@mikawagunichi No scramble. Looks like this is going to hurt.
I’m amazed that after the first round attacks in PTV, the Axis don’t just trounce the Allies. But the map is bigger and stuff just seems to happen,.
L21 BM3 tanios (L+18) vs AetV (X) Game 2
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TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10 Purchase Units - Russians Russians buy 8 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Samara to Kazakhstan Russians take Kazakhstan from Germans 1 artillery and 2 infantry moved from Samara to Volgograd 2 mech_infantrys moved from Smolensk to Baltic States 1 fighter and 1 tactical_bomber moved from Smolensk to Baltic States 1 artillery and 1 infantry moved from Smolensk to Archangel 1 artillery and 1 infantry moved from Smolensk to Bryansk 2 fighters and 1 tactical_bomber moved from Russia to Volgograd 1 infantry moved from Russia to Bryansk 1 infantry moved from Smolensk to Archangel 1 fighter moved from Russia to Bryansk 1 mech_infantry moved from Vologda to Volgograd Combat - Russians Battle in Bryansk Russians attack with 1 artillery, 1 fighter and 2 infantry Germans defend with 1 artillery and 2 infantry Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Bryansk, round 2 : 0/4 hits, 1.33 expected hits Germans roll dice for 1 artillery and 2 infantry in Bryansk, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Russians lost in Bryansk Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Bryansk, round 3 : 1/3 hits, 1.17 expected hits Germans roll dice for 1 artillery and 2 infantry in Bryansk, round 3 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk Russians roll dice for 1 artillery and 1 fighter in Bryansk, round 4 : 1/2 hits, 0.83 expected hits Germans roll dice for 1 artillery and 1 infantry in Bryansk, round 4 : 1/2 hits, 0.67 expected hits 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Bryansk 1 fighter owned by the Russians retreated Germans win with 1 artillery remaining. Battle score for attacker is -4 Casualties for Russians: 1 artillery and 2 infantry Casualties for Germans: 2 infantry Battle in Volgograd Russians attack with 1 artillery, 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber Germans defend with 1 factory_minor and 3 infantry Russians roll dice for 1 artillery, 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Volgograd, round 2 : 4/7 hits, 2.67 expected hits Germans roll dice for 3 infantry in Volgograd, round 2 : 0/3 hits, 1.00 expected hits 3 infantry owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 1 artillery, 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Germans: 3 infantry Battle in Archangel Russians attack with 1 artillery and 2 infantry Germans defend with 1 artillery Russians roll dice for 1 artillery and 2 infantry in Archangel, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 artillery in Archangel, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery and 2 infantry in Archangel, round 3 : 2/3 hits, 0.83 expected hits Germans roll dice for 1 artillery in Archangel, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Battle in Baltic States Russians attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber Germans defend with 2 armour Russians roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Baltic States, round 2 : 3/4 hits, 1.50 expected hits Germans roll dice for 2 armour in Baltic States, round 2 : 2/2 hits, 1.00 expected hits 2 mech_infantrys owned by the Russians and 2 armour owned by the Germans lost in Baltic States Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Russians: 2 mech_infantrys Casualties for Germans: 2 armour Non Combat Move - Russians 1 fighter moved from Bryansk to Russia 1 fighter and 1 tactical_bomber moved from Baltic States to Smolensk 1 infantry moved from Smolensk to Belarus 1 armour and 2 mech_infantrys moved from Vologda to Russia 1 armour moved from Smolensk to Russia 2 fighters and 1 tactical_bomber moved from Volgograd to Russia 3 artilleries moved from Smolensk to Archangel 1 aaGun moved from Russia to Smolensk 2 infantry moved from Russia to Smolensk 3 infantry moved from Smolensk to Russia 1 infantry moved from Smolensk to Russia 1 infantry moved from Russia to Samara 1 infantry moved from Smolensk to Russia 1 infantry moved from Smolensk to Russia Place Units - Russians 8 artilleries and 1 infantry placed in Russia Turn Complete - Russians Russians collect 22 PUs; end with 22 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 25 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 29 PUsCombat Hit Differential Summary :
Germans regular : -0.33 Russians regular : 1.83 -
TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10 Purchase Units - Japanese Japanese buy 1 carrier, 2 destroyers, 2 fighters, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 4 armour, 1 bomber and 7 infantry moved from Yunnan to Burma 5 infantry and 1 mech_infantry moved from Shan State to Burma 1 bomber moved from Shensi to Burma 1 armour moved from French Indo China to Burma 1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 2 fighters and 2 tactical_bombers moved from 44 Sea Zone to Java 1 fighter moved from French Indo China to 42 Sea Zone 1 marine moved from Celebes to 44 Sea Zone 1 battleship and 1 marine moved from 44 Sea Zone to 42 Sea Zone 1 marine moved from 42 Sea Zone to Java 2 fighters and 2 tactical_bombers moved from 44 Sea Zone to Java 2 submarines moved from 44 Sea Zone to 42 Sea Zone Combat - Japanese Battle in 42 Sea Zone Japanese attack with 1 battleship, 1 fighter, 2 submarines and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win with 1 battleship, 1 fighter, 2 submarines and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Java Japanese attack with 1 artillery, 4 fighters, 1 infantry, 1 marine and 4 tactical_bombers ANZAC defend with 1 harbour and 2 infantry Japanese roll dice for 1 artillery, 4 fighters, 1 infantry, 1 marine and 4 tactical_bombers in Java, round 2 : 5/11 hits, 5,67 expected hits ANZAC roll dice for 2 infantry in Java, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 artillery, 4 fighters, 1 infantry, 1 marine and 4 tactical_bombers remaining. Battle score for attacker is 6 Casualties for ANZAC: 2 infantry Battle in Burma Japanese attack with 5 armour, 2 bombers, 12 infantry and 1 mech_infantry British defend with 1 artillery and 1 infantry Japanese roll dice for 5 armour, 2 bombers, 12 infantry and 1 mech_infantry in Burma, round 2 : 4/20 hits, 6,00 expected hits UK_Pacific roll dice for 1 artillery and 1 infantry in Burma, round 2 : 0/2 hits, 0,67 expected hits 1 artillery owned by the British and 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 5 armour, 2 bombers, 12 infantry and 1 mech_infantry remaining. Battle score for attacker is 7 Casualties for British: 1 artillery and 1 infantry Non Combat Move - Japanese 1 armour and 1 mech_infantry moved from Kansu to Chahar 1 infantry moved from Sikang to Szechwan 1 infantry moved from Tsinghai to Sikang 1 infantry moved from Kansu to Tsinghai 1 infantry moved from Suiyuyan to Kansu 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Shantung to Anhwe 1 infantry moved from Anhwe to Hunan 1 infantry moved from Hunan to Yunnan 1 transport moved from 6 Sea Zone to 19 Sea Zone 2 infantry moved from Shantung to 19 Sea Zone 2 infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone 2 infantry moved from 6 Sea Zone to Korea 1 fighter moved from 44 Sea Zone to Caroline Islands 1 battleship, 5 carriers and 2 cruisers moved from 44 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from Celebes to 44 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone 1 destroyer moved from 36 Sea Zone to 45 Sea Zone 1 destroyer moved from 44 Sea Zone to 55 Sea Zone 3 infantry moved from Malaya to Shan State 2 fighters moved from Japan to 36 Sea Zone 4 fighters and 4 tactical_bombers moved from Java to 42 Sea Zone 1 mech_infantry moved from Szechwan to Burma 2 bombers moved from Burma to Hopei Place Units - Japanese 1 carrier and 2 destroyers placed in 36 Sea Zone 2 mech_infantrys placed in Malaya 2 fighters placed in Japan 3 infantry placed in Shantung Turn Complete - Japanese Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 5,1 Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 2,4 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,3 Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 5,3 Japanese collect 56 PUs (8 lost to blockades); end with 56 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 61 PUsCombat Hit Differential Summary :
Japanese regular : -2,67 UK_Pacific regular : -0,67 ANZAC regular : -0,67 -
TripleA Turn Summary: Americans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10 Purchase Units - Americans Americans buy 4 artilleries, 1 destroyer, 3 fighters, 8 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 3 infantry moved from Egypt to Trans-Jordan 1 submarine moved from 54 Sea Zone to 55 Sea Zone 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 21 Sea Zone 1 artillery and 1 infantry moved from 21 Sea Zone to Guam 2 fighters moved from 54 Sea Zone to 55 Sea Zone 1 tactical_bomber moved from Queensland to 55 Sea Zone 4 fighters moved from 54 Sea Zone to 45 Sea Zone 1 destroyer moved from 46 Sea Zone to 45 Sea Zone 2 fighters moved from Queensland to 55 Sea Zone 1 fighter moved from Queensland to 45 Sea Zone Combat - Americans Battle in Guam Battle in Philippines Battle in 55 Sea Zone Americans attack with 4 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 4 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 4/5 hits, 2.67 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win, taking Guam from Japanese, taking Philippines from Japanese with 4 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 45 Sea Zone Americans attack with 1 destroyer and 5 fighters Japanese defend with 1 destroyer Americans roll dice for 1 destroyer and 5 fighters in 45 Sea Zone, round 2 : 4/6 hits, 2.83 expected hits Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 45 Sea Zone Americans win with 1 destroyer and 5 fighters remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Trans-Jordan Americans attack with 1 artillery and 3 infantry Germans defend with 1 armour and 1 artillery Americans roll dice for 1 artillery and 3 infantry in Trans-Jordan, round 2 : 1/4 hits, 1.00 expected hits Germans roll dice for 1 armour and 1 artillery in Trans-Jordan, round 2 : 1/2 hits, 0.83 expected hits 1 artillery owned by the Germans and 1 infantry owned by the Americans lost in Trans-Jordan Americans roll dice for 1 artillery and 2 infantry in Trans-Jordan, round 3 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 armour in Trans-Jordan, round 3 : 1/1 hits, 0.50 expected hits 1 armour owned by the Germans and 1 infantry owned by the Americans lost in Trans-Jordan Americans win, taking Trans-Jordan from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for Americans: 2 infantry Casualties for Germans: 1 armour and 1 artillery Non Combat Move - Americans 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 mech_infantry moved from Albania to Greece 2 artilleries and 2 infantry moved from Central United States to 101 Sea Zone 1 transport moved from 91 Sea Zone to 92 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco 5 transports moved from 91 Sea Zone to 101 Sea Zone 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 1 submarine moved from 91 Sea Zone to 93 Sea Zone 1 submarine moved from 91 Sea Zone to 93 Sea Zone 3 fighters moved from Eastern United States to Gibraltar 5 fighters moved from 45 Sea Zone to 54 Sea Zone 4 fighters moved from 55 Sea Zone to 54 Sea Zone 1 tactical_bomber moved from 55 Sea Zone to Queensland 1 carrier, 1 destroyer and 1 fighter moved from 63 Sea Zone to 54 Sea Zone 1 carrier moved from 26 Sea Zone to 54 Sea Zone 1 fighter moved from Hawaiian Islands to 54 Sea Zone 2 fighters moved from Hawaiian Islands to Queensland 1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands Place Units - Americans 1 artillery, 1 fighter and 1 infantry placed in Greece 3 artilleries and 7 infantry placed in Central United States 2 fighters and 1 tactical_bomber placed in Eastern United States 1 destroyer placed in 101 Sea Zone Turn Complete - Americans Americans collect 64 PUs; end with 64 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 99 PUsCombat Hit Differential Summary :
Americans regular : 2.33 Japanese regular : -0.67 Germans regular : 0.67 -
TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10 Purchase Units - Americans Americans buy 4 artilleries, 1 destroyer, 3 fighters, 8 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 3 infantry moved from Egypt to Trans-Jordan 1 submarine moved from 54 Sea Zone to 55 Sea Zone 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 21 Sea Zone 1 artillery and 1 infantry moved from 21 Sea Zone to Guam 2 fighters moved from 54 Sea Zone to 55 Sea Zone 1 tactical_bomber moved from Queensland to 55 Sea Zone 4 fighters moved from 54 Sea Zone to 45 Sea Zone 1 destroyer moved from 46 Sea Zone to 45 Sea Zone 2 fighters moved from Queensland to 55 Sea Zone 1 fighter moved from Queensland to 45 Sea Zone Combat - Americans Battle in Guam Battle in Philippines Battle in 55 Sea Zone Americans attack with 4 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 4 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 4/5 hits, 2.67 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win, taking Guam from Japanese, taking Philippines from Japanese with 4 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 45 Sea Zone Americans attack with 1 destroyer and 5 fighters Japanese defend with 1 destroyer Americans roll dice for 1 destroyer and 5 fighters in 45 Sea Zone, round 2 : 4/6 hits, 2.83 expected hits Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 45 Sea Zone Americans win with 1 destroyer and 5 fighters remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Trans-Jordan Americans attack with 1 artillery and 3 infantry Germans defend with 1 armour and 1 artillery Americans roll dice for 1 artillery and 3 infantry in Trans-Jordan, round 2 : 1/4 hits, 1.00 expected hits Germans roll dice for 1 armour and 1 artillery in Trans-Jordan, round 2 : 1/2 hits, 0.83 expected hits 1 artillery owned by the Germans and 1 infantry owned by the Americans lost in Trans-Jordan Americans roll dice for 1 artillery and 2 infantry in Trans-Jordan, round 3 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 armour in Trans-Jordan, round 3 : 1/1 hits, 0.50 expected hits 1 armour owned by the Germans and 1 infantry owned by the Americans lost in Trans-Jordan Americans win, taking Trans-Jordan from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for Americans: 2 infantry Casualties for Germans: 1 armour and 1 artillery Non Combat Move - Americans 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 mech_infantry moved from Albania to Greece 2 artilleries and 2 infantry moved from Central United States to 101 Sea Zone 1 transport moved from 91 Sea Zone to 92 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco 5 transports moved from 91 Sea Zone to 101 Sea Zone 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 1 submarine moved from 91 Sea Zone to 93 Sea Zone 1 submarine moved from 91 Sea Zone to 93 Sea Zone 3 fighters moved from Eastern United States to Gibraltar 5 fighters moved from 45 Sea Zone to 54 Sea Zone 4 fighters moved from 55 Sea Zone to 54 Sea Zone 1 tactical_bomber moved from 55 Sea Zone to Queensland 1 carrier, 1 destroyer and 1 fighter moved from 63 Sea Zone to 54 Sea Zone 1 carrier moved from 26 Sea Zone to 54 Sea Zone 1 fighter moved from Hawaiian Islands to 54 Sea Zone 2 fighters moved from Hawaiian Islands to Queensland 1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands Place Units - Americans 1 artillery, 1 fighter and 1 infantry placed in Greece 3 artilleries and 7 infantry placed in Central United States 2 fighters and 1 tactical_bomber placed in Eastern United States 1 destroyer placed in 101 Sea Zone Turn Complete - Americans Americans collect 64 PUs; end with 64 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 99 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 2 PUs Purchase Units - British British buy 2 armour, 1 artillery and 3 fighters; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 infantry; Remaining resources: 0 PUs; Combat Move - British 3 armour and 3 mech_infantrys moved from Egypt to Iraq 1 infantry moved from Syria to Iraq 1 destroyer moved from 81 Sea Zone to 80 Sea Zone 1 battleship moved from 81 Sea Zone to 80 Sea Zone 3 transports moved from 98 Sea Zone to 81 Sea Zone 3 artilleries moved from Egypt to 81 Sea Zone 2 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone 1 infantry moved from Egypt to 81 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 81 Sea Zone to 80 Sea Zone 3 artilleries and 3 infantry moved from 80 Sea Zone to Iraq 1 cruiser moved from 98 Sea Zone to 80 Sea Zone 1 bomber moved from Egypt to Iraq 2 fighters moved from Egypt to Iraq 1 bomber and 1 fighter moved from India to Iraq 1 transport moved from 91 Sea Zone to 110 Sea Zone 2 infantry moved from United Kingdom to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Holland Belgium Combat - British Battle in Holland Belgium Battle in 80 Sea Zone British attack with 1 battleship, 1 cruiser, 1 destroyer and 3 transports Japanese defend with 1 submarine British roll dice for 1 battleship, 1 cruiser, 1 destroyer and 3 transports in 80 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Japanese roll dice for 1 submarine in 80 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 80 Sea Zone British win, taking Holland Belgium from Germans, taking 80 Sea Zone from Neutral with 1 battleship, 1 cruiser, 1 destroyer and 3 transports remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in Iraq British attack with 3 armour, 3 artilleries, 2 bombers, 3 fighters, 4 infantry and 3 mech_infantrys Germans defend with 1 aaGun, 7 armour, 1 artillery, 1 factory_minor, 1 fighter, 2 infantry and 3 mech_infantrys Germans roll AA dice in Iraq : 1/3 hits, 0.50 expected hits 1 fighter owned by the British lost in Iraq British roll dice for 3 armour, 3 artilleries, 2 bombers, 2 fighters, 4 infantry and 3 mech_infantrys in Iraq, round 2 : 7/17 hits, 6.50 expected hits Germans roll dice for 1 aaGun, 7 armour, 1 artillery, 1 fighter, 2 infantry and 3 mech_infantrys in Iraq, round 2 : 8/14 hits, 6.17 expected hits 1 aaGun owned by the Germans, 2 mech_infantrys owned by the British, 1 artillery owned by the Germans, 2 infantry owned by the Germans, 3 mech_infantrys owned by the Germans, 2 artilleries owned by the British and 4 infantry owned by the British lost in Iraq British roll dice for 3 armour, 1 artillery, 2 bombers, 2 fighters and 1 mech_infantry in Iraq, round 3 : 3/9 hits, 4.50 expected hits Germans roll dice for 7 armour and 1 fighter in Iraq, round 3 : 4/8 hits, 4.17 expected hits 1 mech_infantry owned by the British, 3 armour owned by the Germans, 1 artillery owned by the British and 2 armour owned by the British lost in Iraq British roll dice for 1 armour, 2 bombers and 2 fighters in Iraq, round 4 : 1/5 hits, 2.83 expected hits Germans roll dice for 4 armour and 1 fighter in Iraq, round 4 : 3/5 hits, 2.67 expected hits 1 armour owned by the Germans, 2 fighters owned by the British and 1 armour owned by the British lost in Iraq 2 bombers owned by the British retreated Germans win with 3 armour and 1 fighter remaining. Battle score for attacker is -33 Casualties for British: 3 armour, 3 artilleries, 3 fighters, 4 infantry and 3 mech_infantrys Casualties for Germans: 1 aaGun, 4 armour, 1 artillery, 2 infantry and 3 mech_infantrys Non Combat Move - British 2 bombers moved from Iraq to Egypt 3 aaGuns and 16 infantry moved from India to West India 2 mech_infantrys moved from Belgian Congo to Egypt 3 mech_infantrys moved from Union of South Africa to Belgian Congo 1 transport moved from 91 Sea Zone to 92 Sea Zone Place Units - British 2 armour and 1 artillery placed in Egypt Turning on Edit Mode EDIT: Removing units owned by British from United Kingdom: 1 fighter EDIT: Adding units owned by British to Gibraltar: 5 fighters EDIT: Removing units owned by British from 91 Sea Zone: 1 battleship, 1 carrier, 1 cruiser and 1 destroyer EDIT: Adding units owned by British to 92 Sea Zone: 1 battleship, 1 carrier, 1 cruiser and 1 destroyer EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from United Kingdom: 4 fighters EDIT: Turning off Edit Mode 3 fighters placed in United Kingdom Turn Complete - British British collect 34 PUs; end with 34 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 46 PUs Place Units - UK_Pacific 1 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,6 UK_Pacific collect 5 PUs; end with 5 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs Some Units in India change ownership: 1 infantryCombat Hit Differential Summary :
Americans regular : 2.33 Japanese regular : -0.83 Germans AA : 0.50 Germans regular : 2.67 British regular : -3.33 -
@tanios you may proceed with Anzak, please.
Thank you.
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TripleA Turn Summary: ANZAC round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 2 PUs; Combat Move - ANZAC 1 destroyer moved from 54 Sea Zone to 61 Sea Zone Combat - ANZAC ANZAC creates battle in territory 41 Sea Zone ANZAC creates battle in territory 37 Sea Zone ANZAC creates battle in territory 35 Sea Zone Non Combat Move - ANZAC 1 submarine moved from 54 Sea Zone to 44 Sea Zone Place Units - ANZAC 1 destroyer and 1 transport placed in 54 Sea Zone 1 infantry placed in Queensland Turn Complete - ANZAC ANZAC collect 10 PUs; end with 12 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 2 PUs; Combat Move - ANZAC 1 destroyer moved from 54 Sea Zone to 61 Sea Zone Combat - ANZAC ANZAC creates battle in territory 41 Sea Zone ANZAC creates battle in territory 37 Sea Zone ANZAC creates battle in territory 35 Sea Zone Non Combat Move - ANZAC 1 submarine moved from 54 Sea Zone to 44 Sea Zone Place Units - ANZAC 1 destroyer and 1 transport placed in 54 Sea Zone 1 infantry placed in Queensland Turn Complete - ANZAC ANZAC collect 10 PUs; end with 12 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 91 Sea Zone to 92 Sea Zone Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Manual Gamesave Post: Germans round 11
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans buy 2 artilleries, 1 bomber, 10 infantry and 10 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Yugoslavia to Albania Italians take Albania from Americans 1 artillery and 1 infantry moved from Yugoslavia to Bulgaria 3 infantry moved from Romania to Bulgaria 1 armour moved from Romania to Bulgaria 1 mech_infantry moved from Romania to Bulgaria 2 infantry moved from Tambov to Samara 3 armour and 3 mech_infantrys moved from Tambov to Volgograd 4 artilleries moved from Tambov to Volgograd 1 bomber moved from Novgorod to Samara 1 fighter and 1 tactical_bomber moved from Novgorod to Belarus 1 infantry moved from Eastern Poland to Belarus 1 fighter moved from Novgorod to Belarus 1 armour moved from Iraq to Syria Germans take Syria from British 1 armour moved from Syria to Iraq 2 infantry moved from Normandy Bordeaux to Holland Belgium 1 mech_infantry moved from Western Germany to Holland Belgium 1 fighter and 1 tactical_bomber moved from Western Germany to Holland Belgium 1 fighter and 1 tactical_bomber moved from Germany to Holland Belgium 2 fighters and 2 tactical_bombers moved from Western Germany to 110 Sea Zone 1 bomber moved from Caroline Islands to 35 Sea Zone Combat - GermansCombat Hit Differential Summary :
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@tanios hold on. I forgot to add the three more Ftr from Germany.
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@tanios Scramble sz 110?
Please use the posted Map but consider three more Ftr’s from Germany.
Since I saved and posted the map the way it is, it will no longer take any edits until next available phase of the Turn.(Three more Ftr from Germany makes the battle a 99% odds against a possible scramble.)
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@aequitas-et-veritas Ok, so 3 more of the fighters from Germany are committed to sz 110? In that case, no scramble.
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From W. Germany*
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TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans buy 2 artilleries, 1 bomber, 10 infantry and 10 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Yugoslavia to Albania Italians take Albania from Americans 1 artillery and 1 infantry moved from Yugoslavia to Bulgaria 3 infantry moved from Romania to Bulgaria 1 armour moved from Romania to Bulgaria 1 mech_infantry moved from Romania to Bulgaria 2 infantry moved from Tambov to Samara 3 armour and 3 mech_infantrys moved from Tambov to Volgograd 4 artilleries moved from Tambov to Volgograd 1 bomber moved from Novgorod to Samara 1 fighter and 1 tactical_bomber moved from Novgorod to Belarus 1 infantry moved from Eastern Poland to Belarus 1 fighter moved from Novgorod to Belarus 1 armour moved from Iraq to Syria Germans take Syria from British 1 armour moved from Syria to Iraq 2 infantry moved from Normandy Bordeaux to Holland Belgium 1 mech_infantry moved from Western Germany to Holland Belgium 1 fighter and 1 tactical_bomber moved from Western Germany to Holland Belgium 1 fighter and 1 tactical_bomber moved from Germany to Holland Belgium 2 fighters and 2 tactical_bombers moved from Western Germany to 110 Sea Zone 1 bomber moved from Caroline Islands to 35 Sea Zone Combat - Germans Battle in Samara Germans attack with 1 bomber and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 2 infantry in Samara, round 2 : 1/3 hits, 1,00 expected hits Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Samara Germans win, taking Samara from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Belarus Germans attack with 2 fighters, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Belarus, round 2 : 1/4 hits, 1,83 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus Germans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Volgograd Germans attack with 3 armour, 4 artilleries and 3 mech_infantrys Russians defend with 1 artillery, 1 factory_minor, 2 infantry and 1 mech_infantry Germans roll dice for 3 armour, 4 artilleries and 3 mech_infantrys in Volgograd, round 2 : 3/10 hits, 3,83 expected hits Russians roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Volgograd, round 2 : 2/4 hits, 1,33 expected hits 1 mech_infantry owned by the Russians, 2 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Volgograd Germans roll dice for 3 armour, 4 artilleries and 1 mech_infantry in Volgograd, round 3 : 1/8 hits, 3,17 expected hits Russians roll dice for 1 artillery in Volgograd, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Russians lost in Volgograd Germans win, taking Volgograd from Russians with 3 armour, 4 artilleries and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Germans: 2 mech_infantrys Casualties for Russians: 1 artillery, 2 infantry and 1 mech_infantry Battle in Bulgaria Germans attack with 1 armour, 1 artillery, 4 infantry and 1 mech_infantry Americans defend with 1 infantry Germans roll dice for 1 armour, 1 artillery, 4 infantry and 1 mech_infantry in Bulgaria, round 2 : 2/7 hits, 1,83 expected hits Americans roll dice for 1 infantry in Bulgaria, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Bulgaria Germans win, taking Bulgaria from Americans with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Americans: 1 infantry Battle in 35 Sea Zone Germans attack with 1 bomber ANZAC defend with 1 submarine; Americans defend with 1 transport 1 submarine owned by the ANZAC Submerged Germans roll dice for 1 bomber in 35 Sea Zone, round 2 : 0/1 hits, 0,67 expected hits 1 transport owned by the Americans lost in 35 Sea Zone Germans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Holland Belgium Germans attack with 2 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers British defend with 2 infantry Germans roll dice for 2 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers in Holland Belgium, round 2 : 3/7 hits, 2,83 expected hits British roll dice for 2 infantry in Holland Belgium, round 2 : 2/2 hits, 0,67 expected hits 2 infantry owned by the Germans and 2 infantry owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from British with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Germans: 2 infantry Casualties for British: 2 infantry Battle in 110 Sea Zone Germans attack with 2 fighters and 2 tactical_bombers British defend with 1 transport; Americans defend with 1 destroyer Germans roll dice for 2 fighters and 2 tactical_bombers in 110 Sea Zone, round 2 : 2/4 hits, 2,33 expected hits Americans roll dice for 1 destroyer and 1 transport in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 transport owned by the British and 1 destroyer owned by the Americans lost in 110 Sea Zone Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 15 Casualties for Americans: 1 destroyer Casualties for British: 1 transport Non Combat Move - Germans 2 fighters and 2 tactical_bombers moved from 110 Sea Zone to Western Germany 1 fighter and 1 tactical_bomber moved from Holland Belgium to Southern Italy 1 tactical_bomber moved from Holland Belgium to Normandy Bordeaux 1 fighter moved from Holland Belgium to Normandy Bordeaux 1 artillery moved from Northern Italy to Southern Italy 1 infantry moved from Poland to Eastern Poland 7 mech_infantrys moved from Germany to Romania 3 infantry moved from Ukraine to Rostov 1 artillery moved from Bryansk to Rostov 1 aaGun moved from Tambov to Rostov 1 infantry moved from Western Ukraine to Bryansk 1 aaGun, 8 armour and 12 mech_infantrys moved from Tambov to Volgograd 1 bomber moved from Samara to Novgorod 2 fighters and 1 tactical_bomber moved from Belarus to Novgorod 1 transport moved from 115 Sea Zone to 114 Sea Zone 2 infantry moved from Germany to 114 Sea Zone 2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone 2 infantry moved from 115 Sea Zone to Novgorod 5 armour and 5 mech_infantrys moved from Volgograd to Caucasus 3 infantry moved from Northern Italy to Southern Italy 2 armour moved from Iraq to Northwest Persia 1 fighter moved from Iraq to Caucasus 4 infantry moved from Northern Italy to Southern Italy 1 bomber moved from 35 Sea Zone to Yunnan Place Units - Germans 1 bomber placed in Western Germany 1 artillery and 2 infantry placed in Normandy Bordeaux 3 infantry placed in Ukraine 1 artillery and 2 infantry placed in Novgorod 10 mech_infantrys placed in Germany 1 infantry placed in Western Germany Germans undo move 5. 2 infantry and 8 mech_infantrys placed in Germany 2 mech_infantrys placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,6,2 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,4,3,2 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1 Germans collect 60 PUs (7 lost to blockades); end with 60 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 71 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 86 PUsCombat Hit Differential Summary :
Americans regular : 0,33 Russians regular : 0,67 Germans regular : -4,50 British regular : 1,33 -
@tanios correct.
Since the first round roll solved the battle, there was no need for me to roll via forum dice for the remaing three Ftr’s wich I couldn’t Edit into the battle.
Hope that makes sense.
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TripleA Turn Summary: Russians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11 Purchase Units - Russians Russians buy 5 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Russia to Samara 1 infantry moved from Russia to Samara 1 fighter and 1 tactical_bomber moved from Russia to Samara 1 infantry moved from Russia to Bryansk 1 infantry moved from Russia to Tambov 1 fighter moved from Russia to Tambov 1 fighter and 1 tactical_bomber moved from Smolensk to Bryansk 1 fighter moved from Russia to Tambov 1 infantry moved from Russia to Bryansk 1 infantry moved from Russia to Tambov 1 artillery moved from Russia to Samara Combat - Russians Battle in Bryansk Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Bryansk, round 2 : 1/4 hits, 1.50 expected hits Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Tambov Russians attack with 2 fighters and 2 infantry Germans defend with 1 infantry Russians roll dice for 2 fighters and 2 infantry in Tambov, round 2 : 1/4 hits, 1.33 expected hits Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Samara Russians attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 2 infantry Russians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Samara, round 2 : 3/5 hits, 2.00 expected hits Germans roll dice for 2 infantry in Samara, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Samara Russians win, taking Samara from Germans with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Samara to Russia 1 fighter and 1 tactical_bomber moved from Bryansk to Russia 2 fighters moved from Tambov to Russia 4 artilleries and 1 infantry moved from Archangel to Smolensk 1 infantry moved from Smolensk to Belarus 5 infantry moved from Russia to Smolensk 2 armour and 3 mech_infantrys moved from Russia to Smolensk Place Units - Russians 5 artilleries and 3 infantry placed in Russia Turn Complete - Russians Russians collect 22 PUs; end with 22 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 25 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 29 PUsCombat Hit Differential Summary :
Germans regular : -1.33 Russians regular : 0.17 -
Yeah, that made sense. Thanks.
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TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11 Purchase Units - Japanese Japanese buy 1 carrier, 2 destroyers, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Russians Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Japanese 15 infantry moved from Korea to Amur 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 2 infantry moved from 5 Sea Zone to Amur 1 submarine moved from 6 Sea Zone to 16 Sea Zone 3 fighters moved from Japan to Amur 2 bombers moved from Hopei to Amur 1 infantry moved from Kansu to Timguska Japanese take Timguska from Russians 5 armour, 12 infantry and 2 mech_infantrys moved from Burma to India 1 destroyer moved from 36 Sea Zone to 35 Sea Zone 1 fighter moved from 36 Sea Zone to Philippines 1 fighter moved from 36 Sea Zone to Philippines 1 fighter moved from 42 Sea Zone to 21 Sea Zone 1 submarine moved from 42 Sea Zone to 45 Sea Zone 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 45 Sea Zone 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 45 Sea Zone 2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 35 Sea Zone 1 artillery, 1 battleship, 1 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 21 Sea Zone 1 artillery and 1 infantry moved from 21 Sea Zone to Guam 1 marine moved from Java to 42 Sea Zone 1 artillery and 1 infantry moved from Java to 42 Sea Zone 1 artillery, 1 battleship, 5 carriers, 2 cruisers, 1 infantry, 1 marine, 1 submarine and 1 transport moved from 42 Sea Zone to 35 Sea Zone 1 artillery, 2 fighters, 1 infantry, 1 marine and 2 tactical_bombers moved from 35 Sea Zone to Philippines Combat - Japanese Battle in 21 Sea Zone Japanese attack with 1 fighter and 1 transport Americans defend with 1 transport 1 transport owned by the Americans lost in 21 Sea Zone Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 35 Sea Zone Japanese attack with 2 battleships, 5 carriers, 2 cruisers, 1 destroyer, 1 submarine and 1 transport ANZAC defend with 1 submarine Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 2 battleships, 5 carriers, 2 cruisers, 1 destroyer and 1 transport in 35 Sea Zone, round 2 : 2/5 hits, 2,67 expected hits ANZAC roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the ANZAC lost in 35 Sea Zone Japanese win, taking 35 Sea Zone from ANZAC with 2 battleships, 5 carriers, 2 cruisers, 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in Philippines Japanese attack with 1 artillery, 4 fighters, 1 infantry, 1 marine and 2 tactical_bombers Americans defend with 1 airfield, 1 harbour and 2 infantry Japanese roll dice for 1 artillery, 4 fighters, 1 infantry, 1 marine and 2 tactical_bombers in Philippines, round 2 : 6/9 hits, 4,33 expected hits Americans roll dice for 2 infantry in Philippines, round 2 : 2/2 hits, 0,67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 infantry owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 4 fighters, 1 marine and 2 tactical_bombers remaining. Battle score for attacker is -1 Casualties for Japanese: 1 artillery and 1 infantry Casualties for Americans: 2 infantry Battle in Guam Japanese attack with 1 artillery and 1 infantry Americans defend with 1 airfield, 1 artillery and 1 infantry Japanese roll dice for 1 artillery and 1 infantry in Guam, round 2 : 1/2 hits, 0,67 expected hits Americans roll dice for 1 artillery and 1 infantry in Guam, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Americans lost in Guam Japanese roll dice for 1 artillery and 1 infantry in Guam, round 3 : 0/2 hits, 0,67 expected hits Americans roll dice for 1 artillery in Guam, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Guam Japanese roll dice for 1 artillery in Guam, round 4 : 1/1 hits, 0,33 expected hits Americans roll dice for 1 artillery in Guam, round 4 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Americans lost in Guam Japanese win, taking Guam from Americans with 1 artillery remaining. Battle score for attacker is 4 Casualties for Americans: 1 artillery and 1 infantry Casualties for Japanese: 1 infantry Battle in Amur Japanese attack with 2 bombers, 3 fighters and 17 infantry Russians defend with 2 aaGuns and 12 infantry Russians roll AA dice in Amur : 1/5 hits, 0,83 expected hits 1 fighter owned by the Japanese lost in Amur Japanese roll dice for 2 bombers, 2 fighters and 17 infantry in Amur, round 2 : 3/21 hits, 5,17 expected hits Russians roll dice for 2 aaGuns and 12 infantry in Amur, round 2 : 4/12 hits, 4,00 expected hits 4 infantry owned by the Japanese, 1 infantry owned by the Russians and 2 aaGuns owned by the Russians lost in Amur Japanese roll dice for 2 bombers, 2 fighters and 13 infantry in Amur, round 3 : 6/17 hits, 4,50 expected hits Russians roll dice for 11 infantry in Amur, round 3 : 6/11 hits, 3,67 expected hits 6 infantry owned by the Japanese and 6 infantry owned by the Russians lost in Amur Japanese roll dice for 2 bombers, 2 fighters and 7 infantry in Amur, round 4 : 3/11 hits, 3,50 expected hits Russians roll dice for 5 infantry in Amur, round 4 : 2/5 hits, 1,67 expected hits 2 infantry owned by the Japanese and 3 infantry owned by the Russians lost in Amur Japanese roll dice for 2 bombers, 2 fighters and 5 infantry in Amur, round 5 : 3/9 hits, 3,17 expected hits Russians roll dice for 2 infantry in Amur, round 5 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Russians lost in Amur Japanese win, taking Amur from Russians with 2 bombers, 2 fighters and 5 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 fighter and 12 infantry Casualties for Russians: 2 aaGuns and 12 infantry Battle in India Japanese attack with 5 armour, 12 infantry and 2 mech_infantrys British defend with 1 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour Japanese roll dice for 5 armour, 12 infantry and 2 mech_infantrys in India, round 2 : 4/19 hits, 4,83 expected hits UK_Pacific roll dice for 1 infantry in India, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in India Japanese captures 8PUs while taking UK_Pacific capital Japanese converts factory_major into different units Japanese win, taking India from UK_Pacific with 5 armour, 12 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in 16 Sea Zone Japanese attack with 1 submarine Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Japanese lost in 16 Sea Zone Americans win with 1 destroyer remaining. Battle score for attacker is -6 Casualties for Japanese: 1 submarine Battle in 45 Sea Zone Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 2 fighters and 2 tactical_bombers in 45 Sea Zone, round 2 : 3/4 hits, 2,33 expected hits Americans roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 45 Sea Zone Japanese win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2 Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar Non Combat Move - Japanese 1 carrier moved from 36 Sea Zone to 35 Sea Zone 1 destroyer moved from 36 Sea Zone to 35 Sea Zone 2 fighters and 2 tactical_bombers moved from 45 Sea Zone to 35 Sea Zone 4 fighters and 2 tactical_bombers moved from Philippines to 35 Sea Zone 1 fighter moved from 21 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from Caroline Islands to 35 Sea Zone 1 infantry moved from Shan State to Yunnan 1 infantry moved from Yunnan to Szechwan 1 infantry moved from Shensi to Kansu 1 infantry moved from Szechwan to Shensi 1 infantry moved from Anhwe to Chahar 1 armour and 1 mech_infantry moved from Chahar to Jehol 1 infantry moved from Shantung to Jehol 2 infantry moved from Shantung to Anhwe 2 mech_infantrys moved from Malaya to Burma 1 submarine moved from 39 Sea Zone to 37 Sea Zone 1 aaGun moved from Korea to Manchuria 1 armour and 1 mech_infantry moved from Jehol to Manchuria 2 bombers moved from Amur to Manchuria 2 fighters moved from Amur to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from Caroline Islands to 35 Sea Zone 1 destroyer moved from 6 Sea Zone to 34 Sea Zone 1 carrier and 1 destroyer moved from 6 Sea Zone to 35 Sea Zone Place Units - Japanese 1 carrier and 2 destroyers placed in 6 Sea Zone 1 infantry and 2 mech_infantrys placed in Shantung 3 infantry placed in French Indo China 3 infantry placed in Malaya Turn Complete - Japanese Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 5,2 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 1,4 Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 5,2 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,6 Japanese collect 62 PUs (7 lost to blockades); end with 70 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 80 PUsCombat Hit Differential Summary :
Americans regular : 1,33 Japanese regular : -1,17 UK_Pacific regular : -0,33 ANZAC regular : -0,17 Russians regular : 2,00 Russians AA : 0,17 -
TripleA Turn Summary: Americans round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11 Purchase Units - Americans Americans buy 1 aaGun, 2 armour, 1 carrier, 2 destroyers, 4 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs; Politics - Americans Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Americans 1 artillery moved from Greece to Albania 1 fighter moved from Greece to Albania 1 transport moved from 98 Sea Zone to 81 Sea Zone 1 infantry moved from Egypt to 81 Sea Zone 1 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone 1 infantry moved from 80 Sea Zone to Persia 4 fighters moved from 54 Sea Zone to 34 Sea Zone 1 fighter moved from 54 Sea Zone to 34 Sea Zone 1 fighter moved from 54 Sea Zone to 34 Sea Zone 1 submarine moved from 55 Sea Zone to 34 Sea Zone 4 fighters moved from 54 Sea Zone to 34 Sea Zone Combat - Americans Battle in Persia Battle in Albania Americans attack with 1 artillery and 1 fighter Germans defend with 1 infantry Americans roll dice for 1 artillery and 1 fighter in Albania, round 2 : 1/2 hits, 0.83 expected hits Italians roll dice for 1 infantry in Albania, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 artillery owned by the Americans lost in Albania Americans win, taking Persia from Germans with 1 fighter remaining. Battle score for attacker is -1 Casualties for Americans: 1 artillery Casualties for Germans: 1 infantry Battle in 34 Sea Zone Americans attack with 10 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 34 Sea Zone Americans win with 10 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 10 fighters moved from 34 Sea Zone to 54 Sea Zone 1 carrier and 1 destroyer moved from 26 Sea Zone to 54 Sea Zone 1 fighter moved from Hawaiian Islands to 54 Sea Zone 1 fighter moved from Gibraltar to Greece 2 infantry moved from Morocco to 92 Sea Zone 2 infantry and 1 transport moved from 92 Sea Zone to 97 Sea Zone 2 infantry moved from 97 Sea Zone to Greece 1 artillery and 1 infantry moved from Trans-Jordan to 98 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone 1 artillery and 1 infantry moved from 99 Sea Zone to Greece 1 fighter moved from Albania to Greece 2 fighters moved from Gibraltar to Greece 3 artilleries moved from Central United States to 101 Sea Zone 7 infantry moved from Central United States to 101 Sea Zone 3 artilleries, 7 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone 2 transports moved from 91 Sea Zone to 92 Sea Zone 1 submarine moved from 93 Sea Zone to 97 Sea Zone 3 artilleries and 1 infantry moved from Morocco to Algeria 3 artilleries and 7 infantry moved from 91 Sea Zone to Morocco 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 2 fighters and 1 tactical_bomber moved from Eastern United States to Gibraltar 1 destroyer moved from 25 Sea Zone to 26 Sea Zone 1 destroyer moved from 16 Sea Zone to 25 Sea Zone 1 carrier moved from 91 Sea Zone to 92 Sea Zone 1 cruiser moved from 91 Sea Zone to 92 Sea Zone 1 destroyer moved from 104 Sea Zone to 110 Sea Zone Place Units - Americans 1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone 2 fighters and 1 infantry placed in Western United States 1 aaGun and 2 armour placed in Greece 1 fighter placed in Western United States 1 fighter placed in Eastern United States 1 destroyer placed in 101 Sea Zone Turn Complete - Americans Americans collect 62 PUs; end with 62 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUsCombat Hit Differential Summary :
Americans regular : 0.83 Japanese regular : -0.33 Italians regular : 0.67 -
TripleA Turn Summary: UK_Pacific round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11 Purchase Units - Americans Americans buy 1 aaGun, 2 armour, 1 carrier, 2 destroyers, 4 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs; Politics - Americans Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Americans 1 artillery moved from Greece to Albania 1 fighter moved from Greece to Albania 1 transport moved from 98 Sea Zone to 81 Sea Zone 1 infantry moved from Egypt to 81 Sea Zone 1 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone 1 infantry moved from 80 Sea Zone to Persia 4 fighters moved from 54 Sea Zone to 34 Sea Zone 1 fighter moved from 54 Sea Zone to 34 Sea Zone 1 fighter moved from 54 Sea Zone to 34 Sea Zone 1 submarine moved from 55 Sea Zone to 34 Sea Zone 4 fighters moved from 54 Sea Zone to 34 Sea Zone Combat - Americans Battle in Persia Battle in Albania Americans attack with 1 artillery and 1 fighter Germans defend with 1 infantry Americans roll dice for 1 artillery and 1 fighter in Albania, round 2 : 1/2 hits, 0.83 expected hits Italians roll dice for 1 infantry in Albania, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 artillery owned by the Americans lost in Albania Americans win, taking Persia from Germans with 1 fighter remaining. Battle score for attacker is -1 Casualties for Americans: 1 artillery Casualties for Germans: 1 infantry Battle in 34 Sea Zone Americans attack with 10 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 34 Sea Zone Americans win with 10 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 10 fighters moved from 34 Sea Zone to 54 Sea Zone 1 carrier and 1 destroyer moved from 26 Sea Zone to 54 Sea Zone 1 fighter moved from Hawaiian Islands to 54 Sea Zone 1 fighter moved from Gibraltar to Greece 2 infantry moved from Morocco to 92 Sea Zone 2 infantry and 1 transport moved from 92 Sea Zone to 97 Sea Zone 2 infantry moved from 97 Sea Zone to Greece 1 artillery and 1 infantry moved from Trans-Jordan to 98 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone 1 artillery and 1 infantry moved from 99 Sea Zone to Greece 1 fighter moved from Albania to Greece 2 fighters moved from Gibraltar to Greece 3 artilleries moved from Central United States to 101 Sea Zone 7 infantry moved from Central United States to 101 Sea Zone 3 artilleries, 7 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone 2 transports moved from 91 Sea Zone to 92 Sea Zone 1 submarine moved from 93 Sea Zone to 97 Sea Zone 3 artilleries and 1 infantry moved from Morocco to Algeria 3 artilleries and 7 infantry moved from 91 Sea Zone to Morocco 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 2 fighters and 1 tactical_bomber moved from Eastern United States to Gibraltar 1 destroyer moved from 25 Sea Zone to 26 Sea Zone 1 destroyer moved from 16 Sea Zone to 25 Sea Zone 1 carrier moved from 91 Sea Zone to 92 Sea Zone 1 cruiser moved from 91 Sea Zone to 92 Sea Zone 1 destroyer moved from 104 Sea Zone to 110 Sea Zone Place Units - Americans 1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone 2 fighters and 1 infantry placed in Western United States 1 aaGun and 2 armour placed in Greece 1 fighter placed in Western United States 1 fighter placed in Eastern United States 1 destroyer placed in 101 Sea Zone Turn Complete - Americans Americans collect 62 PUs; end with 62 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 2 PUs Purchase Units - British British buy 1 armour, 1 artillery, 3 fighters and 2 infantry; Remaining resources: 0 PUs; Politics - British Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - British 1 transport moved from 80 Sea Zone to 79 Sea Zone 2 infantry moved from West India to 79 Sea Zone 2 infantry and 1 transport moved from 79 Sea Zone to 80 Sea Zone 2 infantry moved from 80 Sea Zone to Iraq 1 infantry moved from West India to Eastern Persia British take Eastern Persia from Germans 1 mech_infantry moved from Egypt to Syria British take Syria from Germans 1 bomber moved from Egypt to Iraq 1 bomber moved from Egypt to Iraq Combat - British Battle in Iraq British attack with 2 bombers and 2 infantry Germans defend with 1 armour and 1 factory_minor British roll dice for 2 bombers and 2 infantry in Iraq, round 2 : 2/4 hits, 1.67 expected hits Germans roll dice for 1 armour in Iraq, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Iraq British win, taking Iraq from Germans with 2 bombers and 2 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 1 armour Non Combat Move - British 3 aaGuns moved from West India to Eastern Persia 6 infantry moved from West India to Eastern Persia 6 infantry moved from West India to Eastern Persia 2 infantry moved from Egypt to Trans-Jordan 2 armour, 2 artilleries and 1 mech_infantry moved from Egypt to Trans-Jordan 3 mech_infantrys moved from Belgian Congo to Egypt 2 transports moved from 80 Sea Zone to 81 Sea Zone 1 battleship moved from 80 Sea Zone to 81 Sea Zone 1 artillery moved from Gibraltar to 92 Sea Zone 1 artillery and 1 transport moved from 92 Sea Zone to 97 Sea Zone 1 artillery moved from 97 Sea Zone to Greece 5 fighters moved from Gibraltar to Greece 2 fighters moved from United Kingdom to 92 Sea Zone 1 fighter moved from United Kingdom to Gibraltar 1 bomber moved from Iraq to Greece 1 bomber moved from Iraq to Egypt Place Units - British 3 fighters placed in Egypt 1 armour, 1 artillery and 1 infantry placed in Union of South Africa 1 infantry placed in United Kingdom Turn Complete - British British collect 33 PUs; end with 33 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 42 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 45 PUs Turn Complete - UK_PacificCombat Hit Differential Summary :
Americans regular : 0.83 Japanese regular : -0.33 Italians regular : 0.67 Germans regular : -0.50 British regular : 0.33 -
TripleA Turn Summary: Italians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11 Purchase Units - Italians Italians buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians Combat - Italians Place Units - Italians 1 artillery and 1 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6 Italians collect 6 PUs (2 lost to blockades); end with 6 PUsCombat Hit Differential Summary :





