Argo (X) vs. Karl7 (L) World at War Game 9

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: British round 7

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 7
    
        Combat Move - British
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Dover: 4 Infantrys
            EDIT: Changing ownership of Dover from Germans to British
            EDIT: Removing units owned by British from Manchester: 1 Infantry
            EDIT: Removing units owned by Germans from Tobruk: 1 Infantry
            EDIT: Removing units owned by Germans from El Agheila: 2 Infantrys
            EDIT: Removing units owned by Italians from El Agheila: 1 Infantry and 1 Tank
            EDIT: Removing units owned by British from New Valley: 1 Mech.Inf
            EDIT: Removing units owned by Thai from Yunnan: 1 Infantry
            EDIT: Removing units owned by British from Assam: 1 Infantry
            EDIT: Turning off Edit Mode
                British loses 0 PUs for violating Angolas neutrality.
            1 Artillery moved from Burma to Yunnan
                  Chinese take Yunnan from Thai
            2 Tanks moved from New Valley to El Agheila
                  British take El Agheila from Germans
            1 Mech.Inf moved from Lower Egypt to El Agheila
            1 Infantry moved from Mersa Matruh to Tobruk
                  British take Tobruk from Italians
            2 Infantrys moved from Manchester to Dover
            1 Artillery moved from Manchester to Dover
            1 Tank moved from Cape Town to Angola
                  British take Angola from Neutral
            1 Artillery and 1 Infantry moved from Madagascar to 62 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 62 Sea Zone to 66 Sea Zone
            1 Artillery and 1 Infantry moved from 66 Sea Zone to Sumatra
                  Dutch take Sumatra from Yamamoto
            1 Bomber moved from Wales to W.Morocco
    
        Purchase Units - British
            British buy 4 Artillerys, 1 Bomber, 1 Bunker, 1 Elite, 8 Infantrys, 3 Mech.Infs, 2 T.Boats and 4 Tanks; Remaining resources: 0 PUs; 
    
        Combat - British
    
        Non Combat Move - British
            4 Infantrys moved from Bihar to Assam
            1 AAGun moved from Delhi to Bihar
            2 Artillerys, 1 Elite and 2 Infantrys moved from Delhi to Bihar
            4 Infantrys moved from Madras to Hyderabad
            1 Artillery and 1 Infantry moved from Rajputana to Hyderabad
            3 Infantrys moved from Bombay to Rajputana
            5 Artillerys and 4 Infantrys moved from New Valley to Kufra
            2 Artillerys and 5 Infantrys moved from Lower Egypt to New Valley
            1 ArmoredCar, 1 Mech.Inf and 3 Tanks moved from Lower Egypt to Kufra
            1 Adv.Fighter and 1 Fighter moved from Lower Egypt to Kufra
            1 Adv.Fighter and 2 Fighters moved from Cairo to Kufra
            2 Infantrys and 2 Tanks moved from Italian East Africa to Nubia
            1 Mech.Inf moved from Italian East Africa to Nubia
            2 Tanks moved from Nubia to New Valley
            1 Mech.Inf moved from Nubia to Kufra
            1 Tank moved from W.Iran to Syria
            2 Mech.Infs moved from W.Iran to Lower Egypt
            4 Infantrys moved from Cairo to Lower Egypt
            1 Carrier, 1 Cruiser, 1 Destroyer and 2 Fighters moved from 20 Sea Zone to 18 Sea Zone
            2 Infantrys moved from Wales to Manchester
            1 Transport moved from 109 Sea Zone to 115 Sea Zone
            1 Artillery and 1 Infantry moved from Fiji to 115 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 115 Sea Zone to 114 Sea Zone
            1 Artillery and 1 Infantry moved from 114 Sea Zone to West Papua
            1 Destroyer moved from 109 Sea Zone to 113 Sea Zone
    
        Place Units - British
            1 Bomber, 4 Infantrys and 1 Tank placed in Cairo
            1 T.Boat placed in 21 Sea Zone
            British undo move 2.
            1 T.Boat placed in 20 Sea Zone
            1 Bunker placed in Manchester
            2 Artillerys, 1 Elite, 4 Infantrys and 1 Tank placed in London
            2 Tanks placed in Italian East Africa
            3 Mech.Infs placed in W.Iran
            British undo move 1.
            1 Artillery, 1 Bomber, 3 Infantrys and 1 Tank placed in Cairo
            1 T.Boat placed in 60 Sea Zone
            British undo move 3.
            3 Infantrys placed in Wales
            British undo move 6.
            1 T.Boat placed in 21 Sea Zone
            1 Artillery and 2 Infantrys placed in Manchester
            2 Artillerys, 1 Elite and 1 Tank placed in London
    
        Turn Complete - British
            British collect 104 PUs; end with 104 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Anzac round 7

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 7
    
        Combat Move - Anzac
            1 Carrier, 1 Cruiser, 2 Destroyers, 2 Fighters, 1 Submarine and 1 T.Boat moved from 113 Sea Zone to 67 Sea Zone
            2 Fighters moved from 109 Sea Zone to 67 Sea Zone
            1 Fighter moved from Broome to 67 Sea Zone
            1 Transport moved from 113 Sea Zone to 67 Sea Zone
            1 Infantry moved from West Papua to Hollandia
                  Dutch take Hollandia from Yamamoto
            1 Infantry moved from West Papua to Merauke
                  Dutch take Merauke from Yamamoto
    
        Purchase Units - Anzac
            Anzac buy 2 Artillerys, 1 Elite, 2 Fighters, 2 Infantrys and 1 Transport; Remaining resources: 0 PUs; 
    
        Combat - Anzac
            Battle in 67 Sea Zone
                Anzac attack with 1 Carrier, 1 Cruiser, 2 Destroyers, 5 Fighters, 1 Submarine, 1 T.Boat and 1 Transport
                Hisaichi defend with 1 Cruiser, 1 Destroyer and 1 Submarine; Yamamoto defend with 1 Adv.Fighter, 1 Battleship, 1 Carrier, 1 Fighter and 1 Submarine
                    Anzac roll dice for 1 Submarine in 67 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 2 Submarines in 67 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
                    Anzac roll dice for 1 Carrier, 1 Cruiser, 2 Destroyers, 5 Fighters, 1 T.Boat and 1 Transport in 67 Sea Zone, round 2 : 5/10 hits, 3.33 expected hits
                    Yamamoto roll dice for 1 Adv.Fighter, 1 Battleship, 1 Carrier, 1 Cruiser, 1 Destroyer and 1 Fighter in 67 Sea Zone, round 2 : 4/6 hits, 3.17 expected hits
                    1 Transport owned by the Anzac, 1 Destroyer owned by the Hisaichi, 1 Submarine owned by the Yamamoto, 1 Carrier owned by the Yamamoto, 1 Submarine owned by the Anzac, 2 Destroyers owned by the Anzac, 1 Carrier owned by the Anzac, 1 Submarine owned by the Hisaichi, 1 T.Boat owned by the Anzac, 1 Fighter owned by the Yamamoto and 1 Cruiser owned by the Hisaichi lost in 67 Sea Zone
                    Anzac roll dice for 1 Cruiser and 5 Fighters in 67 Sea Zone, round 3 : 2/6 hits, 2.17 expected hits
                    Yamamoto roll dice for 1 Adv.Fighter and 1 Battleship in 67 Sea Zone, round 3 : 1/2 hits, 1.33 expected hits
                1 Adv.Fighter owned by the Yamamoto, 1 Battleship owned by the Yamamoto and 1 Fighter owned by the Anzac lost in 67 Sea Zone
                Anzac win with 1 Cruiser and 4 Fighters remaining. Battle score for attacker is 29
                Casualties for Anzac: 1 Carrier, 2 Destroyers, 1 Fighter, 1 Submarine, 1 T.Boat and 1 Transport
                Casualties for Hisaichi: 1 Cruiser, 1 Destroyer and 1 Submarine
                Casualties for Yamamoto: 1 Adv.Fighter, 1 Battleship, 1 Carrier, 1 Fighter and 1 Submarine
    
        Non Combat Move - Anzac
            2 Fighters moved from 67 Sea Zone to 113 Sea Zone
            1 Carrier moved from 109 Sea Zone to 113 Sea Zone
            2 Fighters moved from 67 Sea Zone to Northern Territory
            1 Artillery moved from Townsville to Northern Territory
            2 Infantrys and 1 Tank moved from Western Australia to Northern Territory
            3 Infantrys moved from Canberra to New South Wales
            1 Infantry moved from Canberra to New South Wales
    
        Place Units - Anzac
            1 Transport placed in 113 Sea Zone
            1 Artillery, 1 Elite and 1 Infantry placed in Port Moresby
            1 Fighter placed in Broome
            1 Artillery and 1 Fighter placed in Townsville
            1 Infantry placed in Broome
    
        Turn Complete - Anzac
            Anzac collect 36 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : 1.83
    Anzac regular : 2.17
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Anzac round 7

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 7
    
        Combat Move - Anzac
            1 Carrier, 1 Cruiser, 2 Destroyers, 2 Fighters, 1 Submarine and 1 T.Boat moved from 113 Sea Zone to 67 Sea Zone
            2 Fighters moved from 109 Sea Zone to 67 Sea Zone
            1 Fighter moved from Broome to 67 Sea Zone
            1 Transport moved from 113 Sea Zone to 67 Sea Zone
            1 Infantry moved from West Papua to Hollandia
                  Dutch take Hollandia from Yamamoto
            1 Infantry moved from West Papua to Merauke
                  Dutch take Merauke from Yamamoto
    
        Purchase Units - Anzac
            Anzac buy 2 Artillerys, 1 Elite, 2 Fighters, 2 Infantrys and 1 Transport; Remaining resources: 0 PUs; 
    
        Combat - Anzac
            Battle in 67 Sea Zone
                Anzac attack with 1 Carrier, 1 Cruiser, 2 Destroyers, 5 Fighters, 1 Submarine, 1 T.Boat and 1 Transport
                Hisaichi defend with 1 Cruiser, 1 Destroyer and 1 Submarine; Yamamoto defend with 1 Adv.Fighter, 1 Battleship, 1 Carrier, 1 Fighter and 1 Submarine
                    Anzac roll dice for 1 Submarine in 67 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 2 Submarines in 67 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
                    Anzac roll dice for 1 Carrier, 1 Cruiser, 2 Destroyers, 5 Fighters, 1 T.Boat and 1 Transport in 67 Sea Zone, round 2 : 5/10 hits, 3.33 expected hits
                    Yamamoto roll dice for 1 Adv.Fighter, 1 Battleship, 1 Carrier, 1 Cruiser, 1 Destroyer and 1 Fighter in 67 Sea Zone, round 2 : 4/6 hits, 3.17 expected hits
                    1 Transport owned by the Anzac, 1 Destroyer owned by the Hisaichi, 1 Submarine owned by the Yamamoto, 1 Carrier owned by the Yamamoto, 1 Submarine owned by the Anzac, 2 Destroyers owned by the Anzac, 1 Carrier owned by the Anzac, 1 Submarine owned by the Hisaichi, 1 T.Boat owned by the Anzac, 1 Fighter owned by the Yamamoto and 1 Cruiser owned by the Hisaichi lost in 67 Sea Zone
                    Anzac roll dice for 1 Cruiser and 5 Fighters in 67 Sea Zone, round 3 : 2/6 hits, 2.17 expected hits
                    Yamamoto roll dice for 1 Adv.Fighter and 1 Battleship in 67 Sea Zone, round 3 : 1/2 hits, 1.33 expected hits
                1 Adv.Fighter owned by the Yamamoto, 1 Battleship owned by the Yamamoto and 1 Fighter owned by the Anzac lost in 67 Sea Zone
                Anzac win with 1 Cruiser and 4 Fighters remaining. Battle score for attacker is 29
                Casualties for Anzac: 1 Carrier, 2 Destroyers, 1 Fighter, 1 Submarine, 1 T.Boat and 1 Transport
                Casualties for Hisaichi: 1 Cruiser, 1 Destroyer and 1 Submarine
                Casualties for Yamamoto: 1 Adv.Fighter, 1 Battleship, 1 Carrier, 1 Fighter and 1 Submarine
    
        Non Combat Move - Anzac
            2 Fighters moved from 67 Sea Zone to 113 Sea Zone
            1 Carrier moved from 109 Sea Zone to 113 Sea Zone
            2 Fighters moved from 67 Sea Zone to Northern Territory
            1 Artillery moved from Townsville to Northern Territory
            2 Infantrys and 1 Tank moved from Western Australia to Northern Territory
            3 Infantrys moved from Canberra to New South Wales
            1 Infantry moved from Canberra to New South Wales
    
        Place Units - Anzac
            1 Transport placed in 113 Sea Zone
            1 Artillery, 1 Elite and 1 Infantry placed in Port Moresby
            1 Fighter placed in Broome
            1 Artillery and 1 Fighter placed in Townsville
            1 Infantry placed in Broome
    
        Turn Complete - Anzac
            Anzac collect 36 PUs; end with 36 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by British from West Papua: 1 Artillery and 1 Infantry
            EDIT: Adding units owned by British to Port Moresby: 1 Artillery and 1 Infantry
            EDIT: Removing units owned by Anzac from Port Moresby: 1 Infantry
            EDIT: Adding units owned by Anzac to West Papua: 1 Infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Yamamoto regular : 1.83
    Anzac regular : 2.17
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Dutch round 7

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 7
    
        Purchase Units - Dutch
            Dutch buy 2 ArmoredCars and 1 Elite; Remaining resources: 0 PUs; 
    
        Non Combat Move - Dutch
            1 Elite moved from Amazon to Bolivia
            2 ArmoredCars moved from Suriname to Bolivia
            1 Elite moved from Suriname to Amazon
            1 Bomber moved from Johnston to Wake
    
        Place Units - Dutch
            2 ArmoredCars and 1 Elite placed in Suriname
    
        Turn Complete - Dutch
            Dutch collect 13 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '23 '22 '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Finns round 7

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 7
    
        Combat Move - Finns
            1 Artillery, 1 Fighter and 2 Infantrys moved from Tampere to Oulu
            1 Infantry moved from Helsinki to Tampere
            1 Cruiser, 1 Destroyer, 1 Submarine and 1 Transport moved from 24 Sea Zone to 22 Sea Zone
    
        Purchase Units - Finns
            Finns buy 2 Artillerys and 4 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Finns
            Battle in Oulu
                Finns attack with 1 Artillery, 1 Fighter and 2 Infantrys
                Russians defend with 1 Artillery and 1 Infantry
                    Finns roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in Oulu, round 2 : 1/4 hits, 1.17 expected hits
                    Russians roll dice for 1 Artillery and 1 Infantry in Oulu, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Russians and 1 Infantry owned by the Finns lost in Oulu
                    Finns roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Oulu, round 3 : 1/3 hits, 1.00 expected hits
                    Russians roll dice for 1 Artillery in Oulu, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Finns and 1 Artillery owned by the Russians lost in Oulu
                Finns win, taking Oulu from Russians with 1 Artillery and 1 Fighter remaining. Battle score for attacker is 2
                Casualties for Finns: 2 Infantrys
                Casualties for Russians: 1 Artillery and 1 Infantry
    
        Non Combat Move - Finns
            1 Fighter moved from Oulu to Hamburg
    
        Place Units - Finns
            2 Artillerys and 4 Infantrys placed in Helsinki
    
        Turn Complete - Finns
            Finns collect 10 PUs; end with 10 PUs
    

    Combat Hit Differential Summary :

    Finns regular : -0.17
    Russians regular : 1.00
    

    Savegame

  • '23 '22 '21 '20 '19 '18 '17 '16

    TripleA Manual Gamesave Post: Romanians round 7

    TripleA Manual Gamesave Post for game: World At War, version: 2.1.1

    Game History

    Round: 7
    
        Combat Move - Romanians
            1 Adv.Fighter and 1 Fighter moved from Vinnytsia to 54 Sea Zone
            1 JetFighter moved from Bucharest to 54 Sea Zone
            2 Fighters moved from Bulgaria to 54 Sea Zone
    
        Purchase Units - Romanians
            Romanians buy 2 Infantrys and 1 JetFighter; Remaining resources: 0 PUs; 
    
        Combat - Romanians
            Battle in 54 Sea Zone
                Romanians attack with 1 Adv.Fighter, 3 Fighters and 1 JetFighter
                Russians defend with 1 Destroyer, 1 Submarine and 1 Transport
                    Romanians roll dice for 1 Adv.Fighter, 3 Fighters and 1 JetFighter in 54 Sea Zone, round 2 : 1/5 hits, 2.17 expected hits
    

    Combat Hit Differential Summary :

    Romanians regular : -1.17
    

    Savegame

  • '23 '22 '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Romanians round 7

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 7
    
        Combat Move - Romanians
            1 Adv.Fighter and 1 Fighter moved from Vinnytsia to 54 Sea Zone
            1 JetFighter moved from Bucharest to 54 Sea Zone
            2 Fighters moved from Bulgaria to 54 Sea Zone
    
        Purchase Units - Romanians
            Romanians buy 2 Infantrys and 1 JetFighter; Remaining resources: 0 PUs; 
    
        Combat - Romanians
            Battle in 54 Sea Zone
                Romanians attack with 1 Adv.Fighter, 3 Fighters and 1 JetFighter
                Russians defend with 1 Destroyer, 1 Submarine and 1 Transport
                    Romanians roll dice for 1 Adv.Fighter, 3 Fighters and 1 JetFighter in 54 Sea Zone, round 2 : 1/5 hits, 2.17 expected hits
                    Russians roll dice for 1 Destroyer and 1 Transport in 54 Sea Zone, round 2 : 1/2 hits, 0.50 expected hits
                    1 Fighter owned by the Romanians and 1 Transport owned by the Russians lost in 54 Sea Zone
                1 Submarine owned by the Russians submerged
                    Romanians roll dice for 1 Adv.Fighter, 2 Fighters and 1 JetFighter in 54 Sea Zone, round 3 : 1/4 hits, 1.83 expected hits
                    Russians roll dice for 1 Destroyer in 54 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 Destroyer owned by the Russians lost in 54 Sea Zone
                Romanians win with 1 Adv.Fighter, 2 Fighters and 1 JetFighter remaining. Battle score for attacker is 6
                Casualties for Romanians: 1 Fighter
                Casualties for Russians: 1 Destroyer and 1 Transport
    
        Non Combat Move - Romanians
            2 Infantrys moved from E.Romania to Vinnytsia
            2 Infantrys moved from Bulgaria to E.Romania
            1 Infantry moved from Bucharest to E.Romania
            1 Adv.Fighter, 2 Fighters and 1 JetFighter moved from 54 Sea Zone to Vinnytsia
    
        Place Units - Romanians
            2 Infantrys and 1 JetFighter placed in Bucharest
    
        Turn Complete - Romanians
            Romanians collect 15 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Romanians regular : -2.00
    Russians regular : 0.17
    

    Savegame

  • '23 '22 '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Thai round 7

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 7
    
        Combat Move - Thai
            1 ArmoredCar moved from N.Thailand to Kweichow
            1 Infantry moved from S.Thailand to Burma
                  Thai take Burma from British
            2 Infantrys moved from N.Thailand to Yunnan
            1 Adv.Fighter and 1 Fighter moved from S.Thailand to Yunnan
            1 Marine moved from East And South Borneo to 110 Sea Zone
            1 Marine moved from 110 Sea Zone to Sumatra
            1 Infantry moved from Lombok to Java
            1 Infantry moved from Flores to Soembawa
            2 Artillerys and 2 Infantrys moved from S.Thailand to N.Thailand
            1 ArmoredCar moved from Bangkok to N.Thailand
            1 ArmoredCar and 4 Infantrys moved from Bangkok to S.Thailand
            1 ArmoredCar moved from S.Thailand to N.Thailand
    
        Purchase Units - Thai
            Thai buy 1 Destroyer, 4 Infantrys, 1 Tank and 1 Transport; Remaining resources: 1 PUs; 
    
        Combat - Thai
            Battle in Sumatra
                Thai attack with 1 Marine
                British defend with 1 Artillery and 1 Infantry
                    Thai roll dice for 1 Cruiser in Sumatra, round 2 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the British lost in Sumatra
                    Thai roll dice for 1 Marine in Sumatra, round 2 : 1/1 hits, 0.50 expected hits
                    Dutch roll dice for 1 Artillery in Sumatra, round 2 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the British lost in Sumatra
                Thai win, taking Sumatra from Dutch with 1 Marine remaining. Battle score for attacker is 6
                Casualties for British: 1 Artillery and 1 Infantry
            Battle in Yunnan
                Thai attack with 1 Adv.Fighter, 1 Fighter and 2 Infantrys
                British defend with 1 Artillery
                    Thai roll dice for 1 Adv.Fighter, 1 Fighter and 2 Infantrys in Yunnan, round 2 : 1/4 hits, 1.17 expected hits
                    Chinese roll dice for 1 Artillery in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the British lost in Yunnan
                Thai win, taking Yunnan from Chinese with 1 Adv.Fighter, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 4
                Casualties for British: 1 Artillery
    
        Non Combat Move - Thai
            1 AAGun moved from S.Thailand to N.Thailand
            1 Fighter moved from Yunnan to N.Thailand
            1 Adv.Fighter moved from Yunnan to N.Thailand
            1 Fighter moved from N.Thailand to S.Thailand
            1 Adv.Fighter moved from N.Thailand to S.Thailand
    
        Place Units - Thai
            1 Destroyer and 1 Transport placed in 110 Sea Zone
            4 Infantrys and 1 Tank placed in Bangkok
    
        Turn Complete - Thai
            Thai collect 30 PUs; end with 31 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.33
    Thai regular : 0.83
    Dutch regular : -0.33
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Americans round 7

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 7
    
        Combat Move - Americans
            2 Artillerys, 2 Infantrys and 2 Transports moved from 28 Sea Zone to 30 Sea Zone
            2 Artillerys and 2 Infantrys moved from 30 Sea Zone to Portugal
            1 Fighter moved from W.Morocco to Portugal
            1 Fighter moved from 31 Sea Zone to Portugal
            1 Bomber moved from W.Morocco to Portugal
            1 Adv.Fighter moved from W.Morocco to Portugal
            1 Tank moved from Rio de Oro to 31 Sea Zone
            1 Tank and 1 Transport moved from 31 Sea Zone to 30 Sea Zone
            1 Tank moved from 30 Sea Zone to Portugal
            1 Bomber moved from Bahia to Hispaniola
            1 Artillery and 1 Infantry moved from Jamaica to 26 Sea Zone
            1 Artillery and 1 Infantry moved from 26 Sea Zone to Hispaniola
            1 Artillery and 1 Infantry moved from Wake to 88 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 88 Sea Zone to 72 Sea Zone
            1 Artillery and 1 Infantry moved from 72 Sea Zone to Attu
            1 Submarine moved from 88 Sea Zone to 72 Sea Zone
            1 Adv.Fighter moved from 88 Sea Zone to 72 Sea Zone
            1 Adv.Fighter and 3 Fighters moved from 109 Sea Zone to 112 Sea Zone
            1 Bomber moved from Wake to 112 Sea Zone
            1 Destroyer moved from 109 Sea Zone to 108 Sea Zone
            1 L.Fighter moved from 88 Sea Zone to 108 Sea Zone
            1 Submarine moved from 104 Sea Zone to 102 Sea Zone
            1 T.Boat moved from 88 Sea Zone to 95 Sea Zone
            1 Adv.Fighter moved from 88 Sea Zone to 102 Sea Zone
            1 Adv.Fighter moved from 88 Sea Zone to 95 Sea Zone
            1 Fighter moved from 88 Sea Zone to 102 Sea Zone
            1 Fighter moved from 88 Sea Zone to 95 Sea Zone
            1 Fighter moved from 88 Sea Zone to 95 Sea Zone
            2 Infantrys moved from Truk to 109 Sea Zone
            1 Artillery moved from Ponape to 109 Sea Zone
            1 Artillery, 1 B.Transport and 2 Infantrys moved from 109 Sea Zone to 113 Sea Zone
            1 Artillery and 2 Infantrys moved from 113 Sea Zone to Tanimbar
            1 Battleship moved from 109 Sea Zone to 113 Sea Zone
    
        Purchase Units - Americans
            Americans buy 1 Adv.Fighter, 2 Artillerys, 1 B.Carrier, 1 Destroyer, 7 Infantrys, 1 L.Fighter, 1 S.Submarine, 2 Submarines, 1 T.Boat and 3 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Battle in 72 Sea Zone
                Americans attack with 1 Adv.Fighter, 1 Submarine and 1 Transport
                Yamamoto defend with 1 Transport
                    Americans roll dice for 1 Submarine in 72 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 Adv.Fighter and 1 Transport in 72 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    Yamamoto roll dice for 1 Transport in 72 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 Submarine in 72 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 Adv.Fighter and 1 Transport in 72 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
                    Yamamoto roll dice for 1 Transport in 72 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    1 Transport owned by the Yamamoto lost in 72 Sea Zone
                Americans win with 1 Adv.Fighter, 1 Submarine and 1 Transport remaining. Battle score for attacker is 6
                Casualties for Yamamoto: 1 Transport
            Battle in Tanimbar
                Americans attack with 1 Artillery and 2 Infantrys
                Yamamoto defend with 1 Artillery
                    Americans roll dice for 1 Battleship in Tanimbar, round 2 : 1/1 hits, 0.67 expected hits
                    1 Artillery owned by the Yamamoto lost in Tanimbar
                Americans win, taking Tanimbar from Yamamoto with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 4
                Casualties for Yamamoto: 1 Artillery
            Battle in Hispaniola
                Americans attack with 1 Artillery, 1 Bomber and 1 Infantry
                Neutral defend with 1 Infantry
                    Americans roll dice for 1 Artillery, 1 Bomber and 1 Infantry in Hispaniola, round 2 : 1/3 hits, 1.33 expected hits
                    Neutral roll dice for 1 Infantry in Hispaniola, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Americans and 1 Infantry owned by the Neutral lost in Hispaniola
                Americans loses 0 PUs for violating Hispaniolas neutrality.
                Americans win, taking Hispaniola from Neutral with 1 Artillery and 1 Bomber remaining. Battle score for attacker is 0
                Casualties for Americans: 1 Infantry
                Casualties for Neutral: 1 Infantry
            Battle in 102 Sea Zone
                Americans attack with 1 Adv.Fighter, 1 Fighter and 1 Submarine
                Yamamoto defend with 1 Destroyer
                    Americans roll dice for 1 Submarine in 102 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 1 Destroyer in 102 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 Submarine owned by the Americans and 1 Destroyer owned by the Yamamoto lost in 102 Sea Zone
                Americans win with 1 Adv.Fighter and 1 Fighter remaining. Battle score for attacker is 1
                Casualties for Americans: 1 Submarine
                Casualties for Yamamoto: 1 Destroyer
            Battle in 95 Sea Zone
                Americans attack with 1 Adv.Fighter, 2 Fighters and 1 T.Boat
                Yamamoto defend with 1 Destroyer
                    Americans roll dice for 1 Adv.Fighter, 2 Fighters and 1 T.Boat in 95 Sea Zone, round 2 : 0/4 hits, 1.50 expected hits
                    Yamamoto roll dice for 1 Destroyer in 95 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                1 T.Boat owned by the Americans lost in 95 Sea Zone
                    Americans roll dice for 1 Adv.Fighter and 2 Fighters in 95 Sea Zone, round 3 : 2/3 hits, 1.17 expected hits
                    Yamamoto roll dice for 1 Destroyer in 95 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    1 Fighter owned by the Americans and 1 Destroyer owned by the Yamamoto lost in 95 Sea Zone
                Americans win with 1 Adv.Fighter and 1 Fighter remaining. Battle score for attacker is -6
                Casualties for Americans: 1 Fighter and 1 T.Boat
                Casualties for Yamamoto: 1 Destroyer
            Battle in 112 Sea Zone
                Americans attack with 1 Adv.Fighter, 1 Bomber and 3 Fighters
                Yamamoto defend with 1 Cruiser, 1 T.Boat and 2 Transports
                    Americans roll dice for 1 Adv.Fighter, 1 Bomber and 3 Fighters in 112 Sea Zone, round 2 : 1/5 hits, 2.17 expected hits
                    Yamamoto roll dice for 1 Cruiser, 1 T.Boat and 2 Transports in 112 Sea Zone, round 2 : 0/4 hits, 1.00 expected hits
                    1 Transport owned by the Yamamoto lost in 112 Sea Zone
                    Americans roll dice for 1 Adv.Fighter, 1 Bomber and 3 Fighters in 112 Sea Zone, round 3 : 2/5 hits, 2.17 expected hits
                    Yamamoto roll dice for 1 Cruiser, 1 T.Boat and 1 Transport in 112 Sea Zone, round 3 : 1/3 hits, 0.83 expected hits
                    1 Fighter owned by the Americans, 1 Transport owned by the Yamamoto and 1 T.Boat owned by the Yamamoto lost in 112 Sea Zone
                    Americans roll dice for 1 Adv.Fighter, 1 Bomber and 2 Fighters in 112 Sea Zone, round 4 : 2/4 hits, 1.83 expected hits
                    Yamamoto roll dice for 1 Cruiser in 112 Sea Zone, round 4 : 0/1 hits, 0.50 expected hits
                    1 Cruiser owned by the Yamamoto lost in 112 Sea Zone
                Americans win with 1 Adv.Fighter, 1 Bomber and 2 Fighters remaining. Battle score for attacker is 22
                Casualties for Yamamoto: 1 Cruiser, 1 T.Boat and 2 Transports
                Casualties for Americans: 1 Fighter
            Battle in 108 Sea Zone
                Americans attack with 1 Destroyer and 1 L.Fighter
                Yamamoto defend with 1 Transport
                    Americans roll dice for 1 Destroyer and 1 L.Fighter in 108 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                    Yamamoto roll dice for 1 Transport in 108 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 Transport owned by the Yamamoto lost in 108 Sea Zone
                Americans win with 1 Destroyer and 1 L.Fighter remaining. Battle score for attacker is 6
                Casualties for Yamamoto: 1 Transport
            Battle in Attu
                Americans attack with 1 Artillery and 1 Infantry
                Yamamoto defend with 1 Infantry
                    Americans roll dice for 1 Artillery and 1 Infantry in Attu, round 2 : 1/2 hits, 0.67 expected hits
                    Yamamoto roll dice for 1 Infantry in Attu, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Yamamoto and 1 Infantry owned by the Americans lost in Attu
                Americans win, taking Attu from Yamamoto with 1 Artillery remaining. Battle score for attacker is 0
                Casualties for Americans: 1 Infantry
                Casualties for Yamamoto: 1 Infantry
            Battle in Portugal
                Americans attack with 1 Adv.Fighter, 2 Artillerys, 1 Bomber, 2 Fighters, 2 Infantrys and 1 Tank
                Neutral defend with 1 Artillery, 2 Bunkers and 1 Infantry
                    Americans roll dice for 1 Adv.Fighter, 2 Artillerys, 1 Bomber, 2 Fighters, 2 Infantrys and 1 Tank in Portugal, round 2 : 4/9 hits, 3.67 expected hits
                Units damaged: 2 Bunkers owned by the Neutral
                    Neutral roll dice for 1 Artillery, 2 Bunkers and 1 Infantry in Portugal, round 2 : 1/4 hits, 1.67 expected hits
                    1 Infantry owned by the Americans, 1 Infantry owned by the Neutral and 1 Artillery owned by the Neutral lost in Portugal
                    Americans roll dice for 1 Adv.Fighter, 2 Artillerys, 1 Bomber, 2 Fighters, 1 Infantry and 1 Tank in Portugal, round 3 : 5/8 hits, 3.33 expected hits
                    Neutral roll dice for 2 Bunkers in Portugal, round 3 : 2/2 hits, 1.00 expected hits
                    2 Bunkers owned by the Neutral, 1 Artillery owned by the Americans and 1 Infantry owned by the Americans lost in Portugal
                Americans loses 0 PUs for violating Portugals neutrality.
                Americans win, taking Portugal from Neutral with 1 Adv.Fighter, 1 Artillery, 1 Bomber, 2 Fighters and 1 Tank remaining. Battle score for attacker is 10
                Casualties for Americans: 1 Artillery and 2 Infantrys
                Casualties for Neutral: 1 Artillery, 2 Bunkers and 1 Infantry
    
        Non Combat Move - Americans
            2 Fighters moved from Portugal to W.Morocco
            1 Bomber moved from Portugal to W.Morocco
            1 Adv.Fighter moved from Portugal to W.Morocco
            1 Carrier, 1 Destroyer and 1 Fighter moved from 31 Sea Zone to 33 Sea Zone
            1 Tank moved from Bahia to 32 Sea Zone
            1 Tank and 1 Transport moved from 32 Sea Zone to 34 Sea Zone
            1 Tank moved from 34 Sea Zone to Mauritania
            2 Tanks moved from Rio de Oro to W.Morocco
            1 Adv.Fighter moved from Salvador to 33 Sea Zone
            1 Fighter moved from Salvador to W.Morocco
            1 Artillery and 1 Infantry moved from South Atlantic USA to 26 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 26 Sea Zone to 33 Sea Zone
            1 B.Transport and 1 Transport moved from 32 Sea Zone to 26 Sea Zone
            1 AAGun, 1 Artillery and 5 Infantrys moved from South Central USA to South Atlantic USA
            1 Bomber moved from Hispaniola to Bahia
            1 Submarine moved from 88 Sea Zone to 95 Sea Zone
            1 Destroyer moved from 88 Sea Zone to 87 Sea Zone
            1 Adv.Fighter and 1 Fighter moved from 95 Sea Zone to 88 Sea Zone
            1 Adv.Fighter and 1 Fighter moved from 102 Sea Zone to 88 Sea Zone
            1 Adv.Fighter moved from 72 Sea Zone to 88 Sea Zone
            1 L.Fighter moved from 108 Sea Zone to 88 Sea Zone
            2 Adv.Fighters and 1 Fighter moved from San Francisco to 88 Sea Zone
            1 Transport moved from 91 Sea Zone to 83 Sea Zone
            1 Destroyer and 1 Submarine moved from 91 Sea Zone to 88 Sea Zone
            2 Carriers moved from 109 Sea Zone to 113 Sea Zone
            1 Adv.Fighter and 2 Fighters moved from 112 Sea Zone to 113 Sea Zone
            1 Bomber moved from 112 Sea Zone to Merauke
            1 Transport moved from 109 Sea Zone to 114 Sea Zone
            1 Infantry moved from New Caledonia to 114 Sea Zone
            1 Infantry and 1 Transport moved from 114 Sea Zone to 113 Sea Zone
            1 Infantry moved from 113 Sea Zone to Tanimbar
    
        Place Units - Americans
            1 B.Carrier and 1 T.Boat placed in 88 Sea Zone
            1 Destroyer and 2 Submarines placed in 91 Sea Zone
            1 S.Submarine placed in 83 Sea Zone
            3 Infantrys placed in San Francisco
            1 Artillery and 2 Infantrys placed in South Atlantic USA
            3 Tanks placed in Rio de Oro
            1 Adv.Fighter and 1 Infantry placed in Salvador
            1 Artillery and 1 Infantry placed in South Central USA
            1 L.Fighter placed in San Francisco
    
        Turn Complete - Americans
            Americans collect 119 PUs; end with 119 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : 0.83
    Americans regular : 0.67
    Neutral regular : 1.00
    

    Savegame

  • '23 '22 '21 '20 '19 '18 '17 '16

    TripleA Manual Gamesave Post: Germans round 8

    TripleA Manual Gamesave Post for game: World At War, version: 2.1.1

    Game History

    Round: 8
    
        Combat Move - Germans
            2 ArmoredCars and 3 Tanks moved from Crimea to Kursk
            5 ArmoredCars moved from Vinnytsia to Kursk
            1 Tank moved from Vinnytsia to Kursk
            1 Artillery and 3 Infantrys moved from Warsaw to Brest
            2 ArmoredCars moved from Bohemia to Brest
            1 Mech.Inf moved from Danzig to East Prussia
            1 Mech.Inf moved from East Prussia to Lithuania
            1 Mech.Inf moved from Lithuania to Minsk
            2 Fighters moved from Vinnytsia to Minsk
            1 Artillery and 2 Infantrys moved from Danzig to East Prussia
            2 Infantrys moved from Krakow to Brest
            1 Artillery moved from Vinnytsia to Brest
            1 Infantry moved from Vinnytsia to Brest
            1 Artillery moved from Hamburg to 22 Sea Zone
            1 Tank moved from Netherlands to 22 Sea Zone
            1 Transport moved from 21 Sea Zone to 22 Sea Zone
            1 Transport moved from 21 Sea Zone to 22 Sea Zone
            6 Infantrys moved from Netherlands to 22 Sea Zone
            1 Adv.Fighter moved from 21 Sea Zone to 18 Sea Zone
            1 Fighter moved from 21 Sea Zone to 18 Sea Zone
            1 Fighter moved from 22 Sea Zone to 18 Sea Zone
            1 Adv.Fighter moved from 22 Sea Zone to 18 Sea Zone
            1 Stuka moved from Normandy to 18 Sea Zone
            2 Stukas moved from Netherlands to 18 Sea Zone
            1 Battleship moved from 21 Sea Zone to 20 Sea Zone
            2 Artillerys and 2 Infantrys moved from Lapland to N.Karelia
            2 Artillerys and 3 Infantrys moved from Finnmark to Upper Norrland
            1 Artillery and 2 Infantrys moved from Belgium to Netherlands
            4 Infantrys moved from Picardy to Belgium
            1 Artillery moved from Normandy to Picardy
            1 Infantry moved from Normandy to Picardy
            1 Infantry moved from Normandy to Picardy
            1 Tank moved from Normandy to Belgium
            1 Artillery, 1 Cruiser, 6 Infantrys, 1 Tank and 4 Transports moved from 22 Sea Zone to 21 Sea Zone
            1 Artillery, 6 Infantrys and 1 Tank moved from 21 Sea Zone to Dover
    
        Purchase Units - Germans
            Germans buy 1 Adv.Fighter, 4 ArmoredCars, 6 Artillerys, 1 Fighter, 12 Infantrys, 3 Stukas, 2 Tanks and 1 Transport; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in Brest
                Germans attack with 2 ArmoredCars, 2 Artillerys and 6 Infantrys
                Russians defend with 2 Artillerys and 3 Infantrys
                    Germans roll dice for 2 ArmoredCars, 2 Artillerys and 6 Infantrys in Brest, round 2 : 3/10 hits, 2.67 expected hits
                    Russians roll dice for 2 Artillerys and 3 Infantrys in Brest, round 2 : 1/5 hits, 1.67 expected hits
                    3 Infantrys owned by the Russians and 1 Infantry owned by the Germans lost in Brest
                    Germans roll dice for 2 ArmoredCars, 2 Artillerys and 5 Infantrys in Brest, round 3 : 1/9 hits, 2.50 expected hits
                    Russians roll dice for 2 Artillerys in Brest, round 3 : 1/2 hits, 0.67 expected hits
                    1 ArmoredCar owned by the Germans and 1 Artillery owned by the Russians lost in Brest
                    Germans roll dice for 1 ArmoredCar, 2 Artillerys and 5 Infantrys in Brest, round 4 : 3/8 hits, 2.17 expected hits
                    Russians roll dice for 1 Artillery in Brest, round 4 : 1/1 hits, 0.33 expected hits
                    1 Artillery owned by the Russians and 1 Infantry owned by the Germans lost in Brest
                Germans win, taking Brest from Russians with 1 ArmoredCar, 2 Artillerys and 4 Infantrys remaining. Battle score for attacker is 6
                Casualties for Germans: 1 ArmoredCar and 2 Infantrys
                Casualties for Russians: 2 Artillerys and 3 Infantrys
            Battle in Minsk
                Germans attack with 2 Fighters and 1 Mech.Inf
                Russians defend with 1 Tank
                    Germans roll dice for 2 Fighters and 1 Mech.Inf in Minsk, round 2 : 0/3 hits, 1.00 expected hits
                    Russians roll dice for 1 Tank in Minsk, round 2 : 1/1 hits, 0.50 expected hits
                1 Mech.Inf owned by the Germans lost in Minsk
                2 Fighters owned by the Germans retreated
                Russians win with 1 Tank remaining. Battle score for attacker is -6
                Casualties for Germans: 1 Mech.Inf
            Battle in Kursk
                Germans attack with 7 ArmoredCars and 4 Tanks
                Russians defend with 2 Artillerys, 1 Factory, 3 Infantrys and 3 Tanks
                    Germans roll dice for 7 ArmoredCars and 4 Tanks in Kursk, round 2 : 6/11 hits, 4.33 expected hits
                    Russians roll dice for 2 Artillerys, 3 Infantrys and 3 Tanks in Kursk, round 2 : 2/8 hits, 3.17 expected hits
                    2 ArmoredCars owned by the Germans, 3 Infantrys owned by the Russians, 2 Artillerys owned by the Russians and 1 Tank owned by the Russians lost in Kursk
                    Germans roll dice for 5 ArmoredCars and 4 Tanks in Kursk, round 3 : 4/9 hits, 3.67 expected hits
                    Russians roll dice for 2 Tanks in Kursk, round 3 : 2/2 hits, 1.00 expected hits
                    2 ArmoredCars owned by the Germans and 2 Tanks owned by the Russians lost in Kursk
                Germans win, taking Kursk from Russians with 3 ArmoredCars and 4 Tanks remaining. Battle score for attacker is 13
                Casualties for Germans: 4 ArmoredCars
                Casualties for Russians: 2 Artillerys, 3 Infantrys and 3 Tanks
            Battle in N.Karelia
                Germans attack with 2 Artillerys and 2 Infantrys
                Russians defend with 1 Artillery and 1 Infantry
                    Germans roll dice for 2 Artillerys and 2 Infantrys in N.Karelia, round 2 : 1/4 hits, 1.33 expected hits
                    Russians roll dice for 1 Artillery and 1 Infantry in N.Karelia, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in N.Karelia
                    Germans roll dice for 2 Artillerys and 1 Infantry in N.Karelia, round 3 : 0/3 hits, 1.00 expected hits
                    Russians roll dice for 1 Artillery in N.Karelia, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 2 Artillerys and 1 Infantry in N.Karelia, round 4 : 1/3 hits, 1.00 expected hits
                    Russians roll dice for 1 Artillery in N.Karelia, round 4 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Russians lost in N.Karelia
                Germans win, taking N.Karelia from Russians with 2 Artillerys and 1 Infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 Infantry
                Casualties for Russians: 1 Artillery and 1 Infantry
            Battle in 20 Sea Zone
                Germans attack with 1 Battleship
                British defend with 1 T.Boat
                    Germans roll dice for 1 Battleship in 20 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                    British roll dice for 1 T.Boat in 20 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                1 T.Boat owned by the British lost in 20 Sea Zone
                Germans win with 1 Battleship remaining. Battle score for attacker is 6
                Casualties for British: 1 T.Boat
            Battle in 21 Sea Zone
                Germans attack with 1 Carrier, 1 Cruiser and 4 Transports
                British defend with 1 T.Boat
                    Germans roll dice for 1 Carrier, 1 Cruiser and 4 Transports in 21 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    British roll dice for 1 T.Boat in 21 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                1 T.Boat owned by the British lost in 21 Sea Zone
                Germans win with 1 Carrier, 1 Cruiser and 4 Transports remaining. Battle score for attacker is 6
                Casualties for British: 1 T.Boat
            Battle in Dover
                Germans attack with 1 Artillery, 6 Infantrys and 1 Tank
                British defend with 1 Artillery and 2 Infantrys
                    Germans roll dice for 1 Artillery, 6 Infantrys and 1 Tank in Dover, round 2 : 0/8 hits, 2.00 expected hits
                    British roll dice for 1 Artillery and 2 Infantrys in Dover, round 2 : 0/3 hits, 1.00 expected hits
                    Germans roll dice for 1 Artillery, 6 Infantrys and 1 Tank in Dover, round 3 : 3/8 hits, 2.00 expected hits
                    British roll dice for 1 Artillery and 2 Infantrys in Dover, round 3 : 1/3 hits, 1.00 expected hits
                    1 Infantry owned by the Germans, 1 Artillery owned by the British and 2 Infantrys owned by the British lost in Dover
                Germans win, taking Dover from British with 1 Artillery, 5 Infantrys and 1 Tank remaining. Battle score for attacker is 6
                Casualties for Germans: 1 Infantry
                Casualties for British: 1 Artillery and 2 Infantrys
            Battle in 18 Sea Zone
                Germans attack with 2 Adv.Fighters, 2 Fighters and 3 Stukas
                British defend with 1 Carrier, 1 Cruiser, 1 Destroyer and 2 Fighters; French defend with 1 Destroyer and 1 Transport
                    Germans roll dice for 2 Adv.Fighters, 2 Fighters and 3 Stukas in 18 Sea Zone, round 2 : 4/7 hits, 3.17 expected hits
    

    Combat Hit Differential Summary :

    Russians regular : 0.33
    Germans regular : -0.17
    British regular : -1.33
    

    Savegame

  • '23 '22 '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Germans round 8

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 8
    
        Combat Move - Germans
            2 ArmoredCars and 3 Tanks moved from Crimea to Kursk
            5 ArmoredCars moved from Vinnytsia to Kursk
            1 Tank moved from Vinnytsia to Kursk
            1 Artillery and 3 Infantrys moved from Warsaw to Brest
            2 ArmoredCars moved from Bohemia to Brest
            1 Mech.Inf moved from Danzig to East Prussia
            1 Mech.Inf moved from East Prussia to Lithuania
            1 Mech.Inf moved from Lithuania to Minsk
            2 Fighters moved from Vinnytsia to Minsk
            1 Artillery and 2 Infantrys moved from Danzig to East Prussia
            2 Infantrys moved from Krakow to Brest
            1 Artillery moved from Vinnytsia to Brest
            1 Infantry moved from Vinnytsia to Brest
            1 Artillery moved from Hamburg to 22 Sea Zone
            1 Tank moved from Netherlands to 22 Sea Zone
            1 Transport moved from 21 Sea Zone to 22 Sea Zone
            1 Transport moved from 21 Sea Zone to 22 Sea Zone
            6 Infantrys moved from Netherlands to 22 Sea Zone
            1 Adv.Fighter moved from 21 Sea Zone to 18 Sea Zone
            1 Fighter moved from 21 Sea Zone to 18 Sea Zone
            1 Fighter moved from 22 Sea Zone to 18 Sea Zone
            1 Adv.Fighter moved from 22 Sea Zone to 18 Sea Zone
            1 Stuka moved from Normandy to 18 Sea Zone
            2 Stukas moved from Netherlands to 18 Sea Zone
            1 Battleship moved from 21 Sea Zone to 20 Sea Zone
            2 Artillerys and 2 Infantrys moved from Lapland to N.Karelia
            2 Artillerys and 3 Infantrys moved from Finnmark to Upper Norrland
            1 Artillery and 2 Infantrys moved from Belgium to Netherlands
            4 Infantrys moved from Picardy to Belgium
            1 Artillery moved from Normandy to Picardy
            1 Infantry moved from Normandy to Picardy
            1 Infantry moved from Normandy to Picardy
            1 Tank moved from Normandy to Belgium
            1 Artillery, 1 Cruiser, 6 Infantrys, 1 Tank and 4 Transports moved from 22 Sea Zone to 21 Sea Zone
            1 Artillery, 6 Infantrys and 1 Tank moved from 21 Sea Zone to Dover
    
        Purchase Units - Germans
            Germans buy 1 Adv.Fighter, 4 ArmoredCars, 6 Artillerys, 1 Fighter, 12 Infantrys, 3 Stukas, 2 Tanks and 1 Transport; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in Brest
                Germans attack with 2 ArmoredCars, 2 Artillerys and 6 Infantrys
                Russians defend with 2 Artillerys and 3 Infantrys
                    Germans roll dice for 2 ArmoredCars, 2 Artillerys and 6 Infantrys in Brest, round 2 : 3/10 hits, 2.67 expected hits
                    Russians roll dice for 2 Artillerys and 3 Infantrys in Brest, round 2 : 1/5 hits, 1.67 expected hits
                    3 Infantrys owned by the Russians and 1 Infantry owned by the Germans lost in Brest
                    Germans roll dice for 2 ArmoredCars, 2 Artillerys and 5 Infantrys in Brest, round 3 : 1/9 hits, 2.50 expected hits
                    Russians roll dice for 2 Artillerys in Brest, round 3 : 1/2 hits, 0.67 expected hits
                    1 ArmoredCar owned by the Germans and 1 Artillery owned by the Russians lost in Brest
                    Germans roll dice for 1 ArmoredCar, 2 Artillerys and 5 Infantrys in Brest, round 4 : 3/8 hits, 2.17 expected hits
                    Russians roll dice for 1 Artillery in Brest, round 4 : 1/1 hits, 0.33 expected hits
                    1 Artillery owned by the Russians and 1 Infantry owned by the Germans lost in Brest
                Germans win, taking Brest from Russians with 1 ArmoredCar, 2 Artillerys and 4 Infantrys remaining. Battle score for attacker is 6
                Casualties for Germans: 1 ArmoredCar and 2 Infantrys
                Casualties for Russians: 2 Artillerys and 3 Infantrys
            Battle in Minsk
                Germans attack with 2 Fighters and 1 Mech.Inf
                Russians defend with 1 Tank
                    Germans roll dice for 2 Fighters and 1 Mech.Inf in Minsk, round 2 : 0/3 hits, 1.00 expected hits
                    Russians roll dice for 1 Tank in Minsk, round 2 : 1/1 hits, 0.50 expected hits
                1 Mech.Inf owned by the Germans lost in Minsk
                2 Fighters owned by the Germans retreated
                Russians win with 1 Tank remaining. Battle score for attacker is -6
                Casualties for Germans: 1 Mech.Inf
            Battle in Kursk
                Germans attack with 7 ArmoredCars and 4 Tanks
                Russians defend with 2 Artillerys, 1 Factory, 3 Infantrys and 3 Tanks
                    Germans roll dice for 7 ArmoredCars and 4 Tanks in Kursk, round 2 : 6/11 hits, 4.33 expected hits
                    Russians roll dice for 2 Artillerys, 3 Infantrys and 3 Tanks in Kursk, round 2 : 2/8 hits, 3.17 expected hits
                    2 ArmoredCars owned by the Germans, 3 Infantrys owned by the Russians, 2 Artillerys owned by the Russians and 1 Tank owned by the Russians lost in Kursk
                    Germans roll dice for 5 ArmoredCars and 4 Tanks in Kursk, round 3 : 4/9 hits, 3.67 expected hits
                    Russians roll dice for 2 Tanks in Kursk, round 3 : 2/2 hits, 1.00 expected hits
                    2 ArmoredCars owned by the Germans and 2 Tanks owned by the Russians lost in Kursk
                Germans win, taking Kursk from Russians with 3 ArmoredCars and 4 Tanks remaining. Battle score for attacker is 13
                Casualties for Germans: 4 ArmoredCars
                Casualties for Russians: 2 Artillerys, 3 Infantrys and 3 Tanks
            Battle in N.Karelia
                Germans attack with 2 Artillerys and 2 Infantrys
                Russians defend with 1 Artillery and 1 Infantry
                    Germans roll dice for 2 Artillerys and 2 Infantrys in N.Karelia, round 2 : 1/4 hits, 1.33 expected hits
                    Russians roll dice for 1 Artillery and 1 Infantry in N.Karelia, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in N.Karelia
                    Germans roll dice for 2 Artillerys and 1 Infantry in N.Karelia, round 3 : 0/3 hits, 1.00 expected hits
                    Russians roll dice for 1 Artillery in N.Karelia, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 2 Artillerys and 1 Infantry in N.Karelia, round 4 : 1/3 hits, 1.00 expected hits
                    Russians roll dice for 1 Artillery in N.Karelia, round 4 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Russians lost in N.Karelia
                Germans win, taking N.Karelia from Russians with 2 Artillerys and 1 Infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 Infantry
                Casualties for Russians: 1 Artillery and 1 Infantry
            Battle in 20 Sea Zone
                Germans attack with 1 Battleship
                British defend with 1 T.Boat
                    Germans roll dice for 1 Battleship in 20 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                    British roll dice for 1 T.Boat in 20 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                1 T.Boat owned by the British lost in 20 Sea Zone
                Germans win with 1 Battleship remaining. Battle score for attacker is 6
                Casualties for British: 1 T.Boat
            Battle in 21 Sea Zone
                Germans attack with 1 Carrier, 1 Cruiser and 4 Transports
                British defend with 1 T.Boat
                    Germans roll dice for 1 Carrier, 1 Cruiser and 4 Transports in 21 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    British roll dice for 1 T.Boat in 21 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                1 T.Boat owned by the British lost in 21 Sea Zone
                Germans win with 1 Carrier, 1 Cruiser and 4 Transports remaining. Battle score for attacker is 6
                Casualties for British: 1 T.Boat
            Battle in Dover
                Germans attack with 1 Artillery, 6 Infantrys and 1 Tank
                British defend with 1 Artillery and 2 Infantrys
                    Germans roll dice for 1 Artillery, 6 Infantrys and 1 Tank in Dover, round 2 : 0/8 hits, 2.00 expected hits
                    British roll dice for 1 Artillery and 2 Infantrys in Dover, round 2 : 0/3 hits, 1.00 expected hits
                    Germans roll dice for 1 Artillery, 6 Infantrys and 1 Tank in Dover, round 3 : 3/8 hits, 2.00 expected hits
                    British roll dice for 1 Artillery and 2 Infantrys in Dover, round 3 : 1/3 hits, 1.00 expected hits
                    1 Infantry owned by the Germans, 1 Artillery owned by the British and 2 Infantrys owned by the British lost in Dover
                Germans win, taking Dover from British with 1 Artillery, 5 Infantrys and 1 Tank remaining. Battle score for attacker is 6
                Casualties for Germans: 1 Infantry
                Casualties for British: 1 Artillery and 2 Infantrys
            Battle in 18 Sea Zone
                Germans attack with 2 Adv.Fighters, 2 Fighters and 3 Stukas
                British defend with 1 Carrier, 1 Cruiser, 1 Destroyer and 2 Fighters; French defend with 1 Destroyer and 1 Transport
                    Germans roll dice for 2 Adv.Fighters, 2 Fighters and 3 Stukas in 18 Sea Zone, round 2 : 4/7 hits, 3.17 expected hits
                    British roll dice for 1 Carrier, 1 Cruiser, 2 Destroyers, 2 Fighters and 1 Transport in 18 Sea Zone, round 2 : 2/7 hits, 2.83 expected hits
                    2 Fighters owned by the Germans, 1 Fighter owned by the British, 1 Transport owned by the French, 1 Destroyer owned by the French and 1 Destroyer owned by the British lost in 18 Sea Zone
                    Germans roll dice for 2 Adv.Fighters and 3 Stukas in 18 Sea Zone, round 3 : 5/5 hits, 2.50 expected hits
                    British roll dice for 1 Carrier, 1 Cruiser and 1 Fighter in 18 Sea Zone, round 3 : 0/3 hits, 1.50 expected hits
                    1 Carrier owned by the British, 1 Fighter owned by the British and 1 Cruiser owned by the British lost in 18 Sea Zone
                Germans win with 2 Adv.Fighters and 3 Stukas remaining. Battle score for attacker is 48
                Casualties for Germans: 2 Fighters
                Casualties for British: 1 Carrier, 1 Cruiser, 1 Destroyer and 2 Fighters
                Casualties for French: 1 Destroyer and 1 Transport
    
        Non Combat Move - Germans
            1 Adv.Fighter moved from 18 Sea Zone to 20 Sea Zone
            1 Adv.Fighter moved from 18 Sea Zone to 20 Sea Zone
            1 Carrier moved from 22 Sea Zone to 20 Sea Zone
            1 Stuka moved from 18 Sea Zone to Netherlands
            1 Stuka moved from 18 Sea Zone to Netherlands
            1 Stuka moved from 18 Sea Zone to Netherlands
            1 AAGun moved from Pomerania to Danzig
            1 AAGun moved from Normandy to Paris
            1 Fighter moved from Minsk to Vinnytsia
            1 Fighter moved from Minsk to Vinnytsia
            1 Artillery moved from Normandy to Brittany
            1 Infantry moved from Normandy to Brittany
            1 Artillery moved from Normandy to Brittany
            1 AAGun moved from Netherlands to Hamburg
            1 AAGun moved from Belgium to Netherlands
    
        Place Units - Germans
            1 Transport placed in 20 Sea Zone
            1 Adv.Fighter and 1 Fighter placed in 21 Sea Zone
            1 Stuka placed in Netherlands
            2 Stukas placed in Normandy
            Germans undo move 4.
            2 Stukas placed in Normandy
            1 Artillery and 5 Infantrys placed in Hamburg
            Germans undo move 5.
            1 Artillery, 4 Infantrys and 1 Tank placed in Hamburg
            1 Artillery and 2 Infantrys placed in Danzig
            2 Artillerys and 2 Infantrys placed in Vinnytsia
            1 Artillery and 3 Infantrys placed in Warsaw
            4 ArmoredCars and 1 Tank placed in Bohemia
            1 Artillery and 1 Infantry placed in Rhine
    
        Turn Complete - Germans
            Germans collect 116 PUs; end with 116 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 0.33
    Germans regular : 2.33
    British regular : -3.67
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Russians round 8

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 8
    
        Combat Move - Russians
            2 Infantrys moved from Rostov to Donetsk
            3 Infantrys moved from Rostov to Kursk
            5 Tanks moved from Moscow to Kursk
            2 Infantrys moved from Yaroslavl to Kursk
            2 Fighters moved from Kiev to Donetsk
            1 Tank moved from Moscow to Kursk
            1 Artillery moved from Latvia to Lithuania
                  Russians take Lithuania from Germans
            1 Infantry moved from Murmansk to Lapland
                  Russians take Lapland from Finns
            1 Artillery moved from Murmansk to N.Karelia
            1 Tank moved from Kotka to N.Karelia
            2 Infantrys moved from Kotka to Tampere
            1 Fighter moved from Leningrad to Tampere
            1 Artillery and 4 Infantrys moved from Kotka to Oulu
            1 Fighter moved from Leningrad to N.Karelia
            1 Artillery and 1 Infantry moved from Arkhangelsk to 6 Sea Zone
            1 Artillery and 1 Infantry moved from 6 Sea Zone to N.Karelia
            2 Infantrys moved from Arkhangelsk to 6 Sea Zone
            2 Infantrys moved from 6 Sea Zone to N.Karelia
            1 Infantry moved from Kotka to Oulu
            2 Artillerys moved from Kiev to Brest
            4 Infantrys moved from Kiev to Brest
            1 Artillery moved from Kiev to Brest
            2 Fighters moved from Kiev to Brest
            1 Bomber moved from Kiev to Brest
            1 Tank moved from Minsk to Kursk
            1 Artillery moved from Kiev to Kursk
            2 Infantrys moved from Olyokminsk to Irkutsk
            2 Fighters moved from Khatanga to Irkutsk
            1 Artillery and 2 Infantrys moved from Olyokminsk to Yakutsk
            1 Artillery and 1 Infantry moved from Kolyma to Okhotsk
            1 Fighter moved from Khatanga to Yakutsk
    
        Purchase Units - Russians
            Russians buy 4 Artillerys, 2 Bunkers, 18 Infantrys, 1 Mech.Rocket and 6 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Russians
            Battle in Brest
                Russians attack with 3 Artillerys, 1 Bomber, 2 Fighters and 4 Infantrys
                Germans defend with 1 ArmoredCar, 2 Artillerys and 4 Infantrys
                    Russians roll dice for 3 Artillerys, 1 Bomber, 2 Fighters and 4 Infantrys in Brest, round 2 : 6/10 hits, 3.50 expected hits
                    Germans roll dice for 1 ArmoredCar, 2 Artillerys and 4 Infantrys in Brest, round 2 : 1/7 hits, 2.17 expected hits
                    1 ArmoredCar owned by the Germans, 1 Infantry owned by the Russians, 1 Artillery owned by the Germans and 4 Infantrys owned by the Germans lost in Brest
                2 Fighters owned by the Russians and 1 Bomber owned by the Russians retreated
                3 Infantrys owned by the Russians and 3 Artillerys owned by the Russians retreated to Kiev
                Germans win with 1 Artillery remaining. Battle score for attacker is 14
                Casualties for Russians: 1 Infantry
                Casualties for Germans: 1 ArmoredCar, 1 Artillery and 4 Infantrys
            Battle in Yakutsk
                Russians attack with 1 Artillery, 1 Fighter and 2 Infantrys
                Hisaichi defend with 1 Artillery and 1 Infantry
                    Russians roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in Yakutsk, round 2 : 2/4 hits, 1.17 expected hits
                    Hisaichi roll dice for 1 Artillery and 1 Infantry in Yakutsk, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Russians, 1 Infantry owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Yakutsk
                Russians win, taking Yakutsk from Hisaichi with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 4
                Casualties for Russians: 1 Infantry
                Casualties for Hisaichi: 1 Artillery and 1 Infantry
            Battle in Irkutsk
                Russians attack with 2 Fighters and 2 Infantrys
                Hisaichi defend with 1 Infantry
                    Russians roll dice for 2 Fighters and 2 Infantrys in Irkutsk, round 2 : 1/4 hits, 1.00 expected hits
                    Hisaichi roll dice for 1 Infantry in Irkutsk, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi lost in Irkutsk
                Russians win, taking Irkutsk from Hisaichi with 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Hisaichi: 1 Infantry
            Battle in N.Karelia
                Russians attack with 2 Artillerys, 1 Fighter, 3 Infantrys and 1 Tank
                Germans defend with 2 Artillerys and 1 Infantry
                    Russians roll dice for 2 Artillerys, 1 Fighter, 3 Infantrys and 1 Tank in N.Karelia, round 2 : 4/7 hits, 2.33 expected hits
                    Germans roll dice for 2 Artillerys and 1 Infantry in N.Karelia, round 2 : 3/3 hits, 1.00 expected hits
                    3 Infantrys owned by the Russians, 2 Artillerys owned by the Germans and 1 Infantry owned by the Germans lost in N.Karelia
                Russians win, taking N.Karelia from Germans with 2 Artillerys, 1 Fighter and 1 Tank remaining. Battle score for attacker is 4
                Casualties for Russians: 3 Infantrys
                Casualties for Germans: 2 Artillerys and 1 Infantry
            Battle in Donetsk
                Russians attack with 2 Fighters and 2 Infantrys
                Romanians defend with 1 Infantry
                    Russians roll dice for 2 Fighters and 2 Infantrys in Donetsk, round 2 : 0/4 hits, 1.00 expected hits
                    Romanians roll dice for 1 Infantry in Donetsk, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 2 Fighters and 2 Infantrys in Donetsk, round 3 : 1/4 hits, 1.00 expected hits
                    Romanians roll dice for 1 Infantry in Donetsk, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Romanians lost in Donetsk
                Russians win, taking Donetsk from Romanians with 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Romanians: 1 Infantry
            Battle in Kursk
                Russians attack with 1 Artillery, 5 Infantrys and 7 Tanks
                Germans defend with 3 ArmoredCars, 1 Factory and 4 Tanks
                    Russians roll dice for 1 Artillery, 5 Infantrys and 7 Tanks in Kursk, round 2 : 7/13 hits, 4.83 expected hits
                    Germans roll dice for 3 ArmoredCars and 4 Tanks in Kursk, round 2 : 4/7 hits, 2.50 expected hits
                    3 ArmoredCars owned by the Germans, 4 Infantrys owned by the Russians and 4 Tanks owned by the Germans lost in Kursk
                Russians win, taking Kursk from Germans with 1 Artillery, 1 Infantry and 7 Tanks remaining. Battle score for attacker is 24
                Casualties for Russians: 4 Infantrys
                Casualties for Germans: 3 ArmoredCars and 4 Tanks
            Battle in Okhotsk
                Russians attack with 1 Artillery and 1 Infantry
                Hisaichi defend with 1 Infantry
                    Russians roll dice for 1 Artillery and 1 Infantry in Okhotsk, round 2 : 1/2 hits, 0.67 expected hits
                    Hisaichi roll dice for 1 Infantry in Okhotsk, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians and 1 Infantry owned by the Hisaichi lost in Okhotsk
                Russians win, taking Okhotsk from Hisaichi with 1 Artillery remaining. Battle score for attacker is 0
                Casualties for Russians: 1 Infantry
                Casualties for Hisaichi: 1 Infantry
            Battle in Oulu
                Russians attack with 1 Artillery and 5 Infantrys
                Finns defend with 1 Artillery
                    Russians roll dice for 1 Artillery and 5 Infantrys in Oulu, round 2 : 0/6 hits, 1.33 expected hits
                    Finns roll dice for 1 Artillery in Oulu, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 Artillery and 5 Infantrys in Oulu, round 3 : 1/6 hits, 1.33 expected hits
                    Finns roll dice for 1 Artillery in Oulu, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians and 1 Artillery owned by the Finns lost in Oulu
                Russians win, taking Oulu from Finns with 1 Artillery and 4 Infantrys remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
                Casualties for Finns: 1 Artillery
            Battle in Tampere
                Russians attack with 1 Fighter and 2 Infantrys
                Finns defend with 1 Infantry
                    Russians roll dice for 1 Fighter and 2 Infantrys in Tampere, round 2 : 2/3 hits, 0.67 expected hits
                    Finns roll dice for 1 Infantry in Tampere, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Finns lost in Tampere
                Russians win, taking Tampere from Finns with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Finns: 1 Infantry
    
        Non Combat Move - Russians
            1 Fighter moved from Tampere to Leningrad
            1 Artillery and 4 Infantrys moved from Leningrad to Vyborg
            1 Fighter moved from N.Karelia to Leningrad
            2 Infantrys moved from Estonia to Latvia
            2 Fighters moved from Brest to Kiev
            1 Bomber moved from Brest to Kiev
            2 Fighters moved from Donetsk to Kiev
            4 Infantrys moved from Stalingrad to Rostov
            1 Infantry moved from Stalingrad to Rostov
            1 Fighter moved from Yakutsk to Olyokminsk
            2 Fighters moved from Irkutsk to Olyokminsk
            1 Artillery and 5 Infantrys moved from Khatanga to Olyokminsk
            4 Infantrys moved from Evenkia to Olyokminsk
            2 Artillerys moved from Sibirsky to Khatanga
            4 Infantrys moved from Sibirsky to Khatanga
            1 Tank moved from Kolyma to Olyokminsk
    
        Place Units - Russians
            2 Artillerys, 1 Bunker and 4 Infantrys placed in Sibirsky
            1 Bunker and 3 Infantrys placed in Kiev
            1 Mech.Rocket and 3 Tanks placed in Leningrad
            1 Artillery and 3 Infantrys placed in Arkhangelsk
            3 Tanks placed in Moscow
            1 Artillery and 4 Infantrys placed in Stalingrad
            4 Infantrys placed in Sverdlovsk
    
        Turn Complete - Russians
            Russians collect 101 PUs; end with 101 PUs
    

    Combat Hit Differential Summary :

    Finns regular : 0.00
    Romanians regular : -0.67
    Germans regular : 2.33
    Russians regular : 6.17
    Hisaichi regular : 0.67
    

    Savegame

  • '23 '22 '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Italians round 8

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 8
    
        Combat Move - Italians
            1 Artillery moved from Crete to 56 Sea Zone
            1 Artillery and 1 Transport moved from 56 Sea Zone to 48 Sea Zone
            1 Artillery moved from Greece to 48 Sea Zone
            5 Infantrys moved from Campania to 48 Sea Zone
            1 Infantry moved from Greece to 48 Sea Zone
            1 Adv.Fighter, 2 Artillerys, 1 Fighter and 6 Infantrys moved from 48 Sea Zone to El Agheila
            10 Infantrys moved from Rome to Campania
            4 Infantrys moved from Tunis to N.Tunisia
            1 Fighter moved from Crete to El Agheila
            1 Fighter moved from Crete to El Agheila
    
        Purchase Units - Italians
            Italians buy 2 ArmoredCars, 4 Artillerys, 2 Bunkers, 18 Infantrys and 1 Transport; Remaining resources: 0 PUs; 
    
        Combat - Italians
            Battle in El Agheila
                Italians attack with 1 Adv.Fighter, 2 Artillerys, 3 Fighters and 6 Infantrys
                British defend with 1 Factory, 1 Mech.Inf and 2 Tanks
                    Italians roll dice for 1 Battleship and 2 Cruisers in El Agheila, round 2 : 2/3 hits, 1.67 expected hits
                    1 Tank owned by the British and 1 Mech.Inf owned by the British lost in El Agheila
                    Italians roll dice for 1 Adv.Fighter, 2 Artillerys, 3 Fighters and 6 Infantrys in El Agheila, round 2 : 4/12 hits, 3.50 expected hits
                    British roll dice for 1 Tank in El Agheila, round 2 : 1/1 hits, 0.50 expected hits
                    1 Tank owned by the British and 1 Infantry owned by the Italians lost in El Agheila
                Italians win, taking El Agheila from British with 1 Adv.Fighter, 2 Artillerys, 3 Fighters and 5 Infantrys remaining. Battle score for attacker is 14
                Casualties for British: 1 Mech.Inf and 2 Tanks
                Casualties for Italians: 1 Infantry
    
        Non Combat Move - Italians
            1 Adv.Fighter and 3 Fighters moved from El Agheila to Hun
            2 Fighters moved from E.Morocco to Hun
    
        Place Units - Italians
            1 Bunker and 3 Infantrys placed in Hun
            1 Bunker and 4 Infantrys placed in E.Morocco
            1 Transport placed in 48 Sea Zone
            2 Artillerys and 1 Infantry placed in Greece
            2 Artillerys and 8 Infantrys placed in Rome
            2 ArmoredCars and 2 Infantrys placed in Tunis
    
        Turn Complete - Italians
            Italians collect 70 PUs; end with 70 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0.83
    British regular : 0.50
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: French round 8

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 8
    
        Combat Move - French
            1 Elite and 3 Tanks moved from Kufra to El Agheila
            2 Tanks moved from Kufra to El Agheila
            3 Tanks moved from Kufra to El Agheila
            1 Tank moved from W.Iran to Syria
            1 Adv.Fighter moved from W.Iran to Syria
    
        Purchase Units - French
            French buy 3 Infantrys and 3 Tanks; Remaining resources: 0 PUs; 
    
        Combat - French
            Battle in El Agheila
                French attack with 1 Elite and 8 Tanks
                Germans defend with 1 Factory; Italians defend with 2 Artillerys and 5 Infantrys
                    French roll dice for 1 Elite and 8 Tanks in El Agheila, round 2 : 4/9 hits, 4.33 expected hits
                    Germans roll dice for 2 Artillerys and 5 Infantrys in El Agheila, round 2 : 2/7 hits, 2.33 expected hits
                    1 Elite owned by the French, 1 Tank owned by the French and 4 Infantrys owned by the Italians lost in El Agheila
                    French roll dice for 7 Tanks in El Agheila, round 3 : 4/7 hits, 3.50 expected hits
                    Germans roll dice for 2 Artillerys and 1 Infantry in El Agheila, round 3 : 0/3 hits, 1.00 expected hits
                    1 Infantry owned by the Italians and 2 Artillerys owned by the Italians lost in El Agheila
                French win, taking El Agheila from Germans with 7 Tanks remaining. Battle score for attacker is 10
                Casualties for French: 1 Elite and 1 Tank
                Casualties for Italians: 2 Artillerys and 5 Infantrys
    
        Non Combat Move - French
            3 Tanks moved from French Equatorial Africa to Kufra
            1 Infantry moved from Palestine to Syria
    
        Place Units - French
            3 Tanks placed in French Equatorial Africa
            2 Infantrys placed in Syria
            1 Infantry placed in Churchill
    
        Turn Complete - French
            French collect 23 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    French regular : 0.17
    Germans regular : -1.33
    

    Savegame

  • '23 '22 '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Yamamoto round 8

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 8
    
        Combat Move - Yamamoto
            1 Tank moved from Saipan to 86 Sea Zone
            1 Artillery moved from Saipan to 86 Sea Zone
            1 Infantry moved from Saipan to 86 Sea Zone
            1 Infantry moved from Saipan to 86 Sea Zone
            1 Infantry moved from Saipan to 86 Sea Zone
            1 Infantry moved from Saipan to 86 Sea Zone
            1 Artillery, 4 Infantrys, 1 Tank and 3 Transports moved from 86 Sea Zone to 95 Sea Zone
            1 Artillery, 4 Infantrys and 1 Tank moved from 95 Sea Zone to Wake
            1 Infantry moved from Saipan to 86 Sea Zone
            1 Cruiser and 1 Infantry moved from 86 Sea Zone to 95 Sea Zone
            1 Infantry moved from 95 Sea Zone to Wake
            1 Adv.Fighter moved from 86 Sea Zone to 95 Sea Zone
            1 Fighter moved from 86 Sea Zone to 95 Sea Zone
            4 Adv.Fighters moved from 86 Sea Zone to Wake
            7 Fighters moved from 86 Sea Zone to Wake
            1 Adv.Fighter moved from 95 Sea Zone to Wake
            1 Fighter moved from 95 Sea Zone to Wake
            2 Bombers moved from Saipan to 109 Sea Zone
            1 Fighter moved from Saipan to 95 Sea Zone
            1 Adv.Fighter and 2 Fighters moved from Tokyo to 95 Sea Zone
            1 Infantry moved from Tokyo to Chubu
            1 Infantry moved from Tokyo to Chubu
            1 Infantry moved from Tokyo to Tohoku
            1 Infantry moved from Tokyo to Tohoku
            1 Infantry moved from Tokyo to Chubu
            1 Marine moved from Davao to 107 Sea Zone
            1 Marine moved from 107 Sea Zone to Hollandia
            1 Infantry moved from Yap to Ulithi
    
        Purchase Units - Yamamoto
            Yamamoto buy 2 Artillerys, 1 Bunker, 6 Infantrys, 1 L.Fighter, 3 Submarines and 2 Transports; Remaining resources: 0 PUs; 
    
        Combat - Yamamoto
            Battle in 109 Sea Zone
                Yamamoto attack with 2 Bombers
                Americans defend with 1 Transport
                    Yamamoto roll dice for 2 Bombers in 109 Sea Zone, round 2 : 1/2 hits, 1.33 expected hits
                    Americans roll dice for 1 Transport in 109 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 Transport owned by the Americans lost in 109 Sea Zone
                Yamamoto win with 2 Bombers remaining. Battle score for attacker is 6
                Casualties for Americans: 1 Transport
            Battle in 95 Sea Zone
                Yamamoto attack with 1 Adv.Fighter, 1 Cruiser, 3 Fighters and 3 Transports
                Americans defend with 1 Submarine
                    Americans roll dice for 1 Submarine in 95 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 1 Adv.Fighter, 1 Cruiser, 3 Fighters and 3 Transports in 95 Sea Zone, round 2 : 3/5 hits, 2.00 expected hits
                    1 Submarine owned by the Americans lost in 95 Sea Zone
                Yamamoto win with 1 Adv.Fighter, 1 Cruiser, 3 Fighters and 3 Transports remaining. Battle score for attacker is 7
                Casualties for Americans: 1 Submarine
            Battle in Hollandia
                Yamamoto attack with 1 Marine
                Anzac defend with 1 Infantry
                    Yamamoto roll dice for 1 Marine in Hollandia, round 2 : 1/1 hits, 0.50 expected hits
                    Dutch roll dice for 1 Infantry in Hollandia, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Anzac lost in Hollandia
                Yamamoto win, taking Hollandia from Dutch with 1 Marine remaining. Battle score for attacker is 2
                Casualties for Anzac: 1 Infantry
            Battle in Wake
                Yamamoto attack with 5 Adv.Fighters, 1 Artillery, 8 Fighters, 5 Infantrys and 1 Tank
                Americans defend with 1 Artillery, 2 Bunkers, 1 Factory and 7 Infantrys; Dutch defend with 1 Bomber
                    Yamamoto roll dice for 5 Adv.Fighters, 1 Artillery, 8 Fighters, 5 Infantrys and 1 Tank in Wake, round 2 : 10/20 hits, 7.00 expected hits
                Units damaged: 2 Bunkers owned by the Americans
                    Americans roll dice for 1 Artillery, 1 Bomber, 2 Bunkers and 7 Infantrys in Wake, round 2 : 4/11 hits, 3.83 expected hits
                    1 Bomber owned by the Dutch, 3 Infantrys owned by the Yamamoto, 7 Infantrys owned by the Americans and 1 Fighter owned by the Yamamoto lost in Wake
                    Yamamoto roll dice for 5 Adv.Fighters, 1 Artillery, 7 Fighters, 2 Infantrys and 1 Tank in Wake, round 3 : 5/16 hits, 6.17 expected hits
                    Americans roll dice for 1 Artillery and 2 Bunkers in Wake, round 3 : 1/3 hits, 1.33 expected hits
                    2 Bunkers owned by the Americans, 1 Artillery owned by the Americans and 1 Fighter owned by the Yamamoto lost in Wake
                Yamamoto win, taking Wake from Americans with 5 Adv.Fighters, 1 Artillery, 6 Fighters, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 22
                Casualties for Yamamoto: 2 Fighters and 3 Infantrys
                Casualties for Americans: 1 Artillery, 2 Bunkers and 7 Infantrys
                Casualties for Dutch: 1 Bomber
    
        Non Combat Move - Yamamoto
            1 Adv.Fighter and 3 Fighters moved from 95 Sea Zone to 86 Sea Zone
            3 Adv.Fighters and 3 Fighters moved from Wake to 86 Sea Zone
            1 Fighter moved from 86 Sea Zone to Saipan
            1 Fighter moved from Wake to 86 Sea Zone
            2 Adv.Fighters and 2 Fighters moved from Wake to Minamitori
            2 Bombers moved from 109 Sea Zone to Saipan
    
        Place Units - Yamamoto
            1 Artillery, 1 Bunker and 3 Infantrys placed in Davao
            1 Artillery, 3 Infantrys and 1 L.Fighter placed in Tokyo
            2 Submarines and 1 Transport placed in 86 Sea Zone
            1 Submarine and 1 Transport placed in 84 Sea Zone
    
        Turn Complete - Yamamoto
            Yamamoto collect 67 PUs; end with 67 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : 3.00
    Americans regular : -0.67
    Dutch regular : -0.33
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Chinese round 8

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 8
    
        Combat Move - Chinese
            1 Infantry moved from Ningsia to Suiyuan
                  Chinese take Suiyuan from Hisaichi
            2 ArmoredCars and 1 Tank moved from Lanchow to Shensi
            1 Infantry moved from Hupeh to Szechwan
            1 Infantry moved from Hupeh to Shansi
            2 Fighters moved from Hupeh to Szechwan
            2 Fighters moved from Hupeh to Shansi
            1 Infantry moved from Hupeh to Shensi
            2 Fighters moved from Hupeh to Shensi
    
        Purchase Units - Chinese
            Chinese buy 2 ArmoredCars, 1 Bunker, 3 Infantrys and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - Chinese
            Battle in Shansi
                Chinese attack with 2 Fighters and 1 Infantry
                Hisaichi defend with 1 Artillery
                    Chinese roll dice for 2 Fighters and 1 Infantry in Shansi, round 2 : 1/3 hits, 0.83 expected hits
                    Hisaichi roll dice for 1 Artillery in Shansi, round 2 : 1/1 hits, 0.33 expected hits
                    1 Artillery owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Shansi
                Chinese win with 2 Fighters remaining. Battle score for attacker is 2
                Casualties for Chinese: 1 Infantry
                Casualties for Hisaichi: 1 Artillery
            Battle in Shensi
                Chinese attack with 2 ArmoredCars, 2 Fighters, 1 Infantry and 1 Tank
                Hisaichi defend with 1 ArmoredCar, 1 Factory and 1 Tank
                    Chinese roll dice for 2 ArmoredCars, 2 Fighters, 1 Infantry and 1 Tank in Shensi, round 2 : 3/6 hits, 2.00 expected hits
                    Hisaichi roll dice for 1 ArmoredCar and 1 Tank in Shensi, round 2 : 1/2 hits, 0.67 expected hits
                    1 ArmoredCar owned by the Hisaichi, 1 Tank owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Shensi
                Chinese win, taking Shensi from Hisaichi with 2 ArmoredCars, 2 Fighters and 1 Tank remaining. Battle score for attacker is 7
                Casualties for Chinese: 1 Infantry
                Casualties for Hisaichi: 1 ArmoredCar and 1 Tank
            Battle in Szechwan
                Chinese attack with 2 Fighters and 1 Infantry
                Hisaichi defend with 1 Infantry
                    Chinese roll dice for 2 Fighters and 1 Infantry in Szechwan, round 2 : 2/3 hits, 0.83 expected hits
                    Thai roll dice for 1 Infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Szechwan
                Chinese win with 2 Fighters remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 Infantry
                Casualties for Hisaichi: 1 Infantry
    
        Non Combat Move - Chinese
            2 Fighters moved from Szechwan to Hupeh
            2 Fighters moved from Shansi to Hupeh
            2 Fighters moved from Shensi to Hupeh
            1 Infantry moved from Ningsia to Shensi
            2 ArmoredCars and 1 Tank moved from Hsining to Ningsia
    
        Place Units - Chinese
            1 Bunker and 3 Infantrys placed in Hupeh
            2 ArmoredCars and 1 Tank placed in Hsining
    
        Turn Complete - Chinese
            Chinese collect 23 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 2.33
    Thai regular : 0.67
    Hisaichi regular : 1.00
    

    Savegame

  • '23 '22 '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Hisaichi round 8

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 8
    
        Combat Move - Hisaichi
            1 Infantry moved from N.French Indochina to Kweichow
            1 Infantry moved from Hunan to Anhwei
            1 Infantry moved from Kiangsi to Hunan
            1 Artillery and 1 Infantry moved from Shanghai to Anhwei
            1 Infantry moved from Shantung to Shansi
            1 Artillery and 1 Infantry moved from Shantung to Anhwei
            1 Artillery and 2 Infantrys moved from Kiangsi to Shanghai
            2 ArmoredCars moved from Anhwei to Shensi
            2 Fighters moved from Anhwei to Shensi
            1 Bomber moved from Anhwei to Shensi
            1 Tank moved from Anhwei to Shensi
            1 Artillery and 2 Infantrys moved from Chahar to Suiyuan
            2 ArmoredCars and 1 Tank moved from Peking to Anhwei
            2 ArmoredCars, 1 Artillery and 3 Infantrys moved from Hong Kong to Kiangsi
            2 ArmoredCars moved from Kiangsi to Shanghai
            2 ArmoredCars and 1 Tank moved from Hulunbuir to N.Buryat Mongolia
            2 ArmoredCars and 1 Tank moved from Heilungchiang to N.Buryat Mongolia
            3 Infantrys moved from Chita to N.Buryat Mongolia
            1 Fighter moved from Changchun to N.Buryat Mongolia
            1 Tank moved from Anhwei to Shensi
            1 Submarine moved from 86 Sea Zone to 108 Sea Zone
    
        Purchase Units - Hisaichi
            Hisaichi buy 6 ArmoredCars, 4 Artillerys, 1 Bunker, 1 Fighter, 6 Infantrys, 1 Mech.Inf and 3 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Hisaichi
            Battle in 108 Sea Zone
                Hisaichi attack with 1 Submarine
                Americans defend with 1 Destroyer
                    Hisaichi roll dice for 1 Submarine in 108 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 1 Destroyer in 108 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 Destroyer owned by the Americans and 1 Submarine owned by the Hisaichi lost in 108 Sea Zone
                Americans win with no units remaining. Battle score for attacker is 1
                Casualties for Hisaichi: 1 Submarine
                Casualties for Americans: 1 Destroyer
            Battle in Suiyuan
                Hisaichi attack with 1 Artillery and 2 Infantrys
                Chinese defend with 1 Infantry
                    Hisaichi roll dice for 1 Artillery and 2 Infantrys in Suiyuan, round 2 : 1/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 Infantry in Suiyuan, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Chinese lost in Suiyuan
                Hisaichi win, taking Suiyuan from Chinese with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Chinese: 1 Infantry
            Battle in Shensi
                Hisaichi attack with 2 ArmoredCars, 1 Bomber, 2 Fighters and 2 Tanks
                Chinese defend with 2 ArmoredCars, 1 Factory, 1 Infantry and 1 Tank
                    Hisaichi roll dice for 2 ArmoredCars, 1 Bomber, 2 Fighters and 2 Tanks in Shensi, round 2 : 2/7 hits, 3.00 expected hits
                    Chinese roll dice for 2 ArmoredCars, 1 Infantry and 1 Tank in Shensi, round 2 : 3/4 hits, 1.17 expected hits
                    2 ArmoredCars owned by the Hisaichi, 1 Tank owned by the Hisaichi and 2 ArmoredCars owned by the Chinese lost in Shensi
                    Hisaichi roll dice for 1 Bomber, 2 Fighters and 1 Tank in Shensi, round 3 : 3/4 hits, 1.83 expected hits
                    Chinese roll dice for 1 Infantry and 1 Tank in Shensi, round 3 : 1/2 hits, 0.83 expected hits
                    1 Fighter owned by the Hisaichi, 1 Tank owned by the Chinese and 1 Infantry owned by the Chinese lost in Shensi
                Hisaichi win, taking Shensi from Chinese with 1 Bomber, 1 Fighter and 1 Tank remaining. Battle score for attacker is -6
                Casualties for Hisaichi: 2 ArmoredCars, 1 Fighter and 1 Tank
                Casualties for Chinese: 2 ArmoredCars, 1 Infantry and 1 Tank
    
        Non Combat Move - Hisaichi
            1 Bomber and 1 Fighter moved from Shensi to Anhwei
            1 Transport moved from 92 Sea Zone to 110 Sea Zone
    
        Place Units - Hisaichi
            1 Bunker placed in N.Buryat Mongolia
            1 Artillery and 2 Infantrys placed in Chita
            1 Artillery and 2 Infantrys placed in Shantung
            1 Artillery and 1 Infantry placed in Hong Kong
            1 Artillery and 1 Infantry placed in Changchun
            2 ArmoredCars and 1 Tank placed in Peking
            2 ArmoredCars and 1 Tank placed in Hulunbuir
            2 ArmoredCars and 1 Tank placed in Heilungchiang
            1 Fighter and 1 Mech.Inf placed in Hong Kong
    
        Turn Complete - Hisaichi
            Hisaichi collect 79 PUs; end with 79 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 1.67
    Americans regular : 0.67
    Hisaichi regular : 1.00
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: British round 8

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 8
    
        Combat Move - British
            3 Artillerys moved from Manchester to Dover
            3 Infantrys moved from Manchester to Dover
            1 Elite moved from London to Dover
            1 Tank moved from London to Dover
            2 Infantrys moved from Assam to Yunnan
            1 Adv.Fighter and 1 Fighter moved from Assam to Yunnan
            1 Transport moved from 66 Sea Zone to 63 Sea Zone
            1 Artillery moved from Hyderabad to Mysore
            1 Infantry moved from Madras to Mysore
    
        Purchase Units - British
            British buy 1 Adv.Fighter, 2 ArmoredCars, 2 Artillerys, 2 Bunkers, 1 Fighter, 19 Infantrys, 2 T.Boats and 2 Tanks; Remaining resources: 0 PUs; 
    
        Combat - British
            Battle in Yunnan
                British attack with 1 Adv.Fighter, 1 Fighter and 2 Infantrys
                Thai defend with 2 Infantrys
                    British roll dice for 1 Adv.Fighter, 1 Fighter and 2 Infantrys in Yunnan, round 2 : 1/4 hits, 1.17 expected hits
                    Thai roll dice for 2 Infantrys in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
                    1 Infantry owned by the Thai lost in Yunnan
                    British roll dice for 1 Adv.Fighter, 1 Fighter and 2 Infantrys in Yunnan, round 3 : 0/4 hits, 1.17 expected hits
                    Thai roll dice for 1 Infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 Adv.Fighter, 1 Fighter and 2 Infantrys in Yunnan, round 4 : 1/4 hits, 1.17 expected hits
                    Thai roll dice for 1 Infantry in Yunnan, round 4 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Thai lost in Yunnan
                British win, taking Yunnan from Thai with 1 Adv.Fighter, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 4
                Casualties for Thai: 2 Infantrys
            Battle in Dover
                British attack with 3 Artillerys, 1 Elite, 3 Infantrys and 1 Tank
                Germans defend with 1 Artillery, 5 Infantrys and 1 Tank
                    British roll dice for 3 Artillerys, 1 Elite, 3 Infantrys and 1 Tank in Dover, round 2 : 3/8 hits, 2.83 expected hits
                    Germans roll dice for 1 Artillery, 5 Infantrys and 1 Tank in Dover, round 2 : 1/7 hits, 2.50 expected hits
                    3 Infantrys owned by the Germans and 1 Infantry owned by the British lost in Dover
                    British roll dice for 3 Artillerys, 1 Elite, 2 Infantrys and 1 Tank in Dover, round 3 : 1/7 hits, 2.67 expected hits
                    Germans roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Dover, round 3 : 3/4 hits, 1.50 expected hits
                    1 Infantry owned by the Germans, 1 Artillery owned by the British and 2 Infantrys owned by the British lost in Dover
                    British roll dice for 2 Artillerys, 1 Elite and 1 Tank in Dover, round 4 : 1/4 hits, 1.67 expected hits
                    Germans roll dice for 1 Artillery, 1 Infantry and 1 Tank in Dover, round 4 : 1/3 hits, 1.17 expected hits
                    1 Elite owned by the British and 1 Infantry owned by the Germans lost in Dover
                    British roll dice for 2 Artillerys and 1 Tank in Dover, round 5 : 1/3 hits, 1.17 expected hits
                    Germans roll dice for 1 Artillery and 1 Tank in Dover, round 5 : 1/2 hits, 0.83 expected hits
                    1 Artillery owned by the Germans and 1 Artillery owned by the British lost in Dover
                    British roll dice for 1 Artillery and 1 Tank in Dover, round 6 : 2/2 hits, 0.83 expected hits
                    Germans roll dice for 1 Tank in Dover, round 6 : 1/1 hits, 0.50 expected hits
                    1 Artillery owned by the British and 1 Tank owned by the Germans lost in Dover
                British win, taking Dover from Germans with 1 Tank remaining. Battle score for attacker is -2
                Casualties for British: 3 Artillerys, 1 Elite and 3 Infantrys
                Casualties for Germans: 1 Artillery, 5 Infantrys and 1 Tank
    
        Non Combat Move - British
            2 Artillerys moved from London to Manchester
            1 Bomber moved from W.Morocco to London
            1 Fighter moved from 33 Sea Zone to Portugal
            1 Tank moved from Angola to French Equatorial Africa
            2 Adv.Fighters, 1 ArmoredCar, 5 Artillerys, 3 Fighters, 4 Infantrys, 2 Mech.Infs and 3 Tanks moved from Kufra to El Agheila
            1 Infantry moved from Tobruk to El Agheila
            2 Mech.Infs moved from Lower Egypt to El Agheila
            2 Artillerys, 5 Infantrys and 2 Tanks moved from New Valley to Kufra
            2 Tanks moved from Italian East Africa to New Valley
            2 Infantrys moved from Nubia to New Valley
            1 Tank moved from Cairo to New Valley
            4 Infantrys moved from Lower Egypt to New Valley
            2 Tanks moved from Syria to Lower Egypt
            3 Mech.Infs moved from W.Iran to Lower Egypt
            2 Infantrys moved from Cape Town to South Africa
            1 AAGun, 2 Artillerys, 1 Elite and 2 Infantrys moved from Bihar to Assam
            1 Adv.Fighter and 1 Fighter moved from Yunnan to Assam
            5 Infantrys moved from Hyderabad to Calcutta
            3 Infantrys moved from Rajputana to Hyderabad
    
        Place Units - British
            1 T.Boat placed in 21 Sea Zone
            1 T.Boat placed in 20 Sea Zone
            1 Bunker and 3 Infantrys placed in Wales
            1 Bunker and 3 Infantrys placed in Manchester
            1 Adv.Fighter, 2 Artillerys, 1 Fighter and 4 Infantrys placed in London
            Turning on Edit Mode
            EDIT: Removing units owned by British from Cairo: 1 Artillery and 4 Infantrys
            EDIT: Adding units owned by British to Lower Egypt: 1 Artillery and 4 Infantrys
            EDIT: Turning off Edit Mode
            4 Infantrys placed in Cairo
            2 Tanks placed in Cairo
            2 ArmoredCars placed in Italian East Africa
            4 Infantrys placed in Delhi
            1 Infantry placed in Delhi
    
        Turn Complete - British
            British collect 101 PUs; end with 101 PUs
    

    Combat Hit Differential Summary :

    Thai regular : -1.33
    Germans regular : 0.50
    British regular : -2.67
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: British round 8

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 8
    
        Combat Move - British
            3 Artillerys moved from Manchester to Dover
            3 Infantrys moved from Manchester to Dover
            1 Elite moved from London to Dover
            1 Tank moved from London to Dover
            2 Infantrys moved from Assam to Yunnan
            1 Adv.Fighter and 1 Fighter moved from Assam to Yunnan
            1 Transport moved from 66 Sea Zone to 63 Sea Zone
            1 Artillery moved from Hyderabad to Mysore
            1 Infantry moved from Madras to Mysore
    
        Purchase Units - British
            British buy 1 Adv.Fighter, 2 ArmoredCars, 2 Artillerys, 2 Bunkers, 1 Fighter, 19 Infantrys, 2 T.Boats and 2 Tanks; Remaining resources: 0 PUs; 
    
        Combat - British
            Battle in Yunnan
                British attack with 1 Adv.Fighter, 1 Fighter and 2 Infantrys
                Thai defend with 2 Infantrys
                    British roll dice for 1 Adv.Fighter, 1 Fighter and 2 Infantrys in Yunnan, round 2 : 1/4 hits, 1.17 expected hits
                    Thai roll dice for 2 Infantrys in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
                    1 Infantry owned by the Thai lost in Yunnan
                    British roll dice for 1 Adv.Fighter, 1 Fighter and 2 Infantrys in Yunnan, round 3 : 0/4 hits, 1.17 expected hits
                    Thai roll dice for 1 Infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 Adv.Fighter, 1 Fighter and 2 Infantrys in Yunnan, round 4 : 1/4 hits, 1.17 expected hits
                    Thai roll dice for 1 Infantry in Yunnan, round 4 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Thai lost in Yunnan
                British win, taking Yunnan from Thai with 1 Adv.Fighter, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 4
                Casualties for Thai: 2 Infantrys
            Battle in Dover
                British attack with 3 Artillerys, 1 Elite, 3 Infantrys and 1 Tank
                Germans defend with 1 Artillery, 5 Infantrys and 1 Tank
                    British roll dice for 3 Artillerys, 1 Elite, 3 Infantrys and 1 Tank in Dover, round 2 : 3/8 hits, 2.83 expected hits
                    Germans roll dice for 1 Artillery, 5 Infantrys and 1 Tank in Dover, round 2 : 1/7 hits, 2.50 expected hits
                    3 Infantrys owned by the Germans and 1 Infantry owned by the British lost in Dover
                    British roll dice for 3 Artillerys, 1 Elite, 2 Infantrys and 1 Tank in Dover, round 3 : 1/7 hits, 2.67 expected hits
                    Germans roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Dover, round 3 : 3/4 hits, 1.50 expected hits
                    1 Infantry owned by the Germans, 1 Artillery owned by the British and 2 Infantrys owned by the British lost in Dover
                    British roll dice for 2 Artillerys, 1 Elite and 1 Tank in Dover, round 4 : 1/4 hits, 1.67 expected hits
                    Germans roll dice for 1 Artillery, 1 Infantry and 1 Tank in Dover, round 4 : 1/3 hits, 1.17 expected hits
                    1 Elite owned by the British and 1 Infantry owned by the Germans lost in Dover
                    British roll dice for 2 Artillerys and 1 Tank in Dover, round 5 : 1/3 hits, 1.17 expected hits
                    Germans roll dice for 1 Artillery and 1 Tank in Dover, round 5 : 1/2 hits, 0.83 expected hits
                    1 Artillery owned by the Germans and 1 Artillery owned by the British lost in Dover
                    British roll dice for 1 Artillery and 1 Tank in Dover, round 6 : 2/2 hits, 0.83 expected hits
                    Germans roll dice for 1 Tank in Dover, round 6 : 1/1 hits, 0.50 expected hits
                    1 Artillery owned by the British and 1 Tank owned by the Germans lost in Dover
                British win, taking Dover from Germans with 1 Tank remaining. Battle score for attacker is -2
                Casualties for British: 3 Artillerys, 1 Elite and 3 Infantrys
                Casualties for Germans: 1 Artillery, 5 Infantrys and 1 Tank
    
        Non Combat Move - British
            2 Artillerys moved from London to Manchester
            1 Bomber moved from W.Morocco to London
            1 Fighter moved from 33 Sea Zone to Portugal
            1 Tank moved from Angola to French Equatorial Africa
            2 Adv.Fighters, 1 ArmoredCar, 5 Artillerys, 3 Fighters, 4 Infantrys, 2 Mech.Infs and 3 Tanks moved from Kufra to El Agheila
            1 Infantry moved from Tobruk to El Agheila
            2 Mech.Infs moved from Lower Egypt to El Agheila
            2 Artillerys, 5 Infantrys and 2 Tanks moved from New Valley to Kufra
            2 Tanks moved from Italian East Africa to New Valley
            2 Infantrys moved from Nubia to New Valley
            1 Tank moved from Cairo to New Valley
            4 Infantrys moved from Lower Egypt to New Valley
            2 Tanks moved from Syria to Lower Egypt
            3 Mech.Infs moved from W.Iran to Lower Egypt
            2 Infantrys moved from Cape Town to South Africa
            1 AAGun, 2 Artillerys, 1 Elite and 2 Infantrys moved from Bihar to Assam
            1 Adv.Fighter and 1 Fighter moved from Yunnan to Assam
            5 Infantrys moved from Hyderabad to Calcutta
            3 Infantrys moved from Rajputana to Hyderabad
    
        Place Units - British
            1 T.Boat placed in 21 Sea Zone
            1 T.Boat placed in 20 Sea Zone
            1 Bunker and 3 Infantrys placed in Wales
            1 Bunker and 3 Infantrys placed in Manchester
            1 Adv.Fighter, 2 Artillerys, 1 Fighter and 4 Infantrys placed in London
            Turning on Edit Mode
            EDIT: Removing units owned by British from Cairo: 1 Artillery and 4 Infantrys
            EDIT: Adding units owned by British to Lower Egypt: 1 Artillery and 4 Infantrys
            EDIT: Turning off Edit Mode
            4 Infantrys placed in Cairo
            2 Tanks placed in Cairo
            2 ArmoredCars placed in Italian East Africa
            4 Infantrys placed in Delhi
            1 Infantry placed in Delhi
    
        Turn Complete - British
            British collect 101 PUs; end with 101 PUs
    

    Combat Hit Differential Summary :

    Thai regular : -1.33
    Germans regular : 0.50
    British regular : -2.67
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Anzac round 8

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 8
    
        Combat Move - Anzac
            1 Fighter moved from Broome to 110 Sea Zone
            2 Fighters moved from 113 Sea Zone to 110 Sea Zone
            2 Fighters moved from Northern Territory to 110 Sea Zone
            1 Fighter moved from Townsville to 110 Sea Zone
            1 Infantry moved from Broome to 67 Sea Zone
            1 Infantry and 1 Tank moved from Northern Territory to 113 Sea Zone
            1 Infantry, 1 Tank and 1 Transport moved from 113 Sea Zone to 67 Sea Zone
            2 Infantrys and 1 Tank moved from 67 Sea Zone to Java
            1 Artillery and 2 Infantrys moved from West Papua to Hollandia
            1 Infantry moved from Merauke to Hollandia
    
        Purchase Units - Anzac
            Anzac buy 1 Adv.Fighter, 2 Artillerys, 1 Elite, 2 Infantrys and 2 Transports; Remaining resources: 0 PUs; 
    
        Combat - Anzac
            Battle in Hollandia
                Anzac attack with 1 Artillery and 3 Infantrys
                Yamamoto defend with 1 Marine
                    Anzac roll dice for 1 Artillery and 3 Infantrys in Hollandia, round 2 : 0/4 hits, 1.00 expected hits
                    Yamamoto roll dice for 1 Marine in Hollandia, round 2 : 0/1 hits, 0.33 expected hits
                    Anzac roll dice for 1 Artillery and 3 Infantrys in Hollandia, round 3 : 1/4 hits, 1.00 expected hits
                    Yamamoto roll dice for 1 Marine in Hollandia, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Anzac and 1 Marine owned by the Yamamoto lost in Hollandia
                Anzac win, taking Hollandia from Yamamoto with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Anzac: 1 Infantry
                Casualties for Yamamoto: 1 Marine
            Battle in 110 Sea Zone
                Anzac attack with 6 Fighters
                Hisaichi defend with 1 Transport; Thai defend with 1 Cruiser, 1 Destroyer and 1 Transport
                    Anzac roll dice for 6 Fighters in 110 Sea Zone, round 2 : 3/6 hits, 2.00 expected hits
                    Thai roll dice for 1 Cruiser, 1 Destroyer and 2 Transports in 110 Sea Zone, round 2 : 1/4 hits, 1.17 expected hits
                    1 Transport owned by the Thai, 1 Transport owned by the Hisaichi, 1 Destroyer owned by the Thai and 1 Fighter owned by the Anzac lost in 110 Sea Zone
                    Anzac roll dice for 5 Fighters in 110 Sea Zone, round 3 : 2/5 hits, 1.67 expected hits
                    Thai roll dice for 1 Cruiser in 110 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
                    1 Cruiser owned by the Thai lost in 110 Sea Zone
                Anzac win with 5 Fighters remaining. Battle score for attacker is 24
                Casualties for Anzac: 1 Fighter
                Casualties for Hisaichi: 1 Transport
                Casualties for Thai: 1 Cruiser, 1 Destroyer and 1 Transport
            Battle in Java
                Anzac attack with 2 Infantrys and 1 Tank
                Thai defend with 1 Infantry
                    Anzac roll dice for 1 Cruiser in Java, round 2 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the Thai lost in Java
                Anzac win, taking Java from Yamamoto with 2 Infantrys and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Thai: 1 Infantry
    
        Non Combat Move - Anzac
            1 Carrier moved from 113 Sea Zone to 67 Sea Zone
            2 Fighters moved from 110 Sea Zone to 67 Sea Zone
            3 Fighters moved from 110 Sea Zone to Northern Territory
            1 Artillery moved from Northern Territory to Western Australia
            1 Artillery moved from Townsville to Northern Territory
            1 Elite and 2 Infantrys moved from Port Moresby to West Papua
            2 Artillerys moved from Port Moresby to West Papua
    
        Place Units - Anzac
            2 Transports placed in 67 Sea Zone
            1 Adv.Fighter placed in Broome
            1 Artillery and 2 Infantrys placed in Port Moresby
            1 Artillery and 1 Elite placed in Townsville
    
        Turn Complete - Anzac
            Anzac collect 36 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : 0.33
    Anzac regular : 0.83
    Thai regular : -0.67
    

    Savegame

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