fighters moved from United Kingdom to 112 Sea Zone
        3 fighters moved from 110 Sea Zone to Holland Belgium
        2 fighters moved from 110 Sea Zone to Normandy Bordeaux
    Combat - Americans
        Air Battle in Western Germany
            Americans attacks with 2 units heading to Western Germany
            Air Battle is over, the remaining bombers go on to their targets
        Strategic bombing raid in Western Germany
                Germans roll AA dice in Western Germany : 0/1 hits, 0.17 expected hits
            Bombing raid in Western Germany rolls: 4 and causes: 4 damage to unit: factory_major
            Bombing raid in Western Germany causes 4 damage total. 
        Battle in Denmark
        Battle in Normandy Bordeaux
            Americans attack with 2 fighters and 2 infantry
            Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 mech_infantry
                Americans roll dice for 2 fighters and 2 infantry in Normandy Bordeaux, round 2 : 2/4 hits, 1.33 expected hits
                Germans roll dice for 1 artillery and 1 mech_infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.67 expected hits
                1 artillery owned by the Germans, 1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Normandy Bordeaux
            Americans win, taking Denmark from Germans, taking Normandy Bordeaux from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 5
            Casualties for Americans: 1 infantry
            Casualties for Germans: 1 artillery and 1 mech_infantry
        Battle in Holland Belgium
            Americans attack with 3 fighters and 2 infantry
            Germans defend with 1 artillery and 2 infantry
                Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 0/1 hits, 0.50 expected hits
                Americans roll dice for 3 fighters and 2 infantry in Holland Belgium, round 2 : 3/5 hits, 1.83 expected hits
                Germans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 2 : 3/3 hits, 1.00 expected hits
                1 artillery owned by the Germans, 2 infantry owned by the Germans, 2 fighters owned by the Americans and 1 infantry owned by the Americans lost in Holland Belgium
            Americans win, taking Holland Belgium from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is -13
            Casualties for Americans: 2 fighters and 1 infantry
            Casualties for Germans: 1 artillery and 2 infantry
        Cleaning up after air battles
    Non Combat Move - Americans
        1 bomber moved from Western Germany to United Kingdom
        1 carrier moved from 110 Sea Zone to 112 Sea Zone
        1 carrier moved from 110 Sea Zone to 112 Sea Zone
        1 carrier moved from 110 Sea Zone to 92 Sea Zone
        2 transports moved from 91 Sea Zone to 101 Sea Zone
        1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
        1 fighter moved from Eastern United States to 92 Sea Zone
        1 fighter moved from Holland Belgium to 112 Sea Zone
        1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
        1 artillery and 2 infantry moved from 91 Sea Zone to Morocco
        1 fighter moved from Normandy Bordeaux to 92 Sea Zone
        1 fighter moved from Western Germany to 112 Sea Zone
        1 fighter moved from Normandy Bordeaux to United Kingdom
        1 infantry moved from Marshall Islands to 32 Sea Zone
        1 infantry and 1 transport moved from 32 Sea Zone to 33 Sea Zone
        1 infantry moved from Hawaiian Islands to 26 Sea Zone
        1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
        2 fighters moved from Queensland to 62 Sea Zone
        1 fighter moved from Queensland to Caroline Islands
        2 fighters moved from Hawaiian Islands to Caroline Islands
        1 fighter moved from Hawaiian Islands to 33 Sea Zone
        1 infantry moved from Western United States to 10 Sea Zone
        1 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
        5 fighters moved from Western United States to Hawaiian Islands
    Place Units - Americans
        1 carrier and 2 transports placed in 10 Sea Zone
        1 carrier placed in 101 Sea Zone
        1 artillery and 5 infantry placed in Eastern United States
        2 fighters and 2 infantry placed in Western United States
    Turn Complete - Americans
        Americans collect 59 PUs; end with 60 PUs
        Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
        Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
        Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
        Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 85 PUs
        Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs
        Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 95 PUs
Combat Hit Differential Summary :
Americans regular : 1.33
Germans AA : -0.17
Germans regular : 2.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8
    Purchase Units - Chinese
        Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
        Chinese buy 3 infantry; Remaining resources: 0 PUs; 
    Combat Move - Chinese
        2 infantry moved from Suiyuyan to Chahar
        1 fighter moved from Suiyuyan to Chahar
    Combat - Chinese
        Battle in Chahar
            Chinese attack with 1 fighter and 2 infantry
            Japanese defend with 1 infantry
                Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 2 : 1/3 hits, 0.83 expected hits
                Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Japanese lost in Chahar
            Chinese win, taking Chahar from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
            Casualties for Japanese: 1 infantry
    Non Combat Move - Chinese
        1 fighter moved from Chahar to Shensi
    Place Units - Chinese
        3 infantry placed in Shensi
    Turn Complete - Chinese
        Chinese collect 9 PUs; end with 9 PUs
Combat Hit Differential Summary :
Chinese regular : 0.17
Japanese regular : -0.33