L21 BM3 Freh (L+16) vs AetV (X)

  • 21 20 18 17 16 15 TripleA

    TripleA Turn Summary: UK_Pacific round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 2 carriers, 1 destroyer, 3 infantry, 2 submarines and 2 transports; Remaining resources: 8 PUs; 
    
        Combat Move - Americans
            1 armour and 1 mech_infantry moved from Tunisia to Libya
            1 infantry moved from Brazil to French Guiana
                  Americans take French Guiana from Neutral_Axis
            1 infantry moved from Brazil to French Guiana
            1 submarine moved from 26 Sea Zone to 46 Sea Zone
            1 artillery moved from 54 Sea Zone to Queensland
            1 infantry moved from 54 Sea Zone to Queensland
            2 infantry moved from 54 Sea Zone to Queensland
            1 submarine moved from 54 Sea Zone to 46 Sea Zone
            1 submarine moved from 54 Sea Zone to 55 Sea Zone
            2 fighters moved from 54 Sea Zone to 55 Sea Zone
            2 fighters moved from 54 Sea Zone to Queensland
            2 fighters moved from Hawaiian Islands to 46 Sea Zone
            2 fighters moved from Manchuria to Chahar
            3 submarines moved from 96 Sea Zone to 97 Sea Zone
    
        Combat - Americans
            Battle in 46 Sea Zone
                Americans attack with 2 fighters and 2 submarines
                Japanese defend with 1 cruiser
                    Americans roll dice for 2 submarines in 46 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    1 cruiser owned by the Japanese lost in 46 Sea Zone
                Americans win with 2 fighters and 2 submarines remaining. Battle score for attacker is 12
                Casualties for Japanese: 1 cruiser
            Battle in 55 Sea Zone
                Americans attack with 2 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 fighters in 55 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 submarine in 55 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 fighters in 55 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 55 Sea Zone
                Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Queensland
                Americans attack with 1 artillery, 2 fighters and 3 infantry
                Japanese defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry
                    Americans roll dice for 1 battleship and 2 cruisers in Queensland, round 2 : 1/3 hits, 1.67 expected hits
                    Americans roll dice for 1 artillery, 2 fighters and 3 infantry in Queensland, round 2 : 2/6 hits, 2.00 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Queensland, round 2 : 2/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 infantry owned by the Americans lost in Queensland
                Americans win, taking Queensland from Japanese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 1
                Casualties for Americans: 2 infantry
                Casualties for Japanese: 1 artillery and 1 infantry
            Battle in Chahar
                Americans attack with 2 fighters
                Japanese defend with 1 infantry
                    Americans roll dice for 2 fighters in Chahar, round 2 : 2/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Chahar
                Americans win with 2 fighters remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Libya
                Americans attack with 1 armour and 1 mech_infantry
                Italians defend with 1 armour
                    Americans roll dice for 1 armour and 1 mech_infantry in Libya, round 2 : 0/2 hits, 0.67 expected hits
                    Italians roll dice for 1 armour in Libya, round 2 : 0/1 hits, 0.50 expected hits
                    Americans roll dice for 1 armour and 1 mech_infantry in Libya, round 3 : 0/2 hits, 0.67 expected hits
                    Italians roll dice for 1 armour in Libya, round 3 : 0/1 hits, 0.50 expected hits
                    Americans roll dice for 1 armour and 1 mech_infantry in Libya, round 4 : 0/2 hits, 0.67 expected hits
                    Italians roll dice for 1 armour in Libya, round 4 : 1/1 hits, 0.50 expected hits
                    1 mech_infantry owned by the Americans lost in Libya
                    Americans roll dice for 1 armour in Libya, round 5 : 1/1 hits, 0.50 expected hits
                    Italians roll dice for 1 armour in Libya, round 5 : 1/1 hits, 0.50 expected hits
                    1 armour owned by the Americans and 1 armour owned by the Italians lost in Libya
                Italians win with no units remaining. Battle score for attacker is -4
                Casualties for Americans: 1 armour and 1 mech_infantry
                Casualties for Italians: 1 armour
            Battle in 97 Sea Zone
                Americans attack with 3 submarines
                Germans defend with 1 submarine; Italians defend with 1 cruiser
                1 submarine owned by the Germans submerged
                    Americans roll dice for 3 submarines in 97 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits
                    Italians roll dice for 1 cruiser in 97 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    Americans roll dice for 3 submarines in 97 Sea Zone, round 3 : 1/3 hits, 1.00 expected hits
                    1 cruiser owned by the Italians lost in 97 Sea Zone
                Americans win, taking 97 Sea Zone from Italians with 3 submarines remaining. Battle score for attacker is 12
                Casualties for Italians: 1 cruiser
    
        Non Combat Move - Americans
            1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport moved from 96 Sea Zone to 99 Sea Zone
            1 bomber moved from Eastern United States to United Kingdom
            2 infantry moved from Brazil to 86 Sea Zone
            2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Morocco
            1 artillery moved from Eastern United States to 101 Sea Zone
            1 mech_infantry moved from Central United States to 101 Sea Zone
            2 infantry moved from Central United States to 101 Sea Zone
            1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 artillery, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
            1 marine moved from Western United States to 10 Sea Zone
            1 carrier, 1 cruiser, 1 destroyer and 1 marine moved from 10 Sea Zone to 26 Sea Zone
            1 fighter moved from Western United States to 26 Sea Zone
            2 fighters moved from 46 Sea Zone to 54 Sea Zone
            2 fighters moved from 55 Sea Zone to Queensland
            2 fighters moved from Queensland to 54 Sea Zone
            2 fighters moved from Queensland to South Australia
            1 destroyer moved from 54 Sea Zone to 45 Sea Zone
            1 destroyer moved from 54 Sea Zone to 34 Sea Zone
            1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
            1 bomber moved from Gibraltar to United Kingdom
            2 fighters moved from Chahar to Suiyuyan
    
        Place Units - Americans
            2 transports placed in 101 Sea Zone
            3 infantry placed in Central United States
            2 carriers, 1 destroyer and 2 submarines placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 55 PUs; end with 63 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
            2 infantry moved from Manchuria to Jehol
            1 fighter moved from Manchuria to Jehol
    
        Combat - Chinese
            Chinese creates battle in territory Chahar
            Battle in Jehol
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Jehol, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Jehol, round 3 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Jehol, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Jehol
                Chinese win, taking Chahar from Japanese, taking Jehol from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Jehol to Suiyuyan
    
        Place Units - Chinese
            3 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 9 PUs
    
        Purchase Units - British
            British buy 1 factory_minor, 2 fighters and 1 submarine; Remaining resources: 4 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 battleship moved from 96 Sea Zone to 99 Sea Zone
            1 cruiser moved from 96 Sea Zone to 99 Sea Zone
            1 infantry moved from Malta to 96 Sea Zone
            1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
            1 artillery moved from Egypt to 98 Sea Zone
            1 transport moved from 96 Sea Zone to 98 Sea Zone
            2 infantry moved from Egypt to 98 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 98 Sea Zone to 99 Sea Zone
            1 artillery and 3 infantry moved from 99 Sea Zone to Crete
            1 bomber moved from Egypt to Crete
            1 fighter moved from Egypt to Crete
            1 fighter and 1 tactical_bomber moved from India to Burma
            2 infantry moved from India to Burma
            1 mech_infantry moved from French Central Africa to French West Africa
                  British take French West Africa from Neutral_Axis
    
        Combat - British
            Battle in Crete
                British attack with 1 artillery, 1 bomber, 1 fighter and 3 infantry
                Italians defend with 1 infantry
                    British roll dice for 1 battleship and 1 cruiser in Crete, round 2 : 2/2 hits, 1.17 expected hits
                    Italians roll dice for 1 infantry in Crete, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Crete
                British win, taking Crete from Italians with 1 artillery, 1 bomber, 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in Burma
                British attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 2 : 1/4 hits, 1.50 expected hits
                    Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
                British win, taking Burma from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            1 fighter and 1 tactical_bomber moved from Burma to India
            1 armour moved from Eastern Persia to India
            1 transport moved from 96 Sea Zone to 98 Sea Zone
            2 infantry moved from Egypt to 98 Sea Zone
            2 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
            2 infantry moved from 99 Sea Zone to Syria
            1 fighter moved from Crete to 99 Sea Zone
            1 artillery and 3 infantry moved from Egypt to Trans-Jordan
            1 armour moved from Morocco to Tunisia
            1 submarine moved from 91 Sea Zone to 93 Sea Zone
            1 fighter moved from 96 Sea Zone to Bryansk
            1 carrier and 3 destroyers moved from 96 Sea Zone to 99 Sea Zone
            1 destroyer moved from 110 Sea Zone to 109 Sea Zone
            1 fighter moved from 91 Sea Zone to 99 Sea Zone
            1 fighter moved from Egypt to Iraq
            1 bomber moved from Crete to Iraq
    
        Place Units - British
            1 submarine placed in 98 Sea Zone
            2 fighters placed in Egypt
            1 factory_minor placed in Iraq
    
        Turn Complete - British
            British collect 36 PUs; end with 40 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 43 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 46 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 49 PUs
    
        Place Units - UK_Pacific
            3 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
            Some Units in India change ownership: 3 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : -0.67
    Americans regular : -3.50
    Italians regular : -0.83
    Japanese regular : 0.33
    British regular : 0.33
    

    Savegame

  • 22 21 20 19 18 17 16

    TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour moved from Baltic States to Archangel
                  Italians take Archangel from Russians
    
        Combat - Italians
    
        Non Combat Move - Italians
            1 infantry moved from Bessarabia to Ukraine
            1 armour and 1 mech_infantry moved from Romania to Ukraine
            5 infantry moved from Northern Italy to Southern Italy
    
        Place Units - Italians
            6 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,2,3,3,1,2,6,3,6,6,2,1,4,2,6
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4,6,6,6,6
            Italians collect 10 PUs (3 lost to blockades); end with 10 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 21 20 18 17 16 15 TripleA

    TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 1 fighter; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 62 Sea Zone to 42 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 62 Sea Zone
            1 artillery moved from New South Wales to 62 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 46 Sea Zone
            1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea
    
        Combat - ANZAC
            Battle in 42 Sea Zone
                ANZAC attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 42 Sea Zone
                ANZAC win, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in New Guinea
                ANZAC attack with 1 artillery and 1 infantry
                Japanese defend with 1 marine
                    ANZAC roll dice for 1 artillery and 1 infantry in New Guinea, round 2 : 2/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 marine in New Guinea, round 2 : 1/1 hits, 0.33 expected hits
                    1 marine owned by the Japanese and 1 infantry owned by the ANZAC lost in New Guinea
                ANZAC win, taking New Guinea from Japanese with 1 artillery remaining. Battle score for attacker is 2
                Casualties for ANZAC: 1 infantry
                Casualties for Japanese: 1 marine
    
        Non Combat Move - ANZAC
            1 marine moved from 54 Sea Zone to Queensland
            1 submarine moved from 62 Sea Zone to 60 Sea Zone
            1 infantry moved from Alexandria to Egypt
            1 infantry moved from Iraq to Northwest Persia
                  ANZAC take Northwest Persia from Neutral_Allies
    
        Place Units - ANZAC
            1 destroyer placed in 62 Sea Zone
            1 fighter placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 9 PUs; end with 11 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 destroyer moved from 81 Sea Zone to 79 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : 0.67
    ANZAC regular : 1.33
    

    Savegame

  • 22 21 20 19 18 17 16

    TripleA Manual Gamesave Post: Germans round 6

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 1 artillery, 8 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Belarus to Smolensk
                  Germans take Smolensk from Russians
            1 mech_infantry moved from Belarus to Vologda
                  Germans take Vologda from Russians
            1 armour and 1 mech_infantry moved from Novgorod to Nenetsia
                  Germans take Nenetsia from Russians
            1 infantry moved from Ukraine to Rostov
            2 bombers moved from Ukraine to Russia
            1 fighter moved from Ukraine to Russia
            1 tactical_bomber moved from Ukraine to Rostov
    
        Combat - Germans
            Germans creates battle in territory 97 Sea Zone
            Air Battle in Russia
    

    Combat Hit Differential Summary :

    Savegame


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  • 22 21 20 19 18 17 16

    TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 1 artillery, 8 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Belarus to Smolensk
                  Germans take Smolensk from Russians
            1 mech_infantry moved from Belarus to Vologda
                  Germans take Vologda from Russians
            1 armour and 1 mech_infantry moved from Novgorod to Nenetsia
                  Germans take Nenetsia from Russians
            1 infantry moved from Ukraine to Rostov
            2 bombers moved from Ukraine to Russia
            1 fighter moved from Ukraine to Russia
            1 tactical_bomber moved from Ukraine to Rostov
    
        Combat - Germans
            Germans creates battle in territory 97 Sea Zone
            Air Battle in Russia
                Germans attacks with 3 units heading to Russia
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Russia
                    Russians roll AA dice in Russia : 1/2 hits, 0,33 expected hits
                1 bomber killed by AA
                Bombing raid in Russia rolls: 6 and causes: 6 damage to unit: factory_major
                Bombing raid in Russia causes 6 damage total. 
            Battle in Rostov
                Germans attack with 1 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 infantry and 1 tactical_bomber in Rostov, round 2 : 1/2 hits, 0,67 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Rostov
                Germans win, taking Rostov from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Cleaning up after air battles
    
        Non Combat Move - Germans
            1 bomber and 1 fighter moved from Russia to Ukraine
            1 tactical_bomber moved from Rostov to Ukraine
            1 infantry moved from Western Ukraine to Ukraine
            2 mech_infantrys moved from Eastern Poland to Ukraine
            4 mech_infantrys moved from Romania to Ukraine
            2 armour and 6 mech_infantrys moved from Germany to Romania
            1 fighter moved from Southern Italy to Western Germany
            1 tactical_bomber moved from Western Germany to Southern Italy
            1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport moved from 115 Sea Zone to 112 Sea Zone
            2 infantry moved from Vyborg to Finland
            1 infantry moved from Karelia to Novgorod
            1 infantry moved from Vyborg to Novgorod
            1 infantry moved from Novgorod to Belarus
            1 infantry moved from Northern Italy to Southern Italy
    
        Place Units - Germans
            3 armour placed in Ukraine
            3 infantry placed in Normandy Bordeaux
            3 infantry placed in Novgorod
            Germans undo move 3.
            1 artillery and 2 infantry placed in Novgorod
            3 infantry placed in Western Germany
            7 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,4
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2,4,1,4,2
            Germans collect 55 PUs (2 lost to blockades); end with 55 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -0,33
    Germans regular : 0,33
    Russians AA : 0,67
    

    Savegame

  • 21 20 18 17 16 15 TripleA

    TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians repair damage of 4x factory_major; Remaining resources: 29 PUs; 
            Russians buy 1 artillery, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            3 infantry moved from Manchuria to Amur
            1 infantry moved from Volgograd to Rostov
            1 infantry moved from Bryansk to Rostov
            1 fighter moved from Bryansk to Rostov
            2 infantry moved from Russia to Smolensk
            1 tactical_bomber moved from Bryansk to Rostov
            1 infantry moved from Russia to Vologda
            1 mech_infantry moved from Bryansk to Vologda
            1 armour moved from Bryansk to Vologda
            1 fighter moved from Russia to Vologda
            1 fighter moved from Bryansk to Smolensk
            1 fighter moved from Bryansk to Smolensk
    
        Combat - Russians
            Battle in Amur
                Russians attack with 3 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 3 infantry in Amur, round 2 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 3 infantry in Amur, round 3 : 1/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Amur, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Amur
                Russians win, taking Amur from Japanese with 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Smolensk
                Russians attack with 2 fighters and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 2 fighters and 2 infantry in Smolensk, round 2 : 0/4 hits, 1.33 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 2 fighters and 2 infantry in Smolensk, round 3 : 1/4 hits, 1.33 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Vologda
                Russians attack with 1 armour, 1 fighter, 1 infantry and 1 mech_infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 armour, 1 fighter, 1 infantry and 1 mech_infantry in Vologda, round 2 : 1/4 hits, 1.33 expected hits
                    Germans roll dice for 1 mech_infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Vologda
                Russians win, taking Vologda from Germans with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 1
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 mech_infantry
            Battle in Rostov
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Rostov, round 2 : 0/4 hits, 1.50 expected hits
                    Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Rostov, round 3 : 1/4 hits, 1.50 expected hits
                    Germans roll dice for 1 infantry in Rostov, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov
                Russians win, taking Rostov from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 fighter moved from Vologda to Suiyuyan
            2 aaGuns and 12 infantry moved from Manchuria to Jehol
            1 artillery moved from Caucasus to Kazakhstan
            1 mech_infantry moved from Volgograd to Caucasus
            2 fighters moved from Smolensk to Russia
            1 infantry moved from Russia to Vologda
            1 fighter and 1 tactical_bomber moved from Rostov to Bryansk
            1 infantry moved from Russia to Vologda
            4 infantry moved from Russia to Bryansk
    
        Place Units - Russians
            1 infantry and 1 mech_infantry placed in Volgograd
            1 artillery and 6 infantry placed in Russia
            Russians undo move 1.
            1 mech_infantry placed in Volgograd
            1 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 26 PUs; end with 26 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -0.67
    Germans regular : 1.33
    Russians regular : -4.00
    

    Savegame

  • 22 21 20 19 18 17 16

    TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 2 artilleries, 2 carriers, 1 destroyer and 7 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 34 Sea Zone
            1 bomber moved from Philippines to 46 Sea Zone
            2 infantry moved from Yunnan to Burma
            1 fighter and 2 tactical_bombers moved from Yunnan to Burma
            2 artilleries and 2 infantry moved from Korea to Amur
            1 infantry moved from Korea to Manchuria
                  Japanese take Manchuria from Chinese
            1 fighter and 1 tactical_bomber moved from Korea to Amur
            1 fighter and 1 tactical_bomber moved from Korea to Amur
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone
            1 submarine moved from 6 Sea Zone to 16 Sea Zone
            1 submarine moved from 35 Sea Zone to 45 Sea Zone
            1 fighter and 1 tactical_bomber moved from Caroline Islands to 34 Sea Zone
            1 bomber moved from Philippines to 45 Sea Zone
    
        Combat - Japanese
            Battle in 46 Sea Zone
                Japanese attack with 1 bomber
                Americans defend with 2 submarines; ANZAC defend with 1 transport
                2 submarines owned by the Americans Submerged
                    Japanese roll dice for 1 bomber in 46 Sea Zone, round 2 : 0/1 hits, 0,67 expected hits
                    1 transport owned by the ANZAC lost in 46 Sea Zone
                Japanese win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 16 Sea Zone
                Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 2 : 0/2 hits, 1,17 expected hits
                    Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the Japanese lost in 16 Sea Zone
                    Japanese roll dice for 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 3 : 1/2 hits, 1,17 expected hits
                    Americans roll dice for 1 destroyer in 16 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans lost in 16 Sea Zone
                Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 submarine
                Casualties for Americans: 1 destroyer
            Battle in 45 Sea Zone
                Japanese attack with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Americans roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans lost in 45 Sea Zone
                Japanese win with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in 34 Sea Zone
                Japanese attack with 2 fighters and 2 tactical_bombers
                Americans defend with 1 destroyer
                    Japanese roll dice for 2 fighters and 2 tactical_bombers in 34 Sea Zone, round 2 : 4/4 hits, 2,33 expected hits
                    Americans roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans lost in 34 Sea Zone
                Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Burma
                Japanese attack with 1 fighter, 2 infantry and 2 tactical_bombers
                British defend with 1 infantry
                    Japanese roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Burma, round 2 : 1/5 hits, 2,00 expected hits
                    UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Burma
                Japanese win, taking Burma from UK_Pacific with 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Amur
                Japanese attack with 2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers
                Russians defend with 3 infantry
                    Japanese roll dice for 2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers in Amur, round 2 : 5/8 hits, 3,67 expected hits
                    Russians roll dice for 3 infantry in Amur, round 2 : 0/3 hits, 1,00 expected hits
                    3 infantry owned by the Russians lost in Amur
                Japanese win, taking Amur from Russians with 2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
                Casualties for Russians: 3 infantry
    
        Non Combat Move - Japanese
            1 artillery and 1 infantry moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 artillery moved from Japan to 6 Sea Zone
            1 artillery, 1 carrier, 2 destroyers, 1 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone
            1 destroyer moved from 35 Sea Zone to 55 Sea Zone
            1 destroyer moved from 35 Sea Zone to 46 Sea Zone
            1 bomber moved from 46 Sea Zone to Caroline Islands
            1 bomber moved from 45 Sea Zone to Caroline Islands
            1 fighter and 1 tactical_bomber moved from 34 Sea Zone to Philippines
            1 marine moved from Philippines to 35 Sea Zone
            2 transports moved from 35 Sea Zone to 6 Sea Zone
            1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 1 fighter, 1 marine, 1 submarine and 1 tactical_bomber moved from 35 Sea Zone to 33 Sea Zone
            1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 33 Sea Zone
            1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 33 Sea Zone
            3 infantry moved from Malaya to Shan State
            1 aaGun and 3 infantry moved from French Indo China to Shan State
            1 fighter and 2 tactical_bombers moved from Burma to Yunnan
            1 infantry moved from Anhwe to Kweichow
            2 fighters and 2 tactical_bombers moved from Amur to 6 Sea Zone
            1 fighter moved from Korea to Japan
            1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 33 Sea Zone
            1 fighter moved from Japan to Caroline Islands
    
        Place Units - Japanese
            2 carriers and 1 destroyer placed in 6 Sea Zone
            1 artillery placed in Malaya
            1 artillery placed in French Indo China
            2 infantry placed in Malaya
            2 infantry placed in French Indo China
            3 infantry placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,4
            Japanese collect 60 PUs (2 lost to blockades); end with 60 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
            Turning on Edit Mode
            EDIT: Adding units owned by Japanese to Kweichow: 1 fighter and 2 tactical_bombers
            EDIT: Removing units owned by Japanese from Yunnan: 1 fighter and 2 tactical_bombers
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Americans regular : -0,33
    Japanese regular : 0,33
    UK_Pacific regular : -0,33
    Russians regular : -1,00
    

    Savegame

  • 21 20 18 17 16 15 TripleA

    TripleA Move Summary: British round 6

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 6
    
        Combat Move - British
            1 artillery and 1 infantry moved from Crete to 99 Sea Zone
            2 infantry moved from Crete to 99 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 99 Sea Zone to 95 Sea Zone
            1 artillery and 1 infantry moved from 95 Sea Zone to Sicily
            2 infantry moved from 95 Sea Zone to Sardinia
            1 battleship moved from 99 Sea Zone to 95 Sea Zone
            1 carrier moved from 99 Sea Zone to 95 Sea Zone
            1 cruiser moved from 99 Sea Zone to 95 Sea Zone
            3 destroyers moved from 99 Sea Zone to 95 Sea Zone
            1 fighter moved from Egypt to 95 Sea Zone
            2 fighters moved from United Kingdom to 95 Sea Zone
            1 armour moved from Tunisia to Libya
                  British take Libya from Italians
            1 armour moved from Libya to Tobruk
                  British take Tobruk from Italians
            3 infantry moved from India to Burma
            1 fighter and 1 tactical_bomber moved from India to Burma
            1 bomber moved from Iraq to Burma
    

    Savegame

  • 21 20 18 17 16 15 TripleA

    @aequitas-et-veritas scramble in the med?


  • @freh No scramble.

    Thank you.

  • 21 20 18 17 16 15 TripleA

    TripleA Turn Summary: UK_Pacific round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 3 destroyers, 2 fighters, 2 infantry and 3 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 fighters moved from Suiyuyan to Hopei
            1 submarine moved from 46 Sea Zone to 63 Sea Zone
            1 mech_infantry moved from Queensland to Northern Territory
                  ANZAC take Northern Territory from Japanese
            2 fighters moved from South Australia to 55 Sea Zone
            1 destroyer moved from 26 Sea Zone to 46 Sea Zone
            3 fighters moved from 54 Sea Zone to 46 Sea Zone
            1 fighter moved from 54 Sea Zone to 55 Sea Zone
            1 bomber moved from United Kingdom to Normandy Bordeaux
            1 bomber moved from United Kingdom to France
    
        Combat - Americans
            Americans creates battle in territory 97 Sea Zone
            Strategic bombing raid in Normandy Bordeaux
                    Germans roll AA dice in Normandy Bordeaux : 0/1 hits, 0.17 expected hits
                Bombing raid in Normandy Bordeaux rolls: 7 and causes: 6 damage to unit: factory_minor
                Bombing raid in Normandy Bordeaux causes 6 damage total. 
            Strategic bombing raid in France
                    Germans roll AA dice in France : 0/1 hits, 0.17 expected hits
                Bombing raid in France rolls: 8 and causes: 6 damage to unit: factory_minor
                Bombing raid in France causes 6 damage total. 
            Battle in Hopei
                Americans attack with 2 fighters
                Japanese defend with 1 infantry
                    Americans roll dice for 2 fighters in Hopei, round 2 : 2/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hopei
                Americans win with 2 fighters remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in 46 Sea Zone
                Americans attack with 1 destroyer, 3 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer and 3 fighters in 46 Sea Zone, round 2 : 3/4 hits, 1.83 expected hits
                    Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 46 Sea Zone
                Americans win with 1 destroyer, 3 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 55 Sea Zone
                Americans attack with 3 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 3 fighters in 55 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 55 Sea Zone
                Americans win with 3 fighters remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            1 fighter moved from 99 Sea Zone to 91 Sea Zone
            1 artillery, 4 infantry and 1 mech_infantry moved from Morocco to Algeria
            1 mech_infantry moved from Algeria to Tunisia
            1 transport moved from 91 Sea Zone to 88 Sea Zone
            2 transports moved from 91 Sea Zone to 90 Sea Zone
            2 infantry moved from French Guiana to 88 Sea Zone
            2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Morocco
            1 aaGun moved from Eastern United States to 101 Sea Zone
            1 mech_infantry moved from Central United States to 101 Sea Zone
            2 infantry moved from Central United States to 101 Sea Zone
            1 aaGun, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Morocco
            1 mech_infantry moved from 91 Sea Zone to Morocco
            1 carrier, 1 cruiser, 1 destroyer, 1 tactical_bomber and 1 transport moved from 99 Sea Zone to 95 Sea Zone
            2 fighters moved from Hopei to Chahar
            1 carrier moved from 54 Sea Zone to 41 Sea Zone
            3 fighters moved from 55 Sea Zone to 63 Sea Zone
            3 fighters moved from 46 Sea Zone to 63 Sea Zone
            3 fighters moved from 63 Sea Zone to New Zealand
            1 artillery moved from Queensland to South Australia
            1 infantry moved from Queensland to 54 Sea Zone
            1 carrier, 1 cruiser, 1 fighter and 1 marine moved from 26 Sea Zone to 63 Sea Zone
            1 battleship, 1 carrier, 2 cruisers, 1 infantry and 3 transports moved from 54 Sea Zone to 63 Sea Zone
            1 infantry moved from Queensland to South Australia
            1 aaGun moved from 91 Sea Zone to Morocco
            1 bomber moved from Normandy Bordeaux to United Kingdom
            1 bomber moved from France to United Kingdom
            2 transports moved from 90 Sea Zone to 101 Sea Zone
    
        Place Units - Americans
            1 artillery and 2 infantry placed in Central United States
            2 fighters placed in Western United States
            1 carrier, 3 destroyers and 3 submarines placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 55 PUs; end with 55 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei
            1 infantry moved from Jehol to Shantung
                  Chinese take Shantung from Japanese
            1 infantry moved from Jehol to Anhwe
            1 infantry moved from Chahar to Anhwe
            2 infantry moved from Suiyuyan to Shensi
            1 fighter moved from Suiyuyan to Anhwe
            1 infantry moved from Tsinghai to Shensi
    
        Combat - Chinese
            Chinese creates battle in territory Hopei
            Battle in Shensi
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Shensi, round 2 : 1/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shensi
                Chinese win, taking Hopei from Japanese, taking Shensi from Japanese with 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Anhwe
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Anhwe
                Chinese win, taking Anhwe from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Anhwe to Chahar
            12 infantry moved from Suiyuyan to Shensi
            1 infantry moved from Tsinghai to Shensi
    
        Place Units - Chinese
            3 infantry placed in Chahar
    
        Turn Complete - Chinese
            Chinese collect 10 PUs; end with 10 PUs
    
        Purchase Units - British
            British buy 2 armour, 2 fighters and 4 mech_infantrys; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 artillery and 1 infantry moved from Crete to 99 Sea Zone
            2 infantry moved from Crete to 99 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 99 Sea Zone to 95 Sea Zone
            1 artillery and 1 infantry moved from 95 Sea Zone to Sicily
            2 infantry moved from 95 Sea Zone to Sardinia
            1 battleship moved from 99 Sea Zone to 95 Sea Zone
            1 carrier moved from 99 Sea Zone to 95 Sea Zone
            1 cruiser moved from 99 Sea Zone to 95 Sea Zone
            3 destroyers moved from 99 Sea Zone to 95 Sea Zone
            1 fighter moved from Egypt to 95 Sea Zone
            2 fighters moved from United Kingdom to 95 Sea Zone
            1 armour moved from Tunisia to Libya
                  British take Libya from Italians
            1 armour moved from Libya to Tobruk
                  British take Tobruk from Italians
            3 infantry moved from India to Burma
            1 fighter and 1 tactical_bomber moved from India to Burma
            1 bomber moved from Iraq to Burma
    
        Combat - British
            Battle in Sicily
            Battle in Sardinia
            Battle in Burma
                British attack with 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber
                Japanese defend with 2 infantry
                    British roll dice for 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber in Burma, round 2 : 2/6 hits, 2.33 expected hits
                    Japanese roll dice for 2 infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
                British win, taking Sicily from Italians, taking Sardinia from Italians, taking Burma from Japanese with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - British
            1 fighter and 1 tactical_bomber moved from Burma to 41 Sea Zone
            1 bomber moved from Burma to India
            2 fighters moved from 99 Sea Zone to Bryansk
            1 fighter moved from Iraq to Bryansk
            1 fighter moved from Egypt to Persia
            1 submarine moved from 93 Sea Zone to 97 Sea Zone
            1 submarine moved from 98 Sea Zone to 97 Sea Zone
            1 destroyer moved from 109 Sea Zone to 91 Sea Zone
            1 fighter moved from Suiyuyan to Shensi
            1 transport moved from 99 Sea Zone to 81 Sea Zone
            3 infantry moved from Syria to Iraq
            1 artillery moved from Trans-Jordan to Iraq
            1 infantry moved from Trans-Jordan to Iraq
            1 transport moved from 91 Sea Zone to 87 Sea Zone
            1 mech_infantry moved from French West Africa to 87 Sea Zone
            1 mech_infantry and 1 transport moved from 87 Sea Zone to 91 Sea Zone
            1 mech_infantry moved from 91 Sea Zone to Morocco
    
        Place Units - British
            2 armour and 1 mech_infantry placed in Iraq
            3 mech_infantrys placed in Egypt
            2 fighters placed in United Kingdom
    
        Turn Complete - British
            British collect 37 PUs; end with 38 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUs
            Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 50 PUs
    
        Place Units - UK_Pacific
            3 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
            Some Units in India change ownership: 3 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : 0.67
    Americans regular : 1.00
    Japanese regular : -0.33
    Germans AA : -0.33
    British regular : -0.33
    

    Savegame

  • 22 21 20 19 18 17 16

    TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            3 armour, 1 infantry and 1 mech_infantry moved from Ukraine to Rostov
            1 bomber moved from Ukraine to Rostov
    
        Combat - Italians
            Battle in Rostov
                Italians attack with 3 armour, 1 bomber, 1 infantry and 1 mech_infantry
                Russians defend with 1 infantry
                    Italians roll dice for 3 armour, 1 bomber, 1 infantry and 1 mech_infantry in Rostov, round 2 : 4/6 hits, 2,50 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Rostov
                Italians win, taking Rostov from Russians with 3 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Rostov to Western Germany
            1 armour moved from Archangel to Novgorod
    
        Place Units - Italians
            2 infantry placed in Southern Italy
            1 mech_infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 7
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,6,2,1,2,5,5,1,5
            Italians collect 7 PUs (7 lost to blockades); end with 7 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 1,50
    Russians regular : 0,67
    

    Savegame

  • 21 20 18 17 16 15 TripleA

    TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 infantry and 1 submarine; Remaining resources: 4 PUs; 
    
        Combat Move - ANZAC
            1 marine moved from Queensland to 54 Sea Zone
            1 cruiser and 1 marine moved from 54 Sea Zone to 41 Sea Zone
            1 marine moved from 41 Sea Zone to Sumatra
    
        Combat - ANZAC
            Battle in Sumatra
    
        Non Combat Move - ANZAC
            1 submarine moved from 60 Sea Zone to 41 Sea Zone
            1 submarine moved from 42 Sea Zone to 37 Sea Zone
            1 destroyer moved from 62 Sea Zone to 49 Sea Zone
            1 submarine moved from 54 Sea Zone to 62 Sea Zone
            1 infantry moved from Egypt to Trans-Jordan
    
        Place Units - ANZAC
            1 artillery and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 18 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 destroyer moved from 79 Sea Zone to 41 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • 22 21 20 19 18 17 16

    TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 6x factory_minor; Remaining resources: 59 PUs; 
            Germans buy 2 artilleries, 1 destroyer, 9 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 mech_infantry moved from Ukraine to Tambov
                  Germans take Tambov from Russians
            1 armour and 1 mech_infantry moved from Ukraine to Caucasus
            1 armour and 1 mech_infantry moved from Ukraine to Volgograd
            1 bomber moved from Ukraine to Smolensk
            1 infantry moved from Belarus to Smolensk
            1 armour and 1 mech_infantry moved from Nenetsia to Evenkiyskiy
                  Germans take Urals from Russians
                  Germans take Evenkiyskiy from Russians
            1 fighter moved from Ukraine to Caucasus
            1 tactical_bomber moved from Ukraine to Volgograd
    
        Combat - Germans
            Germans creates battle in territory 97 Sea Zone
            Battle in Volgograd
                Germans attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
                Russians defend with 1 factory_minor and 1 mech_infantry
                    Germans roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Volgograd, round 2 : 1/3 hits, 1,33 expected hits
                    Russians roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Russians lost in Volgograd
                Germans win, taking Volgograd from Russians with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Russians: 1 mech_infantry
            Battle in Caucasus
                Germans attack with 1 armour, 1 fighter and 1 mech_infantry
                Russians defend with 1 mech_infantry
                    Germans roll dice for 1 armour, 1 fighter and 1 mech_infantry in Caucasus, round 2 : 0/3 hits, 1,17 expected hits
                    Russians roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 armour, 1 fighter and 1 mech_infantry in Caucasus, round 3 : 2/3 hits, 1,17 expected hits
                    Russians roll dice for 1 mech_infantry in Caucasus, round 3 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Russians lost in Caucasus
                Germans win, taking Caucasus from Russians with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for Russians: 1 mech_infantry
            Battle in Smolensk
                Germans attack with 1 bomber and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 1 infantry in Smolensk, round 2 : 0/2 hits, 0,83 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 bomber and 1 infantry in Smolensk, round 3 : 0/2 hits, 0,83 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 bomber and 1 infantry in Smolensk, round 4 : 0/2 hits, 0,83 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 4 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 bomber and 1 infantry in Smolensk, round 5 : 0/2 hits, 0,83 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 5 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 bomber and 1 infantry in Smolensk, round 6 : 1/2 hits, 0,83 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 6 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
                Germans win with 1 bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 infantry moved from Novgorod to Archangel
            1 infantry moved from Novgorod to Belarus
            1 bomber moved from Smolensk to Novgorod
            3 aaGuns, 17 armour, 9 artilleries, 22 infantry and 17 mech_infantrys moved from Ukraine to Rostov
            2 armour and 6 mech_infantrys moved from Romania to Bessarabia
            7 mech_infantrys moved from Germany to Romania
            1 fighter moved from Caucasus to Rostov
            1 tactical_bomber moved from Volgograd to Rostov
            5 infantry moved from Western Germany to Northern Italy
            1 tactical_bomber moved from Western Germany to Novgorod
    
        Place Units - Germans
            1 artillery and 2 infantry placed in Novgorod
            1 artillery and 2 infantry placed in Normandy Bordeaux
            5 infantry placed in Western Germany
            4 mech_infantrys placed in Germany
            1 destroyer placed in 112 Sea Zone
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1,3,1,2,5,2,3,6,1
            Germans collect 58 PUs (2 lost to blockades); end with 58 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -1,67
    Germans regular : -3,83
    

    Savegame

  • 21 20 18 17 16 15 TripleA

    TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - Russians
            Russians repair damage of 1x factory_major; Remaining resources: 29 PUs; 
            Russians buy 1 artillery, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 armour and 1 mech_infantry moved from Vologda to Urals
                  Russians take Urals from Germans
            1 armour and 1 mech_infantry moved from Urals to Evenkiyskiy
            1 fighter moved from Suiyuyan to Evenkiyskiy
            2 infantry moved from Vologda to Archangel
            1 fighter moved from Russia to Archangel
            2 infantry moved from Russia to Tambov
            1 artillery moved from Kazakhstan to Volgograd
            1 fighter and 1 tactical_bomber moved from Bryansk to Volgograd
            1 fighter moved from Russia to Volgograd
            1 infantry moved from Bryansk to Ukraine
                  Russians take Ukraine from Germans
            1 infantry moved from Russia to Tambov
            2 infantry moved from Jehol to Manchuria
    
        Combat - Russians
            Battle in Evenkiyskiy
                Russians attack with 1 armour, 1 fighter and 1 mech_infantry
                Germans defend with 1 armour and 1 mech_infantry
                    Russians roll dice for 1 armour, 1 fighter and 1 mech_infantry in Evenkiyskiy, round 2 : 2/3 hits, 1.17 expected hits
                    Germans roll dice for 1 armour and 1 mech_infantry in Evenkiyskiy, round 2 : 2/2 hits, 0.83 expected hits
                    1 mech_infantry owned by the Russians, 1 armour owned by the Russians, 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Evenkiyskiy
                Russians win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for Russians: 1 armour and 1 mech_infantry
                Casualties for Germans: 1 armour and 1 mech_infantry
            Battle in Archangel
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Archangel, round 2 : 0/3 hits, 0.83 expected hits
                    Italians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 fighter and 2 infantry in Archangel, round 3 : 0/3 hits, 0.83 expected hits
                    Italians roll dice for 1 infantry in Archangel, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Archangel
                    Russians roll dice for 1 fighter and 1 infantry in Archangel, round 4 : 1/2 hits, 0.67 expected hits
                    Italians roll dice for 1 infantry in Archangel, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                Russians win with 1 fighter remaining. Battle score for attacker is -3
                Casualties for Russians: 2 infantry
                Casualties for Germans: 1 infantry
            Battle in Tambov
                Russians attack with 3 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 3 infantry in Tambov, round 2 : 0/3 hits, 0.50 expected hits
                    Germans roll dice for 1 mech_infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Tambov
                    Russians roll dice for 2 infantry in Tambov, round 3 : 0/2 hits, 0.33 expected hits
                    Germans roll dice for 1 mech_infantry in Tambov, round 3 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 2 infantry in Tambov, round 4 : 2/2 hits, 0.33 expected hits
                    Germans roll dice for 1 mech_infantry in Tambov, round 4 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Tambov
                Russians win, taking Tambov from Germans with 2 infantry remaining. Battle score for attacker is 1
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 mech_infantry
            Battle in Volgograd
                Russians attack with 1 artillery, 2 fighters and 1 tactical_bomber
                Germans defend with 1 armour, 1 factory_minor and 1 mech_infantry
                    Russians roll dice for 1 artillery, 2 fighters and 1 tactical_bomber in Volgograd, round 2 : 2/4 hits, 2.00 expected hits
                    Germans roll dice for 1 armour and 1 mech_infantry in Volgograd, round 2 : 0/2 hits, 0.83 expected hits
                    1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Volgograd
                Russians win, taking Volgograd from Germans with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 10
                Casualties for Germans: 1 armour and 1 mech_infantry
            Battle in Manchuria
                Russians attack with 2 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 2 infantry in Manchuria, round 2 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 2 infantry in Manchuria, round 3 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Manchuria, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Manchuria
                1 infantry owned by the Russians retreated to Jehol
                Japanese win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Russians
            2 aaGuns and 10 infantry moved from Jehol to Chahar
            1 fighter moved from Evenkiyskiy to Timguska
            1 fighter moved from Archangel to Russia
            3 artilleries moved from Bryansk to Smolensk
            15 infantry moved from Bryansk to Smolensk
            4 aaGuns, 1 armour, 4 artilleries, 40 infantry and 2 mech_infantrys moved from Bryansk to Russia
            1 fighter moved from Volgograd to Shensi
            1 fighter and 1 tactical_bomber moved from Volgograd to Russia
            2 infantry moved from Russia to Samara
            2 infantry moved from Russia to Vologda
            1 mech_infantry moved from Russia to Vologda
    
        Place Units - Russians
            1 artillery, 7 infantry and 1 mech_infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 22 PUs; end with 22 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 0.33
    Italians regular : 1.00
    Germans regular : 0.33
    Russians regular : -0.33
    

    Savegame

  • 22 21 20 19 18 17 16

    TripleA Turn Summary: Japanese round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 2 artilleries, 1 carrier, 1 destroyer, 5 infantry and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 fighters and 2 tactical_bombers moved from 33 Sea Zone to 49 Sea Zone
            1 bomber moved from Caroline Islands to 49 Sea Zone
            2 fighters and 2 tactical_bombers moved from 33 Sea Zone to 46 Sea Zone
            1 bomber moved from Caroline Islands to 46 Sea Zone
            1 destroyer moved from 33 Sea Zone to 46 Sea Zone
            2 infantry moved from Shan State to Burma
            1 fighter and 1 tactical_bomber moved from Kweichow to Burma
            1 infantry moved from Amur to Siberia
                  Japanese take Siberia from Russians
            1 infantry moved from Amur to Sakha
                  Japanese take Sakha from Russians
            1 artillery moved from Amur to Buryatia
                  Japanese take Buryatia from Russians
            1 infantry moved from Japan to 6 Sea Zone
            1 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone
            1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 infantry moved from Sikang to Kazakhstan
                  Japanese take Kazakhstan from Russians
            2 infantry moved from Kweichow to Anhwe
            1 fighter moved from Japan to Anhwe
            1 tactical_bomber moved from Kweichow to Anhwe
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
            2 infantry moved from 19 Sea Zone to Shantung
    
        Combat - Japanese
            Battle in Hawaiian Islands
            Battle in Shantung
                Japanese attack with 2 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 infantry in Shantung, round 2 : 1/2 hits, 0,33 expected hits
                    Chinese roll dice for 1 infantry in Shantung, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Shantung
                Japanese win, taking Hawaiian Islands from Americans, taking Shantung from Chinese with 2 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Burma
                Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                British defend with 2 infantry
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 2 : 1/4 hits, 1,50 expected hits
                    UK_Pacific roll dice for 2 infantry in Burma, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
                    Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 3 : 1/3 hits, 1,33 expected hits
                    UK_Pacific roll dice for 1 infantry in Burma, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
                Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 2 infantry
                Casualties for British: 2 infantry
            Battle in Anhwe
                Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Anhwe, round 2 : 1/4 hits, 1,50 expected hits
                    Chinese roll dice for 2 infantry in Anhwe, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
                    Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Anhwe, round 3 : 1/3 hits, 1,33 expected hits
                    Chinese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Anhwe
                Japanese win, taking Anhwe from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 2 infantry
            Battle in 46 Sea Zone
                Japanese attack with 1 bomber, 1 destroyer, 2 fighters and 2 tactical_bombers
                Americans defend with 1 destroyer and 1 submarine
                    Japanese roll dice for 1 bomber, 1 destroyer, 2 fighters and 2 tactical_bombers in 46 Sea Zone, round 2 : 4/6 hits, 3,33 expected hits
                    Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    Americans roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the Americans, 1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 46 Sea Zone
                Japanese win with 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 destroyer
                Casualties for Americans: 1 destroyer and 1 submarine
            Battle in 49 Sea Zone
                Japanese attack with 1 bomber, 2 fighters and 2 tactical_bombers
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 bomber, 2 fighters and 2 tactical_bombers in 49 Sea Zone, round 2 : 3/5 hits, 3,00 expected hits
                    ANZAC roll dice for 1 destroyer in 49 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 fighter owned by the Japanese and 1 destroyer owned by the ANZAC lost in 49 Sea Zone
                Japanese win with 1 bomber, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -2
                Casualties for Japanese: 1 fighter
                Casualties for ANZAC: 1 destroyer
    
        Non Combat Move - Japanese
            1 bomber moved from 46 Sea Zone to Caroline Islands
            1 destroyer moved from 33 Sea Zone to 50 Sea Zone
            1 bomber moved from 49 Sea Zone to Caroline Islands
            1 destroyer moved from 33 Sea Zone to 54 Sea Zone
            1 submarine moved from 45 Sea Zone to 37 Sea Zone
            1 fighter and 1 tactical_bomber moved from Burma to 37 Sea Zone
            1 artillery and 2 infantry moved from French Indo China to Yunnan
            3 infantry moved from Shan State to Yunnan
            1 artillery and 2 infantry moved from Malaya to Shan State
            1 infantry moved from Szechwan to Sikang
            1 infantry moved from Yunnan to Szechwan
            1 infantry moved from Yunnan to Kweichow
            1 tactical_bomber moved from Anhwe to Yunnan
            1 fighter moved from Anhwe to Hunan
            1 artillery moved from Amur to Manchuria
            1 fighter and 2 tactical_bombers moved from 49 Sea Zone to 33 Sea Zone
            1 carrier, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 19 Sea Zone
            1 submarine moved from 6 Sea Zone to 33 Sea Zone
            1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 33 Sea Zone
            1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 33 Sea Zone
            1 carrier moved from 33 Sea Zone to 35 Sea Zone
            1 tactical_bomber moved from Philippines to 35 Sea Zone
            1 fighter moved from Philippines to 35 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
            1 tactical_bomber moved from 33 Sea Zone to Caroline Islands
            1 fighter moved from Caroline Islands to Philippines
    
        Place Units - Japanese
            1 carrier, 1 destroyer and 1 transport placed in 37 Sea Zone
            3 infantry placed in French Indo China
            2 artilleries and 2 infantry placed in Japan
            2 transports placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,4
            Japanese collect 58 PUs (1 lost to blockades); end with 58 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 61 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0,33
    Americans regular : 0,50
    Japanese regular : -0,33
    ANZAC regular : 0,67
    UK_Pacific regular : 1,00
    

    Savegame

  • 21 20 18 17 16 15 TripleA

    TripleA Turn Summary: Americans round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 2 destroyers, 1 fighter, 5 infantry, 3 submarines and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 63 Sea Zone to 50 Sea Zone
            4 fighters moved from 63 Sea Zone to 50 Sea Zone
            3 fighters moved from New Zealand to 50 Sea Zone
            2 transports moved from 91 Sea Zone to 92 Sea Zone
            4 infantry moved from Morocco to 92 Sea Zone
            2 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone
            2 infantry moved from 93 Sea Zone to Southern France
            2 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone
            2 infantry moved from 93 Sea Zone to Southern France
            1 bomber moved from United Kingdom to Normandy Bordeaux
    
        Combat - Americans
            Americans creates battle in territory 97 Sea Zone
            Strategic bombing raid in Normandy Bordeaux
                    Germans roll AA dice in Normandy Bordeaux : 1/1 hits, 0.17 expected hits
                1 bomber killed by AA
                Bombing raid in Normandy Bordeaux causes 0 damage total. 
            Battle in Southern France
            Battle in 50 Sea Zone
                Americans attack with 7 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 50 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 7 fighters in 50 Sea Zone, round 2 : 5/7 hits, 3.50 expected hits
                    Japanese roll dice for 1 destroyer in 50 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 50 Sea Zone
                Americans win, taking Southern France from Germans with 7 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 26 Sea Zone: 1 transport
            EDIT: Turning off Edit Mode
            1 battleship, 2 carriers, 3 cruisers, 1 infantry, 1 marine and 3 transports moved from 63 Sea Zone to 30 Sea Zone
            1 infantry moved from 30 Sea Zone to Johnston Island
            1 marine moved from 30 Sea Zone to Johnston Island
            7 fighters moved from 50 Sea Zone to 30 Sea Zone
            2 fighters moved from Western United States to 30 Sea Zone
            3 carriers, 4 destroyers and 5 submarines moved from 10 Sea Zone to 30 Sea Zone
            1 artillery and 1 infantry moved from South Australia to New South Wales
            1 mech_infantry moved from Northern Territory to New South Wales
            1 carrier, 1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 39 Sea Zone
            2 fighters moved from Chahar to Burma
            1 transport moved from 91 Sea Zone to 92 Sea Zone
            1 aaGun moved from Morocco to 92 Sea Zone
            1 infantry moved from Algeria to 92 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone
            1 aaGun moved from 93 Sea Zone to Southern France
            1 infantry moved from 93 Sea Zone to Southern France
            1 mech_infantry moved from Morocco to Algeria
            1 mech_infantry moved from Tunisia to Algeria
            1 tactical_bomber moved from 95 Sea Zone to 91 Sea Zone
            1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 transport moved from 95 Sea Zone to 93 Sea Zone
            1 artillery and 3 infantry moved from Central United States to 101 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            3 infantry moved from 91 Sea Zone to Morocco
            1 artillery moved from 91 Sea Zone to Morocco
    
        Place Units - Americans
            2 transports placed in 101 Sea Zone
            3 infantry placed in Central United States
            2 destroyers, 3 submarines and 1 transport placed in 10 Sea Zone
            1 fighter and 2 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 57 PUs; end with 57 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 1.17
    Japanese regular : -0.33
    Germans AA : 0.83
    

    Savegame

  • 21 20 18 17 16 15 TripleA

    @freh I forgot to do the flyby transport kill at Hawaii so I edited it in. Hope that’s ok!

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