L21 #1 wheatbeer (X) vs trulpen (A+20) BM3

  • '17

    TripleA Turn Summary: Germans round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 10
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 1 artillery, 3 infantry, 3 mech_infantrys and 2 tactical_bombers; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 infantry moved from Rostov to Volgograd
            2 infantry moved from Rostov to Tambov
            1 infantry moved from Belarus to Smolensk
                  Germans take Smolensk from Russians
            1 infantry moved from Novgorod to Archangel
                  Germans take Archangel from Russians
            2 fighters and 2 tactical_bombers moved from Northwest Persia to Volgograd
            2 bombers moved from Caucasus to Tambov
            1 fighter moved from Caucasus to Tambov
    
        Combat - Germans
            Battle in Tambov
                Germans attack with 2 bombers, 1 fighter and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 2 bombers, 1 fighter and 2 infantry in Tambov, round 2 : 1/5 hits, 2.17 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Tambov
                Germans win, taking Tambov from Russians with 2 bombers, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Volgograd
                Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers
                Russians defend with 1 factory_minor and 1 infantry
                    Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Volgograd, round 2 : 2/6 hits, 2.67 expected hits
                    Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Volgograd
                Germans win, taking Volgograd from Russians with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            2 fighters and 2 tactical_bombers moved from Volgograd to Caucasus
            15 armour and 21 mech_infantrys moved from Caucasus to Persia
            2 bombers moved from Tambov to Caucasus
            1 fighter moved from Tambov to Caucasus
            3 mech_infantrys moved from Ukraine to Caucasus
            1 infantry moved from Belarus to Bryansk
            2 artilleries and 4 infantry moved from Novgorod to Belarus
            1 artillery and 3 infantry moved from Germany to Western Germany
            2 infantry moved from France to Normandy Bordeaux
            1 fighter moved from Germany to Caucasus
            1 armour and 7 mech_infantrys moved from Western Germany to Poland
            2 mech_infantrys moved from Southern Italy to Western Germany
            1 fighter moved from Western Germany to Southern Italy
            1 mech_infantry moved from Southern Italy to Western Germany
            2 tactical_bombers moved from Northwest Persia to Caucasus
            1 fighter moved from Southern Italy to Persia
            1 aaGun moved from Rostov to Volgograd
    
        Place Units - Germans
            3 armour placed in Caucasus
            3 mech_infantrys placed in Novgorod
            1 artillery, 3 infantry and 2 tactical_bombers placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2,4,4,1,2,2,2
            Germans collect 52 PUs (2 lost to blockades); end with 52 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 62 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 72 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -0.67
    Germans regular : -1.83
    

    Savegame


  • TripleA Turn Summary: Russians round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 10
    
        Purchase Units - Russians
            Russians buy 5 artilleries and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 artillery and 1 infantry moved from Samara to Volgograd
            1 artillery and 1 infantry moved from Samara to Volgograd
            3 infantry moved from Samara to Tambov
            2 infantry moved from Russia to Bryansk
            2 infantry moved from Russia to Smolensk
            1 fighter and 1 tactical_bomber moved from Russia to Tambov
            1 fighter moved from Russia to Smolensk
            1 fighter moved from Russia to Bryansk
    
        Combat - Russians
            Battle in Bryansk
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Bryansk, round 2 : 0/3 hits, 0,83 expected hits
                    Italians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 fighter and 2 infantry in Bryansk, round 3 : 1/3 hits, 0,83 expected hits
                    Italians roll dice for 1 infantry in Bryansk, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                Russians win, taking Bryansk from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Tambov
                Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
                Germans defend with 2 infantry
                    Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Tambov, round 2 : 2/5 hits, 1,67 expected hits
                    Germans roll dice for 2 infantry in Tambov, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Tambov
                Russians win, taking Tambov from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Casualties for Germans: 2 infantry
            Battle in Volgograd
                Russians attack with 2 artilleries and 2 infantry
                Germans defend with 1 aaGun, 1 factory_minor and 2 infantry
                    Russians roll dice for 2 artilleries and 2 infantry in Volgograd, round 2 : 0/4 hits, 1,33 expected hits
                    Germans roll dice for 1 aaGun and 2 infantry in Volgograd, round 2 : 0/2 hits, 0,67 expected hits
                    Russians roll dice for 2 artilleries and 2 infantry in Volgograd, round 3 : 1/4 hits, 1,33 expected hits
                    Germans roll dice for 1 aaGun and 2 infantry in Volgograd, round 3 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians and 1 aaGun owned by the Germans lost in Volgograd
                    Russians roll dice for 2 artilleries and 1 infantry in Volgograd, round 4 : 1/3 hits, 1,00 expected hits
                    Germans roll dice for 2 infantry in Volgograd, round 4 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd
                    Russians roll dice for 2 artilleries in Volgograd, round 5 : 1/2 hits, 0,67 expected hits
                    Germans roll dice for 1 infantry in Volgograd, round 5 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Volgograd
                Russians win, taking Volgograd from Germans with 2 artilleries remaining. Battle score for attacker is 5
                Casualties for Russians: 2 infantry
                Casualties for Germans: 1 aaGun and 2 infantry
            Battle in Smolensk
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 2 : 0/3 hits, 0,83 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Smolensk
                    Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 3 : 0/2 hits, 0,67 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 4 : 0/2 hits, 0,67 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 4 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 5 : 1/2 hits, 0,67 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 5 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
                Russians win with 1 fighter remaining. Battle score for attacker is -3
                Casualties for Russians: 2 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 fighter moved from Smolensk to Russia
            1 fighter moved from Bryansk to Russia
            1 fighter and 1 tactical_bomber moved from Tambov to Russia
            2 aaGuns and 12 infantry moved from Timguska to Novosibirsk
            2 aaGuns, 16 artilleries and 66 infantry moved from Samara to Tambov
            4 infantry moved from Russia to Tambov
            2 aaGuns moved from Russia to Tambov
    
        Place Units - Russians
            5 artilleries and 3 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 21 PUs; end with 21 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 24 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0,33
    Germans regular : 0,67
    Russians regular : -3,50
    

    Savegame

  • '17

    TripleA Turn Summary: Japanese round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 10
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 1 fighter, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from French Indo China to Shan State
            1 fighter and 1 tactical_bomber moved from Hunan to Shan State
            1 infantry moved from Yunnan to Burma
                  Japanese take Burma from UK_Pacific
            1 submarine moved from 6 Sea Zone to 25 Sea Zone
            4 fighters moved from 6 Sea Zone to 25 Sea Zone
            2 bombers moved from Philippines to Borneo
            1 mech_infantry moved from Jehol to Hopei
            1 mech_infantry moved from Jehol to Kweichow
            1 fighter moved from Hunan to Hopei
            2 fighters moved from Hunan to Kweichow
    
        Combat - Japanese
            Battle in 25 Sea Zone
                Japanese attack with 4 fighters and 1 submarine
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 25 Sea Zone
                Japanese win with 4 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Kweichow
                Japanese attack with 2 fighters and 1 mech_infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 fighters and 1 mech_infantry in Kweichow, round 2 : 0/3 hits, 1.17 expected hits
                    Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Kweichow
                2 fighters owned by the Japanese retreated
                Chinese win with 1 infantry remaining. Battle score for attacker is -4
                Casualties for Japanese: 1 mech_infantry
            Battle in Borneo
                Japanese attack with 2 bombers
                Americans defend with 2 infantry
                    Japanese roll dice for 2 bombers in Borneo, round 2 : 1/2 hits, 1.33 expected hits
                    UK_Pacific roll dice for 2 infantry in Borneo, round 2 : 1/2 hits, 0.67 expected hits
                    1 bomber owned by the Japanese and 1 infantry owned by the Americans lost in Borneo
                    Japanese roll dice for 1 bomber in Borneo, round 3 : 1/1 hits, 0.67 expected hits
                    UK_Pacific roll dice for 1 infantry in Borneo, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Borneo
                Japanese win with 1 bomber remaining. Battle score for attacker is -8
                Casualties for Japanese: 1 bomber
                Casualties for Americans: 2 infantry
            Battle in Hopei
                Japanese attack with 1 fighter and 1 mech_infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter and 1 mech_infantry in Hopei, round 2 : 1/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
                Japanese win with 1 fighter remaining. Battle score for attacker is -1
                Casualties for Japanese: 1 mech_infantry
                Casualties for Chinese: 1 infantry
            Battle in Shan State
                Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 2/3 hits, 1.33 expected hits
                    UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Japanese
            1 bomber moved from Borneo to Philippines
            6 armour, 4 artilleries, 21 infantry and 11 mech_infantrys moved from Yunnan to Burma
            1 mech_infantry moved from Anhwe to Yunnan
            1 mech_infantry moved from Hunan to Burma
            1 mech_infantry moved from Jehol to Hunan
            1 mech_infantry moved from Jehol to Anhwe
            1 mech_infantry moved from Jehol to Hunan
            1 fighter moved from Hopei to Hunan
            1 fighter and 1 tactical_bomber moved from Shan State to Hunan
            4 artilleries and 4 mech_infantrys moved from Korea to 6 Sea Zone
            1 artillery and 9 infantry moved from Japan to 6 Sea Zone
            4 fighters moved from 25 Sea Zone to 26 Sea Zone
            2 battleships, 7 carriers, 2 cruisers, 4 destroyers and 8 submarines moved from 6 Sea Zone to 26 Sea Zone
            5 artilleries, 9 infantry, 4 mech_infantrys and 9 transports moved from 6 Sea Zone to 26 Sea Zone
            1 fighter moved from 6 Sea Zone to Korea
            2 fighters moved from 6 Sea Zone to Philippines
            1 tactical_bomber moved from 6 Sea Zone to Philippines
            2 fighters moved from Kweichow to Hunan
            1 tactical_bomber moved from 6 Sea Zone to Philippines
            5 tactical_bombers moved from 6 Sea Zone to Hunan
    
        Place Units - Japanese
            1 fighter and 4 infantry placed in Japan
            1 armour and 3 mech_infantrys placed in Korea
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6,5,6,3,3,1,2,1,5,6,6,1,3,3,4,4,1,6,1,1,1,4,6,5,4,1,3,6,5,4,3,6,3,3,3,1,2,4,4,6,3,2,4,3,1,3,3,3,2,1
                Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1
            Japanese collect 35 PUs (4 lost to blockades); end with 35 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 38 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 1.33
    Americans regular : -0.33
    Japanese regular : 0.50
    UK_Pacific regular : -0.33
    

    Savegame

  • '17

    My last ditch strategy probably has too many holes to work … but best chance I could see.


  • TripleA Turn Summary: Americans round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 1 artillery, 2 carriers, 2 destroyers, 1 fighter, 2 infantry, 2 submarines and 2 tactical_bombers; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Morocco to 91 Sea Zone
            1 infantry moved from Bulgaria to Romania
                  Americans take Romania from Germans
            1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
            1 infantry moved from 112 Sea Zone to Denmark
            1 infantry moved from Morocco to 91 Sea Zone
            1 infantry moved from Gibraltar to 91 Sea Zone
            2 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
            2 infantry moved from 112 Sea Zone to Norway
            1 destroyer moved from 109 Sea Zone to 125 Sea Zone
            1 fighter and 1 tactical_bomber moved from United Kingdom to 125 Sea Zone
            1 fighter moved from 91 Sea Zone to 112 Sea Zone
            1 marine moved from Gibraltar to 91 Sea Zone
            2 carriers, 1 cruiser, 1 destroyer and 1 marine moved from 91 Sea Zone to 112 Sea Zone
            1 marine moved from 112 Sea Zone to Norway
            2 fighters and 2 tactical_bombers moved from Hawaiian Islands to 25 Sea Zone
            1 bomber moved from Hawaiian Islands to 25 Sea Zone
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            2 fighters moved from 36 Sea Zone to Yunnan
            1 tactical_bomber moved from 43 Sea Zone to Yunnan
            1 destroyer moved from 109 Sea Zone to 112 Sea Zone
    
        Combat - Americans
            Battle in Norway
            Battle in Denmark
            Battle in 125 Sea Zone
                Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                Germans defend with 1 submarine
                    Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 125 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits
                    Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Germans lost in 125 Sea Zone
                Americans win, taking Norway from Germans, taking Denmark from Germans, taking 125 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
            Battle in 25 Sea Zone
                Americans attack with 1 bomber, 1 destroyer, 2 fighters and 2 tactical_bombers
                Japanese defend with 1 submarine
                    Americans roll dice for 1 bomber, 1 destroyer, 2 fighters and 2 tactical_bombers in 25 Sea Zone, round 2 : 3/6 hits, 3,33 expected hits
                    Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Japanese lost in 25 Sea Zone
                Americans win with 1 bomber, 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
            Battle in Yunnan
                Americans attack with 2 fighters and 1 tactical_bomber
                Japanese defend with 1 mech_infantry
                    Americans roll dice for 2 fighters and 1 tactical_bomber in Yunnan, round 2 : 3/3 hits, 1,67 expected hits
                    Japanese roll dice for 1 mech_infantry in Yunnan, round 2 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese and 1 tactical_bomber owned by the Americans lost in Yunnan
                Americans win with 2 fighters remaining. Battle score for attacker is -7
                Casualties for Americans: 1 tactical_bomber
                Casualties for Japanese: 1 mech_infantry
    
        Non Combat Move - Americans
            2 fighters moved from Yunnan to India
            3 fighters moved from 43 Sea Zone to India
            3 fighters moved from 36 Sea Zone to India
            2 carriers moved from 43 Sea Zone to 34 Sea Zone
            1 transport moved from 43 Sea Zone to 34 Sea Zone
            1 artillery and 1 transport moved from 36 Sea Zone to 22 Sea Zone
            1 carrier and 1 fighter moved from 36 Sea Zone to 34 Sea Zone
            3 carriers and 2 fighters moved from 36 Sea Zone to 22 Sea Zone
            4 destroyers moved from 36 Sea Zone to 22 Sea Zone
            3 destroyers moved from 36 Sea Zone to 34 Sea Zone
            1 battleship moved from 36 Sea Zone to 22 Sea Zone
            1 infantry moved from Marianas to 22 Sea Zone
            1 infantry moved from Paulau Island to 34 Sea Zone
            1 cruiser moved from 36 Sea Zone to 34 Sea Zone
            1 cruiser moved from 36 Sea Zone to 22 Sea Zone
            1 armour and 4 mech_infantrys moved from Egypt to Syria
            2 artilleries and 3 infantry moved from Central United States to 101 Sea Zone
            2 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 90 Sea Zone
            1 fighter and 1 tactical_bomber moved from 125 Sea Zone to 112 Sea Zone
            1 aaGun, 1 artillery and 2 infantry moved from Gibraltar to 91 Sea Zone
            1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone
            1 aaGun, 1 artillery and 2 infantry moved from 112 Sea Zone to Norway
            2 artilleries, 3 infantry and 3 transports moved from 90 Sea Zone to 91 Sea Zone
            2 artilleries and 3 infantry moved from 91 Sea Zone to Gibraltar
            2 fighters and 2 tactical_bombers moved from 25 Sea Zone to 10 Sea Zone
            2 carriers, 1 fighter and 2 submarines moved from 27 Sea Zone to 10 Sea Zone
            1 bomber moved from 25 Sea Zone to Western United States
            2 submarines moved from 36 Sea Zone to 19 Sea Zone
            2 submarines moved from 36 Sea Zone to 20 Sea Zone
            1 submarine moved from 36 Sea Zone to 19 Sea Zone
            1 submarine moved from 36 Sea Zone to 19 Sea Zone
            1 submarine moved from 36 Sea Zone to 6 Sea Zone
    
        Place Units - Americans
            1 artillery and 2 infantry placed in Greece
            2 carriers, 2 destroyers, 2 submarines and 2 tactical_bombers placed in 10 Sea Zone
            Americans undo move 2.
            1 tactical_bomber placed in Western United States
            2 carriers, 2 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber placed in 10 Sea Zone
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 5,3,6,2,5,6,4,5,6,4,5,6,6,6,1,2,6,5,5,4,4,2,2,5,2,4,2,5,6,2,5,5
            Americans collect 74 PUs (1 lost to blockades); end with 74 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 94 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 99 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 104 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 109 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 1,50
    Japanese regular : 0,50
    Germans regular : -0,17
    

    Savegame


  • TripleA Turn Summary: Chinese round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 10
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan
    
        Combat - Chinese
            Chinese creates battle in territory Yunnan
    
        Non Combat Move - Chinese
            1 infantry moved from Suiyuyan to Hopei
            12 infantry moved from Shensi to Kweichow
            1 infantry moved from Szechwan to Kweichow
    
        Place Units - Chinese
            3 infantry placed in Kweichow
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 10 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: UK_Pacific round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 1 artillery, 2 carriers, 2 destroyers, 1 fighter, 2 infantry, 2 submarines and 2 tactical_bombers; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Morocco to 91 Sea Zone
            1 infantry moved from Bulgaria to Romania
                  Americans take Romania from Germans
            1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
            1 infantry moved from 112 Sea Zone to Denmark
            1 infantry moved from Morocco to 91 Sea Zone
            1 infantry moved from Gibraltar to 91 Sea Zone
            2 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
            2 infantry moved from 112 Sea Zone to Norway
            1 destroyer moved from 109 Sea Zone to 125 Sea Zone
            1 fighter and 1 tactical_bomber moved from United Kingdom to 125 Sea Zone
            1 fighter moved from 91 Sea Zone to 112 Sea Zone
            1 marine moved from Gibraltar to 91 Sea Zone
            2 carriers, 1 cruiser, 1 destroyer and 1 marine moved from 91 Sea Zone to 112 Sea Zone
            1 marine moved from 112 Sea Zone to Norway
            2 fighters and 2 tactical_bombers moved from Hawaiian Islands to 25 Sea Zone
            1 bomber moved from Hawaiian Islands to 25 Sea Zone
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            2 fighters moved from 36 Sea Zone to Yunnan
            1 tactical_bomber moved from 43 Sea Zone to Yunnan
            1 destroyer moved from 109 Sea Zone to 112 Sea Zone
    
        Combat - Americans
            Battle in Norway
            Battle in Denmark
            Battle in 125 Sea Zone
                Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                Germans defend with 1 submarine
                    Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 125 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits
                    Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Germans lost in 125 Sea Zone
                Americans win, taking Norway from Germans, taking Denmark from Germans, taking 125 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
            Battle in 25 Sea Zone
                Americans attack with 1 bomber, 1 destroyer, 2 fighters and 2 tactical_bombers
                Japanese defend with 1 submarine
                    Americans roll dice for 1 bomber, 1 destroyer, 2 fighters and 2 tactical_bombers in 25 Sea Zone, round 2 : 3/6 hits, 3,33 expected hits
                    Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Japanese lost in 25 Sea Zone
                Americans win with 1 bomber, 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
            Battle in Yunnan
                Americans attack with 2 fighters and 1 tactical_bomber
                Japanese defend with 1 mech_infantry
                    Americans roll dice for 2 fighters and 1 tactical_bomber in Yunnan, round 2 : 3/3 hits, 1,67 expected hits
                    Japanese roll dice for 1 mech_infantry in Yunnan, round 2 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese and 1 tactical_bomber owned by the Americans lost in Yunnan
                Americans win with 2 fighters remaining. Battle score for attacker is -7
                Casualties for Americans: 1 tactical_bomber
                Casualties for Japanese: 1 mech_infantry
    
        Non Combat Move - Americans
            2 fighters moved from Yunnan to India
            3 fighters moved from 43 Sea Zone to India
            3 fighters moved from 36 Sea Zone to India
            2 carriers moved from 43 Sea Zone to 34 Sea Zone
            1 transport moved from 43 Sea Zone to 34 Sea Zone
            1 artillery and 1 transport moved from 36 Sea Zone to 22 Sea Zone
            1 carrier and 1 fighter moved from 36 Sea Zone to 34 Sea Zone
            3 carriers and 2 fighters moved from 36 Sea Zone to 22 Sea Zone
            4 destroyers moved from 36 Sea Zone to 22 Sea Zone
            3 destroyers moved from 36 Sea Zone to 34 Sea Zone
            1 battleship moved from 36 Sea Zone to 22 Sea Zone
            1 infantry moved from Marianas to 22 Sea Zone
            1 infantry moved from Paulau Island to 34 Sea Zone
            1 cruiser moved from 36 Sea Zone to 34 Sea Zone
            1 cruiser moved from 36 Sea Zone to 22 Sea Zone
            1 armour and 4 mech_infantrys moved from Egypt to Syria
            2 artilleries and 3 infantry moved from Central United States to 101 Sea Zone
            2 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 90 Sea Zone
            1 fighter and 1 tactical_bomber moved from 125 Sea Zone to 112 Sea Zone
            1 aaGun, 1 artillery and 2 infantry moved from Gibraltar to 91 Sea Zone
            1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone
            1 aaGun, 1 artillery and 2 infantry moved from 112 Sea Zone to Norway
            2 artilleries, 3 infantry and 3 transports moved from 90 Sea Zone to 91 Sea Zone
            2 artilleries and 3 infantry moved from 91 Sea Zone to Gibraltar
            2 fighters and 2 tactical_bombers moved from 25 Sea Zone to 10 Sea Zone
            2 carriers, 1 fighter and 2 submarines moved from 27 Sea Zone to 10 Sea Zone
            1 bomber moved from 25 Sea Zone to Western United States
            2 submarines moved from 36 Sea Zone to 19 Sea Zone
            2 submarines moved from 36 Sea Zone to 20 Sea Zone
            1 submarine moved from 36 Sea Zone to 19 Sea Zone
            1 submarine moved from 36 Sea Zone to 19 Sea Zone
            1 submarine moved from 36 Sea Zone to 6 Sea Zone
    
        Place Units - Americans
            1 artillery and 2 infantry placed in Greece
            2 carriers, 2 destroyers, 2 submarines and 2 tactical_bombers placed in 10 Sea Zone
            Americans undo move 2.
            1 tactical_bomber placed in Western United States
            2 carriers, 2 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber placed in 10 Sea Zone
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 5,3,6,2,5,6,4,5,6,4,5,6,6,6,1,2,6,5,5,4,4,2,2,5,2,4,2,5,6,2,5,5
            Americans collect 74 PUs (1 lost to blockades); end with 74 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 94 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 99 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 104 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 109 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan
    
        Combat - Chinese
            Chinese creates battle in territory Yunnan
    
        Non Combat Move - Chinese
            1 infantry moved from Suiyuyan to Hopei
            12 infantry moved from Shensi to Kweichow
            1 infantry moved from Szechwan to Kweichow
    
        Place Units - Chinese
            3 infantry placed in Kweichow
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 10 PUs
    
        Purchase Units - British
            British buy 1 airfield, 2 fighters and 5 infantry; Remaining resources: 3 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 6 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - British
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 artillery and 7 infantry moved from Trans-Jordan to Iraq
            2 fighters and 1 tactical_bomber moved from Egypt to Iraq
            1 bomber moved from Greece to Germany
            1 mech_infantry moved from India to Eastern Persia
            1 fighter and 1 tactical_bomber moved from India to Eastern Persia
            EDIT: 1 submarine moved from 104 Sea Zone to 105 Sea Zone
    
        Combat - British
            Strategic bombing raid in Germany
                    Germans roll AA dice in Germany : 1/1 hits, 0,17 expected hits
                1 bomber killed by AA
                Bombing raid in Germany causes 0 damage total. 
            Battle in Eastern Persia
                British attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                Italians defend with 1 armour
                    British roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Eastern Persia, round 2 : 1/3 hits, 1,33 expected hits
                    Italians roll dice for 1 armour in Eastern Persia, round 2 : 0/1 hits, 0,50 expected hits
                    1 armour owned by the Italians lost in Eastern Persia
                British win, taking Eastern Persia from Italians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Italians: 1 armour
            Battle in Iraq
                British attack with 1 artillery, 2 fighters, 7 infantry and 1 tactical_bomber
                Italians defend with 1 infantry
                    British roll dice for 1 artillery, 2 fighters, 7 infantry and 1 tactical_bomber in Iraq, round 2 : 1/11 hits, 3,33 expected hits
                    Italians roll dice for 1 infantry in Iraq, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians and 1 infantry owned by the British lost in Iraq
                British win, taking Iraq from Italians with 1 artillery, 2 fighters, 6 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Italians: 1 infantry
    
        Non Combat Move - British
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            2 fighters and 1 tactical_bomber moved from Iraq to Trans-Jordan
            2 artilleries and 1 infantry moved from Egypt to Trans-Jordan
            8 fighters moved from Greece to Trans-Jordan
            2 fighters moved from Gibraltar to Norway
            1 fighter moved from United Kingdom to Norway
            2 battleships, 1 cruiser and 4 destroyers moved from 91 Sea Zone to 112 Sea Zone
            1 infantry moved from Morocco to 91 Sea Zone
            1 mech_infantry moved from Gibraltar to 91 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
            1 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
            1 submarine moved from 109 Sea Zone to 92 Sea Zone
            1 infantry and 1 mech_infantry moved from Quebec to 106 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
            1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
            1 fighter and 1 tactical_bomber moved from Eastern Persia to India
            1 artillery and 5 infantry moved from Alexandria to Egypt
            1 infantry moved from Tobruk to Alexandria
            1 transport moved from 81 Sea Zone to 71 Sea Zone
            1 armour moved from Belgian Congo to Egypt
            1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
            1 mech_infantry moved from Egypt to Trans-Jordan
            EDIT: 1 armour and 4 mech_infantrys moved from Syria to Trans-Jordan
    
        Place Units - British
            1 airfield placed in Trans-Jordan
            3 infantry placed in Egypt
            1 fighter and 2 infantry placed in Union of South Africa
            1 fighter placed in United Kingdom
    
        Turn Complete - British
            British collect 36 PUs; end with 39 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 45 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 48 PUs
            Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 51 PUs
    
        Place Units - UK_Pacific
            6 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 12 PUs; end with 13 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs
            Some Units in India change ownership: 6 infantry
    

    Combat Hit Differential Summary :

    Americans regular : 1,50
    Italians regular : 0,17
    Japanese regular : 0,50
    Germans AA : 0,83
    Germans regular : -0,17
    British regular : -2,67
    

    Savegame

  • '17

    TripleA Turn Summary: Italians round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 10
    
        Purchase Units - Italians
            Italians buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 artillery and 1 infantry moved from Persia to Iraq
            1 bomber and 2 fighters moved from Caucasus to Iraq
    
        Combat - Italians
            Battle in Iraq
                Italians attack with 1 artillery, 1 bomber, 2 fighters and 1 infantry
                British defend with 1 artillery and 6 infantry
                    Italians roll dice for 1 artillery, 1 bomber, 2 fighters and 1 infantry in Iraq, round 2 : 1/5 hits, 2.33 expected hits
                    British roll dice for 1 artillery and 6 infantry in Iraq, round 2 : 3/7 hits, 2.33 expected hits
                    1 fighter owned by the Italians, 1 artillery owned by the Italians, 1 infantry owned by the British and 1 infantry owned by the Italians lost in Iraq
                1 bomber owned by the Italians and 1 fighter owned by the Italians retreated
                British win with 1 artillery and 5 infantry remaining. Battle score for attacker is -14
                Casualties for Italians: 1 artillery, 1 fighter and 1 infantry
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
            1 bomber and 1 fighter moved from Iraq to Caucasus
            5 artilleries moved from Southern Italy to Northern Italy
            3 aaGuns moved from Southern Italy to Northern Italy
            6 infantry moved from Southern Italy to Northern Italy
            1 infantry moved from Northern Italy to Western Germany
    
        Place Units - Italians
            1 armour and 1 mech_infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 10
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,6,5,1
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1,3,6,3,3,4,1
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,4,1,5
            Italians collect 4 PUs (10 lost to blockades); end with 4 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 8 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -1.33
    British regular : 0.67
    

    Savegame


  • TripleA Turn Summary: ANZAC round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 10
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            2 destroyers moved from 43 Sea Zone to 34 Sea Zone
            1 cruiser and 1 destroyer moved from 36 Sea Zone to 22 Sea Zone
            3 submarines moved from 36 Sea Zone to 6 Sea Zone
            1 infantry moved from Hainan to 36 Sea Zone
            2 infantry and 1 transport moved from 36 Sea Zone to 22 Sea Zone
            1 infantry moved from 22 Sea Zone to Marianas
            2 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 22 Sea Zone
            1 infantry moved from 22 Sea Zone to Marianas
            EDIT: 1 infantry and 1 transport moved from 22 Sea Zone to 21 Sea Zone
            EDIT: 1 infantry and 1 transport moved from 22 Sea Zone to 18 Sea Zone
            EDIT: 1 infantry and 1 transport moved from 18 Sea Zone to 22 Sea Zone
            EDIT: 1 infantry and 1 transport moved from 21 Sea Zone to 22 Sea Zone
            1 submarine moved from 54 Sea Zone to 37 Sea Zone
            1 submarine moved from 54 Sea Zone to 35 Sea Zone
            1 fighter moved from New South Wales to 34 Sea Zone
            2 fighters moved from India to 34 Sea Zone
    
        Place Units - ANZAC
            1 fighter placed in Queensland
            2 submarines placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 13 PUs; end with 13 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 10
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            2 destroyers moved from 43 Sea Zone to 34 Sea Zone
            1 cruiser and 1 destroyer moved from 36 Sea Zone to 22 Sea Zone
            3 submarines moved from 36 Sea Zone to 6 Sea Zone
            1 infantry moved from Hainan to 36 Sea Zone
            2 infantry and 1 transport moved from 36 Sea Zone to 22 Sea Zone
            1 infantry moved from 22 Sea Zone to Marianas
            2 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 22 Sea Zone
            1 infantry moved from 22 Sea Zone to Marianas
            EDIT: 1 infantry and 1 transport moved from 22 Sea Zone to 21 Sea Zone
            EDIT: 1 infantry and 1 transport moved from 22 Sea Zone to 18 Sea Zone
            EDIT: 1 infantry and 1 transport moved from 18 Sea Zone to 22 Sea Zone
            EDIT: 1 infantry and 1 transport moved from 21 Sea Zone to 22 Sea Zone
            1 submarine moved from 54 Sea Zone to 37 Sea Zone
            1 submarine moved from 54 Sea Zone to 35 Sea Zone
            1 fighter moved from New South Wales to 34 Sea Zone
            2 fighters moved from India to 34 Sea Zone
    
        Place Units - ANZAC
            1 fighter placed in Queensland
            2 submarines placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 13 PUs; end with 13 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
    
        Combat Move - French
    
        Combat - French
            French creates battle in territory 20 Sea Zone
    
        Non Combat Move - French
            1 fighter moved from Greece to Trans-Jordan
            1 destroyer moved from 20 Sea Zone to 22 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '17

    Maybe I should have stuck to my original plan with Italy, but I was probaby doomed the moment you built the airbase in Transjordan eitherway.

    If you fleet position were a little different I could have tried for NSW instead of Cairo. But you can buy a turn with blockers if you build a naval base (and I assume you would).

    Well played I surrender :bell: :waving_white_flag: :peace_symbol: :dove_of_peace:

  • '17

    Sorry tired typing and can’t edit … I meant Calcutta when I wrote Cairo


  • @wheatbeer said in L21 #1 wheatbeer (X) vs trulpen (A+20) BM3:

    Maybe I should have stuck to my original plan with Italy, but I was probaby doomed the moment you built the airbase in Transjordan eitherway.

    If you fleet position were a little different I could have tried for NSW instead of Cairo. But you can buy a turn with blockers if you build a naval base (and I assume you would).

    Well played I surrender :bell: :waving_white_flag: :peace_symbol: :dove_of_peace:

    Yes, being able to land another 10-15 figs in Calcutta would be tough to break. Think I also was in position to support Australia or atleast take back Hawaii readily if you went for it. Would definitely invest in a nb in order to get blockers in place and consolidate the fleet.


  • Btw, care for a rematch? I’d like to have another go with Axis since you crushed me in our first game.

  • '17

    I promised axisdominion I’d play him next and I still have another ongoing game. Not sure I can handle 3 games at once.

    If you want, I could play on a no time limit basis while those two matches mature, or alternatively, I can let you know when I’m ready to start a normal time limit game.


  • @wheatbeer said in L21 #1 wheatbeer (X) vs trulpen (A+20) BM3:

    I promised axisdominion I’d play him next and I still have another ongoing game. Not sure I can handle 3 games at once.

    If you want, I could play on a no time limit basis while those two matches mature, or alternatively, I can let you know when I’m ready to start a normal time limit game.

    No time-limit sounds ok with me, but you decide upon what’s most comfortable for you.

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